OpenTTD Source: src/settings_type.h Source File

OpenTTD Source 14.0-beta1

settings_type.h
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1 /*
2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
6 */
7
10 #ifndef SETTINGS_TYPE_H
11 #define SETTINGS_TYPE_H
12
13 #include "timer/timer_game_calendar.h"
14 #include "economy_type.h"
15 #include "town_type.h"
16 #include "transport_type.h"
17 #include "network/network_type.h"
18 #include "company_type.h"
19 #include "cargotype.h"
20 #include "linkgraph/linkgraph_type.h"
21 #include "zoom_type.h"
22 #include "openttd.h"
23 #include "rail_gui.h"
24 #include "signal_type.h"
25 #include "timetable.h"
26
27 /* Used to validate sizes of "max" value in settings. */
28 const size_t MAX_SLE_UINT8 = UINT8_MAX;
29 const size_t MAX_SLE_UINT16 = UINT16_MAX;
30 const size_t MAX_SLE_UINT32 = UINT32_MAX;
31 const size_t MAX_SLE_UINT = UINT_MAX;
32 const size_t MAX_SLE_INT8 = INT8_MAX;
33 const size_t MAX_SLE_INT16 = INT16_MAX;
34 const size_t MAX_SLE_INT32 = INT32_MAX;
35 const size_t MAX_SLE_INT = INT_MAX;
36
38 enum SettingsProfile {
39 SP_BEGIN = 0,
40 SP_EASY = SP_BEGIN,
41 SP_MEDIUM,
42 SP_HARD,
43
44 SP_END,
45
46 SP_CUSTOM = SP_END,
47 SP_SAVED_HIGHSCORE_END,
48
49 SP_MULTIPLAYER = SP_SAVED_HIGHSCORE_END,
50 SP_HIGHSCORE_END,
51 };
52
54 enum IndustryDensity {
55 ID_FUND_ONLY,
56 ID_MINIMAL,
57 ID_VERY_LOW,
58 ID_LOW,
59 ID_NORMAL,
60 ID_HIGH,
61
62 ID_CUSTOM,
63
64 ID_END,
65 };
66
68 enum TimekeepingUnits : uint8_t {
69 TKU_CALENDAR = 0,
70 TKU_WALLCLOCK,
71 };
72
74 enum UseRelayService : uint8_t {
75 URS_NEVER = 0,
76 URS_ASK,
77 URS_ALLOW,
78 };
79
81 enum ParticipateSurvey : uint8_t {
82 PS_ASK = 0,
83 PS_NO,
84 PS_YES,
85 };
86
88 enum RightClickClose : uint8_t {
89 RCC_NO = 0,
90 RCC_YES,
91 RCC_YES_EXCEPT_STICKY,
92 };
93
95 struct DifficultySettings {
96 byte competitor_start_time;
97 byte competitor_intelligence;
98
99 byte max_no_competitors;
100 uint16_t competitors_interval;
101 byte number_towns;
102 byte industry_density;
103 uint32_t max_loan;
104 byte initial_interest;
105 byte vehicle_costs;
106 byte competitor_speed;
107 byte vehicle_breakdowns;
108 byte subsidy_multiplier;
109 uint16_t subsidy_duration;
110 byte construction_cost;
111 byte terrain_type;
112 byte quantity_sea_lakes;
113 bool economy;
114 bool line_reverse_mode;
115 bool disasters;
116 byte town_council_tolerance;
117 bool infinite_money;
118 };
119
121 enum ViewportScrollMode {
122 VSM_VIEWPORT_RMB_FIXED,
123 VSM_MAP_RMB_FIXED,
124 VSM_MAP_RMB,
125 VSM_MAP_LMB,
126 VSM_END,
127 };
128
130 struct GUISettings {
131 bool sg_full_load_any;
132 bool lost_vehicle_warn;
133 uint8_t order_review_system;
134 bool vehicle_income_warn;
135 bool show_finances;
136 bool sg_new_nonstop;
137 bool new_nonstop;
138 uint8_t stop_location;
139 uint8_t auto_scrolling;
140 byte errmsg_duration;
141 uint16_t hover_delay_ms;
142 bool link_terraform_toolbar;
143 uint8_t smallmap_land_colour;
144 uint8_t linkgraph_colours;
145 uint8_t scroll_mode;
146 bool smooth_scroll;
147 bool measure_tooltip;
148 byte liveries;
149 bool prefer_teamchat;
150 uint8_t advanced_vehicle_list;
151 uint8_t loading_indicators;
152 uint8_t default_rail_type;
153 uint8_t toolbar_pos;
154 uint8_t statusbar_pos;
155 uint8_t window_snap_radius;
156 uint8_t window_soft_limit;
157 ZoomLevel zoom_min;
158 ZoomLevel zoom_max;
159 ZoomLevel sprite_zoom_min;
160 uint32_t autosave_interval;
161 bool threaded_saves;
162 bool keep_all_autosave;
163 bool autosave_on_exit;
164 bool autosave_on_network_disconnect;
165 uint8_t date_format_in_default_names;
166 byte max_num_autosaves;
167 bool population_in_label;
168 uint8_t right_mouse_btn_emulation;
169 uint8_t scrollwheel_scrolling;
170 uint8_t scrollwheel_multiplier;
171 bool timetable_arrival_departure;
172 RightClickClose right_click_wnd_close;
173 bool pause_on_newgame;
174 SignalGUISettings signal_gui_mode;
175 SignalCycleSettings cycle_signal_types;
176 SignalType default_signal_type;
177 TimerGameCalendar::Year coloured_news_year;
178 TimetableMode timetable_mode;
179 bool quick_goto;
180 bool auto_euro;
181 byte drag_signals_density;
182 bool drag_signals_fixed_distance;
183 TimerGameCalendar::Year semaphore_build_before;
184 byte news_message_timeout;
185 bool show_track_reservation;
186 byte station_numtracks;
187 byte station_platlength;
188 bool station_dragdrop;
189 bool station_show_coverage;
190 bool persistent_buildingtools;
191 bool expenses_layout;
192 uint32_t last_newgrf_count;
193 byte missing_strings_threshold;
194 uint8_t graph_line_thickness;
195 uint8_t osk_activation;
196 Colours starting_colour;
197 Colours starting_colour_secondary;
198 bool show_newgrf_name;
199 bool show_cargo_in_vehicle_lists;
200 bool auto_remove_signals;
201 uint16_t refresh_rate;
202 uint16_t fast_forward_speed_limit;
203
204 uint16_t console_backlog_timeout;
205 uint16_t console_backlog_length;
206
207 uint8_t station_gui_group_order;
208 uint8_t station_gui_sort_by;
209 uint8_t station_gui_sort_order;
210 uint16_t network_chat_box_width_pct;
211 uint8_t network_chat_box_height;
212 uint16_t network_chat_timeout;
213
214 uint8_t developer;
215 bool show_date_in_logs;
216 bool newgrf_developer_tools;
217 bool ai_developer_tools;
218 bool scenario_developer;
219 uint8_t settings_restriction_mode;
220 bool newgrf_show_old_versions;
221 uint8_t newgrf_default_palette;
222
223 bool scale_bevels;
224
229 bool UserIsAllowedToChangeNewGRFs() const
230 {
231 return this->scenario_developer || this->newgrf_developer_tools;
232 }
233 };
234
236 struct SoundSettings {
237 bool news_ticker;
238 bool news_full;
239 bool new_year;
240 bool confirm;
241 bool click_beep;
242 bool disaster;
243 bool vehicle;
244 bool ambient;
245 };
246
248 struct MusicSettings {
249 byte playlist;
250 byte music_vol;
251 byte effect_vol;
252 byte custom_1[33];
253 byte custom_2[33];
254 bool playing;
255 bool shuffle;
256 };
257
259 struct LocaleSettings {
260 byte currency;
261 byte units_velocity;
262 byte units_velocity_nautical;
263 byte units_power;
264 byte units_weight;
265 byte units_volume;
266 byte units_force;
267 byte units_height;
268 std::string digit_group_separator;
269 std::string digit_group_separator_currency;
270 std::string digit_decimal_separator;
271 };
272
274 struct NewsSettings {
275 uint8_t arrival_player;
276 uint8_t arrival_other;
277 uint8_t accident;
278 uint8_t accident_other;
279 uint8_t company_info;
280 uint8_t open;
281 uint8_t close;
282 uint8_t economy;
283 uint8_t production_player;
284 uint8_t production_other;
285 uint8_t production_nobody;
286 uint8_t advice;
287 uint8_t new_vehicles;
288 uint8_t acceptance;
289 uint8_t subsidies;
290 uint8_t general;
291 };
292
294 struct NetworkSettings {
295 uint16_t sync_freq;
296 uint8_t frame_freq;
297 uint16_t commands_per_frame;
298 uint16_t commands_per_frame_server;
299 uint16_t max_commands_in_queue;
300 uint16_t bytes_per_frame;
301 uint16_t bytes_per_frame_burst;
302 uint16_t max_init_time;
303 uint16_t max_join_time;
304 uint16_t max_download_time;
305 uint16_t max_password_time;
306 uint16_t max_lag_time;
307 bool pause_on_join;
308 uint16_t server_port;
309 uint16_t server_admin_port;
310 bool server_admin_chat;
311 ServerGameType server_game_type;
312 std::string server_invite_code;
313 std::string server_invite_code_secret;
314 std::string server_name;
315 std::string server_password;
316 std::string rcon_password;
317 std::string admin_password;
318 std::string client_name;
319 std::string default_company_pass;
320 std::string connect_to_ip;
321 std::string network_id;
322 bool autoclean_companies;
323 uint8_t autoclean_unprotected;
324 uint8_t autoclean_protected;
325 uint8_t autoclean_novehicles;
326 uint8_t max_companies;
327 uint8_t max_clients;
328 TimerGameCalendar::Year restart_game_year;
329 uint16_t restart_hours;
330 uint8_t min_active_clients;
331 bool reload_cfg;
332 std::string last_joined;
333 bool no_http_content_downloads;
334 UseRelayService use_relay_service;
335 ParticipateSurvey participate_survey;
336 };
337
339 struct GameCreationSettings {
340 uint32_t generation_seed;
341 TimerGameCalendar::Year starting_year;
342 TimerGameCalendar::Year ending_year;
343 uint8_t map_x;
344 uint8_t map_y;
345 byte land_generator;
346 byte oil_refinery_limit;
347 byte snow_line_height;
348 byte snow_coverage;
349 byte desert_coverage;
350 byte heightmap_height;
351 byte tgen_smoothness;
352 byte tree_placer;
353 byte heightmap_rotation;
354 byte se_flat_world_height;
355 byte town_name;
356 byte landscape;
357 byte water_borders;
358 uint16_t custom_town_number;
359 uint16_t custom_industry_number;
360 byte variety;
361 byte custom_terrain_type;
362 byte custom_sea_level;
363 byte min_river_length;
364 byte river_route_random;
365 byte amount_of_rivers;
366 };
367
