OpenTTD Source: MutableSpriteCache Struct Reference

OpenTTD Source 14.0-RC3

Data Fields
MutableSpriteCache Struct Reference

Cache for vehicle sprites and values relating to whether they should be updated before drawing, or calculating the viewport. More...

`#include <vehicle_base.h>`

## Data Fields
Direction | last_direction
| Last direction we obtained sprites for.
bool | revalidate_before_draw
| We need to do a GetImage() and check bounds before drawing this sprite.
Rect | old_coord
| Co-ordinates from the last valid bounding box.
bool | is_viewport_candidate
| This vehicle can potentially be drawn on a viewport.
VehicleSpriteSeq | sprite_seq
| Vehicle appearance.

## Detailed Description

Cache for vehicle sprites and values relating to whether they should be updated before drawing, or calculating the viewport.

Definition at line 191 of file vehicle_base.h.

The documentation for this struct was generated from the following file:

- src/vehicle_base.h