OpenTTD Source: src/station_cmd.cpp Source File

OpenTTD Source 14.0-RC3

station_cmd.cpp
Go to the documentation of this file.
1 /*
2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
6 */
7
10 #include "stdafx.h"
11 #include "aircraft.h"
12 #include "bridge_map.h"
13 #include "viewport_func.h"
14 #include "viewport_kdtree.h"
15 #include "command_func.h"
16 #include "town.h"
17 #include "news_func.h"
18 #include "train.h"
19 #include "ship.h"
20 #include "roadveh.h"
21 #include "industry.h"
22 #include "newgrf_cargo.h"
23 #include "newgrf_debug.h"
24 #include "newgrf_station.h"
25 #include "newgrf_canal.h" /* For the buoy */
26 #include "pathfinder/yapf/yapf_cache.h"
27 #include "road_internal.h" /* For drawing catenary/checking road removal */
28 #include "autoslope.h"
29 #include "water.h"
30 #include "strings_internal.h"
31 #include "clear_func.h"
32 #include "timer/timer_game_calendar.h"
33 #include "vehicle_func.h"
34 #include "string_func.h"
35 #include "animated_tile_func.h"
36 #include "elrail_func.h"
37 #include "station_base.h"
38 #include "station_func.h"
39 #include "station_kdtree.h"
40 #include "roadstop_base.h"
41 #include "newgrf_railtype.h"
42 #include "newgrf_roadtype.h"
43 #include "waypoint_base.h"
44 #include "waypoint_func.h"
45 #include "pbs.h"
46 #include "debug.h"
47 #include "core/random_func.hpp"
48 #include "core/container_func.hpp"
49 #include "company_base.h"
50 #include "table/airporttile_ids.h"
51 #include "newgrf_airporttiles.h"
52 #include "order_backup.h"
53 #include "newgrf_house.h"
54 #include "company_gui.h"
55 #include "linkgraph/linkgraph_base.h"
56 #include "linkgraph/refresh.h"
57 #include "widgets/station_widget.h"
58 #include "tunnelbridge_map.h"
59 #include "station_cmd.h"
60 #include "waypoint_cmd.h"
61 #include "landscape_cmd.h"
62 #include "rail_cmd.h"
63 #include "newgrf_roadstop.h"
64 #include "timer/timer.h"
65 #include "timer/timer_game_calendar.h"
66 #include "timer/timer_game_economy.h"
67 #include "timer/timer_game_tick.h"
68 #include "cheat_type.h"
69
70 #include "table/strings.h"
71
72 #include <bitset>
73
74 #include "safeguards.h"
75
81 /* static */ const FlowStat::SharesMap FlowStat::empty_sharesmap;
82
89 bool IsHangar(Tile t)
90 {
91 assert(IsTileType(t, MP_STATION));
92
93 /* If the tile isn't an airport there's no chance it's a hangar. */
94 if (!IsAirport(t)) return false;
95
96 const Station *st = Station::GetByTile(t);
97 const AirportSpec *as = st->airport.GetSpec();
98
99 for (uint i = 0; i < as->nof_depots; i++) {
100 if (st->airport.GetHangarTile(i) == TileIndex(t)) return true;
101 }
102
103 return false;
104 }
105
114 template <class T>
115 CommandCost GetStationAround(TileArea ta, StationID closest_station, CompanyID company, T **st)
116 {
117 ta.Expand(1);
118
119 /* check around to see if there are any stations there owned by the company */
120 for (TileIndex tile_cur : ta) {
121 if (IsTileType(tile_cur, MP_STATION)) {
122 StationID t = GetStationIndex(tile_cur);
123 if (!T::IsValidID(t) || Station::Get(t)->owner != company) continue;
124 if (closest_station == INVALID_STATION) {
125 closest_station = t;
126 } else if (closest_station != t) {
127 return_cmd_error(STR_ERROR_ADJOINS_MORE_THAN_ONE_EXISTING);
128 }
129 }
130 }
131 *st = (closest_station == INVALID_STATION) ? nullptr : T::Get(closest_station);
132 return CommandCost();
133 }
134
140 typedef bool (*CMSAMatcher)(TileIndex tile);
141
148 static int CountMapSquareAround(TileIndex tile, CMSAMatcher cmp)
149 {
150 int num = 0;
151
152 for (int dx = -3; dx <= 3; dx++) {
153 for (int dy = -3; dy <= 3; dy++) {
154 TileIndex t = TileAddWrap(tile, dx, dy);
155 if (t != INVALID_TILE && cmp(t)) num++;
156 }
157 }
158
159 return num;
160 }
161
167 static bool CMSAMine(TileIndex tile)
168 {
169 /* No industry */
170 if (!IsTileType(tile, MP_INDUSTRY)) return false;
171
172 const Industry *ind = Industry::GetByTile(tile);
173
174 /* No extractive industry */
175 if ((GetIndustrySpec(ind->type)->life_type & INDUSTRYLIFE_EXTRACTIVE) == 0) return false;
176
177 for (const auto &p : ind->produced) {
178 /* The industry extracts something non-liquid, i.e. no oil or plastic, so it is a mine.
179 * Also the production of passengers and mail is ignored. */
180 if (IsValidCargoID(p.cargo) &&
181 (CargoSpec::Get(p.cargo)->classes & (CC_LIQUID | CC_PASSENGERS | CC_MAIL)) == 0) {
182 return true;
183 }
184 }
185
186 return false;
187 }
188
194 static bool CMSAWater(TileIndex tile)
195 {
196 return IsTileType(tile, MP_WATER) && IsWater(tile);
197 }
198
204 static bool CMSATree(TileIndex tile)
205 {
206 return IsTileType(tile, MP_TREES);
207 }
208
209 #define M(x) ((x) - STR_SV_STNAME)
210
211 enum StationNaming {
212 STATIONNAMING_RAIL,
213 STATIONNAMING_ROAD,
214 STATIONNAMING_AIRPORT,
215 STATIONNAMING_OILRIG,
216 STATIONNAMING_DOCK,
217 STATIONNAMING_HELIPORT,
218 };
219
221 struct StationNameInformation {
222 uint32_t free_names;
223 std::bitset<NUM_INDUSTRYTYPES> indtypes;
224 };
225
234 static bool FindNearIndustryName(TileIndex tile, void *user_data)
235 {
236 /* All already found industry types */
237 StationNameInformation *sni = (StationNameInformation*)user_data;
238 if (!IsTileType(tile, MP_INDUSTRY)) return false;
239
240 /* If the station name is undefined it means that it doesn't name a station */
241 IndustryType indtype = GetIndustryType(tile);
242 if (GetIndustrySpec(indtype)->station_name == STR_UNDEFINED) return false;
243
244 /* In all cases if an industry that provides a name is found two of
245 * the standard names will be disabled. */
246 sni->free_names &= ~(1 << M(STR_SV_STNAME_OILFIELD) | 1 << M(STR_SV_STNAME_MINES));
247 return !sni->indtypes[indtype];
248 }
249
250 static StringID GenerateStationName(Station *st, TileIndex tile, StationNaming name_class)
251 {
252 static const uint32_t _gen_station_name_bits[] = {
253 0, // STATIONNAMING_RAIL
254 0, // STATIONNAMING_ROAD
255 1U << M(STR_SV_STNAME_AIRPORT), // STATIONNAMING_AIRPORT
256 1U << M(STR_SV_STNAME_OILFIELD), // STATIONNAMING_OILRIG
257 1U << M(STR_SV_STNAME_DOCKS), // STATIONNAMING_DOCK
258 1U << M(STR_SV_STNAME_HELIPORT), // STATIONNAMING_HELIPORT
259 };
260
261 const Town *t = st->town;
262
263 StationNameInformation sni{};
264 sni.free_names = UINT32_MAX;
265
266 for (const Station *s : Station::Iterate()) {
267 if (s != st && s->town == t) {
268 if (s->indtype != IT_INVALID) {
269 sni.indtypes[s->indtype] = true;
270 StringID name = GetIndustrySpec(s->indtype)->station_name;
271 if (name != STR_UNDEFINED) {
272 /* Filter for other industrytypes with the same name */
273 for (IndustryType it = 0; it < NUM_INDUSTRYTYPES; it++) {
274 const IndustrySpec *indsp = GetIndustrySpec(it);
275 if (indsp->enabled && indsp->station_name == name) sni.indtypes[it] = true;
276 }
277 }
278 continue;
279 }
280 uint str = M(s->string_id);
281 if (str <= 0x20) {
282 if (str == M(STR_SV_STNAME_FOREST)) {
283 str = M(STR_SV_STNAME_WOODS);
284 }
285 ClrBit(sni.free_names, str);
286 }
287 }
288 }
289
290 TileIndex indtile = tile;
291 if (CircularTileSearch(&indtile, 7, FindNearIndustryName, &sni)) {
292 /* An industry has been found nearby */
293 IndustryType indtype = GetIndustryType(indtile);
294 const IndustrySpec *indsp = GetIndustrySpec(indtype);
295 /* STR_NULL means it only disables oil rig/mines */
296 if (indsp->station_name != STR_NULL) {
297 st->indtype = indtype;
298 return STR_SV_STNAME_FALLBACK;
299 }
300 }
301
302 /* Oil rigs/mines name could be marked not free by looking for a near by industry. */
303
304 /* check default names */
305 uint32_t tmp = sni.free_names & _gen_station_name_bits[name_class];
306 if (tmp != 0) return STR_SV_STNAME + FindFirstBit(tmp);
307
308 /* check mine? */
309 if (HasBit(sni.free_names, M(STR_SV_STNAME_MINES))) {
310 if (CountMapSquareAround(tile, CMSAMine) >= 2) {
311 return STR_SV_STNAME_MINES;
312 }
313 }
314
315 /* check close enough to town to get central as name? */
316 if (DistanceMax(tile, t->xy) < 8) {
317 if (HasBit(sni.free_names, M(STR_SV_STNAME))) return STR_SV_STNAME;
318
319 if (HasBit(sni.free_names, M(STR_SV_STNAME_CENTRAL))) return STR_SV_STNAME_CENTRAL;
320 }
321
322 /* Check lakeside */
323 if (HasBit(sni.free_names, M(STR_SV_STNAME_LAKESIDE)) &&
324 DistanceFromEdge(tile) < 20 &&
325 CountMapSquareAround(tile, CMSAWater) >= 5) {
326 return STR_SV_STNAME_LAKESIDE;
327 }
328
329 /* Check woods */
330 if (HasBit(sni.free_names, M(STR_SV_STNAME_WOODS)) && (
331 CountMapSquareAround(tile, CMSATree) >= 8 ||
332 CountMapSquareAround(tile, IsTileForestIndustry) >= 2)
333 ) {
334 return _settings_game.game_creation.landscape == LT_TROPIC ? STR_SV_STNAME_FOREST : STR_SV_STNAME_WOODS;
335 }
336
337 /* check elevation compared to town */
338 int z = GetTileZ(tile);
339 int z2 = GetTileZ(t->xy);
340 if (z < z2) {
341 if (HasBit(sni.free_names, M(STR_SV_STNAME_VALLEY))) return STR_SV_STNAME_VALLEY;
342 } else if (z > z2) {
343 if (HasBit(sni.free_names, M(STR_SV_STNAME_HEIGHTS))) return STR_SV_STNAME_HEIGHTS;
344 }
345
346 /* check direction compared to town */
347 static const int8_t _direction_and_table[] = {
348 ~( (1 << M(STR_SV_STNAME_WEST)) | (1 << M(STR_SV_STNAME_EAST)) | (1 << M(STR_SV_STNAME_NORTH)) ),
349 ~( (1 << M(STR_SV_STNAME_SOUTH)) | (1 << M(STR_SV_STNAME_WEST)) | (1 << M(STR_SV_STNAME_NORTH)) ),
350 ~( (1 << M(STR_SV_STNAME_SOUTH)) | (1 << M(STR_SV_STNAME_EAST)) | (1 << M(STR_SV_STNAME_NORTH)) ),
351 ~( (1 << M(STR_SV_STNAME_SOUTH)) | (1 << M(STR_SV_STNAME_WEST)) | (1 << M(STR_SV_STNAME_EAST)) ),
352 };
353
354 sni.free_names &= _direction_and_table[
355 (TileX(tile) < TileX(t->xy)) +
356 (TileY(tile) < TileY(t->xy)) * 2];
357
359 static const uint32_t fallback_names = (
360 (1U << M(STR_SV_STNAME_NORTH)) |
361 (1U << M(STR_SV_STNAME_SOUTH)) |
362 (1U << M(STR_SV_STNAME_EAST)) |
363 (1U << M(STR_SV_STNAME_WEST)) |
364 (1U << M(STR_SV_STNAME_TRANSFER)) |
365 (1U << M(STR_SV_STNAME_HALT)) |
366 (1U << M(STR_SV_STNAME_EXCHANGE)) |
367 (1U << M(STR_SV_STNAME_ANNEXE)) |
368 (1U << M(STR_SV_STNAME_SIDINGS)) |
369 (1U << M(STR_SV_STNAME_BRANCH)) |
370 (1U << M(STR_SV_STNAME_UPPER)) |
371 (1U << M(STR_SV_STNAME_LOWER))
372 );
373
374 sni.free_names &= fallback_names;
375 return (sni.free_names == 0) ? STR_SV_STNAME_FALLBACK : (STR_SV_STNAME + FindFirstBit(sni.free_names));
376 }
377 #undef M
378
384 static Station *GetClosestDeletedStation(TileIndex tile)
385 {
386 uint threshold = 8;
387
388 Station *best_station = nullptr;
389 ForAllStationsRadius(tile, threshold, [&](Station *st) {
390 if (!st->IsInUse() && st->owner == _current_company) {
391 uint cur_dist = DistanceManhattan(tile, st->xy);
392
393 if (cur_dist < threshold) {
394 threshold = cur_dist;
395 best_station = st;
396 } else if (cur_dist == threshold && best_station != nullptr) {
397 /* In case of a tie, lowest station ID wins */
398 if (st->index < best_station->index) best_station = st;
399 }
400 }
401 });
402
403 return best_station;
404 }
405
406
407 void Station::GetTileArea(TileArea *ta, StationType type) const
408 {
409 switch (type) {
410 case STATION_RAIL:
411 *ta = this->train_station;
412 return;
413
414 case STATION_AIRPORT:
415 *ta = this->airport;
416 return;
417
418 case STATION_TRUCK:
419 *ta = this->truck_station;
420 return;
421
422 case STATION_BUS:
423 *ta = this->bus_station;
424 return;
425
426 case STATION_DOCK:
427 case STATION_OILRIG:
428 *ta = this->docking_station;
429 return;
430
431 default: NOT_REACHED();
432 }
433 }
434
438 void Station::UpdateVirtCoord()
439 {
440 Point pt = RemapCoords2(TileX(this->xy) * TILE_SIZE, TileY(this->xy) * TILE_SIZE);
441
442 pt.y -= 32 * ZOOM_LVL_BASE;
443 if ((this->facilities & FACIL_AIRPORT) && this->airport.type == AT_OILRIG) pt.y -= 16 * ZOOM_LVL_BASE;
444
445 if (this->sign.kdtree_valid) _viewport_sign_kdtree.Remove(ViewportSignKdtreeItem::MakeStation(this->index));
446
447 SetDParam(0, this->index);
448 SetDParam(1, this->facilities);
449 this->sign.UpdatePosition(pt.x, pt.y, STR_VIEWPORT_STATION, STR_VIEWPORT_STATION_TINY);
450
451 _viewport_sign_kdtree.Insert(ViewportSignKdtreeItem::MakeStation(this->index));
452
453 SetWindowDirty(WC_STATION_VIEW, this->index);
454 }
455
460 void Station::MoveSign(TileIndex new_xy)
461 {
462 if (this->xy == new_xy) return;
463
464 _station_kdtree.Remove(this->index);
465
466 this->BaseStation::MoveSign(new_xy);
467
468 _station_kdtree.Insert(this->index);
469 }
470
472 void UpdateAllStationVirtCoords()
473 {
474 for (BaseStation *st : BaseStation::Iterate()) {
475 st->UpdateVirtCoord();
476 }
477 }
478
479 void BaseStation::FillCachedName() const
480 {
481 auto tmp_params = MakeParameters(this->index);
482 this->cached_name = GetStringWithArgs(Waypoint::IsExpected(this) ? STR_WAYPOINT_NAME : STR_STATION_NAME, tmp_params);
483 }
484
485 void ClearAllStationCachedNames()
486 {
487 for (BaseStation *st : BaseStation::Iterate()) {
488 st->cached_name.clear();
489 }
490 }
491
497 CargoTypes GetAcceptanceMask(const Station *st)
498 {
499 CargoTypes mask = 0;
500
501 for (auto it = std::begin(st->goods); it != std::end(st->goods); ++it) {
502 if (HasBit(it->status, GoodsEntry::GES_ACCEPTANCE)) SetBit(mask, std::distance(std::begin(st->goods), it));
503 }
504 return mask;
505 }
506
512 CargoTypes GetEmptyMask(const Station *st)
513 {
514 CargoTypes mask = 0;
515
516 for (auto it = std::begin(st->goods); it != std::end(st->goods); ++it) {
517 if (it->cargo.TotalCount() == 0) SetBit(mask, std::distance(std::begin(st->goods), it));
518 }
519 return mask;
520 }
521
528 static void ShowRejectOrAcceptNews(const Station *st, CargoTypes cargoes, bool reject)
529 {
530 SetDParam(0, st->index);
531 SetDParam(1, cargoes);
532 StringID msg = reject ? STR_NEWS_STATION_NO_LONGER_ACCEPTS_CARGO_LIST : STR_NEWS_STATION_NOW_ACCEPTS_CARGO_LIST;
533 AddNewsItem(msg, NT_ACCEPTANCE, NF_INCOLOUR | NF_SMALL, NR_STATION, st->index);
534 }
535
543 CargoArray GetProductionAroundTiles(TileIndex north_tile, int w, int h, int rad)
544 {
545 CargoArray produced{};
546 std::set<IndustryID> industries;
547 TileArea ta = TileArea(north_tile, w, h).Expand(rad);
548
549 /* Loop over all tiles to get the produced cargo of
550 * everything except industries */
551 for (TileIndex tile : ta) {
552 if (IsTileType(tile, MP_INDUSTRY)) industries.insert(GetIndustryIndex(tile));
553 AddProducedCargo(tile, produced);
554 }
555
556 /* Loop over the seen industries. They produce cargo for
557 * anything that is within 'rad' of any one of their tiles.
558 */
559 for (IndustryID industry : industries) {
560 const Industry *i = Industry::Get(industry);
561 /* Skip industry with neutral station */
562 if (i->neutral_station != nullptr && !_settings_game.station.serve_neutral_industries) continue;
563
564 for (const auto &p : i->produced) {
565 if (IsValidCargoID(p.cargo)) produced[p.cargo]++;
566 }
567 }
568
569 return produced;
570 }
571
581 CargoArray GetAcceptanceAroundTiles(TileIndex center_tile, int w, int h, int rad, CargoTypes *always_accepted)
582 {
583 CargoArray acceptance{};
584 if (always_accepted != nullptr) *always_accepted = 0;
585
586 TileArea ta = TileArea(center_tile, w, h).Expand(rad);
587
588 for (TileIndex tile : ta) {
589 /* Ignore industry if it has a neutral station. */
590 if (!_settings_game.station.serve_neutral_industries && IsTileType(tile, MP_INDUSTRY) && Industry::GetByTile(tile)->neutral_station != nullptr) continue;
591
592 AddAcceptedCargo(tile, acceptance, always_accepted);
593 }
594
595 return acceptance;
596 }
597
603 static CargoArray GetAcceptanceAroundStation(const Station *st, CargoTypes *always_accepted)
604 {
605 CargoArray acceptance{};
606 if (always_accepted != nullptr) *always_accepted = 0;
607
608 BitmapTileIterator it(st->catchment_tiles);
609 for (TileIndex tile = it; tile != INVALID_TILE; tile = ++it) {
610 AddAcceptedCargo(tile, acceptance, always_accepted);
611 }
612
613 return acceptance;
614 }
615
621 void UpdateStationAcceptance(Station *st, bool show_msg)
622 {
623 /* old accepted goods types */
624 CargoTypes old_acc = GetAcceptanceMask(st);
625
626 /* And retrieve the acceptance. */
627 CargoArray acceptance{};
628 if (!st->rect.IsEmpty()) {
629 acceptance = GetAcceptanceAroundStation(st, &st->always_accepted);
630 }
631
632 /* Adjust in case our station only accepts fewer kinds of goods */
633 for (CargoID i = 0; i < NUM_CARGO; i++) {
634 uint amt = acceptance[i];
635
636 /* Make sure the station can accept the goods type. */
637 bool is_passengers = IsCargoInClass(i, CC_PASSENGERS);
638 if ((!is_passengers && !(st->facilities & ~FACIL_BUS_STOP)) ||
639 (is_passengers && !(st->facilities & ~FACIL_TRUCK_STOP))) {
640 amt = 0;
641 }
642
643 GoodsEntry &ge = st->goods[i];
644 SB(ge.status, GoodsEntry::GES_ACCEPTANCE, 1, amt >= 8);
645 if (LinkGraph::IsValidID(ge.link_graph)) {
646 (*LinkGraph::Get(ge.link_graph))[ge.node].SetDemand(amt / 8);
647 }
648 }
649
650 /* Only show a message in case the acceptance was actually changed. */
651 CargoTypes new_acc = GetAcceptanceMask(st);
652 if (old_acc == new_acc) return;
653
654 /* show a message to report that the acceptance was changed? */
655 if (show_msg && st->owner == _local_company && st->IsInUse()) {
656 /* Combine old and new masks to get changes */
657 CargoTypes accepts = new_acc & ~old_acc;
658 CargoTypes rejects = ~new_acc & old_acc;
659
660 /* Show news message if there are any changes */
661 if (accepts != 0) ShowRejectOrAcceptNews(st, accepts, false);
662 if (rejects != 0) ShowRejectOrAcceptNews(st, rejects, true);
663 }
664
665 /* redraw the station view since acceptance changed */
666 SetWindowWidgetDirty(WC_STATION_VIEW, st->index, WID_SV_ACCEPT_RATING_LIST);
667 }
668
669 static void UpdateStationSignCoord(BaseStation *st)
670 {
671 const StationRect *r = &st->rect;
672
673 if (r->IsEmpty()) return; // no tiles belong to this station
674
675 /* clamp sign coord to be inside the station rect */
676 TileIndex new_xy = TileXY(ClampU(TileX(st->xy), r->left, r->right), ClampU(TileY(st->xy), r->top, r->bottom));
677 st->MoveSign(new_xy);
678
679 if (!Station::IsExpected(st)) return;
680 Station *full_station = Station::From(st);
681 for (const GoodsEntry &ge : full_station->goods) {
682 LinkGraphID lg = ge.link_graph;
683 if (!LinkGraph::IsValidID(lg)) continue;
684 (*LinkGraph::Get(lg))[ge.node].UpdateLocation(st->xy);
685 }
686 }
687
697 static CommandCost BuildStationPart(Station **st, DoCommandFlag flags, bool reuse, TileArea area, StationNaming name_class)
698 {
699 /* Find a deleted station close to us */
700 if (*st == nullptr && reuse) *st = GetClosestDeletedStation(area.tile);
701
702 if (*st != nullptr) {
703 if ((*st)->owner != _current_company) {
704 return_cmd_error(CMD_ERROR);
705 }
706
707 CommandCost ret = (*st)->rect.BeforeAddRect(area.tile, area.w, area.h, StationRect::ADD_TEST);
708 if (ret.Failed()) return ret;
709 } else {
710 /* allocate and initialize new station */
711 if (!Station::CanAllocateItem()) return_cmd_error(STR_ERROR_TOO_MANY_STATIONS_LOADING);
712
713 if (flags & DC_EXEC) {
714 *st = new Station(area.tile);
715 _station_kdtree.Insert((*st)->index);
716
717 (*st)->town = ClosestTownFromTile(area.tile, UINT_MAX);
718 (*st)->string_id = GenerateStationName(*st, area.tile, name_class);
719
720 if (Company::IsValidID(_current_company)) {
721 SetBit((*st)->town->have_ratings, _current_company);
722 }
723 }
724 }
725 return CommandCost();
726 }
727
734 static void DeleteStationIfEmpty(BaseStation *st)
735 {
736 if (!st->IsInUse()) {
737 st->delete_ctr = 0;
738 InvalidateWindowData(WC_STATION_LIST, st->owner, 0);
739 }
740 /* station remains but it probably lost some parts - station sign should stay in the station boundaries */
741 UpdateStationSignCoord(st);
742 }
743
749 void Station::AfterStationTileSetChange(bool adding, StationType type)
750 {
751 this->UpdateVirtCoord();
752 DirtyCompanyInfrastructureWindows(this->owner);
753
754 if (adding) {
755 this->RecomputeCatchment();
756 MarkCatchmentTilesDirty();
757 InvalidateWindowData(WC_STATION_LIST, this->owner, 0);
758 } else {
759 MarkCatchmentTilesDirty();
760 }
761
762 switch (type) {
763 case STATION_RAIL:
764 SetWindowWidgetDirty(WC_STATION_VIEW, this->index, WID_SV_TRAINS);
765 break;
766 case STATION_AIRPORT:
767 break;
768 case STATION_TRUCK:
769 case STATION_BUS:
770 SetWindowWidgetDirty(WC_STATION_VIEW, this->index, WID_SV_ROADVEHS);
771 break;
772 case STATION_DOCK:
773 SetWindowWidgetDirty(WC_STATION_VIEW, this->index, WID_SV_SHIPS);
774 break;
775 default: NOT_REACHED();
776 }
777
778 if (adding) {
779 UpdateStationAcceptance(this, false);
780 InvalidateWindowData(WC_SELECT_STATION, 0, 0);
781 } else {
782 DeleteStationIfEmpty(this);
783 this->RecomputeCatchment();
784 }
785
786 }
787
788 CommandCost ClearTile_Station(TileIndex tile, DoCommandFlag flags);
789
799 CommandCost CheckBuildableTile(TileIndex tile, uint invalid_dirs, int &allowed_z, bool allow_steep, bool check_bridge = true)
800 {
801 if (check_bridge && IsBridgeAbove(tile)) {
802 return_cmd_error(STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST);
803 }
804
805 CommandCost ret = EnsureNoVehicleOnGround(tile);
806 if (ret.Failed()) return ret;
807
808 int z;
809 Slope tileh = GetTileSlope(tile, &z);
810
811 /* Prohibit building if
812 * 1) The tile is "steep" (i.e. stretches two height levels).
813 * 2) The tile is non-flat and the build_on_slopes switch is disabled.
814 */
815 if ((!allow_steep && IsSteepSlope(tileh)) ||
816 ((!_settings_game.construction.build_on_slopes) && tileh != SLOPE_FLAT)) {
817 return_cmd_error(STR_ERROR_FLAT_LAND_REQUIRED);
818 }
819
820 CommandCost cost(EXPENSES_CONSTRUCTION);
821 int flat_z = z + GetSlopeMaxZ(tileh);
822 if (tileh != SLOPE_FLAT) {
823 /* Forbid building if the tile faces a slope in a invalid direction. */
824 for (DiagDirection dir = DIAGDIR_BEGIN; dir != DIAGDIR_END; dir++) {
825 if (HasBit(invalid_dirs, dir) && !CanBuildDepotByTileh(dir, tileh)) {
826 return_cmd_error(STR_ERROR_FLAT_LAND_REQUIRED);
827 }
828 }
829 cost.AddCost(_price[PR_BUILD_FOUNDATION]);
830 }
831
832 /* The level of this tile must be equal to allowed_z. */
833 if (allowed_z < 0) {
834 /* First tile. */
835 allowed_z = flat_z;
836 } else if (allowed_z != flat_z) {
837 return_cmd_error(STR_ERROR_FLAT_LAND_REQUIRED);
838 }
839
840 return cost;
841 }
842
849 static CommandCost CheckFlatLandAirport(AirportTileTableIterator tile_iter, DoCommandFlag flags)
850 {
851 CommandCost cost(EXPENSES_CONSTRUCTION);
852 int allowed_z = -1;
853
854 for (; tile_iter != INVALID_TILE; ++tile_iter) {
855 CommandCost ret = CheckBuildableTile(tile_iter, 0, allowed_z, true);
856 if (ret.Failed()) return ret;
857 cost.AddCost(ret);
858
859 ret = Command<CMD_LANDSCAPE_CLEAR>::Do(flags, tile_iter);
860 if (ret.Failed()) return ret;
861 cost.AddCost(ret);
862 }
863
864 return cost;
865 }
866
881 static CommandCost CheckFlatLandRailStation(TileArea tile_area, DoCommandFlag flags, Axis axis, StationID *station, RailType rt, std::vector<Train *> &affected_vehicles, StationClassID spec_class, uint16_t spec_index, byte plat_len, byte numtracks)
882 {
883 CommandCost cost(EXPENSES_CONSTRUCTION);
884 int allowed_z = -1;
885 uint invalid_dirs = 5 << axis;
886
887 const StationSpec *statspec = StationClass::Get(spec_class)->GetSpec(spec_index);
888 bool slope_cb = statspec != nullptr && HasBit(statspec->callback_mask, CBM_STATION_SLOPE_CHECK);
889
890 for (TileIndex tile_cur : tile_area) {
891 CommandCost ret = CheckBuildableTile(tile_cur, invalid_dirs, allowed_z, false);
892 if (ret.Failed()) return ret;
893 cost.AddCost(ret);
894
895 if (slope_cb) {
896 /* Do slope check if requested. */
897 ret = PerformStationTileSlopeCheck(tile_area.tile, tile_cur, statspec, axis, plat_len, numtracks);
898 if (ret.Failed()) return ret;
899 }
900
901 /* if station is set, then we have special handling to allow building on top of already existing stations.
902 * so station points to INVALID_STATION if we can build on any station.
903 * Or it points to a station if we're only allowed to build on exactly that station. */
904 if (station != nullptr && IsTileType(tile_cur, MP_STATION)) {
905 if (!IsRailStation(tile_cur)) {
906 return ClearTile_Station(tile_cur, DC_AUTO); // get error message
907 } else {
908 StationID st = GetStationIndex(tile_cur);
909 if (*station == INVALID_STATION) {
910 *station = st;
911 } else if (*station != st) {
912 return_cmd_error(STR_ERROR_ADJOINS_MORE_THAN_ONE_EXISTING);
913 }
914 }
915 } else {
916 /* Rail type is only valid when building a railway station; if station to
917 * build isn't a rail station it's INVALID_RAILTYPE. */
918 if (rt != INVALID_RAILTYPE &&
919 IsPlainRailTile(tile_cur) && !HasSignals(tile_cur) &&
920 HasPowerOnRail(GetRailType(tile_cur), rt)) {
921 /* Allow overbuilding if the tile:
922 * - has rail, but no signals
923 * - it has exactly one track
924 * - the track is in line with the station
925 * - the current rail type has power on the to-be-built type (e.g. convert normal rail to el rail)
926 */
927 TrackBits tracks = GetTrackBits(tile_cur);
928 Track track = RemoveFirstTrack(&tracks);
929 Track expected_track = HasBit(invalid_dirs, DIAGDIR_NE) ? TRACK_X : TRACK_Y;
930
931 if (tracks == TRACK_BIT_NONE && track == expected_track) {
932 /* Check for trains having a reservation for this tile. */
933 if (HasBit(GetRailReservationTrackBits(tile_cur), track)) {
934 Train *v = GetTrainForReservation(tile_cur, track);
935 if (v != nullptr) {
936 affected_vehicles.push_back(v);
937 }
938 }
939 ret = Command<CMD_REMOVE_SINGLE_RAIL>::Do(flags, tile_cur, track);
940 if (ret.Failed()) return ret;
941 cost.AddCost(ret);
942 /* With flags & ~DC_EXEC CmdLandscapeClear would fail since the rail still exists */
943 continue;
944 }
945 }
946 ret = Command<CMD_LANDSCAPE_CLEAR>::Do(flags, tile_cur);
947 if (ret.Failed()) return ret;
948 cost.AddCost(ret);
949 }
950 }
951
952 return cost;
953 }
954
967 static CommandCost CheckFlatLandRoadStop(TileArea tile_area, DoCommandFlag flags, uint invalid_dirs, bool is_drive_through, bool is_truck_stop, Axis axis, StationID *station, RoadType rt)
968 {
969 CommandCost cost(EXPENSES_CONSTRUCTION);
970 int allowed_z = -1;
971
972 for (TileIndex cur_tile : tile_area) {
973 CommandCost ret = CheckBuildableTile(cur_tile, invalid_dirs, allowed_z, !is_drive_through);
974 if (ret.Failed()) return ret;
975 cost.AddCost(ret);
976
977 /* If station is set, then we have special handling to allow building on top of already existing stations.
978 * Station points to INVALID_STATION if we can build on any station.
979 * Or it points to a station if we're only allowed to build on exactly that station. */
980 if (station != nullptr && IsTileType(cur_tile, MP_STATION)) {
981 if (!IsRoadStop(cur_tile)) {
982 return ClearTile_Station(cur_tile, DC_AUTO); // Get error message.
983 } else {
984 if (is_truck_stop != IsTruckStop(cur_tile) ||
985 is_drive_through != IsDriveThroughStopTile(cur_tile)) {
986 return ClearTile_Station(cur_tile, DC_AUTO); // Get error message.