369 struct ConstructionSettings {
370 uint8_t map_height_limit;
371 bool build_on_slopes;
372 bool autoslope;
373 uint16_t max_bridge_length;
374 byte max_bridge_height;
375 uint16_t max_tunnel_length;
376 byte train_signal_side;
377 bool extra_dynamite;
378 bool road_stop_on_town_road;
379 bool road_stop_on_competitor_road;
380 bool crossing_with_competitor;
381 uint8_t raw_industry_construction;
382 uint8_t industry_platform;
383 bool freeform_edges;
384 uint8_t extra_tree_placement;
385 uint8_t command_pause_level;
386
387 uint32_t terraform_per_64k_frames;
388 uint16_t terraform_frame_burst;
389 uint32_t clear_per_64k_frames;
390 uint16_t clear_frame_burst;
391 uint32_t tree_per_64k_frames;
392 uint16_t tree_frame_burst;
393 uint32_t build_object_per_64k_frames;
394 uint16_t build_object_frame_burst;
395 };
396
398 struct AISettings {
399 bool ai_in_multiplayer;
400 bool ai_disable_veh_train;
401 bool ai_disable_veh_roadveh;
402 bool ai_disable_veh_aircraft;
403 bool ai_disable_veh_ship;
404 };
405
407 struct ScriptSettings {
408 uint32_t script_max_opcode_till_suspend;
409 uint32_t script_max_memory_megabytes;
410 };
411
413 struct NPFSettings {
419 uint32_t npf_max_search_nodes;
420 uint32_t maximum_go_to_depot_penalty;
421
422 uint32_t npf_rail_firstred_penalty;
423 uint32_t npf_rail_firstred_exit_penalty;
424 uint32_t npf_rail_lastred_penalty;
425 uint32_t npf_rail_station_penalty;
426 uint32_t npf_rail_slope_penalty;
427 uint32_t npf_rail_curve_penalty;
428 uint32_t npf_rail_depot_reverse_penalty;
429 uint32_t npf_rail_pbs_cross_penalty;
430 uint32_t npf_rail_pbs_signal_back_penalty;
431 uint32_t npf_buoy_penalty;
432 uint32_t npf_water_curve_penalty;
433 uint32_t npf_road_curve_penalty;
434 uint32_t npf_crossing_penalty;
435 uint32_t npf_road_drive_through_penalty;
436 uint32_t npf_road_dt_occupied_penalty;
437 uint32_t npf_road_bay_occupied_penalty;
438 };
439
441 struct YAPFSettings {
442 bool disable_node_optimization;
443 uint32_t max_search_nodes;
444 uint32_t maximum_go_to_depot_penalty;
445 bool ship_use_yapf;
446 bool road_use_yapf;
447 bool rail_use_yapf;
448 uint32_t road_slope_penalty;
449 uint32_t road_curve_penalty;
450 uint32_t road_crossing_penalty;
451 uint32_t road_stop_penalty;
452 uint32_t road_stop_occupied_penalty;
453 uint32_t road_stop_bay_occupied_penalty;
454 bool rail_firstred_twoway_eol;
455 uint32_t rail_firstred_penalty;
456 uint32_t rail_firstred_exit_penalty;
457 uint32_t rail_lastred_penalty;
458 uint32_t rail_lastred_exit_penalty;
459 uint32_t rail_station_penalty;
460 uint32_t rail_slope_penalty;
461 uint32_t rail_curve45_penalty;
462 uint32_t rail_curve90_penalty;
463 uint32_t rail_depot_reverse_penalty;
464 uint32_t rail_crossing_penalty;
465 uint32_t rail_look_ahead_max_signals;
466 int32_t rail_look_ahead_signal_p0;
467 int32_t rail_look_ahead_signal_p1;
468 int32_t rail_look_ahead_signal_p2;
469 uint32_t rail_pbs_cross_penalty;
470 uint32_t rail_pbs_station_penalty;
471 uint32_t rail_pbs_signal_back_penalty;
472 uint32_t rail_doubleslip_penalty;
473
474 uint32_t rail_longer_platform_penalty;
475 uint32_t rail_longer_platform_per_tile_penalty;
476 uint32_t rail_shorter_platform_penalty;
477 uint32_t rail_shorter_platform_per_tile_penalty;
478 uint32_t ship_curve45_penalty;
479 uint32_t ship_curve90_penalty;
480 };
481
483 struct PathfinderSettings {
484 uint8_t pathfinder_for_trains;
485 uint8_t pathfinder_for_roadvehs;
486 uint8_t pathfinder_for_ships;
487 bool new_pathfinding_all;
488
489 bool roadveh_queue;
490 bool forbid_90_deg;
491
492 bool reverse_at_signals;
493 byte wait_oneway_signal;
494 byte wait_twoway_signal;
495
496 bool reserve_paths;
497 byte wait_for_pbs_path;
498 byte path_backoff_interval;
499
500 NPFSettings npf;
501 YAPFSettings yapf;
502 };
503
505 struct OrderSettings {
506 bool improved_load;
507 bool gradual_loading;
508 bool selectgoods;
509 bool no_servicing_if_no_breakdowns;
510 bool serviceathelipad;
511 bool station_length_loading_penalty;
512 };
513
515 struct VehicleSettings {
516 uint8_t max_train_length;
517 uint8_t smoke_amount;
518 uint8_t train_acceleration_model;
519 uint8_t roadveh_acceleration_model;
520 uint8_t train_slope_steepness;
521 uint8_t roadveh_slope_steepness;
522 bool wagon_speed_limits;
523 bool disable_elrails;
524 UnitID max_trains;
525 UnitID max_roadveh;
526 UnitID max_aircraft;
527 UnitID max_ships;
528 uint8_t plane_speed;
529 uint8_t freight_trains;
530 bool dynamic_engines;
531 bool never_expire_vehicles;
532 byte extend_vehicle_life;
533 byte road_side;
534 uint8_t plane_crashes;
535 };
536
538 struct EconomySettings {
539 bool inflation;
540 bool bribe;
541 EconomyType type;
542 uint8_t feeder_payment_share;
543 byte dist_local_authority;
544 bool exclusive_rights;
545 bool fund_buildings;
546 bool fund_roads;
547 bool give_money;
548 bool mod_road_rebuild;
549 bool multiple_industry_per_town;
550 uint8_t town_growth_rate;
551 uint8_t larger_towns;
552 uint8_t initial_city_size;
553 TownLayout town_layout;
554 TownCargoGenMode town_cargogen_mode;
555 bool allow_town_roads;
556 TownFounding found_town;
557 bool station_noise_level;
558 uint16_t town_noise_population[4];
559 bool allow_town_level_crossings;
560 bool infrastructure_maintenance;
561 TimekeepingUnits timekeeping_units;
562 uint16_t minutes_per_calendar_year;
563 uint16_t town_cargo_scale;
564 uint16_t industry_cargo_scale;
565 };
566
567 struct LinkGraphSettings {
568 uint16_t recalc_time;
569 uint16_t recalc_interval;
570 DistributionType distribution_pax;
571 DistributionType distribution_mail;
572 DistributionType distribution_armoured;
573 DistributionType distribution_default;
574 uint8_t accuracy;
575 uint8_t demand_size;
576 uint8_t demand_distance;
577 uint8_t short_path_saturation;
578
579 inline DistributionType GetDistributionType(CargoID cargo) const
580 {
581 if (IsCargoInClass(cargo, CC_PASSENGERS)) return this->distribution_pax;
582 if (IsCargoInClass(cargo, CC_MAIL)) return this->distribution_mail;
583 if (IsCargoInClass(cargo, CC_ARMOURED)) return this->distribution_armoured;
584 return this->distribution_default;
585 }
586 };
587
589 struct StationSettings {
590 bool modified_catchment;
591 bool serve_neutral_industries;
592 bool adjacent_stations;
593 bool distant_join_stations;
594 bool never_expire_airports;
595 byte station_spread;
596 };
597
599 struct VehicleDefaultSettings {
600 bool servint_ispercent;
601 uint16_t servint_trains;
602 uint16_t servint_roadveh;
603 uint16_t servint_aircraft;
604 uint16_t servint_ships;
605 };
606
608 struct CompanySettings {
609 bool engine_renew;
610 int16_t engine_renew_months;
611 uint32_t engine_renew_money;
612 bool renew_keep_length;
613 VehicleDefaultSettings vehicle;
614 };
615
617 struct GameSettings {
618 DifficultySettings difficulty;
619 GameCreationSettings game_creation;
620 ConstructionSettings construction;
621 AISettings ai;
622 ScriptSettings script;
623 class AIConfig *ai_config[MAX_COMPANIES];
624 class GameConfig *game_config;
625 PathfinderSettings pf;
626 OrderSettings order;
627 VehicleSettings vehicle;
628 EconomySettings economy;
629 LinkGraphSettings linkgraph;
630 StationSettings station;
631 LocaleSettings locale;
632 };
633
635 struct ClientSettings {
636 GUISettings gui;
637 NetworkSettings network;
638 CompanySettings company;
639 SoundSettings sound;
640 MusicSettings music;
641 NewsSettings news_display;
642 };
643
645 extern ClientSettings _settings_client;
646
648 extern GameSettings _settings_game;
649
651 extern GameSettings _settings_newgame;
652
654 extern VehicleDefaultSettings _old_vds;
655
660 inline GameSettings &GetGameSettings()
661 {
662 return (_game_mode == GM_MENU) ? _settings_newgame : _settings_game;
663 }
664
665 #endif /* SETTINGS_TYPE_H */
EconomySettings::give_money
bool give_money
allow giving other companies money
Definition: settings_type.h:547
GUISettings::lost_vehicle_warn
bool lost_vehicle_warn
if a vehicle can't find its destination, show a warning
Definition: settings_type.h:132
GameCreationSettings::min_river_length
byte min_river_length
the minimum river length
Definition: settings_type.h:363
YAPFSettings::ship_curve45_penalty
uint32_t ship_curve45_penalty
penalty for 45-deg curve for ships
Definition: settings_type.h:478
NetworkSettings::connect_to_ip
std::string connect_to_ip
default for the "Add server" query
Definition: settings_type.h:320
NPFSettings::npf_rail_firstred_exit_penalty
uint32_t npf_rail_firstred_exit_penalty
the penalty for when the first signal is red (and it is an exit or combo signal)
Definition: settings_type.h:423
GUISettings::station_numtracks
byte station_numtracks
the number of platforms to default on for rail stations
Definition: settings_type.h:186
UseRelayService
UseRelayService
Possible values for "use_relay_service" setting.
