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OpenTTD Source
14.0-beta1
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#include "stdafx.h"#include "texteff.hpp"#include "transparency.h"#include "strings_func.h"#include "viewport_func.h"#include "settings_type.h"#include "command_type.h"#include "timer/timer.h"#include "timer/timer_window.h"#include "safeguards.h"Go to the source code of this file.
Data Structures | |
| struct | TextEffect |
| Container for all information about a text effect. More... | |
Functions | |
| TextEffectID | AddTextEffect (StringID msg, int center, int y, uint8_t duration, TextEffectMode mode) |
| void | UpdateTextEffect (TextEffectID te_id, StringID msg) |
| void | UpdateAllTextEffectVirtCoords () |
| void | RemoveTextEffect (TextEffectID te_id) |
| void | InitTextEffects () |
| void | DrawTextEffects (DrawPixelInfo *dpi) |
Variables | |
| static std::vector< struct TextEffect > | _text_effects |
| Text effects are stored there. | |
| IntervalTimer< TimerWindow > | move_all_text_effects_interval |
| Slowly move text effects upwards. More... | |
Handling of text effects.
Definition in file texteff.cpp.
| IntervalTimer<TimerWindow> move_all_text_effects_interval |
Slowly move text effects upwards.
Definition at line 93 of file texteff.cpp.