OpenTTD Source: OBJSChunkHandler Struct Reference

OpenTTD Source 14.1

Public Member Functions
OBJSChunkHandler Struct Reference
Inheritance diagram for OBJSChunkHandler:

## Public Member Functions
void | Save () const override
| Save the chunk. More...
void | Load () const override
| Load the chunk. More...
void | FixPointers () const override
| Fix the pointers. More...
Public Member Functions inherited from ChunkHandler
| ChunkHandler (uint32_t id, ChunkType type)
virtual void | LoadCheck (size_t len=0) const
| Load the chunk for game preview. More...
std::string | GetName () const

## Additional Inherited Members
Data Fields inherited from ChunkHandler
uint32_t | id
| Unique ID (4 letters).
ChunkType | type
| Type of the chunk. More...

## Detailed Description

Definition at line 32 of file object_sl.cpp.

## Member Function Documentation

## ◆ FixPointers()

void OBJSChunkHandler::FixPointers | ( |  | ) | const
| inlineoverridevirtual

Fix the pointers.

Pointers are saved using the index of the pointed object. On load, pointers are filled with indices and need to be fixed to point to the real object. Must be overridden if the chunk saves any pointer.

Reimplemented from ChunkHandler.

Definition at line 57 of file object_sl.cpp.

References Pool< Titem, Tindex, Tgrowth_step, Tmax_size, Tpool_type, Tcache, Tzero >::PoolItem<&_object_pool >::Iterate(), and SlObject().

## ◆ Load()

void OBJSChunkHandler::Load | ( |  | ) | const
| inlineoverridevirtual

Load the chunk.

Must be overridden.

Implements ChunkHandler.

Definition at line 46 of file object_sl.cpp.

References SlCompatTableHeader().

## ◆ Save()

void OBJSChunkHandler::Save | ( |  | ) | const
| inlineoverridevirtual

Save the chunk.

Must be overridden, unless Chunk type is CH_READONLY.

Reimplemented from ChunkHandler.

Definition at line 35 of file object_sl.cpp.

References SlTableHeader().

The documentation for this struct was generated from the following file:

- src/saveload/object_sl.cpp