|
OpenTTD Source 15.0-beta1
|
This structure is the same for both Industries and Houses. More...
#include <sprite.h>
Data Fields | |
| PalSpriteID | ground |
| PalSpriteID | building |
| uint8_t | subtile_x |
| uint8_t | subtile_y |
| uint8_t | width |
| uint8_t | height |
| uint8_t | dz |
| uint8_t | draw_proc |
This structure is the same for both Industries and Houses.
Buildings here reference a general type of construction
| PalSpriteID DrawBuildingsTileStruct::building |
| PalSpriteID DrawBuildingsTileStruct::ground |