OpenTTD Source: src/gui.h Source File

OpenTTD Source 14.1

gui.h
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1 /*
2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
6 */
7
10 #ifndef GUI_H
11 #define GUI_H
12
13 #include "vehicle_type.h"
14 #include "economy_type.h"
15 #include "tile_type.h"
16 #include "transport_type.h"
17 #include "story_type.h"
18 #include "company_type.h"
19
20 struct Window;
21
22 /* main_gui.cpp */
23 void InitializeGUI();
24
25 /* settings_gui.cpp */
26 void ShowGameOptions();
27 void ShowGameSettings();
28
29 /* train_gui.cpp */
30 void ShowOrdersWindow(const Vehicle *v);
31
32 /* dock_gui.cpp */
33 Window *ShowBuildDocksToolbar();
34 Window *ShowBuildDocksScenToolbar();
35
36 /* airport_gui.cpp */
37 Window *ShowBuildAirToolbar();
38
39 /* tgp_gui.cpp */
40 void ShowGenerateLandscape();
41 void ShowHeightmapLoad();
42
43 /* misc_gui.cpp */
44 void ShowLandInfo(TileIndex tile);
45 void ShowAboutWindow();
46 void ShowEstimatedCostOrIncome(Money cost, int x, int y);
47
48 /* tree_gui.cpp */
49 void ShowBuildTreesToolbar();
50
51 /* town_gui.cpp */
52 void ShowTownDirectory();
53 void ShowFoundTownWindow();
54
55 /* industry_gui.cpp */
56 void ShowIndustryDirectory();
57 void ShowIndustryCargoesWindow();
58 void ShowBuildIndustryWindow();
59
60 /* subsidy_gui.cpp */
61 void ShowSubsidiesList();
62
63 /* goal_gui.cpp */
64 void ShowGoalsList(CompanyID company);
65 void ShowGoalQuestion(uint16_t id, byte type, uint32_t button_mask, const std::string &question);
66
67 /* story_gui.cpp */
68 void ShowStoryBook(CompanyID company, uint16_t page_id = INVALID_STORY_PAGE, bool centered = false);
69
70 /* viewport_gui.cpp */
71 void ShowExtraViewportWindow(TileIndex tile = INVALID_TILE);
72 void ShowExtraViewportWindowForTileUnderCursor();
73
74 /* bridge_gui.cpp */
75 void ShowBuildBridgeWindow(TileIndex start, TileIndex end, TransportType transport_type, byte bridge_type);
76
77 /* music_gui.cpp */
78 void ShowMusicWindow();
79
80 #endif /* GUI_H */
ShowIndustryCargoesWindow
void ShowIndustryCargoesWindow()
Open the industry and cargoes window with an industry.
Definition: industry_gui.cpp:3237
transport_type.h
ShowBuildAirToolbar
Window * ShowBuildAirToolbar()
Open the build airport toolbar window.
Definition: airport_gui.cpp:225
ShowExtraViewportWindow
void ShowExtraViewportWindow(TileIndex tile=INVALID_TILE)
Show a new Extra Viewport window.
Definition: viewport_gui.cpp:156
ShowBuildDocksScenToolbar
Window * ShowBuildDocksScenToolbar()
Open the build water toolbar window for the scenario editor.
Definition: dock_gui.cpp:403
ShowGoalsList
void ShowGoalsList(CompanyID company)
Open a goal list window.
Definition: goal_gui.cpp:316
INVALID_TILE
constexpr TileIndex INVALID_TILE
The very nice invalid tile marker.
Definition: tile_type.h:95
ShowGameOptions
void ShowGameOptions()
Open the game options window.
Definition: settings_gui.cpp:1184
ShowLandInfo
void ShowLandInfo(TileIndex tile)
Show land information window.
Definition: misc_gui.cpp:377
ShowGameSettings
void ShowGameSettings()
Open advanced settings window.
Definition: settings_gui.cpp:2894
StrongType::Typedef< uint32_t, struct TileIndexTag, StrongType::Compare, StrongType::Integer, StrongType::Compatible< int32_t >, StrongType::Compatible< int64_t > >
ShowGenerateLandscape
void ShowGenerateLandscape()
Start with a normal game.
Definition: genworld_gui.cpp:1048
Vehicle
Vehicle data structure.
Definition: vehicle_base.h:240
Owner
Owner
Enum for all companies/owners.
Definition: company_type.h:18
ShowExtraViewportWindowForTileUnderCursor
void ShowExtraViewportWindowForTileUnderCursor()
Show a new Extra Viewport window.
Definition: viewport_gui.cpp:171
ShowGoalQuestion
void ShowGoalQuestion(uint16_t id, byte type, uint32_t button_mask, const std::string &question)
Display a goal question.
Definition: goal_gui.cpp:486
story_type.h
TransportType
TransportType
Available types of transport.
Definition: transport_type.h:19
vehicle_type.h
tile_type.h
ShowStoryBook
void ShowStoryBook(CompanyID company, uint16_t page_id=INVALID_STORY_PAGE, bool centered=false)
Raise or create the story book window for company, at page page_id.
Definition: story_gui.cpp:1053
ShowEstimatedCostOrIncome
void ShowEstimatedCostOrIncome(Money cost, int x, int y)
Display estimated costs.
Definition: misc_gui.cpp:549
OverflowSafeInt< int64_t >
Window
Data structure for an opened window.
Definition: window_gui.h:267
ShowBuildBridgeWindow
void ShowBuildBridgeWindow(TileIndex start, TileIndex end, TransportType transport_type, byte bridge_type)
Prepare the data for the build a bridge window.
Definition: bridge_gui.cpp:361
economy_type.h
ShowBuildDocksToolbar
Window * ShowBuildDocksToolbar()
Open the build water toolbar window.
Definition: dock_gui.cpp:362
company_type.h
ShowHeightmapLoad
void ShowHeightmapLoad()
Start with loading a heightmap.
Definition: genworld_gui.cpp:1054