OpenTTD Source 15.0-beta1
network_game_info.cpp
1/*
2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
6 */
7
12#include "../../stdafx.h"
13#include "network_game_info.h"
14#include "../../core/bitmath_func.hpp"
15#include "../../company_base.h"
16#include "../../timer/timer_game_calendar.h"
17#include "../../timer/timer_game_tick.h"
18#include "../../debug.h"
19#include "../../map_func.h"
20#include "../../game/game.hpp"
21#include "../../game/game_info.hpp"
22#include "../../settings_type.h"
23#include "../../string_func.h"
24#include "../../rev.h"
25#include "../network_func.h"
26#include "../network.h"
27#include "../network_internal.h"
28#include "packet.h"
29
30#include "../../safeguards.h"
31
32
37static const uint GITHASH_SUFFIX_LEN = 12;
38
39NetworkServerGameInfo _network_game_info;
40
45std::string_view GetNetworkRevisionString()
46{
47 static std::string network_revision;
48
49 if (network_revision.empty()) {
50#if not defined(NETWORK_INTERNAL_H)
51# error("network_internal.h must be included, otherwise the debug related preprocessor tokens won't be picked up correctly.")
52#elif not defined(ENABLE_NETWORK_SYNC_EVERY_FRAME)
53 /* Just a standard build. */
54 network_revision = _openttd_revision;
55#elif defined(NETWORK_SEND_DOUBLE_SEED)
56 /* Build for debugging that sends both parts of the seeds and by doing that practically syncs every frame. */
57 network_revision = fmt::format("dbg_seed-{}", _openttd_revision);
58#else
59 /* Build for debugging that sends the first part of the seed every frame, practically syncing every frame. */
60 network_revision = fmt::format("dbg_sync-{}", _openttd_revision);
61#endif
62 if (_openttd_revision_tagged) {
63 /* Tagged; do not mangle further, though ensure it's not too long. */
64 if (network_revision.size() >= NETWORK_REVISION_LENGTH) network_revision.resize(NETWORK_REVISION_LENGTH - 1);
65 } else {
66 /* Not tagged; add the githash suffix while ensuring the string does not become too long. */
67 assert(_openttd_revision_modified < 3);
68 std::string githash_suffix = fmt::format("-{}{}", "gum"[_openttd_revision_modified], _openttd_revision_hash);
69 if (githash_suffix.size() > GITHASH_SUFFIX_LEN) githash_suffix.resize(GITHASH_SUFFIX_LEN);
70
71 /* Where did the hash start in the original string? Overwrite from that position, unless that would create a too long string. */
72 size_t hash_end = network_revision.find_last_of('-');
73 if (hash_end == std::string::npos) hash_end = network_revision.size();
74 if (hash_end + githash_suffix.size() >= NETWORK_REVISION_LENGTH) hash_end = NETWORK_REVISION_LENGTH - githash_suffix.size() - 1;
75
76 /* Replace the git hash in revision string. */
77 network_revision.replace(hash_end, std::string::npos, githash_suffix);
78 }
79 assert(network_revision.size() < NETWORK_REVISION_LENGTH); // size does not include terminator, constant does, hence strictly less than
80 Debug(net, 3, "Network revision name: {}", network_revision);
81 }
82
83 return network_revision;
84}
85
91static std::string_view ExtractNetworkRevisionHash(std::string_view revision_string)
92{
93 size_t index = revision_string.find_last_of('-');
94 if (index == std::string::npos) return {};
95 return revision_string.substr(index);
96}
97
103bool IsNetworkCompatibleVersion(std::string_view other)
104{
105 std::string_view our_revision = GetNetworkRevisionString();
106 if (our_revision == other) return true;
107
108 /* If this version is tagged, then the revision string must be a complete match,
109 * since there is no git hash suffix in it.
