OpenTTD Source: RAILChunkHandler Struct Reference

OpenTTD Source 15.0-beta1

Public Member Functions | Static Public Attributes
RAILChunkHandler Struct Reference
Inheritance diagram for RAILChunkHandler:

## Public Member Functions
void | Save () const override
| Save the chunk.
void | Load () const override
| Load the chunk.
Public Member Functions inherited from ChunkHandler
| ChunkHandler (uint32_t id, ChunkType type)
virtual void | FixPointers () const
| Fix the pointers.
virtual void | LoadCheck (size_t len=0) const
| Load the chunk for game preview.
std::string | GetName () const

## Static Public Attributes
static const SaveLoad | description []

## Additional Inherited Members
Data Fields inherited from ChunkHandler
uint32_t | id
| Unique ID (4 letters).
ChunkType | type
| Type of the chunk.

## Detailed Description

Definition at line 162 of file labelmaps_sl.cpp.

## Constructor & Destructor Documentation

## ◆ RAILChunkHandler()

RAILChunkHandler::RAILChunkHandler | ( |  | ) |
| inline

Definition at line 163 of file labelmaps_sl.cpp.

## Member Function Documentation

## ◆ Load()

void RAILChunkHandler::Load | ( |  | ) | const
| inlineoverridevirtual

Load the chunk.

Must be overridden.

Implements ChunkHandler.

Definition at line 182 of file labelmaps_sl.cpp.

References _label_object_sl_compat, RAILTYPE_END, SlCompatTableHeader(), SlIterateArray(), and SlObject().

## ◆ Save()

void RAILChunkHandler::Save | ( |  | ) | const
| inlineoverridevirtual

Save the chunk.

Must be overridden, unless Chunk type is CH_READONLY.

Reimplemented from ChunkHandler.

Definition at line 169 of file labelmaps_sl.cpp.

References GetRailTypeInfo(), RailTypeInfo::label, LabelObject< T >::label, RAILTYPE_BEGIN, RAILTYPE_END, SlObject(), and SlTableHeader().

## Field Documentation

## ◆ description

const SaveLoad RAILChunkHandler::description[]
| inlinestatic

Initial value:
= {
SLE_VAR(LabelObject<RailTypeLabel>, label, SLE_UINT32),
}
SLE_VAR
#define SLE_VAR(base, variable, type)
Storage of a variable in every version of a savegame.
Definition saveload.h:1002
LabelObject
Container for a label for rail or road type conversion.
Definition labelmaps_sl.cpp:25

Definition at line 165 of file labelmaps_sl.cpp.

The documentation for this struct was generated from the following file:

- src/saveload/labelmaps_sl.cpp