OpenTTD Source: src/signs_gui.cpp Source File

OpenTTD Source 15.0-beta1

signs_gui.cpp
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1/*
2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
6 */
7
10#include "stdafx.h"
11#include "company_gui.h"
12#include "company_func.h"
13#include "signs_base.h"
14#include "signs_func.h"
15#include "debug.h"
16#include "command_func.h"
17#include "strings_func.h"
18#include "window_func.h"
19#include "map_func.h"
20#include "viewport_func.h"
21#include "querystring_gui.h"
22#include "sortlist_type.h"
23#include "stringfilter_type.h"
24#include "string_func.h"
25#include "core/geometry_func.hpp"
26#include "hotkeys.h"
27#include "transparency.h"
28#include "gui.h"
29#include "signs_cmd.h"
30#include "timer/timer.h"
31#include "timer/timer_window.h"
32
33#include "widgets/sign_widget.h"
34
35#include "table/strings.h"
36#include "table/sprites.h"
37
38#include "safeguards.h"
39
40 struct SignList {
44 typedef GUIList<const Sign *, std::nullptr_t, StringFilter &> GUISignList;
45
46 GUISignList signs;
47
48 StringFilter string_filter;
49 static bool match_case;
50 static std::string default_name;
51
55 SignList() : string_filter(&match_case)
56 {
57 }
58
59 void BuildSignsList()
60 {
61 if (!this->signs.NeedRebuild()) return;
62
63 Debug(misc, 3, "Building sign list");
64
65 this->signs.clear();
66 this->signs.reserve(Sign::GetNumItems());
67
68 for (const Sign *si : Sign::Iterate()) this->signs.push_back(si);
69
70 this->signs.SetFilterState(true);
71 this->FilterSignList();
72 this->signs.RebuildDone();
73 }
74
76 static bool SignNameSorter(const Sign * const &a, const Sign * const &b)
77 {
78 /* Signs are very very rarely using the default text, but there can also be
79 * a lot of them. Therefore a worthwhile performance gain can be made by
80 * directly comparing Sign::name instead of going through the string
81 * system for each comparison. */
82 const std::string &a_name = a->name.empty() ? SignList::default_name : a->name;
83 const std::string &b_name = b->name.empty() ? SignList::default_name : b->name;
84
85 int r = StrNaturalCompare(a_name, b_name); // Sort by name (natural sorting).
86
87 return r != 0 ? r < 0 : (a->index < b->index);
88 }
89
90 void SortSignsList()
91 {
92 if (!this->signs.Sort(&SignNameSorter)) return;
93 }
94
96 static bool SignNameFilter(const Sign * const *a, StringFilter &filter)
97 {
98 /* Same performance benefit as above for sorting. */
99 const std::string &a_name = (*a)->name.empty() ? SignList::default_name : (*a)->name;
100
101 filter.ResetState();
102 filter.AddLine(a_name);
103 return filter.GetState();
104 }
105
107 static bool OwnerDeityFilter(const Sign * const *a, StringFilter &)
108 {
109 /* You should never be able to edit signs of owner DEITY */
110 return (*a)->owner != OWNER_DEITY;
111 }
112
114 static bool OwnerVisibilityFilter(const Sign * const *a, StringFilter &)
115 {
116 assert(!HasBit(_display_opt, DO_SHOW_COMPETITOR_SIGNS));
117 /* Hide sign if non-own signs are hidden in the viewport */
118 return (*a)->owner == _local_company || (*a)->owner == OWNER_DEITY;
119 }
120
122 void FilterSignList()
123 {
124 this->signs.Filter(&SignNameFilter, this->string_filter);
125 if (_game_mode != GM_EDITOR) this->signs.Filter(&OwnerDeityFilter, this->string_filter);
126 if (!HasBit(_display_opt, DO_SHOW_COMPETITOR_SIGNS)) {
127 this->signs.Filter(&OwnerVisibilityFilter, this->string_filter);
128 }
129 }
130};
131
132bool SignList::match_case = false;
133std::string SignList::default_name;
134
136 enum SignListHotkeys {
137 SLHK_FOCUS_FILTER_BOX,
138};
139
140 struct SignListWindow : Window, SignList {
141 QueryString filter_editbox;
142 int text_offset;
143 Scrollbar *vscroll;
144
145 SignListWindow(WindowDesc &desc, WindowNumber window_number) : Window(desc), filter_editbox(MAX_LENGTH_SIGN_NAME_CHARS * MAX_CHAR_LENGTH, MAX_LENGTH_SIGN_NAME_CHARS)
146 {
147 this->CreateNestedTree();
148 this->vscroll = this->GetScrollbar(WID_SIL_SCROLLBAR);
149 this->FinishInitNested(window_number);
150 this->SetWidgetLoweredState(WID_SIL_FILTER_MATCH_CASE_BTN, SignList::match_case);
151
152 /* Initialize the text edit widget */
153 this->querystrings[WID_SIL_FILTER_TEXT] = &this->filter_editbox;
154 this->filter_editbox.cancel_button = QueryString::ACTION_CLEAR;
155
156 /* Initialize the filtering variables */
157 this->SetFilterString("");
158
159 /* Create initial list. */
160 this->signs.ForceRebuild();
161 this->signs.ForceResort();
162 this->BuildSortSignList();
163 }
164
165 void OnInit() override
166 {
167 /* Default sign name, used if Sign::name is nullptr. */
168 SignList::default_name = GetString(STR_DEFAULT_SIGN_NAME);
169 this->signs.ForceResort();
170 this->SortSignsList();
171 this->SetDirty();
172 }
173
180 void SetFilterString(const char *new_filter_string)
181 {
182 /* check if there is a new filter string */
183 this->string_filter.SetFilterTerm(new_filter_string);
184
185 /* Rebuild the list of signs */
186 this->InvalidateData();
187 }
188
189 void OnPaint() override
190 {
