OpenTTD Source: src/gfxinit.h File Reference

OpenTTD Source 15.3

Functions
gfxinit.h File Reference

Functions related to the graphics initialization. More...

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## Functions
void | GfxLoadSprites ()
| Initialise and load all the sprites.

## Detailed Description

Functions related to the graphics initialization.

Definition in file gfxinit.h.

## Function Documentation

## ◆ GfxLoadSprites()

void GfxLoadSprites | ( |  | ) |

Initialise and load all the sprites.

Definition at line 335 of file gfxinit.cpp.

References _settings_game, FontCache::ClearFontCaches(), VideoDriver::ClearSystemSprites(), Debug, FONTSIZES_ALL, GameSettings::game_creation, VideoDriver::GetInstance(), GameCreationSettings::landscape, LoadSpriteTables(), SwitchNewGRFBlitter(), and UpdateCursorSize().

Referenced by AfterLoadGame(), GenerateWorld(), and ReloadNewGRFData().