987 }
988 /* Drive-through station in the wrong direction. */
989 if (is_drive_through && IsDriveThroughStopTile(cur_tile) && DiagDirToAxis(GetRoadStopDir(cur_tile)) != axis){
990 return_cmd_error(STR_ERROR_DRIVE_THROUGH_DIRECTION);
991 }
992 StationID st = GetStationIndex(cur_tile);
993 if (*station == INVALID_STATION) {
994 *station = st;
995 } else if (*station != st) {
996 return_cmd_error(STR_ERROR_ADJOINS_MORE_THAN_ONE_EXISTING);
997 }
998 }
999 } else {
1000 bool build_over_road = is_drive_through && IsNormalRoadTile(cur_tile);
1001 /* Road bits in the wrong direction. */
1002 RoadBits rb = IsNormalRoadTile(cur_tile) ? GetAllRoadBits(cur_tile) : ROAD_NONE;
1003 if (build_over_road && (rb & (axis == AXIS_X ? ROAD_Y : ROAD_X)) != 0) {
1004 /* Someone was pedantic and *NEEDED* three fracking different error messages. */
1005 switch (CountBits(rb)) {
1006 case 1:
1007 return_cmd_error(STR_ERROR_DRIVE_THROUGH_DIRECTION);
1008
1009 case 2:
1010 if (rb == ROAD_X || rb == ROAD_Y) return_cmd_error(STR_ERROR_DRIVE_THROUGH_DIRECTION);
1011 return_cmd_error(STR_ERROR_DRIVE_THROUGH_CORNER);
1012
1013 default: // 3 or 4
1014 return_cmd_error(STR_ERROR_DRIVE_THROUGH_JUNCTION);
1015 }
1016 }
1017
1018 if (build_over_road) {
1019 /* There is a road, check if we can build road+tram stop over it. */
1020 RoadType road_rt = GetRoadType(cur_tile, RTT_ROAD);
1021 if (road_rt != INVALID_ROADTYPE) {
1022 Owner road_owner = GetRoadOwner(cur_tile, RTT_ROAD);
1023 if (road_owner == OWNER_TOWN) {
1024 if (!_settings_game.construction.road_stop_on_town_road) return_cmd_error(STR_ERROR_DRIVE_THROUGH_ON_TOWN_ROAD);
1025 } else if (!_settings_game.construction.road_stop_on_competitor_road && road_owner != OWNER_NONE) {
1026 ret = CheckOwnership(road_owner);
1027 if (ret.Failed()) return ret;
1028 }
1029 uint num_pieces = CountBits(GetRoadBits(cur_tile, RTT_ROAD));
1030
1031 if (RoadTypeIsRoad(rt) && !HasPowerOnRoad(rt, road_rt)) return_cmd_error(STR_ERROR_NO_SUITABLE_ROAD);
1032
1033 if (GetDisallowedRoadDirections(cur_tile) != DRD_NONE && road_owner != OWNER_TOWN) {
1034 ret = CheckOwnership(road_owner);
1035 if (ret.Failed()) return ret;
1036 }
1037
1038 cost.AddCost(RoadBuildCost(road_rt) * (2 - num_pieces));
1039 } else if (RoadTypeIsRoad(rt)) {
1040 cost.AddCost(RoadBuildCost(rt) * 2);
1041 }
1042
1043 /* There is a tram, check if we can build road+tram stop over it. */
1044 RoadType tram_rt = GetRoadType(cur_tile, RTT_TRAM);
1045 if (tram_rt != INVALID_ROADTYPE) {
1046 Owner tram_owner = GetRoadOwner(cur_tile, RTT_TRAM);
1047 if (Company::IsValidID(tram_owner) &&
1048 (!_settings_game.construction.road_stop_on_competitor_road ||
1049 /* Disallow breaking end-of-line of someone else
1050 * so trams can still reverse on this tile. */
1051 HasExactlyOneBit(GetRoadBits(cur_tile, RTT_TRAM)))) {
1052 ret = CheckOwnership(tram_owner);
1053 if (ret.Failed()) return ret;
1054 }
1055 uint num_pieces = CountBits(GetRoadBits(cur_tile, RTT_TRAM));
1056
1057 if (RoadTypeIsTram(rt) && !HasPowerOnRoad(rt, tram_rt)) return_cmd_error(STR_ERROR_NO_SUITABLE_ROAD);
1058
1059 cost.AddCost(RoadBuildCost(tram_rt) * (2 - num_pieces));
1060 } else if (RoadTypeIsTram(rt)) {
1061 cost.AddCost(RoadBuildCost(rt) * 2);
1062 }
1063 } else {
1064 ret = Command<CMD_LANDSCAPE_CLEAR>::Do(flags, cur_tile);
1065 if (ret.Failed()) return ret;
1066 cost.AddCost(ret);
1067 cost.AddCost(RoadBuildCost(rt) * 2);
1068 }
1069 }
1070 }
1071
1072 return cost;
1073 }
1074
1081 CommandCost CanExpandRailStation(const BaseStation *st, TileArea &new_ta)
1082 {
1083 TileArea cur_ta = st->train_station;
1084
1085 /* determine new size of train station region.. */
1086 int x = std::min(TileX(cur_ta.tile), TileX(new_ta.tile));
1087 int y = std::min(TileY(cur_ta.tile), TileY(new_ta.tile));
1088 new_ta.w = std::max(TileX(cur_ta.tile) + cur_ta.w, TileX(new_ta.tile) + new_ta.w) - x;
1089 new_ta.h = std::max(TileY(cur_ta.tile) + cur_ta.h, TileY(new_ta.tile) + new_ta.h) - y;
1090 new_ta.tile = TileXY(x, y);
1091
1092 /* make sure the final size is not too big. */
1093 if (new_ta.w > _settings_game.station.station_spread || new_ta.h > _settings_game.station.station_spread) {
1094 return_cmd_error(STR_ERROR_STATION_TOO_SPREAD_OUT);
1095 }
1096
1097 return CommandCost();
1098 }
1099
1100 static inline byte *CreateSingle(byte *layout, int n)
1101 {
1102 int i = n;
1103 do *layout++ = 0; while (--i);
1104 layout[((n - 1) >> 1) - n] = 2;
1105 return layout;
1106 }
1107
1108 static inline byte *CreateMulti(byte *layout, int n, byte b)
1109 {
1110 int i = n;
1111 do *layout++ = b; while (--i);
1112 if (n > 4) {
1113 layout[0 - n] = 0;
1114 layout[n - 1 - n] = 0;
1115 }
1116 return layout;
1117 }
1118
1126 void GetStationLayout(byte *layout, uint numtracks, uint plat_len, const StationSpec *statspec)
1127 {
1128 if (statspec != nullptr && statspec->layouts.size() >= plat_len &&
1129 statspec->layouts[plat_len - 1].size() >= numtracks &&
1130 !statspec->layouts[plat_len - 1][numtracks - 1].empty()) {
1131 /* Custom layout defined, follow it. */
1132 memcpy(layout, statspec->layouts[plat_len - 1][numtracks - 1].data(),
1133 static_cast<size_t>(plat_len) * numtracks);
1134 return;
1135 }
1136
1137 if (plat_len == 1) {
1138 CreateSingle(layout, numtracks);
1139 } else {
1140 if (numtracks & 1) layout = CreateSingle(layout, plat_len);
1141 int n = numtracks >> 1;
1142
1143 while (--n >= 0) {
1144 layout = CreateMulti(layout, plat_len, 4);
1145 layout = CreateMulti(layout, plat_len, 6);
1146 }
1147 }
1148 }
1149
1161 template <class T, StringID error_message>
1162 CommandCost FindJoiningBaseStation(StationID existing_station, StationID station_to_join, bool adjacent, TileArea ta, T **st)
1163 {
1164 assert(*st == nullptr);
1165 bool check_surrounding = true;
1166
1167 if (_settings_game.station.adjacent_stations) {
1168 if (existing_station != INVALID_STATION) {
1169 if (adjacent && existing_station != station_to_join) {
1170 /* You can't build an adjacent station over the top of one that
1171 * already exists. */
1172 return_cmd_error(error_message);
1173 } else {
1174 /* Extend the current station, and don't check whether it will
1175 * be near any other stations. */
1176 *st = T::GetIfValid(existing_station);
1177 check_surrounding = (*st == nullptr);
1178 }
1179 } else {
1180 /* There's no station here. Don't check the tiles surrounding this
1181 * one if the company wanted to build an adjacent station. */
1182 if (adjacent) check_surrounding = false;
1183 }
1184 }
1185
1186 if (check_surrounding) {
1187 /* Make sure there is no more than one other station around us that is owned by us. */
1188 CommandCost ret = GetStationAround(ta, existing_station, _current_company, st);
1189 if (ret.Failed()) return ret;
1190 }
1191
1192 /* Distant join */
1193 if (*st == nullptr && station_to_join != INVALID_STATION) *st = T::GetIfValid(station_to_join);
1194
1195 return CommandCost();
1196 }
1197
1207 static CommandCost FindJoiningStation(StationID existing_station, StationID station_to_join, bool adjacent, TileArea ta, Station **st)
1208 {
1209 return FindJoiningBaseStation<Station, STR_ERROR_MUST_REMOVE_RAILWAY_STATION_FIRST>(existing_station, station_to_join, adjacent, ta, st);
1210 }
1211
1221 CommandCost FindJoiningWaypoint(StationID existing_waypoint, StationID waypoint_to_join, bool adjacent, TileArea ta, Waypoint **wp)
1222 {
1223 return FindJoiningBaseStation<Waypoint, STR_ERROR_MUST_REMOVE_RAILWAYPOINT_FIRST>(existing_waypoint, waypoint_to_join, adjacent, ta, wp);
1224 }
1225
1230 static void FreeTrainReservation(Train *v)
1231 {
1232 FreeTrainTrackReservation(v);
1233 if (IsRailStationTile(v->tile)) SetRailStationPlatformReservation(v->tile, TrackdirToExitdir(v->GetVehicleTrackdir()), false);
1234 v = v->Last();
1235 if (IsRailStationTile(v->tile)) SetRailStationPlatformReservation(v->tile, TrackdirToExitdir(ReverseTrackdir(v->GetVehicleTrackdir())), false);
1236 }
1237
1242 static void RestoreTrainReservation(Train *v)
1243 {
1244 if (IsRailStationTile(v->tile)) SetRailStationPlatformReservation(v->tile, TrackdirToExitdir(v->GetVehicleTrackdir()), true);
1245 TryPathReserve(v, true, true);
1246 v = v->Last();
1247 if (IsRailStationTile(v->tile)) SetRailStationPlatformReservation(v->tile, TrackdirToExitdir(ReverseTrackdir(v->GetVehicleTrackdir())), true);
1248 }
1249
1264 static CommandCost CalculateRailStationCost(TileArea tile_area, DoCommandFlag flags, Axis axis, StationID *station, RailType rt, std::vector<Train *> &affected_vehicles, StationClassID spec_class, uint16_t spec_index, byte plat_len, byte numtracks)
1265 {
1266 CommandCost cost(EXPENSES_CONSTRUCTION);
1267 bool length_price_ready = true;
1268 byte tracknum = 0;
1269 for (TileIndex cur_tile : tile_area) {
1270 /* Clear the land below the station. */
1271 CommandCost ret = CheckFlatLandRailStation(TileArea(cur_tile, 1, 1), flags, axis, station, rt, affected_vehicles, spec_class, spec_index, plat_len, numtracks);
1272 if (ret.Failed()) return ret;
1273
1274 /* Only add _price[PR_BUILD_STATION_RAIL_LENGTH] once for each valid plat_len. */
1275 if (tracknum == numtracks) {
1276 length_price_ready = true;
1277 tracknum = 0;
1278 } else {
1279 tracknum++;
1280 }
1281
1282 /* AddCost for new or rotated rail stations. */
1283 if (!IsRailStationTile(cur_tile) || (IsRailStationTile(cur_tile) && GetRailStationAxis(cur_tile) != axis)) {
1284
1285 cost.AddCost(ret);
1286 cost.AddCost(_price[PR_BUILD_STATION_RAIL]);
1287 cost.AddCost(RailBuildCost(rt));
1288
1289 if (length_price_ready) {
1290 cost.AddCost(_price[PR_BUILD_STATION_RAIL_LENGTH]);
1291 length_price_ready = false;
1292 }
1293 }
1294 }
1295
1296 return cost;
1297 }
1298
1313 CommandCost CmdBuildRailStation(DoCommandFlag flags, TileIndex tile_org, RailType rt, Axis axis, byte numtracks, byte plat_len, StationClassID spec_class, uint16_t spec_index, StationID station_to_join, bool adjacent)
1314 {
1315 /* Does the authority allow this? */
1316 CommandCost ret = CheckIfAuthorityAllowsNewStation(tile_org, flags);
1317 if (ret.Failed()) return ret;
1318
1319 if (!ValParamRailType(rt) || !IsValidAxis(axis)) return CMD_ERROR;
1320
1321 /* Check if the given station class is valid */
1322 if ((uint)spec_class >= StationClass::GetClassCount() || spec_class == STAT_CLASS_WAYP) return CMD_ERROR;
1323 if (spec_index >= StationClass::Get(spec_class)->GetSpecCount()) return CMD_ERROR;
1324 if (plat_len == 0 || numtracks == 0) return CMD_ERROR;
1325
1326 int w_org, h_org;
1327 if (axis == AXIS_X) {
1328 w_org = plat_len;
1329 h_org = numtracks;
1330 } else {
1331 h_org = plat_len;
1332 w_org = numtracks;
1333 }
1334
1335 bool reuse = (station_to_join != NEW_STATION);
1336 if (!reuse) station_to_join = INVALID_STATION;
1337 bool distant_join = (station_to_join != INVALID_STATION);
1338
1339 if (distant_join && (!_settings_game.station.distant_join_stations || !Station::IsValidID(station_to_join))) return CMD_ERROR;
1340
1341 if (h_org > _settings_game.station.station_spread || w_org > _settings_game.station.station_spread) return CMD_ERROR;
1342
1343 /* these values are those that will be stored in train_tile and station_platforms */
1344 TileArea new_location(tile_org, w_org, h_org);
1345
1346 /* Make sure the area below consists of clear tiles. (OR tiles belonging to a certain rail station) */
1347 StationID est = INVALID_STATION;
1348 std::vector<Train *> affected_vehicles;
1349 /* Add construction and clearing expenses. */
1350 CommandCost cost = CalculateRailStationCost(new_location, flags, axis, &est, rt, affected_vehicles, spec_class, spec_index, plat_len, numtracks);
1351 if (cost.Failed()) return cost;
1352
1353 Station *st = nullptr;
1354 ret = FindJoiningStation(est, station_to_join, adjacent, new_location, &st);
1355 if (ret.Failed()) return ret;
1356
1357 ret = BuildStationPart(&st, flags, reuse, new_location, STATIONNAMING_RAIL);
1358 if (ret.Failed()) return ret;
1359
1360 if (st != nullptr && st->train_station.tile != INVALID_TILE) {
1361 ret = CanExpandRailStation(st, new_location);
1362 if (ret.Failed()) return ret;
1363 }
1364
1365 /* Check if we can allocate a custom stationspec to this station */
1366 const StationSpec *statspec = StationClass::Get(spec_class)->GetSpec(spec_index);
1367 int specindex = AllocateSpecToStation(statspec, st, (flags & DC_EXEC) != 0);
1368 if (specindex == -1) return_cmd_error(STR_ERROR_TOO_MANY_STATION_SPECS);
1369
1370 if (statspec != nullptr) {
1371 /* Perform NewStation checks */
1372
1373 /* Check if the station size is permitted */
1374 if (HasBit(statspec->disallowed_platforms, std::min(numtracks - 1, 7)) || HasBit(statspec->disallowed_lengths, std::min(plat_len - 1, 7))) {
1375 return CMD_ERROR;
1376 }
1377
1378 /* Check if the station is buildable */
1379 if (HasBit(statspec->callback_mask, CBM_STATION_AVAIL)) {
1380 uint16_t cb_res = GetStationCallback(CBID_STATION_AVAILABILITY, 0, 0, statspec, nullptr, INVALID_TILE);
1381 if (cb_res != CALLBACK_FAILED && !Convert8bitBooleanCallback(statspec->grf_prop.grffile, CBID_STATION_AVAILABILITY, cb_res)) return CMD_ERROR;
1382 }
1383 }
1384
1385 if (flags & DC_EXEC) {
1386 TileIndexDiff tile_delta;
1387 byte numtracks_orig;
1388 Track track;
1389
1390 st->train_station = new_location;
1391 st->AddFacility(FACIL_TRAIN, new_location.tile);
1392
1393 st->rect.BeforeAddRect(tile_org, w_org, h_org, StationRect::ADD_TRY);
1394
1395 if (statspec != nullptr) {
1396 /* Include this station spec's animation trigger bitmask
1397 * in the station's cached copy. */
1398 st->cached_anim_triggers |= statspec->animation.triggers;
1399 }
1400
1401 tile_delta = (axis == AXIS_X ? TileDiffXY(1, 0) : TileDiffXY(0, 1));
1402 track = AxisToTrack(axis);
1403
1404 std::vector<byte> layouts(numtracks * plat_len);
1405 GetStationLayout(layouts.data(), numtracks, plat_len, statspec);
1406
1407 numtracks_orig = numtracks;
1408
1409 Company *c = Company::Get(st->owner);
1410 size_t layout_idx = 0;
1411 TileIndex tile_track = tile_org;
1412 do {
1413 TileIndex tile = tile_track;
1414 int w = plat_len;
1415 do {
1416 byte layout = layouts[layout_idx++];
1417 if (IsRailStationTile(tile) && HasStationReservation(tile)) {
1418 /* Check for trains having a reservation for this tile. */
1419 Train *v = GetTrainForReservation(tile, AxisToTrack(GetRailStationAxis(tile)));
1420 if (v != nullptr) {
1421 affected_vehicles.push_back(v);
1422 FreeTrainReservation(v);
1423 }
1424 }
1425
1426 /* Railtype can change when overbuilding. */
1427 if (IsRailStationTile(tile)) {
1428 if (!IsStationTileBlocked(tile)) c->infrastructure.rail[GetRailType(tile)]--;
1429 c->infrastructure.station--;
1430 }
1431
1432 /* Remove animation if overbuilding */
1433 DeleteAnimatedTile(tile);
1434 byte old_specindex = HasStationTileRail(tile) ? GetCustomStationSpecIndex(tile) : 0;
1435 MakeRailStation(tile, st->owner, st->index, axis, layout & ~1, rt);
1436 /* Free the spec if we overbuild something */
1437 DeallocateSpecFromStation(st, old_specindex);
1438
1439 SetCustomStationSpecIndex(tile, specindex);
1440 SetStationTileRandomBits(tile, GB(Random(), 0, 4));
1441 SetAnimationFrame(tile, 0);
1442
1443 if (statspec != nullptr) {
1444 /* Use a fixed axis for GetPlatformInfo as our platforms / numtracks are always the right way around */
1445 uint32_t platinfo = GetPlatformInfo(AXIS_X, GetStationGfx(tile), plat_len, numtracks_orig, plat_len - w, numtracks_orig - numtracks, false);
1446
1447 /* As the station is not yet completely finished, the station does not yet exist. */
1448 uint16_t callback = GetStationCallback(CBID_STATION_TILE_LAYOUT, platinfo, 0, statspec, nullptr, tile);
1449 if (callback != CALLBACK_FAILED) {
1450 if (callback < 8) {
1451 SetStationGfx(tile, (callback & ~1) + axis);
1452 } else {
1453 ErrorUnknownCallbackResult(statspec->grf_prop.grffile->grfid, CBID_STATION_TILE_LAYOUT, callback);
1454 }
1455 }
1456
1457 /* Trigger station animation -- after building? */
1458 TriggerStationAnimation(st, tile, SAT_BUILT);
1459 }
1460
1461 /* Should be the same as layout but axis component could be wrong... */
1462 StationGfx gfx = GetStationGfx(tile);
1463 bool blocked = statspec != nullptr && HasBit(statspec->blocked, gfx);
1464 /* Default stations do not draw pylons under roofs (gfx >= 4) */
1465 bool pylons = statspec != nullptr ? HasBit(statspec->pylons, gfx) : gfx < 4;
1466 bool wires = statspec == nullptr || !HasBit(statspec->wires, gfx);
1467
1468 SetStationTileBlocked(tile, blocked);
1469 SetStationTileHavePylons(tile, pylons);
1470 SetStationTileHaveWires(tile, wires);
1471
1472 if (!blocked) c->infrastructure.rail[rt]++;
1473 c->infrastructure.station++;
1474
1475 tile += tile_delta;
1476 } while (--w);
1477 AddTrackToSignalBuffer(tile_track, track, _current_company);
1478 YapfNotifyTrackLayoutChange(tile_track, track);
1479 tile_track += tile_delta ^ TileDiffXY(1, 1); // perpendicular to tile_delta
1480 } while (--numtracks);
1481
1482 for (uint i = 0; i < affected_vehicles.size(); ++i) {
1483 /* Restore reservations of trains. */
1484 RestoreTrainReservation(affected_vehicles[i]);
1485 }
1486
1487 /* Check whether we need to expand the reservation of trains already on the station. */
1488 TileArea update_reservation_area;
1489 if (axis == AXIS_X) {
1490 update_reservation_area = TileArea(tile_org, 1, numtracks_orig);
1491 } else {
1492 update_reservation_area = TileArea(tile_org, numtracks_orig, 1);
1493 }
1494
1495 for (TileIndex tile : update_reservation_area) {
1496 /* Don't even try to make eye candy parts reserved. */
1497 if (IsStationTileBlocked(tile)) continue;
1498
1499 DiagDirection dir = AxisToDiagDir(axis);
1500 TileIndexDiff tile_offset = TileOffsByDiagDir(dir);
1501 TileIndex platform_begin = tile;
1502 TileIndex platform_end = tile;
1503
1504 /* We can only account for tiles that are reachable from this tile, so ignore primarily blocked tiles while finding the platform begin and end. */
1505 for (TileIndex next_tile = platform_begin - tile_offset; IsCompatibleTrainStationTile(next_tile, platform_begin); next_tile -= tile_offset) {
1506 platform_begin = next_tile;
1507 }
1508 for (TileIndex next_tile = platform_end + tile_offset; IsCompatibleTrainStationTile(next_tile, platform_end); next_tile += tile_offset) {
1509 platform_end = next_tile;
1510 }
1511
1512 /* If there is at least on reservation on the platform, we reserve the whole platform. */
1513 bool reservation = false;
1514 for (TileIndex t = platform_begin; !reservation && t <= platform_end; t += tile_offset) {
1515 reservation = HasStationReservation(t);
1516 }
1517
1518 if (reservation) {
1519 SetRailStationPlatformReservation(platform_begin, dir, true);
1520 }
1521 }
1522
1523 st->MarkTilesDirty(false);
1524 st->AfterStationTileSetChange(true, STATION_RAIL);
1525 }
1526
1527 return cost;
1528 }
1529
1530 static TileArea MakeStationAreaSmaller(BaseStation *st, TileArea ta, bool (*func)(BaseStation *, TileIndex))
1531 {
1532 restart:
1533
1534 /* too small? */
1535 if (ta.w != 0 && ta.h != 0) {
1536 /* check the left side, x = constant, y changes */
1537 for (uint i = 0; !func(st, ta.tile + TileDiffXY(0, i));) {
1538 /* the left side is unused? */
1539 if (++i == ta.h) {
1540 ta.tile += TileDiffXY(1, 0);
1541 ta.w--;
1542 goto restart;
1543 }
1544 }
1545
1546 /* check the right side, x = constant, y changes */
1547 for (uint i = 0; !func(st, ta.tile + TileDiffXY(ta.w - 1, i));) {
1548 /* the right side is unused? */
1549 if (++i == ta.h) {
1550 ta.w--;
1551 goto restart;
1552 }
1553 }
1554
1555 /* check the upper side, y = constant, x changes */
1556 for (uint i = 0; !func(st, ta.tile + TileDiffXY(i, 0));) {
1557 /* the left side is unused? */
1558 if (++i == ta.w) {
1559 ta.tile += TileDiffXY(0, 1);
1560 ta.h--;
1561 goto restart;
1562 }
1563 }
1564
1565 /* check the lower side, y = constant, x changes */
1566 for (uint i = 0; !func(st, ta.tile + TileDiffXY(i, ta.h - 1));) {
1567 /* the left side is unused? */
1568 if (++i == ta.w) {
1569 ta.h--;
1570 goto restart;
1571 }
1572 }
1573 } else {
1574 ta.Clear();
1575 }
1576
1577 return ta;
1578 }
1579
1580 static bool TileBelongsToRailStation(BaseStation *st, TileIndex tile)
1581 {
1582 return st->TileBelongsToRailStation(tile);
1583 }
1584
1585 static void MakeRailStationAreaSmaller(BaseStation *st)
1586 {
1587 st->train_station = MakeStationAreaSmaller(st, st->train_station, TileBelongsToRailStation);
1588 }
1589
1590 static bool TileBelongsToShipStation(BaseStation *st, TileIndex tile)
1591 {
1592 return IsDockTile(tile) && GetStationIndex(tile) == st->index;
1593 }
1594
1595 static void MakeShipStationAreaSmaller(Station *st)
1596 {
1597 st->ship_station = MakeStationAreaSmaller(st, st->ship_station, TileBelongsToShipStation);
1598 UpdateStationDockingTiles(st);
1599 }
1600
1611 template <class T>
1612 CommandCost RemoveFromRailBaseStation(TileArea ta, std::vector<T *> &affected_stations, DoCommandFlag flags, Money removal_cost, bool keep_rail)
1613 {
1614 /* Count of the number of tiles removed */
1615 int quantity = 0;
1616 CommandCost total_cost(EXPENSES_CONSTRUCTION);
1617 /* Accumulator for the errors seen during clearing. If no errors happen,
1618 * and the quantity is 0 there is no station. Otherwise it will be one
1619 * of the other error that got accumulated. */
1620 CommandCost error;
1621
1622 /* Do the action for every tile into the area */
1623 for (TileIndex tile : ta) {
1624 /* Make sure the specified tile is a rail station */
1625 if (!HasStationTileRail(tile)) continue;
1626
1627 /* If there is a vehicle on ground, do not allow to remove (flood) the tile */
1628 CommandCost ret = EnsureNoVehicleOnGround(tile);
1629 error.AddCost(ret);
1630 if (ret.Failed()) continue;
1631
1632 /* Check ownership of station */
1633 T *st = T::GetByTile(tile);
1634 if (st == nullptr) continue;
1635
1636 if (_current_company != OWNER_WATER) {
1637 ret = CheckOwnership(st->owner);
1638 error.AddCost(ret);
1639 if (ret.Failed()) continue;
1640 }
1641
1642 /* If we reached here, the tile is valid so increase the quantity of tiles we will remove */
1643 quantity++;
1644
1645 if (keep_rail || IsStationTileBlocked(tile)) {
1646 /* Don't refund the 'steel' of the track when we keep the
1647 * rail, or when the tile didn't have any rail at all. */
1648 total_cost.AddCost(-_price[PR_CLEAR_RAIL]);
1649 }
1650
1651 if (flags & DC_EXEC) {
1652 /* read variables before the station tile is removed */
1653 uint specindex = GetCustomStationSpecIndex(tile);
1654 Track track = GetRailStationTrack(tile);
1655 Owner owner = GetTileOwner(tile);
1656 RailType rt = GetRailType(tile);
1657 Train *v = nullptr;
1658
1659 if (HasStationReservation(tile)) {
1660 v = GetTrainForReservation(tile, track);
1661 if (v != nullptr) FreeTrainReservation(v);
1662 }
1663
1664 bool build_rail = keep_rail && !IsStationTileBlocked(tile);
1665 if (!build_rail && !IsStationTileBlocked(tile)) Company::Get(owner)->infrastructure.rail[rt]--;
1666
1667 DoClearSquare(tile);
1668 DeleteNewGRFInspectWindow(GSF_STATIONS, tile.base());
1669 if (build_rail) MakeRailNormal(tile, owner, TrackToTrackBits(track), rt);
1670 Company::Get(owner)->infrastructure.station--;
1671 DirtyCompanyInfrastructureWindows(owner);
1672
1673 st->rect.AfterRemoveTile(st, tile);
1674 AddTrackToSignalBuffer(tile, track, owner);
1675 YapfNotifyTrackLayoutChange(tile, track);
1676
1677 DeallocateSpecFromStation(st, specindex);
1678
1679 include(affected_stations, st);
1680
1681 if (v != nullptr) RestoreTrainReservation(v);
1682 }
1683 }
1684
1685 if (quantity == 0) return error.Failed() ? error : CommandCost(STR_ERROR_THERE_IS_NO_STATION);
1686
1687 for (T *st : affected_stations) {
1688
1689 /* now we need to make the "spanned" area of the railway station smaller
1690 * if we deleted something at the edges.
1691 * we also need to adjust train_tile. */
1692 MakeRailStationAreaSmaller(st);
1693 UpdateStationSignCoord(st);
1694
1695 /* if we deleted the whole station, delete the train facility. */
1696 if (st->train_station.tile == INVALID_TILE) {
1697 st->facilities &= ~FACIL_TRAIN;
1698 SetWindowClassesDirty(WC_VEHICLE_ORDERS);
1699 SetWindowWidgetDirty(WC_STATION_VIEW, st->index, WID_SV_TRAINS);
1700 MarkCatchmentTilesDirty();
1701 st->UpdateVirtCoord();
1702 DeleteStationIfEmpty(st);
1703 }
1704 }
1705
1706 total_cost.AddCost(quantity * removal_cost);
1707 return total_cost;
1708 }
1709
1719 CommandCost CmdRemoveFromRailStation(DoCommandFlag flags, TileIndex start, TileIndex end, bool keep_rail)
1720 {
1721 if (end == 0) end = start;
1722 if (start >= Map::Size() || end >= Map::Size()) return CMD_ERROR;
1723
1724 TileArea ta(start, end);
1725 std::vector<Station *> affected_stations;
1726
1727 CommandCost ret = RemoveFromRailBaseStation(ta, affected_stations, flags, _price[PR_CLEAR_STATION_RAIL], keep_rail);
1728 if (ret.Failed()) return ret;
1729
1730 /* Do all station specific functions here. */
1731 for (Station *st : affected_stations) {
1732
1733 if (st->train_station.tile == INVALID_TILE) SetWindowWidgetDirty(WC_STATION_VIEW, st->index, WID_SV_TRAINS);
1734 st->MarkTilesDirty(false);
1735 MarkCatchmentTilesDirty();
1736 st->RecomputeCatchment();
1737 }
1738
1739 /* Now apply the rail cost to the number that we deleted */
1740 return ret;
1741 }
1742
1752 CommandCost CmdRemoveFromRailWaypoint(DoCommandFlag flags, TileIndex start, TileIndex end, bool keep_rail)
1753 {
1754 if (end == 0) end = start;
1755 if (start >= Map::Size() || end >= Map::Size()) return CMD_ERROR;
1756
1757 TileArea ta(start, end);
1758 std::vector<Waypoint *> affected_stations;
1759
1760 return RemoveFromRailBaseStation(ta, affected_stations, flags, _price[PR_CLEAR_WAYPOINT_RAIL], keep_rail);
1761 }
1762
1763
1772 template <class T>
1773 CommandCost RemoveRailStation(T *st, DoCommandFlag flags, Money removal_cost)
1774 {
1775 /* Current company owns the station? */
1776 if (_current_company != OWNER_WATER) {
1777 CommandCost ret = CheckOwnership(st->owner);
1778 if (ret.Failed()) return ret;
1779 }
1780
1781 /* determine width and height of platforms */
1782 TileArea ta = st->train_station;
1783
1784 assert(ta.w != 0 && ta.h != 0);
1785
1786 CommandCost cost(EXPENSES_CONSTRUCTION);
1787 /* clear all areas of the station */
1788 for (TileIndex tile : ta) {
1789 /* only remove tiles that are actually train station tiles */
1790 if (st->TileBelongsToRailStation(tile)) {
1791 std::vector<T*> affected_stations; // dummy
1792 CommandCost ret = RemoveFromRailBaseStation(TileArea(tile, 1, 1), affected_stations, flags, removal_cost, false);
1793 if (ret.Failed()) return ret;
1794 cost.AddCost(ret);
1795 }
1796 }
1797
1798 return cost;
1799 }
1800
1807 static CommandCost RemoveRailStation(TileIndex tile, DoCommandFlag flags)
1808 {
1809 /* if there is flooding, remove platforms tile by tile */
1810 if (_current_company == OWNER_WATER) {
1811 return Command<CMD_REMOVE_FROM_RAIL_STATION>::Do(DC_EXEC, tile, 0, false);
1812 }
1813
1814 Station *st = Station::GetByTile(tile);
1815 CommandCost cost = RemoveRailStation(st, flags, _price[PR_CLEAR_STATION_RAIL]);
1816
1817 if (flags & DC_EXEC) st->RecomputeCatchment();
1818
1819 return cost;
1820 }
1821
1828 static CommandCost RemoveRailWaypoint(TileIndex tile, DoCommandFlag flags)
1829 {
1830 /* if there is flooding, remove waypoints tile by tile */
1831 if (_current_company == OWNER_WATER) {
1832 return Command<CMD_REMOVE_FROM_RAIL_WAYPOINT>::Do(DC_EXEC, tile, 0, false);
1833 }
1834
1835 return RemoveRailStation(Waypoint::GetByTile(tile), flags, _price[PR_CLEAR_WAYPOINT_RAIL]);
1836 }
1837
1838
1844 static RoadStop **FindRoadStopSpot(bool truck_station, Station *st)
1845 {
1846 RoadStop **primary_stop = (truck_station) ? &st->truck_stops : &st->bus_stops;
1847
1848 if (*primary_stop == nullptr) {
1849 /* we have no roadstop of the type yet, so write a "primary stop" */
1850 return primary_stop;
1851 } else {
1852 /* there are stops already, so append to the end of the list */
1853 RoadStop *stop = *primary_stop;
1854 while (stop->next != nullptr) stop = stop->next;
1855 return &stop->next;
1856 }
1857 }
1858
1859 static CommandCost RemoveRoadStop(TileIndex tile, DoCommandFlag flags, int replacement_spec_index = -1);
1860
1870 static CommandCost FindJoiningRoadStop(StationID existing_stop, StationID station_to_join, bool adjacent, TileArea ta, Station **st)
1871 {
1872 return FindJoiningBaseStation<Station, STR_ERROR_MUST_REMOVE_ROAD_STOP_FIRST>(existing_stop, station_to_join, adjacent, ta, st);
1873 }
1874
1888 static CommandCost CalculateRoadStopCost(TileArea tile_area, DoCommandFlag flags, bool is_drive_through, bool is_truck_stop, Axis axis, DiagDirection ddir, StationID *est, RoadType rt, Money unit_cost)
1889 {
1890 CommandCost cost(EXPENSES_CONSTRUCTION);
1891 /* Check every tile in the area. */
1892 for (TileIndex cur_tile : tile_area) {
1893 uint invalid_dirs = 0;
1894 if (is_drive_through) {
1895 SetBit(invalid_dirs, AxisToDiagDir(axis));
1896 SetBit(invalid_dirs, ReverseDiagDir(AxisToDiagDir(axis)));
1897 } else {
1898 SetBit(invalid_dirs, ddir);
1899 }
1900 CommandCost ret = CheckFlatLandRoadStop(TileArea(cur_tile, cur_tile), flags, invalid_dirs, is_drive_through, is_truck_stop, axis, est, rt);
1901 if (ret.Failed()) return ret;
1902
1903 bool is_preexisting_roadstop = IsTileType(cur_tile, MP_STATION) && IsRoadStop(cur_tile);
1904
1905 /* Only add costs if a stop doesn't already exist in the location */
1906 if (!is_preexisting_roadstop) {
1907 cost.AddCost(ret);
1908 cost.AddCost(unit_cost);
1909 }
1910 }
1911
1912 return cost;
1913 }
1914
1931 CommandCost CmdBuildRoadStop(DoCommandFlag flags, TileIndex tile, uint8_t width, uint8_t length, RoadStopType stop_type, bool is_drive_through,
1932 DiagDirection ddir, RoadType rt, RoadStopClassID spec_class, uint16_t spec_index, StationID station_to_join, bool adjacent)
1933 {
1934 if (!ValParamRoadType(rt) || !IsValidDiagDirection(ddir) || stop_type >= ROADSTOP_END) return CMD_ERROR;
1935 bool reuse = (station_to_join != NEW_STATION);
1936 if (!reuse) station_to_join = INVALID_STATION;
1937 bool distant_join = (station_to_join != INVALID_STATION);
1938
1939 /* Check if the given station class is valid */
1940 if ((uint)spec_class >= RoadStopClass::GetClassCount() || spec_class == ROADSTOP_CLASS_WAYP) return CMD_ERROR;
1941 if (spec_index >= RoadStopClass::Get(spec_class)->GetSpecCount()) return CMD_ERROR;
1942
1943 const RoadStopSpec *roadstopspec = RoadStopClass::Get(spec_class)->GetSpec(spec_index);
1944 if (roadstopspec != nullptr) {
1945 if (stop_type == ROADSTOP_TRUCK && roadstopspec->stop_type != ROADSTOPTYPE_FREIGHT && roadstopspec->stop_type != ROADSTOPTYPE_ALL) return CMD_ERROR;
1946 if (stop_type == ROADSTOP_BUS && roadstopspec->stop_type != ROADSTOPTYPE_PASSENGER && roadstopspec->stop_type != ROADSTOPTYPE_ALL) return CMD_ERROR;
1947 if (!is_drive_through && HasBit(roadstopspec->flags, RSF_DRIVE_THROUGH_ONLY)) return CMD_ERROR;
1948 }
1949
1950 /* Check if the requested road stop is too big */
1951 if (width > _settings_game.station.station_spread || length > _settings_game.station.station_spread) return_cmd_error(STR_ERROR_STATION_TOO_SPREAD_OUT);
1952 /* Check for incorrect width / length. */
1953 if (width == 0 || length == 0) return CMD_ERROR;
1954 /* Check if the first tile and the last tile are valid */
1955 if (!IsValidTile(tile) || TileAddWrap(tile, width - 1, length - 1) == INVALID_TILE) return CMD_ERROR;
1956
1957 TileArea roadstop_area(tile, width, length);
1958
1959 if (distant_join && (!_settings_game.station.distant_join_stations || !Station::IsValidID(station_to_join))) return CMD_ERROR;
1960
1961 /* Trams only have drive through stops */
1962 if (!is_drive_through && RoadTypeIsTram(rt)) return CMD_ERROR;
1963
1964 Axis axis = DiagDirToAxis(ddir);
1965
1966 CommandCost ret = CheckIfAuthorityAllowsNewStation(tile, flags);
1967 if (ret.Failed()) return ret;
1968
1969 bool is_truck_stop = stop_type != ROADSTOP_BUS;
1970
1971 /* Total road stop cost. */
1972 Money unit_cost;
1973 if (roadstopspec != nullptr) {
1974 unit_cost = roadstopspec->GetBuildCost(is_truck_stop ? PR_BUILD_STATION_TRUCK : PR_BUILD_STATION_BUS);
1975 } else {
1976 unit_cost = _price[is_truck_stop ? PR_BUILD_STATION_TRUCK : PR_BUILD_STATION_BUS];
1977 }
1978 StationID est = INVALID_STATION;
1979 CommandCost cost = CalculateRoadStopCost(roadstop_area, flags, is_drive_through, is_truck_stop, axis, ddir, &est, rt, unit_cost);
1980 if (cost.Failed()) return cost;
1981
1982 Station *st = nullptr;
1983 ret = FindJoiningRoadStop(est, station_to_join, adjacent, roadstop_area, &st);
1984 if (ret.Failed()) return ret;
1985
1986 /* Check if this number of road stops can be allocated. */
1987 if (!RoadStop::CanAllocateItem(static_cast<size_t>(roadstop_area.w) * roadstop_area.h)) return_cmd_error(is_truck_stop ? STR_ERROR_TOO_MANY_TRUCK_STOPS : STR_ERROR_TOO_MANY_BUS_STOPS);
1988
1989 ret = BuildStationPart(&st, flags, reuse, roadstop_area, STATIONNAMING_ROAD);
1990 if (ret.Failed()) return ret;
1991
1992 /* Check if we can allocate a custom stationspec to this station */
1993 int specindex = AllocateSpecToRoadStop(roadstopspec, st, (flags & DC_EXEC) != 0);
1994 if (specindex == -1) return_cmd_error(STR_ERROR_TOO_MANY_STATION_SPECS);
1995
1996 if (roadstopspec != nullptr) {
1997 /* Perform NewGRF checks */
1998
1999 /* Check if the road stop is buildable */
2000 if (HasBit(roadstopspec->callback_mask, CBM_ROAD_STOP_AVAIL)) {
2001 uint16_t cb_res = GetRoadStopCallback(CBID_STATION_AVAILABILITY, 0, 0, roadstopspec, nullptr, INVALID_TILE, rt, is_truck_stop ? STATION_TRUCK : STATION_BUS, 0);
2002 if (cb_res != CALLBACK_FAILED && !Convert8bitBooleanCallback(roadstopspec->grf_prop.grffile, CBID_STATION_AVAILABILITY, cb_res)) return CMD_ERROR;
2003 }
2004 }
2005
2006 if (flags & DC_EXEC) {
2007 /* Check every tile in the area. */
2008 for (TileIndex cur_tile : roadstop_area) {
2009 /* Get existing road types and owners before any tile clearing */
2010 RoadType road_rt = MayHaveRoad(cur_tile) ? GetRoadType(cur_tile, RTT_ROAD) : INVALID_ROADTYPE;
2011 RoadType tram_rt = MayHaveRoad(cur_tile) ? GetRoadType(cur_tile, RTT_TRAM) : INVALID_ROADTYPE;
2012 Owner road_owner = road_rt != INVALID_ROADTYPE ? GetRoadOwner(cur_tile, RTT_ROAD) : _current_company;
2013 Owner tram_owner = tram_rt != INVALID_ROADTYPE ? GetRoadOwner(cur_tile, RTT_TRAM) : _current_company;
2014
2015 if (IsTileType(cur_tile, MP_STATION) && IsRoadStop(cur_tile)) {
2016 RemoveRoadStop(cur_tile, flags, specindex);
2017 }
2018
2019 if (roadstopspec != nullptr) {
2020 /* Include this road stop spec's animation trigger bitmask
2021 * in the station's cached copy. */
2022 st->cached_roadstop_anim_triggers |= roadstopspec->animation.triggers;
2023 }
2024
2025 RoadStop *road_stop = new RoadStop(cur_tile);
2026 /* Insert into linked list of RoadStops. */
2027 RoadStop **currstop = FindRoadStopSpot(is_truck_stop, st);
2028 *currstop = road_stop;
2029
2030 if (is_truck_stop) {
2031 st->truck_station.Add(cur_tile);
2032 } else {
2033 st->bus_station.Add(cur_tile);
2034 }
2035
2036 /* Initialize an empty station. */
2037 st->AddFacility(is_truck_stop ? FACIL_TRUCK_STOP : FACIL_BUS_STOP, cur_tile);
2038
2039 st->rect.BeforeAddTile(cur_tile, StationRect::ADD_TRY);
2040
2041 RoadStopType rs_type = is_truck_stop ? ROADSTOP_TRUCK : ROADSTOP_BUS;
2042 if (is_drive_through) {
2043 /* Update company infrastructure counts. If the current tile is a normal road tile, remove the old
2044 * bits first. */
2045 if (IsNormalRoadTile(cur_tile)) {
2046 UpdateCompanyRoadInfrastructure(road_rt, road_owner, -(int)CountBits(GetRoadBits(cur_tile, RTT_ROAD)));
2047 UpdateCompanyRoadInfrastructure(tram_rt, tram_owner, -(int)CountBits(GetRoadBits(cur_tile, RTT_TRAM)));
2048 }
2049
2050 if (road_rt == INVALID_ROADTYPE && RoadTypeIsRoad(rt)) road_rt = rt;
2051 if (tram_rt == INVALID_ROADTYPE && RoadTypeIsTram(rt)) tram_rt = rt;
2052
2053 MakeDriveThroughRoadStop(cur_tile, st->owner, road_owner, tram_owner, st->index, rs_type, road_rt, tram_rt, axis);
2054 road_stop->MakeDriveThrough();
2055 } else {
2056 if (road_rt == INVALID_ROADTYPE && RoadTypeIsRoad(rt)) road_rt = rt;
2057 if (tram_rt == INVALID_ROADTYPE && RoadTypeIsTram(rt)) tram_rt = rt;
2058 MakeRoadStop(cur_tile, st->owner, st->index, rs_type, road_rt, tram_rt, ddir);
2059 }
2060 UpdateCompanyRoadInfrastructure(road_rt, road_owner, ROAD_STOP_TRACKBIT_FACTOR);
2061 UpdateCompanyRoadInfrastructure(tram_rt, tram_owner, ROAD_STOP_TRACKBIT_FACTOR);
2062 Company::Get(st->owner)->infrastructure.station++;
2063
2064 SetCustomRoadStopSpecIndex(cur_tile, specindex);
2065 if (roadstopspec != nullptr) {
2066 st->SetRoadStopRandomBits(cur_tile, GB(Random(), 0, 8));
2067 TriggerRoadStopAnimation(st, cur_tile, SAT_BUILT);
2068 }
2069
2070 MarkTileDirtyByTile(cur_tile);
2071 }
2072
2073 if (st != nullptr) {
2074 st->AfterStationTileSetChange(true, is_truck_stop ? STATION_TRUCK: STATION_BUS);
2075 }
2076 }
2077 return cost;
2078 }
2079
2080
2081 static Vehicle *ClearRoadStopStatusEnum(Vehicle *v, void *)
2082 {
2083 if (v->type == VEH_ROAD) {
2084 /* Okay... we are a road vehicle on a drive through road stop.
