OpenTTD Source: LoggedChange Struct Reference

OpenTTD Source 15.0-beta1

Public Member Functions | Data Fields
LoggedChange Struct Referenceabstract
Inheritance diagram for LoggedChange:

## Public Member Functions
| LoggedChange (GamelogChangeType type=GLCT_NONE)
virtual void | FormatTo (std::back_insert_iterator< std::string > &output_iterator, GrfIDMapping &grf_names, GamelogActionType action_type)=0

## Data Fields
GamelogChangeType | ct

## Detailed Description

Definition at line 31 of file gamelog_internal.h.

## Constructor & Destructor Documentation

## ◆ LoggedChange()

LoggedChange::LoggedChange | ( | GamelogChangeType | type = `GLCT_NONE` | ) |
| inline

Definition at line 32 of file gamelog_internal.h.

## Field Documentation

## ◆ ct

GamelogChangeType LoggedChange::ct

Definition at line 36 of file gamelog_internal.h.

The documentation for this struct was generated from the following file:

- src/gamelog_internal.h