Definition: settings_type.h:74
OrderSettings::improved_load
bool improved_load
improved loading algorithm
Definition: settings_type.h:506
NetworkSettings::frame_freq
uint8_t frame_freq
how often do we send commands to the clients
Definition: settings_type.h:296
VehicleSettings::max_aircraft
UnitID max_aircraft
max planes in game per company
Definition: settings_type.h:526
PathfinderSettings::npf
NPFSettings npf
pathfinder settings for the new pathfinder
Definition: settings_type.h:500
transport_type.h
ID_FUND_ONLY
@ ID_FUND_ONLY
The game does not build industries.
Definition: settings_type.h:55
GUISettings::station_dragdrop
bool station_dragdrop
whether drag and drop is enabled for stations
Definition: settings_type.h:188
PathfinderSettings::wait_for_pbs_path
byte wait_for_pbs_path
how long to wait for a path reservation.
Definition: settings_type.h:497
ClientSettings
All settings that are only important for the local client.
Definition: settings_type.h:635
AIConfig
Definition: ai_config.hpp:16
NewsSettings::production_nobody
uint8_t production_nobody
NewsDisplay of production changes of industries affecting no one.
Definition: settings_type.h:285
GUISettings::station_gui_sort_order
uint8_t station_gui_sort_order
the sort order of entries in the station gui - ascending or descending
Definition: settings_type.h:209
GameSettings::ai_config
class AIConfig * ai_config[MAX_COMPANIES]
settings per company
Definition: settings_type.h:623
UnitID
uint16_t UnitID
Type for the company global vehicle unit number.
Definition: transport_type.h:16
GUISettings::station_show_coverage
bool station_show_coverage
whether to highlight coverage area
Definition: settings_type.h:189
ViewportScrollMode
ViewportScrollMode
Settings relating to viewport/smallmap scrolling.
Definition: settings_type.h:121
GUISettings::drag_signals_fixed_distance
bool drag_signals_fixed_distance
keep fixed distance between signals when dragging
Definition: settings_type.h:182
NewsSettings::accident
uint8_t accident
NewsDisplay of accidents that occur.
Definition: settings_type.h:277
GameSettings::station
StationSettings station
settings related to station management
Definition: settings_type.h:630
YAPFSettings::rail_look_ahead_signal_p0
int32_t rail_look_ahead_signal_p0
constant in polynomial penalty function
Definition: settings_type.h:466
EconomySettings::larger_towns
uint8_t larger_towns
the number of cities to build. These start off larger and grow twice as fast
Definition: settings_type.h:551
AISettings::ai_disable_veh_roadveh
bool ai_disable_veh_roadveh
disable types for AI
Definition: settings_type.h:401
OrderSettings
Settings related to orders.
Definition: settings_type.h:505
ID_VERY_LOW
@ ID_VERY_LOW
Very few industries at game start.
Definition: settings_type.h:57
GUISettings::console_backlog_timeout
uint16_t console_backlog_timeout
the minimum amount of time items should be in the console backlog before they will be removed in ~3 s...
Definition: settings_type.h:204
ConstructionSettings::command_pause_level
uint8_t command_pause_level
level/amount of commands that can't be executed while paused
Definition: settings_type.h:385
GUISettings::show_cargo_in_vehicle_lists
bool show_cargo_in_vehicle_lists
Show the cargoes the vehicles can carry in the list windows.
Definition: settings_type.h:199
GUISettings::newgrf_developer_tools
bool newgrf_developer_tools
activate NewGRF developer tools and allow modifying NewGRFs in an existing game
Definition: settings_type.h:216
NetworkSettings::max_commands_in_queue
uint16_t max_commands_in_queue
how many commands may there be in the incoming queue before dropping the connection?
Definition: settings_type.h:299
GUISettings::show_newgrf_name
bool show_newgrf_name
Show the name of the NewGRF in the build vehicle window.
Definition: settings_type.h:198
GameCreationSettings::custom_sea_level
byte custom_sea_level
manually entered percentage of water in the map
Definition: settings_type.h:362
NetworkSettings::restart_game_year
TimerGameCalendar::Year restart_game_year
year the server restarts
Definition: settings_type.h:328
ConstructionSettings::tree_per_64k_frames
uint32_t tree_per_64k_frames
how many trees may, over a long period, be planted per 65536 frames?
Definition: settings_type.h:391
EconomySettings::town_layout
TownLayout town_layout
select town layout,
Definition: settings_type.h:553
PathfinderSettings::forbid_90_deg
bool forbid_90_deg
forbid trains to make 90 deg turns
Definition: settings_type.h:490
SP_END
@ SP_END
End of setting profiles.
Definition: settings_type.h:44
YAPFSettings::road_stop_penalty
uint32_t road_stop_penalty
penalty for going through a drive-through road stop
Definition: settings_type.h:451
YAPFSettings::ship_curve90_penalty
uint32_t ship_curve90_penalty
penalty for 90-deg curve for ships
Definition: settings_type.h:479
MusicSettings
Settings related to music.
Definition: settings_type.h:248
OrderSettings::station_length_loading_penalty
bool station_length_loading_penalty
make trains longer than the station load more slowly
Definition: settings_type.h:511
TownCargoGenMode
TownCargoGenMode
Town cargo generation modes.
Definition: town_type.h:103
VehicleSettings::max_train_length
uint8_t max_train_length
maximum length for trains
Definition: settings_type.h:516
SP_HARD
@ SP_HARD
Hard difficulty.
Definition: settings_type.h:42
NPFSettings
Settings related to the new pathfinder.
Definition: settings_type.h:413
GameCreationSettings::landscape
byte landscape
the landscape we're currently in
Definition: settings_type.h:356
ID_CUSTOM
@ ID_CUSTOM
Custom number of industries.
Definition: settings_type.h:62
YAPFSettings::rail_shorter_platform_penalty
uint32_t rail_shorter_platform_penalty
penalty for shorter station platform than train
Definition: settings_type.h:476
GUISettings::station_gui_group_order
uint8_t station_gui_group_order
the order of grouping cargo entries in the station gui
Definition: settings_type.h:207
GameCreationSettings::tgen_smoothness
byte tgen_smoothness
how rough is the terrain from 0-3
Definition: settings_type.h:351
YAPFSettings::rail_longer_platform_per_tile_penalty
uint32_t rail_longer_platform_per_tile_penalty
penalty for longer station platform than train (per tile)
Definition: settings_type.h:475
GUISettings::loading_indicators
uint8_t loading_indicators
show loading indicators
Definition: settings_type.h:151
LinkGraphSettings::short_path_saturation
uint8_t short_path_saturation
percentage up to which short paths are saturated before saturating most capacious paths
Definition: settings_type.h:577
timer_game_calendar.h
NetworkSettings::max_password_time
uint16_t max_password_time
maximum amount of time, in game ticks, a client may take to enter the password
Definition: settings_type.h:305
GUISettings::autosave_on_exit
bool autosave_on_exit
save an autosave when you quit the game, but do not ask "Do you really want to quit?...
Definition: settings_type.h:163
YAPFSettings::rail_look_ahead_max_signals
uint32_t rail_look_ahead_max_signals
max. number of signals taken into consideration in look-ahead load balancer
Definition: settings_type.h:465
DifficultySettings
Settings related to the difficulty of the game.
Definition: settings_type.h:95
GUISettings::sg_new_nonstop
bool sg_new_nonstop
ttdpatch compatible nonstop handling read from pre v93 savegames
Definition: settings_type.h:136
NetworkSettings::default_company_pass
std::string default_company_pass
default password for new companies in encrypted form
Definition: settings_type.h:319
ConstructionSettings::tree_frame_burst
uint16_t tree_frame_burst
how many trees may, over a short period, be planted?
Definition: settings_type.h:392
NetworkSettings::sync_freq
uint16_t sync_freq
how often do we check whether we are still in-sync
Definition: settings_type.h:295
MusicSettings::shuffle
bool shuffle
Whether to shuffle the music.
Definition: settings_type.h:255
GUISettings::statusbar_pos
uint8_t statusbar_pos
position of statusbar, 0=left, 1=center, 2=right
Definition: settings_type.h:154
DifficultySettings::town_council_tolerance
byte town_council_tolerance
minimum required town ratings to be allowed to demolish stuff
Definition: settings_type.h:116
NetworkSettings::server_invite_code_secret
std::string server_invite_code_secret
Secret to proof we got this invite code from the Game Coordinator.
Definition: settings_type.h:313
SettingsProfile
SettingsProfile
Settings profiles and highscore tables.
Definition: settings_type.h:38
GUISettings::new_nonstop
bool new_nonstop
ttdpatch compatible nonstop handling
Definition: settings_type.h:137
GUISettings::advanced_vehicle_list
uint8_t advanced_vehicle_list
use the "advanced" vehicle list
Definition: settings_type.h:150
NewsSettings::economy
uint8_t economy
NewsDisplay on economical changes.
Definition: settings_type.h:282
LinkGraphSettings::distribution_mail
DistributionType distribution_mail
distribution type for mail
Definition: settings_type.h:571
NPFSettings::npf_water_curve_penalty
uint32_t npf_water_curve_penalty
the penalty for curves
Definition: settings_type.h:432
NPFSettings::npf_rail_firstred_penalty
uint32_t npf_rail_firstred_penalty
the penalty for when the first signal is red (and it is not an exit or combo signal)
Definition: settings_type.h:422
LinkGraphSettings::accuracy
uint8_t accuracy
accuracy when calculating things on the link graph. low accuracy => low running time
Definition: settings_type.h:574
SP_MULTIPLAYER
@ SP_MULTIPLAYER
Special "multiplayer" highscore. Not saved, always specific to the current game.
Definition: settings_type.h:49
GUISettings::smallmap_land_colour
uint8_t smallmap_land_colour
colour used for land and heightmap at the smallmap
Definition: settings_type.h:143
ID_MINIMAL
@ ID_MINIMAL
Start with just the industries that must be present.
Definition: settings_type.h:56
EconomySettings::town_cargo_scale
uint16_t town_cargo_scale
scale cargo production of towns by this percentage.
