OpenTTD Source: src/network/core/tcp_game.cpp File Reference

OpenTTD Source 15.0-beta1

Variables
tcp_game.cpp File Reference

Basic functions to receive and send TCP packets for game purposes. More...

`#include "../../stdafx.h"`
`#include "../network.h"`
`#include "../network_internal.h"`
`#include "../../debug.h"`
`#include "../../error.h"`
`#include "table/strings.h"`
`#include "../../safeguards.h"`

Go to the source code of this file.

## Variables
static std::vector< std::unique_ptr< NetworkGameSocketHandler > > | _deferred_deletions

## Detailed Description

Basic functions to receive and send TCP packets for game purposes.

Definition in file tcp_game.cpp.

## Variable Documentation

## ◆ _deferred_deletions

std::vector<std::unique_ptr<NetworkGameSocketHandler> > _deferred_deletions
| static

Definition at line 23 of file tcp_game.cpp.