OpenTTD Source: src/elrail_func.h File Reference

OpenTTD Source 14.1

Functions
elrail_func.h File Reference
`#include "rail.h"`
`#include "tile_cmd.h"`
`#include "transparency.h"`

Go to the source code of this file.

## Functions
bool | HasRailCatenary (RailType rt)
| Test if a rail type has catenary. More...
bool | HasRailCatenaryDrawn (RailType rt)
| Test if we should draw rail catenary. More...
void | DrawRailCatenary (const TileInfo *ti)
| Draws overhead wires and pylons for electric railways. More...
void | DrawRailCatenaryOnTunnel (const TileInfo *ti)
| Draws wires on a tunnel tile. More...
void | DrawRailCatenaryOnBridge (const TileInfo *ti)
| Draws wires on a tunnel tile. More...
void | SettingsDisableElrail (int32_t new_value)
| _settings_game.disable_elrail callback

## Detailed Description

header file for electrified rail specific functions

Definition in file elrail_func.h.

## Function Documentation

## ◆ DrawRailCatenary()

void DrawRailCatenary | ( | const TileInfo * | ti | ) |

Draws overhead wires and pylons for electric railways.

Parameters

  ti | The TileInfo struct of the tile being drawn

See also
  DrawRailCatenaryRailway

Definition at line 568 of file elrail.cpp.

References GetTileType(), IsRailDepot(), MP_RAILWAY, and TileInfo::tile.

## ◆ DrawRailCatenaryOnBridge()

void DrawRailCatenaryOnBridge | ( | const TileInfo * | ti | ) |

Draws wires on a tunnel tile.

DrawTile_TunnelBridge() calls this function to draw the wires on the bridge.

Parameters

  ti | The Tileinfo to draw the tile for

Definition at line 506 of file elrail.cpp.

References AXIS_X, GetBridgeAxis(), GetOtherBridgeEnd(), GetSouthernBridgeEnd(), GetTLG(), GetTunnelBridgeLength(), and TileInfo::tile.

## ◆ DrawRailCatenaryOnTunnel()

void DrawRailCatenaryOnTunnel | ( | const TileInfo * | ti | ) |

Draws wires on a tunnel tile.

DrawTile_TunnelBridge() calls this function to draw the wires as SpriteCombine with the tunnel roof.

Parameters

  ti | The Tileinfo to draw the tile for

Definition at line 249 of file elrail.cpp.

References GetTunnelBridgeDirection(), GetWireBase(), and TileInfo::tile.

## ◆ HasRailCatenary()

bool HasRailCatenary | ( | RailType | rt | ) |
| inline

Test if a rail type has catenary.

Parameters

  rt | Rail type to test

Definition at line 21 of file elrail_func.h.

References GetRailTypeInfo(), HasBit(), and RTF_CATENARY.

Referenced by GetRailTrackBitsUniversal(), HasRailCatenaryDrawn(), and MaskWireBits().

## ◆ HasRailCatenaryDrawn()

bool HasRailCatenaryDrawn | ( | RailType | rt | ) |
| inline

Test if we should draw rail catenary.

Parameters

  rt | Rail type to test

Definition at line 30 of file elrail_func.h.

References _settings_game, VehicleSettings::disable_elrails, HasRailCatenary(), IsInvisibilitySet(), TO_CATENARY, and GameSettings::vehicle.