2085 * But that road stop has just been removed, so we need to make
2086 * sure we are in a valid state... however, vehicles can also
2087 * turn on road stop tiles, so only clear the 'road stop' state
2088 * bits and only when the state was 'in road stop', otherwise
2089 * we'll end up clearing the turn around bits. */
2090 RoadVehicle *rv = RoadVehicle::From(v);
2091 if (HasBit(rv->state, RVS_IN_DT_ROAD_STOP)) rv->state &= RVSB_ROAD_STOP_TRACKDIR_MASK;
2092 }
2093
2094 return nullptr;
2095 }
2096
2097
2105 static CommandCost RemoveRoadStop(TileIndex tile, DoCommandFlag flags, int replacement_spec_index)
2106 {
2107 Station *st = Station::GetByTile(tile);
2108
2109 if (_current_company != OWNER_WATER) {
2110 CommandCost ret = CheckOwnership(st->owner);
2111 if (ret.Failed()) return ret;
2112 }
2113
2114 bool is_truck = IsTruckStop(tile);
2115
2116 RoadStop **primary_stop;
2117 RoadStop *cur_stop;
2118 if (is_truck) { // truck stop
2119 primary_stop = &st->truck_stops;
2120 cur_stop = RoadStop::GetByTile(tile, ROADSTOP_TRUCK);
2121 } else {
2122 primary_stop = &st->bus_stops;
2123 cur_stop = RoadStop::GetByTile(tile, ROADSTOP_BUS);
2124 }
2125
2126 assert(cur_stop != nullptr);
2127
2128 /* don't do the check for drive-through road stops when company bankrupts */
2129 if (IsDriveThroughStopTile(tile) && (flags & DC_BANKRUPT)) {
2130 /* remove the 'going through road stop' status from all vehicles on that tile */
2131 if (flags & DC_EXEC) FindVehicleOnPos(tile, nullptr, &ClearRoadStopStatusEnum);
2132 } else {
2133 CommandCost ret = EnsureNoVehicleOnGround(tile);
2134 if (ret.Failed()) return ret;
2135 }
2136
2137 const RoadStopSpec *spec = GetRoadStopSpec(tile);
2138
2139 if (flags & DC_EXEC) {
2140 if (*primary_stop == cur_stop) {
2141 /* removed the first stop in the list */
2142 *primary_stop = cur_stop->next;
2143 /* removed the only stop? */
2144 if (*primary_stop == nullptr) {
2145 st->facilities &= (is_truck ? ~FACIL_TRUCK_STOP : ~FACIL_BUS_STOP);
2146 SetWindowClassesDirty(WC_VEHICLE_ORDERS);
2147 }
2148 } else {
2149 /* tell the predecessor in the list to skip this stop */
2150 RoadStop *pred = *primary_stop;
2151 while (pred->next != cur_stop) pred = pred->next;
2152 pred->next = cur_stop->next;
2153 }
2154
2155 /* Update company infrastructure counts. */
2156 for (RoadTramType rtt : _roadtramtypes) {
2157 RoadType rt = GetRoadType(tile, rtt);
2158 UpdateCompanyRoadInfrastructure(rt, GetRoadOwner(tile, rtt), -static_cast<int>(ROAD_STOP_TRACKBIT_FACTOR));
2159 }
2160
2161 Company::Get(st->owner)->infrastructure.station--;
2162 DirtyCompanyInfrastructureWindows(st->owner);
2163
2164 DeleteAnimatedTile(tile);
2165
2166 uint specindex = GetCustomRoadStopSpecIndex(tile);
2167
2168 DeleteNewGRFInspectWindow(GSF_ROADSTOPS, tile.base());
2169
2170 if (IsDriveThroughStopTile(tile)) {
2171 /* Clears the tile for us */
2172 cur_stop->ClearDriveThrough();
2173 } else {
2174 DoClearSquare(tile);
2175 }
2176
2177 delete cur_stop;
2178
2179 /* Make sure no vehicle is going to the old roadstop */
2180 for (RoadVehicle *v : RoadVehicle::Iterate()) {
2181 if (v->First() == v && v->current_order.IsType(OT_GOTO_STATION) &&
2182 v->dest_tile == tile) {
2183 v->SetDestTile(v->GetOrderStationLocation(st->index));
2184 }
2185 }
2186
2187 st->rect.AfterRemoveTile(st, tile);
2188
2189 if (replacement_spec_index < 0) st->AfterStationTileSetChange(false, is_truck ? STATION_TRUCK: STATION_BUS);
2190
2191 st->RemoveRoadStopTileData(tile);
2192 if ((int)specindex != replacement_spec_index) DeallocateSpecFromRoadStop(st, specindex);
2193
2194 /* Update the tile area of the truck/bus stop */
2195 if (is_truck) {
2196 st->truck_station.Clear();
2197 for (const RoadStop *rs = st->truck_stops; rs != nullptr; rs = rs->next) st->truck_station.Add(rs->xy);
2198 } else {
2199 st->bus_station.Clear();
2200 for (const RoadStop *rs = st->bus_stops; rs != nullptr; rs = rs->next) st->bus_station.Add(rs->xy);
2201 }
2202 }
2203
2204 Price category = is_truck ? PR_CLEAR_STATION_TRUCK : PR_CLEAR_STATION_BUS;
2205 return CommandCost(EXPENSES_CONSTRUCTION, spec != nullptr ? spec->GetClearCost(category) : _price[category]);
2206 }
2207
2218 CommandCost CmdRemoveRoadStop(DoCommandFlag flags, TileIndex tile, uint8_t width, uint8_t height, RoadStopType stop_type, bool remove_road)
2219 {
2220 if (stop_type >= ROADSTOP_END) return CMD_ERROR;
2221 /* Check for incorrect width / height. */
2222 if (width == 0 || height == 0) return CMD_ERROR;
2223 /* Check if the first tile and the last tile are valid */
2224 if (!IsValidTile(tile) || TileAddWrap(tile, width - 1, height - 1) == INVALID_TILE) return CMD_ERROR;
2225 /* Bankrupting company is not supposed to remove roads, there may be road vehicles. */
2226 if (remove_road && (flags & DC_BANKRUPT)) return CMD_ERROR;
2227
2228 TileArea roadstop_area(tile, width, height);
2229
2230 CommandCost cost(EXPENSES_CONSTRUCTION);
2231 CommandCost last_error(STR_ERROR_THERE_IS_NO_STATION);
2232 bool had_success = false;
2233
2234 for (TileIndex cur_tile : roadstop_area) {
2235 /* Make sure the specified tile is a road stop of the correct type */
2236 if (!IsTileType(cur_tile, MP_STATION) || !IsRoadStop(cur_tile) || GetRoadStopType(cur_tile) != stop_type) continue;
2237
2238 /* Save information on to-be-restored roads before the stop is removed. */
2239 RoadBits road_bits = ROAD_NONE;
2240 RoadType road_type[] = { INVALID_ROADTYPE, INVALID_ROADTYPE };
2241 Owner road_owner[] = { OWNER_NONE, OWNER_NONE };
2242 if (IsDriveThroughStopTile(cur_tile)) {
2243 for (RoadTramType rtt : _roadtramtypes) {
2244 road_type[rtt] = GetRoadType(cur_tile, rtt);
2245 if (road_type[rtt] == INVALID_ROADTYPE) continue;
2246 road_owner[rtt] = GetRoadOwner(cur_tile, rtt);
2247 /* If we don't want to preserve our roads then restore only roads of others. */
2248 if (remove_road && road_owner[rtt] == _current_company) road_type[rtt] = INVALID_ROADTYPE;
2249 }
2250 road_bits = AxisToRoadBits(DiagDirToAxis(GetRoadStopDir(cur_tile)));
2251 }
2252
2253 CommandCost ret = RemoveRoadStop(cur_tile, flags);
2254 if (ret.Failed()) {
2255 last_error = ret;
2256 continue;
2257 }
2258 cost.AddCost(ret);
2259 had_success = true;
2260
2261 /* Restore roads. */
2262 if ((flags & DC_EXEC) && (road_type[RTT_ROAD] != INVALID_ROADTYPE || road_type[RTT_TRAM] != INVALID_ROADTYPE)) {
2263 MakeRoadNormal(cur_tile, road_bits, road_type[RTT_ROAD], road_type[RTT_TRAM], ClosestTownFromTile(cur_tile, UINT_MAX)->index,
2264 road_owner[RTT_ROAD], road_owner[RTT_TRAM]);
2265
2266 /* Update company infrastructure counts. */
2267 int count = CountBits(road_bits);
2268 UpdateCompanyRoadInfrastructure(road_type[RTT_ROAD], road_owner[RTT_ROAD], count);
2269 UpdateCompanyRoadInfrastructure(road_type[RTT_TRAM], road_owner[RTT_TRAM], count);
2270 }
2271 }
2272
2273 return had_success ? cost : last_error;
2274 }
2275
2284 uint8_t GetAirportNoiseLevelForDistance(const AirportSpec *as, uint distance)
2285 {
2286 /* 0 cannot be accounted, and 1 is the lowest that can be reduced from town.
2287 * So no need to go any further*/
2288 if (as->noise_level < 2) return as->noise_level;
2289
2290 /* The steps for measuring noise reduction are based on the "magical" (and arbitrary) 8 base distance
2291 * adding the town_council_tolerance 4 times, as a way to graduate, depending of the tolerance.
2292 * Basically, it says that the less tolerant a town is, the bigger the distance before
2293 * an actual decrease can be granted */
2294 uint8_t town_tolerance_distance = 8 + (_settings_game.difficulty.town_council_tolerance * 4);
2295
2296 /* now, we want to have the distance segmented using the distance judged bareable by town
2297 * This will give us the coefficient of reduction the distance provides. */
2298 uint noise_reduction = distance / town_tolerance_distance;
2299
2300 /* If the noise reduction equals the airport noise itself, don't give it for free.
2301 * Otherwise, simply reduce the airport's level. */
2302 return noise_reduction >= as->noise_level ? 1 : as->noise_level - noise_reduction;
2303 }
2304
2315 Town *AirportGetNearestTown(const AirportSpec *as, Direction rotation, TileIndex tile, TileIterator &&it, uint &mindist)
2316 {
2317 assert(Town::GetNumItems() > 0);
2318
2319 Town *nearest = nullptr;
2320
2321 auto width = as->size_x;
2322 auto height = as->size_y;
2323 if (rotation == DIR_E || rotation == DIR_W) std::swap(width, height);
2324
2325 uint perimeter_min_x = TileX(tile);
2326 uint perimeter_min_y = TileY(tile);
2327 uint perimeter_max_x = perimeter_min_x + width - 1;
2328 uint perimeter_max_y = perimeter_min_y + height - 1;
2329
2330 mindist = UINT_MAX - 1; // prevent overflow
2331
2332 for (TileIndex cur_tile = *it; cur_tile != INVALID_TILE; cur_tile = ++it) {
2333 assert(IsInsideBS(TileX(cur_tile), perimeter_min_x, width));
2334 assert(IsInsideBS(TileY(cur_tile), perimeter_min_y, height));
2335 if (TileX(cur_tile) == perimeter_min_x || TileX(cur_tile) == perimeter_max_x || TileY(cur_tile) == perimeter_min_y || TileY(cur_tile) == perimeter_max_y) {
2336 Town *t = CalcClosestTownFromTile(cur_tile, mindist + 1);
2337 if (t == nullptr) continue;
2338
2339 uint dist = DistanceManhattan(t->xy, cur_tile);
2340 if (dist == mindist && t->index < nearest->index) nearest = t;
2341 if (dist < mindist) {
2342 nearest = t;
2343 mindist = dist;
2344 }
2345 }
2346 }
2347
2348 return nearest;
2349 }
2350
2358 static Town *AirportGetNearestTown(const Station *st, uint &mindist)
2359 {
2360 return AirportGetNearestTown(st->airport.GetSpec(), st->airport.rotation, st->airport.tile, AirportTileIterator(st), mindist);
2361 }
2362
2363
2365 void UpdateAirportsNoise()
2366 {
2367 for (Town *t : Town::Iterate()) t->noise_reached = 0;
2368
2369 for (const Station *st : Station::Iterate()) {
2370 if (st->airport.tile != INVALID_TILE && st->airport.type != AT_OILRIG) {
2371 uint dist;
2372 Town *nearest = AirportGetNearestTown(st, dist);
2373 nearest->noise_reached += GetAirportNoiseLevelForDistance(st->airport.GetSpec(), dist);
2374 }
2375 }
2376 }
2377
2388 CommandCost CmdBuildAirport(DoCommandFlag flags, TileIndex tile, byte airport_type, byte layout, StationID station_to_join, bool allow_adjacent)
2389 {
2390 bool reuse = (station_to_join != NEW_STATION);
2391 if (!reuse) station_to_join = INVALID_STATION;
2392 bool distant_join = (station_to_join != INVALID_STATION);
2393
2394 if (distant_join && (!_settings_game.station.distant_join_stations || !Station::IsValidID(station_to_join))) return CMD_ERROR;
2395
2396 if (airport_type >= NUM_AIRPORTS) return CMD_ERROR;
2397
2398 CommandCost ret = CheckIfAuthorityAllowsNewStation(tile, flags);
2399 if (ret.Failed()) return ret;
2400
2401 /* Check if a valid, buildable airport was chosen for construction */
2402 const AirportSpec *as = AirportSpec::Get(airport_type);
2403 if (!as->IsAvailable() || layout >= as->num_table) return CMD_ERROR;
2404 if (!as->IsWithinMapBounds(layout, tile)) return CMD_ERROR;
2405
2406 Direction rotation = as->rotation[layout];
2407 int w = as->size_x;
2408 int h = as->size_y;
2409 if (rotation == DIR_E || rotation == DIR_W) Swap(w, h);
2410 TileArea airport_area = TileArea(tile, w, h);
2411
2412 if (w > _settings_game.station.station_spread || h > _settings_game.station.station_spread) {
2413 return_cmd_error(STR_ERROR_STATION_TOO_SPREAD_OUT);
2414 }
2415
2416 AirportTileTableIterator tile_iter(as->table[layout], tile);
2417 CommandCost cost = CheckFlatLandAirport(tile_iter, flags);
2418 if (cost.Failed()) return cost;
2419
2420 /* The noise level is the noise from the airport and reduce it to account for the distance to the town center. */
2421 uint dist;
2422 Town *nearest = AirportGetNearestTown(as, rotation, tile, std::move(tile_iter), dist);
2423 uint newnoise_level = GetAirportNoiseLevelForDistance(as, dist);
2424
2425 /* Check if local auth would allow a new airport */
2426 StringID authority_refuse_message = STR_NULL;
2427 Town *authority_refuse_town = nullptr;
2428
2429 if (_settings_game.economy.station_noise_level) {
2430 /* do not allow to build a new airport if this raise the town noise over the maximum allowed by town */
2431 if ((nearest->noise_reached + newnoise_level) > nearest->MaxTownNoise()) {
2432 authority_refuse_message = STR_ERROR_LOCAL_AUTHORITY_REFUSES_NOISE;
2433 authority_refuse_town = nearest;
2434 }
2435 } else if (_settings_game.difficulty.town_council_tolerance != TOWN_COUNCIL_PERMISSIVE) {
2436 Town *t = ClosestTownFromTile(tile, UINT_MAX);
2437 uint num = 0;
2438 for (const Station *st : Station::Iterate()) {
2439 if (st->town == t && (st->facilities & FACIL_AIRPORT) && st->airport.type != AT_OILRIG) num++;
2440 }
2441 if (num >= 2) {
2442 authority_refuse_message = STR_ERROR_LOCAL_AUTHORITY_REFUSES_AIRPORT;
2443 authority_refuse_town = t;
2444 }
2445 }
2446
2447 if (authority_refuse_message != STR_NULL) {
2448 SetDParam(0, authority_refuse_town->index);
2449 return_cmd_error(authority_refuse_message);
2450 }
2451
2452 Station *st = nullptr;
2453 ret = FindJoiningStation(INVALID_STATION, station_to_join, allow_adjacent, airport_area, &st);
2454 if (ret.Failed()) return ret;
2455
2456 /* Distant join */
2457 if (st == nullptr && distant_join) st = Station::GetIfValid(station_to_join);
2458
2459 ret = BuildStationPart(&st, flags, reuse, airport_area, (GetAirport(airport_type)->flags & AirportFTAClass::AIRPLANES) ? STATIONNAMING_AIRPORT : STATIONNAMING_HELIPORT);
2460 if (ret.Failed()) return ret;
2461
2462 if (st != nullptr && st->airport.tile != INVALID_TILE) {
2463 return_cmd_error(STR_ERROR_TOO_CLOSE_TO_ANOTHER_AIRPORT);
2464 }
2465
2466 for (AirportTileTableIterator iter(as->table[layout], tile); iter != INVALID_TILE; ++iter) {
2467 cost.AddCost(_price[PR_BUILD_STATION_AIRPORT]);
2468 }
2469
2470 if (flags & DC_EXEC) {
2471 /* Always add the noise, so there will be no need to recalculate when option toggles */
2472 nearest->noise_reached += newnoise_level;
2473
2474 st->AddFacility(FACIL_AIRPORT, tile);
2475 st->airport.type = airport_type;
2476 st->airport.layout = layout;
2477 st->airport.flags = 0;
2478 st->airport.rotation = rotation;
2479
2480 st->rect.BeforeAddRect(tile, w, h, StationRect::ADD_TRY);
2481
2482 for (AirportTileTableIterator iter(as->table[layout], tile); iter != INVALID_TILE; ++iter) {
2483 Tile t(iter);
2484 MakeAirport(t, st->owner, st->index, iter.GetStationGfx(), WATER_CLASS_INVALID);
2485 SetStationTileRandomBits(t, GB(Random(), 0, 4));
2486 st->airport.Add(iter);
2487
2488 if (AirportTileSpec::Get(GetTranslatedAirportTileID(iter.GetStationGfx()))->animation.status != ANIM_STATUS_NO_ANIMATION) AddAnimatedTile(t);
2489 }
2490
2491 /* Only call the animation trigger after all tiles have been built */
2492 for (AirportTileTableIterator iter(as->table[layout], tile); iter != INVALID_TILE; ++iter) {
2493 AirportTileAnimationTrigger(st, iter, AAT_BUILT);
2494 }
2495
2496 UpdateAirplanesOnNewStation(st);
2497
2498 Company::Get(st->owner)->infrastructure.airport++;
2499
2500 st->AfterStationTileSetChange(true, STATION_AIRPORT);
2501 InvalidateWindowData(WC_STATION_VIEW, st->index, -1);
2502
2503 if (_settings_game.economy.station_noise_level) {
2504 SetWindowDirty(WC_TOWN_VIEW, nearest->index);
2505 }
2506 }
2507
2508 return cost;
2509 }
2510
2517 static CommandCost RemoveAirport(TileIndex tile, DoCommandFlag flags)
2518 {
2519 Station *st = Station::GetByTile(tile);
2520
2521 if (_current_company != OWNER_WATER) {
2522 CommandCost ret = CheckOwnership(st->owner);
2523 if (ret.Failed()) return ret;
2524 }
2525
2526 tile = st->airport.tile;
2527
2528 CommandCost cost(EXPENSES_CONSTRUCTION);
2529
2530 for (const Aircraft *a : Aircraft::Iterate()) {
2531 if (!a->IsNormalAircraft()) continue;
2532 if (a->targetairport == st->index && a->state != FLYING) {
2533 return_cmd_error(STR_ERROR_AIRCRAFT_IN_THE_WAY);
2534 }
2535 }
2536
2537 if (flags & DC_EXEC) {
2538 for (uint i = 0; i < st->airport.GetNumHangars(); ++i) {
2539 TileIndex tile_cur = st->airport.GetHangarTile(i);
2540 OrderBackup::Reset(tile_cur, false);
2541 CloseWindowById(WC_VEHICLE_DEPOT, tile_cur);
2542 }
2543
2544 /* The noise level is the noise from the airport and reduce it to account for the distance to the town center.
2545 * And as for construction, always remove it, even if the setting is not set, in order to avoid the
2546 * need of recalculation */
2547 uint dist;
2548 Town *nearest = AirportGetNearestTown(st, dist);
2549 nearest->noise_reached -= GetAirportNoiseLevelForDistance(st->airport.GetSpec(), dist);
2550
2551 if (_settings_game.economy.station_noise_level) {
2552 SetWindowDirty(WC_TOWN_VIEW, nearest->index);
2553 }
2554 }
2555
2556 for (TileIndex tile_cur : st->airport) {
2557 if (!st->TileBelongsToAirport(tile_cur)) continue;
2558
2559 CommandCost ret = EnsureNoVehicleOnGround(tile_cur);
2560 if (ret.Failed()) return ret;
2561
2562 cost.AddCost(_price[PR_CLEAR_STATION_AIRPORT]);
2563
2564 if (flags & DC_EXEC) {
2565 DeleteAnimatedTile(tile_cur);
2566 DoClearSquare(tile_cur);
2567 DeleteNewGRFInspectWindow(GSF_AIRPORTTILES, tile_cur.base());
2568 }
2569 }
2570
2571 if (flags & DC_EXEC) {
2572 /* Clear the persistent storage. */
2573 delete st->airport.psa;
2574
2575 st->rect.AfterRemoveRect(st, st->airport);
2576
2577 st->airport.Clear();
2578 st->facilities &= ~FACIL_AIRPORT;
2579 SetWindowClassesDirty(WC_VEHICLE_ORDERS);
2580
2581 InvalidateWindowData(WC_STATION_VIEW, st->index, -1);
2582
2583 Company::Get(st->owner)->infrastructure.airport--;
2584
2585 st->AfterStationTileSetChange(false, STATION_AIRPORT);
2586
2587 DeleteNewGRFInspectWindow(GSF_AIRPORTS, st->index);
2588 }
2589
2590 return cost;
2591 }
2592
2599 CommandCost CmdOpenCloseAirport(DoCommandFlag flags, StationID station_id)
2600 {
2601 if (!Station::IsValidID(station_id)) return CMD_ERROR;
2602 Station *st = Station::Get(station_id);
2603
2604 if (!(st->facilities & FACIL_AIRPORT) || st->owner == OWNER_NONE) return CMD_ERROR;
2605
2606 CommandCost ret = CheckOwnership(st->owner);
2607 if (ret.Failed()) return ret;
2608
2609 if (flags & DC_EXEC) {
2610 st->airport.flags ^= AIRPORT_CLOSED_block;
2611 SetWindowWidgetDirty(WC_STATION_VIEW, st->index, WID_SV_CLOSE_AIRPORT);
2612 }
2613 return CommandCost();
2614 }
2615
2622 bool HasStationInUse(StationID station, bool include_company, CompanyID company)
2623 {
2624 for (const Vehicle *v : Vehicle::Iterate()) {
2625 if ((v->owner == company) == include_company) {
2626 for (const Order *order : v->Orders()) {
2627 if ((order->IsType(OT_GOTO_STATION) || order->IsType(OT_GOTO_WAYPOINT)) && order->GetDestination() == station) {
2628 return true;
2629 }
2630 }
2631 }
2632 }
2633 return false;
2634 }
2635
2636 static const TileIndexDiffC _dock_tileoffs_chkaround[] = {
2637 {-1, 0},
2638 { 0, 0},
2639 { 0, 0},
2640 { 0, -1}
2641 };
2642 static const byte _dock_w_chk[4] = { 2, 1, 2, 1 };
2643 static const byte _dock_h_chk[4] = { 1, 2, 1, 2 };
2644
2653 CommandCost CmdBuildDock(DoCommandFlag flags, TileIndex tile, StationID station_to_join, bool adjacent)
2654 {
2655 bool reuse = (station_to_join != NEW_STATION);
2656 if (!reuse) station_to_join = INVALID_STATION;
2657 bool distant_join = (station_to_join != INVALID_STATION);
2658
2659 if (distant_join && (!_settings_game.station.distant_join_stations || !Station::IsValidID(station_to_join))) return CMD_ERROR;
2660
2661 DiagDirection direction = GetInclinedSlopeDirection(GetTileSlope(tile));
2662 if (direction == INVALID_DIAGDIR) return_cmd_error(STR_ERROR_SITE_UNSUITABLE);
2663 direction = ReverseDiagDir(direction);
2664
2665 /* Docks cannot be placed on rapids */
2666 if (HasTileWaterGround(tile)) return_cmd_error(STR_ERROR_SITE_UNSUITABLE);
2667
2668 CommandCost ret = CheckIfAuthorityAllowsNewStation(tile, flags);
2669 if (ret.Failed()) return ret;
2670
2671 if (IsBridgeAbove(tile)) return_cmd_error(STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST);
2672
2673 CommandCost cost(EXPENSES_CONSTRUCTION, _price[PR_BUILD_STATION_DOCK]);
2674 ret = Command<CMD_LANDSCAPE_CLEAR>::Do(flags, tile);
2675 if (ret.Failed()) return ret;
2676 cost.AddCost(ret);
2677
2678 TileIndex tile_cur = tile + TileOffsByDiagDir(direction);
2679
2680 if (!HasTileWaterGround(tile_cur) || !IsTileFlat(tile_cur)) {
2681 return_cmd_error(STR_ERROR_SITE_UNSUITABLE);
2682 }
2683
2684 if (IsBridgeAbove(tile_cur)) return_cmd_error(STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST);
2685
2686 /* Get the water class of the water tile before it is cleared.*/
2687 WaterClass wc = GetWaterClass(tile_cur);
2688
2689 bool add_cost = !IsWaterTile(tile_cur);
2690 ret = Command<CMD_LANDSCAPE_CLEAR>::Do(flags, tile_cur);
2691 if (ret.Failed()) return ret;
2692 if (add_cost) cost.AddCost(ret);
2693
2694 tile_cur += TileOffsByDiagDir(direction);
2695 if (!IsTileType(tile_cur, MP_WATER) || !IsTileFlat(tile_cur)) {
2696 return_cmd_error(STR_ERROR_SITE_UNSUITABLE);
2697 }
2698
2699 TileArea dock_area = TileArea(tile + ToTileIndexDiff(_dock_tileoffs_chkaround[direction]),
2700 _dock_w_chk[direction], _dock_h_chk[direction]);
2701
2702 /* middle */
2703 Station *st = nullptr;
2704 ret = FindJoiningStation(INVALID_STATION, station_to_join, adjacent, dock_area, &st);
2705 if (ret.Failed()) return ret;
2706
2707 /* Distant join */
2708 if (st == nullptr && distant_join) st = Station::GetIfValid(station_to_join);
2709
2710 ret = BuildStationPart(&st, flags, reuse, dock_area, STATIONNAMING_DOCK);
2711 if (ret.Failed()) return ret;
2712
2713 if (flags & DC_EXEC) {
2714 st->ship_station.Add(tile);
2715 TileIndex flat_tile = tile + TileOffsByDiagDir(direction);
2716 st->ship_station.Add(flat_tile);
2717 st->AddFacility(FACIL_DOCK, tile);
2718
2719 st->rect.BeforeAddRect(dock_area.tile, dock_area.w, dock_area.h, StationRect::ADD_TRY);
2720
2721 /* If the water part of the dock is on a canal, update infrastructure counts.
2722 * This is needed as we've cleared that tile before.
2723 * Clearing object tiles may result in water tiles which are already accounted for in the water infrastructure total.
2724 * See: MakeWaterKeepingClass() */
2725 if (wc == WATER_CLASS_CANAL && !(HasTileWaterClass(flat_tile) && GetWaterClass(flat_tile) == WATER_CLASS_CANAL && IsTileOwner(flat_tile, _current_company))) {
2726 Company::Get(st->owner)->infrastructure.water++;
2727 }
2728 Company::Get(st->owner)->infrastructure.station += 2;
2729
2730 MakeDock(tile, st->owner, st->index, direction, wc);
2731 UpdateStationDockingTiles(st);
2732
2733 st->AfterStationTileSetChange(true, STATION_DOCK);
2734 }
2735
2736 return cost;
2737 }
2738
2739 void RemoveDockingTile(TileIndex t)
2740 {
2741 for (DiagDirection d = DIAGDIR_BEGIN; d != DIAGDIR_END; d++) {
2742 TileIndex tile = t + TileOffsByDiagDir(d);
2743 if (!IsValidTile(tile)) continue;
2744
2745 if (IsTileType(tile, MP_STATION)) {
2746 Station *st = Station::GetByTile(tile);
2747 if (st != nullptr) UpdateStationDockingTiles(st);
2748 } else if (IsTileType(tile, MP_INDUSTRY)) {
2749 Station *neutral = Industry::GetByTile(tile)->neutral_station;
2750 if (neutral != nullptr) UpdateStationDockingTiles(neutral);
2751 }
2752 }
2753 }
2754
2760 void ClearDockingTilesCheckingNeighbours(TileIndex tile)
2761 {
2762 assert(IsValidTile(tile));
2763
2764 /* Clear and maybe re-set docking tile */
2765 for (DiagDirection d = DIAGDIR_BEGIN; d != DIAGDIR_END; d++) {
2766 TileIndex docking_tile = tile + TileOffsByDiagDir(d);
2767 if (!IsValidTile(docking_tile)) continue;
2768
2769 if (IsPossibleDockingTile(docking_tile)) {
2770 SetDockingTile(docking_tile, false);
2771 CheckForDockingTile(docking_tile);
2772 }
2773 }
2774 }
2775
2781 static TileIndex FindDockLandPart(TileIndex t)
2782 {
2783 assert(IsDockTile(t));
2784
2785 StationGfx gfx = GetStationGfx(t);
2786 if (gfx < GFX_DOCK_BASE_WATER_PART) return t;
2787
2788 for (DiagDirection d = DIAGDIR_BEGIN; d != DIAGDIR_END; d++) {
2789 TileIndex tile = t + TileOffsByDiagDir(d);
2790 if (!IsValidTile(tile)) continue;
2791 if (!IsDockTile(tile)) continue;
2792 if (GetStationGfx(tile) < GFX_DOCK_BASE_WATER_PART && tile + TileOffsByDiagDir(GetDockDirection(tile)) == t) return tile;
2793 }
2794
2795 return INVALID_TILE;
2796 }
2797
2804 static CommandCost RemoveDock(TileIndex tile, DoCommandFlag flags)
2805 {
2806 Station *st = Station::GetByTile(tile);
2807 CommandCost ret = CheckOwnership(st->owner);
2808 if (ret.Failed()) return ret;
2809
2810 if (!IsDockTile(tile)) return CMD_ERROR;
2811
2812 TileIndex tile1 = FindDockLandPart(tile);
2813 if (tile1 == INVALID_TILE) return CMD_ERROR;
2814 TileIndex tile2 = tile1 + TileOffsByDiagDir(GetDockDirection(tile1));
2815
2816 ret = EnsureNoVehicleOnGround(tile1);
2817 if (ret.Succeeded()) ret = EnsureNoVehicleOnGround(tile2);
2818 if (ret.Failed()) return ret;
2819
2820 if (flags & DC_EXEC) {
2821 DoClearSquare(tile1);
2822 MarkTileDirtyByTile(tile1);
2823 MakeWaterKeepingClass(tile2, st->owner);
2824
2825 st->rect.AfterRemoveTile(st, tile1);
2826 st->rect.AfterRemoveTile(st, tile2);
2827
2828 MakeShipStationAreaSmaller(st);
2829 if (st->ship_station.tile == INVALID_TILE) {
2830 st->ship_station.Clear();
2831 st->docking_station.Clear();
2832 st->facilities &= ~FACIL_DOCK;
2833 SetWindowClassesDirty(WC_VEHICLE_ORDERS);
2834 }
2835
2836 Company::Get(st->owner)->infrastructure.station -= 2;
2837
2838 st->AfterStationTileSetChange(false, STATION_DOCK);
2839
2840 ClearDockingTilesCheckingNeighbours(tile1);
2841 ClearDockingTilesCheckingNeighbours(tile2);
2842
2843 for (Ship *s : Ship::Iterate()) {
2844 /* Find all ships going to our dock. */
2845 if (s->current_order.GetDestination() != st->index) {
2846 continue;
2847 }
2848
2849 /* Find ships that are marked as "loading" but are no longer on a
2850 * docking tile. Force them to leave the station (as they were loading
2851 * on the removed dock). */
2852 if (s->current_order.IsType(OT_LOADING) && !(IsDockingTile(s->tile) && IsShipDestinationTile(s->tile, st->index))) {
2853 s->LeaveStation();
2854 }
2855
2856 /* If we no longer have a dock, mark the order as invalid and send
2857 * the ship to the next order (or, if there is none, make it
2858 * wander the world). */
2859 if (s->current_order.IsType(OT_GOTO_STATION) && !(st->facilities & FACIL_DOCK)) {
2860 s->SetDestTile(s->GetOrderStationLocation(st->index));
2861 }
2862 }
2863 }
2864
2865 return CommandCost(EXPENSES_CONSTRUCTION, _price[PR_CLEAR_STATION_DOCK]);
2866 }
2867
2868 #include "table/station_land.h"
2869
2870 const DrawTileSprites *GetStationTileLayout(StationType st, byte gfx)
2871 {
2872 return &_station_display_datas[st][gfx];
2873 }
2874
2884 bool SplitGroundSpriteForOverlay(const TileInfo *ti, SpriteID *ground, RailTrackOffset *overlay_offset)
2885 {
2886 bool snow_desert;
2887 switch (*ground) {
2888 case SPR_RAIL_TRACK_X:
2889 case SPR_MONO_TRACK_X:
2890 case SPR_MGLV_TRACK_X:
2891 snow_desert = false;
2892 *overlay_offset = RTO_X;
2893 break;
2894
2895 case SPR_RAIL_TRACK_Y:
2896 case SPR_MONO_TRACK_Y:
2897 case SPR_MGLV_TRACK_Y:
2898 snow_desert = false;
2899 *overlay_offset = RTO_Y;
2900 break;
2901
2902 case SPR_RAIL_TRACK_X_SNOW:
2903 case SPR_MONO_TRACK_X_SNOW:
2904 case SPR_MGLV_TRACK_X_SNOW:
2905 snow_desert = true;
2906 *overlay_offset = RTO_X;
2907 break;
2908
2909 case SPR_RAIL_TRACK_Y_SNOW:
2910 case SPR_MONO_TRACK_Y_SNOW:
2911 case SPR_MGLV_TRACK_Y_SNOW:
2912 snow_desert = true;
2913 *overlay_offset = RTO_Y;
2914 break;
2915
2916 default:
2917 return false;
2918 }
2919
2920 if (ti != nullptr) {
2921 /* Decide snow/desert from tile */
2922 switch (_settings_game.game_creation.landscape) {
2923 case LT_ARCTIC:
2924 snow_desert = (uint)ti->z > GetSnowLine() * TILE_HEIGHT;
2925 break;
2926
2927 case LT_TROPIC:
2928 snow_desert = GetTropicZone(ti->tile) == TROPICZONE_DESERT;
2929 break;
2930
2931 default:
2932 break;
2933 }
2934 }
2935
2936 *ground = snow_desert ? SPR_FLAT_SNOW_DESERT_TILE : SPR_FLAT_GRASS_TILE;
2937 return true;
2938 }
2939
2940 static void DrawTile_Station(TileInfo *ti)
2941 {
2942 const NewGRFSpriteLayout *layout = nullptr;
2943 DrawTileSprites tmp_rail_layout;
2944 const DrawTileSprites *t = nullptr;
2945 int32_t total_offset;
2946 const RailTypeInfo *rti = nullptr;
2947 uint32_t relocation = 0;
2948 uint32_t ground_relocation = 0;
2949 BaseStation *st = nullptr;
2950 const StationSpec *statspec = nullptr;
2951 uint tile_layout = 0;
2952
2953 if (HasStationRail(ti->tile)) {
2954 rti = GetRailTypeInfo(GetRailType(ti->tile));
2955 total_offset = rti->GetRailtypeSpriteOffset();
2956
2957 if (IsCustomStationSpecIndex(ti->tile)) {
2958 /* look for customization */
2959 st = BaseStation::GetByTile(ti->tile);
2960 statspec = st->speclist[GetCustomStationSpecIndex(ti->tile)].spec;
2961
2962 if (statspec != nullptr) {
2963 tile_layout = GetStationGfx(ti->tile);
2964
2965 if (HasBit(statspec->callback_mask, CBM_STATION_SPRITE_LAYOUT)) {
2966 uint16_t callback = GetStationCallback(CBID_STATION_SPRITE_LAYOUT, 0, 0, statspec, st, ti->tile);
2967 if (callback != CALLBACK_FAILED) tile_layout = (callback & ~1) + GetRailStationAxis(ti->tile);
2968 }
2969
2970 /* Ensure the chosen tile layout is valid for this custom station */
2971 if (!statspec->renderdata.empty()) {
2972 layout = &statspec->renderdata[tile_layout < statspec->renderdata.size() ? tile_layout : (uint)GetRailStationAxis(ti->tile)];
2973 if (!layout->NeedsPreprocessing()) {
2974 t = layout;
2975 layout = nullptr;
2976 }
2977 }
2978 }
2979 }
2980 } else {
2981 total_offset = 0;
2982 }
2983
2984 StationGfx gfx = GetStationGfx(ti->tile);
2985 if (IsAirport(ti->tile)) {
2986 gfx = GetAirportGfx(ti->tile);
2987 if (gfx >= NEW_AIRPORTTILE_OFFSET) {
2988 const AirportTileSpec *ats = AirportTileSpec::Get(gfx);
2989 if (ats->grf_prop.spritegroup[0] != nullptr && DrawNewAirportTile(ti, Station::GetByTile(ti->tile), ats)) {
2990 return;
2991 }
2992 /* No sprite group (or no valid one) found, meaning no graphics associated.
