OpenTTD Source: Action5Type Struct Reference

OpenTTD Source 15.3

Data Fields
Action5Type Struct Reference

Information about a single action 5 type. More...

`#include <newgrf_act5.h>`

## Data Fields
Action5BlockType | block_type
| How is this Action5 type processed?
SpriteID | sprite_base
| Load the sprites starting from this sprite.
uint16_t | min_sprites
| If the Action5 contains less sprites, the whole block will be ignored.
uint16_t | max_sprites
| If the Action5 contains more sprites, only the first max_sprites sprites will be used.
const std::string_view | name
| Name for error messages.

## Detailed Description

Information about a single action 5 type.

Definition at line 23 of file newgrf_act5.h.

## Field Documentation

## ◆ block_type

Action5BlockType Action5Type::block_type

How is this Action5 type processed?

Definition at line 24 of file newgrf_act5.h.

## ◆ max_sprites

uint16_t Action5Type::max_sprites

If the Action5 contains more sprites, only the first max_sprites sprites will be used.

Definition at line 27 of file newgrf_act5.h.

## ◆ min_sprites

uint16_t Action5Type::min_sprites

If the Action5 contains less sprites, the whole block will be ignored.

Definition at line 26 of file newgrf_act5.h.

## ◆ name

const std::string_view Action5Type::name

Name for error messages.

Definition at line 28 of file newgrf_act5.h.

## ◆ sprite_base

SpriteID Action5Type::sprite_base

Load the sprites starting from this sprite.

Definition at line 25 of file newgrf_act5.h.

Referenced by SpriteAlignerWindow::GetWidgetString().

The documentation for this struct was generated from the following file:

- src/newgrf_act5.h