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OpenTTD Source
14.0-beta1
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Go to the documentation of this file.
13 #include "../company_type.h"
14 #include "../timer/timer_game_calendar.h"
15 #include "../economy_type.h"
16 #include "../window_type.h"
22 void ShowJoinStatusWindow();
23 void ShowNetworkGameWindow();
24 void ShowClientList();
25 void ShowNetworkCompanyPasswordWindow(
Window *parent);
26 void ShowNetworkAskRelay(
const std::string &server_connection_string,
const std::string &relay_connection_string,
const std::string &token);
28 void ShowSurveyResultTextfileWindow();
Simple calculated statistics of a company.
std::string clients
The clients that control this company (Name1, name2, ..)
Money company_value
The company value.
Templated helper to make a type-safe 'typedef' representing a single POD value.
NetworkRelayWindowCloseData
void ShowNetworkChatQueryWindow(DestType type, int dest)
Show the chat window.
uint16_t performance
What was his performance last month?
void ShowNetworkAskSurvey()
Show a modal confirmation window with "no" / "preview" / "yes" buttons.
std::string company_name
Company name.
@ NRWCD_UNHANDLED
Relay request is unhandled.
DestType
Destination of our chat messages.
NetworkPasswordType
The type of password we're asking for.
Money money
The amount of money the company has.
void ShowNetworkAskRelay(const std::string &server_connection_string, const std::string &relay_connection_string, const std::string &token)
Show a modal confirmation window with "no" / "yes, once" / "yes, always" buttons.
Money income
How much did the company earn last year.
Data structure for an opened window.
@ NRWCD_HANDLED
Relay request is handled, either by user or by timeout.
Company information stored at the client side.
TimerGameCalendar::Year inaugurated_year
What year the company started in.
bool use_password
Is there a password.