2993 * Use the substitute one instead */
2994 assert(ats->grf_prop.subst_id != INVALID_AIRPORTTILE);
2995 gfx = ats->grf_prop.subst_id;
2996 }
2997 switch (gfx) {
2998 case APT_RADAR_GRASS_FENCE_SW:
2999 t = &_station_display_datas_airport_radar_grass_fence_sw[GetAnimationFrame(ti->tile)];
3000 break;
3001 case APT_GRASS_FENCE_NE_FLAG:
3002 t = &_station_display_datas_airport_flag_grass_fence_ne[GetAnimationFrame(ti->tile)];
3003 break;
3004 case APT_RADAR_FENCE_SW:
3005 t = &_station_display_datas_airport_radar_fence_sw[GetAnimationFrame(ti->tile)];
3006 break;
3007 case APT_RADAR_FENCE_NE:
3008 t = &_station_display_datas_airport_radar_fence_ne[GetAnimationFrame(ti->tile)];
3009 break;
3010 case APT_GRASS_FENCE_NE_FLAG_2:
3011 t = &_station_display_datas_airport_flag_grass_fence_ne_2[GetAnimationFrame(ti->tile)];
3012 break;
3013 }
3014 }
3015
3016 Owner owner = GetTileOwner(ti->tile);
3017
3018 PaletteID palette;
3019 if (Company::IsValidID(owner)) {
3020 palette = COMPANY_SPRITE_COLOUR(owner);
3021 } else {
3022 /* Some stations are not owner by a company, namely oil rigs */
3023 palette = PALETTE_TO_GREY;
3024 }
3025
3026 if (layout == nullptr && (t == nullptr || t->seq == nullptr)) t = GetStationTileLayout(GetStationType(ti->tile), gfx);
3027
3028 /* don't show foundation for docks */
3029 if (ti->tileh != SLOPE_FLAT && !IsDock(ti->tile)) {
3030 if (statspec != nullptr && HasBit(statspec->flags, SSF_CUSTOM_FOUNDATIONS)) {
3031 /* Station has custom foundations.
3032 * Check whether the foundation continues beyond the tile's upper sides. */
3033 uint edge_info = 0;
3034 int z;
3035 Slope slope = GetFoundationPixelSlope(ti->tile, &z);
3036 if (!HasFoundationNW(ti->tile, slope, z)) SetBit(edge_info, 0);
3037 if (!HasFoundationNE(ti->tile, slope, z)) SetBit(edge_info, 1);
3038 SpriteID image = GetCustomStationFoundationRelocation(statspec, st, ti->tile, tile_layout, edge_info);
3039 if (image == 0) goto draw_default_foundation;
3040
3041 if (HasBit(statspec->flags, SSF_EXTENDED_FOUNDATIONS)) {
3042 /* Station provides extended foundations. */
3043
3044 static const uint8_t foundation_parts[] = {
3045 0, 0, 0, 0, // Invalid, Invalid, Invalid, SLOPE_SW
3046 0, 1, 2, 3, // Invalid, SLOPE_EW, SLOPE_SE, SLOPE_WSE
3047 0, 4, 5, 6, // Invalid, SLOPE_NW, SLOPE_NS, SLOPE_NWS
3048 7, 8, 9 // SLOPE_NE, SLOPE_ENW, SLOPE_SEN
3049 };
3050
3051 AddSortableSpriteToDraw(image + foundation_parts[ti->tileh], PAL_NONE, ti->x, ti->y, 16, 16, 7, ti->z);
3052 } else {
3053 /* Draw simple foundations, built up from 8 possible foundation sprites. */
3054
3055 /* Each set bit represents one of the eight composite sprites to be drawn.
3056 * 'Invalid' entries will not drawn but are included for completeness. */
3057 static const uint8_t composite_foundation_parts[] = {
3058 /* Invalid (00000000), Invalid (11010001), Invalid (11100100), SLOPE_SW (11100000) */
3059 0x00, 0xD1, 0xE4, 0xE0,
3060 /* Invalid (11001010), SLOPE_EW (11001001), SLOPE_SE (11000100), SLOPE_WSE (11000000) */
3061 0xCA, 0xC9, 0xC4, 0xC0,
3062 /* Invalid (11010010), SLOPE_NW (10010001), SLOPE_NS (11100100), SLOPE_NWS (10100000) */
3063 0xD2, 0x91, 0xE4, 0xA0,
3064 /* SLOPE_NE (01001010), SLOPE_ENW (00001001), SLOPE_SEN (01000100) */
3065 0x4A, 0x09, 0x44
3066 };
3067
3068 uint8_t parts = composite_foundation_parts[ti->tileh];
3069
3070 /* If foundations continue beyond the tile's upper sides then
3071 * mask out the last two pieces. */
3072 if (HasBit(edge_info, 0)) ClrBit(parts, 6);
3073 if (HasBit(edge_info, 1)) ClrBit(parts, 7);
3074
3075 if (parts == 0) {
3076 /* We always have to draw at least one sprite to make sure there is a boundingbox and a sprite with the
3077 * correct offset for the childsprites.
3078 * So, draw the (completely empty) sprite of the default foundations. */
3079 goto draw_default_foundation;
3080 }
3081
3082 StartSpriteCombine();
3083 for (int i = 0; i < 8; i++) {
3084 if (HasBit(parts, i)) {
3085 AddSortableSpriteToDraw(image + i, PAL_NONE, ti->x, ti->y, 16, 16, 7, ti->z);
3086 }
3087 }
3088 EndSpriteCombine();
3089 }
3090
3091 OffsetGroundSprite(0, -8);
3092 ti->z += ApplyPixelFoundationToSlope(FOUNDATION_LEVELED, &ti->tileh);
3093 } else {
3094 draw_default_foundation:
3095 DrawFoundation(ti, FOUNDATION_LEVELED);
3096 }
3097 }
3098
3099 bool draw_ground = false;
3100
3101 if (IsBuoy(ti->tile)) {
3102 DrawWaterClassGround(ti);
3103 SpriteID sprite = GetCanalSprite(CF_BUOY, ti->tile);
3104 if (sprite != 0) total_offset = sprite - SPR_IMG_BUOY;
3105 } else if (IsDock(ti->tile) || (IsOilRig(ti->tile) && IsTileOnWater(ti->tile))) {
3106 if (ti->tileh == SLOPE_FLAT) {
3107 DrawWaterClassGround(ti);
3108 } else {
3109 assert(IsDock(ti->tile));
3110 TileIndex water_tile = ti->tile + TileOffsByDiagDir(GetDockDirection(ti->tile));
3111 WaterClass wc = HasTileWaterClass(water_tile) ? GetWaterClass(water_tile) : WATER_CLASS_INVALID;
3112 if (wc == WATER_CLASS_SEA) {
3113 DrawShoreTile(ti->tileh);
3114 } else {
3115 DrawClearLandTile(ti, 3);
3116 }
3117 }
3118 } else {
3119 if (layout != nullptr) {
3120 /* Sprite layout which needs preprocessing */
3121 bool separate_ground = HasBit(statspec->flags, SSF_SEPARATE_GROUND);
3122 uint32_t var10_values = layout->PrepareLayout(total_offset, rti->fallback_railtype, 0, 0, separate_ground);
3123 for (uint8_t var10 : SetBitIterator(var10_values)) {
3124 uint32_t var10_relocation = GetCustomStationRelocation(statspec, st, ti->tile, var10);
3125 layout->ProcessRegisters(var10, var10_relocation, separate_ground);
3126 }
3127 tmp_rail_layout.seq = layout->GetLayout(&tmp_rail_layout.ground);
3128 t = &tmp_rail_layout;
3129 total_offset = 0;
3130 } else if (statspec != nullptr) {
3131 /* Simple sprite layout */
3132 ground_relocation = relocation = GetCustomStationRelocation(statspec, st, ti->tile, 0);
3133 if (HasBit(statspec->flags, SSF_SEPARATE_GROUND)) {
3134 ground_relocation = GetCustomStationRelocation(statspec, st, ti->tile, 1);
3135 }
3136 ground_relocation += rti->fallback_railtype;
3137 }
3138
3139 draw_ground = true;
3140 }
3141
3142 if (draw_ground && !IsRoadStop(ti->tile)) {
3143 SpriteID image = t->ground.sprite;
3144 PaletteID pal = t->ground.pal;
3145 RailTrackOffset overlay_offset;
3146 if (rti != nullptr && rti->UsesOverlay() && SplitGroundSpriteForOverlay(ti, &image, &overlay_offset)) {
3147 SpriteID ground = GetCustomRailSprite(rti, ti->tile, RTSG_GROUND);
3148 DrawGroundSprite(image, PAL_NONE);
3149 DrawGroundSprite(ground + overlay_offset, PAL_NONE);
3150
3151 if (_game_mode != GM_MENU && _settings_client.gui.show_track_reservation && HasStationReservation(ti->tile)) {
3152 SpriteID overlay = GetCustomRailSprite(rti, ti->tile, RTSG_OVERLAY);
3153 DrawGroundSprite(overlay + overlay_offset, PALETTE_CRASH);
3154 }
3155 } else {
3156 image += HasBit(image, SPRITE_MODIFIER_CUSTOM_SPRITE) ? ground_relocation : total_offset;
3157 if (HasBit(pal, SPRITE_MODIFIER_CUSTOM_SPRITE)) pal += ground_relocation;
3158 DrawGroundSprite(image, GroundSpritePaletteTransform(image, pal, palette));
3159
3160 /* PBS debugging, draw reserved tracks darker */
3161 if (_game_mode != GM_MENU && _settings_client.gui.show_track_reservation && HasStationRail(ti->tile) && HasStationReservation(ti->tile)) {
3162 DrawGroundSprite(GetRailStationAxis(ti->tile) == AXIS_X ? rti->base_sprites.single_x : rti->base_sprites.single_y, PALETTE_CRASH);
3163 }
3164 }
3165 }
3166
3167 if (HasStationRail(ti->tile) && HasRailCatenaryDrawn(GetRailType(ti->tile))) DrawRailCatenary(ti);
3168
3169 if (IsRoadStop(ti->tile)) {
3170 RoadType road_rt = GetRoadTypeRoad(ti->tile);
3171 RoadType tram_rt = GetRoadTypeTram(ti->tile);
3172 const RoadTypeInfo *road_rti = road_rt == INVALID_ROADTYPE ? nullptr : GetRoadTypeInfo(road_rt);
3173 const RoadTypeInfo *tram_rti = tram_rt == INVALID_ROADTYPE ? nullptr : GetRoadTypeInfo(tram_rt);
3174
3175 Axis axis = GetRoadStopDir(ti->tile) == DIAGDIR_NE ? AXIS_X : AXIS_Y;
3176 DiagDirection dir = GetRoadStopDir(ti->tile);
3177 StationType type = GetStationType(ti->tile);
3178
3179 const RoadStopSpec *stopspec = GetRoadStopSpec(ti->tile);
3180 if (stopspec != nullptr) {
3181 int view = dir;
3182 if (IsDriveThroughStopTile(ti->tile)) view += 4;
3183 st = BaseStation::GetByTile(ti->tile);
3184 RoadStopResolverObject object(stopspec, st, ti->tile, INVALID_ROADTYPE, type, view);
3185 const SpriteGroup *group = object.Resolve();
3186 if (group != nullptr && group->type == SGT_TILELAYOUT) {
3187 t = ((const TileLayoutSpriteGroup *)group)->ProcessRegisters(nullptr);
3188 }
3189 }
3190
3191 /* Draw ground sprite */
3192 if (draw_ground) {
3193 SpriteID image = t->ground.sprite;
3194 PaletteID pal = t->ground.pal;
3195 image += HasBit(image, SPRITE_MODIFIER_CUSTOM_SPRITE) ? ground_relocation : total_offset;
3196 if (GB(image, 0, SPRITE_WIDTH) != 0) {
3197 if (HasBit(pal, SPRITE_MODIFIER_CUSTOM_SPRITE)) pal += ground_relocation;
3198 DrawGroundSprite(image, GroundSpritePaletteTransform(image, pal, palette));
3199 }
3200 }
3201
3202 if (IsDriveThroughStopTile(ti->tile)) {
3203 uint sprite_offset = axis == AXIS_X ? 1 : 0;
3204
3205 DrawRoadOverlays(ti, PAL_NONE, road_rti, tram_rti, sprite_offset, sprite_offset);
3206 } else {
3207 /* Non-drivethrough road stops are only valid for roads. */
3208 assert(road_rt != INVALID_ROADTYPE && tram_rt == INVALID_ROADTYPE);
3209
3210 if ((stopspec == nullptr || (stopspec->draw_mode & ROADSTOP_DRAW_MODE_ROAD) != 0) && road_rti->UsesOverlay()) {
3211 SpriteID ground = GetCustomRoadSprite(road_rti, ti->tile, ROTSG_ROADSTOP);
3212 DrawGroundSprite(ground + dir, PAL_NONE);
3213 }
3214 }
3215
3216 if (stopspec == nullptr || !HasBit(stopspec->flags, RSF_NO_CATENARY)) {
3217 /* Draw road, tram catenary */
3218 DrawRoadCatenary(ti);
3219 }
3220 }
3221
3222 if (IsRailWaypoint(ti->tile)) {
3223 /* Don't offset the waypoint graphics; they're always the same. */
3224 total_offset = 0;
3225 }
3226
3227 DrawRailTileSeq(ti, t, TO_BUILDINGS, total_offset, relocation, palette);
3228 }
3229
3230 void StationPickerDrawSprite(int x, int y, StationType st, RailType railtype, RoadType roadtype, int image)
3231 {
3232 int32_t total_offset = 0;
3233 PaletteID pal = COMPANY_SPRITE_COLOUR(_local_company);
3234 const DrawTileSprites *t = GetStationTileLayout(st, image);
3235 const RailTypeInfo *railtype_info = nullptr;
3236
3237 if (railtype != INVALID_RAILTYPE) {
3238 railtype_info = GetRailTypeInfo(railtype);
3239 total_offset = railtype_info->GetRailtypeSpriteOffset();
3240 }
3241
3242 SpriteID img = t->ground.sprite;
3243 RailTrackOffset overlay_offset;
3244 if (railtype_info != nullptr && railtype_info->UsesOverlay() && SplitGroundSpriteForOverlay(nullptr, &img, &overlay_offset)) {
3245 SpriteID ground = GetCustomRailSprite(railtype_info, INVALID_TILE, RTSG_GROUND);
3246 DrawSprite(img, PAL_NONE, x, y);
3247 DrawSprite(ground + overlay_offset, PAL_NONE, x, y);
3248 } else {
3249 DrawSprite(img + total_offset, HasBit(img, PALETTE_MODIFIER_COLOUR) ? pal : PAL_NONE, x, y);
3250 }
3251
3252 if (roadtype != INVALID_ROADTYPE) {
3253 const RoadTypeInfo *roadtype_info = GetRoadTypeInfo(roadtype);
3254 if (image >= 4) {
3255 /* Drive-through stop */
3256 uint sprite_offset = 5 - image;
3257
3258 /* Road underlay takes precedence over tram */
3259 if (roadtype_info->UsesOverlay()) {
3260 SpriteID ground = GetCustomRoadSprite(roadtype_info, INVALID_TILE, ROTSG_GROUND);
3261 DrawSprite(ground + sprite_offset, PAL_NONE, x, y);
3262
3263 SpriteID overlay = GetCustomRoadSprite(roadtype_info, INVALID_TILE, ROTSG_OVERLAY);
3264 if (overlay) DrawSprite(overlay + sprite_offset, PAL_NONE, x, y);
3265 } else if (RoadTypeIsTram(roadtype)) {
3266 DrawSprite(SPR_TRAMWAY_TRAM + sprite_offset, PAL_NONE, x, y);
3267 }
3268 } else {
3269 /* Bay stop */
3270 if (RoadTypeIsRoad(roadtype) && roadtype_info->UsesOverlay()) {
3271 SpriteID ground = GetCustomRoadSprite(roadtype_info, INVALID_TILE, ROTSG_ROADSTOP);
3272 DrawSprite(ground + image, PAL_NONE, x, y);
3273 }
3274 }
3275 }
3276
3277 /* Default waypoint has no railtype specific sprites */
3278 DrawRailTileSeqInGUI(x, y, t, st == STATION_WAYPOINT ? 0 : total_offset, 0, pal);
3279 }
3280
3281 static int GetSlopePixelZ_Station(TileIndex tile, uint, uint, bool)
3282 {
3283 return GetTileMaxPixelZ(tile);
3284 }
3285
3286 static Foundation GetFoundation_Station(TileIndex, Slope tileh)
3287 {
3288 return FlatteningFoundation(tileh);
3289 }
3290
3291 static void FillTileDescRoadStop(TileIndex tile, TileDesc *td)
3292 {
3293 RoadType road_rt = GetRoadTypeRoad(tile);
3294 RoadType tram_rt = GetRoadTypeTram(tile);
3295 Owner road_owner = INVALID_OWNER;
3296 Owner tram_owner = INVALID_OWNER;
3297 if (road_rt != INVALID_ROADTYPE) {
3298 const RoadTypeInfo *rti = GetRoadTypeInfo(road_rt);
3299 td->roadtype = rti->strings.name;
3300 td->road_speed = rti->max_speed / 2;
3301 road_owner = GetRoadOwner(tile, RTT_ROAD);
3302 }
3303
3304 if (tram_rt != INVALID_ROADTYPE) {
3305 const RoadTypeInfo *rti = GetRoadTypeInfo(tram_rt);
3306 td->tramtype = rti->strings.name;
3307 td->tram_speed = rti->max_speed / 2;
3308 tram_owner = GetRoadOwner(tile, RTT_TRAM);
3309 }
3310
3311 if (IsDriveThroughStopTile(tile)) {
3312 /* Is there a mix of owners? */
3313 if ((tram_owner != INVALID_OWNER && tram_owner != td->owner[0]) ||
3314 (road_owner != INVALID_OWNER && road_owner != td->owner[0])) {
3315 uint i = 1;
3316 if (road_owner != INVALID_OWNER) {
3317 td->owner_type[i] = STR_LAND_AREA_INFORMATION_ROAD_OWNER;
3318 td->owner[i] = road_owner;
3319 i++;
3320 }
3321 if (tram_owner != INVALID_OWNER) {
3322 td->owner_type[i] = STR_LAND_AREA_INFORMATION_TRAM_OWNER;
3323 td->owner[i] = tram_owner;
3324 }
3325 }
3326 }
3327 }
3328
3329 void FillTileDescRailStation(TileIndex tile, TileDesc *td)
3330 {
3331 const StationSpec *spec = GetStationSpec(tile);
3332
3333 if (spec != nullptr) {
3334 td->station_class = StationClass::Get(spec->cls_id)->name;
3335 td->station_name = spec->name;
3336
3337 if (spec->grf_prop.grffile != nullptr) {
3338 const GRFConfig *gc = GetGRFConfig(spec->grf_prop.grffile->grfid);
3339 td->grf = gc->GetName();
3340 }
3341 }
3342
3343 const RailTypeInfo *rti = GetRailTypeInfo(GetRailType(tile));
3344 td->rail_speed = rti->max_speed;
3345 td->railtype = rti->strings.name;
3346 }
3347
3348 void FillTileDescAirport(TileIndex tile, TileDesc *td)
3349 {
3350 const AirportSpec *as = Station::GetByTile(tile)->airport.GetSpec();
3351 td->airport_class = AirportClass::Get(as->cls_id)->name;
3352 td->airport_name = as->name;
3353
3354 const AirportTileSpec *ats = AirportTileSpec::GetByTile(tile);
3355 td->airport_tile_name = ats->name;
3356
3357 if (as->grf_prop.grffile != nullptr) {
3358 const GRFConfig *gc = GetGRFConfig(as->grf_prop.grffile->grfid);
3359 td->grf = gc->GetName();
3360 } else if (ats->grf_prop.grffile != nullptr) {
3361 const GRFConfig *gc = GetGRFConfig(ats->grf_prop.grffile->grfid);
3362 td->grf = gc->GetName();
3363 }
3364 }
3365
3366 static void GetTileDesc_Station(TileIndex tile, TileDesc *td)
3367 {
3368 td->owner[0] = GetTileOwner(tile);
3369 td->build_date = BaseStation::GetByTile(tile)->build_date;
3370
3371 if (IsRoadStop(tile)) FillTileDescRoadStop(tile, td);
3372 if (HasStationRail(tile)) FillTileDescRailStation(tile, td);
3373 if (IsAirport(tile)) FillTileDescAirport(tile, td);
3374
3375 StringID str;
3376 switch (GetStationType(tile)) {
3377 default: NOT_REACHED();
3378 case STATION_RAIL: str = STR_LAI_STATION_DESCRIPTION_RAILROAD_STATION; break;
3379 case STATION_AIRPORT:
3380 str = (IsHangar(tile) ? STR_LAI_STATION_DESCRIPTION_AIRCRAFT_HANGAR : STR_LAI_STATION_DESCRIPTION_AIRPORT);
3381 break;
3382 case STATION_TRUCK: str = STR_LAI_STATION_DESCRIPTION_TRUCK_LOADING_AREA; break;
3383 case STATION_BUS: str = STR_LAI_STATION_DESCRIPTION_BUS_STATION; break;
3384 case STATION_OILRIG: {
3385 const Industry *i = Station::GetByTile(tile)->industry;
3386 const IndustrySpec *is = GetIndustrySpec(i->type);
3387 td->owner[0] = i->owner;
3388 str = is->name;
3389 if (is->grf_prop.grffile != nullptr) td->grf = GetGRFConfig(is->grf_prop.grffile->grfid)->GetName();
3390 break;
3391 }
3392 case STATION_DOCK: str = STR_LAI_STATION_DESCRIPTION_SHIP_DOCK; break;
3393 case STATION_BUOY: str = STR_LAI_STATION_DESCRIPTION_BUOY; break;
3394 case STATION_WAYPOINT: str = STR_LAI_STATION_DESCRIPTION_WAYPOINT; break;
3395 }
3396 td->str = str;
3397 }
3398
3399
3400 static TrackStatus GetTileTrackStatus_Station(TileIndex tile, TransportType mode, uint sub_mode, DiagDirection side)
3401 {
3402 TrackBits trackbits = TRACK_BIT_NONE;
3403
3404 switch (mode) {
3405 case TRANSPORT_RAIL:
3406 if (HasStationRail(tile) && !IsStationTileBlocked(tile)) {
3407 trackbits = TrackToTrackBits(GetRailStationTrack(tile));
3408 }
3409 break;
3410
3411 case TRANSPORT_WATER:
3412 /* buoy is coded as a station, it is always on open water */
3413 if (IsBuoy(tile)) {
3414 trackbits = TRACK_BIT_ALL;
3415 /* remove tracks that connect NE map edge */
3416 if (TileX(tile) == 0) trackbits &= ~(TRACK_BIT_X | TRACK_BIT_UPPER | TRACK_BIT_RIGHT);
3417 /* remove tracks that connect NW map edge */
3418 if (TileY(tile) == 0) trackbits &= ~(TRACK_BIT_Y | TRACK_BIT_LEFT | TRACK_BIT_UPPER);
3419 }
3420 break;
3421
3422 case TRANSPORT_ROAD:
3423 if (IsRoadStop(tile)) {
3424 RoadTramType rtt = (RoadTramType)sub_mode;
3425 if (!HasTileRoadType(tile, rtt)) break;
3426
3427 DiagDirection dir = GetRoadStopDir(tile);
3428 Axis axis = DiagDirToAxis(dir);
3429
3430 if (side != INVALID_DIAGDIR) {
3431 if (axis != DiagDirToAxis(side) || (IsBayRoadStopTile(tile) && dir != side)) break;
3432 }
3433
3434 trackbits = AxisToTrackBits(axis);
3435 }
3436 break;
3437
3438 default:
3439 break;
3440 }
3441
3442 return CombineTrackStatus(TrackBitsToTrackdirBits(trackbits), TRACKDIR_BIT_NONE);
3443 }
3444
3445
3446 static void TileLoop_Station(TileIndex tile)
3447 {
3448 /* FIXME -- GetTileTrackStatus_Station -> animated stationtiles
3449 * hardcoded.....not good */
3450 switch (GetStationType(tile)) {
3451 case STATION_AIRPORT:
3452 AirportTileAnimationTrigger(Station::GetByTile(tile), tile, AAT_TILELOOP);
3453 break;
3454
3455 case STATION_DOCK:
3456 if (!IsTileFlat(tile)) break; // only handle water part
3457 [[fallthrough]];
3458
3459 case STATION_OILRIG: //(station part)
3460 case STATION_BUOY:
3461 TileLoop_Water(tile);
3462 break;
3463
3464 default: break;
3465 }
3466 }
3467
3468
3469 static void AnimateTile_Station(TileIndex tile)
3470 {
3471 if (HasStationRail(tile)) {
3472 AnimateStationTile(tile);
3473 return;
3474 }
3475
3476 if (IsAirport(tile)) {
3477 AnimateAirportTile(tile);
3478 return;
3479 }
3480
3481 if (IsRoadStopTile(tile)) {
3482 AnimateRoadStopTile(tile);
3483 return;
3484 }
3485 }
3486
3487
3488 static bool ClickTile_Station(TileIndex tile)
3489 {
3490 const BaseStation *bst = BaseStation::GetByTile(tile);
3491
3492 if (bst->facilities & FACIL_WAYPOINT) {
3493 ShowWaypointWindow(Waypoint::From(bst));
3494 } else if (IsHangar(tile)) {
3495 const Station *st = Station::From(bst);
3496 ShowDepotWindow(st->airport.GetHangarTile(st->airport.GetHangarNum(tile)), VEH_AIRCRAFT);
3497 } else {
3498 ShowStationViewWindow(bst->index);
3499 }
3500 return true;
3501 }
3502
3503 static VehicleEnterTileStatus VehicleEnter_Station(Vehicle *v, TileIndex tile, int x, int y)
3504 {
3505 if (v->type == VEH_TRAIN) {
3506 StationID station_id = GetStationIndex(tile);
3507 if (!v->current_order.ShouldStopAtStation(v, station_id)) return VETSB_CONTINUE;
3508 if (!IsRailStation(tile) || !v->IsFrontEngine()) return VETSB_CONTINUE;
3509
3510 int station_ahead;
3511 int station_length;
3512 int stop = GetTrainStopLocation(station_id, tile, Train::From(v), &station_ahead, &station_length);
3513
3514 /* Stop whenever that amount of station ahead + the distance from the
3515 * begin of the platform to the stop location is longer than the length
3516 * of the platform. Station ahead 'includes' the current tile where the
3517 * vehicle is on, so we need to subtract that. */
3518 if (stop + station_ahead - (int)TILE_SIZE >= station_length) return VETSB_CONTINUE;
3519
3520 DiagDirection dir = DirToDiagDir(v->direction);
3521
3522 x &= 0xF;
3523 y &= 0xF;
3524
3525 if (DiagDirToAxis(dir) != AXIS_X) Swap(x, y);
3526 if (y == TILE_SIZE / 2) {
3527 if (dir != DIAGDIR_SE && dir != DIAGDIR_SW) x = TILE_SIZE - 1 - x;
3528 stop &= TILE_SIZE - 1;
3529
3530 if (x == stop) {
3531 return VETSB_ENTERED_STATION | (VehicleEnterTileStatus)(station_id << VETS_STATION_ID_OFFSET); // enter station
3532 } else if (x < stop) {
3533 v->vehstatus |= VS_TRAIN_SLOWING;
3534 uint16_t spd = std::max(0, (stop - x) * 20 - 15);
3535 if (spd < v->cur_speed) v->cur_speed = spd;
3536 }
3537 }
3538 } else if (v->type == VEH_ROAD) {
3539 RoadVehicle *rv = RoadVehicle::From(v);
3540 if (rv->state < RVSB_IN_ROAD_STOP && !IsReversingRoadTrackdir((Trackdir)rv->state) && rv->frame == 0) {
3541 if (IsRoadStop(tile) && rv->IsFrontEngine()) {
3542 /* Attempt to allocate a parking bay in a road stop */
3543 return RoadStop::GetByTile(tile, GetRoadStopType(tile))->Enter(rv) ? VETSB_CONTINUE : VETSB_CANNOT_ENTER;
3544 }
3545 }
3546 }
3547
3548 return VETSB_CONTINUE;
3549 }
3550
3555 void TriggerWatchedCargoCallbacks(Station *st)
3556 {
3557 /* Collect cargoes accepted since the last big tick. */
3558 CargoTypes cargoes = 0;
3559 for (CargoID cid = 0; cid < NUM_CARGO; cid++) {
3560 if (HasBit(st->goods[cid].status, GoodsEntry::GES_ACCEPTED_BIGTICK)) SetBit(cargoes, cid);
3561 }
3562
3563 /* Anything to do? */
3564 if (cargoes == 0) return;
3565
3566 /* Loop over all houses in the catchment. */
3567 BitmapTileIterator it(st->catchment_tiles);
3568 for (TileIndex tile = it; tile != INVALID_TILE; tile = ++it) {
3569 if (IsTileType(tile, MP_HOUSE)) {
3570 WatchedCargoCallback(tile, cargoes);
3571 }
3572 }
3573 }
3574
3581 static bool StationHandleBigTick(BaseStation *st)
3582 {
3583 if (!st->IsInUse()) {
3584 if (++st->delete_ctr >= 8) delete st;
3585 return false;
3586 }
3587
3588 if (Station::IsExpected(st)) {
3589 TriggerWatchedCargoCallbacks(Station::From(st));
3590
3591 for (GoodsEntry &ge : Station::From(st)->goods) {
3592 ClrBit(ge.status, GoodsEntry::GES_ACCEPTED_BIGTICK);
3593 }
3594 }
3595
3596
3597 if ((st->facilities & FACIL_WAYPOINT) == 0) UpdateStationAcceptance(Station::From(st), true);
3598
3599 return true;
3600 }
3601
3602 static inline void byte_inc_sat(byte *p)
3603 {
3604 byte b = *p + 1;
3605 if (b != 0) *p = b;
3606 }
3607
3614 static void TruncateCargo(const CargoSpec *cs, GoodsEntry *ge, uint amount = UINT_MAX)
3615 {
3616 /* If truncating also punish the source stations' ratings to
3617 * decrease the flow of incoming cargo. */
3618
3619 StationCargoAmountMap waiting_per_source;
3620 ge->cargo.Truncate(amount, &waiting_per_source);
3621 for (StationCargoAmountMap::iterator i(waiting_per_source.begin()); i != waiting_per_source.end(); ++i) {
3622 Station *source_station = Station::GetIfValid(i->first);
3623 if (source_station == nullptr) continue;
3624
3625 GoodsEntry &source_ge = source_station->goods[cs->Index()];
3626 source_ge.max_waiting_cargo = std::max(source_ge.max_waiting_cargo, i->second);
3627 }
3628 }
3629
3630 static void UpdateStationRating(Station *st)
3631 {
3632 bool waiting_changed = false;
3633
3634 byte_inc_sat(&st->time_since_load);
3635 byte_inc_sat(&st->time_since_unload);
3636
3637 for (const CargoSpec *cs : CargoSpec::Iterate()) {
3638 GoodsEntry *ge = &st->goods[cs->Index()];
3639 /* Slowly increase the rating back to its original level in the case we
3640 * didn't deliver cargo yet to this station. This happens when a bribe
3641 * failed while you didn't moved that cargo yet to a station. */
3642 if (!ge->HasRating() && ge->rating < INITIAL_STATION_RATING) {
3643 ge->rating++;
3644 }
3645
3646 /* Only change the rating if we are moving this cargo */
3647 if (ge->HasRating()) {
3648 byte_inc_sat(&ge->time_since_pickup);
3649 if (ge->time_since_pickup == 255 && _settings_game.order.selectgoods) {
3650 ClrBit(ge->status, GoodsEntry::GES_RATING);
3651 ge->last_speed = 0;
3652 TruncateCargo(cs, ge);
3653 waiting_changed = true;
3654 continue;
3655 }
3656
3657 bool skip = false;
3658 int rating = 0;
3659 uint waiting = ge->cargo.AvailableCount();
3660
3661 /* num_dests is at least 1 if there is any cargo as
3662 * INVALID_STATION is also a destination.
3663 */
3664 uint num_dests = (uint)ge->cargo.Packets()->MapSize();
3665
3666 /* Average amount of cargo per next hop, but prefer solitary stations
3667 * with only one or two next hops. They are allowed to have more
3668 * cargo waiting per next hop.
3669 * With manual cargo distribution waiting_avg = waiting / 2 as then
3670 * INVALID_STATION is the only destination.
3671 */
3672 uint waiting_avg = waiting / (num_dests + 1);
3673
3674 if (_cheats.station_rating.value) {
3675 ge->rating = rating = MAX_STATION_RATING;
3676 skip = true;
3677 } else if (HasBit(cs->callback_mask, CBM_CARGO_STATION_RATING_CALC)) {
3678 /* Perform custom station rating. If it succeeds the speed, days in transit and
3679 * waiting cargo ratings must not be executed. */
3680
3681 /* NewGRFs expect last speed to be 0xFF when no vehicle has arrived yet. */
3682 uint last_speed = ge->HasVehicleEverTriedLoading() ? ge->last_speed : 0xFF;
3683
3684 uint32_t var18 = ClampTo<uint8_t>(ge->time_since_pickup)
3685 | (ClampTo<uint16_t>(ge->max_waiting_cargo) << 8)
3686 | (ClampTo<uint8_t>(last_speed) << 24);
3687 /* Convert to the 'old' vehicle types */
3688 uint32_t var10 = (st->last_vehicle_type == VEH_INVALID) ? 0x0 : (st->last_vehicle_type + 0x10);
3689 uint16_t callback = GetCargoCallback(CBID_CARGO_STATION_RATING_CALC, var10, var18, cs);
3690 if (callback != CALLBACK_FAILED) {
3691 skip = true;
3692 rating = GB(callback, 0, 14);
3693
3694 /* Simulate a 15 bit signed value */
3695 if (HasBit(callback, 14)) rating -= 0x4000;
3696 }
3697 }
3698
3699 if (!skip) {
3700 int b = ge->last_speed - 85;
3701 if (b >= 0) rating += b >> 2;
3702
3703 byte waittime = ge->time_since_pickup;
3704 if (st->last_vehicle_type == VEH_SHIP) waittime >>= 2;
3705 if (waittime <= 21) rating += 25;
3706 if (waittime <= 12) rating += 25;
3707 if (waittime <= 6) rating += 45;
3708 if (waittime <= 3) rating += 35;
3709
3710 rating -= 90;
3711 if (ge->max_waiting_cargo <= 1500) rating += 55;
3712 if (ge->max_waiting_cargo <= 1000) rating += 35;
3713 if (ge->max_waiting_cargo <= 600) rating += 10;
3714 if (ge->max_waiting_cargo <= 300) rating += 20;
3715 if (ge->max_waiting_cargo <= 100) rating += 10;
3716 }
3717
3718 if (Company::IsValidID(st->owner) && HasBit(st->town->statues, st->owner)) rating += 26;
3719
3720 byte age = ge->last_age;
3721 if (age < 3) rating += 10;
3722 if (age < 2) rating += 10;
3723 if (age < 1) rating += 13;
3724
3725 {
3726 int or_ = ge->rating; // old rating
3727
3728 /* only modify rating in steps of -2, -1, 0, 1 or 2 */
3729 ge->rating = rating = or_ + Clamp(ClampTo<uint8_t>(rating) - or_, -2, 2);
3730
3731 /* if rating is <= 64 and more than 100 items waiting on average per destination,
3732 * remove some random amount of goods from the station */
3733 if (rating <= 64 && waiting_avg >= 100) {
3734 int dec = Random() & 0x1F;
3735 if (waiting_avg < 200) dec &= 7;
3736 waiting -= (dec + 1) * num_dests;
3737 waiting_changed = true;
3738 }
3739
3740 /* if rating is <= 127 and there are any items waiting, maybe remove some goods. */
3741 if (rating <= 127 && waiting != 0) {
3742 uint32_t r = Random();
3743 if (rating <= (int)GB(r, 0, 7)) {
3744 /* Need to have int, otherwise it will just overflow etc. */
3745 waiting = std::max((int)waiting - (int)((GB(r, 8, 2) - 1) * num_dests), 0);
3746 waiting_changed = true;
3747 }
3748 }
3749
3750 /* At some point we really must cap the cargo. Previously this
3751 * was a strict 4095, but now we'll have a less strict, but
3752 * increasingly aggressive truncation of the amount of cargo. */
3753 static const uint WAITING_CARGO_THRESHOLD = 1 << 12;
3754 static const uint WAITING_CARGO_CUT_FACTOR = 1 << 6;
3755 static const uint MAX_WAITING_CARGO = 1 << 15;
3756
3757 if (waiting > WAITING_CARGO_THRESHOLD) {
3758 uint difference = waiting - WAITING_CARGO_THRESHOLD;
3759 waiting -= (difference / WAITING_CARGO_CUT_FACTOR);
3760
3761 waiting = std::min(waiting, MAX_WAITING_CARGO);
3762 waiting_changed = true;
3763 }
3764
3765 /* We can't truncate cargo that's already reserved for loading.