191 if (!this->IsShaded() && this->signs.NeedRebuild()) this->BuildSortSignList();
192 this->DrawWidgets();
193 }
194
195 void DrawWidget(const Rect &r, WidgetID widget) const override
196 {
197 switch (widget) {
198 case WID_SIL_LIST: {
199 Rect tr = r.Shrink(WidgetDimensions::scaled.framerect);
200 uint text_offset_y = (this->resize.step_height - GetCharacterHeight(FS_NORMAL) + 1) / 2;
201 /* No signs? */
202 if (this->vscroll->GetCount() == 0) {
203 DrawString(tr.left, tr.right, tr.top + text_offset_y, STR_STATION_LIST_NONE);
204 return;
205 }
206
207 Dimension d = GetSpriteSize(SPR_COMPANY_ICON);
208 bool rtl = _current_text_dir == TD_RTL;
209 int sprite_offset_y = (this->resize.step_height - d.height + 1) / 2;
210 uint icon_left = rtl ? tr.right - this->text_offset : tr.left;
211 tr = tr.Indent(this->text_offset, rtl);
212
213 /* At least one sign available. */
214 auto [first, last] = this->vscroll->GetVisibleRangeIterators(this->signs);
215 for (auto it = first; it != last; ++it) {
216 const Sign *si = *it;
217
218 if (si->owner != OWNER_NONE) DrawCompanyIcon(si->owner, icon_left, tr.top + sprite_offset_y);
219
220 SetDParam(0, si->index);
221 DrawString(tr.left, tr.right, tr.top + text_offset_y, STR_SIGN_NAME, TC_YELLOW);
222 tr.top += this->resize.step_height;
223 }
224 break;
225 }
226 }
227 }
228
229 void SetStringParameters(WidgetID widget) const override
230 {
231 if (widget == WID_SIL_CAPTION) SetDParam(0, this->vscroll->GetCount());
232 }
233
234 void OnClick([[maybe_unused]] Point pt, WidgetID widget, [[maybe_unused]] int click_count) override
235 {
236 switch (widget) {
237 case WID_SIL_LIST: {
238 auto it = this->vscroll->GetScrolledItemFromWidget(this->signs, pt.y, this, WID_SIL_LIST, WidgetDimensions::scaled.framerect.top);
239 if (it == this->signs.end()) return;
240
241 const Sign *si = *it;
242 ScrollMainWindowToTile(TileVirtXY(si->x, si->y));
243 break;
244 }
245
246 case WID_SIL_FILTER_MATCH_CASE_BTN:
247 SignList::match_case = !SignList::match_case; // Toggle match case
248 this->SetWidgetLoweredState(WID_SIL_FILTER_MATCH_CASE_BTN, SignList::match_case); // Toggle button pushed state
249 this->InvalidateData(); // Rebuild the list of signs
250 break;
251 }
252 }
253
254 void OnResize() override
255 {
256 this->vscroll->SetCapacityFromWidget(this, WID_SIL_LIST, WidgetDimensions::scaled.framerect.Vertical());
257 }
258
259 void UpdateWidgetSize(WidgetID widget, Dimension &size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension &fill, [[maybe_unused]] Dimension &resize) override
260 {
261 switch (widget) {
262 case WID_SIL_LIST: {
263 Dimension spr_dim = GetSpriteSize(SPR_COMPANY_ICON);
264 this->text_offset = WidgetDimensions::scaled.frametext.left + spr_dim.width + 2; // 2 pixels space between icon and the sign text.
265 resize.height = std::max<uint>(GetCharacterHeight(FS_NORMAL), spr_dim.height + 2);
266 Dimension d = {(uint)(this->text_offset + WidgetDimensions::scaled.frametext.right), padding.height + 5 * resize.height};
267 size = maxdim(size, d);
268 break;
269 }
270
271 case WID_SIL_CAPTION:
272 SetDParamMaxValue(0, Sign::GetPoolSize(), 3);
273 size = GetStringBoundingBox(STR_SIGN_LIST_CAPTION);
274 size.height += padding.height;
275 size.width += padding.width;
276 break;
277 }
278 }
279
280 EventState OnHotkey(int hotkey) override
281 {
282 switch (hotkey) {
283 case SLHK_FOCUS_FILTER_BOX:
284 this->SetFocusedWidget(WID_SIL_FILTER_TEXT);
285 SetFocusedWindow(this); // The user has asked to give focus to the text box, so make sure this window is focused.
286 break;
287
288 default:
289 return ES_NOT_HANDLED;
290 }
291
292 return ES_HANDLED;
293 }
294
295 void OnEditboxChanged(WidgetID widget) override
296 {
297 if (widget == WID_SIL_FILTER_TEXT) this->SetFilterString(this->filter_editbox.text.buf);
298 }
299
300 void BuildSortSignList()
301 {
302 if (this->signs.NeedRebuild()) {
303 this->BuildSignsList();
304 this->vscroll->SetCount(this->signs.size());
305 this->SetWidgetDirty(WID_SIL_CAPTION);
306 }
307 this->SortSignsList();
308 }
309
311 IntervalTimer<TimerWindow> rebuild_interval = {std::chrono::seconds(3), [this](auto) {
312 this->BuildSortSignList();
313 this->SetDirty();
314 }};
315
321 void OnInvalidateData([[maybe_unused]] int data = 0, [[maybe_unused]] bool gui_scope = true) override
322 {
323 /* When there is a filter string, we always need to rebuild the list even if
324 * the amount of signs in total is unchanged, as the subset of signs that is
325 * accepted by the filter might has changed. */
326 if (data == 0 || data == -1 || !this->string_filter.IsEmpty()) { // New or deleted sign, changed visibility setting or there is a filter string
327 /* This needs to be done in command-scope to enforce rebuilding before resorting invalid data */
328 this->signs.ForceRebuild();
329 } else { // Change of sign contents while there is no filter string
330 this->signs.ForceResort();
331 }
332 }
333
339 static EventState SignListGlobalHotkeys(int hotkey)
340 {
341 if (_game_mode == GM_MENU) return ES_NOT_HANDLED;
342 Window *w = ShowSignList();
343 if (w == nullptr) return ES_NOT_HANDLED;