Definition: settings_type.h:563
GameSettings::difficulty
DifficultySettings difficulty
settings related to the difficulty
Definition: settings_type.h:618
YAPFSettings::rail_lastred_penalty
uint32_t rail_lastred_penalty
penalty for last red signal
Definition: settings_type.h:457
GameCreationSettings::variety
byte variety
variety level applied to TGP
Definition: settings_type.h:360
VehicleSettings::plane_crashes
uint8_t plane_crashes
number of plane crashes, 0 = none, 1 = reduced, 2 = normal
Definition: settings_type.h:534
LocaleSettings::units_volume
byte units_volume
unit system for volume
Definition: settings_type.h:265
VehicleSettings::wagon_speed_limits
bool wagon_speed_limits
enable wagon speed limits
Definition: settings_type.h:522
CompanySettings::vehicle
VehicleDefaultSettings vehicle
default settings for vehicles
Definition: settings_type.h:613
TimekeepingUnits
TimekeepingUnits
Possible values for the "timekeeping_units" setting.
Definition: settings_type.h:68
DifficultySettings::vehicle_costs
byte vehicle_costs
amount of money spent on vehicle running cost
Definition: settings_type.h:105
GameSettings::game_config
class GameConfig * game_config
settings for gamescript
Definition: settings_type.h:624
GUISettings::default_signal_type
SignalType default_signal_type
The default signal type, which is set automatically by the last signal used. Not available in Setting...
Definition: settings_type.h:176
NetworkSettings::pause_on_join
bool pause_on_join
pause the game when people join
Definition: settings_type.h:307
EconomySettings::timekeeping_units
TimekeepingUnits timekeeping_units
time units to use for the game economy, either calendar or wallclock
Definition: settings_type.h:561
GameCreationSettings::town_name
byte town_name
the town name generator used for town names
Definition: settings_type.h:355
ZoomLevel
ZoomLevel
All zoom levels we know.
Definition: zoom_type.h:19
GUISettings::newgrf_default_palette
uint8_t newgrf_default_palette
default palette to use for NewGRFs without action 14 palette information
Definition: settings_type.h:221
YAPFSettings
Settings related to the yet another pathfinder.
Definition: settings_type.h:441
NetworkSettings::autoclean_protected
uint8_t autoclean_protected
remove the password from passworded companies after this many months
Definition: settings_type.h:324
VSM_VIEWPORT_RMB_FIXED
@ VSM_VIEWPORT_RMB_FIXED
Viewport moves with mouse movement on holding right mouse button, cursor position is fixed.
Definition: settings_type.h:122
StrongType::Typedef
Templated helper to make a type-safe 'typedef' representing a single POD value.
Definition: strong_typedef_type.hpp:150
EconomySettings::town_noise_population
uint16_t town_noise_population[4]
population to base decision on noise evaluation (
Definition: settings_type.h:558
TownLayout
TownLayout
Town Layouts.
Definition: town_type.h:80
LinkGraphSettings
Definition: settings_type.h:567
SoundSettings::new_year
bool new_year
Play sound on new year, summarising the performance during the last year.
Definition: settings_type.h:239
VehicleSettings::road_side
byte road_side
the side of the road vehicles drive on
Definition: settings_type.h:533
GUISettings::expenses_layout
bool expenses_layout
layout of expenses window
Definition: settings_type.h:191
CC_PASSENGERS
@ CC_PASSENGERS
Passengers.
Definition: cargotype.h:53
ConstructionSettings::max_tunnel_length
uint16_t max_tunnel_length
maximum length of tunnels
Definition: settings_type.h:375
NetworkSettings::use_relay_service
UseRelayService use_relay_service
Use relay service?
Definition: settings_type.h:334
DifficultySettings::competitor_speed
byte competitor_speed
the speed at which the AI builds
Definition: settings_type.h:106
ConstructionSettings::build_object_per_64k_frames
uint32_t build_object_per_64k_frames
how many tiles may, over a long period, be purchased or have objects built on them per 65536 frames?
Definition: settings_type.h:393
ConstructionSettings::max_bridge_length
uint16_t max_bridge_length
maximum length of bridges
Definition: settings_type.h:373
GUISettings::network_chat_timeout
uint16_t network_chat_timeout
timeout of chat messages in seconds
Definition: settings_type.h:212
NewsSettings::advice
uint8_t advice
NewsDisplay on advice affecting the player's vehicles.
Definition: settings_type.h:286
GUISettings::drag_signals_density
byte drag_signals_density
many signals density
Definition: settings_type.h:181
GUISettings::zoom_max
ZoomLevel zoom_max
maximum zoom out level
Definition: settings_type.h:158
DifficultySettings::initial_interest
byte initial_interest
amount of interest (to pay over the loan)
Definition: settings_type.h:104
YAPFSettings::rail_pbs_cross_penalty
uint32_t rail_pbs_cross_penalty
penalty for crossing a reserved tile
Definition: settings_type.h:469
NetworkSettings::max_download_time
uint16_t max_download_time
maximum amount of time, in game ticks, a client may take to download the map
Definition: settings_type.h:304
YAPFSettings::rail_lastred_exit_penalty
uint32_t rail_lastred_exit_penalty
penalty for last red exit signal
Definition: settings_type.h:458
LocaleSettings::digit_decimal_separator
std::string digit_decimal_separator
decimal separator
Definition: settings_type.h:270
GameCreationSettings::custom_industry_number
uint16_t custom_industry_number
manually entered number of industries
Definition: settings_type.h:359
GameCreationSettings::heightmap_height
byte heightmap_height
highest mountain for heightmap (towards what it scales)
Definition: settings_type.h:350
IndustryDensity
IndustryDensity
Available industry map generation densities.
Definition: settings_type.h:54
MusicSettings::playing
bool playing
Whether music is playing.
Definition: settings_type.h:254
NPFSettings::npf_rail_pbs_signal_back_penalty
uint32_t npf_rail_pbs_signal_back_penalty
the penalty for passing a pbs signal from the backside
Definition: settings_type.h:430
EconomySettings::bribe
bool bribe
enable bribing the local authority
Definition: settings_type.h:540
EconomySettings::minutes_per_calendar_year
uint16_t minutes_per_calendar_year
minutes per calendar year. Special value 0 means that calendar time is frozen.
Definition: settings_type.h:562
GUISettings::vehicle_income_warn
bool vehicle_income_warn
if a vehicle isn't generating income, show a warning
Definition: settings_type.h:134
SignalType
SignalType
Type of signal, i.e.
Definition: signal_type.h:23
VehicleSettings::extend_vehicle_life
byte extend_vehicle_life
extend vehicle life by this many years
Definition: settings_type.h:532
GameSettings::game_creation
GameCreationSettings game_creation
settings used during the creation of a game (map)
Definition: settings_type.h:619
ID_HIGH
@ ID_HIGH
Many industries at game start.
Definition: settings_type.h:60
LinkGraphSettings::recalc_interval
uint16_t recalc_interval
time (in days) between subsequent checks for link graphs to be calculated.
Definition: settings_type.h:569
EconomySettings::town_growth_rate
uint8_t town_growth_rate
town growth rate
Definition: settings_type.h:550
NetworkSettings::no_http_content_downloads
bool no_http_content_downloads
do not do content downloads over HTTP
Definition: settings_type.h:333
SP_MEDIUM
@ SP_MEDIUM
Medium difficulty.
Definition: settings_type.h:41
YAPFSettings::rail_look_ahead_signal_p1
int32_t rail_look_ahead_signal_p1
constant in polynomial penalty function
Definition: settings_type.h:467
GUISettings::measure_tooltip
bool measure_tooltip
show a permanent tooltip when dragging tools
Definition: settings_type.h:147
PathfinderSettings::wait_oneway_signal
byte wait_oneway_signal
waitingtime in days before a oneway signal
Definition: settings_type.h:493
SoundSettings::ambient
bool ambient
Play ambient, industry and town sounds.
Definition: settings_type.h:244
NetworkSettings::max_join_time
uint16_t max_join_time
maximum amount of time, in game ticks, a client may take to sync up during joining
Definition: settings_type.h:303
DifficultySettings::disasters
bool disasters
are disasters enabled
Definition: settings_type.h:115
YAPFSettings::rail_use_yapf
bool rail_use_yapf
use YAPF for rail
Definition: settings_type.h:447
YAPFSettings::rail_crossing_penalty
uint32_t rail_crossing_penalty
penalty for level crossing
Definition: settings_type.h:464
VehicleSettings::train_acceleration_model
uint8_t train_acceleration_model
realistic acceleration for trains
Definition: settings_type.h:518
CompanySettings::renew_keep_length
bool renew_keep_length
sell some wagons if after autoreplace the train is longer than before
Definition: settings_type.h:612
ServerGameType
ServerGameType
Game type the server can be using.
Definition: network_type.h:42
GUISettings::refresh_rate
uint16_t refresh_rate
How often we refresh the screen (time between draw-ticks).
Definition: settings_type.h:201
GUISettings::show_date_in_logs
bool show_date_in_logs
whether to show dates in console logs
Definition: settings_type.h:215
YAPFSettings::ship_use_yapf
bool ship_use_yapf
use YAPF for ships
Definition: settings_type.h:445
GUISettings::cycle_signal_types
SignalCycleSettings cycle_signal_types
Which signal types to cycle with the build signal tool.
Definition: settings_type.h:175
GameSettings::order
OrderSettings order
settings related to orders
Definition: settings_type.h:626
YAPFSettings::rail_look_ahead_signal_p2
int32_t rail_look_ahead_signal_p2
constant in polynomial penalty function
Definition: settings_type.h:468
YAPFSettings::rail_firstred_exit_penalty
uint32_t rail_firstred_exit_penalty
penalty for first red exit signal
Definition: settings_type.h:456
GameSettings::pf
PathfinderSettings pf
settings for all pathfinders
Definition: settings_type.h:625
EconomySettings::fund_buildings
bool fund_buildings
allow funding new buildings
Definition: settings_type.h:545
ClientSettings::news_display
NewsSettings news_display
news display settings.
Definition: settings_type.h:641
TownFounding
TownFounding
Town founding setting values.
Definition: town_type.h:94
GUISettings::ai_developer_tools
bool ai_developer_tools
activate AI/GS developer tools
Definition: settings_type.h:217
ID_LOW
@ ID_LOW
Few industries at game start.
Definition: settings_type.h:58
PathfinderSettings::wait_twoway_signal
byte wait_twoway_signal
waitingtime in days before a twoway signal
Definition: settings_type.h:494
EconomySettings::station_noise_level
bool station_noise_level
build new airports when the town noise level is still within accepted limits
Definition: settings_type.h:557
GUISettings::fast_forward_speed_limit
uint16_t fast_forward_speed_limit
Game speed to use when fast-forward is enabled.
