OpenTTD Source: src/hotkeys.h File Reference

OpenTTD Source 14.0-beta1

Data Structures | Functions
hotkeys.h File Reference
`#include "gfx_type.h"`
`#include "window_type.h"`
`#include "string_type.h"`

Go to the source code of this file.

## Data Structures
struct | Hotkey
| All data for a single hotkey. More...
struct | HotkeyList
| List of hotkeys for a window. More...

## Functions
bool | IsQuitKey (uint16_t keycode)
| Does the given keycode match one of the keycodes bound to 'quit game'? More...
void | LoadHotkeysFromConfig ()
| Load the hotkeys from the config file.
void | SaveHotkeysToConfig ()
| Save the hotkeys to the config file.
void | HandleGlobalHotkeys (char32_t key, uint16_t keycode)

## Detailed Description

Hotkey related functions.

Definition in file hotkeys.h.

## Function Documentation

## ◆ IsQuitKey()

bool IsQuitKey | ( | uint16_t | keycode | ) |

Does the given keycode match one of the keycodes bound to 'quit game'?

Parameters

  keycode | The keycode that was pressed by the user.

Returns
  True iff the keycode matches one of the hotkeys for 'quit'.

Definition at line 529 of file main_gui.cpp.