344 return w->OnHotkey(hotkey);
345 }
346
347 static inline HotkeyList hotkeys{"signlist", {
348 Hotkey('F', "focus_filter_box", SLHK_FOCUS_FILTER_BOX),
349 }, SignListGlobalHotkeys};
350};
351
352static constexpr NWidgetPart _nested_sign_list_widgets[] = {
353 NWidget(NWID_HORIZONTAL),
354 NWidget(WWT_CLOSEBOX, COLOUR_BROWN),
355 NWidget(WWT_CAPTION, COLOUR_BROWN, WID_SIL_CAPTION), SetDataTip(STR_SIGN_LIST_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
356 NWidget(WWT_SHADEBOX, COLOUR_BROWN),
357 NWidget(WWT_DEFSIZEBOX, COLOUR_BROWN),
358 NWidget(WWT_STICKYBOX, COLOUR_BROWN),
359 EndContainer(),
360 NWidget(NWID_HORIZONTAL),
361 NWidget(NWID_VERTICAL),
362 NWidget(WWT_PANEL, COLOUR_BROWN, WID_SIL_LIST), SetMinimalSize(WidgetDimensions::unscaled.frametext.Horizontal() + 16 + 255, 0),
363 SetResize(1, 1), SetFill(1, 0), SetScrollbar(WID_SIL_SCROLLBAR), EndContainer(),
364 NWidget(NWID_HORIZONTAL),
365 NWidget(WWT_PANEL, COLOUR_BROWN), SetFill(1, 1),
366 NWidget(WWT_EDITBOX, COLOUR_BROWN, WID_SIL_FILTER_TEXT), SetMinimalSize(80, 0), SetResize(1, 0), SetFill(1, 0), SetPadding(2, 2, 2, 2),
367 SetDataTip(STR_LIST_FILTER_OSKTITLE, STR_LIST_FILTER_TOOLTIP),
368 EndContainer(),
369 NWidget(WWT_TEXTBTN, COLOUR_BROWN, WID_SIL_FILTER_MATCH_CASE_BTN), SetDataTip(STR_SIGN_LIST_MATCH_CASE, STR_SIGN_LIST_MATCH_CASE_TOOLTIP),
370 EndContainer(),
371 EndContainer(),
372 NWidget(NWID_VERTICAL),
373 NWidget(NWID_VSCROLLBAR, COLOUR_BROWN, WID_SIL_SCROLLBAR),
374 NWidget(WWT_RESIZEBOX, COLOUR_BROWN),
375 EndContainer(),
376 EndContainer(),
377};
378
379static WindowDesc _sign_list_desc(
380 WDP_AUTO, "list_signs", 358, 138,
381 WC_SIGN_LIST, WC_NONE,
382 0,
383 _nested_sign_list_widgets,
384 &SignListWindow::hotkeys
385);
386
392 Window *ShowSignList()
393{
394 return AllocateWindowDescFront<SignListWindow>(_sign_list_desc, 0);
395}
396
403 static bool RenameSign(SignID index, const char *text)
404{
405 bool remove = StrEmpty(text);
406 Command<CMD_RENAME_SIGN>::Post(StrEmpty(text) ? STR_ERROR_CAN_T_DELETE_SIGN : STR_ERROR_CAN_T_CHANGE_SIGN_NAME, index, text);
407 return remove;
408}
409
410 struct SignWindow : Window, SignList {
411 QueryString name_editbox;
412 SignID cur_sign;
413
414 SignWindow(WindowDesc &desc, const Sign *si) : Window(desc), name_editbox(MAX_LENGTH_SIGN_NAME_CHARS * MAX_CHAR_LENGTH, MAX_LENGTH_SIGN_NAME_CHARS)
415 {
416 this->querystrings[WID_QES_TEXT] = &this->name_editbox;
417 this->name_editbox.caption = STR_EDIT_SIGN_CAPTION;
418 this->name_editbox.cancel_button = WID_QES_CANCEL;
419 this->name_editbox.ok_button = WID_QES_OK;
420
421 this->InitNested(WN_QUERY_STRING_SIGN);
422
423 UpdateSignEditWindow(si);
424 this->SetFocusedWidget(WID_QES_TEXT);
425 }
426
427 void UpdateSignEditWindow(const Sign *si)
428 {
429 /* Display an empty string when the sign hasn't been edited yet */
430 if (!si->name.empty()) {
431 SetDParam(0, si->index);
432 this->name_editbox.text.Assign(STR_SIGN_NAME);
433 } else {
434 this->name_editbox.text.DeleteAll();
435 }
436
437 this->cur_sign = si->index;
438
439 this->SetWidgetDirty(WID_QES_TEXT);
440 this->SetFocusedWidget(WID_QES_TEXT);
441 }
442
448 const Sign *PrevNextSign(bool next)
449 {
450 /* Rebuild the sign list */
451 this->signs.ForceRebuild();
452 this->signs.NeedResort();
453 this->BuildSignsList();
454 this->SortSignsList();
455
456 /* Search through the list for the current sign, excluding
457 * - the first sign if we want the previous sign or
458 * - the last sign if we want the next sign */
459 size_t end = this->signs.size() - (next ? 1 : 0);
460 for (uint i = next ? 0 : 1; i < end; i++) {
461 if (this->cur_sign == this->signs[i]->index) {
462 /* We've found the current sign, so return the sign before/after it */
463 return this->signs[i + (next ? 1 : -1)];
464 }
465 }
466 /* If we haven't found the current sign by now, return the last/first sign */
467 return next ? this->signs.front() : this->signs.back();
468 }
469
470 void SetStringParameters(WidgetID widget) const override
471 {
472 switch (widget) {
473 case WID_QES_CAPTION:
474 SetDParam(0, this->name_editbox.caption);
475 break;
476 }
477 }
478
479 void OnClick([[maybe_unused]] Point pt, WidgetID widget, [[maybe_unused]] int click_count) override
480 {
481 switch (widget) {
482 case WID_QES_LOCATION: {
483 const Sign *si = Sign::Get(this->cur_sign);
484 TileIndex tile = TileVirtXY(si->x, si->y);
485 if (_ctrl_pressed) {
486 ShowExtraViewportWindow(tile);
487 } else {
488 ScrollMainWindowToTile(tile);
489 }
490 break;
491 }
492
493 case WID_QES_PREVIOUS:
494 case WID_QES_NEXT: {
495 const Sign *si = this->PrevNextSign(widget == WID_QES_NEXT);
496
497 /* Rebuild the sign list */
498 this->signs.ForceRebuild();
499 this->signs.NeedResort();
500 this->BuildSignsList();
501 this->SortSignsList();
502
503 /* Scroll to sign and reopen window */
504 ScrollMainWindowToTile(TileVirtXY(si->x, si->y));
505 UpdateSignEditWindow(si);
506 break;
507 }
508
509 case WID_QES_DELETE:
510 /* Only need to set the buffer to null, the rest is handled as the OK button */
511 RenameSign(this->cur_sign, "");