Definition: settings_type.h:202
StationSettings::serve_neutral_industries
bool serve_neutral_industries
company stations can serve industries with attached neutral stations
Definition: settings_type.h:591
NetworkSettings::server_admin_chat
bool server_admin_chat
allow private chat for the server to be distributed to the admin network
Definition: settings_type.h:310
CompanySettings::engine_renew_months
int16_t engine_renew_months
months before/after the maximum vehicle age a vehicle should be renewed
Definition: settings_type.h:610
CompanySettings::engine_renew
bool engine_renew
is autorenew enabled
Definition: settings_type.h:609
YAPFSettings::road_crossing_penalty
uint32_t road_crossing_penalty
penalty for level crossing
Definition: settings_type.h:450
GUISettings::default_rail_type
uint8_t default_rail_type
the default rail type for the rail GUI
Definition: settings_type.h:152
DifficultySettings::subsidy_multiplier
byte subsidy_multiplier
payment multiplier for subsidized deliveries
Definition: settings_type.h:108
AISettings::ai_disable_veh_train
bool ai_disable_veh_train
disable types for AI
Definition: settings_type.h:400
timetable.h
NPFSettings::npf_crossing_penalty
uint32_t npf_crossing_penalty
the penalty for level crossings
Definition: settings_type.h:434
VehicleSettings::freight_trains
uint8_t freight_trains
value to multiply the weight of cargo by
Definition: settings_type.h:529
NPFSettings::npf_rail_lastred_penalty
uint32_t npf_rail_lastred_penalty
the penalty for when the last signal is red
Definition: settings_type.h:424
DifficultySettings::subsidy_duration
uint16_t subsidy_duration
duration of subsidies
Definition: settings_type.h:109
NetworkSettings::last_joined
std::string last_joined
Last joined server.
Definition: settings_type.h:332
NewsSettings::subsidies
uint8_t subsidies
NewsDisplay of changes on subsidies.
Definition: settings_type.h:289
GUISettings::graph_line_thickness
uint8_t graph_line_thickness
the thickness of the lines in the various graph guis
Definition: settings_type.h:194
ClientSettings::sound
SoundSettings sound
sound effect settings
Definition: settings_type.h:639
YAPFSettings::max_search_nodes
uint32_t max_search_nodes
stop path-finding when this number of nodes visited
Definition: settings_type.h:443
GUISettings::auto_scrolling
uint8_t auto_scrolling
scroll when moving mouse to the edge (see ViewportAutoscrolling)
Definition: settings_type.h:139
GameCreationSettings::custom_town_number
uint16_t custom_town_number
manually entered number of towns
Definition: settings_type.h:358
GUISettings::osk_activation
uint8_t osk_activation
Mouse gesture to trigger the OSK.
Definition: settings_type.h:195
ScriptSettings::script_max_memory_megabytes
uint32_t script_max_memory_megabytes
limit on memory a single script instance may have allocated
Definition: settings_type.h:409
DifficultySettings::competitors_interval
uint16_t competitors_interval
the interval (in minutes) between adding competitors
Definition: settings_type.h:100
VehicleSettings::max_ships
UnitID max_ships
max ships in game per company
Definition: settings_type.h:527
EconomyType
EconomyType
Type of the game economy.
Definition: economy_type.h:19
YAPFSettings::rail_firstred_penalty
uint32_t rail_firstred_penalty
penalty for first red signal
Definition: settings_type.h:455
DifficultySettings::terrain_type
byte terrain_type
the mountainousness of the landscape
Definition: settings_type.h:111
GameSettings::script
ScriptSettings script
settings for scripts
Definition: settings_type.h:622
GUISettings::semaphore_build_before
TimerGameCalendar::Year semaphore_build_before
build semaphore signals automatically before this year
Definition: settings_type.h:183
_old_vds
VehicleDefaultSettings _old_vds
Old vehicle settings, which were game settings before, and are company settings now.
Definition: settings.cpp:57
VSM_END
@ VSM_END
Number of scroll mode settings.
Definition: settings_type.h:126
ConstructionSettings::map_height_limit
uint8_t map_height_limit
the maximum allowed heightlevel
Definition: settings_type.h:370
PathfinderSettings::path_backoff_interval
byte path_backoff_interval
ticks between checks for a free path.
Definition: settings_type.h:498
ConstructionSettings::clear_frame_burst
uint16_t clear_frame_burst
how many tiles may, over a short period, be cleared?
Definition: settings_type.h:390
GameConfig
Definition: game_config.hpp:15
GUISettings::population_in_label
bool population_in_label
show the population of a town in its label?
Definition: settings_type.h:167
GUISettings::missing_strings_threshold
byte missing_strings_threshold
the number of missing strings before showing the warning
Definition: settings_type.h:193
ConstructionSettings::industry_platform
uint8_t industry_platform
the amount of flat land around an industry
Definition: settings_type.h:382
GameCreationSettings::water_borders
byte water_borders
bitset of the borders that are water
Definition: settings_type.h:357
NetworkSettings::commands_per_frame_server
uint16_t commands_per_frame_server
how many commands may be sent each frame_freq frames? (server-originating commands)
Definition: settings_type.h:298
SoundSettings::news_full
bool news_full
Play sound effects associated to certain news types.
Definition: settings_type.h:238
GUISettings::order_review_system
uint8_t order_review_system
perform order reviews on vehicles
Definition: settings_type.h:133
EconomySettings::mod_road_rebuild
bool mod_road_rebuild
roadworks remove unnecessary RoadBits
Definition: settings_type.h:548
GUISettings::pause_on_newgame
bool pause_on_newgame
whether to start new games paused or not
Definition: settings_type.h:173
CompanySettings::engine_renew_money
uint32_t engine_renew_money
minimum amount of money before autorenew is used
Definition: settings_type.h:611
SP_CUSTOM
@ SP_CUSTOM
No profile, special "custom" highscore.
Definition: settings_type.h:46
ConstructionSettings::max_bridge_height
byte max_bridge_height
maximum height of bridges
Definition: settings_type.h:374
NetworkSettings::admin_password
std::string admin_password
password for the admin network
Definition: settings_type.h:317
NPFSettings::npf_rail_station_penalty
uint32_t npf_rail_station_penalty
the penalty for station tiles
Definition: settings_type.h:425
SP_HIGHSCORE_END
@ SP_HIGHSCORE_END
End of highscore tables.
Definition: settings_type.h:50
StationSettings::never_expire_airports
bool never_expire_airports
never expire airports
Definition: settings_type.h:594
YAPFSettings::rail_curve90_penalty
uint32_t rail_curve90_penalty
penalty for 90-deg curve
Definition: settings_type.h:462
MusicSettings::custom_2
byte custom_2[33]
The order of the second custom playlist.
Definition: settings_type.h:253
GameSettings::economy
EconomySettings economy
settings to change the economy
Definition: settings_type.h:628
GUISettings::autosave_on_network_disconnect
bool autosave_on_network_disconnect
save an autosave when you get disconnected from a network game with an error?
Definition: settings_type.h:164
GUISettings::linkgraph_colours
uint8_t linkgraph_colours
linkgraph overlay colours
Definition: settings_type.h:144
MAX_COMPANIES
@ MAX_COMPANIES
Maximum number of companies.
Definition: company_type.h:23
GameCreationSettings::snow_line_height
byte snow_line_height
the configured snow line height (deduced from "snow_coverage")
Definition: settings_type.h:347
GUISettings::keep_all_autosave
bool keep_all_autosave
name the autosave in a different way
Definition: settings_type.h:162
YAPFSettings::rail_pbs_signal_back_penalty
uint32_t rail_pbs_signal_back_penalty
penalty for passing a pbs signal from the backside
Definition: settings_type.h:471
SoundSettings
Settings related to sound effects.
Definition: settings_type.h:236
NetworkSettings::client_name
std::string client_name
name of the player (as client)
Definition: settings_type.h:318
GameCreationSettings::starting_year
TimerGameCalendar::Year starting_year
starting date
Definition: settings_type.h:341
YAPFSettings::rail_shorter_platform_per_tile_penalty
uint32_t rail_shorter_platform_per_tile_penalty
penalty for shorter station platform than train (per tile)
Definition: settings_type.h:477
GameCreationSettings::custom_terrain_type
byte custom_terrain_type
manually entered height for TGP to aim for
Definition: settings_type.h:361
ConstructionSettings::freeform_edges
bool freeform_edges
allow terraforming the tiles at the map edges
Definition: settings_type.h:383
NetworkSettings::max_lag_time
uint16_t max_lag_time
maximum amount of time, in game ticks, a client may be lagging behind the server
Definition: settings_type.h:306
NewsSettings::open
uint8_t open
NewsDisplay on new industry constructions.
Definition: settings_type.h:280
GUISettings::network_chat_box_height
uint8_t network_chat_box_height
height of the chat box in lines
Definition: settings_type.h:211
GUISettings::coloured_news_year
TimerGameCalendar::Year coloured_news_year
when does newspaper become coloured?
Definition: settings_type.h:177
YAPFSettings::rail_station_penalty
uint32_t rail_station_penalty
penalty for non-target station tile
Definition: settings_type.h:459
GameCreationSettings::ending_year
TimerGameCalendar::Year ending_year
scoring end date
Definition: settings_type.h:342
DifficultySettings::quantity_sea_lakes
byte quantity_sea_lakes
the amount of seas/lakes
Definition: settings_type.h:112
DifficultySettings::industry_density
byte industry_density
The industry density.
Definition: settings_type.h:102
NewsSettings::production_other
uint8_t production_other
NewsDisplay of production changes of industries affecting competitors.
Definition: settings_type.h:284
GameSettings
All settings together for the game.
Definition: settings_type.h:617
GameCreationSettings::se_flat_world_height
byte se_flat_world_height
land height a flat world gets in SE
Definition: settings_type.h:354
LocaleSettings
Settings related to currency/unit systems.
Definition: settings_type.h:259
VehicleDefaultSettings::servint_aircraft
uint16_t servint_aircraft
service interval for aircraft
Definition: settings_type.h:603
MusicSettings::playlist
byte playlist
The playlist (number) to play.
Definition: settings_type.h:249
VehicleSettings::smoke_amount
uint8_t smoke_amount
amount of smoke/sparks locomotives produce
Definition: settings_type.h:517
EconomySettings::exclusive_rights
bool exclusive_rights
allow buying exclusive rights
Definition: settings_type.h:544
VSM_MAP_RMB
@ VSM_MAP_RMB
Map moves with mouse movement on holding right mouse button, cursor moves.
Definition: settings_type.h:124
YAPFSettings::rail_longer_platform_penalty
uint32_t rail_longer_platform_penalty
penalty for longer station platform than train
Definition: settings_type.h:474
OrderSettings::serviceathelipad
bool serviceathelipad
service helicopters at helipads automatically (no need to send to depot)
Definition: settings_type.h:510
VSM_MAP_RMB_FIXED
@ VSM_MAP_RMB_FIXED
Map moves with mouse movement on holding right mouse button, cursor position is fixed.
