OpenTTD Source: DrawBuildingsTileStruct Struct Reference

OpenTTD Source 15.0-beta1

Data Fields
DrawBuildingsTileStruct Struct Reference

This structure is the same for both Industries and Houses. More...

`#include <sprite.h>`

## Data Fields
PalSpriteID | ground
PalSpriteID | building
uint8_t | subtile_x
uint8_t | subtile_y
uint8_t | width
uint8_t | height
uint8_t | dz
uint8_t | draw_proc

## Detailed Description

This structure is the same for both Industries and Houses.

Buildings here reference a general type of construction

Definition at line 67 of file sprite.h.

## Field Documentation

## ◆ building

PalSpriteID DrawBuildingsTileStruct::building

Definition at line 69 of file sprite.h.

## ◆ draw_proc

uint8_t DrawBuildingsTileStruct::draw_proc

Definition at line 75 of file sprite.h.

## ◆ dz

uint8_t DrawBuildingsTileStruct::dz

Definition at line 74 of file sprite.h.

## ◆ ground

PalSpriteID DrawBuildingsTileStruct::ground

Definition at line 68 of file sprite.h.

## ◆ height

uint8_t DrawBuildingsTileStruct::height

Definition at line 73 of file sprite.h.

## ◆ subtile_x

uint8_t DrawBuildingsTileStruct::subtile_x

Definition at line 70 of file sprite.h.

## ◆ subtile_y

uint8_t DrawBuildingsTileStruct::subtile_y

Definition at line 71 of file sprite.h.

## ◆ width

uint8_t DrawBuildingsTileStruct::width

Definition at line 72 of file sprite.h.

The documentation for this struct was generated from the following file:

- src/sprite.h