512 /* don't delete this, we are deleted in Sign::~Sign() -> DeleteRenameSignWindow() */
513 break;
514
515 case WID_QES_OK:
516 if (RenameSign(this->cur_sign, this->name_editbox.text.buf)) break;
517 [[fallthrough]];
518
519 case WID_QES_CANCEL:
520 this->Close();
521 break;
522 }
523 }
524};
525
526static constexpr NWidgetPart _nested_query_sign_edit_widgets[] = {
527 NWidget(NWID_HORIZONTAL),
528 NWidget(WWT_CLOSEBOX, COLOUR_GREY),
529 NWidget(WWT_CAPTION, COLOUR_GREY, WID_QES_CAPTION), SetDataTip(STR_JUST_STRING, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS), SetTextStyle(TC_WHITE),
530 NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_QES_LOCATION), SetAspect(WidgetDimensions::ASPECT_LOCATION), SetDataTip(SPR_GOTO_LOCATION, STR_EDIT_SIGN_LOCATION_TOOLTIP),
531 EndContainer(),
532 NWidget(WWT_PANEL, COLOUR_GREY),
533 NWidget(WWT_EDITBOX, COLOUR_GREY, WID_QES_TEXT), SetMinimalSize(256, 0), SetDataTip(STR_EDIT_SIGN_SIGN_OSKTITLE, STR_NULL), SetPadding(2, 2, 2, 2),
534 EndContainer(),
535 NWidget(NWID_HORIZONTAL),
536 NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_QES_OK), SetMinimalSize(61, 12), SetDataTip(STR_BUTTON_OK, STR_NULL),
537 NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_QES_CANCEL), SetMinimalSize(60, 12), SetDataTip(STR_BUTTON_CANCEL, STR_NULL),
538 NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_QES_DELETE), SetMinimalSize(60, 12), SetDataTip(STR_TOWN_VIEW_DELETE_BUTTON, STR_NULL),
539 NWidget(WWT_PANEL, COLOUR_GREY), SetFill(1, 1), EndContainer(),
540 NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_QES_PREVIOUS), SetMinimalSize(11, 12), SetDataTip(AWV_DECREASE, STR_EDIT_SIGN_PREVIOUS_SIGN_TOOLTIP),
541 NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_QES_NEXT), SetMinimalSize(11, 12), SetDataTip(AWV_INCREASE, STR_EDIT_SIGN_NEXT_SIGN_TOOLTIP),
542 EndContainer(),
543};
544
545static WindowDesc _query_sign_edit_desc(
546 WDP_CENTER, nullptr, 0, 0,
547 WC_QUERY_STRING, WC_NONE,
548 WDF_CONSTRUCTION,
549 _nested_query_sign_edit_widgets
550);
551
556 void HandleClickOnSign(const Sign *si)
557{
558 /* If we can't rename the sign, don't even open the rename GUI. */
559 if (!CompanyCanRenameSign(si)) return;
560
561 if (_ctrl_pressed && (si->owner == _local_company || (si->owner == OWNER_DEITY && _game_mode == GM_EDITOR))) {
562 RenameSign(si->index, "");
563 return;
564 }
565
566 ShowRenameSignWindow(si);
567}
568
573 void ShowRenameSignWindow(const Sign *si)
574{
575 /* Delete all other edit windows */
576 CloseWindowByClass(WC_QUERY_STRING);
577
578 new SignWindow(_query_sign_edit_desc, si);
579}
580
585 void DeleteRenameSignWindow(SignID sign)
586{
587 SignWindow *w = dynamic_cast<SignWindow *>(FindWindowById(WC_QUERY_STRING, WN_QUERY_STRING_SIGN));
588
589 if (w != nullptr && w->cur_sign == sign) w->Close();
590}
HasBit
debug_inline constexpr bool HasBit(const T x, const uint8_t y)
Checks if a bit in a value is set.
Definition bitmath_func.hpp:103
GUIList
List template of 'things' T to sort in a GUI.
Definition sortlist_type.h:47
GUIList::Filter
bool Filter(FilterFunction *decide, F filter_data)
Filter the list.
Definition sortlist_type.h:346
GUIList::RebuildDone
void RebuildDone()
Notify the sortlist that the rebuild is done.
Definition sortlist_type.h:409
GUIList::SetFilterState
void SetFilterState(bool state)
Enable or disable the filter.
Definition sortlist_type.h:330
GUIList::NeedRebuild
bool NeedRebuild() const
Check if a rebuild is needed.
Definition sortlist_type.h:391
GUIList::ForceRebuild
void ForceRebuild()
Force that a rebuild is needed.
Definition sortlist_type.h:399
GUIList::Sort
bool Sort(Comp compare)
Sort the list.
Definition sortlist_type.h:270
GUIList::ForceResort
void ForceResort()
Force a resort next Sort call Reset the resort timer if used too.
Definition sortlist_type.h:236
GUIList::NeedResort
bool NeedResort()
Check if a resort is needed next loop If used the resort timer will decrease every call till 0.
Definition sortlist_type.h:222
IntervalTimer
An interval timer will fire every interval, and will continue to fire until it is deleted.
Definition timer.h:76
Scrollbar
Scrollbar data structure.
Definition widget_type.h:694
Scrollbar::SetCount
void SetCount(size_t num)
Sets the number of elements in the list.
Definition widget_type.h:780
Scrollbar::GetScrolledItemFromWidget
auto GetScrolledItemFromWidget(Tcontainer &container, int clickpos, const Window *const w, WidgetID widget, int padding=0, int line_height=-1) const
Return an iterator pointing to the element of a scrolled widget that a user clicked in.
Definition widget_type.h:879
Scrollbar::SetCapacityFromWidget
void SetCapacityFromWidget(Window *w, WidgetID widget, int padding=0)
Set capacity of visible elements from the size and resize properties of a widget.
Definition widget.cpp:2451
Scrollbar::GetCount
size_type GetCount() const
Gets the number of elements in the list.
Definition widget_type.h:722
Scrollbar::GetVisibleRangeIterators
auto GetVisibleRangeIterators(Tcontainer &container) const
Get a pair of iterators for the range of visible elements in a container.