110 * This is needed to avoid situations like "1.9.0-beta1" comparing equal to "2.0.0-beta1". */
111 if (_openttd_revision_tagged) return false;
112
113 /* One of the versions is for some sort of debugging, but not both. */
114 if (other.starts_with("dbg_seed") != our_revision.starts_with("dbg_seed")) return false;
115 if (other.starts_with("dbg_sync") != our_revision.starts_with("dbg_sync")) return false;
116
117 std::string_view hash1 = ExtractNetworkRevisionHash(our_revision);
118 std::string_view hash2 = ExtractNetworkRevisionHash(other);
119 return hash1 == hash2;
120}
121
125void CheckGameCompatibility(NetworkGameInfo &ngi)
126{
127 /* Check if we are allowed on this server based on the revision-check. */
128 ngi.version_compatible = IsNetworkCompatibleVersion(ngi.server_revision);
130
131 /* Check if we have all the GRFs on the client-system too. */
132 for (const GRFConfig *c = ngi.grfconfig; c != nullptr; c = c->next) {
133 if (c->status == GCS_NOT_FOUND) ngi.compatible = false;
134 }
135}
136
141void FillStaticNetworkServerGameInfo()
142{
143 _network_game_info.use_password = !_settings_client.network.server_password.empty();
145 _network_game_info.clients_max = _settings_client.network.max_clients;
147 _network_game_info.map_width = Map::SizeX();
148 _network_game_info.map_height = Map::SizeY();
149 _network_game_info.landscape = _settings_game.game_creation.landscape;
150 _network_game_info.dedicated = _network_dedicated;
151 _network_game_info.grfconfig = _grfconfig;
152
153 _network_game_info.server_name = _settings_client.network.server_name;
154 _network_game_info.server_revision = GetNetworkRevisionString();
155}
156
161const NetworkServerGameInfo &GetCurrentNetworkServerGameInfo()
162{
163 /* These variables are updated inside _network_game_info as if they are global variables:
164 * - clients_on
165 * - invite_code
166 * These don't need to be updated manually here.
167 */
168 _network_game_info.companies_on = (uint8_t)Company::GetNumItems();
169 _network_game_info.spectators_on = NetworkSpectatorCount();
170 _network_game_info.calendar_date = TimerGameCalendar::date;
171 _network_game_info.ticks_playing = TimerGameTick::counter;
172 return _network_game_info;
173}
174
183static void HandleIncomingNetworkGameInfoGRFConfig(GRFConfig *config, std::string_view name)
184{
185 /* Find the matching GRF file */
186 const GRFConfig *f = FindGRFConfig(config->ident.grfid, FGCM_EXACT, &config->ident.md5sum);
187 if (f == nullptr) {
188 AddGRFTextToList(config->name, name.empty() ? GetString(STR_CONFIG_ERROR_INVALID_GRF_UNKNOWN) : name);
189 config->status = GCS_NOT_FOUND;
190 } else {
191 config->filename = f->filename;
192 config->name = f->name;
193 config->info = f->info;
194 config->url = f->url;
195 }
196 SetBit(config->flags, GCF_COPY);
197}
198
204void SerializeNetworkGameInfo(Packet &p, const NetworkServerGameInfo &info, bool send_newgrf_names)
205{
207
208 /*
209 * Please observe the order.
210 * The parts must be read in the same order as they are sent!
211 */
212
213 /* Update the documentation in game_info.h on changes
214 * to the NetworkGameInfo wire-protocol! */
215
216 /* NETWORK_GAME_INFO_VERSION = 7 */
218
219 /* NETWORK_GAME_INFO_VERSION = 6 */
220 p.Send_uint8(send_newgrf_names ? NST_GRFID_MD5_NAME : NST_GRFID_MD5);
221
222 /* NETWORK_GAME_INFO_VERSION = 5 */
223 GameInfo *game_info = Game::GetInfo();
224 p.Send_uint32(game_info == nullptr ? -1 : (uint32_t)game_info->GetVersion());
225 p.Send_string(game_info == nullptr ? "" : game_info->GetName());
226
227 /* NETWORK_GAME_INFO_VERSION = 4 */
228 {
229 /* Only send the GRF Identification (GRF_ID and MD5 checksum) of
230 * the GRFs that are needed, i.e. the ones that the server has
231 * selected in the NewGRF GUI and not the ones that are used due
232 * to the fact that they are in [newgrf-static] in openttd.cfg */
