|
OpenTTD Source 15.0-beta1
|
Types related to zooming in and out. More...
#include "core/enum_type.hpp"Go to the source code of this file.
Macros | |
| #define | ZOOM_LVL_GUI (_gui_zoom) |
Enumerations | |
| enum | ZoomLevel : uint8_t { ZOOM_LVL_BEGIN = 0 , ZOOM_LVL_IN_4X = 0 , ZOOM_LVL_IN_2X , ZOOM_LVL_NORMAL , ZOOM_LVL_OUT_2X , ZOOM_LVL_OUT_4X , ZOOM_LVL_OUT_8X , ZOOM_LVL_END , ZOOM_LVL_VIEWPORT = ZOOM_LVL_NORMAL , ZOOM_LVL_NEWS = ZOOM_LVL_NORMAL , ZOOM_LVL_INDUSTRY = ZOOM_LVL_OUT_2X , ZOOM_LVL_TOWN = ZOOM_LVL_NORMAL , ZOOM_LVL_AIRCRAFT = ZOOM_LVL_NORMAL , ZOOM_LVL_SHIP = ZOOM_LVL_NORMAL , ZOOM_LVL_TRAIN = ZOOM_LVL_NORMAL , ZOOM_LVL_ROADVEH = ZOOM_LVL_NORMAL , ZOOM_LVL_WORLD_SCREENSHOT = ZOOM_LVL_NORMAL , ZOOM_LVL_DETAIL = ZOOM_LVL_OUT_2X , ZOOM_LVL_TEXT_EFFECT = ZOOM_LVL_OUT_2X , ZOOM_LVL_MIN = ZOOM_LVL_IN_4X , ZOOM_LVL_MAX = ZOOM_LVL_OUT_8X } |
| All zoom levels we know. More... | |
Variables | |
| static uint const | ZOOM_BASE_SHIFT = static_cast<uint>(ZOOM_LVL_NORMAL) |
| static uint const | ZOOM_BASE = 1U << ZOOM_BASE_SHIFT |
| int | _gui_scale |
| GUI scale, 100 is 100%. | |
| int | _gui_scale_cfg |
| GUI scale in config. | |
| ZoomLevel | _gui_zoom |
| GUI Zoom level. | |
| ZoomLevel | _font_zoom |
| Sprite font Zoom level (not clamped) | |
| static const int | MIN_INTERFACE_SCALE = 100 |
| static const int | MAX_INTERFACE_SCALE = 500 |
Types related to zooming in and out.
Definition in file zoom_type.h.
| #define ZOOM_LVL_GUI (_gui_zoom) |
Definition at line 55 of file zoom_type.h.
| enum ZoomLevel : uint8_t |
All zoom levels we know.
Definition at line 16 of file zoom_type.h.
|
extern |
Sprite font Zoom level (not clamped)
Definition at line 62 of file gfx.cpp.
Referenced by AdjustGUIZoom(), ReadSprite(), ScaleFontTrad(), and UpdateGUIZoom().
|
extern |
GUI scale, 100 is 100%.
Definition at line 63 of file gfx.cpp.
Referenced by AdjustGUIZoom(), GameOptionsWindow::OnClick(), GameOptionsWindow::OnMouseLoop(), Window::ReInit(), ScaleGUITrad(), and UpdateGUIZoom().
|
extern |
GUI scale in config.
Definition at line 64 of file gfx.cpp.
Referenced by GameOptionsWindow::OnClick(), GameOptionsWindow::OnInvalidateData(), GameOptionsWindow::OnMouseLoop(), and UpdateGUIZoom().
|
extern |
GUI Zoom level.
Definition at line 61 of file gfx.cpp.
Referenced by AdjustGUIZoom(), and UpdateGUIZoom().
|
static |
Definition at line 58 of file zoom_type.h.
|
static |
Definition at line 57 of file zoom_type.h.
|
static |
Definition at line 48 of file zoom_type.h.
|
static |
Definition at line 47 of file zoom_type.h.