Definition widget_type.h:860
WidgetDimensions::framerect
RectPadding framerect
Standard padding inside many panels.
Definition window_gui.h:42
WidgetDimensions::frametext
RectPadding frametext
Padding inside frame with text.
Definition window_gui.h:43
WidgetDimensions::scaled
static WidgetDimensions scaled
Widget dimensions scaled for current zoom level.
Definition window_gui.h:28
WidgetDimensions::unscaled
static const WidgetDimensions unscaled
Unscaled widget dimensions.
Definition window_gui.h:96
command_func.h
Functions related to commands.
DrawCompanyIcon
void DrawCompanyIcon(CompanyID c, int x, int y)
Draw the icon of a company.
Definition company_cmd.cpp:161
_local_company
CompanyID _local_company
Company controlled by the human player at this client. Can also be COMPANY_SPECTATOR.
Definition company_cmd.cpp:52
company_func.h
Functions related to companies.
company_gui.h
GUI Functions related to companies.
OWNER_DEITY
@ OWNER_DEITY
The object is owned by a superuser / goal script.
Definition company_type.h:27
OWNER_NONE
@ OWNER_NONE
The tile has no ownership.
Definition company_type.h:25
debug.h
Functions related to debugging.
Debug
#define Debug(category, level, format_string,...)
Ouptut a line of debugging information.
Definition debug.h:37
GetCharacterHeight
int GetCharacterHeight(FontSize size)
Get height of a character for a given font size.
Definition fontcache.cpp:77
maxdim
Dimension maxdim(const Dimension &d1, const Dimension &d2)
Compute bounding box of both dimensions.
Definition geometry_func.cpp:22
geometry_func.hpp
Geometry functions.
GetSpriteSize
Dimension GetSpriteSize(SpriteID sprid, Point *offset, ZoomLevel zoom)
Get the size of a sprite.
Definition gfx.cpp:922
GetStringBoundingBox
Dimension GetStringBoundingBox(std::string_view str, FontSize start_fontsize)
Return the string dimension in pixels.
Definition gfx.cpp:851
DrawString
int DrawString(int left, int right, int top, std::string_view str, TextColour colour, StringAlignment align, bool underline, FontSize fontsize)
Draw string, possibly truncated to make it fit in its allocated space.
Definition gfx.cpp:657
_ctrl_pressed
bool _ctrl_pressed
Is Ctrl pressed?
Definition gfx.cpp:38
FS_NORMAL
@ FS_NORMAL
Index of the normal font in the font tables.
Definition gfx_type.h:209
SetFill
constexpr NWidgetPart SetFill(uint16_t fill_x, uint16_t fill_y)
Widget part function for setting filling.
Definition widget_type.h:1181
SetScrollbar
constexpr NWidgetPart SetScrollbar(WidgetID index)
Attach a scrollbar to a widget.
Definition widget_type.h:1295
SetPadding
constexpr NWidgetPart SetPadding(uint8_t top, uint8_t right, uint8_t bottom, uint8_t left)
Widget part function for setting additional space around a widget.
Definition widget_type.h:1228
SetDataTip
constexpr NWidgetPart SetDataTip(uint32_t data, StringID tip)
Widget part function for setting the data and tooltip.
Definition widget_type.h:1202
SetTextStyle
constexpr NWidgetPart SetTextStyle(TextColour colour, FontSize size=FS_NORMAL)
Widget part function for setting the text style.
Definition widget_type.h:1160
SetMinimalSize
constexpr NWidgetPart SetMinimalSize(int16_t x, int16_t y)
Widget part function for setting the minimal size.
Definition widget_type.h:1137
NWidget
constexpr NWidgetPart NWidget(WidgetType tp, Colours col, WidgetID idx=-1)
Widget part function for starting a new 'real' widget.
Definition widget_type.h:1320
EndContainer
constexpr NWidgetPart EndContainer()
Widget part function for denoting the end of a container (horizontal, vertical, WWT_FRAME,...
Definition widget_type.h:1191
SetAspect
constexpr NWidgetPart SetAspect(float ratio, AspectFlags flags=AspectFlags::ResizeX)
Widget part function for setting the aspect ratio.
Definition widget_type.h:1306
SetResize
constexpr NWidgetPart SetResize(int16_t dx, int16_t dy)
Widget part function for setting the resize step.
Definition widget_type.h:1126
Window::SetDirty
void SetDirty() const
Mark entire window as dirty (in need of re-paint)
Definition window.cpp:940
gui.h
GUI functions that shouldn't be here.
ShowExtraViewportWindow
void ShowExtraViewportWindow(TileIndex tile=INVALID_TILE)
Show a new Extra Viewport window.
Definition viewport_gui.cpp:156
hotkeys.h
Hotkey related functions.
map_func.h
Functions related to maps.
TileVirtXY
static debug_inline TileIndex TileVirtXY(uint x, uint y)
Get a tile from the virtual XY-coordinate.
Definition map_func.h:404
DO_SHOW_COMPETITOR_SIGNS
@ DO_SHOW_COMPETITOR_SIGNS
Display signs, station names and waypoint names of opponent companies. Buoys and oilrig-stations are ...
Definition openttd.h:52
querystring_gui.h
Base for the GUIs that have an edit box in them.
safeguards.h
A number of safeguards to prevent using unsafe methods.
sign_widget.h
Types related to the sign widgets.
WID_QES_PREVIOUS
@ WID_QES_PREVIOUS
Previous button.
Definition sign_widget.h:31
WID_QES_LOCATION
@ WID_QES_LOCATION
Scroll to sign location.
Definition sign_widget.h:26
WID_QES_CANCEL
@ WID_QES_CANCEL
Cancel button.
Definition sign_widget.h:29
WID_QES_OK
@ WID_QES_OK
OK button.
Definition sign_widget.h:28
WID_QES_NEXT
@ WID_QES_NEXT
Next button.
Definition sign_widget.h:32
WID_QES_DELETE
@ WID_QES_DELETE
Delete button.
Definition sign_widget.h:30
WID_QES_TEXT
@ WID_QES_TEXT
Text of the query.
Definition sign_widget.h:27
WID_QES_CAPTION
@ WID_QES_CAPTION
Caption of the window.