233 const GRFConfig *c;
234 uint count = 0;
235
236 /* Count number of GRFs to send information about */
237 for (c = info.grfconfig; c != nullptr; c = c->next) {
238 if (!HasBit(c->flags, GCF_STATIC)) count++;
239 }
240 p.Send_uint8 (count); // Send number of GRFs
241
242 /* Send actual GRF Identifications */
243 for (c = info.grfconfig; c != nullptr; c = c->next) {
244 if (HasBit(c->flags, GCF_STATIC)) continue;
245
246 SerializeGRFIdentifier(p, c->ident);
247 if (send_newgrf_names) p.Send_string(c->GetName());
248 }
249 }
250
251 /* NETWORK_GAME_INFO_VERSION = 3 */
252 p.Send_uint32(info.calendar_date.base());
253 p.Send_uint32(info.calendar_start.base());
254
255 /* NETWORK_GAME_INFO_VERSION = 2 */
256 p.Send_uint8 (info.companies_max);
257 p.Send_uint8 (info.companies_on);
258 p.Send_uint8 (info.clients_max); // Used to be max-spectators
259
260 /* NETWORK_GAME_INFO_VERSION = 1 */
261 p.Send_string(info.server_name);
263 p.Send_bool (info.use_password);
264 p.Send_uint8 (info.clients_max);
265 p.Send_uint8 (info.clients_on);
266 p.Send_uint8 (info.spectators_on);
267 p.Send_uint16(info.map_width);
268 p.Send_uint16(info.map_height);
269 p.Send_uint8 (info.landscape);
270 p.Send_bool (info.dedicated);
271}
272
278void DeserializeNetworkGameInfo(Packet &p, NetworkGameInfo &info, const GameInfoNewGRFLookupTable *newgrf_lookup_table)
279{
280 uint8_t game_info_version = p.Recv_uint8();
281 NewGRFSerializationType newgrf_serialisation = NST_GRFID_MD5;
282
283 /*
284 * Please observe the order.
285 * The parts must be read in the same order as they are sent!
286 */
287
288 /* Update the documentation in game_info.h on changes
289 * to the NetworkGameInfo wire-protocol! */
290
291 switch (game_info_version) {
292 case 7:
293 info.ticks_playing = p.Recv_uint64();
294 [[fallthrough]];
295
296 case 6:
297 newgrf_serialisation = (NewGRFSerializationType)p.Recv_uint8();
298 if (newgrf_serialisation >= NST_END) return;
299 [[fallthrough]];
300
301 case 5: {
302 info.gamescript_version = (int)p.Recv_uint32();
304 [[fallthrough]];
305 }
306
307 case 4: {
308 /* Ensure that the maximum number of NewGRFs and the field in the network
309 * protocol are matched to eachother. If that is not the case anymore a
310 * check must be added to ensure the received data is still valid. */
311 static_assert(std::numeric_limits<uint8_t>::max() == NETWORK_MAX_GRF_COUNT);
312 uint num_grfs = p.Recv_uint8();
313
314 GRFConfig **dst = &info.grfconfig;
315 for (uint i = 0; i < num_grfs; i++) {
317 switch (newgrf_serialisation) {
318 case NST_GRFID_MD5:
319 DeserializeGRFIdentifier(p, grf.ident);
320 break;
321
322 case NST_GRFID_MD5_NAME:
323 DeserializeGRFIdentifierWithName(p, grf);
324 break;
325
326 case NST_LOOKUP_ID: {
327 if (newgrf_lookup_table == nullptr) return;
328 auto it = newgrf_lookup_table->find(p.Recv_uint32());
329 if (it == newgrf_lookup_table->end()) return;
330 grf = it->second;
331 break;
332 }
333
334 default:
335 NOT_REACHED();
336 }
337
338 GRFConfig *c = new GRFConfig();
339 c->ident = grf.ident;
340 HandleIncomingNetworkGameInfoGRFConfig(c, grf.name);
341
342 /* Append GRFConfig to the list */
343 *dst = c;
344 dst = &c->next;
345 }
346 [[fallthrough]];
347 }
348
349 case 3:
352 [[fallthrough]];
353
354 case 2:
355 info.companies_max = p.Recv_uint8 ();
356 info.companies_on = p.Recv_uint8 ();
357 p.Recv_uint8(); // Used to contain max-spectators.
358 [[fallthrough]];
359
360 case 1:
363 if (game_info_version < 6) p.Recv_uint8 (); // Used to contain server-lang.
364 info.use_password = p.Recv_bool ();
365 info.clients_max = p.Recv_uint8 ();
366 info.clients_on = p.Recv_uint8 ();
367 info.spectators_on = p.Recv_uint8 ();
368 if (game_info_version < 3) { // 16 bits dates got scrapped and are read earlier
371 }
372 if (game_info_version < 6) while (p.Recv_uint8() != 0) {} // Used to contain the map-name.
