OpenTTD Source: Tile::TileBase Struct Reference

OpenTTD Source 14.0-RC3

Data Fields
Tile::TileBase Struct Reference

Data that is stored per tile. More...

## Data Fields
byte | type
| The type (bits 4..7), bridges (2..3), rainforest/desert (0..1)
byte | height
| The height of the northern corner.
uint16_t | m2
| Primarily used for indices to towns, industries and stations.
byte | m1
| Primarily used for ownership information.
byte | m3
| General purpose.
byte | m4
| General purpose.
byte | m5
| General purpose.

## Detailed Description

Data that is stored per tile.

Also used TileExtended for this. Look at docs/landscape.html for the exact meaning of the members.

Definition at line 32 of file map_func.h.

The documentation for this struct was generated from the following file:

- src/map_func.h