Definition sign_widget.h:25
WID_SIL_SCROLLBAR
@ WID_SIL_SCROLLBAR
Scrollbar of list.
Definition sign_widget.h:18
WID_SIL_FILTER_MATCH_CASE_BTN
@ WID_SIL_FILTER_MATCH_CASE_BTN
Button to toggle if case sensitive filtering should be used.
Definition sign_widget.h:20
WID_SIL_FILTER_TEXT
@ WID_SIL_FILTER_TEXT
Text box for typing a filter string.
Definition sign_widget.h:19
WID_SIL_CAPTION
@ WID_SIL_CAPTION
Caption of the window.
Definition sign_widget.h:16
WID_SIL_LIST
@ WID_SIL_LIST
List of signs.
Definition sign_widget.h:17
CompanyCanRenameSign
bool CompanyCanRenameSign(const Sign *si)
Check if the current company can rename a given sign.
Definition signs.cpp:71
signs_base.h
Base class for signs.
signs_cmd.h
Command definitions related to signs.
signs_func.h
Functions related to signs.
HandleClickOnSign
void HandleClickOnSign(const Sign *si)
Handle clicking on a sign.
Definition signs_gui.cpp:556
DeleteRenameSignWindow
void DeleteRenameSignWindow(SignID sign)
Close the sign window associated with the given sign.
Definition signs_gui.cpp:585
SignListHotkeys
SignListHotkeys
Enum referring to the Hotkeys in the sign list window.
Definition signs_gui.cpp:136
SLHK_FOCUS_FILTER_BOX
@ SLHK_FOCUS_FILTER_BOX
Focus the edit box for editing the filter string.
Definition signs_gui.cpp:137
RenameSign
static bool RenameSign(SignID index, const char *text)
Actually rename the sign.
Definition signs_gui.cpp:403
ShowRenameSignWindow
void ShowRenameSignWindow(const Sign *si)
Show the window to change the text of a sign.
Definition signs_gui.cpp:573
ShowSignList
Window * ShowSignList()
Open the sign list window.
Definition signs_gui.cpp:392
SignID
uint16_t SignID
The type of the IDs of signs.
Definition signs_type.h:14
MAX_LENGTH_SIGN_NAME_CHARS
static const uint MAX_LENGTH_SIGN_NAME_CHARS
The maximum length of a sign name in characters including '\0'.
Definition signs_type.h:19
sortlist_type.h
Base types for having sorted lists in GUIs.
sprites.h
This file contains all sprite-related enums and defines.
stdafx.h
Definition of base types and functions in a cross-platform compatible way.
StrNaturalCompare
int StrNaturalCompare(std::string_view s1, std::string_view s2, bool ignore_garbage_at_front)
Compares two strings using case insensitive natural sort.
Definition string.cpp:589
string_func.h
Functions related to low-level strings.
StrEmpty
bool StrEmpty(const char *s)
Check if a string buffer is empty.
Definition string_func.h:57
stringfilter_type.h
Searching and filtering using a stringterm.
SetDParamMaxValue
void SetDParamMaxValue(size_t n, uint64_t max_value, uint min_count, FontSize size)
Set DParam n to some number that is suitable for string size computations.
Definition strings.cpp:127
SetDParam
void SetDParam(size_t n, uint64_t v)
Set a string parameter v at index n in the global string parameter array.
Definition strings.cpp:104
GetString
std::string GetString(StringID string)
Resolve the given StringID into a std::string with all the associated DParam lookups and formatting.
Definition strings.cpp:333
_current_text_dir
TextDirection _current_text_dir
Text direction of the currently selected language.
Definition strings.cpp:56
strings_func.h
Functions related to OTTD's strings.
TD_RTL
@ TD_RTL
Text is written right-to-left by default.
Definition strings_type.h:24
MAX_CHAR_LENGTH
static const int MAX_CHAR_LENGTH
Max. length of UTF-8 encoded unicode character.
Definition strings_type.h:18
CommandHelper
Definition command_func.h:83
Dimension
Dimensions (a width and height) of a rectangle in 2D.
Definition geometry_type.hpp:30
HotkeyList
List of hotkeys for a window.
Definition hotkeys.h:37
Hotkey
All data for a single hotkey.
Definition hotkeys.h:21
NWidgetPart
Partial widget specification to allow NWidgets to be written nested.
Definition widget_type.h:1075
Point
Coordinates of a point in 2D.
Definition geometry_type.hpp:21
Pool::PoolItem<&_sign_pool >::GetPoolSize
static size_t GetPoolSize()
Returns first unused index.
Definition pool_type.hpp:360
Pool::PoolItem::index
Tindex index
Index of this pool item.
Definition pool_type.hpp:238
Pool::PoolItem<&_sign_pool >::GetNumItems
static size_t GetNumItems()
Returns number of valid items in the pool.
Definition pool_type.hpp:369
Pool::PoolItem<&_sign_pool >::Get
static Titem * Get(size_t index)
Returns Titem with given index.
Definition pool_type.hpp:339
QueryString
Data stored about a string that can be modified in the GUI.
Definition querystring_gui.h:20
QueryString::ok_button
int ok_button
Widget button of parent window to simulate when pressing OK in OSK.
Definition querystring_gui.h:27
QueryString::cancel_button
int cancel_button
Widget button of parent window to simulate when pressing CANCEL in OSK.
Definition querystring_gui.h:28
QueryString::ACTION_CLEAR
static const int ACTION_CLEAR
Clear editbox.
Definition querystring_gui.h:24
Rect
Specification of a rectangle with absolute coordinates of all edges.
Definition geometry_type.hpp:75
Rect::Shrink
Rect Shrink(int s) const
Copy and shrink Rect by s pixels.
Definition geometry_type.hpp:98
ResizeInfo::step_height
uint step_height
Step-size of height resize changes.
Definition window_gui.h:214
SignListWindow
Definition signs_gui.cpp:140
SignListWindow::OnClick
void OnClick(Point pt, WidgetID widget, int click_count) override
A click with the left mouse button has been made on the window.
Definition signs_gui.cpp:234
SignListWindow::SetStringParameters
void SetStringParameters(WidgetID widget) const override
Initialize string parameters for a widget.
Definition signs_gui.cpp:229
SignListWindow::OnEditboxChanged
void OnEditboxChanged(WidgetID widget) override
The text in an editbox has been edited.