373 info.map_width = p.Recv_uint16();
374 info.map_height = p.Recv_uint16();
375 info.landscape = p.Recv_uint8 ();
376 info.dedicated = p.Recv_bool ();
377
378 if (info.landscape >= NUM_LANDSCAPE) info.landscape = 0;
379 }
380
381 /* For older servers, estimate the ticks running based on the calendar date. */
382 if (game_info_version < 7) {
383 info.ticks_playing = static_cast<uint64_t>(std::max(0, info.calendar_date.base() - info.calendar_start.base())) * Ticks::DAY_TICKS;
384 }
385}
386
392void SerializeGRFIdentifier(Packet &p, const GRFIdentifier &grf)
393{
394 p.Send_uint32(grf.grfid);
395 p.Send_bytes(grf.md5sum);
396}
397
403void DeserializeGRFIdentifier(Packet &p, GRFIdentifier &grf)
404{
405 grf.grfid = p.Recv_uint32();
406 p.Recv_bytes(grf.md5sum);
407}
408
414void DeserializeGRFIdentifierWithName(Packet &p, NamedGRFIdentifier &grf)
415{
416 DeserializeGRFIdentifier(p, grf.ident);
418}
debug_inline constexpr bool HasBit(const T x, const uint8_t y)
Checks if a bit in a value is set.
constexpr T SetBit(T &x, const uint8_t y)
Set a bit in a variable.
All static information from an Game like name, version, etc.
Definition game_info.hpp:16
static class GameInfo * GetInfo()
Get the current GameInfo.
Definition game.hpp:75
static constexpr TimerGameTick::Ticks DAY_TICKS
1 day is 74 ticks; TimerGameCalendar::date_fract used to be uint16_t and incremented by 885.
static Date ConvertYMDToDate(Year year, Month month, Day day)
Converts a tuple of Year, Month and Day to a Date.
static Date date
Current date in days (day counter).
static constexpr TimerGame< struct Calendar >::Date MAX_DATE
The date of the last day of the max year.
static constexpr TimerGame< struct Calendar >::Date DAYS_TILL_ORIGINAL_BASE_YEAR
The date of the first day of the original base year.
static TickCounter counter
Monotonic counter, in ticks, since start of game.
static const uint NETWORK_NAME_LENGTH
The maximum length of the server name and map name, in bytes including '\0'.
Definition config.h:53
static const uint NETWORK_GRF_NAME_LENGTH
Maximum length of the name of a GRF.
Definition config.h:73
static const uint NETWORK_MAX_GRF_COUNT
Maximum number of GRFs that can be sent.
Definition config.h:90
static const uint NETWORK_REVISION_LENGTH
The maximum length of the revision, in bytes including '\0'.
Definition config.h:56
static const uint8_t NETWORK_GAME_INFO_VERSION
What version of game-info do we use?
Definition config.h:49
#define Debug(category, level, format_string,...)
Ouptut a line of debugging information.
Definition debug.h:37
constexpr T Clamp(const T a, const T min, const T max)
Clamp a value between an interval.
Definition math_func.hpp:79
bool _network_dedicated
are we a dedicated server?
Definition network.cpp:68
GRFConfig * _grfconfig
First item in list of current GRF set up.
const GRFConfig * FindGRFConfig(uint32_t grfid, FindGRFConfigMode mode, const MD5Hash *md5sum, uint32_t desired_version)
Find a NewGRF in the scanned list.
@ GCF_STATIC
GRF file is used statically (can be used in any MP game)
@ GCF_COPY
The data is copied from a grf in _all_grfs.
@ GCS_NOT_FOUND
GRF file was not found in the local cache.
@ FGCM_EXACT
Only find Grfs matching md5sum.
static void AddGRFTextToList(GRFTextList &list, uint8_t langid, std::string_view text_to_add)
Add a new text to a GRFText list.
Basic functions to create, fill and read packets.
GameSettings _settings_game
Game settings of a running game or the scenario editor.
Definition settings.cpp:57
ClientSettings _settings_client
The current settings for this game.
Definition settings.cpp:56
std::string GetString(StringID string)
Resolve the given StringID into a std::string with all the associated DParam lookups and formatting.
Definition strings.cpp:333
NetworkSettings network
settings related to the network
Information about GRF, used in the game and (part of it) in savegames.
GRFTextWrapper url
NOSAVE: URL belonging to this GRF.
uint8_t flags
NOSAVE: GCF_Flags, bitset.
