OpenTTD Source: src/saveload Directory Reference

OpenTTD Source 15.3

saveload Directory Reference

## Directories
| compat

## Files
| afterload.cpp
| Code updating data after game load.
| ai_sl.cpp
| Handles the saveload part of the AIs.
| airport_sl.cpp
| Code handling saving and loading airport ids.
| animated_tile_sl.cpp
| Code handling saving and loading of animated tiles.
| autoreplace_sl.cpp
| Code handling saving and loading of autoreplace rules.
| cargomonitor_sl.cpp
| Code handling saving and loading of Cargo monitoring.
| cargopacket_sl.cpp
| Code handling saving and loading of cargo packets.
| cheat_sl.cpp
| Code handling saving and loading of cheats.
| company_sl.cpp
| Code handling saving and loading of company data.
| depot_sl.cpp
| Code handling saving and loading of depots.
| economy_sl.cpp
| Code handling saving and loading of economy data.
| engine_sl.cpp
| Code handling saving and loading of engines.
| game_sl.cpp
| Handles the saveload part of the GameScripts.
| gamelog_sl.cpp
| Code handling saving and loading of gamelog data.
| goal_sl.cpp
| Code handling saving and loading of goals.
| group_sl.cpp
| Code handling saving and loading of groups.
| industry_sl.cpp
| Code handling saving and loading of industries.
| labelmaps_sl.cpp
| Code handling saving and loading of rail type label mappings.
| league_sl.cpp
| Code handling saving and loading of league tables.
| linkgraph_sl.cpp
| Code handling saving and loading of link graphs.
| map_sl.cpp
| Code handling saving and loading of map.
| misc_sl.cpp
| Saving and loading of things that didn't fit anywhere else.
| newgrf_sl.cpp
| Code handling saving and loading of newgrf config.
| newgrf_sl.h
| Code handling saving and loading of NewGRF mappings.
| object_sl.cpp
| Code handling saving and loading of objects.
| oldloader.cpp
| Functions for handling of TTO/TTD/TTDP savegames.
| oldloader.h
| Declarations of structures and functions used in loader of old savegames.
| oldloader_sl.cpp
| Chunks and fix-ups for TTO/TTD/TTDP savegames.
| order_sl.cpp
| Code handling saving and loading of orders.
| randomizer_sl.cpp
| Code handling saving and loading of script randomizers.
| saveload.cpp
| All actions handling saving and loading goes on in this file.
| saveload.h
| Functions/types related to saving and loading games.
| saveload_error.hpp
| saveload_filter.h
| Declaration of filters used for saving and loading savegames.
| saveload_internal.h
| Declaration of functions used in more save/load files.
| settings_sl.cpp
| Handles the saveload part of the settings.
| signs_sl.cpp
| Code handling saving and loading of economy data.
| station_sl.cpp
| Code handling saving and loading of stations.
| storage_sl.cpp
| Code handling saving and loading of persistent storages.
| story_sl.cpp
| Code handling saving and loading of story pages.
| strings_sl.cpp
| Code handling saving and loading of strings.
| subsidy_sl.cpp
| Code handling saving and loading of subsidies.
| town_sl.cpp
| Code handling saving and loading of towns and houses.
| vehicle_sl.cpp
| Code handling saving and loading of vehicles.
| water_regions_sl.cpp
| Handles saving and loading of water region data.
| waypoint_sl.cpp
| Code handling saving and loading of waypoints.