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OpenTTD Source
14.0-beta1
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#include "../stdafx.h"#include "../error.h"#include "../settings_gui.h"#include "../querystring_gui.h"#include "../window_func.h"#include "../network/network.h"#include "../network/network_content.h"#include "../widgets/dropdown_func.h"#include "../timer/timer.h"#include "../timer/timer_window.h"#include "game.hpp"#include "game_gui.hpp"#include "game_config.hpp"#include "game_info.hpp"#include "../script/script_gui.h"#include "../script_config.hpp"#include "../table/strings.h"#include "../safeguards.h"Go to the source code of this file.
Data Structures | |
| struct | GSConfigWindow |
| Window to configure which GSs will start. More... | |
Functions | |
| void | ShowGSConfigWindow () |
| Open the GS config window. | |
Variables | |
| static constexpr NWidgetPart | _nested_gs_config_widgets [] |
| Widgets for the configure GS window. | |
| static WindowDesc | _gs_config_desc (__FILE__, __LINE__, WDP_CENTER, "settings_gs_config", 500, 350, WC_GAME_OPTIONS, WC_NONE, 0, std::begin(_nested_gs_config_widgets), std::end(_nested_gs_config_widgets)) |
| Window definition for the configure GS window. | |
Window for configuring the Game Script
Definition in file game_gui.cpp.