Definition: settings_type.h:123
SoundSettings::disaster
bool disaster
Play disaster and accident sounds.
Definition: settings_type.h:242
VehicleDefaultSettings
Default settings for vehicles.
Definition: settings_type.h:599
EconomySettings::found_town
TownFounding found_town
town founding.
Definition: settings_type.h:556
GameSettings::linkgraph
LinkGraphSettings linkgraph
settings for link graph calculations
Definition: settings_type.h:629
GameCreationSettings::oil_refinery_limit
byte oil_refinery_limit
distance oil refineries allowed from map edge
Definition: settings_type.h:346
LocaleSettings::units_weight
byte units_weight
unit system for weight
Definition: settings_type.h:264
GUISettings::max_num_autosaves
byte max_num_autosaves
controls how many autosavegames are made before the game starts to overwrite (names them 0 to max_num...
Definition: settings_type.h:166
NetworkSettings::bytes_per_frame_burst
uint16_t bytes_per_frame_burst
how many bytes may, over a short period, be received?
Definition: settings_type.h:301
StationSettings::station_spread
byte station_spread
amount a station may spread
Definition: settings_type.h:595
GUISettings::scroll_mode
uint8_t scroll_mode
viewport scroll mode
Definition: settings_type.h:145
GUISettings::show_track_reservation
bool show_track_reservation
highlight reserved tracks.
Definition: settings_type.h:185
YAPFSettings::rail_depot_reverse_penalty
uint32_t rail_depot_reverse_penalty
penalty for reversing in the depot
Definition: settings_type.h:463
GUISettings::link_terraform_toolbar
bool link_terraform_toolbar
display terraform toolbar when displaying rail, road, water and airport toolbars
Definition: settings_type.h:142
ConstructionSettings::extra_dynamite
bool extra_dynamite
extra dynamite
Definition: settings_type.h:377
NPFSettings::npf_rail_pbs_cross_penalty
uint32_t npf_rail_pbs_cross_penalty
the penalty for crossing a reserved rail track
Definition: settings_type.h:429
NetworkSettings::commands_per_frame
uint16_t commands_per_frame
how many commands may be sent each frame_freq frames?
Definition: settings_type.h:297
GUISettings::prefer_teamchat
bool prefer_teamchat
choose the chat message target with <ENTER>, true=all clients, false=your team
Definition: settings_type.h:149
VehicleSettings::plane_speed
uint8_t plane_speed
divisor for speed of aircraft
Definition: settings_type.h:528
EconomySettings::town_cargogen_mode
TownCargoGenMode town_cargogen_mode
algorithm for generating cargo from houses,
Definition: settings_type.h:554
NetworkSettings::server_port
uint16_t server_port
port the server listens on
Definition: settings_type.h:308
YAPFSettings::road_stop_occupied_penalty
uint32_t road_stop_occupied_penalty
penalty multiplied by the fill percentage of a drive-through road stop
Definition: settings_type.h:452
_settings_game
GameSettings _settings_game
The current settings for this game.
Definition: settings.cpp:55
_settings_newgame
GameSettings _settings_newgame
The settings values that are used for new games and/or modified in config file.
Definition: settings.cpp:56
YAPFSettings::rail_pbs_station_penalty
uint32_t rail_pbs_station_penalty
penalty for crossing a reserved station tile
Definition: settings_type.h:470
DifficultySettings::vehicle_breakdowns
byte vehicle_breakdowns
likelihood of vehicles breaking down
Definition: settings_type.h:107
LocaleSettings::units_force
byte units_force
unit system for force
Definition: settings_type.h:266
LinkGraphSettings::demand_size
uint8_t demand_size
influence of supply ("station size") on the demand function
Definition: settings_type.h:575
NPFSettings::npf_road_dt_occupied_penalty
uint32_t npf_road_dt_occupied_penalty
the penalty multiplied by the fill percentage of a drive-through road stop
Definition: settings_type.h:436
VehicleSettings::roadveh_acceleration_model
uint8_t roadveh_acceleration_model
realistic acceleration for road vehicles
Definition: settings_type.h:519
GUISettings::zoom_min
ZoomLevel zoom_min
minimum zoom out level
Definition: settings_type.h:157
GUISettings::newgrf_show_old_versions
bool newgrf_show_old_versions
whether to show old versions in the NewGRF list
Definition: settings_type.h:220
NetworkSettings::server_name
std::string server_name
name of the server
Definition: settings_type.h:314
EconomySettings::dist_local_authority
byte dist_local_authority
distance for town local authority, default 20
Definition: settings_type.h:543
GameSettings::ai
AISettings ai
what may the AI do?
Definition: settings_type.h:621
YAPFSettings::road_use_yapf
bool road_use_yapf
use YAPF for road
Definition: settings_type.h:446
ConstructionSettings::road_stop_on_competitor_road
bool road_stop_on_competitor_road
allow building of drive-through road stops on roads owned by competitors
Definition: settings_type.h:379
DifficultySettings::economy
bool economy
how volatile is the economy
Definition: settings_type.h:113
EconomySettings::infrastructure_maintenance
bool infrastructure_maintenance
enable monthly maintenance fee for owner infrastructure
Definition: settings_type.h:560
NetworkSettings::rcon_password
std::string rcon_password
password for rconsole (server side)
Definition: settings_type.h:316
ConstructionSettings::raw_industry_construction
uint8_t raw_industry_construction
type of (raw) industry construction (none, "normal", prospecting)
Definition: settings_type.h:381
EconomySettings::allow_town_level_crossings
bool allow_town_level_crossings
towns are allowed to build level crossings
Definition: settings_type.h:559
rail_gui.h
NPFSettings::npf_rail_curve_penalty
uint32_t npf_rail_curve_penalty
the penalty for curves
Definition: settings_type.h:427
CompanySettings
Settings that can be set per company.
Definition: settings_type.h:608
AISettings::ai_disable_veh_ship
bool ai_disable_veh_ship
disable types for AI
Definition: settings_type.h:403
signal_type.h
SoundSettings::confirm
bool confirm
Play sound effect on successful constructions or other actions.
Definition: settings_type.h:240
NetworkSettings::server_game_type
ServerGameType server_game_type
Server type: local / public / invite-only.
Definition: settings_type.h:311
GUISettings::quick_goto
bool quick_goto
Allow quick access to 'goto button' in vehicle orders window.
Definition: settings_type.h:179
GameCreationSettings::heightmap_rotation
byte heightmap_rotation
rotation director for the heightmap
Definition: settings_type.h:353
SP_EASY
@ SP_EASY
Easy difficulty.
Definition: settings_type.h:40
VehicleSettings::dynamic_engines
bool dynamic_engines
enable dynamic allocation of engine data
Definition: settings_type.h:530
NewsSettings::arrival_player
uint8_t arrival_player
NewsDisplay of vehicles arriving at new stations of current player.
Definition: settings_type.h:275
DifficultySettings::competitor_start_time
byte competitor_start_time
Unused value, used to load old savegames.
Definition: settings_type.h:96
OrderSettings::no_servicing_if_no_breakdowns
bool no_servicing_if_no_breakdowns
don't send vehicles to depot when breakdowns are disabled
Definition: settings_type.h:509
ScriptSettings
Settings related to scripts.
Definition: settings_type.h:407
VSM_MAP_LMB
@ VSM_MAP_LMB
Map moves with mouse movement on holding left mouse button, cursor moves.
Definition: settings_type.h:125
GUISettings::threaded_saves
bool threaded_saves
should we do threaded saves?
Definition: settings_type.h:161
GUISettings::auto_euro
bool auto_euro
automatically switch to euro in 2002
Definition: settings_type.h:180
EconomySettings::type
EconomyType type
economy type (original/smooth/frozen)
Definition: settings_type.h:541
GameCreationSettings::generation_seed
uint32_t generation_seed
noise seed for world generation
Definition: settings_type.h:340
LocaleSettings::currency
byte currency
currency we currently use
Definition: settings_type.h:260
CC_ARMOURED
@ CC_ARMOURED
Armoured cargo (Valuables, Gold, Diamonds)
Definition: cargotype.h:56
NewsSettings
Settings related to news.
Definition: settings_type.h:274
NPFSettings::npf_road_curve_penalty
uint32_t npf_road_curve_penalty
the penalty for curves
Definition: settings_type.h:433
VehicleSettings::max_trains
UnitID max_trains
max trains in game per company
Definition: settings_type.h:524
ConstructionSettings
Settings related to construction in-game.
Definition: settings_type.h:369
GameCreationSettings::map_y
uint8_t map_y
Y size of map.
Definition: settings_type.h:344
DifficultySettings::infinite_money
bool infinite_money
whether spending money despite negative balance is allowed
Definition: settings_type.h:117
ID_NORMAL
@ ID_NORMAL
Normal amount of industries at game start.
Definition: settings_type.h:59
GameCreationSettings::map_x
uint8_t map_x
X size of map.
Definition: settings_type.h:343
_settings_client
ClientSettings _settings_client
The current settings for this game.
Definition: settings.cpp:54
AISettings
Settings related to the AI.
Definition: settings_type.h:398
GameCreationSettings::desert_coverage
byte desert_coverage
the amount of desert coverage on the map
Definition: settings_type.h:349
GUISettings
Settings related to the GUI and other stuff that is not saved in the savegame.
Definition: settings_type.h:130
GUISettings::date_format_in_default_names
uint8_t date_format_in_default_names
should the default savegame/screenshot name use long dates (31th Dec 2008), short dates (31-12-2008) ...
Definition: settings_type.h:165
GameCreationSettings::amount_of_rivers
byte amount_of_rivers
the amount of rivers
Definition: settings_type.h:365
LocaleSettings::units_power
byte units_power
unit system for power
Definition: settings_type.h:263
GameCreationSettings::land_generator
byte land_generator
the landscape generator
Definition: settings_type.h:345
GUISettings::show_finances
bool show_finances
show finances at end of year
Definition: settings_type.h:135
PathfinderSettings::new_pathfinding_all
bool new_pathfinding_all
use the newest pathfinding algorithm for all
Definition: settings_type.h:487
GUISettings::toolbar_pos
uint8_t toolbar_pos
position of toolbars, 0=left, 1=center, 2=right
Definition: settings_type.h:153
GUISettings::autosave_interval
uint32_t autosave_interval
how often should we do autosaves?
Definition: settings_type.h:160
NewsSettings::acceptance
uint8_t acceptance
NewsDisplay on changes affecting the acceptance of cargo at stations.