3766 * Thus StoredCount() here. */
3767 if (waiting_changed && waiting < ge->cargo.AvailableCount()) {
3768 /* Feed back the exact own waiting cargo at this station for the
3769 * next rating calculation. */
3770 ge->max_waiting_cargo = 0;
3771
3772 TruncateCargo(cs, ge, ge->cargo.AvailableCount() - waiting);
3773 } else {
3774 /* If the average number per next hop is low, be more forgiving. */
3775 ge->max_waiting_cargo = waiting_avg;
3776 }
3777 }
3778 }
3779 }
3780
3781 StationID index = st->index;
3782 if (waiting_changed) {
3783 SetWindowDirty(WC_STATION_VIEW, index); // update whole window
3784 } else {
3785 SetWindowWidgetDirty(WC_STATION_VIEW, index, WID_SV_ACCEPT_RATING_LIST); // update only ratings list
3786 }
3787 }
3788
3797 void RerouteCargo(Station *st, CargoID c, StationID avoid, StationID avoid2)
3798 {
3799 GoodsEntry &ge = st->goods[c];
3800
3801 /* Reroute cargo in station. */
3802 ge.cargo.Reroute(UINT_MAX, &ge.cargo, avoid, avoid2, &ge);
3803
3804 /* Reroute cargo staged to be transferred. */
3805 for (Vehicle *v : st->loading_vehicles) {
3806 for (Vehicle *u = v; u != nullptr; u = u->Next()) {
3807 if (u->cargo_type != c) continue;
3808 u->cargo.Reroute(UINT_MAX, &u->cargo, avoid, avoid2, &ge);
3809 }
3810 }
3811 }
3812
3821 void DeleteStaleLinks(Station *from)
3822 {
3823 for (CargoID c = 0; c < NUM_CARGO; ++c) {
3824 const bool auto_distributed = (_settings_game.linkgraph.GetDistributionType(c) != DT_MANUAL);
3825 GoodsEntry &ge = from->goods[c];
3826 LinkGraph *lg = LinkGraph::GetIfValid(ge.link_graph);
3827 if (lg == nullptr) continue;
3828 std::vector<NodeID> to_remove{};
3829 for (Edge &edge : (*lg)[ge.node].edges) {
3830 Station *to = Station::Get((*lg)[edge.dest_node].station);
3831 assert(to->goods[c].node == edge.dest_node);
3832 assert(TimerGameEconomy::date >= edge.LastUpdate());
3833 auto timeout = TimerGameEconomy::Date(LinkGraph::MIN_TIMEOUT_DISTANCE + (DistanceManhattan(from->xy, to->xy) >> 3));
3834 if (TimerGameEconomy::date - edge.LastUpdate() > timeout) {
3835 bool updated = false;
3836
3837 if (auto_distributed) {
3838 /* Have all vehicles refresh their next hops before deciding to
3839 * remove the node. */
3840 std::vector<Vehicle *> vehicles;
3841 for (OrderList *l : OrderList::Iterate()) {
3842 bool found_from = false;
3843 bool found_to = false;
3844 for (Order *order = l->GetFirstOrder(); order != nullptr; order = order->next) {
3845 if (!order->IsType(OT_GOTO_STATION) && !order->IsType(OT_IMPLICIT)) continue;
3846 if (order->GetDestination() == from->index) {
3847 found_from = true;
3848 if (found_to) break;
3849 } else if (order->GetDestination() == to->index) {
3850 found_to = true;
3851 if (found_from) break;
3852 }
3853 }
3854 if (!found_to || !found_from) continue;
3855 vehicles.push_back(l->GetFirstSharedVehicle());
3856 }
3857
3858 auto iter = vehicles.begin();
3859 while (iter != vehicles.end()) {
3860 Vehicle *v = *iter;
3861 /* Do not refresh links of vehicles that have been stopped in depot for a long time. */
3862 if (!v->IsStoppedInDepot() || TimerGameEconomy::date - v->date_of_last_service <= LinkGraph::STALE_LINK_DEPOT_TIMEOUT) {
3863 LinkRefresher::Run(v, false); // Don't allow merging. Otherwise lg might get deleted.
3864 }
3865 if (edge.LastUpdate() == TimerGameEconomy::date) {
3866 updated = true;
3867 break;
3868 }
3869
3870 Vehicle *next_shared = v->NextShared();
3871 if (next_shared) {
3872 *iter = next_shared;
3873 ++iter;
3874 } else {
3875 iter = vehicles.erase(iter);
3876 }
3877
3878 if (iter == vehicles.end()) iter = vehicles.begin();
3879 }
3880 }
3881
3882 if (!updated) {
3883 /* If it's still considered dead remove it. */
3884 to_remove.emplace_back(to->goods[c].node);
3885 ge.flows.DeleteFlows(to->index);
3886 RerouteCargo(from, c, to->index, from->index);
3887 }
3888 } else if (edge.last_unrestricted_update != EconomyTime::INVALID_DATE && TimerGameEconomy::date - edge.last_unrestricted_update > timeout) {
3889 edge.Restrict();
3890 ge.flows.RestrictFlows(to->index);
3891 RerouteCargo(from, c, to->index, from->index);
3892 } else if (edge.last_restricted_update != EconomyTime::INVALID_DATE && TimerGameEconomy::date - edge.last_restricted_update > timeout) {
3893 edge.Release();
3894 }
3895 }
3896 /* Remove dead edges. */
3897 for (NodeID r : to_remove) (*lg)[ge.node].RemoveEdge(r);
3898
3899 assert(TimerGameEconomy::date >= lg->LastCompression());
3900 if (TimerGameEconomy::date - lg->LastCompression() > LinkGraph::COMPRESSION_INTERVAL) {
3901 lg->Compress();
3902 }
3903 }
3904 }
3905
3915 void IncreaseStats(Station *st, CargoID cargo, StationID next_station_id, uint capacity, uint usage, uint32_t time, EdgeUpdateMode mode)
3916 {
3917 GoodsEntry &ge1 = st->goods[cargo];
3918 Station *st2 = Station::Get(next_station_id);
3919 GoodsEntry &ge2 = st2->goods[cargo];
3920 LinkGraph *lg = nullptr;
3921 if (ge1.link_graph == INVALID_LINK_GRAPH) {
3922 if (ge2.link_graph == INVALID_LINK_GRAPH) {
3923 if (LinkGraph::CanAllocateItem()) {
3924 lg = new LinkGraph(cargo);
3925 LinkGraphSchedule::instance.Queue(lg);
3926 ge2.link_graph = lg->index;
3927 ge2.node = lg->AddNode(st2);
3928 } else {
3929 Debug(misc, 0, "Can't allocate link graph");
3930 }
3931 } else {
3932 lg = LinkGraph::Get(ge2.link_graph);
3933 }
3934 if (lg) {
3935 ge1.link_graph = lg->index;
3936 ge1.node = lg->AddNode(st);
3937 }
3938 } else if (ge2.link_graph == INVALID_LINK_GRAPH) {
3939 lg = LinkGraph::Get(ge1.link_graph);
3940 ge2.link_graph = lg->index;
3941 ge2.node = lg->AddNode(st2);
3942 } else {
3943 lg = LinkGraph::Get(ge1.link_graph);
3944 if (ge1.link_graph != ge2.link_graph) {
3945 LinkGraph *lg2 = LinkGraph::Get(ge2.link_graph);
3946 if (lg->Size() < lg2->Size()) {
3947 LinkGraphSchedule::instance.Unqueue(lg);
3948 lg2->Merge(lg); // Updates GoodsEntries of lg
3949 lg = lg2;
3950 } else {
3951 LinkGraphSchedule::instance.Unqueue(lg2);
3952 lg->Merge(lg2); // Updates GoodsEntries of lg2
3953 }
3954 }
3955 }
3956 if (lg != nullptr) {
3957 (*lg)[ge1.node].UpdateEdge(ge2.node, capacity, usage, time, mode);
3958 }
3959 }
3960
3967 void IncreaseStats(Station *st, const Vehicle *front, StationID next_station_id, uint32_t time)
3968 {
3969 for (const Vehicle *v = front; v != nullptr; v = v->Next()) {
3970 if (v->refit_cap > 0) {
3971 /* The cargo count can indeed be higher than the refit_cap if
3972 * wagons have been auto-replaced and subsequently auto-
3973 * refitted to a higher capacity. The cargo gets redistributed
3974 * among the wagons in that case.
3975 * As usage is not such an important figure anyway we just
3976 * ignore the additional cargo then.*/
3977 IncreaseStats(st, v->cargo_type, next_station_id, v->refit_cap,
3978 std::min<uint>(v->refit_cap, v->cargo.StoredCount()), time, EUM_INCREASE);
3979 }
3980 }
3981 }
3982
3983 /* called for every station each tick */
3984 static void StationHandleSmallTick(BaseStation *st)
3985 {
3986 if ((st->facilities & FACIL_WAYPOINT) != 0 || !st->IsInUse()) return;
3987
3988 byte b = st->delete_ctr + 1;
3989 if (b >= Ticks::STATION_RATING_TICKS) b = 0;
3990 st->delete_ctr = b;
3991
3992 if (b == 0) UpdateStationRating(Station::From(st));
3993 }
3994
3995 void OnTick_Station()
3996 {
3997 if (_game_mode == GM_EDITOR) return;
3998
3999 for (BaseStation *st : BaseStation::Iterate()) {
4000 StationHandleSmallTick(st);
4001
4002 /* Clean up the link graph about once a week. */
4003 if (Station::IsExpected(st) && (TimerGameTick::counter + st->index) % Ticks::STATION_LINKGRAPH_TICKS == 0) {
4004 DeleteStaleLinks(Station::From(st));
4005 };
4006
4007 /* Spread out big-tick over STATION_ACCEPTANCE_TICKS ticks. */
4008 if ((TimerGameTick::counter + st->index) % Ticks::STATION_ACCEPTANCE_TICKS == 0) {
4009 /* Stop processing this station if it was deleted */
4010 if (!StationHandleBigTick(st)) continue;
4011 }
4012
4013 /* Spread out station animation over STATION_ACCEPTANCE_TICKS ticks. */
4014 if ((TimerGameTick::counter + st->index) % Ticks::STATION_ACCEPTANCE_TICKS == 0) {
4015 TriggerStationAnimation(st, st->xy, SAT_250_TICKS);
4016 TriggerRoadStopAnimation(st, st->xy, SAT_250_TICKS);
4017 if (Station::IsExpected(st)) AirportAnimationTrigger(Station::From(st), AAT_STATION_250_TICKS);
4018 }
4019 }
4020 }
4021
4023 static IntervalTimer<TimerGameEconomy> _economy_stations_monthly({TimerGameEconomy::MONTH, TimerGameEconomy::Priority::STATION}, [](auto)
4024 {
4025 for (Station *st : Station::Iterate()) {
4026 for (GoodsEntry &ge : st->goods) {
4027 SB(ge.status, GoodsEntry::GES_LAST_MONTH, 1, GB(ge.status, GoodsEntry::GES_CURRENT_MONTH, 1));
4028 ClrBit(ge.status, GoodsEntry::GES_CURRENT_MONTH);
4029 }
4030 }
4031 });
4032
4033 void ModifyStationRatingAround(TileIndex tile, Owner owner, int amount, uint radius)
4034 {
4035 ForAllStationsRadius(tile, radius, [&](Station *st) {
4036 if (st->owner == owner && DistanceManhattan(tile, st->xy) <= radius) {
4037 for (GoodsEntry &ge : st->goods) {
4038 if (ge.status != 0) {
4039 ge.rating = ClampTo<uint8_t>(ge.rating + amount);
4040 }
4041 }
4042 }
4043 });
4044 }
4045
4046 static uint UpdateStationWaiting(Station *st, CargoID type, uint amount, SourceType source_type, SourceID source_id)
4047 {
4048 /* We can't allocate a CargoPacket? Then don't do anything
4049 * at all; i.e. just discard the incoming cargo. */
4050 if (!CargoPacket::CanAllocateItem()) return 0;
4051
4052 GoodsEntry &ge = st->goods[type];
4053 amount += ge.amount_fract;
4054 ge.amount_fract = GB(amount, 0, 8);
4055
4056 amount >>= 8;
4057 /* No new "real" cargo item yet. */
4058 if (amount == 0) return 0;
4059
4060 StationID next = ge.GetVia(st->index);
4061 ge.cargo.Append(new CargoPacket(st->index, amount, source_type, source_id), next);
4062 LinkGraph *lg = nullptr;
4063 if (ge.link_graph == INVALID_LINK_GRAPH) {
4064 if (LinkGraph::CanAllocateItem()) {
4065 lg = new LinkGraph(type);
4066 LinkGraphSchedule::instance.Queue(lg);
4067 ge.link_graph = lg->index;
4068 ge.node = lg->AddNode(st);
4069 } else {
4070 Debug(misc, 0, "Can't allocate link graph");
4071 }
4072 } else {
4073 lg = LinkGraph::Get(ge.link_graph);
4074 }
4075 if (lg != nullptr) (*lg)[ge.node].UpdateSupply(amount);
4076
4077 if (!ge.HasRating()) {
4078 InvalidateWindowData(WC_STATION_LIST, st->owner);
4079 SetBit(ge.status, GoodsEntry::GES_RATING);
4080 }
4081
4082 TriggerStationRandomisation(st, st->xy, SRT_NEW_CARGO, type);
4083 TriggerStationAnimation(st, st->xy, SAT_NEW_CARGO, type);
4084 AirportAnimationTrigger(st, AAT_STATION_NEW_CARGO, type);
4085 TriggerRoadStopRandomisation(st, st->xy, RSRT_NEW_CARGO, type);
4086 TriggerRoadStopAnimation(st, st->xy, SAT_NEW_CARGO, type);
4087
4088
4089 SetWindowDirty(WC_STATION_VIEW, st->index);
4090 st->MarkTilesDirty(true);
4091 return amount;
4092 }
4093
4094 static bool IsUniqueStationName(const std::string &name)
4095 {
4096 for (const Station *st : Station::Iterate()) {
4097 if (!st->name.empty() && st->name == name) return false;
4098 }
4099
4100 return true;
4101 }
4102
4110 CommandCost CmdRenameStation(DoCommandFlag flags, StationID station_id, const std::string &text)
4111 {
4112 Station *st = Station::GetIfValid(station_id);
4113 if (st == nullptr) return CMD_ERROR;
4114
4115 CommandCost ret = CheckOwnership(st->owner);
4116 if (ret.Failed()) return ret;
4117
4118 bool reset = text.empty();
4119
4120 if (!reset) {
4121 if (Utf8StringLength(text) >= MAX_LENGTH_STATION_NAME_CHARS) return CMD_ERROR;
4122 if (!IsUniqueStationName(text)) return_cmd_error(STR_ERROR_NAME_MUST_BE_UNIQUE);
4123 }
4124
4125 if (flags & DC_EXEC) {
4126 st->cached_name.clear();
4127 if (reset) {
4128 st->name.clear();
4129 } else {
4130 st->name = text;
4131 }
4132
4133 st->UpdateVirtCoord();
4134 InvalidateWindowData(WC_STATION_LIST, st->owner, 1);
4135 }
4136
4137 return CommandCost();
4138 }
4139
4140 static void AddNearbyStationsByCatchment(TileIndex tile, StationList *stations, StationList &nearby)
4141 {
4142 for (Station *st : nearby) {
4143 if (st->TileIsInCatchment(tile)) stations->insert(st);
4144 }
4145 }
4146
4151 const StationList *StationFinder::GetStations()
4152 {
4153 if (this->tile != INVALID_TILE) {
4154 if (IsTileType(this->tile, MP_HOUSE)) {
4155 /* Town nearby stations need to be filtered per tile. */
4156 assert(this->w == 1 && this->h == 1);
4157 AddNearbyStationsByCatchment(this->tile, &this->stations, Town::GetByTile(this->tile)->stations_near);
4158 } else {
4159 ForAllStationsAroundTiles(*this, [this](Station *st, TileIndex) {
4160 this->stations.insert(st);
4161 return true;
4162 });
4163 }
4164 this->tile = INVALID_TILE;
4165 }
4166 return &this->stations;
4167 }
4168
4169
4170 static bool CanMoveGoodsToStation(const Station *st, CargoID type)
4171 {
4172 /* Is the station reserved exclusively for somebody else? */
4173 if (st->owner != OWNER_NONE && st->town->exclusive_counter > 0 && st->town->exclusivity != st->owner) return false;
4174
4175 /* Lowest possible rating, better not to give cargo anymore. */
4176 if (st->goods[type].rating == 0) return false;
4177
4178 /* Selectively servicing stations, and not this one. */
4179 if (_settings_game.order.selectgoods && !st->goods[type].HasVehicleEverTriedLoading()) return false;
4180
4181 if (IsCargoInClass(type, CC_PASSENGERS)) {
4182 /* Passengers are never served by just a truck stop. */
4183 if (st->facilities == FACIL_TRUCK_STOP) return false;
4184 } else {
4185 /* Non-passengers are never served by just a bus stop. */
4186 if (st->facilities == FACIL_BUS_STOP) return false;
4187 }
4188 return true;
4189 }
4190
4191 uint MoveGoodsToStation(CargoID type, uint amount, SourceType source_type, SourceID source_id, const StationList *all_stations, Owner exclusivity)
4192 {
4193 /* Return if nothing to do. Also the rounding below fails for 0. */
4194 if (all_stations->empty()) return 0;
4195 if (amount == 0) return 0;
4196
4197 Station *first_station = nullptr;
4198 typedef std::pair<Station *, uint> StationInfo;
4199 std::vector<StationInfo> used_stations;
4200
4201 for (Station *st : *all_stations) {
4202 if (exclusivity != INVALID_OWNER && exclusivity != st->owner) continue;
4203 if (!CanMoveGoodsToStation(st, type)) continue;
4204
4205 /* Avoid allocating a vector if there is only one station to significantly
4206 * improve performance in this common case. */
4207 if (first_station == nullptr) {
4208 first_station = st;
4209 continue;
4210 }
4211 if (used_stations.empty()) {
4212 used_stations.reserve(2);
4213 used_stations.emplace_back(std::make_pair(first_station, 0));
4214 }
4215 used_stations.emplace_back(std::make_pair(st, 0));
4216 }
4217
4218 /* no stations around at all? */
4219 if (first_station == nullptr) return 0;
4220
4221 if (used_stations.empty()) {
4222 /* only one station around */
4223 amount *= first_station->goods[type].rating + 1;
4224 return UpdateStationWaiting(first_station, type, amount, source_type, source_id);
4225 }
4226
4227 uint company_best[OWNER_NONE + 1] = {}; // best rating for each company, including OWNER_NONE
4228 uint company_sum[OWNER_NONE + 1] = {}; // sum of ratings for each company
4229 uint best_rating = 0;
4230 uint best_sum = 0; // sum of best ratings for each company
4231
4232 for (auto &p : used_stations) {
4233 auto owner = p.first->owner;
4234 auto rating = p.first->goods[type].rating;
4235 if (rating > company_best[owner]) {
4236 best_sum += rating - company_best[owner]; // it's usually faster than iterating companies later
4237 company_best[owner] = rating;
4238 if (rating > best_rating) best_rating = rating;
4239 }
4240 company_sum[owner] += rating;
4241 }
4242
4243 /* From now we'll calculate with fractional cargo amounts.
4244 * First determine how much cargo we really have. */
4245 amount *= best_rating + 1;
4246
4247 uint moving = 0;
4248 for (auto &p : used_stations) {
4249 uint owner = p.first->owner;
4250 /* Multiply the amount by (company best / sum of best for each company) to get cargo allocated to a company
4251 * and by (station rating / sum of ratings in a company) to get the result for a single station. */
4252 p.second = amount * company_best[owner] * p.first->goods[type].rating / best_sum / company_sum[owner];
4253 moving += p.second;
4254 }
4255
4256 /* If there is some cargo left due to rounding issues distribute it among the best rated stations. */
4257 if (amount > moving) {
4258 std::stable_sort(used_stations.begin(), used_stations.end(), [type](const StationInfo &a, const StationInfo &b) {
4259 return b.first->goods[type].rating < a.first->goods[type].rating;
4260 });
4261
4262 assert(amount - moving <= used_stations.size());
4263 for (uint i = 0; i < amount - moving; i++) {
4264 used_stations[i].second++;
4265 }
4266 }
4267
4268 uint moved = 0;
4269 for (auto &p : used_stations) {
4270 moved += UpdateStationWaiting(p.first, type, p.second, source_type, source_id);
4271 }
4272
4273 return moved;
4274 }
4275
4276 void UpdateStationDockingTiles(Station *st)
4277 {
4278 st->docking_station.Clear();
4279
4280 /* For neutral stations, start with the industry area instead of dock area */
4281 const TileArea *area = st->industry != nullptr ? &st->industry->location : &st->ship_station;
4282
4283 if (area->tile == INVALID_TILE) return;
4284
4285 int x = TileX(area->tile);
4286 int y = TileY(area->tile);
4287
4288 /* Expand the area by a tile on each side while
4289 * making sure that we remain inside the map. */
4290 int x2 = std::min<int>(x + area->w + 1, Map::SizeX());
4291 int x1 = std::max<int>(x - 1, 0);
4292
4293 int y2 = std::min<int>(y + area->h + 1, Map::SizeY());
4294 int y1 = std::max<int>(y - 1, 0);
4295
4296 TileArea ta(TileXY(x1, y1), TileXY(x2 - 1, y2 - 1));
4297 for (TileIndex tile : ta) {
4298 if (IsValidTile(tile) && IsPossibleDockingTile(tile)) CheckForDockingTile(tile);
4299 }
4300 }
4301
4302 void BuildOilRig(TileIndex tile)
4303 {
4304 if (!Station::CanAllocateItem()) {
4305 Debug(misc, 0, "Can't allocate station for oilrig at 0x{:X}, reverting to oilrig only", tile);
4306 return;
4307 }
4308
4309 Station *st = new Station(tile);
4310 _station_kdtree.Insert(st->index);
4311 st->town = ClosestTownFromTile(tile, UINT_MAX);
4312
4313 st->string_id = GenerateStationName(st, tile, STATIONNAMING_OILRIG);
4314
4315 assert(IsTileType(tile, MP_INDUSTRY));
4316 /* Mark industry as associated both ways */
4317 st->industry = Industry::GetByTile(tile);
4318 st->industry->neutral_station = st;
4319 DeleteAnimatedTile(tile);
4320 MakeOilrig(tile, st->index, GetWaterClass(tile));
4321
4322 st->owner = OWNER_NONE;
4323 st->airport.type = AT_OILRIG;
4324 st->airport.Add(tile);
4325 st->ship_station.Add(tile);
4326 st->facilities = FACIL_AIRPORT | FACIL_DOCK;
4327 st->build_date = TimerGameCalendar::date;
4328 UpdateStationDockingTiles(st);
4329
4330 st->rect.BeforeAddTile(tile, StationRect::ADD_FORCE);
4331
4332 st->UpdateVirtCoord();
4333 st->RecomputeCatchment();
4334 UpdateStationAcceptance(st, false);
4335 }
4336
4337 void DeleteOilRig(TileIndex tile)
4338 {
4339 Station *st = Station::GetByTile(tile);
4340
4341 MakeWaterKeepingClass(tile, OWNER_NONE);
4342
4343 /* The oil rig station is not supposed to be shared with anything else */
4344 assert(st->facilities == (FACIL_AIRPORT | FACIL_DOCK) && st->airport.type == AT_OILRIG);
4345 if (st->industry != nullptr && st->industry->neutral_station == st) {
4346 /* Don't leave dangling neutral station pointer */
4347 st->industry->neutral_station = nullptr;
4348 }
4349 delete st;
4350 }
4351
4352 static void ChangeTileOwner_Station(TileIndex tile, Owner old_owner, Owner new_owner)
4353 {
4354 if (IsRoadStopTile(tile)) {
4355 for (RoadTramType rtt : _roadtramtypes) {
4356 /* Update all roadtypes, no matter if they are present */
4357 if (GetRoadOwner(tile, rtt) == old_owner) {
4358 RoadType rt = GetRoadType(tile, rtt);
4359 if (rt != INVALID_ROADTYPE) {
4360 /* A drive-through road-stop has always two road bits. No need to dirty windows here, we'll redraw the whole screen anyway. */
4361 Company::Get(old_owner)->infrastructure.road[rt] -= 2;
4362 if (new_owner != INVALID_OWNER) Company::Get(new_owner)->infrastructure.road[rt] += 2;
4363 }
4364 SetRoadOwner(tile, rtt, new_owner == INVALID_OWNER ? OWNER_NONE : new_owner);
4365 }
4366 }
4367 }
4368
4369 if (!IsTileOwner(tile, old_owner)) return;
4370
4371 if (new_owner != INVALID_OWNER) {
4372 /* Update company infrastructure counts. Only do it here
4373 * if the new owner is valid as otherwise the clear
4374 * command will do it for us. No need to dirty windows
4375 * here, we'll redraw the whole screen anyway.*/
4376 Company *old_company = Company::Get(old_owner);
4377 Company *new_company = Company::Get(new_owner);
4378
4379 /* Update counts for underlying infrastructure. */
4380 switch (GetStationType(tile)) {
4381 case STATION_RAIL:
4382 case STATION_WAYPOINT:
4383 if (!IsStationTileBlocked(tile)) {
4384 old_company->infrastructure.rail[GetRailType(tile)]--;
4385 new_company->infrastructure.rail[GetRailType(tile)]++;
4386 }
4387 break;
4388
4389 case STATION_BUS:
4390 case STATION_TRUCK:
4391 /* Road stops were already handled above. */
4392 break;
4393
4394 case STATION_BUOY:
4395 case STATION_DOCK:
4396 if (GetWaterClass(tile) == WATER_CLASS_CANAL) {
4397 old_company->infrastructure.water--;
4398 new_company->infrastructure.water++;
4399 }
4400 break;
4401
4402 default:
4403 break;
4404 }
4405
4406 /* Update station tile count. */
4407 if (!IsBuoy(tile) && !IsAirport(tile)) {
4408 old_company->infrastructure.station--;
4409 new_company->infrastructure.station++;
4410 }
4411
4412 /* for buoys, owner of tile is owner of water, st->owner == OWNER_NONE */
4413 SetTileOwner(tile, new_owner);
4414 InvalidateWindowClassesData(WC_STATION_LIST, 0);
4415 } else {
4416 if (IsDriveThroughStopTile(tile)) {
4417 /* Remove the drive-through road stop */
4418 Command<CMD_REMOVE_ROAD_STOP>::Do(DC_EXEC | DC_BANKRUPT, tile, 1, 1, (GetStationType(tile) == STATION_TRUCK) ? ROADSTOP_TRUCK : ROADSTOP_BUS, false);
4419 assert(IsTileType(tile, MP_ROAD));
4420 /* Change owner of tile and all roadtypes */
4421 ChangeTileOwner(tile, old_owner, new_owner);
4422 } else {
4423 Command<CMD_LANDSCAPE_CLEAR>::Do(DC_EXEC | DC_BANKRUPT, tile);
4424 /* Set tile owner of water under (now removed) buoy and dock to OWNER_NONE.
4425 * Update owner of buoy if it was not removed (was in orders).
4426 * Do not update when owned by OWNER_WATER (sea and rivers). */
4427 if ((IsTileType(tile, MP_WATER) || IsBuoyTile(tile)) && IsTileOwner(tile, old_owner)) SetTileOwner(tile, OWNER_NONE);
4428 }
4429 }
4430 }
4431
4440 static CommandCost CanRemoveRoadWithStop(TileIndex tile, DoCommandFlag flags)
4441 {
4442 /* Water flooding can always clear road stops. */
4443 if (_current_company == OWNER_WATER) return CommandCost();
4444
4445 CommandCost ret;
4446
4447 if (GetRoadTypeTram(tile) != INVALID_ROADTYPE) {
4448 Owner tram_owner = GetRoadOwner(tile, RTT_TRAM);
4449 if (tram_owner != OWNER_NONE) {
4450 ret = CheckOwnership(tram_owner);
4451 if (ret.Failed()) return ret;
4452 }
4453 }
4454
4455 if (GetRoadTypeRoad(tile) != INVALID_ROADTYPE) {
4456 Owner road_owner = GetRoadOwner(tile, RTT_ROAD);
4457 if (road_owner == OWNER_TOWN) {
4458 ret = CheckAllowRemoveRoad(tile, GetAnyRoadBits(tile, RTT_ROAD), OWNER_TOWN, RTT_ROAD, flags);
4459 if (ret.Failed()) return ret;
4460 } else if (road_owner != OWNER_NONE) {
4461 ret = CheckOwnership(road_owner);
4462 if (ret.Failed()) return ret;
4463 }
4464 }
4465
4466 return CommandCost();
4467 }
4468
4475 CommandCost ClearTile_Station(TileIndex tile, DoCommandFlag flags)
4476 {
4477 if (flags & DC_AUTO) {
4478 switch (GetStationType(tile)) {
4479 default: break;
4480 case STATION_RAIL: return_cmd_error(STR_ERROR_MUST_DEMOLISH_RAILROAD);
4481 case STATION_WAYPOINT: return_cmd_error(STR_ERROR_BUILDING_MUST_BE_DEMOLISHED);
4482 case STATION_AIRPORT: return_cmd_error(STR_ERROR_MUST_DEMOLISH_AIRPORT_FIRST);
4483 case STATION_TRUCK: return_cmd_error(HasTileRoadType(tile, RTT_TRAM) ? STR_ERROR_MUST_DEMOLISH_CARGO_TRAM_STATION_FIRST : STR_ERROR_MUST_DEMOLISH_TRUCK_STATION_FIRST);
4484 case STATION_BUS: return_cmd_error(HasTileRoadType(tile, RTT_TRAM) ? STR_ERROR_MUST_DEMOLISH_PASSENGER_TRAM_STATION_FIRST : STR_ERROR_MUST_DEMOLISH_BUS_STATION_FIRST);
4485 case STATION_BUOY: return_cmd_error(STR_ERROR_BUOY_IN_THE_WAY);
4486 case STATION_DOCK: return_cmd_error(STR_ERROR_MUST_DEMOLISH_DOCK_FIRST);
4487 case STATION_OILRIG:
4488 SetDParam(1, STR_INDUSTRY_NAME_OIL_RIG);
4489 return_cmd_error(STR_ERROR_GENERIC_OBJECT_IN_THE_WAY);
4490 }
4491 }
4492
4493 switch (GetStationType(tile)) {
4494 case STATION_RAIL: return RemoveRailStation(tile, flags);
4495 case STATION_WAYPOINT: return RemoveRailWaypoint(tile, flags);
4496 case STATION_AIRPORT: return RemoveAirport(tile, flags);
4497 case STATION_TRUCK: [[fallthrough]];
4498 case STATION_BUS:
4499 if (IsDriveThroughStopTile(tile)) {
4500 CommandCost remove_road = CanRemoveRoadWithStop(tile, flags);
4501 if (remove_road.Failed()) return remove_road;
4502 }
4503 return RemoveRoadStop(tile, flags);
4504 case STATION_BUOY: return RemoveBuoy(tile, flags);
4505 case STATION_DOCK: return RemoveDock(tile, flags);
4506 default: break;
4507 }
4508
4509 return CMD_ERROR;
4510 }
4511
4512 static CommandCost TerraformTile_Station(TileIndex tile, DoCommandFlag flags, int z_new, Slope tileh_new)
4513 {
4514 if (_settings_game.construction.build_on_slopes && AutoslopeEnabled()) {
4515 /* TODO: If you implement newgrf callback 149 'land slope check', you have to decide what to do with it here.
4516 * TTDP does not call it.
4517 */
4518 if (GetTileMaxZ(tile) == z_new + GetSlopeMaxZ(tileh_new)) {
4519 switch (GetStationType(tile)) {
4520 case STATION_WAYPOINT:
4521 case STATION_RAIL: {
4522 DiagDirection direction = AxisToDiagDir(GetRailStationAxis(tile));
4523 if (!AutoslopeCheckForEntranceEdge(tile, z_new, tileh_new, direction)) break;
4524 if (!AutoslopeCheckForEntranceEdge(tile, z_new, tileh_new, ReverseDiagDir(direction))) break;
4525 return CommandCost(EXPENSES_CONSTRUCTION, _price[PR_BUILD_FOUNDATION]);
4526 }
4527
4528 case STATION_AIRPORT:
4529 return CommandCost(EXPENSES_CONSTRUCTION, _price[PR_BUILD_FOUNDATION]);
4530
4531 case STATION_TRUCK:
4532 case STATION_BUS: {
4533 DiagDirection direction = GetRoadStopDir(tile);
4534 if (!AutoslopeCheckForEntranceEdge(tile, z_new, tileh_new, direction)) break;
4535 if (IsDriveThroughStopTile(tile)) {
4536 if (!AutoslopeCheckForEntranceEdge(tile, z_new, tileh_new, ReverseDiagDir(direction))) break;
4537 }
4538 return CommandCost(EXPENSES_CONSTRUCTION, _price[PR_BUILD_FOUNDATION]);
4539 }
4540
4541 default: break;
4542 }
4543 }
4544 }
4545 return Command<CMD_LANDSCAPE_CLEAR>::Do(flags, tile);
4546 }
4547
4553 uint FlowStat::GetShare(StationID st) const
4554 {
4555 uint32_t prev = 0;
4556 for (const auto &it : this->shares) {
4557 if (it.second == st) {
4558 return it.first - prev;
4559 } else {
4560 prev = it.first;
4561 }
4562 }
4563 return 0;
4564 }
4565
4572 StationID FlowStat::GetVia(StationID excluded, StationID excluded2) const
4573 {
4574 if (this->unrestricted == 0) return INVALID_STATION;
4575 assert(!this->shares.empty());
4576 SharesMap::const_iterator it = this->shares.upper_bound(RandomRange(this->unrestricted));
4577 assert(it != this->shares.end() && it->first <= this->unrestricted);
4578 if (it->second != excluded && it->second != excluded2) return it->second;
4579
4580 /* We've hit one of the excluded stations.
4581 * Draw another share, from outside its range. */
4582
4583 uint end = it->first;
4584 uint begin = (it == this->shares.begin() ? 0 : (--it)->first);
4585 uint interval = end - begin;
4586 if (interval >= this->unrestricted) return INVALID_STATION; // Only one station in the map.
4587 uint new_max = this->unrestricted - interval;
4588 uint rand = RandomRange(new_max);
4589 SharesMap::const_iterator it2 = (rand < begin) ? this->shares.upper_bound(rand) :
4590 this->shares.upper_bound(rand + interval);
4591 assert(it2 != this->shares.end() && it2->first <= this->unrestricted);
4592 if (it2->second != excluded && it2->second != excluded2) return it2->second;
4593
4594 /* We've hit the second excluded station.
4595 * Same as before, only a bit more complicated. */
4596
4597 uint end2 = it2->first;
4598 uint begin2 = (it2 == this->shares.begin() ? 0 : (--it2)->first);
4599 uint interval2 = end2 - begin2;
4600 if (interval2 >= new_max) return INVALID_STATION; // Only the two excluded stations in the map.
4601 new_max -= interval2;
4602 if (begin > begin2) {
4603 Swap(begin, begin2);
4604 Swap(end, end2);
4605 Swap(interval, interval2);
4606 }
4607 rand = RandomRange(new_max);
4608 SharesMap::const_iterator it3 = this->shares.upper_bound(this->unrestricted);
4609 if (rand < begin) {
4610 it3 = this->shares.upper_bound(rand);
4611 } else if (rand < begin2 - interval) {
4612 it3 = this->shares.upper_bound(rand + interval);
4613 } else {
4614 it3 = this->shares.upper_bound(rand + interval + interval2);
4615 }
4616 assert(it3 != this->shares.end() && it3->first <= this->unrestricted);
4617 return it3->second;
4618 }
4619
4625 void FlowStat::Invalidate()
4626 {
4627 assert(!this->shares.empty());
4628 SharesMap new_shares;
4629 uint i = 0;
4630 for (const auto &it : this->shares) {
4631 new_shares[++i] = it.second;
4632 if (it.first == this->unrestricted) this->unrestricted = i;
4633 }
4634 this->shares.swap(new_shares);
4635 assert(!this->shares.empty() && this->unrestricted <= (--this->shares.end())->first);
4636 }
4637
4644 void FlowStat::ChangeShare(StationID st, int flow)
4645 {
4646 /* We assert only before changing as afterwards the shares can actually
4647 * be empty. In that case the whole flow stat must be deleted then. */
4648 assert(!this->shares.empty());
4649
4650 uint removed_shares = 0;
4651 uint added_shares = 0;
4652 uint last_share = 0;
4653 SharesMap new_shares;
4654 for (const auto &it : this->shares) {
4655 if (it.second == st) {
4656 if (flow < 0) {
4657 uint share = it.first - last_share;
4658 if (flow == INT_MIN || (uint)(-flow) >= share) {
4659 removed_shares += share;
4660 if (it.first <= this->unrestricted) this->unrestricted -= share;
4661 if (flow != INT_MIN) flow += share;
4662 last_share = it.first;
4663 continue; // remove the whole share
4664 }
4665 removed_shares += (uint)(-flow);
4666 } else {
4667 added_shares += (uint)(flow);
4668 }
4669 if (it.first <= this->unrestricted) this->unrestricted += flow;
4670
4671 /* If we don't continue above the whole flow has been added or
4672 * removed. */
4673 flow = 0;
4674 }
4675 new_shares[it.first + added_shares - removed_shares] = it.second;
4676 last_share = it.first;
4677 }
4678 if (flow > 0) {
4679 new_shares[last_share + (uint)flow] = st;
4680 if (this->unrestricted < last_share) {
4681 this->ReleaseShare(st);
4682 } else {
4683 this->unrestricted += flow;
4684 }
4685 }
4686 this->shares.swap(new_shares);
4687 }
4688
4694 void FlowStat::RestrictShare(StationID st)
4695 {
4696 assert(!this->shares.empty());
4697 uint flow = 0;
4698 uint last_share = 0;
4699 SharesMap new_shares;
4700 for (auto &it : this->shares) {
4701 if (flow == 0) {
4702 if (it.first > this->unrestricted) return; // Not present or already restricted.