GRFTextWrapper info
NOSAVE: GRF info (author, copyright, ...) (Action 0x08)
GRFTextWrapper name
NOSAVE: GRF name (Action 0x08)
struct GRFConfig * next
NOSAVE: Next item in the linked list.
GRFStatus status
NOSAVE: GRFStatus, enum.
std::string filename
Filename - either with or without full path.
GRFIdentifier ident
grfid and md5sum to uniquely identify newgrfs
const char * GetName() const
Get the name of this grf.
Basic data to distinguish a GRF.
uint32_t grfid
GRF ID (defined by Action 0x08)
MD5Hash md5sum
MD5 checksum of file to distinguish files with the same GRF ID (eg. newer version of GRF)
uint8_t landscape
the landscape we're currently in
TimerGameCalendar::Year starting_year
starting date
GameCreationSettings game_creation
settings used during the creation of a game (map)
static uint SizeY()
Get the size of the map along the Y.
Definition map_func.h:279
static debug_inline uint SizeX()
Get the size of the map along the X.
Definition map_func.h:270
Container to hold the GRF identifier (GRF ID + MD5 checksum) and the name associated with that NewGRF...
std::string name
The name of the NewGRF.
GRFIdentifier ident
The unique identifier of the NewGRF.
The game information that is sent from the server to the clients with extra information only required...
bool version_compatible
Can we connect to this server or not? (based on server_revision)
bool compatible
Can we connect to this server or not? (based on server_revision and grf_match.
The game information that is sent from the server to the client.
TimerGameCalendar::Date calendar_start
When the game started.
bool dedicated
Is this a dedicated server?
std::string server_revision
The version number the server is using (e.g.: 'r304' or 0.5.0)
bool use_password
Is this server passworded?
uint8_t clients_max
Max clients allowed on server.
uint8_t spectators_on
How many spectators do we have?
uint16_t map_height
Map height.
std::string server_name
Server name.
uint16_t map_width
Map width.
TimerGameTick::TickCounter ticks_playing
Amount of ticks the game has been running unpaused.
GRFConfig * grfconfig
List of NewGRF files used.
uint8_t landscape
The used landscape.
uint8_t companies_max
Max companies allowed on server.
std::string gamescript_name
Name of the gamescript.
TimerGameCalendar::Date calendar_date
Current calendar date.
int gamescript_version
Version of the gamescript.
uint8_t companies_on
How many started companies do we have.
uint8_t clients_on
Current count of clients on server.
uint8_t max_clients
maximum amount of clients
uint8_t max_companies
maximum amount of companies
std::string server_name
name of the server
std::string server_password
password for joining this server
Internal entity of a packet.
Definition packet.h:42
uint16_t Recv_uint16()
Read a 16 bits integer from the packet.
Definition packet.cpp:332
size_t Recv_bytes(std::span< uint8_t > span)
Extract at most the length of the span bytes from the packet into the span.
Definition packet.cpp:403
uint64_t Recv_uint64()
Read a 64 bits integer from the packet.
Definition packet.cpp:364
bool Recv_bool()
Read a boolean from the packet.
Definition packet.cpp:309
uint32_t Recv_uint32()
Read a 32 bits integer from the packet.
Definition packet.cpp:347
void Send_bool(bool data)
Package a boolean in the packet.
Definition packet.cpp:111
std::span< const uint8_t > Send_bytes(const std::span< const uint8_t > span)
Send as many of the bytes as possible in the packet.
Definition packet.cpp:197
uint8_t Recv_uint8()
Read a 8 bits integer from the packet.
Definition packet.cpp:318
void Send_uint8(uint8_t data)
Package a 8 bits integer in the packet.
Definition packet.cpp:120
void Send_uint32(uint32_t data)
Package a 32 bits integer in the packet.
Definition packet.cpp:141
void Send_uint16(uint16_t data)
Package a 16 bits integer in the packet.
Definition packet.cpp:130
std::string Recv_string(size_t length, StringValidationSettings settings=SVS_REPLACE_WITH_QUESTION_MARK)
Reads characters (bytes) from the packet until it finds a '\0', or reaches a maximum of length charac...
Definition packet.cpp:425
void Send_string(const std::string_view data)
Sends a string over the network.
Definition packet.cpp:172
void Send_uint64(uint64_t data)
Package a 64 bits integer in the packet.
Definition packet.cpp:154
static size_t GetNumItems()
Returns number of valid items in the pool.