OpenTTD Source: src/roadveh_cmd.h Source File

OpenTTD Source 14.0-beta1

roadveh_cmd.h
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1 /*
2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
6 */
7
10 #ifndef ROADVEH_CMD_H
11 #define ROADVEH_CMD_H
12
13 #include "command_type.h"
14 #include "engine_type.h"
15 #include "vehicle_type.h"
16
17 bool RoadVehLeaveDepot(RoadVehicle *v, bool first);
18 bool IndividualRoadVehicleController(RoadVehicle *v, const RoadVehicle *prev);
19 bool RoadVehiclesAreBuilt();
20
21 CommandCost CmdBuildRoadVehicle(DoCommandFlag flags, TileIndex tile, const Engine *e, Vehicle **v);
22
23 CommandCost CmdTurnRoadVeh(DoCommandFlag flags, VehicleID veh_id);
24
25 DEF_CMD_TRAIT(CMD_TURN_ROADVEH, CmdTurnRoadVeh, CMD_LOCATION, CMDT_VEHICLE_MANAGEMENT)
26
27 #endif /* ROADVEH_CMD_H */
RoadVehicle
Buses, trucks and trams belong to this class.
Definition: roadveh.h:106
RoadVehiclesAreBuilt
bool RoadVehiclesAreBuilt()
Verify whether a road vehicle is available.
Definition: road_cmd.cpp:179
CMD_LOCATION
@ CMD_LOCATION
the command has implicit location argument.
Definition: command_type.h:403
StrongType::Typedef< uint32_t, struct TileIndexTag, StrongType::Compare, StrongType::Integer, StrongType::Compatible< int32_t >, StrongType::Compatible< int64_t > >
Engine
Definition: engine_base.h:37
Vehicle
Vehicle data structure.
Definition: vehicle_base.h:240
DoCommandFlag
DoCommandFlag
List of flags for a command.
Definition: command_type.h:369
CommandCost
Common return value for all commands.
Definition: command_type.h:23
VehicleID
uint32_t VehicleID
The type all our vehicle IDs have.
Definition: vehicle_type.h:16
command_type.h
CmdBuildRoadVehicle
CommandCost CmdBuildRoadVehicle(DoCommandFlag flags, TileIndex tile, const Engine *e, Vehicle **v)
Build a road vehicle.
Definition: roadveh_cmd.cpp:262
vehicle_type.h
CmdTurnRoadVeh
CommandCost CmdTurnRoadVeh(DoCommandFlag flags, VehicleID veh_id)
Turn a roadvehicle around.
Definition: roadveh_cmd.cpp:366
CMDT_VEHICLE_MANAGEMENT
@ CMDT_VEHICLE_MANAGEMENT
Stopping, starting, sending to depot, turning around, replace orders etc.
Definition: command_type.h:412
engine_type.h
CMD_TURN_ROADVEH
@ CMD_TURN_ROADVEH
turn a road vehicle around
Definition: command_type.h:271