4703 if (it.second == st) {
4704 flow = it.first - last_share;
4705 this->unrestricted -= flow;
4706 } else {
4707 new_shares[it.first] = it.second;
4708 }
4709 } else {
4710 new_shares[it.first - flow] = it.second;
4711 }
4712 last_share = it.first;
4713 }
4714 if (flow == 0) return;
4715 new_shares[last_share + flow] = st;
4716 this->shares.swap(new_shares);
4717 assert(!this->shares.empty());
4718 }
4719
4725 void FlowStat::ReleaseShare(StationID st)
4726 {
4727 assert(!this->shares.empty());
4728 uint flow = 0;
4729 uint next_share = 0;
4730 bool found = false;
4731 for (SharesMap::reverse_iterator it(this->shares.rbegin()); it != this->shares.rend(); ++it) {
4732 if (it->first < this->unrestricted) return; // Note: not <= as the share may hit the limit.
4733 if (found) {
4734 flow = next_share - it->first;
4735 this->unrestricted += flow;
4736 break;
4737 } else {
4738 if (it->first == this->unrestricted) return; // !found -> Limit not hit.
4739 if (it->second == st) found = true;
4740 }
4741 next_share = it->first;
4742 }
4743 if (flow == 0) return;
4744 SharesMap new_shares;
4745 new_shares[flow] = st;
4746 for (SharesMap::iterator it(this->shares.begin()); it != this->shares.end(); ++it) {
4747 if (it->second != st) {
4748 new_shares[flow + it->first] = it->second;
4749 } else {
4750 flow = 0;
4751 }
4752 }
4753 this->shares.swap(new_shares);
4754 assert(!this->shares.empty());
4755 }
4756
4762 void FlowStat::ScaleToMonthly(uint runtime)
4763 {
4764 assert(runtime > 0);
4765 SharesMap new_shares;
4766 uint share = 0;
4767 for (auto i : this->shares) {
4768 share = std::max(share + 1, i.first * 30 / runtime);
4769 new_shares[share] = i.second;
4770 if (this->unrestricted == i.first) this->unrestricted = share;
4771 }
4772 this->shares.swap(new_shares);
4773 }
4774
4781 void FlowStatMap::AddFlow(StationID origin, StationID via, uint flow)
4782 {
4783 FlowStatMap::iterator origin_it = this->find(origin);
4784 if (origin_it == this->end()) {
4785 this->insert(std::make_pair(origin, FlowStat(via, flow)));
4786 } else {
4787 origin_it->second.ChangeShare(via, flow);
4788 assert(!origin_it->second.GetShares()->empty());
4789 }
4790 }
4791
4800 void FlowStatMap::PassOnFlow(StationID origin, StationID via, uint flow)
4801 {
4802 FlowStatMap::iterator prev_it = this->find(origin);
4803 if (prev_it == this->end()) {
4804 FlowStat fs(via, flow);
4805 fs.AppendShare(INVALID_STATION, flow);
4806 this->insert(std::make_pair(origin, fs));
4807 } else {
4808 prev_it->second.ChangeShare(via, flow);
4809 prev_it->second.ChangeShare(INVALID_STATION, flow);
4810 assert(!prev_it->second.GetShares()->empty());
4811 }
4812 }
4813
4818 void FlowStatMap::FinalizeLocalConsumption(StationID self)
4819 {
4820 for (auto &i : *this) {
4821 FlowStat &fs = i.second;
4822 uint local = fs.GetShare(INVALID_STATION);
4823 if (local > INT_MAX) { // make sure it fits in an int
4824 fs.ChangeShare(self, -INT_MAX);
4825 fs.ChangeShare(INVALID_STATION, -INT_MAX);
4826 local -= INT_MAX;
4827 }
4828 fs.ChangeShare(self, -(int)local);
4829 fs.ChangeShare(INVALID_STATION, -(int)local);
4830
4831 /* If the local share is used up there must be a share for some
4832 * remote station. */
4833 assert(!fs.GetShares()->empty());
4834 }
4835 }
4836
4843 StationIDStack FlowStatMap::DeleteFlows(StationID via)
4844 {
4845 StationIDStack ret;
4846 for (FlowStatMap::iterator f_it = this->begin(); f_it != this->end();) {
4847 FlowStat &s_flows = f_it->second;
4848 s_flows.ChangeShare(via, INT_MIN);
4849 if (s_flows.GetShares()->empty()) {
4850 ret.Push(f_it->first);
4851 this->erase(f_it++);
4852 } else {
4853 ++f_it;
4854 }
4855 }
4856 return ret;
4857 }
4858
4863 void FlowStatMap::RestrictFlows(StationID via)
4864 {
4865 for (auto &it : *this) {
4866 it.second.RestrictShare(via);
4867 }
4868 }
4869
4874 void FlowStatMap::ReleaseFlows(StationID via)
4875 {
4876 for (auto &it : *this) {
4877 it.second.ReleaseShare(via);
4878 }
4879 }
4880
4885 uint FlowStatMap::GetFlow() const
4886 {
4887 uint ret = 0;
4888 for (const auto &it : *this) {
4889 ret += (--(it.second.GetShares()->end()))->first;
4890 }
4891 return ret;
4892 }
4893
4899 uint FlowStatMap::GetFlowVia(StationID via) const
4900 {
4901 uint ret = 0;
4902 for (const auto &it : *this) {
4903 ret += it.second.GetShare(via);
4904 }
4905 return ret;
4906 }
4907
4913 uint FlowStatMap::GetFlowFrom(StationID from) const
4914 {
4915 FlowStatMap::const_iterator i = this->find(from);
4916 if (i == this->end()) return 0;
4917 return (--(i->second.GetShares()->end()))->first;
4918 }
4919
4926 uint FlowStatMap::GetFlowFromVia(StationID from, StationID via) const
4927 {
4928 FlowStatMap::const_iterator i = this->find(from);
4929 if (i == this->end()) return 0;
4930 return i->second.GetShare(via);
4931 }
4932
4933 extern const TileTypeProcs _tile_type_station_procs = {
4934 DrawTile_Station, // draw_tile_proc
4935 GetSlopePixelZ_Station, // get_slope_z_proc
4936 ClearTile_Station, // clear_tile_proc
4937 nullptr, // add_accepted_cargo_proc
4938 GetTileDesc_Station, // get_tile_desc_proc
4939 GetTileTrackStatus_Station, // get_tile_track_status_proc
4940 ClickTile_Station, // click_tile_proc
4941 AnimateTile_Station, // animate_tile_proc
4942 TileLoop_Station, // tile_loop_proc
4943 ChangeTileOwner_Station, // change_tile_owner_proc
4944 nullptr, // add_produced_cargo_proc
4945 VehicleEnter_Station, // vehicle_enter_tile_proc
4946 GetFoundation_Station, // get_foundation_proc
4947 TerraformTile_Station, // terraform_tile_proc
4948 };
VEH_AIRCRAFT
@ VEH_AIRCRAFT
Aircraft vehicle type.
Definition: vehicle_type.h:27
VETS_STATION_ID_OFFSET
@ VETS_STATION_ID_OFFSET
Shift the VehicleEnterTileStatus this many bits to the right to get the station ID when VETS_ENTERED_...
Definition: tile_cmd.h:31
AllocateSpecToStation
int AllocateSpecToStation(const StationSpec *statspec, BaseStation *st, bool exec)
Allocate a StationSpec to a Station.
Definition: newgrf_station.cpp:689
RoadVehicle
Buses, trucks and trams belong to this class.
Definition: roadveh.h:106
AAT_STATION_250_TICKS
@ AAT_STATION_250_TICKS
Triggered every 250 ticks (for all tiles at the same time).
Definition: newgrf_animation_type.h:51
TileY
static debug_inline uint TileY(TileIndex tile)
Get the Y component of a tile.
Definition: map_func.h:437
TileInfo::z
int z
Height.
Definition: tile_cmd.h:48
TileDesc::airport_class
StringID airport_class
Name of the airport class.
Definition: tile_cmd.h:60
Vehicle::IsFrontEngine
debug_inline bool IsFrontEngine() const
Check if the vehicle is a front engine.
Definition: vehicle_base.h:936
MP_HOUSE
@ MP_HOUSE
A house by a town.
Definition: tile_type.h:51
DeleteNewGRFInspectWindow
void DeleteNewGRFInspectWindow(GrfSpecFeature feature, uint index)
Delete inspect window for a given feature and index.
Definition: newgrf_debug_gui.cpp:739
IsTileFlat
bool IsTileFlat(TileIndex tile, int *h)
Check if a given tile is flat.
Definition: tile_map.cpp:100
BaseStation::facilities
StationFacility facilities
The facilities that this station has.
Definition: base_station_base.h:75
DIAGDIR_SE
@ DIAGDIR_SE
Southeast.
Definition: direction_type.h:76
TileDesc::grf
const char * grf
newGRF used for the tile contents
Definition: tile_cmd.h:63
SplitGroundSpriteForOverlay
bool SplitGroundSpriteForOverlay(const TileInfo *ti, SpriteID *ground, RailTrackOffset *overlay_offset)
Check whether a sprite is a track sprite, which can be replaced by a non-track ground sprite and a ra...
Definition: station_cmd.cpp:2884
RemoveRailWaypoint
static CommandCost RemoveRailWaypoint(TileIndex tile, DoCommandFlag flags)
Remove a rail waypoint.
Definition: station_cmd.cpp:1828
VETSB_CANNOT_ENTER
@ VETSB_CANNOT_ENTER
The vehicle cannot enter the tile.
Definition: tile_cmd.h:38
VehicleCargoList::StoredCount
uint StoredCount() const
Returns sum of cargo on board the vehicle (ie not only reserved).
Definition: cargopacket.h:434
CmdBuildRoadStop
CommandCost CmdBuildRoadStop(DoCommandFlag flags, TileIndex tile, uint8_t width, uint8_t length, RoadStopType stop_type, bool is_drive_through, DiagDirection ddir, RoadType rt, RoadStopClassID spec_class, uint16_t spec_index, StationID station_to_join, bool adjacent)
Build a bus or truck stop.
Definition: station_cmd.cpp:1931
TROPICZONE_DESERT
@ TROPICZONE_DESERT
Tile is desert.
Definition: tile_type.h:78
INVALID_AIRPORTTILE
static const uint INVALID_AIRPORTTILE
id for an invalid airport tile
Definition: airport.h:25
FlowStat::ScaleToMonthly
void ScaleToMonthly(uint runtime)
Scale all shares from link graph's runtime to monthly values.
Definition: station_cmd.cpp:4762
BaseStation::speclist
std::vector< StationSpecList > speclist
List of rail station specs of this station.
Definition: base_station_base.h:77
RoadTypeInfo
Definition: road.h:78
RoadVehicle::state
byte state
Definition: roadveh.h:108
Station::docking_station
TileArea docking_station
Tile area the docking tiles cover.
Definition: station_base.h:458
AIRPORT_CLOSED_block
static const uint64_t AIRPORT_CLOSED_block
Dummy block for indicating a closed airport.
Definition: airport.h:128
ROTSG_GROUND
@ ROTSG_GROUND
Required: Main group of ground images.
Definition: road.h:62
CanExpandRailStation
CommandCost CanExpandRailStation(const BaseStation *st, TileArea &new_ta)
Check whether we can expand the rail part of the given station.
Definition: station_cmd.cpp:1081
InvalidateWindowData
void InvalidateWindowData(WindowClass cls, WindowNumber number, int data, bool gui_scope)
Mark window data of the window of a given class and specific window number as invalid (in need of re-...
Definition: window.cpp:3204
Industry::owner
Owner owner
owner of the industry. Which SHOULD always be (imho) OWNER_NONE
Definition: industry.h:105
WID_SV_ACCEPT_RATING_LIST
@ WID_SV_ACCEPT_RATING_LIST
List of accepted cargoes / rating of cargoes.
Definition: station_widget.h:22
FlowStat::Invalidate
void Invalidate()
Reduce all flows to minimum capacity so that they don't get in the way of link usage statistics too m...
Definition: station_cmd.cpp:4625
GroundSpritePaletteTransform
PaletteID GroundSpritePaletteTransform(SpriteID image, PaletteID pal, PaletteID default_pal)
Applies PALETTE_MODIFIER_COLOUR to a palette entry of a ground sprite.
Definition: sprite.h:168
SmallStack
Minimal stack that uses a pool to avoid pointers.
Definition: smallstack_type.hpp:135
AXIS_Y
@ AXIS_Y
The y axis.
Definition: direction_type.h:118
Airport::flags
uint64_t flags
stores which blocks on the airport are taken. was 16 bit earlier on, then 32
Definition: station_base.h:293
Station::goods
GoodsEntry goods[NUM_CARGO]
Goods at this station.
Definition: station_base.h:471
TRACK_BIT_NONE
@ TRACK_BIT_NONE
No track.
Definition: track_type.h:36
ROADSTOPTYPE_ALL
@ ROADSTOPTYPE_ALL
This RoadStop is for both types of station road stops.
Definition: newgrf_roadstop.h:49
NUM_INDUSTRYTYPES
static const IndustryType NUM_INDUSTRYTYPES
total number of industry types, new and old; limited to 240 because we need some special ids like INV...
Definition: industry_type.h:26
StationRect
StationRect - used to track station spread out rectangle - cheaper than scanning whole map.
Definition: base_station_base.h:41
GoodsEntry::rating
uint8_t rating
Station rating for this cargo.
Definition: station_base.h:226
StationGfx
byte StationGfx
Copy from station_map.h.
Definition: newgrf_airport.h:22
SetBit
constexpr T SetBit(T &x, const uint8_t y)
Set a bit in a variable.
Definition: bitmath_func.hpp:121
linkgraph_base.h
newgrf_station.h
newgrf_house.h
GetAcceptanceAroundStation
static CargoArray GetAcceptanceAroundStation(const Station *st, CargoTypes *always_accepted)
Get the acceptance of cargoes around the station in.
Definition: station_cmd.cpp:603
FlowStat::unrestricted
uint unrestricted
Limit for unrestricted shares.
Definition: station_base.h:144
Order::IsType
bool IsType(OrderType type) const
Check whether this order is of the given type.
Definition: order_base.h:71
Pool::PoolItem<&_industry_pool >::Get
static Titem * Get(size_t index)
Returns Titem with given index.
Definition: pool_type.hpp:339
GetDisallowedRoadDirections
DisallowedRoadDirections GetDisallowedRoadDirections(Tile t)
Gets the disallowed directions.
Definition: road_map.h:301
MakeRoadStop
void MakeRoadStop(Tile t, Owner o, StationID sid, RoadStopType rst, RoadType road_rt, RoadType tram_rt, DiagDirection d)
Make the given tile a roadstop tile.
Definition: station_map.h:682
TimerGameTick::counter
static TickCounter counter
Monotonic counter, in ticks, since start of game.
Definition: timer_game_tick.h:33
StationSpec::flags
byte flags
Bitmask of flags, bit 0: use different sprite set; bit 1: divide cargo about by station size.
Definition: newgrf_station.h:159
station_kdtree.h
Direction
Direction
Defines the 8 directions on the map.
Definition: direction_type.h:24
FindJoiningWaypoint
CommandCost FindJoiningWaypoint(StationID existing_waypoint, StationID waypoint_to_join, bool adjacent, TileArea ta, Waypoint **wp)
Find a nearby waypoint that joins this waypoint.
Definition: station_cmd.cpp:1221
FlowStatMap::GetFlowVia
uint GetFlowVia(StationID via) const
Get the sum of flows via a specific station from this FlowStatMap.
Definition: station_cmd.cpp:4899
Airport::GetHangarNum
uint GetHangarNum(TileIndex tile) const
Get the hangar number of the hangar at a specific tile.
Definition: station_base.h:388
GameSettings::station
StationSettings station
settings related to station management
Definition: settings_type.h:629
AirportSpec::IsWithinMapBounds
bool IsWithinMapBounds(byte table, TileIndex index) const
Check if the airport would be within the map bounds at the given tile.
Definition: newgrf_airport.cpp:95
SetWindowDirty
void SetWindowDirty(WindowClass cls, WindowNumber number)
Mark window as dirty (in need of repainting)
Definition: window.cpp:3086
water.h
LinkGraph
A connected component of a link graph.
Definition: linkgraph.h:37
GetTileMaxZ
int GetTileMaxZ(TileIndex t)
Get top height of the tile inside the map.
Definition: tile_map.cpp:141
StationSpec::renderdata
std::vector< NewGRFSpriteLayout > renderdata
Number of tile layouts.
Definition: newgrf_station.h:147
GetAcceptanceAroundTiles
CargoArray GetAcceptanceAroundTiles(TileIndex center_tile, int w, int h, int rad, CargoTypes *always_accepted)
Get the acceptance of cargoes around the tile in 1/8.
Definition: station_cmd.cpp:581
Station::AfterStationTileSetChange
void AfterStationTileSetChange(bool adding, StationType type)
After adding/removing tiles to station, update some station-related stuff.
Definition: station_cmd.cpp:749
FlowStatMap::GetFlow
uint GetFlow() const
Get the sum of all flows from this FlowStatMap.
Definition: station_cmd.cpp:4885
train.h
RoadStopType
RoadStopType
Types of RoadStops.
Definition: station_type.h:43
ROADSTOP_TRUCK
@ ROADSTOP_TRUCK
A standard stop for trucks.
Definition: station_type.h:45
ValParamRailType
bool ValParamRailType(const RailType rail)
Validate functions for rail building.
Definition: rail.cpp:206
command_func.h
SmallStack::Push
void Push(const Titem &item)
Pushes a new item onto the stack if there is still space in the underlying pool.
Definition: smallstack_type.hpp:192
RoadStopSpec
Road stop specification.
Definition: newgrf_roadstop.h:122
YapfNotifyTrackLayoutChange
void YapfNotifyTrackLayoutChange(TileIndex tile, Track track)
Use this function to notify YAPF that track layout (or signal configuration) has change.
Definition: yapf_rail.cpp:644
Swap
constexpr void Swap(T &a, T &b)
Type safe swap operation.
Definition: math_func.hpp:283
Pool::PoolItem<&_link_graph_pool >::GetIfValid
static Titem * GetIfValid(size_t index)
Returns Titem with given index.
Definition: pool_type.hpp:350
RerouteCargo
void RerouteCargo(Station *st, CargoID c, StationID avoid, StationID avoid2)
Reroute cargo of type c at station st or in any vehicles unloading there.
Definition: station_cmd.cpp:3797
CMD_ERROR
static const CommandCost CMD_ERROR
Define a default return value for a failed command.
Definition: command_func.h:28
UpdateAirplanesOnNewStation
void UpdateAirplanesOnNewStation(const Station *st)
Updates the status of the Aircraft heading or in the station.
Definition: aircraft_cmd.cpp:2159
FlatteningFoundation
Foundation FlatteningFoundation(Slope s)
Returns the foundation needed to flatten a slope.
Definition: slope_func.h:369
CanBuildDepotByTileh
bool CanBuildDepotByTileh(DiagDirection direction, Slope tileh)
Find out if the slope of the tile is suitable to build a depot of given direction.
Definition: depot_func.h:27
GetRailTypeInfo
const RailTypeInfo * GetRailTypeInfo(RailType railtype)
Returns a pointer to the Railtype information for a given railtype.
Definition: rail.h:307
RailTypeInfo::GetRailtypeSpriteOffset
uint GetRailtypeSpriteOffset() const
Offset between the current railtype and normal rail.
Definition: rail.h:295
SSF_EXTENDED_FOUNDATIONS
@ SSF_EXTENDED_FOUNDATIONS
Extended foundation block instead of simple.
Definition: newgrf_station.h:98
ClosestTownFromTile
Town * ClosestTownFromTile(TileIndex tile, uint threshold)
Return the town closest (in distance or ownership) to a given tile, within a given threshold.
Definition: town_cmd.cpp:3744
SAT_250_TICKS
@ SAT_250_TICKS
Trigger station every 250 ticks.
Definition: newgrf_animation_type.h:33
TO_BUILDINGS
@ TO_BUILDINGS
company buildings - depots, stations, HQ, ...
Definition: transparency.h:27
TileInfo
Tile information, used while rendering the tile.
Definition: tile_cmd.h:43
StationHandleBigTick
static bool StationHandleBigTick(BaseStation *st)
This function is called for each station once every 250 ticks.
Definition: station_cmd.cpp:3581
IsRailStation
bool IsRailStation(Tile t)
Is this station tile a rail station?
Definition: station_map.h:92
FlowStat::ReleaseShare
void ReleaseShare(StationID st)
Release ("unrestrict") a flow by moving it to the begin of the map and increasing the amount of unres...
Definition: station_cmd.cpp:4725
GetWaterClass
WaterClass GetWaterClass(Tile t)
Get the water class at a tile.
Definition: water_map.h:115
SPRITE_WIDTH
@ SPRITE_WIDTH
number of bits for the sprite number
Definition: sprites.h:1527
GameCreationSettings::landscape
byte landscape
the landscape we're currently in
Definition: settings_type.h:355
TileDesc::railtype
StringID railtype
Type of rail on the tile.
Definition: tile_cmd.h:64
Town::statues
CompanyMask statues
which companies have a statue?
Definition: town.h:66
company_base.h
Vehicle::Next
Vehicle * Next() const
Get the next vehicle of this vehicle.
Definition: vehicle_base.h:628
tunnelbridge_map.h
CargoList::Packets
const Tcont * Packets() const
Returns a pointer to the cargo packet list (so you can iterate over it etc).
Definition: cargopacket.h:329
BaseStation::town
Town * town
The town this station is associated with.
Definition: base_station_base.h:73
timer_game_calendar.h
SetRailStationPlatformReservation
void SetRailStationPlatformReservation(TileIndex start, DiagDirection dir, bool b)
Set the reservation for a complete station platform.
Definition: pbs.cpp:57
FACIL_TRUCK_STOP
@ FACIL_TRUCK_STOP
Station with truck stops.
Definition: station_type.h:53
CBM_CARGO_STATION_RATING_CALC
@ CBM_CARGO_STATION_RATING_CALC
custom station rating for this cargo type
Definition: newgrf_callbacks.h:357
TileDesc::owner
Owner owner[4]
Name of the owner(s)
Definition: tile_cmd.h:55
AirportSpec::size_y
byte size_y
size of airport in y direction
Definition: newgrf_airport.h:108
Axis
Axis
Allow incrementing of DiagDirDiff variables.
Definition: direction_type.h:116
CBID_STATION_AVAILABILITY
@ CBID_STATION_AVAILABILITY
Determine whether a newstation should be made available to build.
Definition: newgrf_callbacks.h:39
Station
Station data structure.
Definition: station_base.h:442
BaseStation::GetByTile
static BaseStation * GetByTile(TileIndex tile)
Get the base station belonging to a specific tile.
Definition: base_station_base.h:171
NewGRFClass::GetSpecCount
uint GetSpecCount() const
Get the number of allocated specs within the class.
Definition: newgrf_class.h:44
company_gui.h
AAT_STATION_NEW_CARGO
@ AAT_STATION_NEW_CARGO
Triggered when new cargo arrives at the station (for all tiles at the same time).
Definition: newgrf_animation_type.h:49
PALETTE_MODIFIER_COLOUR
@ PALETTE_MODIFIER_COLOUR
this bit is set when a recolouring process is in action
Definition: sprites.h:1542
TrackdirToExitdir
DiagDirection TrackdirToExitdir(Trackdir trackdir)
Maps a trackdir to the (4-way) direction the tile is exited when following that trackdir.
Definition: track_func.h:439
elrail_func.h
waypoint_cmd.h
AnimationInfo::triggers
uint16_t triggers
The triggers that trigger animation.
Definition: newgrf_animation_type.h:22
StringID
uint32_t StringID
Numeric value that represents a string, independent of the selected language.
Definition: strings_type.h:16
Price
Price
Enumeration of all base prices for use with Prices.
Definition: economy_type.h:89
AirportSpec::name
StringID name
name of this airport
Definition: newgrf_airport.h:113
CanRemoveRoadWithStop
static CommandCost CanRemoveRoadWithStop(TileIndex tile, DoCommandFlag flags)
Check if a drive-through road stop tile can be cleared.
Definition: station_cmd.cpp:4440
CMSAWater
static bool CMSAWater(TileIndex tile)
Check whether the tile is water.
Definition: station_cmd.cpp:194
SAT_NEW_CARGO
@ SAT_NEW_CARGO
Trigger station on new cargo arrival.
Definition: newgrf_animation_type.h:28
TileDesc::station_class
StringID station_class
Class of station.
Definition: tile_cmd.h:58
RemoveRailStation
CommandCost RemoveRailStation(T *st, DoCommandFlag flags, Money removal_cost)
Remove a rail station/waypoint.
Definition: station_cmd.cpp:1773
TileDesc::road_speed
uint16_t road_speed
Speed limit of road (bridges and track)
Definition: tile_cmd.h:67
DifficultySettings::town_council_tolerance
byte town_council_tolerance
minimum required town ratings to be allowed to demolish stuff
Definition: settings_type.h:116
CloseWindowById
void CloseWindowById(WindowClass cls, WindowNumber number, bool force, int data)
Close a window by its class and window number (if it is open).
Definition: window.cpp:1141
BitmapTileIterator
Iterator to iterate over all tiles belonging to a bitmaptilearea.
Definition: bitmap_type.h:106
ROADSTOPTYPE_FREIGHT
@ ROADSTOPTYPE_FREIGHT
This RoadStop is for freight (truck) stops.
Definition: newgrf_roadstop.h:48
Vehicle::vehstatus
byte vehstatus
Status.
Definition: vehicle_base.h:349
IntervalTimer
An interval timer will fire every interval, and will continue to fire until it is deleted.
Definition: timer.h:76
GB
constexpr static debug_inline uint GB(const T x, const uint8_t s, const uint8_t n)
Fetch n bits from x, started at bit s.
Definition: bitmath_func.hpp:32
AAT_BUILT
@ AAT_BUILT
Triggered when the airport is built (for all tiles at the same time).
Definition: newgrf_animation_type.h:47
LinkGraphSchedule::instance
static LinkGraphSchedule instance
Static instance of LinkGraphSchedule.
Definition: linkgraphschedule.h:52
DIAGDIR_END
@ DIAGDIR_END
Used for iterations.
Definition: direction_type.h:79
AutoslopeEnabled
bool AutoslopeEnabled()
Tests if autoslope is enabled for _current_company.
Definition: autoslope.h:44
Pool::PoolItem::index
Tindex index
Index of this pool item.
Definition: pool_type.hpp:238
DrawRoadCatenary
void DrawRoadCatenary(const TileInfo *ti)
Draws the catenary for the given tile.
Definition: road_cmd.cpp:1451
RVSB_IN_ROAD_STOP
@ RVSB_IN_ROAD_STOP
The vehicle is in a road stop.
Definition: roadveh.h:49
CargoSpec::Get
static CargoSpec * Get(size_t index)
Retrieve cargo details for the given cargo ID.
Definition: cargotype.h:131
DiagDirToAxis
Axis DiagDirToAxis(DiagDirection d)
Convert a DiagDirection to the axis.
Definition: direction_func.h:214
CmdOpenCloseAirport
CommandCost CmdOpenCloseAirport(DoCommandFlag flags, StationID station_id)
Open/close an airport to incoming aircraft.
Definition: station_cmd.cpp:2599
FindJoiningBaseStation
CommandCost FindJoiningBaseStation(StationID existing_station, StationID station_to_join, bool adjacent, TileArea ta, T **st)
Find a nearby station that joins this station.
Definition: station_cmd.cpp:1162
GetAcceptanceMask
CargoTypes GetAcceptanceMask(const Station *st)
Get a mask of the cargo types that the station accepts.
Definition: station_cmd.cpp:497
CargoArray
Class for storing amounts of cargo.
Definition: cargo_type.h:114
TRACK_X
@ TRACK_X
Track along the x-axis (north-east to south-west)
Definition: track_type.h:21
PalSpriteID::sprite
SpriteID sprite
The 'real' sprite.
Definition: gfx_type.h:23
DT_MANUAL
@ DT_MANUAL
Manual distribution. No link graph calculations are run.
Definition: linkgraph_type.h:25
AirportSpec::noise_level
byte noise_level
noise that this airport generates
Definition: newgrf_airport.h:109
FlowStatMap::PassOnFlow
void PassOnFlow(StationID origin, StationID via, uint amount)
Pass on some flow, remembering it as invalid, for later subtraction from locally consumed flow.
Definition: station_cmd.cpp:4800
LinkGraph::STALE_LINK_DEPOT_TIMEOUT
static constexpr TimerGameEconomy::Date STALE_LINK_DEPOT_TIMEOUT
Number of days before deleting links served only by vehicles stopped in depot.
Definition: linkgraph.h:173
GameSettings::difficulty
DifficultySettings difficulty
settings related to the difficulty
Definition: settings_type.h:617
GetTileZ
int GetTileZ(TileIndex tile)
Get bottom height of the tile.
Definition: tile_map.cpp:121
ship.h
CBID_CARGO_STATION_RATING_CALC
@ CBID_CARGO_STATION_RATING_CALC
Called to calculate part of a station rating.
Definition: newgrf_callbacks.h:200
INVALID_TILE
constexpr TileIndex INVALID_TILE
The very nice invalid tile marker.
Definition: tile_type.h:95
IsOilRig
bool IsOilRig(Tile t)
Is tile t part of an oilrig?
Definition: station_map.h:275
RailTypeInfo
This struct contains all the info that is needed to draw and construct tracks.
Definition: rail.h:127
VETSB_CONTINUE
@ VETSB_CONTINUE
Bit sets of the above specified bits.
Definition: tile_cmd.h:35
SetStationTileHaveWires
void SetStationTileHaveWires(Tile t, bool b)
Set the catenary wires state of the rail station.
Definition: station_map.h:374
Station::MoveSign
void MoveSign(TileIndex new_xy) override
Move the station main coordinate somewhere else.
Definition: station_cmd.cpp:460
Waypoint
Representation of a waypoint.
Definition: waypoint_base.h:16
CBM_STATION_SLOPE_CHECK
@ CBM_STATION_SLOPE_CHECK
Check slope of new station tiles.
Definition: newgrf_callbacks.h:314
SetStationTileHavePylons
void SetStationTileHavePylons(Tile t, bool b)
Set the catenary pylon state of the rail station.
Definition: station_map.h:398
station_land.h
Airport::layout
byte layout
Airport layout number.
Definition: station_base.h:295
IsCompatibleTrainStationTile
bool IsCompatibleTrainStationTile(Tile test_tile, Tile station_tile)
Check if a tile is a valid continuation to a railstation tile.
Definition: station_map.h:451
RoadStop::GetByTile
static RoadStop * GetByTile(TileIndex tile, RoadStopType type)
Find a roadstop at given tile.
Definition: roadstop.cpp:266
GetAirportNoiseLevelForDistance
uint8_t GetAirportNoiseLevelForDistance(const AirportSpec *as, uint distance)
Get a possible noise reduction factor based on distance from town center.
Definition: station_cmd.cpp:2284
IsSteepSlope
static constexpr bool IsSteepSlope(Slope s)
Checks if a slope is steep.
Definition: slope_func.h:36
IsRailStationTile
bool IsRailStationTile(Tile t)
Is this tile a station tile and a rail station?
Definition: station_map.h:102
EUM_INCREASE
@ EUM_INCREASE
Increase capacity.
Definition: linkgraph_type.h:48
aircraft.h
TILE_SIZE
static const uint TILE_SIZE
Tile size in world coordinates.
Definition: tile_type.h:15
Tile
Wrapper class to abstract away the way the tiles are stored.
Definition: map_func.h:25
Industry::produced
ProducedCargoArray produced
INDUSTRY_NUM_OUTPUTS production cargo slots.
Definition: industry.h:99
CargoSpec::Iterate
static IterateWrapper Iterate(size_t from=0)
Returns an iterable ensemble of all valid CargoSpec.
Definition: cargotype.h:187
SpecializedStation< Station, false >::Get
static Station * Get(size_t index)
Gets station with given index.
Definition: base_station_base.h:259
_settings_client
ClientSettings _settings_client
The current settings for this game.
Definition: settings.cpp:54
DrawRailTileSeqInGUI
void DrawRailTileSeqInGUI(int x, int y, const DrawTileSprites *dts, int32_t total_offset, uint32_t newgrf_offset, PaletteID default_palette)
Draw tile sprite sequence in GUI with railroad specifics.
Definition: sprite.h:99
Town::xy
TileIndex xy
town center tile
Definition: town.h:51
CargoSpec
Specification of a cargo type.
Definition: cargotype.h:68
GetRoadStopDir
DiagDirection GetRoadStopDir(Tile t)
Gets the direction the road stop entrance points towards.
Definition: station_map.h:258
SpecializedStation< Station, false >::IsValidID
static bool IsValidID(size_t index)
Tests whether given index is a valid index for station of this type.
Definition: base_station_base.h:250
MP_INDUSTRY
@ MP_INDUSTRY
Part of an industry.
Definition: tile_type.h:56
TRANSPORT_WATER
@ TRANSPORT_WATER
Transport over water.
Definition: transport_type.h:29
newgrf_debug.h
town.h
GetGRFConfig
GRFConfig * GetGRFConfig(uint32_t grfid, uint32_t mask)
Retrieve a NewGRF from the current config by its grfid.
Definition: newgrf_config.cpp:716
TileInfo::y
int y
Y position of the tile in unit coordinates.
Definition: tile_cmd.h:45
CC_LIQUID
@ CC_LIQUID
Liquids (Oil, Water, Rubber)
Definition: cargotype.h:56
OrthogonalTileArea::Add
void Add(TileIndex to_add)
Add a single tile to a tile area; enlarge if needed.
Definition: tilearea.cpp:43
StrongType::Typedef< uint32_t, struct TileIndexTag, StrongType::Compare, StrongType::Integer, StrongType::Compatible< int32_t >, StrongType::Compatible< int64_t > >
TileDesc::airport_tile_name
StringID airport_tile_name
Name of the airport tile.
Definition: tile_cmd.h:62
ClampU
constexpr uint ClampU(const uint a, const uint min, const uint max)
Clamp an unsigned integer between an interval.
Definition: math_func.hpp:150
GetFoundationPixelSlope
Slope GetFoundationPixelSlope(TileIndex tile, int *z)
Get slope of a tile on top of a (possible) foundation If a tile does not have a foundation,...
Definition: landscape.h:66
Company::infrastructure
CompanyInfrastructure infrastructure
NOSAVE: Counts of company owned infrastructure.
Definition: company_base.h:143
GetDockDirection
DiagDirection GetDockDirection(Tile t)
Get the direction of a dock.
Definition: station_map.h:502
VS_TRAIN_SLOWING
@ VS_TRAIN_SLOWING
Train is slowing down.
Definition: vehicle_base.h:37
LinkGraph::Size
NodeID Size() const
Get the current size of the component.
Definition: linkgraph.h:230
RemoveRoadStop
static CommandCost RemoveRoadStop(TileIndex tile, DoCommandFlag flags, int replacement_spec_index=-1)
Remove a bus station/truck stop.
Definition: station_cmd.cpp:2105
WC_STATION_VIEW
@ WC_STATION_VIEW
Station view; Window numbers:
Definition: window_type.h:345
IsWaterTile
bool IsWaterTile(Tile t)
Is it a water tile with plain water?
Definition: water_map.h:193
IndustrySpec::station_name
StringID station_name
Default name for nearby station.
Definition: industrytype.h:132
DIR_W
@ DIR_W
West.
Definition: direction_type.h:32
RoadStop::Enter
bool Enter(RoadVehicle *rv)
Enter the road stop.
Definition: roadstop.cpp:233
NewGRFSpriteLayout::ProcessRegisters
void ProcessRegisters(uint8_t resolved_var10, uint32_t resolved_sprite, bool separate_ground) const
Evaluates the register modifiers and integrates them into the preprocessed sprite layout.
Definition: newgrf_commons.cpp:710
VEH_ROAD
@ VEH_ROAD
Road vehicle type.
Definition: vehicle_type.h:25
CC_PASSENGERS
@ CC_PASSENGERS
Passengers.
Definition: cargotype.h:50
Vehicle
Vehicle data structure.
Definition: vehicle_base.h:240
Industry
Defines the internal data of a functional industry.
Definition: industry.h:68
RailTypeInfo::strings
struct RailTypeInfo::@26 strings
Strings associated with the rail type.
GetRailType
RailType GetRailType(Tile t)
Gets the rail type of the given tile.
Definition: rail_map.h:115
Vehicle::owner
Owner owner
Which company owns the vehicle?
Definition: vehicle_base.h:305
RestoreTrainReservation
static void RestoreTrainReservation(Train *v)
Restore platform reservation during station building/removing.
Definition: station_cmd.cpp:1242
Owner
Owner
Enum for all companies/owners.
Definition: company_type.h:18
GetStationAround
CommandCost GetStationAround(TileArea ta, StationID closest_station, CompanyID company, T **st)
Look for a station owned by the given company around the given tile area.
Definition: station_cmd.cpp:115
DC_EXEC
@ DC_EXEC
execute the given command
Definition: command_type.h:371
DeallocateSpecFromStation
void DeallocateSpecFromStation(BaseStation *st, byte specindex)
Deallocate a StationSpec from a Station.
Definition: newgrf_station.cpp:731
PaletteID
uint32_t PaletteID
The number of the palette.
Definition: gfx_type.h:18
FlowStatMap::FinalizeLocalConsumption
void FinalizeLocalConsumption(StationID self)
Subtract invalid flows from locally consumed flow.
Definition: station_cmd.cpp:4818
TriggerRoadStopRandomisation
void TriggerRoadStopRandomisation(Station *st, TileIndex tile, RoadStopRandomTrigger trigger, CargoID cargo_type=INVALID_CARGO)
Trigger road stop randomisation.
Definition: newgrf_roadstop.cpp:392
BaseStation::owner
Owner owner
The owner of this station.
Definition: base_station_base.h:74
Station::RecomputeCatchment
void RecomputeCatchment(bool no_clear_nearby_lists=false)
Recompute tiles covered in our catchment area.
