OpenTTD Source: src/ai/ai_gui.cpp File Reference

OpenTTD Source 14.0-beta1

Data Structures | Functions | Variables
ai_gui.cpp File Reference
`#include "../stdafx.h"`
`#include "../error.h"`
`#include "../company_base.h"`
`#include "../window_func.h"`
`#include "../network/network.h"`
`#include "../settings_func.h"`
`#include "../network/network_content.h"`
`#include "../core/geometry_func.hpp"`
`#include "ai.hpp"`
`#include "ai_gui.hpp"`
`#include "ai_config.hpp"`
`#include "ai_info.hpp"`
`#include "../script/script_gui.h"`
`#include "table/strings.h"`
`#include "../safeguards.h"`

Go to the source code of this file.

## Data Structures
struct | AIConfigWindow
| Window to configure which AIs will start. More...

## Functions
void | ShowAIConfigWindow ()
| Open the AI config window.

## Variables
static constexpr NWidgetPart | _nested_ai_config_widgets []
| Widgets for the configure AI window.
static WindowDesc | _ai_config_desc (__FILE__, __LINE__, WDP_CENTER, nullptr, 0, 0, WC_GAME_OPTIONS, WC_NONE, 0, std::begin(_nested_ai_config_widgets), std::end(_nested_ai_config_widgets))
| Window definition for the configure AI window.

## Detailed Description

Window for configuring the AIs

Definition in file ai_gui.cpp.