Definition: settings_type.h:288
LocaleSettings::units_height
byte units_height
unit system for height
Definition: settings_type.h:267
ConstructionSettings::build_on_slopes
bool build_on_slopes
allow building on slopes
Definition: settings_type.h:371
StationSettings
Settings related to stations.
Definition: settings_type.h:589
NetworkSettings::server_admin_port
uint16_t server_admin_port
port the server listens on for the admin network
Definition: settings_type.h:309
YAPFSettings::rail_curve45_penalty
uint32_t rail_curve45_penalty
penalty for curve
Definition: settings_type.h:461
YAPFSettings::road_stop_bay_occupied_penalty
uint32_t road_stop_bay_occupied_penalty
penalty multiplied by the fill percentage of a road bay
Definition: settings_type.h:453
SP_SAVED_HIGHSCORE_END
@ SP_SAVED_HIGHSCORE_END
End of saved highscore tables.
Definition: settings_type.h:47
AISettings::ai_disable_veh_aircraft
bool ai_disable_veh_aircraft
disable types for AI
Definition: settings_type.h:402
YAPFSettings::disable_node_optimization
bool disable_node_optimization
whether to use exit-dir instead of trackdir in node key
Definition: settings_type.h:442
NewsSettings::new_vehicles
uint8_t new_vehicles
NewsDisplay of new vehicles becoming available.
Definition: settings_type.h:287
NPFSettings::npf_road_drive_through_penalty
uint32_t npf_road_drive_through_penalty
the penalty for going through a drive-through road stop
Definition: settings_type.h:435
NetworkSettings::max_clients
uint8_t max_clients
maximum amount of clients
Definition: settings_type.h:327
SoundSettings::vehicle
bool vehicle
Play vehicle sound effects.
Definition: settings_type.h:243
DifficultySettings::max_loan
uint32_t max_loan
the maximum initial loan
Definition: settings_type.h:103
NetworkSettings::server_password
std::string server_password
password for joining this server
Definition: settings_type.h:315
NetworkSettings::server_invite_code
std::string server_invite_code
Invite code to use when registering as server.
Definition: settings_type.h:312
NetworkSettings::max_companies
uint8_t max_companies
maximum amount of companies
Definition: settings_type.h:326
ConstructionSettings::train_signal_side
byte train_signal_side
show signals on left / driving / right side
Definition: settings_type.h:376
GUISettings::sg_full_load_any
bool sg_full_load_any
new full load calculation, any cargo must be full read from pre v93 savegames
Definition: settings_type.h:131
GUISettings::window_soft_limit
uint8_t window_soft_limit
soft limit of maximum number of non-stickied non-vital windows (0 = no limit)
Definition: settings_type.h:156
cargotype.h
GUISettings::stop_location
uint8_t stop_location
what is the default stop location of trains?
Definition: settings_type.h:138
EconomySettings::industry_cargo_scale
uint16_t industry_cargo_scale
scale cargo production of industries by this percentage.
Definition: settings_type.h:564
VehicleSettings::disable_elrails
bool disable_elrails
when true, the elrails are disabled
Definition: settings_type.h:523
GUISettings::console_backlog_length
uint16_t console_backlog_length
the minimum amount of items in the console backlog before items will be removed.
Definition: settings_type.h:205
NewsSettings::company_info
uint8_t company_info
NewsDisplay of general company information.
Definition: settings_type.h:279
GUISettings::scrollwheel_scrolling
uint8_t scrollwheel_scrolling
scrolling using the scroll wheel?
Definition: settings_type.h:169
EconomySettings::fund_roads
bool fund_roads
allow funding local road reconstruction
Definition: settings_type.h:546
openttd.h
PathfinderSettings::reverse_at_signals
bool reverse_at_signals
whether to reverse at signals at all
Definition: settings_type.h:492
DifficultySettings::line_reverse_mode
bool line_reverse_mode
reversing at stations or not
Definition: settings_type.h:114
GUISettings::news_message_timeout
byte news_message_timeout
how much longer than the news message "age" should we keep the message in the history
Definition: settings_type.h:184
DifficultySettings::max_no_competitors
byte max_no_competitors
the number of competitors (AIs)
Definition: settings_type.h:99
ConstructionSettings::build_object_frame_burst
uint16_t build_object_frame_burst
how many tiles may, over a short period, be purchased or have objects built on them?
Definition: settings_type.h:394
VehicleDefaultSettings::servint_trains
uint16_t servint_trains
service interval for trains
Definition: settings_type.h:601
VehicleSettings::max_roadveh
UnitID max_roadveh
max trucks in game per company
Definition: settings_type.h:525
LocaleSettings::digit_group_separator_currency
std::string digit_group_separator_currency
thousand separator for currencies
Definition: settings_type.h:269
GUISettings::starting_colour
Colours starting_colour
default color scheme for the company to start a new game with
Definition: settings_type.h:196
EconomySettings::multiple_industry_per_town
bool multiple_industry_per_town
allow many industries of the same type per town
Definition: settings_type.h:549
PathfinderSettings
Settings related to all pathfinders.
Definition: settings_type.h:483
GUISettings::last_newgrf_count
uint32_t last_newgrf_count
the numbers of NewGRFs we found during the last scan
Definition: settings_type.h:192
ConstructionSettings::clear_per_64k_frames
uint32_t clear_per_64k_frames
how many tiles may, over a long period, be cleared per 65536 frames?
Definition: settings_type.h:389
GUISettings::timetable_arrival_departure
bool timetable_arrival_departure
show arrivals and departures in vehicle timetables
Definition: settings_type.h:171
GUISettings::timetable_mode
TimetableMode timetable_mode
Time units for timetables: days, seconds, or ticks.
Definition: settings_type.h:178
StationSettings::distant_join_stations
bool distant_join_stations
allow to join non-adjacent stations
Definition: settings_type.h:593
YAPFSettings::road_slope_penalty
uint32_t road_slope_penalty
penalty for up-hill slope
Definition: settings_type.h:448
SoundSettings::news_ticker
bool news_ticker
Play a ticker sound when a news item is published.
Definition: settings_type.h:237
VehicleDefaultSettings::servint_ships
uint16_t servint_ships
service interval for ships
Definition: settings_type.h:604
PathfinderSettings::roadveh_queue
bool roadveh_queue
buggy road vehicle queueing
Definition: settings_type.h:489
linkgraph_type.h
VehicleDefaultSettings::servint_ispercent
bool servint_ispercent
service intervals are in percents
Definition: settings_type.h:600
StationSettings::adjacent_stations
bool adjacent_stations
allow stations to be built directly adjacent to other stations
Definition: settings_type.h:592
NPFSettings::npf_road_bay_occupied_penalty
uint32_t npf_road_bay_occupied_penalty
the penalty multiplied by the fill percentage of a road bay
Definition: settings_type.h:437
NewsSettings::accident_other
uint8_t accident_other
NewsDisplay if a vehicle from another company is involved in an accident.
Definition: settings_type.h:278
SoundSettings::click_beep
bool click_beep
Beep on a random selection of buttons.
Definition: settings_type.h:241
NetworkSettings::bytes_per_frame
uint16_t bytes_per_frame
how many bytes may, over a long period, be received per frame?
Definition: settings_type.h:300
MusicSettings::effect_vol
byte effect_vol
The requested effects volume.
Definition: settings_type.h:251
NPFSettings::npf_max_search_nodes
uint32_t npf_max_search_nodes
The maximum amount of search nodes a single NPF run should take.
Definition: settings_type.h:419
ClientSettings::network
NetworkSettings network
settings related to the network
Definition: settings_type.h:637
PathfinderSettings::yapf
YAPFSettings yapf
pathfinder settings for the yet another pathfinder
Definition: settings_type.h:501
ConstructionSettings::autoslope
bool autoslope
allow terraforming under things
Definition: settings_type.h:372
GameSettings::locale
LocaleSettings locale
settings related to used currency/unit system in the current game
Definition: settings_type.h:631
YAPFSettings::rail_doubleslip_penalty
uint32_t rail_doubleslip_penalty
penalty for passing a double slip switch
Definition: settings_type.h:472
GUISettings::auto_remove_signals
bool auto_remove_signals
automatically remove signals when in the way during rail construction
Definition: settings_type.h:200
GUISettings::starting_colour_secondary
Colours starting_colour_secondary
default secondary color scheme for the company to start a new game with
Definition: settings_type.h:197
GUISettings::window_snap_radius
uint8_t window_snap_radius
windows snap at each other if closer than this
Definition: settings_type.h:155
GUISettings::right_mouse_btn_emulation
uint8_t right_mouse_btn_emulation
should we emulate right mouse clicking?
Definition: settings_type.h:168
CargoID
byte CargoID
Cargo slots to indicate a cargo type within a game.
Definition: cargo_type.h:20
ConstructionSettings::crossing_with_competitor
bool crossing_with_competitor
allow building of level crossings with competitor roads or rails
Definition: settings_type.h:380
NetworkSettings::restart_hours
uint16_t restart_hours
number of hours to run the server before automatic restart
Definition: settings_type.h:329
YAPFSettings::rail_slope_penalty
uint32_t rail_slope_penalty
penalty for up-hill slope
Definition: settings_type.h:460
VehicleSettings::never_expire_vehicles
bool never_expire_vehicles
never expire vehicles
Definition: settings_type.h:531
GUISettings::scrollwheel_multiplier
uint8_t scrollwheel_multiplier
how much 'wheel' per incoming event from the OS?
Definition: settings_type.h:170
GameCreationSettings::tree_placer
byte tree_placer
the tree placer algorithm
Definition: settings_type.h:352
GUISettings::station_platlength
byte station_platlength
the platform length, in tiles, for rail stations
Definition: settings_type.h:187
SignalCycleSettings
SignalCycleSettings
Settings for which signals are cycled through by control-clicking on the signal with the signal tool.
Definition: rail_gui.h:29
GameCreationSettings::snow_coverage
byte snow_coverage
the amount of snow coverage on the map
Definition: settings_type.h:348
LinkGraphSettings::recalc_time
uint16_t recalc_time
time (in days) for recalculating each link graph component.
Definition: settings_type.h:568
GameCreationSettings::river_route_random
byte river_route_random
the amount of randomicity for the route finding
Definition: settings_type.h:364
NetworkSettings::autoclean_novehicles
uint8_t autoclean_novehicles
remove companies with no vehicles after this many months
Definition: settings_type.h:325
EconomySettings
Settings related to the economy.
Definition: settings_type.h:538
GUISettings::scenario_developer
bool scenario_developer
activate scenario developer: allow modifying NewGRFs in an existing game
Definition: settings_type.h:218
ID_END
@ ID_END
Number of industry density settings.