Definition: station.cpp:456
MP_ROAD
@ MP_ROAD
A tile with road (or tram tracks)
Definition: tile_type.h:50
AirportSpec
Defines the data structure for an airport.
Definition: newgrf_airport.h:100
MakeRailStation
void MakeRailStation(Tile t, Owner o, StationID sid, Axis a, byte section, RailType rt)
Make the given tile a rail station tile.
Definition: station_map.h:649
CmdBuildRailStation
CommandCost CmdBuildRailStation(DoCommandFlag flags, TileIndex tile_org, RailType rt, Axis axis, byte numtracks, byte plat_len, StationClassID spec_class, uint16_t spec_index, StationID station_to_join, bool adjacent)
Build rail station.
Definition: station_cmd.cpp:1313
WATER_CLASS_INVALID
@ WATER_CLASS_INVALID
Used for industry tiles on land (also for oilrig if newgrf says so).
Definition: water_map.h:51
TileDesc
Tile description for the 'land area information' tool.
Definition: tile_cmd.h:52
FlowStat::GetShare
uint GetShare(StationID st) const
Get flow for a station.
Definition: station_cmd.cpp:4553
GetCustomStationRelocation
SpriteID GetCustomStationRelocation(const StationSpec *statspec, BaseStation *st, TileIndex tile, uint32_t var10)
Resolve sprites for drawing a station tile.
Definition: newgrf_station.cpp:615
HasExactlyOneBit
constexpr bool HasExactlyOneBit(T value)
Test whether value has exactly 1 bit set.
Definition: bitmath_func.hpp:259
TileDesc::airport_name
StringID airport_name
Name of the airport.
Definition: tile_cmd.h:61
CheckIfAuthorityAllowsNewStation
CommandCost CheckIfAuthorityAllowsNewStation(TileIndex tile, DoCommandFlag flags)
Checks whether the local authority allows construction of a new station (rail, road,...
Definition: town_cmd.cpp:3702
GetRailStationAxis
Axis GetRailStationAxis(Tile t)
Get the rail direction of a rail station.
Definition: station_map.h:410
GoodsEntry::status
byte status
Status of this cargo, see GoodsEntryStatus.
Definition: station_base.h:217
DoCommandFlag
DoCommandFlag
List of flags for a command.
Definition: command_type.h:369
INVALID_ROADTYPE
@ INVALID_ROADTYPE
flag for invalid roadtype
Definition: road_type.h:30
Foundation
Foundation
Enumeration for Foundations.
Definition: slope_type.h:93
EdgeUpdateMode
EdgeUpdateMode
Special modes for updating links.
Definition: linkgraph_type.h:47
OrthogonalTileArea::h
uint16_t h
The height of the area.
Definition: tilearea_type.h:21
EnsureNoVehicleOnGround
CommandCost EnsureNoVehicleOnGround(TileIndex tile)
Ensure there is no vehicle at the ground at the given position.
Definition: vehicle.cpp:546
CompanyInfrastructure::station
uint32_t station
Count of company owned station tiles.
Definition: company_base.h:37
GoodsEntry::time_since_pickup
uint8_t time_since_pickup
Number of rating-intervals (up to 255) since the last vehicle tried to load this cargo.
Definition: station_base.h:224
Industry::neutral_station
Station * neutral_station
Associated neutral station.
Definition: industry.h:98
TRACK_BIT_UPPER
@ TRACK_BIT_UPPER
Upper track.
Definition: track_type.h:39
GetAirport
const AirportFTAClass * GetAirport(const byte airport_type)
Get the finite state machine of an airport type.
Definition: airport.cpp:207
Debug
#define Debug(category, level, format_string,...)
Ouptut a line of debugging information.
Definition: debug.h:37
CommandCost::Succeeded
bool Succeeded() const
Did this command succeed?
Definition: command_type.h:162
TrackToTrackBits
TrackBits TrackToTrackBits(Track track)
Maps a Track to the corresponding TrackBits value.
Definition: track_func.h:77
pbs.h
RandomRange
static uint32_t RandomRange(uint32_t limit)
Pick a random number between 0 and limit - 1, inclusive.
Definition: random_func.hpp:81
Kdtree::Remove
void Remove(const T &element)
Remove a single element from the tree, if it exists.
Definition: kdtree.hpp:417
BaseStation::TileBelongsToRailStation
virtual bool TileBelongsToRailStation(TileIndex tile) const =0
Check whether a specific tile belongs to this station.
AAT_TILELOOP
@ AAT_TILELOOP
Triggered in the periodic tile loop.
Definition: newgrf_animation_type.h:48
BaseStation::string_id
StringID string_id
Default name (town area) of station.
Definition: base_station_base.h:70
GameSettings::game_creation
GameCreationSettings game_creation
settings used during the creation of a game (map)
Definition: settings_type.h:618
RoadStop::MakeDriveThrough
void MakeDriveThrough()
Join this road stop to another 'base' road stop if possible; fill all necessary data to become an act...
Definition: roadstop.cpp:62
OrthogonalTileArea::Clear
void Clear()
Clears the 'tile area', i.e.
Definition: tilearea_type.h:40
FlowStatMap::RestrictFlows
void RestrictFlows(StationID via)
Restrict all flows at a station for specific cargo and destination.
Definition: station_cmd.cpp:4863
SpecializedStation< Station, false >::Iterate
static Pool::IterateWrapper< Station > Iterate(size_t from=0)
Returns an iterable ensemble of all valid stations of type T.
Definition: base_station_base.h:310
TRACK_BIT_RIGHT
@ TRACK_BIT_RIGHT
Right track.
Definition: track_type.h:42
FlowStatMap::GetFlowFrom
uint GetFlowFrom(StationID from) const
Get the sum of flows from a specific station from this FlowStatMap.
Definition: station_cmd.cpp:4913
Aircraft
Aircraft, helicopters, rotors and their shadows belong to this class.
Definition: aircraft.h:74
TileInfo::tileh
Slope tileh
Slope of the tile.
Definition: tile_cmd.h:46
ROAD_X
@ ROAD_X
Full road along the x-axis (south-west + north-east)
Definition: road_type.h:58
SSF_SEPARATE_GROUND
@ SSF_SEPARATE_GROUND
Use different sprite set for ground sprites.
Definition: newgrf_station.h:94
RSF_NO_CATENARY
@ RSF_NO_CATENARY
Do not show catenary.
Definition: newgrf_roadstop.h:67
HasPowerOnRoad
bool HasPowerOnRoad(RoadType enginetype, RoadType tiletype)
Checks if an engine of the given RoadType got power on a tile with a given RoadType.
Definition: road.h:242
FlowStat
Flow statistics telling how much flow should be sent along a link.
Definition: station_base.h:32
ClearDockingTilesCheckingNeighbours
void ClearDockingTilesCheckingNeighbours(TileIndex tile)
Clear docking tile status from tiles around a removed dock, if the tile has no neighbours which would...
Definition: station_cmd.cpp:2760
ChangeTileOwner
void ChangeTileOwner(TileIndex tile, Owner old_owner, Owner new_owner)
Change the owner of a tile.
Definition: landscape.cpp:567
GetStringWithArgs
void GetStringWithArgs(StringBuilder &builder, StringID string, StringParameters &args, uint case_index, bool game_script)
Get a parsed string with most special stringcodes replaced by the string parameters.
Definition: strings.cpp:261
GoodsEntry::cargo
StationCargoList cargo
The cargo packets of cargo waiting in this station.
Definition: station_base.h:210
LinkGraphSchedule::Queue
void Queue(LinkGraph *lg)
Queue a link graph for execution.
Definition: linkgraphschedule.h:67
Vehicle::date_of_last_service
TimerGameEconomy::Date date_of_last_service
Last economy date the vehicle had a service at a depot.
Definition: vehicle_base.h:291
StationType
StationType
Station types.
Definition: station_type.h:31
RoadBuildCost
Money RoadBuildCost(RoadType roadtype)
Returns the cost of building the specified roadtype.
Definition: road.h:252
DrawTileSprites::ground
PalSpriteID ground
Palette and sprite for the ground.
Definition: sprite.h:59
include
bool include(Container &container, typename Container::const_reference &item)
Helper function to append an item to a container if it is not already contained.
Definition: container_func.hpp:24
IsDock
bool IsDock(Tile t)
Is tile t a dock tile?
Definition: station_map.h:286
AirportTileSpec
Defines the data structure of each individual tile of an airport.
Definition: newgrf_airporttiles.h:68
StationSpec::cls_id
StationClassID cls_id
The class to which this spec belongs.
Definition: newgrf_station.h:125
TileDesc::build_date
TimerGameCalendar::Date build_date
Date of construction of tile contents.
Definition: tile_cmd.h:57
IsTruckStop
bool IsTruckStop(Tile t)
Is the station at t a truck stop?
Definition: station_map.h:180
RailTypeInfo::name
StringID name
Name of this rail type.
Definition: rail.h:176
GetCustomRoadSprite
SpriteID GetCustomRoadSprite(const RoadTypeInfo *rti, TileIndex tile, RoadTypeSpriteGroup rtsg, TileContext context, uint *num_results)
Get the sprite to draw for the given tile.
Definition: newgrf_roadtype.cpp:101
Utf8StringLength
size_t Utf8StringLength(const char *s)
Get the length of an UTF-8 encoded string in number of characters and thus not the number of bytes th...
Definition: string.cpp:378
newgrf_airporttiles.h
GameSettings::order
OrderSettings order
settings related to orders
Definition: settings_type.h:625
ROAD_Y
@ ROAD_Y
Full road along the y-axis (north-west + south-east)
Definition: road_type.h:59
Slope
Slope
Enumeration for the slope-type.
Definition: slope_type.h:48
Vehicle::Orders
IterateWrapper Orders() const
Returns an iterable ensemble of orders of a vehicle.
Definition: vehicle_base.h:1075
GetStationLayout
void GetStationLayout(byte *layout, uint numtracks, uint plat_len, const StationSpec *statspec)
Create the station layout for the given number of tracks and platform length.
Definition: station_cmd.cpp:1126
CheckBuildableTile
CommandCost CheckBuildableTile(TileIndex tile, uint invalid_dirs, int &allowed_z, bool allow_steep, bool check_bridge=true)
Checks if the given tile is buildable, flat and has a certain height.
Definition: station_cmd.cpp:799
DistanceManhattan
uint DistanceManhattan(TileIndex t0, TileIndex t1)
Gets the Manhattan distance between the two given tiles.
Definition: map.cpp:159
DIAGDIR_SW
@ DIAGDIR_SW
Southwest.
Definition: direction_type.h:77
RoadStop::next
struct RoadStop * next
Next stop of the given type at this station.
Definition: roadstop_base.h:69
FACIL_BUS_STOP
@ FACIL_BUS_STOP
Station with bus stops.
Definition: station_type.h:54
Airport::rotation
Direction rotation
How this airport is rotated.
Definition: station_base.h:296
GetProductionAroundTiles
CargoArray GetProductionAroundTiles(TileIndex north_tile, int w, int h, int rad)
Get the cargo types being produced around the tile (in a rectangle).
Definition: station_cmd.cpp:543
FlowStatMap::DeleteFlows
StationIDStack DeleteFlows(StationID via)
Delete all flows at a station for specific cargo and destination.
Definition: station_cmd.cpp:4843
IsInsideBS
constexpr bool IsInsideBS(const T x, const size_t base, const size_t size)
Checks if a value is between a window started at some base point.
Definition: math_func.hpp:252
CheckForDockingTile
void CheckForDockingTile(TileIndex t)
Mark the supplied tile as a docking tile if it is suitable for docking.
Definition: water_cmd.cpp:184
CargoSpec::Index
CargoID Index() const
Determines index of this cargospec.
Definition: cargotype.h:102
AirportSpec::rotation
const Direction * rotation
the rotation of each tiletable
Definition: newgrf_airport.h:103
LinkGraph::COMPRESSION_INTERVAL
static constexpr TimerGameEconomy::Date COMPRESSION_INTERVAL
Minimum number of days between subsequent compressions of a LG.
Definition: linkgraph.h:176
landscape_cmd.h
MakeAirport
void MakeAirport(Tile t, Owner o, StationID sid, byte section, WaterClass wc)
Make the given tile an airport tile.
Definition: station_map.h:718
AnimationInfo::status
uint8_t status
Status; 0: no looping, 1: looping, 0xFF: no animation.
Definition: newgrf_animation_type.h:20
EconomySettings::station_noise_level
bool station_noise_level
build new airports when the town noise level is still within accepted limits
Definition: settings_type.h:556
StationCargoList::Reroute
uint Reroute(uint max_move, StationCargoList *dest, StationID avoid, StationID avoid2, const GoodsEntry *ge)
Routes packets with station "avoid" as next hop to a different place.
Definition: cargopacket.cpp:854
TRANSPORT_RAIL
@ TRANSPORT_RAIL
Transport by train.
Definition: transport_type.h:27
CheckOwnership
CommandCost CheckOwnership(Owner owner, TileIndex tile)
Check whether the current owner owns something.
Definition: company_cmd.cpp:361
Vehicle::dest_tile
TileIndex dest_tile
Heading for this tile.
Definition: vehicle_base.h:267
StationSettings::serve_neutral_industries
bool serve_neutral_industries
company stations can serve industries with attached neutral stations
Definition: settings_type.h:590
GetStationGfx
StationGfx GetStationGfx(Tile t)
Get the station graphics of this tile.
Definition: station_map.h:68
return_cmd_error
#define return_cmd_error(errcode)
Returns from a function with a specific StringID as error.
Definition: command_func.h:38
StationFinder::stations
StationList stations
List of stations nearby.
Definition: station_type.h:101
SetCustomStationSpecIndex
void SetCustomStationSpecIndex(Tile t, byte specindex)
Set the custom station spec for this tile.
Definition: station_map.h:537
TrackBitsToTrackdirBits
TrackdirBits TrackBitsToTrackdirBits(TrackBits bits)
Converts TrackBits to TrackdirBits while allowing both directions.
Definition: track_func.h:319
ToTileIndexDiff
TileIndexDiff ToTileIndexDiff(TileIndexDiffC tidc)
Return the offset between two tiles from a TileIndexDiffC struct.
Definition: map_func.h:452
IsBayRoadStopTile
bool IsBayRoadStopTile(Tile t)
Is tile t a bay (non-drive through) road stop station?
Definition: station_map.h:223
CheckFlatLandAirport
static CommandCost CheckFlatLandAirport(AirportTileTableIterator tile_iter, DoCommandFlag flags)
Checks if an airport can be built at the given location and clear the area.
Definition: station_cmd.cpp:849
EXPENSES_CONSTRUCTION
@ EXPENSES_CONSTRUCTION
Construction costs.
Definition: economy_type.h:173
BaseStation::sign
TrackedViewportSign sign
NOSAVE: Dimensions of sign.
Definition: base_station_base.h:66
RailType
RailType
Enumeration for all possible railtypes.
Definition: rail_type.h:27
TileAddWrap
TileIndex TileAddWrap(TileIndex tile, int addx, int addy)
This function checks if we add addx/addy to tile, if we do wrap around the edges.
Definition: map.cpp:116
STAT_CLASS_WAYP
@ STAT_CLASS_WAYP
Waypoint class.
Definition: newgrf_station.h:86
FlowStatMap::ReleaseFlows
void ReleaseFlows(StationID via)
Release all flows at a station for specific cargo and destination.
Definition: station_cmd.cpp:4874
M
#define M(x)
Helper for creating a bitset of slopes.
Definition: slope_type.h:84
CommandCost
Common return value for all commands.
Definition: command_type.h:23
GetSnowLine
byte GetSnowLine()
Get the current snow line, either variable or static.
Definition: landscape.cpp:611
Industry::location
TileArea location
Location of the industry.
Definition: industry.h:96
TRACK_Y
@ TRACK_Y
Track along the y-axis (north-west to south-east)
Definition: track_type.h:22
WaterClass
WaterClass
classes of water (for WATER_TILE_CLEAR water tile type).
Definition: water_map.h:47
GetRailStationTrack
Track GetRailStationTrack(Tile t)
Get the rail track of a rail station tile.
Definition: station_map.h:422
AirportSpec::Get
static const AirportSpec * Get(byte type)
Retrieve airport spec for the given airport.
Definition: newgrf_airport.cpp:54
IsWater
bool IsWater(Tile t)
Is it a plain water tile?
Definition: water_map.h:150
SetBitIterator
Iterable ensemble of each set bit in a value.
Definition: bitmath_func.hpp:282
RemoveFirstTrack
Track RemoveFirstTrack(TrackBits *tracks)
Removes first Track from TrackBits and returns it.
Definition: track_func.h:131
AirportSpec::cls_id
AirportClassID cls_id
the class to which this airport type belongs
Definition: newgrf_airport.h:115
Train::GetVehicleTrackdir
Trackdir GetVehicleTrackdir() const override
Get the tracks of the train vehicle.
Definition: train_cmd.cpp:4225
NT_ACCEPTANCE
@ NT_ACCEPTANCE
A type of cargo is (no longer) accepted.
Definition: news_type.h:37
CircularTileSearch
bool CircularTileSearch(TileIndex *tile, uint size, TestTileOnSearchProc proc, void *user_data)
Function performing a search around a center tile and going outward, thus in circle.
Definition: map.cpp:260
RemoveAirport
static CommandCost RemoveAirport(TileIndex tile, DoCommandFlag flags)
Remove an airport.
Definition: station_cmd.cpp:2517
GRFConfig
Information about GRF, used in the game and (part of it) in savegames.
Definition: newgrf_config.h:147
clear_func.h
SetStationGfx
void SetStationGfx(Tile t, StationGfx gfx)
Set the station graphics of this tile.
Definition: station_map.h:80
BaseStation::train_station
TileArea train_station
Tile area the train 'station' part covers.
Definition: base_station_base.h:89
NF_INCOLOUR
@ NF_INCOLOUR
Bit value for coloured news.
Definition: news_type.h:74
Industry::GetByTile
static Industry * GetByTile(TileIndex tile)
Get the industry of the given tile.
Definition: industry.h:207
AirportSpec::num_table
byte num_table
number of elements in the table
Definition: newgrf_airport.h:104
DirtyCompanyInfrastructureWindows
void DirtyCompanyInfrastructureWindows(CompanyID company)
Redraw all windows with company infrastructure counts.
Definition: company_gui.cpp:2654
GetSlopeMaxZ
static constexpr int GetSlopeMaxZ(Slope s)
Returns the height of the highest corner of a slope relative to TileZ (= minimal height)
Definition: slope_func.h:160
DIR_E
@ DIR_E
East.
Definition: direction_type.h:28
CalcClosestTownFromTile
Town * CalcClosestTownFromTile(TileIndex tile, uint threshold=UINT_MAX)
Return the town closest to the given tile within threshold.
Definition: town_cmd.cpp:3726
StationSpec::layouts
std::vector< std::vector< std::vector< byte > > > layouts
Custom platform layouts.
Definition: newgrf_station.h:175
WID_SV_ROADVEHS
@ WID_SV_ROADVEHS
List of scheduled road vehs button.
Definition: station_widget.h:28
Industry::type
IndustryType type
type of industry.
Definition: industry.h:104
roadstop_base.h
BaseStation::rect
StationRect rect
NOSAVE: Station spread out rectangle maintained by StationRect::xxx() functions.
Definition: base_station_base.h:90
TriggerWatchedCargoCallbacks
void TriggerWatchedCargoCallbacks(Station *st)
Run the watched cargo callback for all houses in the catchment area.
Definition: station_cmd.cpp:3555
GoodsEntry::HasRating
bool HasRating() const
Does this cargo have a rating at this station?
Definition: station_base.h:258
Vehicle::tile
TileIndex tile
Current tile index.
Definition: vehicle_base.h:260
StationSpec::pylons
byte pylons
Bitmask of base tiles (0 - 7) which should contain elrail pylons.
Definition: newgrf_station.h:161
RoadStopResolverObject
Road stop resolver.
Definition: newgrf_roadstop.h:96
FindNearIndustryName
static bool FindNearIndustryName(TileIndex tile, void *user_data)
Find a station action 0 property 24 station name, or reduce the free_names if needed.
Definition: station_cmd.cpp:234
autoslope.h
TileIterator
Base class for tile iterators.
Definition: tilearea_type.h:105
MayHaveRoad
bool MayHaveRoad(Tile t)
Test whether a tile can have road/tram types.
Definition: road_map.h:33
CMSAMine
static bool CMSAMine(TileIndex tile)
Check whether the tile is a mine.
Definition: station_cmd.cpp:167
DistanceFromEdge
uint DistanceFromEdge(TileIndex tile)
Param the minimum distance to an edge.
Definition: map.cpp:219
Station::MarkTilesDirty
void MarkTilesDirty(bool cargo_change) const
Marks the tiles of the station as dirty.
Definition: station.cpp:244
Kdtree::Insert
void Insert(const T &element)
Insert a single element in the tree.
Definition: kdtree.hpp:398
TileDesc::roadtype
StringID roadtype
Type of road on the tile.
Definition: tile_cmd.h:66
RoadStopSpec::GetClearCost
Money GetClearCost(Price category) const
Get the cost for clearing a road stop of this type.
Definition: newgrf_roadstop.h:159
ROADSTOP_END
@ ROADSTOP_END
End of valid types.
Definition: station_type.h:46
TransportType
TransportType
Available types of transport.
Definition: transport_type.h:19
GetRailReservationTrackBits
TrackBits GetRailReservationTrackBits(Tile t)
Returns the reserved track bits of the tile.
Definition: rail_map.h:194
rail_cmd.h
GoodsEntry::GES_ACCEPTED_BIGTICK
@ GES_ACCEPTED_BIGTICK
Set when cargo was delivered for final delivery during the current STATION_ACCEPTANCE_TICKS interval.
Definition: station_base.h:207
_cheats
Cheats _cheats
All the cheats.
Definition: cheat.cpp:16
FlowStat::GetShares
const SharesMap * GetShares() const
Get the actual shares as a const pointer so that they can be iterated over.
Definition: station_base.h:88
GoodsEntry::GetVia
StationID GetVia(StationID source) const
Get the best next hop for a cargo packet from station source.
Definition: station_base.h:268
TRACKDIR_BIT_NONE
@ TRACKDIR_BIT_NONE
No track build.
Definition: track_type.h:99
SpecializedStation< Waypoint, true >::IsExpected
static bool IsExpected(const BaseStation *st)
Helper for checking whether the given station is of this type.
Definition: base_station_base.h:240
INVALID_OWNER
@ INVALID_OWNER
An invalid owner.
Definition: company_type.h:29
MP_WATER
@ MP_WATER
Water tile.
Definition: tile_type.h:54
Station::truck_station
TileArea truck_station
Tile area the truck 'station' part covers.
Definition: station_base.h:454
UpdateAirportsNoise
void UpdateAirportsNoise()
Recalculate the noise generated by the airports of each town.
Definition: station_cmd.cpp:2365
ReverseDiagDir
DiagDirection ReverseDiagDir(DiagDirection d)
Returns the reverse direction of the given DiagDirection.
Definition: direction_func.h:118
GoodsEntry::node
NodeID node
ID of node in link graph referring to this goods entry.
Definition: station_base.h:214
station_cmd.h
Vehicle::cargo
VehicleCargoList cargo
The cargo this vehicle is carrying.
Definition: vehicle_base.h:341
FreeTrainReservation
static void FreeTrainReservation(Train *v)
Clear platform reservation during station building/removing.
Definition: station_cmd.cpp:1230
CommandCost::Failed
bool Failed() const
Did this command fail?
Definition: command_type.h:171
FindRoadStopSpot
static RoadStop ** FindRoadStopSpot(bool truck_station, Station *st)
Definition: station_cmd.cpp:1844
station_func.h
Vehicle::current_order
Order current_order
The current order (+ status, like: loading)
Definition: vehicle_base.h:350
Airport::GetHangarTile
TileIndex GetHangarTile(uint hangar_num) const
Get the first tile of the given hangar.
Definition: station_base.h:358
WATER_CLASS_CANAL
@ WATER_CLASS_CANAL
Canal.
Definition: water_map.h:49
LinkGraph::BaseEdge
An edge in the link graph.
Definition: linkgraph.h:42
Station::airport
Airport airport
Tile area the airport covers.
Definition: station_base.h:456
AirportTileTableIterator
Iterator to iterate over all tiles belonging to an airport spec.
Definition: newgrf_airport.h:31
OrthogonalTileArea
Represents the covered area of e.g.
Definition: tilearea_type.h:18
Station::AddFacility
void AddFacility(StationFacility new_facility_bit, TileIndex facil_xy)
Called when new facility is built on the station.
Definition: station.cpp:227
AxisToDiagDir
DiagDirection AxisToDiagDir(Axis a)
Converts an Axis to a DiagDirection.
Definition: direction_func.h:232
MultiMap::MapSize
size_t MapSize() const
Count the number of ranges with equal keys in this MultiMap.
Definition: multimap.hpp:347
EndSpriteCombine
void EndSpriteCombine()
Terminates a block of sprites started by StartSpriteCombine.
Definition: viewport.cpp:779
SourceID
uint16_t SourceID
Contains either industry ID, town ID or company ID (or INVALID_SOURCE)
Definition: cargo_type.h:143
Town::MaxTownNoise
uint16_t MaxTownNoise() const
Calculate the max town noise.
Definition: town.h:121
HasStationTileRail
bool HasStationTileRail(Tile t)
Has this station tile a rail? In other words, is this station tile a rail station or rail waypoint?
Definition: station_map.h:146
CMSATree
static bool CMSATree(TileIndex tile)
Check whether the tile is a tree.
Definition: station_cmd.cpp:204
Vehicle::cur_speed
uint16_t cur_speed
current speed
Definition: vehicle_base.h:324
GetEmptyMask
CargoTypes GetEmptyMask(const Station *st)
Get a mask of the cargo types that are empty at the station.
Definition: station_cmd.cpp:512
SRT_NEW_CARGO
@ SRT_NEW_CARGO
Trigger station on new cargo arrival.
Definition: newgrf_station.h:103
ReverseTrackdir
Trackdir ReverseTrackdir(Trackdir trackdir)
Maps a trackdir to the reverse trackdir.
Definition: track_func.h:247
AirportTileSpec::GetByTile
static const AirportTileSpec * GetByTile(TileIndex tile)
Retrieve airport tile spec for the given airport tile.
Definition: newgrf_airporttiles.cpp:50
StationNameInformation::indtypes
std::bitset< NUM_INDUSTRYTYPES > indtypes
Bit set indicating when an industry type has been found.
Definition: station_cmd.cpp:223
TileDiffXY
TileIndexDiff TileDiffXY(int x, int y)
Calculates an offset for the given coordinate(-offset).
Definition: map_func.h:401
_settings_game
GameSettings _settings_game
Game settings of a running game or the scenario editor.
Definition: settings.cpp:55
Station::indtype
IndustryType indtype
Industry type to get the name from.
Definition: station_base.h:460
IsTileOnWater
bool IsTileOnWater(Tile t)
Tests if the tile was built on water.
Definition: water_map.h:139
timer_game_tick.h
IsBuoyTile
bool IsBuoyTile(Tile t)
Is tile t a buoy tile?
Definition: station_map.h:317
ANIM_STATUS_NO_ANIMATION
static const uint8_t ANIM_STATUS_NO_ANIMATION
There is no animation.
Definition: newgrf_animation_type.h:15
GameSettings::economy
EconomySettings economy
settings to change the economy
Definition: settings_type.h:627
MakeDriveThroughRoadStop
void MakeDriveThroughRoadStop(Tile t, Owner station, Owner road, Owner tram, StationID sid, RoadStopType rst, RoadType road_rt, RoadType tram_rt, Axis a)
Make the given tile a drivethrough roadstop tile.
Definition: station_map.h:702
_local_company
CompanyID _local_company
Company controlled by the human player at this client. Can also be COMPANY_SPECTATOR.
Definition: company_cmd.cpp:50
RemoveDock
static CommandCost RemoveDock(TileIndex tile, DoCommandFlag flags)
Remove a dock.
Definition: station_cmd.cpp:2804
TRACK_BIT_X
@ TRACK_BIT_X
X-axis track.
Definition: track_type.h:37
GetIndustryIndex
IndustryID GetIndustryIndex(Tile t)
Get the industry ID of the given tile.
Definition: industry_map.h:63
NewGRFSpriteLayout
NewGRF supplied spritelayout.
Definition: newgrf_commons.h:112
industry.h
safeguards.h
StationSpec::name
StringID name
Name of this station.
Definition: newgrf_station.h:126
timer.h
ROTSG_ROADSTOP
@ ROTSG_ROADSTOP
Required: Bay stop surface.
Definition: road.h:70
ClearTile_Station
CommandCost ClearTile_Station(TileIndex tile, DoCommandFlag flags)
Clear a single tile of a station.
Definition: station_cmd.cpp:4475
NewGRFSpriteLayout::NeedsPreprocessing
bool NeedsPreprocessing() const
Tests whether this spritelayout needs preprocessing by PrepareLayout() and ProcessRegisters(),...
Definition: newgrf_commons.h:149
IsNormalRoadTile
static debug_inline bool IsNormalRoadTile(Tile t)
Return whether a tile is a normal road tile.
Definition: road_map.h:74
Train
'Train' is either a loco or a wagon.
Definition: train.h:89
VEH_INVALID
@ VEH_INVALID
Non-existing type of vehicle.
Definition: vehicle_type.h:35
_economy_stations_monthly
static IntervalTimer< TimerGameEconomy > _economy_stations_monthly({TimerGameEconomy::MONTH, TimerGameEconomy::Priority::STATION}, [](auto) { for(Station *st :Station::Iterate()) { for(GoodsEntry &ge :st->goods) { SB(ge.status, GoodsEntry::GES_LAST_MONTH, 1, GB(ge.status, GoodsEntry::GES_CURRENT_MONTH, 1));ClrBit(ge.status, GoodsEntry::GES_CURRENT_MONTH);} } })
Economy monthly loop for stations.
FreeTrainTrackReservation
void FreeTrainTrackReservation(const Train *v)
Free the reserved path in front of a vehicle.
Definition: train_cmd.cpp:2396
HasTileRoadType
bool HasTileRoadType(Tile t, RoadTramType rtt)
Check if a tile has a road or a tram road type.
Definition: road_map.h:211
GetCanalSprite
SpriteID GetCanalSprite(CanalFeature feature, TileIndex tile)
Lookup the base sprite to use for a canal.
Definition: newgrf_canal.cpp:140
GetTileSlope
Slope GetTileSlope(TileIndex tile, int *h)
Return the slope of a given tile inside the map.
Definition: tile_map.cpp:59
DirToDiagDir
DiagDirection DirToDiagDir(Direction dir)
Convert a Direction to a DiagDirection.
Definition: direction_func.h:166
LinkGraph::LastCompression
TimerGameEconomy::Date LastCompression() const
Get date of last compression.
Definition: linkgraph.h:236
SPRITE_MODIFIER_CUSTOM_SPRITE
@ SPRITE_MODIFIER_CUSTOM_SPRITE
Set when a sprite originates from an Action 1.
Definition: sprites.h:1539
NUM_AIRPORTS
@ NUM_AIRPORTS
Maximal number of airports in total.
Definition: airport.h:41
BaseStation::name
std::string name
Custom name.
Definition: base_station_base.h:69
DrawTileSprites
Ground palette sprite of a tile, together with its sprite layout.
Definition: sprite.h:58
RoadStopSpec::grf_prop
GRFFilePropsBase< NUM_CARGO+3 > grf_prop
Properties related the the grf file.
Definition: newgrf_roadstop.h:129
CheckFlatLandRoadStop
static CommandCost CheckFlatLandRoadStop(TileArea tile_area, DoCommandFlag flags, uint invalid_dirs, bool is_drive_through, bool is_truck_stop, Axis axis, StationID *station, RoadType rt)
Checks if a road stop can be built at the given tile.
Definition: station_cmd.cpp:967
FlowStat::RestrictShare
void RestrictShare(StationID st)
Restrict a flow by moving it to the end of the map and decreasing the amount of unrestricted flow.
Definition: station_cmd.cpp:4694
GetTileOwner
Owner GetTileOwner(Tile tile)
Returns the owner of a tile.
Definition: tile_map.h:178
StartSpriteCombine
void StartSpriteCombine()
Starts a block of sprites, which are "combined" into a single bounding box.
Definition: viewport.cpp:769
INVALID_DIAGDIR
@ INVALID_DIAGDIR
Flag for an invalid DiagDirection.
Definition: direction_type.h:80
DrawSprite
void DrawSprite(SpriteID img, PaletteID pal, int x, int y, const SubSprite *sub, ZoomLevel zoom)
Draw a sprite, not in a viewport.
Definition: gfx.cpp:1003
RSF_DRIVE_THROUGH_ONLY
@ RSF_DRIVE_THROUGH_ONLY
Stop is drive-through only.
Definition: newgrf_roadstop.h:68
Station::bus_station
TileArea bus_station
Tile area the bus 'station' part covers.
Definition: station_base.h:452
RemoveBuoy
CommandCost RemoveBuoy(TileIndex tile, DoCommandFlag flags)
Remove a buoy.
Definition: waypoint_cmd.cpp:367
GetPlatformInfo
uint32_t GetPlatformInfo(Axis axis, byte tile, int platforms, int length, int x, int y, bool centred)
Evaluate a tile's position within a station, and return the result in a bit-stuffed format.
Definition: newgrf_station.cpp:103
road_internal.h
waypoint_func.h
RTSG_GROUND
@ RTSG_GROUND
Main group of ground images.
Definition: rail.h:52
airporttile_ids.h
TileIndexDiff
int32_t TileIndexDiff
An offset value between two tiles.
Definition: map_func.h:376
CargoID
byte CargoID
Cargo slots to indicate a cargo type within a game.
Definition: cargo_type.h:22
Point
Coordinates of a point in 2D.
Definition: geometry_type.hpp:21
TileDesc::station_name
StringID station_name
Type of station within the class.
Definition: tile_cmd.h:59
RoadTypeInfo::name
StringID name
Name of this rail type.
Definition: road.h:103
ValParamRoadType
bool ValParamRoadType(RoadType roadtype)
Validate functions for rail building.
Definition: road.cpp:153
GameSettings::linkgraph
LinkGraphSettings linkgraph
settings for link graph calculations
Definition: settings_type.h:628
DeleteStaleLinks
void DeleteStaleLinks(Station *from)
Check all next hops of cargo packets in this station for existence of a a valid link they may use to ...
Definition: station_cmd.cpp:3821
DiagDirection
DiagDirection
Enumeration for diagonal directions.
Definition: direction_type.h:73
CalculateRailStationCost
static CommandCost CalculateRailStationCost(TileArea tile_area, DoCommandFlag flags, Axis axis, StationID *station, RailType rt, std::vector< Train * > &affected_vehicles, StationClassID spec_class, uint16_t spec_index, byte plat_len, byte numtracks)
Calculates cost of new rail stations within the area.
Definition: station_cmd.cpp:1264
StationCargoList::AvailableCount
uint AvailableCount() const
Returns sum of cargo still available for loading at the sation.
Definition: cargopacket.h:588
GFX_DOCK_BASE_WATER_PART
static const int GFX_DOCK_BASE_WATER_PART
The offset for the water parts.
Definition: station_map.h:35
TRACK_BIT_ALL
@ TRACK_BIT_ALL
All possible tracks.
Definition: track_type.h:50
FACIL_DOCK
@ FACIL_DOCK
Station with a dock.
Definition: station_type.h:56
OffsetGroundSprite
void OffsetGroundSprite(int x, int y)
Called when a foundation has been drawn for the current tile.
Definition: viewport.cpp:601
GenerateStationName
static StringID GenerateStationName(Station *st, TileIndex tile, StationNaming name_class)
Definition: station_cmd.cpp:250
newgrf_roadstop.h
CombineTrackStatus
TrackStatus CombineTrackStatus(TrackdirBits trackdirbits, TrackdirBits red_signals)
Builds a TrackStatus.
Definition: track_func.h:388
FlowStat::AppendShare
void AppendShare(StationID st, uint flow, bool restricted=false)
Add some flow to the end of the shares map.
Definition: station_base.h:66
CBM_STATION_AVAIL
@ CBM_STATION_AVAIL
Availability of station in construction window.
Definition: newgrf_callbacks.h:310
CalculateRoadStopCost
static CommandCost CalculateRoadStopCost(TileArea tile_area, DoCommandFlag flags, bool is_drive_through, bool is_truck_stop, Axis axis, DiagDirection ddir, StationID *est, RoadType rt, Money unit_cost)
Calculates cost of new road stops within the area.
Definition: station_cmd.cpp:1888
SpecializedStation< Station, false >::From
static Station * From(BaseStation *st)
Converts a BaseStation to SpecializedStation with type checking.
Definition: base_station_base.h:288
StationSettings::station_spread
byte station_spread
amount a station may spread
Definition: settings_type.h:594
GetCustomRoadStopSpecIndex
uint GetCustomRoadStopSpecIndex(Tile t)
Get the custom road stop spec for this tile.
Definition: station_map.h:585
Station::always_accepted
CargoTypes always_accepted
Bitmask of always accepted cargo types (by houses, HQs, industry tiles when industry doesn't accept c...
Definition: station_base.h:472
WID_SV_TRAINS
@ WID_SV_TRAINS
List of scheduled trains button.
Definition: station_widget.h:27
ShowStationViewWindow
void ShowStationViewWindow(StationID station)
Opens StationViewWindow for given station.
Definition: station_gui.cpp:2145
CommandCost::AddCost
void AddCost(const Money &cost)
Adds the given cost to the cost of the command.
Definition: command_type.h:63
TruncateCargo
static void TruncateCargo(const CargoSpec *cs, GoodsEntry *ge, uint amount=UINT_MAX)
Truncate the cargo by a specific amount.
Definition: station_cmd.cpp:3614
CBID_STATION_TILE_LAYOUT
@ CBID_STATION_TILE_LAYOUT
Called when building a station to customize the tile layout.
Definition: newgrf_callbacks.h:96
GUISettings::show_track_reservation
bool show_track_reservation
highlight reserved tracks.
Definition: settings_type.h:185
IsValidAxis
bool IsValidAxis(Axis d)
Checks if an integer value is a valid Axis.
Definition: direction_func.h:43
StationSpec::disallowed_platforms
byte disallowed_platforms
Bitmask of number of platforms available for the station.
