OpenTTD Source: src/settingentry_gui.cpp File Reference

OpenTTD Source 15.3

Functions
settingentry_gui.cpp File Reference

Definitions of classes for handling display of individual configuration settings. More...

`#include "stdafx.h"`
`#include "company_base.h"`
`#include "company_func.h"`
`#include "settingentry_gui.h"`
`#include "settings_gui.h"`
`#include "settings_internal.h"`
`#include "stringfilter_type.h"`
`#include "strings_func.h"`
`#include "table/sprites.h"`
`#include "table/strings.h"`
`#include "safeguards.h"`

Go to the source code of this file.

## Functions
const void * | ResolveObject (const GameSettings *settings_ptr, const IntSettingDesc *sd)
SettingsContainer & | GetSettingsTree ()
| Construct settings tree.

## Detailed Description

Definitions of classes for handling display of individual configuration settings.

Definition in file settingentry_gui.cpp.

## Function Documentation

## ◆ GetSettingsTree()

SettingsContainer & GetSettingsTree | ( |  | ) |

Construct settings tree.

Definition at line 619 of file settingentry_gui.cpp.

Referenced by GameOptionsWindow::DrawWidget(), GameOptionsWindow::OnClick(), GameOptionsWindow::OnDropdownSelect(), GameOptionsWindow::OnEditboxChanged(), GameOptionsWindow::OnInvalidateData(), and ResetAllSettingsConfirmationCallback().

## ◆ ResolveObject()

const void * ResolveObject | ( | const GameSettings * | settings_ptr,
|  | const IntSettingDesc * | sd
| ) |  |

Definition at line 249 of file settingentry_gui.cpp.