Definition signs_gui.cpp:295
SignListWindow::DrawWidget
void DrawWidget(const Rect &r, WidgetID widget) const override
Draw the contents of a nested widget.
Definition signs_gui.cpp:195
SignListWindow::rebuild_interval
IntervalTimer< TimerWindow > rebuild_interval
Resort the sign listing on a regular interval.
Definition signs_gui.cpp:311
SignListWindow::OnInvalidateData
void OnInvalidateData(int data=0, bool gui_scope=true) override
Some data on this window has become invalid.
Definition signs_gui.cpp:321
SignListWindow::SetFilterString
void SetFilterString(const char *new_filter_string)
This function sets the filter string of the sign list.
Definition signs_gui.cpp:180
SignListWindow::OnHotkey
EventState OnHotkey(int hotkey) override
A hotkey has been pressed.
Definition signs_gui.cpp:280
SignListWindow::text_offset
int text_offset
Offset of the sign text relative to the left edge of the WID_SIL_LIST widget.
Definition signs_gui.cpp:142
SignListWindow::filter_editbox
QueryString filter_editbox
Filter editbox;.
Definition signs_gui.cpp:141
SignListWindow::OnPaint
void OnPaint() override
The window must be repainted.
Definition signs_gui.cpp:189
SignListWindow::OnInit
void OnInit() override
Notification that the nested widget tree gets initialized.
Definition signs_gui.cpp:165
SignListWindow::SignListGlobalHotkeys
static EventState SignListGlobalHotkeys(int hotkey)
Handler for global hotkeys of the SignListWindow.
Definition signs_gui.cpp:339
SignListWindow::UpdateWidgetSize
void UpdateWidgetSize(WidgetID widget, Dimension &size, const Dimension &padding, Dimension &fill, Dimension &resize) override
Update size and resize step of a widget in the window.
Definition signs_gui.cpp:259
SignListWindow::OnResize
void OnResize() override
Called after the window got resized.
Definition signs_gui.cpp:254
SignList
Definition signs_gui.cpp:40
SignList::OwnerDeityFilter
static bool OwnerDeityFilter(const Sign *const *a, StringFilter &)
Filter sign list excluding OWNER_DEITY.
Definition signs_gui.cpp:107
SignList::GUISignList
GUIList< const Sign *, std::nullptr_t, StringFilter & > GUISignList
A GUIList contains signs and uses a StringFilter for filtering.
Definition signs_gui.cpp:44
SignList::OwnerVisibilityFilter
static bool OwnerVisibilityFilter(const Sign *const *a, StringFilter &)
Filter sign list by owner.
Definition signs_gui.cpp:114
SignList::SignNameSorter
static bool SignNameSorter(const Sign *const &a, const Sign *const &b)
Sort signs by their name.
Definition signs_gui.cpp:76
SignList::SignList
SignList()
Creates a SignList with filtering disabled by default.
Definition signs_gui.cpp:55
SignList::FilterSignList
void FilterSignList()
Filter out signs from the sign list that does not match the name filter.
Definition signs_gui.cpp:122
SignList::match_case
static bool match_case
Should case sensitive matching be used?
Definition signs_gui.cpp:49
SignList::default_name
static std::string default_name
Default sign name, used if Sign::name is nullptr.
Definition signs_gui.cpp:50
SignList::SignNameFilter
static bool SignNameFilter(const Sign *const *a, StringFilter &filter)
Filter sign list by sign name.
Definition signs_gui.cpp:96
SignList::string_filter
StringFilter string_filter
The match string to be used when the GUIList is (re)-sorted.
Definition signs_gui.cpp:48
SignWindow
Definition signs_gui.cpp:410
SignWindow::SetStringParameters
void SetStringParameters(WidgetID widget) const override
Initialize string parameters for a widget.
Definition signs_gui.cpp:470
SignWindow::PrevNextSign
const Sign * PrevNextSign(bool next)
Returns a pointer to the (alphabetically) previous or next sign of the current sign.
Definition signs_gui.cpp:448
SignWindow::OnClick
void OnClick(Point pt, WidgetID widget, int click_count) override
A click with the left mouse button has been made on the window.
Definition signs_gui.cpp:479
Sign
Definition signs_base.h:21
StringFilter
String filter and state.
Definition stringfilter_type.h:30
StringFilter::IsEmpty
bool IsEmpty() const
Check whether any filter words were entered.
Definition stringfilter_type.h:60
StringFilter::SetFilterTerm
void SetFilterTerm(const char *str)
Set the term to filter on.
Definition stringfilter.cpp:28
StringFilter::ResetState
void ResetState()
Reset the matching state to process a new item.
Definition stringfilter.cpp:98
StringFilter::AddLine
void AddLine(const char *str)
Pass another text line from the current item to the filter.
Definition stringfilter.cpp:114
StringFilter::GetState
bool GetState() const
Get the matching state of the current item.
Definition stringfilter_type.h:71
StrongType::Typedef< uint32_t, struct TileIndexTag, StrongType::Compare, StrongType::Integer, StrongType::Compatible< int32_t >, StrongType::Compatible< int64_t > >
Textbuf::DeleteAll
void DeleteAll()
Delete every character in the textbuffer.
Definition textbuf.cpp:114
Textbuf::Assign
void Assign(StringID string)
Render a string into the textbuffer.
Definition textbuf.cpp:431
Textbuf::buf
char *const buf
buffer in which text is saved
Definition textbuf_type.h:32
WindowDesc
High level window description.
Definition window_gui.h:159
Window
Data structure for an opened window.
Definition window_gui.h:273
Window::Close
virtual void Close(int data=0)
Hide the window and all its child windows, and mark them for a later deletion.
Definition window.cpp:1047
Window::FinishInitNested
void FinishInitNested(WindowNumber window_number=0)
Perform the second part of the initialization of a nested widget tree.
Definition window.cpp:1733
Window::querystrings
std::map< WidgetID, QueryString * > querystrings
QueryString associated to WWT_EDITBOX widgets.
Definition window_gui.h:320
Window::DrawWidgets
void DrawWidgets() const
Paint all widgets of a window.
