OpenTTD Source: Globals

OpenTTD Source 14.1

### - n -

- NeedRailTypeConversion() : labelmaps_sl.cpp
- NeighbourIsNormal() : clear_cmd.cpp
- NetworkAddChatMessage() : network_func.h , network_chat_gui.cpp
- NetworkAddServer() : network.cpp , network_internal.h
- NetworkAdminChat() : network_admin.h , network_admin.cpp
- NetworkAdminClientError() : network_admin.cpp , network_admin.h
- NetworkAdminClientInfo() : network_admin.cpp , network_admin.h
- NetworkAdminClientQuit() : network_admin.cpp , network_admin.h
- NetworkAdminClientUpdate() : network_admin.h , network_admin.cpp
- NetworkAdminCmdLogging() : network_admin.cpp , network_admin.h
- NetworkAdminCompanyNew() : network_admin.cpp , network_admin.h
- NetworkAdminCompanyRemove() : network_admin.cpp , network_admin.h
- NetworkAdminCompanyUpdate() : network_admin.cpp , network_admin.h
- NetworkAdminConsole() : network_admin.cpp , network_admin.h
- NetworkAdminGameScript() : network_admin.cpp , network_admin.h
- NetworkAdminUpdate() : network_admin.cpp , network_admin.h
- NetworkAfterNewGRFScan() : network_gamelist.cpp , network_func.h
- NetworkAutoCleanCompanies() : network_server.cpp
- NetworkAvailable() : console_cmds.cpp
- NetworkBackgroundLoop() : network.cpp , network_func.h
- NetworkBackgroundUDPLoop() : network_udp.cpp , network_udp.h
- NetworkChangeCompanyPassword() : network.cpp , network_func.h
- NetworkCheckRestartMapYear() : network_server.cpp
- NetworkClient_Connected() : network_client.cpp , network_client.h
- NetworkClientConnectGame() : network.cpp , network_func.h
- NetworkClientJoinGame() : network.cpp , network_func.h
- NetworkClientPreferTeamChat() : network_client.cpp , network_func.h
- NetworkClientRequestMove() : network_client.cpp , network_func.h
- NetworkClientSendChat() : network_client.cpp , network_func.h
- NetworkClientSendRcon() : network_client.cpp , network_func.h
- NetworkClientSetCompanyPassword() : network_client.cpp , network_client.h
- NetworkClientsToSpectators() : network_client.cpp , network_func.h
- NetworkClose() : network.cpp
- NetworkCompanyHasClients() : network_func.h , network_server.cpp
- NetworkCompanyIsPassworded() : network_func.h , network.cpp
- NetworkContentMirrorUriString() : config.cpp , config.h
- NetworkContentServerConnectionString() : config.cpp , config.h
- NetworkCoordinatorConnectionString() : config.cpp , config.h
- NetworkCoreInitialize() : core.cpp , core.h
- NetworkCoreShutdown() : core.cpp , core.h
- NetworkCountActiveClients() : network.cpp
- NetworkDisconnect() : network.cpp , network_func.h
- NetworkDistributeCommands() : network_command.cpp , network_internal.h
- NetworkDrawChatMessage() : network.h , network_chat_gui.cpp
- NetworkExecuteLocalCommandQueue() : network_command.cpp , network_internal.h
- NetworkFindBroadcastIPs() : host.cpp , host.h
- NetworkFindBroadcastIPsInternal() : host.cpp
- NetworkFreeLocalCommandQueue() : network_command.cpp , network_internal.h
- NetworkGameListAddItem() : network_gamelist.cpp , network_gamelist.h
- NetworkGameListRemoveExpired() : network_gamelist.cpp , network_gamelist.h
- NetworkGameListRemoveItem() : network_gamelist.cpp , network_gamelist.h
- NetworkHandleCommandQueue() : network_server.cpp
- NetworkHandlePauseChange() : network.cpp , network_func.h
- NetworkHasJoiningClient() : network.cpp
- NetworkHTTPInitialize() : http.h , http_curl.cpp , http_winhttp.cpp
- NetworkHTTPUninitialize() : http.h , http_curl.cpp , http_winhttp.cpp
- NetworkInitChatMessage() : network_chat_gui.cpp , network_func.h
- NetworkIsValidClientName() : network_client.cpp , network_func.h
- NetworkMakeClientNameUnique() : network_internal.h , network_server.cpp
