OpenTTD Source: IndustryBuildData Struct Reference

OpenTTD Source 14.0-RC3

Public Member Functions | Data Fields
IndustryBuildData Struct Reference

Data for managing the number and type of industries in the game. More...

`#include <industry.h>`

## Public Member Functions
void | Reset ()
| Completely reset the industry build data.
void | SetupTargetCount ()
| Decide how many industries of each type are needed.
void | TryBuildNewIndustry ()
| Try to create a random industry, during gameplay.
void | EconomyMonthlyLoop ()
| Monthly update of industry build data.

## Data Fields
IndustryTypeBuildData | builddata [NUM_INDUSTRYTYPES]
| Industry build data for every industry type.
uint32_t | wanted_inds
| Number of wanted industries (bits 31-16), and a fraction (bits 15-0).

## Detailed Description

Data for managing the number and type of industries in the game.

Definition at line 291 of file industry.h.

The documentation for this struct was generated from the following files:

- src/industry.h
- src/industry_cmd.cpp