OpenTTD Source: src/blitter/32bpp_simple.hpp Source File

OpenTTD Source 15.3

32bpp_simple.hpp
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1/*
2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <https://www.gnu.org/licenses/old-licenses/gpl-2.0>.
6 */
7
10#ifndef BLITTER_32BPP_SIMPLE_HPP
11#define BLITTER_32BPP_SIMPLE_HPP
12
13#include "32bpp_base.hpp"
14#include "factory.hpp"
15
17 class Blitter_32bppSimple : public Blitter_32bppBase {
18 struct Pixel {
19 uint8_t r;
20 uint8_t g;
21 uint8_t b;
22 uint8_t a;
23 uint8_t m;
24 uint8_t v;
25 };
26public:
27 void Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom) override;
28 void DrawColourMappingRect(void *dst, int width, int height, PaletteID pal) override;
29 Sprite *Encode(SpriteType sprite_type, const SpriteLoader::SpriteCollection &sprite, SpriteAllocator &allocator) override;
30
31 std::string_view GetName() override { return "32bpp-simple"; }
32};
33
35 class FBlitter_32bppSimple : public BlitterFactory {
36public:
37 FBlitter_32bppSimple() : BlitterFactory("32bpp-simple", "32bpp Simple Blitter (no palette animation)") {}
38 std::unique_ptr<Blitter> CreateInstance() override { return std::make_unique<Blitter_32bppSimple>(); }
39};
40
41#endif /* BLITTER_32BPP_SIMPLE_HPP */
32bpp_base.hpp
Base for all 32 bits blitters.
BlitterMode
BlitterMode
The modes of blitting we can do.
Definition base.hpp:17
BlitterFactory
The base factory, keeping track of all blitters.
Definition factory.hpp:21
Blitter_32bppBase
Base for all 32bpp blitters.
Definition 32bpp_base.hpp:18
Blitter_32bppSimple
The most trivial 32 bpp blitter (without palette animation).
Definition 32bpp_simple.hpp:17
Blitter_32bppSimple::DrawColourMappingRect
void DrawColourMappingRect(void *dst, int width, int height, PaletteID pal) override
Draw a colourtable to the screen.
Definition 32bpp_simple.cpp:90
Blitter_32bppSimple::Draw
void Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom) override
Draw an image to the screen, given an amount of params defined above.
Definition 32bpp_simple.cpp:22
Blitter_32bppSimple::Encode
Sprite * Encode(SpriteType sprite_type, const SpriteLoader::SpriteCollection &sprite, SpriteAllocator &allocator) override
Convert a sprite from the loader to our own format.
Definition 32bpp_simple.cpp:118
Blitter_32bppSimple::GetName
std::string_view GetName() override
Get the name of the blitter, the same as the Factory-instance returns.
Definition 32bpp_simple.hpp:31
FBlitter_32bppSimple
Factory for the simple 32 bpp blitter.
Definition 32bpp_simple.hpp:35
FBlitter_32bppSimple::CreateInstance
std::unique_ptr< Blitter > CreateInstance() override
Create an instance of this Blitter-class.
Definition 32bpp_simple.hpp:38
SpriteAllocator
Interface for something that can allocate memory for a sprite.
Definition spriteloader.hpp:104
SpriteCollMap
Map zoom level to data.
Definition spriteloader.hpp:34
factory.hpp
Factory to 'query' all available blitters.
SpriteType
SpriteType
Types of sprites that might be loaded.
Definition gfx_type.h:357
PaletteID
uint32_t PaletteID
The number of the palette.
Definition gfx_type.h:18
Blitter::BlitterParams
Parameters related to blitting.
Definition base.hpp:32
Blitter_32bppSimple::Pixel
Definition 32bpp_simple.hpp:18
Blitter_32bppSimple::Pixel::m
uint8_t m
Remap-channel.
Definition 32bpp_simple.hpp:23
Blitter_32bppSimple::Pixel::g
uint8_t g
Green-channel.
Definition 32bpp_simple.hpp:20
Blitter_32bppSimple::Pixel::b
uint8_t b
Blue-channel.
Definition 32bpp_simple.hpp:21
Blitter_32bppSimple::Pixel::r
uint8_t r
Red-channel.
Definition 32bpp_simple.hpp:19
Blitter_32bppSimple::Pixel::a
uint8_t a
Alpha-channel.
Definition 32bpp_simple.hpp:22
Blitter_32bppSimple::Pixel::v
uint8_t v
Brightness-channel.
Definition 32bpp_simple.hpp:24
Sprite
Data structure describing a sprite.
Definition spritecache_type.h:16
ZoomLevel
ZoomLevel
All zoom levels we know.
Definition zoom_type.h:20