- NetworkMaxCompaniesAllowed() : network_client.cpp , network_func.h
- NetworkMaxCompaniesReached() : network_client.cpp , network_func.h
- NetworkPopulateCompanyStats() : network_func.h , network_server.cpp
- NetworkPrintClients() : network_func.h , network_server.cpp
- NetworkQueryServer() : network.cpp , network_internal.h
- NetworkReceive() : network.cpp
- NetworkReInitChatBoxSize() : network_func.h , network_chat_gui.cpp
- NetworkReplaceCommandClientId() : network_command.cpp
- NetworkRestartMap() : network_server.cpp
- NetworkSendCommand() : network_command.cpp , command_func.h
- NetworkServer_Tick() : network_server.cpp , network_server.h
- NetworkServerChangeClientName() : network_func.h , network_server.cpp
- NetworkServerDoMove() : network_func.h , network_server.cpp
- NetworkServerKickClient() : network_func.h , network_server.cpp
- NetworkServerKickOrBanIP() : network_func.h , network_server.cpp
- NetworkServerNewCompany() : network_func.h , network_server.cpp
- NetworkServerSendAdminRcon() : network_admin.cpp , network_admin.h
- NetworkServerSendChat() : network_func.h , network_server.cpp
- NetworkServerSendConfigUpdate() : network_func.h , network_server.cpp
- NetworkServerSendExternalChat() : network_func.h , network_server.cpp
- NetworkServerSendRcon() : network_func.h , network_server.cpp
- NetworkServerSetCompanyPassword() : network_server.cpp , network_server.h
- NetworkServerShowStatusToConsole() : network_func.h , network_server.cpp
- NetworkServerUpdateCompanyPassworded() : network_server.h , network_server.cpp
- NetworkServerUpdateGameInfo() : network_server.cpp , network_func.h
- NetworkShutDown() : network.cpp , network.h
- NetworkStartUp() : network.h , network.cpp
- NetworkStunConnectionString() : config.cpp , config.h
- NetworkSurveyUriString() : config.h , config.cpp
- NetworkSyncCommandQueue() : network_internal.h , network_command.cpp
- NetworkUDPBroadCast() : network_udp.cpp
- NetworkUDPClose() : network_udp.h , network_udp.cpp
- NetworkUDPInitialize() : network_udp.cpp , network_udp.h
- NetworkUDPSearchGame() : network_udp.h , network_udp.cpp
- NetworkUDPServerListen() : network_udp.h , network_udp.cpp
- NetworkUndrawChatMessage() : network_func.h , network_chat_gui.cpp
- NetworkUpdateClientInfo() : network_server.cpp , network_func.h
- NetworkUpdateClientName() : network_func.h , network_client.cpp
- NetworkUpdateServerGameType() : network_func.h , network.cpp
- NetworkValidateClientName() : network_func.h , network_client.cpp
- NetworkValidateOurClientName() : network_client.cpp , network_func.h
- NetworkValidateServerName() : network.cpp , network_func.h
- NewGRFConfirmationCallback() : newgrf_gui.cpp
- NewGRFDisplay() : newgrf_gui.cpp
- NewVehicleAvailable() : engine.cpp
- NextTrackdir() : track_func.h
- NLOHMANN_JSON_SERIALIZE_ENUM() : network_survey.cpp
- NormaliseDualHeads() : train_cmd.cpp
- NormaliseSubtypes() : train_cmd.cpp
- NormaliseTrainHead() : train_cmd.cpp
- NormalizeConnectionString() : network.cpp , network_internal.h
- NormalizeTrainVehInDepot() : train_cmd.cpp , train.h
- NPFDistanceTrack() : npf.cpp
- NPFFindSafeTile() : npf.cpp
- NPFGetFlag() : npf.cpp
- NPFHash() : npf.cpp
- NPFMarkTile() : npf.cpp
- NPFRoadVehicleChooseTrack() : npf_func.h , npf.cpp
- NPFRoadVehicleFindNearestDepot() : npf.cpp , npf_func.h
- NPFSaveTargetData() : npf.cpp
- NPFSetFlag() : npf.cpp
- NPFShipCheckReverse() : npf.cpp , npf_func.h
- NPFShipChooseTrack() : npf_func.h , npf.cpp
- NPFTrainCheckReverse() : npf.cpp , npf_func.h
- NPFTrainChooseTrack() : npf_func.h , npf.cpp
- NPFTrainFindNearestDepot() : npf.cpp , npf_func.h
- NPFTrainFindNearestSafeTile() : npf.cpp , npf_func.h
- NWidget() : widget_type.h
- NWidgetFunction() : widget_type.h