Definition widget.cpp:732
Window::InvalidateData
void InvalidateData(int data=0, bool gui_scope=true)
Mark this window's data as invalid (in need of re-computing)
Definition window.cpp:3159
Window::SetWidgetDirty
void SetWidgetDirty(WidgetID widget_index) const
Invalidate a widget, i.e.
Definition window.cpp:551
Window::resize
ResizeInfo resize
Resize information.
Definition window_gui.h:314
Window::CreateNestedTree
void CreateNestedTree()
Perform the first part of the initialization of a nested widget tree.
Definition window.cpp:1723
Window::SetFocusedWidget
bool SetFocusedWidget(WidgetID widget_index)
Set focus within this window to the given widget.
Definition window.cpp:486
Window::SetWidgetLoweredState
void SetWidgetLoweredState(WidgetID widget_index, bool lowered_stat)
Sets the lowered/raised status of a widget.
Definition window_gui.h:447
Window::IsShaded
bool IsShaded() const
Is window shaded currently?
Definition window_gui.h:563
Window::GetWidget
const NWID * GetWidget(WidgetID widnum) const
Get the nested widget with number widnum from the nested widget tree.
Definition window_gui.h:977
Window::InitNested
void InitNested(WindowNumber number=0)
Perform complete initialization of the Window with nested widgets, to allow use.
Definition window.cpp:1746
Window::GetScrollbar
const Scrollbar * GetScrollbar(WidgetID widnum) const
Return the Scrollbar to a widget index.
Definition window.cpp:314
Window::OnHotkey
virtual EventState OnHotkey(int hotkey)
A hotkey has been pressed.
Definition window.cpp:565
Window::window_number
WindowNumber window_number
Window number within the window class.
Definition window_gui.h:302
timer.h
Definition of Interval and OneShot timers.
timer_window.h
Definition of the Window system.
transparency.h
Functions related to transparency.
_display_opt
uint8_t _display_opt
What do we want to draw/do?
Definition transparency_gui.cpp:26
ScrollMainWindowToTile
bool ScrollMainWindowToTile(TileIndex tile, bool instant)
Scrolls the viewport of the main window to a given location.
Definition viewport.cpp:2515
viewport_func.h
Functions related to (drawing on) viewports.
AWV_DECREASE
@ AWV_DECREASE
Arrow to the left or in case of RTL to the right.
Definition widget_type.h:31
AWV_INCREASE
@ AWV_INCREASE
Arrow to the right or in case of RTL to the left.
Definition widget_type.h:32
WWT_PUSHTXTBTN
@ WWT_PUSHTXTBTN
Normal push-button (no toggle button) with text caption.
Definition widget_type.h:113
WWT_PUSHIMGBTN
@ WWT_PUSHIMGBTN
Normal push-button (no toggle button) with image caption.
Definition widget_type.h:114
WWT_PUSHARROWBTN
@ WWT_PUSHARROWBTN
Normal push-button (no toggle button) with arrow caption.
Definition widget_type.h:115
WWT_EDITBOX
@ WWT_EDITBOX
a textbox for typing
Definition widget_type.h:71
NWID_HORIZONTAL
@ NWID_HORIZONTAL
Horizontal container.
Definition widget_type.h:75
WWT_TEXTBTN
@ WWT_TEXTBTN
(Toggle) Button with text
Definition widget_type.h:55
WWT_PANEL
@ WWT_PANEL
Simple depressed panel.
Definition widget_type.h:50
WWT_STICKYBOX
@ WWT_STICKYBOX
Sticky box (at top-right of a window, after WWT_DEFSIZEBOX)
Definition widget_type.h:66
WWT_SHADEBOX
@ WWT_SHADEBOX
Shade box (at top-right of a window, between WWT_DEBUGBOX and WWT_DEFSIZEBOX)
Definition widget_type.h:64
WWT_CAPTION
@ WWT_CAPTION
Window caption (window title between closebox and stickybox)
Definition widget_type.h:61
NWID_VSCROLLBAR
@ NWID_VSCROLLBAR
Vertical scrollbar.
Definition widget_type.h:85
NWID_VERTICAL
@ NWID_VERTICAL
Vertical container.
Definition widget_type.h:77
WWT_CLOSEBOX
@ WWT_CLOSEBOX
Close box (at top-left of a window)
Definition widget_type.h:69
WWT_RESIZEBOX
@ WWT_RESIZEBOX
Resize box (normally at bottom-right of a window)
Definition widget_type.h:68
WWT_DEFSIZEBOX
@ WWT_DEFSIZEBOX
Default window size box (at top-right of a window, between WWT_SHADEBOX and WWT_STICKYBOX)
Definition widget_type.h:65
SetFocusedWindow
void SetFocusedWindow(Window *w)
Set the window that has the focus.
Definition window.cpp:422
CloseWindowByClass
void CloseWindowByClass(WindowClass cls, int data)
Close all windows of a given class.
Definition window.cpp:1152
FindWindowById
Window * FindWindowById(WindowClass cls, WindowNumber number)
Find a window by its class and window number.
Definition window.cpp:1098
window_func.h
Window functions not directly related to making/drawing windows.
WDF_CONSTRUCTION
@ WDF_CONSTRUCTION
This window is used for construction; close it whenever changing company.
Definition window_gui.h:203
WDP_CENTER
@ WDP_CENTER
Center the window.
Definition window_gui.h:148
WDP_AUTO
@ WDP_AUTO
Find a place automatically.
Definition window_gui.h:147
WidgetID
int WidgetID
Widget ID.
Definition window_type.h:18
WN_QUERY_STRING_SIGN
@ WN_QUERY_STRING_SIGN
Query string for signs.
Definition window_type.h:30
WindowNumber
int32_t WindowNumber
Number to differentiate different windows of the same class.
Definition window_type.h:740
EventState
EventState
State of handling an event.
Definition window_type.h:743
ES_HANDLED
@ ES_HANDLED
The passed event is handled.
Definition window_type.h:744
ES_NOT_HANDLED
@ ES_NOT_HANDLED
The passed event is not handled.
Definition window_type.h:745
WC_SIGN_LIST
@ WC_SIGN_LIST
Sign list; Window numbers:
Definition window_type.h:278
WC_NONE
@ WC_NONE
No window, redirects to WC_MAIN_WINDOW.
Definition window_type.h:45
WC_QUERY_STRING
@ WC_QUERY_STRING
Query string window; Window numbers:
Definition window_type.h:123