var gamelog__sl_8cpp =
[
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    [ "SlGamelogRevision", "d5/d8a/classSlGamelogRevision.html", null ],
    [ "SlGamelogOldver", "dc/d0b/classSlGamelogOldver.html", null ],
    [ "SlGamelogSetting", "d4/d09/classSlGamelogSetting.html", null ],
    [ "SlGamelogGrfadd", "d5/d9f/classSlGamelogGrfadd.html", null ],
    [ "SlGamelogGrfrem", "d7/d61/classSlGamelogGrfrem.html", null ],
    [ "SlGamelogGrfcompat", "d0/d9d/classSlGamelogGrfcompat.html", null ],
    [ "SlGamelogGrfparam", "d5/db7/classSlGamelogGrfparam.html", null ],
    [ "SlGamelogGrfmove", "de/d49/classSlGamelogGrfmove.html", null ],
    [ "SlGamelogGrfbug", "dd/d33/classSlGamelogGrfbug.html", null ],
    [ "SlGamelogEmergency", "df/d5c/classSlGamelogEmergency.html", null ],
    [ "SlGamelogAction", "d8/ddc/classSlGamelogAction.html", null ],
    [ "GLOGChunkHandler", "d4/d62/structGLOGChunkHandler.html", "d4/d62/structGLOGChunkHandler" ]
];