OpenTTD Source: src/game/game_config.hpp Source File

OpenTTD Source 15.3

game_config.hpp
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1/*
2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <https://www.gnu.org/licenses/old-licenses/gpl-2.0>.
6 */
7
10#ifndef GAME_CONFIG_HPP
11#define GAME_CONFIG_HPP
12
13#include "../script/script_config.hpp"
14
15 class GameConfig : public ScriptConfig {
16public:
20 static GameConfig *GetConfig(ScriptSettingSource source = SSS_DEFAULT);
21
22 GameConfig() :
23 ScriptConfig()
24 {}
25
26 GameConfig(const GameConfig &config) :
27 ScriptConfig(config)
28 {}
29
30 class GameInfo *GetInfo() const;
31
40 bool ResetInfo(bool force_exact_match);
41
42protected:
43 ScriptInfo *FindInfo(const std::string &name, int version, bool force_exact_match) override;
44};
45
46#endif /* GAME_CONFIG_HPP */
GameConfig
Definition game_config.hpp:15
GameConfig::FindInfo
ScriptInfo * FindInfo(const std::string &name, int version, bool force_exact_match) override
This function should call back to the Scanner in charge of this Config, to find the ScriptInfo belong...
Definition game_config.cpp:33
GameConfig::ResetInfo
bool ResetInfo(bool force_exact_match)
When ever the Game Scanner is reloaded, all infos become invalid.
Definition game_config.cpp:38
GameConfig::GetConfig
static GameConfig * GetConfig(ScriptSettingSource source=SSS_DEFAULT)
Get the config of a company.
Definition game_config.cpp:18
GameInfo
All static information from an Game like name, version, etc.
Definition game_info.hpp:16
ScriptConfig
Script settings.
Definition script_config.hpp:53
ScriptConfig::ScriptSettingSource
ScriptSettingSource
Where to get the config from, either default (depends on current game mode) or force either newgame o...
Definition script_config.hpp:97
ScriptConfig::SSS_DEFAULT
@ SSS_DEFAULT
Get the Script config from the current game mode.
Definition script_config.hpp:98
ScriptConfig::version
int version
Version of the Script.
Definition script_config.hpp:178
ScriptConfig::name
std::string name
Name of the Script.
Definition script_config.hpp:177
ScriptInfo
All static information from an Script like name, version, etc.
Definition script_info.hpp:30