Definition: settings_type.h:64
NewsSettings::general
uint8_t general
NewsDisplay of other topics.
Definition: settings_type.h:290
GetGameSettings
GameSettings & GetGameSettings()
Get the settings-object applicable for the current situation: the newgame settings when we're in the ...
Definition: settings_type.h:660
EconomySettings::inflation
bool inflation
disable inflation
Definition: settings_type.h:539
ClientSettings::company
CompanySettings company
default values for per-company settings
Definition: settings_type.h:638
GameSettings::construction
ConstructionSettings construction
construction of things in-game
Definition: settings_type.h:620
NPFSettings::npf_rail_depot_reverse_penalty
uint32_t npf_rail_depot_reverse_penalty
the penalty for reversing in depots
Definition: settings_type.h:428
GameSettings::vehicle
VehicleSettings vehicle
options for vehicles
Definition: settings_type.h:627
DifficultySettings::competitor_intelligence
byte competitor_intelligence
Unused value, used to load old savegames.
Definition: settings_type.h:97
zoom_type.h
GUISettings::developer
uint8_t developer
print non-fatal warnings in console (>= 1), copy debug output to console (== 2)
Definition: settings_type.h:214
OrderSettings::selectgoods
bool selectgoods
only send the goods to station if a train has been there
Definition: settings_type.h:508
NetworkSettings::autoclean_unprotected
uint8_t autoclean_unprotected
remove passwordless companies after this many months
Definition: settings_type.h:323
town_type.h
LocaleSettings::units_velocity
byte units_velocity
unit system for velocity of trains and road vehicles
Definition: settings_type.h:261
ConstructionSettings::terraform_frame_burst
uint16_t terraform_frame_burst
how many tile heights may, over a short period, be terraformed?
Definition: settings_type.h:388
LinkGraphSettings::distribution_armoured
DistributionType distribution_armoured
distribution type for armoured cargo class
Definition: settings_type.h:572
NetworkSettings::min_active_clients
uint8_t min_active_clients
minimum amount of active clients to unpause the game
Definition: settings_type.h:330
GUISettings::sprite_zoom_min
ZoomLevel sprite_zoom_min
maximum zoom level at which higher-resolution alternative sprites will be used (if available) instead...
Definition: settings_type.h:159
NPFSettings::npf_buoy_penalty
uint32_t npf_buoy_penalty
the penalty for going over (through) a buoy
Definition: settings_type.h:431
NetworkSettings::max_init_time
uint16_t max_init_time
maximum amount of time, in game ticks, a client may take to initiate joining
Definition: settings_type.h:302
YAPFSettings::road_curve_penalty
uint32_t road_curve_penalty
penalty for curves
Definition: settings_type.h:449
NPFSettings::maximum_go_to_depot_penalty
uint32_t maximum_go_to_depot_penalty
What is the maximum penalty that may be endured for going to a depot.
Definition: settings_type.h:420
PathfinderSettings::pathfinder_for_roadvehs
uint8_t pathfinder_for_roadvehs
the pathfinder to use for roadvehicles
Definition: settings_type.h:485
ScriptSettings::script_max_opcode_till_suspend
uint32_t script_max_opcode_till_suspend
max opcode calls till scripts will suspend
Definition: settings_type.h:408
NPFSettings::npf_rail_slope_penalty
uint32_t npf_rail_slope_penalty
the penalty for sloping upwards
Definition: settings_type.h:426
GUISettings::scale_bevels
bool scale_bevels
bevels are scaled with GUI scale.
Definition: settings_type.h:223
economy_type.h
PathfinderSettings::pathfinder_for_trains
uint8_t pathfinder_for_trains
the pathfinder to use for trains
Definition: settings_type.h:484
NetworkSettings::reload_cfg
bool reload_cfg
reload the config file before restarting
Definition: settings_type.h:331
PathfinderSettings::pathfinder_for_ships
uint8_t pathfinder_for_ships
the pathfinder to use for ships
Definition: settings_type.h:486
GUISettings::liveries
byte liveries
options for displaying company liveries, 0=none, 1=self, 2=all
Definition: settings_type.h:148
GUISettings::UserIsAllowedToChangeNewGRFs
bool UserIsAllowedToChangeNewGRFs() const
Returns true when the user has sufficient privileges to edit newgrfs on a running game.
Definition: settings_type.h:229
ParticipateSurvey
ParticipateSurvey
Possible values for "participate_survey" setting.
Definition: settings_type.h:81
SignalGUISettings
SignalGUISettings
Settings for which signals are shown by the signal GUI.
Definition: rail_gui.h:23
IsCargoInClass
bool IsCargoInClass(CargoID c, CargoClass cc)
Does cargo c have cargo class cc?
Definition: cargotype.h:222
GUISettings::errmsg_duration
byte errmsg_duration
duration of error message
Definition: settings_type.h:140
VehicleSettings::roadveh_slope_steepness
uint8_t roadveh_slope_steepness
Steepness of hills for road vehicles when using realistic acceleration.
Definition: settings_type.h:521
GUISettings::signal_gui_mode
SignalGUISettings signal_gui_mode
select which signal types are shown in the signal GUI
Definition: settings_type.h:174
DifficultySettings::number_towns
byte number_towns
the amount of towns
Definition: settings_type.h:101
CC_MAIL
@ CC_MAIL
Mail.
Definition: cargotype.h:54
VehicleSettings
Settings related to vehicles.
Definition: settings_type.h:515
NewsSettings::production_player
uint8_t production_player
NewsDisplay of production changes of industries affecting current player.
Definition: settings_type.h:283
PathfinderSettings::reserve_paths
bool reserve_paths
always reserve paths regardless of signal type.
Definition: settings_type.h:496
NetworkSettings
All settings related to the network.
Definition: settings_type.h:294
ClientSettings::music
MusicSettings music
settings related to music/sound
Definition: settings_type.h:640
EconomySettings::allow_town_roads
bool allow_town_roads
towns are allowed to build roads (always allowed when generating world / in SE)
Definition: settings_type.h:555
NewsSettings::close
uint8_t close
NewsDisplay about closing industries.
Definition: settings_type.h:281
VehicleDefaultSettings::servint_roadveh
uint16_t servint_roadveh
service interval for road vehicles
Definition: settings_type.h:602
company_type.h
MusicSettings::music_vol
byte music_vol
The requested music volume.
Definition: settings_type.h:250
ConstructionSettings::extra_tree_placement
uint8_t extra_tree_placement
(dis)allow building extra trees in-game
Definition: settings_type.h:384
GUISettings::hover_delay_ms
uint16_t hover_delay_ms
time required to activate a hover event, in milliseconds
Definition: settings_type.h:141
LinkGraphSettings::distribution_pax
DistributionType distribution_pax
distribution type for passengers
Definition: settings_type.h:570
NewsSettings::arrival_other
uint8_t arrival_other
NewsDisplay of vehicles arriving at new stations of other players.
Definition: settings_type.h:276
LocaleSettings::digit_group_separator
std::string digit_group_separator
thousand separator for non-currencies
Definition: settings_type.h:268
MusicSettings::custom_1
byte custom_1[33]
The order of the first custom playlist.
Definition: settings_type.h:252
GUISettings::right_click_wnd_close
RightClickClose right_click_wnd_close
close window with right click
Definition: settings_type.h:172
GUISettings::station_gui_sort_by
uint8_t station_gui_sort_by
sort cargo entries in the station gui by station name or amount
Definition: settings_type.h:208
VehicleSettings::train_slope_steepness
uint8_t train_slope_steepness
Steepness of hills for trains when using realistic acceleration.
Definition: settings_type.h:520
ConstructionSettings::road_stop_on_town_road
bool road_stop_on_town_road
allow building of drive-through road stops on town owned roads
Definition: settings_type.h:378
AISettings::ai_in_multiplayer
bool ai_in_multiplayer
so we allow AIs in multiplayer
Definition: settings_type.h:399
OrderSettings::gradual_loading
bool gradual_loading
load vehicles gradually
Definition: settings_type.h:507
network_type.h
DistributionType
DistributionType
Definition: linkgraph_type.h:22
GUISettings::smooth_scroll
bool smooth_scroll
smooth scroll viewports
Definition: settings_type.h:146
ClientSettings::gui
GUISettings gui
settings related to the GUI
Definition: settings_type.h:636
NetworkSettings::autoclean_companies
bool autoclean_companies
automatically remove companies that are not in use
Definition: settings_type.h:322
GUISettings::network_chat_box_width_pct
uint16_t network_chat_box_width_pct
width of the chat box in percent
Definition: settings_type.h:210
LocaleSettings::units_velocity_nautical
byte units_velocity_nautical
unit system for velocity of ships and aircraft
Definition: settings_type.h:262
NetworkSettings::network_id
std::string network_id
network ID for servers
Definition: settings_type.h:321
LinkGraphSettings::distribution_default
DistributionType distribution_default
distribution type for all other goods
Definition: settings_type.h:573
LinkGraphSettings::demand_distance
uint8_t demand_distance
influence of distance between stations on the demand function
Definition: settings_type.h:576
YAPFSettings::maximum_go_to_depot_penalty
uint32_t maximum_go_to_depot_penalty
What is the maximum penalty that may be endured for going to a depot.
Definition: settings_type.h:444
GUISettings::persistent_buildingtools
bool persistent_buildingtools
keep the building tools active after usage
Definition: settings_type.h:190
StationSettings::modified_catchment
bool modified_catchment
different-size catchment areas
Definition: settings_type.h:590
EconomySettings::initial_city_size
uint8_t initial_city_size
multiplier for the initial size of the cities compared to towns
Definition: settings_type.h:552
GameCreationSettings
Settings related to the creation of games.
Definition: settings_type.h:339
EconomySettings::feeder_payment_share
uint8_t feeder_payment_share
percentage of leg payment to virtually pay in feeder systems
Definition: settings_type.h:542
ConstructionSettings::terraform_per_64k_frames
uint32_t terraform_per_64k_frames
how many tile heights may, over a long period, be terraformed per 65536 frames?
Definition: settings_type.h:387
YAPFSettings::rail_firstred_twoway_eol
bool rail_firstred_twoway_eol
treat first red two-way signal as dead end
Definition: settings_type.h:454
NetworkSettings::participate_survey
ParticipateSurvey participate_survey
Participate in the automated survey.
Definition: settings_type.h:335
RightClickClose
RightClickClose
Right-click to close window actions.
Definition: settings_type.h:88
DifficultySettings::construction_cost
byte construction_cost
how expensive is building
Definition: settings_type.h:110
GUISettings::settings_restriction_mode
uint8_t settings_restriction_mode
selected restriction mode in adv. settings GUI.
Definition: settings_type.h:219