Definition: newgrf_station.h:132
stdafx.h
CheckAllowRemoveRoad
CommandCost CheckAllowRemoveRoad(TileIndex tile, RoadBits remove, Owner owner, RoadTramType rtt, DoCommandFlag flags, bool town_check)
Is it allowed to remove the given road bits from the given tile?
Definition: road_cmd.cpp:262
SetStationTileRandomBits
void SetStationTileRandomBits(Tile t, byte random_bits)
Set the random bits for a station tile.
Definition: station_map.h:597
DrawRoadOverlays
void DrawRoadOverlays(const TileInfo *ti, PaletteID pal, const RoadTypeInfo *road_rti, const RoadTypeInfo *tram_rti, uint road_offset, uint tram_offset, bool draw_underlay)
Draw road underlay and overlay sprites.
Definition: road_cmd.cpp:1515
TileTypeProcs
Set of callback functions for performing tile operations of a given tile type.
Definition: tile_cmd.h:158
SetAnimationFrame
void SetAnimationFrame(Tile t, byte frame)
Set a new animation frame.
Definition: tile_map.h:262
StationFinder::GetStations
const StationList * GetStations()
Run a tile loop to find stations around a tile, on demand.
Definition: station_cmd.cpp:4151
SAT_BUILT
@ SAT_BUILT
Trigger tile when built.
Definition: newgrf_animation_type.h:27
BuildStationPart
static CommandCost BuildStationPart(Station **st, DoCommandFlag flags, bool reuse, TileArea area, StationNaming name_class)
Common part of building various station parts and possibly attaching them to an existing one.
Definition: station_cmd.cpp:697
GoodsEntry::link_graph
LinkGraphID link_graph
Link graph this station belongs to.
Definition: station_base.h:215
SetTileOwner
void SetTileOwner(Tile tile, Owner owner)
Sets the owner of a tile.
Definition: tile_map.h:198
DRD_NONE
@ DRD_NONE
None of the directions are disallowed.
Definition: road_type.h:74
Station::truck_stops
RoadStop * truck_stops
All the truck stops.
Definition: station_base.h:453
IndustrySpec
Defines the data structure for constructing industry.
Definition: industrytype.h:105
NewGRFSpriteLayout::PrepareLayout
uint32_t PrepareLayout(uint32_t orig_offset, uint32_t newgrf_ground_offset, uint32_t newgrf_offset, uint constr_stage, bool separate_ground) const
Prepares a sprite layout before resolving action-1-2-3 chains.
Definition: newgrf_commons.cpp:639
SpriteID
uint32_t SpriteID
The number of a sprite, without mapping bits and colourtables.
Definition: gfx_type.h:17
CountBits
constexpr uint CountBits(T value)
Counts the number of set bits in a variable.
Definition: bitmath_func.hpp:243
Station::industry
Industry * industry
NOSAVE: Associated industry for neutral stations. (Rebuilt on load from Industry->st)
Definition: station_base.h:475
SetStationTileBlocked
void SetStationTileBlocked(Tile t, bool b)
Set the blocked state of the rail station.
Definition: station_map.h:350
Cheat::value
bool value
tells if the bool cheat is active or not
Definition: cheat_type.h:18
OrderBackup::Reset
static void Reset(TileIndex tile=INVALID_TILE, bool from_gui=true)
Reset the OrderBackups from GUI/game logic.
Definition: order_backup.cpp:187
DC_BANKRUPT
@ DC_BANKRUPT
company bankrupts, skip money check, skip vehicle on tile check in some cases
Definition: command_type.h:377
WATER_CLASS_SEA
@ WATER_CLASS_SEA
Sea.
Definition: water_map.h:48
AirportTileIterator
Iterator to iterate over all tiles belonging to an airport.
Definition: station_base.h:528
CmdBuildDock
CommandCost CmdBuildDock(DoCommandFlag flags, TileIndex tile, StationID station_to_join, bool adjacent)
Build a dock/haven.
Definition: station_cmd.cpp:2653
AirportSpec::IsAvailable
bool IsAvailable() const
Check whether this airport is available to build.
Definition: newgrf_airport.cpp:81
RTSG_OVERLAY
@ RTSG_OVERLAY
Images for overlaying track.
Definition: rail.h:51
viewport_func.h
StationList
std::set< Station *, StationCompare > StationList
List of stations.
Definition: station_type.h:94
GetStationType
StationType GetStationType(Tile t)
Get the station type of this tile.
Definition: station_map.h:44
TileLoop_Water
void TileLoop_Water(TileIndex tile)
Let a water tile floods its diagonal adjoining tiles called from tunnelbridge_cmd,...
Definition: water_cmd.cpp:1233
bridge_map.h
GetTrainStopLocation
int GetTrainStopLocation(StationID station_id, TileIndex tile, const Train *v, int *station_ahead, int *station_length)
Get the stop location of (the center) of the front vehicle of a train at a platform of a station.
Definition: train_cmd.cpp:264
FACIL_WAYPOINT
@ FACIL_WAYPOINT
Station is a waypoint.
Definition: station_type.h:57
animated_tile_func.h
HasTileWaterClass
bool HasTileWaterClass(Tile t)
Checks whether the tile has an waterclass associated.
Definition: water_map.h:104
IsPlainRailTile
static debug_inline bool IsPlainRailTile(Tile t)
Checks whether the tile is a rail tile or rail tile with signals.
Definition: rail_map.h:60
AddSortableSpriteToDraw
void AddSortableSpriteToDraw(SpriteID image, PaletteID pal, int x, int y, int w, int h, int dz, int z, bool transparent, int bb_offset_x, int bb_offset_y, int bb_offset_z, const SubSprite *sub)
Draw a (transparent) sprite at given coordinates with a given bounding box.
Definition: viewport.cpp:673
IncreaseStats
void IncreaseStats(Station *st, CargoID cargo, StationID next_station_id, uint capacity, uint usage, uint32_t time, EdgeUpdateMode mode)
Increase capacity for a link stat given by station cargo and next hop.
Definition: station_cmd.cpp:3915
FindJoiningRoadStop
static CommandCost FindJoiningRoadStop(StationID existing_stop, StationID station_to_join, bool adjacent, TileArea ta, Station **st)
Find a nearby station that joins this road stop.
Definition: station_cmd.cpp:1870
IsValidTile
bool IsValidTile(Tile tile)
Checks if a tile is valid.
Definition: tile_map.h:161
yapf_cache.h
GetTrackBits
TrackBits GetTrackBits(Tile tile)
Gets the track bits of the given tile.
Definition: rail_map.h:136
Vehicle::direction
Direction direction
facing
Definition: vehicle_base.h:303
RailTypeInfo::max_speed
uint16_t max_speed
Maximum speed for vehicles travelling on this rail type.
Definition: rail.h:231
FlowStatMap::AddFlow
void AddFlow(StationID origin, StationID via, uint amount)
Add some flow from "origin", going via "via".
Definition: station_cmd.cpp:4781
IsTileForestIndustry
bool IsTileForestIndustry(TileIndex tile)
Check whether the tile is a forest.
Definition: industry_cmd.cpp:974
TileOffsByDiagDir
TileIndexDiff TileOffsByDiagDir(DiagDirection dir)
Convert a DiagDirection to a TileIndexDiff.
Definition: map_func.h:563
Ticks::STATION_LINKGRAPH_TICKS
static constexpr TimerGameTick::Ticks STATION_LINKGRAPH_TICKS
Cycle duration for cleaning dead links.
Definition: timer_game_tick.h:53
DistanceMax
uint DistanceMax(TileIndex t0, TileIndex t1)
Gets the biggest distance component (x or y) between the two given tiles.
Definition: map.cpp:191
RailTypeInfo::single_x
SpriteID single_x
single piece of rail in X direction, without ground
Definition: rail.h:137
AirportSpec::size_x
byte size_x
size of airport in x direction
Definition: newgrf_airport.h:107
MP_TREES
@ MP_TREES
Tile got trees.
Definition: tile_type.h:52
GetRoadTypeInfo
const RoadTypeInfo * GetRoadTypeInfo(RoadType roadtype)
Returns a pointer to the Roadtype information for a given roadtype.
Definition: road.h:227
TileIndexDiffC
A pair-construct of a TileIndexDiff.
Definition: map_type.h:31
DrawFoundation
void DrawFoundation(TileInfo *ti, Foundation f)
Draw foundation f at tile ti.
Definition: landscape.cpp:427
MAX_LENGTH_STATION_NAME_CHARS
static const uint MAX_LENGTH_STATION_NAME_CHARS
The maximum length of a station name in characters including '\0'.
Definition: station_type.h:87
Map::SizeX
static debug_inline uint SizeX()
Get the size of the map along the X.
Definition: map_func.h:270
SSF_CUSTOM_FOUNDATIONS
@ SSF_CUSTOM_FOUNDATIONS
Draw custom foundations.
Definition: newgrf_station.h:97
TileDesc::tram_speed
uint16_t tram_speed
Speed limit of tram (bridges and track)
Definition: tile_cmd.h:69
ForAllStationsRadius
void ForAllStationsRadius(TileIndex center, uint radius, Func func)
Call a function on all stations whose sign is within a radius of a center tile.
Definition: station_kdtree.h:29
FlowStat::empty_sharesmap
static const SharesMap empty_sharesmap
Static instance of FlowStat::SharesMap.
Definition: station_base.h:36
ConstructionSettings::road_stop_on_competitor_road
bool road_stop_on_competitor_road
allow building of drive-through road stops on roads owned by competitors
Definition: settings_type.h:378
SetCustomRoadStopSpecIndex
void SetCustomRoadStopSpecIndex(Tile t, byte specindex)
Set the custom road stop spec for this tile.
Definition: station_map.h:573
RemoveFromRailBaseStation
CommandCost RemoveFromRailBaseStation(TileArea ta, std::vector< T * > &affected_stations, DoCommandFlag flags, Money removal_cost, bool keep_rail)
Remove a number of tiles from any rail station within the area.
Definition: station_cmd.cpp:1612
string_func.h
IndustrySpec::enabled
bool enabled
entity still available (by default true).newgrf can disable it, though
Definition: industrytype.h:140
GetAnyRoadBits
RoadBits GetAnyRoadBits(Tile tile, RoadTramType rtt, bool straight_tunnel_bridge_entrance)
Returns the RoadBits on an arbitrary tile Special behaviour:
Definition: road_map.cpp:33
GoodsEntry::GES_CURRENT_MONTH
@ GES_CURRENT_MONTH
Set when cargo was delivered for final delivery this month.
Definition: station_base.h:201
ROADSTOP_CLASS_WAYP
@ ROADSTOP_CLASS_WAYP
Waypoint class (unimplemented: this is reserved for future use with road waypoints).
Definition: newgrf_roadstop.h:28
CALLBACK_FAILED
static const uint CALLBACK_FAILED
Different values for Callback result evaluations.
Definition: newgrf_callbacks.h:420
ROADSTOP_BUS
@ ROADSTOP_BUS
A standard stop for buses.
Definition: station_type.h:44
RemapCoords2
Point RemapCoords2(int x, int y)
Map 3D world or tile coordinate to equivalent 2D coordinate as used in the viewports and smallmap.
Definition: landscape.h:98
IsValidDiagDirection
bool IsValidDiagDirection(DiagDirection d)
Checks if an integer value is a valid DiagDirection.
Definition: direction_func.h:21
Ship
All ships have this type.
Definition: ship.h:24
GoodsEntry
Stores station stats for a single cargo.
Definition: station_base.h:166
_current_company
CompanyID _current_company
Company currently doing an action.
Definition: company_cmd.cpp:51
vehicle_func.h
WC_SELECT_STATION
@ WC_SELECT_STATION
Select station (when joining stations); Window numbers:
Definition: window_type.h:242
station_base.h
SourceType
SourceType
Types of cargo source and destination.
Definition: cargo_type.h:137
DeleteStationIfEmpty
static void DeleteStationIfEmpty(BaseStation *st)
This is called right after a station was deleted.
Definition: station_cmd.cpp:734
PALETTE_CRASH
static const PaletteID PALETTE_CRASH
Recolour sprite greying of crashed vehicles.
Definition: sprites.h:1602
Pool::PoolItem<&_station_pool >::Iterate
static Pool::IterateWrapper< Titem > Iterate(size_t from=0)
Returns an iterable ensemble of all valid Titem.
Definition: pool_type.hpp:388
GRFFilePropsBase::spritegroup
const struct SpriteGroup * spritegroup[Tcnt]
pointer to the different sprites of the entity
Definition: newgrf_commons.h:320
IsBuoy
bool IsBuoy(Tile t)
Is tile t a buoy tile?
Definition: station_map.h:307
StationSpec
Station specification.
Definition: newgrf_station.h:112
Vehicle::First
Vehicle * First() const
Get the first vehicle of this vehicle chain.
Definition: vehicle_base.h:641
CountMapSquareAround
static int CountMapSquareAround(TileIndex tile, CMSAMatcher cmp)
Counts the numbers of tiles matching a specific type in the area around.
Definition: station_cmd.cpp:148
newgrf_roadtype.h
TRACK_BIT_LEFT
@ TRACK_BIT_LEFT
Left track.
Definition: track_type.h:41
GoodsEntry::amount_fract
uint8_t amount_fract
Fractional part of the amount in the cargo list.
Definition: station_base.h:245
LinkGraph::AddNode
NodeID AddNode(const Station *st)
Add a node to the component and create empty edges associated with it.
Definition: linkgraph.cpp:149
refresh.h
Pool::PoolItem<&_town_pool >::GetNumItems
static size_t GetNumItems()
Returns number of valid items in the pool.
Definition: pool_type.hpp:369
DeleteAnimatedTile
void DeleteAnimatedTile(TileIndex tile)
Removes the given tile from the animated tile table.
Definition: animated_tile.cpp:25
IsDockingTile
bool IsDockingTile(Tile t)
Checks whether the tile is marked as a dockling tile.
Definition: water_map.h:374
RoadStop::ClearDriveThrough
void ClearDriveThrough()
Prepare for removal of this stop; update other neighbouring stops if needed.
Definition: roadstop.cpp:130
RailTypeInfo::fallback_railtype
byte fallback_railtype
Original railtype number to use when drawing non-newgrf railtypes, or when drawing stations.
Definition: rail.h:201
PerformStationTileSlopeCheck
CommandCost PerformStationTileSlopeCheck(TileIndex north_tile, TileIndex cur_tile, const StationSpec *statspec, Axis axis, byte plat_len, byte numtracks)
Check the slope of a tile of a new station.
Definition: newgrf_station.cpp:661
FACIL_TRAIN
@ FACIL_TRAIN
Station with train station.
Definition: station_type.h:52
TrackedViewportSign::UpdatePosition
void UpdatePosition(int center, int top, StringID str, StringID str_small=STR_NULL)
Update the position of the viewport sign.
Definition: viewport_type.h:56
IsCustomStationSpecIndex
bool IsCustomStationSpecIndex(Tile t)
Is there a custom rail station spec on this tile?
Definition: station_map.h:525
TryPathReserve
bool TryPathReserve(Train *v, bool mark_as_stuck=false, bool first_tile_okay=false)
Try to reserve a path to a safe position.
Definition: train_cmd.cpp:2861
SpecializedVehicle< RoadVehicle, Type >::From
static RoadVehicle * From(Vehicle *v)
Converts a Vehicle to SpecializedVehicle with type checking.
Definition: vehicle_base.h:1206
AirportGetNearestTown
Town * AirportGetNearestTown(const AirportSpec *as, Direction rotation, TileIndex tile, TileIterator &&it, uint &mindist)
Finds the town nearest to given airport.
Definition: station_cmd.cpp:2315
Map::Size
static debug_inline uint Size()
Get the size of the map.
Definition: map_func.h:288
GoodsEntry::flows
FlowStatMap flows
Planned flows through this station.
Definition: station_base.h:211
RailTrackOffset
RailTrackOffset
Offsets for sprites within an overlay/underlay set.
Definition: rail.h:70
SetDParam
void SetDParam(size_t n, uint64_t v)
Set a string parameter v at index n in the global string parameter array.
Definition: strings.cpp:104
GetStationIndex
StationID GetStationIndex(Tile t)
Get StationID from a tile.
Definition: station_map.h:28
ROADSTOP_DRAW_MODE_ROAD
@ ROADSTOP_DRAW_MODE_ROAD
Bay stops: Draw the road itself.
Definition: newgrf_roadstop.h:60
OrthogonalTileArea::tile
TileIndex tile
The base tile of the area.
Definition: tilearea_type.h:19
HasStationReservation
bool HasStationReservation(Tile t)
Get the reservation state of the rail station.
Definition: station_map.h:466
LinkGraph::MIN_TIMEOUT_DISTANCE
static const uint MIN_TIMEOUT_DISTANCE
Minimum effective distance for timeout calculation.
Definition: linkgraph.h:170
ConstructionSettings::build_on_slopes
bool build_on_slopes
allow building on slopes
Definition: settings_type.h:370
ROTSG_OVERLAY
@ ROTSG_OVERLAY
Optional: Images for overlaying track.
Definition: road.h:61
InvalidateWindowClassesData
void InvalidateWindowClassesData(WindowClass cls, int data, bool gui_scope)
Mark window data of all windows of a given class as invalid (in need of re-computing) Note that by de...
Definition: window.cpp:3221
RSRT_NEW_CARGO
@ RSRT_NEW_CARGO
Trigger roadstop on arrival of new cargo.
Definition: newgrf_roadstop.h:35
HasStationRail
bool HasStationRail(Tile t)
Has this station tile a rail? In other words, is this station tile a rail station or rail waypoint?
Definition: station_map.h:135
RTO_X
@ RTO_X
Piece of rail in X direction.
Definition: rail.h:71
AirportSpec::grf_prop
struct GRFFileProps grf_prop
Properties related to the grf file.
Definition: newgrf_airport.h:120
OrderList
Shared order list linking together the linked list of orders and the list of vehicles sharing this or...
Definition: order_base.h:260
GoodsEntry::last_age
uint8_t last_age
Age in years (up to 255) of the last vehicle that tried to load this cargo.
Definition: station_base.h:243
cheat_type.h
GetAirportGfx
StationGfx GetAirportGfx(Tile t)
Get the station graphics of this airport tile.
Definition: station_map.h:246
HasSignals
bool HasSignals(Tile t)
Checks if a rail tile has signals.
Definition: rail_map.h:72
MarkTileDirtyByTile
void MarkTileDirtyByTile(TileIndex tile, int bridge_level_offset, int tile_height_override)
Mark a tile given by its index dirty for repaint.
Definition: viewport.cpp:2051
Vehicle::NextShared
Vehicle * NextShared() const
Get the next vehicle of the shared vehicle chain.
Definition: vehicle_base.h:710
OWNER_NONE
@ OWNER_NONE
The tile has no ownership.
Definition: company_type.h:25
AddNewsItem
void AddNewsItem(StringID string, NewsType type, NewsFlag flags, NewsReferenceType reftype1=NR_NONE, uint32_t ref1=UINT32_MAX, NewsReferenceType reftype2=NR_NONE, uint32_t ref2=UINT32_MAX, const NewsAllocatedData *data=nullptr)
Add a new newsitem to be shown.
Definition: news_gui.cpp:827
SetDockingTile
void SetDockingTile(Tile t, bool b)
Set the docking tile state of a tile.
Definition: water_map.h:364
FOUNDATION_LEVELED
@ FOUNDATION_LEVELED
The tile is leveled up to a flat slope.
Definition: slope_type.h:95
Station::UpdateVirtCoord
void UpdateVirtCoord() override
Update the virtual coords needed to draw the station sign.
Definition: station_cmd.cpp:438
IsRoadStop
bool IsRoadStop(Tile t)
Is the station at t a road station?
Definition: station_map.h:202
StationNameInformation::free_names
uint32_t free_names
Current bitset of free names (we can remove names).
Definition: station_cmd.cpp:222
IsHangar
bool IsHangar(Tile t)
Check whether the given tile is a hangar.
Definition: station_cmd.cpp:89
WC_VEHICLE_DEPOT
@ WC_VEHICLE_DEPOT
Depot view; Window numbers:
Definition: window_type.h:351
CheckFlatLandRailStation
static CommandCost CheckFlatLandRailStation(TileArea tile_area, DoCommandFlag flags, Axis axis, StationID *station, RailType rt, std::vector< Train * > &affected_vehicles, StationClassID spec_class, uint16_t spec_index, byte plat_len, byte numtracks)
Checks if a rail station can be built at the given area.
Definition: station_cmd.cpp:881
GetRoadOwner
Owner GetRoadOwner(Tile t, RoadTramType rtt)
Get the owner of a specific road type.
Definition: road_map.h:234
MP_STATION
@ MP_STATION
A tile of a station.
Definition: tile_type.h:53
RoadStopSpec::GetBuildCost
Money GetBuildCost(Price category) const
Get the cost for building a road stop of this type.
Definition: newgrf_roadstop.h:153
TimerGameConst< struct Economy >::INVALID_DATE
static constexpr TimerGame< struct Economy >::Date INVALID_DATE
Representation of an invalid date.
Definition: timer_game_common.h:193
IndustrySpec::grf_prop
GRFFileProps grf_prop
properties related to the grf file
Definition: industrytype.h:141
GoodsEntry::GES_ACCEPTANCE
@ GES_ACCEPTANCE
Set when the station accepts the cargo currently for final deliveries.
Definition: station_base.h:173
SpecializedStation< Station, false >::GetByTile
static Station * GetByTile(TileIndex tile)
Get the station belonging to a specific tile.
Definition: base_station_base.h:278
waypoint_base.h
StationClassID
StationClassID
Definition: newgrf_station.h:83
BaseStation::cached_name
std::string cached_name
NOSAVE: Cache of the resolved name of the station, if not using a custom name.
Definition: base_station_base.h:71
TrackedViewportSign::kdtree_valid
bool kdtree_valid
Are the sign data valid for use with the _viewport_sign_kdtree?
Definition: viewport_type.h:50
ForAllStationsAroundTiles
void ForAllStationsAroundTiles(const TileArea &ta, Func func)
Call a function on all stations that have any part of the requested area within their catchment.
Definition: station_base.h:567
FindVehicleOnPos
void FindVehicleOnPos(TileIndex tile, void *data, VehicleFromPosProc *proc)
Find a vehicle from a specific location.
Definition: vehicle.cpp:505
UpdateCompanyRoadInfrastructure
void UpdateCompanyRoadInfrastructure(RoadType rt, Owner o, int count)
Update road infrastructure counts for a company.
Definition: road_cmd.cpp:190
RTO_Y
@ RTO_Y
Piece of rail in Y direction.
Definition: rail.h:72
Pool::PoolItem<&_station_pool >::CanAllocateItem
static bool CanAllocateItem(size_t n=1)
Helper functions so we can use PoolItem::Function() instead of _poolitem_pool.Function()
Definition: pool_type.hpp:309
HasRailCatenaryDrawn
bool HasRailCatenaryDrawn(RailType rt)
Test if we should draw rail catenary.
Definition: elrail_func.h:30
FlowStat::GetVia
StationID GetVia() const
Get a station a package can be routed to.
Definition: station_base.h:130
DIAGDIR_BEGIN
@ DIAGDIR_BEGIN
Used for iterations.
Definition: direction_type.h:74
CmdRemoveFromRailWaypoint
CommandCost CmdRemoveFromRailWaypoint(DoCommandFlag flags, TileIndex start, TileIndex end, bool keep_rail)
Remove a single tile from a waypoint.
Definition: station_cmd.cpp:1752
NewGRFClass::name
StringID name
Name of this class.
Definition: newgrf_class.h:39
RoadType
RoadType
The different roadtypes we support.
Definition: road_type.h:25
GetRoadBits
RoadBits GetRoadBits(Tile t, RoadTramType rtt)
Get the present road bits for a specific road type.
Definition: road_map.h:128
Station::catchment_tiles
BitmapTileArea catchment_tiles
NOSAVE: Set of individual tiles covered by catchment area.
Definition: station_base.h:462
LinkGraph::Merge
void Merge(LinkGraph *other)
Merge a link graph with another one.
Definition: linkgraph.cpp:90
CmdRemoveFromRailStation
CommandCost CmdRemoveFromRailStation(DoCommandFlag flags, TileIndex start, TileIndex end, bool keep_rail)
Remove a single tile from a rail station.
Definition: station_cmd.cpp:1719
IsBridgeAbove
bool IsBridgeAbove(Tile t)
checks if a bridge is set above the ground of this tile
Definition: bridge_map.h:45
TileDesc::str
StringID str
Description of the tile.
Definition: tile_cmd.h:53
ShowRejectOrAcceptNews
static void ShowRejectOrAcceptNews(const Station *st, CargoTypes cargoes, bool reject)
Add news item for when a station changes which cargoes it accepts.
Definition: station_cmd.cpp:528
GetTranslatedAirportTileID
StationGfx GetTranslatedAirportTileID(StationGfx gfx)
Do airporttile gfx ID translation for NewGRFs.
Definition: newgrf_airporttiles.cpp:96
DC_AUTO
@ DC_AUTO
don't allow building on structures
Definition: command_type.h:372
BaseStation::xy
TileIndex xy
Base tile of the station.
Definition: base_station_base.h:65
AddTrackToSignalBuffer
void AddTrackToSignalBuffer(TileIndex tile, Track track, Owner owner)
Add track to signal update buffer.
Definition: signal.cpp:578
container_func.hpp
BaseStation
Base class for all station-ish types.
Definition: base_station_base.h:64
BaseStation::cached_anim_triggers
uint8_t cached_anim_triggers
NOSAVE: Combined animation trigger bitmask, used to determine if trigger processing should happen.
Definition: base_station_base.h:84
HasStationInUse
bool HasStationInUse(StationID station, bool include_company, CompanyID company)
Tests whether the company's vehicles have this station in orders.
Definition: station_cmd.cpp:2622
RoadTypeInfo::strings
struct RoadTypeInfo::@29 strings
Strings associated with the rail type.
SetRoadOwner
void SetRoadOwner(Tile t, RoadTramType rtt, Owner o)
Set the owner of a specific road type.
Definition: road_map.h:251
RoadBits
RoadBits
Enumeration for the road parts on a tile.
Definition: road_type.h:52
IsReversingRoadTrackdir
bool IsReversingRoadTrackdir(Trackdir dir)
Checks whether the trackdir means that we are reversing.
Definition: track_func.h:673
WID_SV_SHIPS
@ WID_SV_SHIPS
List of scheduled ships button.
Definition: station_widget.h:29
SpecializedVehicle< RoadVehicle, Type >::Iterate
static Pool::IterateWrapper< RoadVehicle > Iterate(size_t from=0)
Returns an iterable ensemble of all valid vehicles of type T.
Definition: vehicle_base.h:1275
AxisToTrack
Track AxisToTrack(Axis a)
Convert an Axis to the corresponding Track AXIS_X -> TRACK_X AXIS_Y -> TRACK_Y Uses the fact that the...
Definition: track_func.h:66
BaseStation::delete_ctr
byte delete_ctr
Delete counter. If greater than 0 then it is decremented until it reaches 0; the waypoint is then is ...
Definition: base_station_base.h:67
IndustrySpec::life_type
IndustryLifeType life_type
This is also known as Industry production flag, in newgrf specs.
Definition: industrytype.h:123
AXIS_X
@ AXIS_X
The X axis.
Definition: direction_type.h:117
Order::ShouldStopAtStation
bool ShouldStopAtStation(const Vehicle *v, StationID station) const
Check whether the given vehicle should stop at the given station based on this order and the non-stop...
Definition: order_cmd.cpp:2233
OrthogonalTileArea::w
uint16_t w
The width of the area.
Definition: tilearea_type.h:20
ErrorUnknownCallbackResult
void ErrorUnknownCallbackResult(uint32_t grfid, uint16_t cbid, uint16_t cb_res)
Record that a NewGRF returned an unknown/invalid callback result.
Definition: newgrf_commons.cpp:499
TileArea
OrthogonalTileArea TileArea
Shorthand for the much more common orthogonal tile area.
Definition: tilearea_type.h:102
TriggerStationRandomisation
void TriggerStationRandomisation(Station *st, TileIndex trigger_tile, StationRandomTrigger trigger, CargoID cargo_type)
Trigger station randomisation.
Definition: newgrf_station.cpp:923
StationSettings::distant_join_stations
bool distant_join_stations
allow to join non-adjacent stations
Definition: settings_type.h:592
Airport::GetNumHangars
uint GetNumHangars() const
Get the number of hangars on this airport.
Definition: station_base.h:395
TrackBits
TrackBits
Allow incrementing of Track variables.
Definition: track_type.h:35
GetRoadStopType
RoadStopType GetRoadStopType(Tile t)
Get the road stop type of this tile.
Definition: station_map.h:56
CommandHelper
Definition: command_func.h:93
SpriteGroup::Resolve
virtual const SpriteGroup * Resolve([[maybe_unused]] ResolverObject &object) const
Base sprite group resolver.
Definition: newgrf_spritegroup.h:61
DrawTileSprites::seq
const DrawTileSeqStruct * seq
Array of child sprites. Terminated with a terminator entry.
Definition: sprite.h:60
BaseStation::cached_roadstop_anim_triggers
uint8_t cached_roadstop_anim_triggers
NOSAVE: Combined animation trigger bitmask for road stops, used to determine if trigger processing sh...
Definition: base_station_base.h:85
StationSettings::adjacent_stations
bool adjacent_stations
allow stations to be built directly adjacent to other stations
Definition: settings_type.h:591
IsStationTileBlocked
bool IsStationTileBlocked(Tile t)
Is tile t a blocked tile?
Definition: station_map.h:338
RoadTypeInfo::max_speed
uint16_t max_speed
Maximum speed for vehicles travelling on this road type.
Definition: road.h:142
Town
Town data structure.
Definition: town.h:50
GetAnimationFrame
byte GetAnimationFrame(Tile t)
Get the current animation frame.
Definition: tile_map.h:250
StationSpec::grf_prop
GRFFilePropsBase< NUM_CARGO+3 > grf_prop
Properties related the the grf file.
Definition: newgrf_station.h:124
ROAD_NONE
@ ROAD_NONE
No road-part is build.
Definition: road_type.h:53
LinkRefresher::Run
static void Run(Vehicle *v, bool allow_merge=true, bool is_full_loading=false)
Refresh all links the given vehicle will visit.
Definition: refresh.cpp:26
NewGRFClass::Get
static NewGRFClass * Get(Tid cls_id)
Get a particular class.
Definition: newgrf_class_func.h:98
CargoPacket
Container for cargo from the same location and time.
Definition: cargopacket.h:40
TileXY
static debug_inline TileIndex TileXY(uint x, uint y)
Returns the TileIndex of a coordinate.
Definition: map_func.h:385
random_func.hpp
GetTileMaxPixelZ
int GetTileMaxPixelZ(TileIndex tile)
Get top height of the tile.
Definition: tile_map.h:304
SpecializedStation< Station, false >::GetIfValid
static Station * GetIfValid(size_t index)
Returns station if the index is a valid index for this station type.
Definition: base_station_base.h:268
CBM_ROAD_STOP_AVAIL
@ CBM_ROAD_STOP_AVAIL
Availability of road stop in construction window.
Definition: newgrf_callbacks.h:321
RailTypeInfo::base_sprites
struct RailTypeInfo::@23 base_sprites
Struct containing the main sprites.
newgrf_canal.h
TILE_HEIGHT
static const uint TILE_HEIGHT
Height of a height level in world coordinate AND in pixels in #ZOOM_LVL_BASE.
Definition: tile_type.h:18
OverflowSafeInt< int64_t >
Airport::type
byte type
Type of this airport,.
Definition: station_base.h:294
NF_SMALL
@ NF_SMALL
Small news item. (Information window with text and viewport)
Definition: news_type.h:80
Vehicle::IsStoppedInDepot
bool IsStoppedInDepot() const
Check whether the vehicle is in the depot and stopped.
Definition: vehicle_base.h:556
GetCustomStationFoundationRelocation
SpriteID GetCustomStationFoundationRelocation(const StationSpec *statspec, BaseStation *st, TileIndex tile, uint layout, uint edge_info)
Resolve the sprites for custom station foundations.
Definition: newgrf_station.cpp:632
MakeRoadNormal
void MakeRoadNormal(Tile t, RoadBits bits, RoadType road_rt, RoadType tram_rt, TownID town, Owner road, Owner tram)
Make a normal road tile.
Definition: road_map.h:635
DrawRailCatenary
void DrawRailCatenary(const TileInfo *ti)
Draws overhead wires and pylons for electric railways.
Definition: elrail.cpp:568
IsShipDestinationTile
bool IsShipDestinationTile(TileIndex tile, StationID station)
Test if a tile is a docking tile for the given station.
Definition: ship_cmd.cpp:666
DrawRailTileSeq
void DrawRailTileSeq(const struct TileInfo *ti, const DrawTileSprites *dts, TransparencyOption to, int32_t total_offset, uint32_t newgrf_offset, PaletteID default_palette)
Draw tile sprite sequence on tile with railroad specifics.
Definition: sprite.h:89
NEW_AIRPORTTILE_OFFSET
static const uint NEW_AIRPORTTILE_OFFSET
offset of first newgrf airport tile
Definition: airport.h:24
NewGRFSpriteLayout::GetLayout
const DrawTileSeqStruct * GetLayout(PalSpriteID *ground) const
Returns the result spritelayout after preprocessing.
Definition: newgrf_commons.h:162
TRANSPORT_ROAD
@ TRANSPORT_ROAD
Transport by road vehicle.
Definition: transport_type.h:28
VETSB_ENTERED_STATION
@ VETSB_ENTERED_STATION
The vehicle entered a station.
Definition: tile_cmd.h:36
Vehicle::cargo_type
CargoID cargo_type
type of cargo this vehicle is carrying
Definition: vehicle_base.h:337
GoodsEntry::max_waiting_cargo
uint max_waiting_cargo
Max cargo from this station waiting at any station.
Definition: station_base.h:213
IsValidCargoID
bool IsValidCargoID(CargoID t)
Test whether cargo type is not INVALID_CARGO.
Definition: cargo_type.h:107
OrthogonalTileArea::Expand
OrthogonalTileArea & Expand(int rad)
Expand a tile area by rad tiles in each direction, keeping within map bounds.
Definition: tilearea.cpp:123
Ticks::STATION_RATING_TICKS
static constexpr TimerGameTick::Ticks STATION_RATING_TICKS
Cycle duration for updating station rating.
Definition: timer_game_tick.h:51
WID_SV_CLOSE_AIRPORT
@ WID_SV_CLOSE_AIRPORT
'Close airport' button.
Definition: station_widget.h:26
StationCargoList::Append
void Append(CargoPacket *cp, StationID next)
Appends the given cargo packet to the range of packets with the same next station.
Definition: cargopacket.cpp:684
WC_TOWN_VIEW
@ WC_TOWN_VIEW
Town view; Window numbers:
Definition: window_type.h:333
TileDesc::owner_type
StringID owner_type[4]
Type of each owner.
Definition: tile_cmd.h:56
GetIndustryType
IndustryType GetIndustryType(Tile tile)
Retrieve the type for this industry.
Definition: industry_cmd.cpp:106
AxisToTrackBits
TrackBits AxisToTrackBits(Axis a)
Maps an Axis to the corresponding TrackBits value.
Definition: track_func.h:88
Station::bus_stops
RoadStop * bus_stops
All the road stops.
Definition: station_base.h:451
RVS_IN_DT_ROAD_STOP
@ RVS_IN_DT_ROAD_STOP
The vehicle is in a drive-through road stop.
Definition: roadveh.h:46
ROAD_STOP_TRACKBIT_FACTOR
static const uint ROAD_STOP_TRACKBIT_FACTOR
Multiplier for how many regular track bits a bay stop counts.
Definition: economy_type.h:247
Town::noise_reached
uint16_t noise_reached
level of noise that all the airports are generating
Definition: town.h:64
TileInfo::x
int x
X position of the tile in unit coordinates.
Definition: tile_cmd.h:44
SB
constexpr T SB(T &x, const uint8_t s, const uint8_t n, const U d)
Set n bits in x starting at bit s to d.
Definition: bitmath_func.hpp:58
LinkGraphSchedule::Unqueue
void Unqueue(LinkGraph *lg)
Remove a link graph from the execution queue.
Definition: linkgraphschedule.h:77
PalSpriteID::pal
PaletteID pal
The palette (use PAL_NONE) if not needed)
Definition: gfx_type.h:24
BaseStation::IsInUse
bool IsInUse() const
Check whether the base station currently is in use; in use means that it is not scheduled for deletio...
Definition: base_station_base.h:182
TRACK_BIT_Y
@ TRACK_BIT_Y
Y-axis track.
Definition: track_type.h:38
TimerGameCalendar::date
static Date date
Current date in days (day counter).
Definition: timer_game_calendar.h:34
TileInfo::tile
TileIndex tile
Tile index.
Definition: tile_cmd.h:47
GameSettings::construction
ConstructionSettings construction
construction of things in-game
Definition: settings_type.h:619
FlowStat::shares
SharesMap shares
Shares of flow to be sent via specified station (or consumed locally).
Definition: station_base.h:143
GetAllRoadBits
RoadBits GetAllRoadBits(Tile tile)
Get all set RoadBits on the given tile.
Definition: road_map.h:141
Trackdir
Trackdir
Enumeration for tracks and directions.
Definition: track_type.h:67
Cheats::station_rating
Cheat station_rating
Fix station ratings at 100%.
Definition: cheat_type.h:35
IsDockTile
bool IsDockTile(Tile t)
Is tile t a dock tile?
Definition: station_map.h:296
GetIndustrySpec
const IndustrySpec * GetIndustrySpec(IndustryType thistype)
Accessor for array _industry_specs.
Definition: industry_cmd.cpp:123
AirportSpec::nof_depots
byte nof_depots
the number of hangar tiles in this airport
Definition: newgrf_airport.h:106
CmdRemoveRoadStop
CommandCost CmdRemoveRoadStop(DoCommandFlag flags, TileIndex tile, uint8_t width, uint8_t height, RoadStopType stop_type, bool remove_road)
Remove bus or truck stops.
Definition: station_cmd.cpp:2218
StationSpec::callback_mask
byte callback_mask
Bitmask of station callbacks that have to be called.
Definition: newgrf_station.h:157
OrderSettings::selectgoods
bool selectgoods
only send the goods to station if a train has been there
Definition: settings_type.h:507
TileDesc::rail_speed
uint16_t rail_speed
Speed limit of rail (bridges and track)
Definition: tile_cmd.h:65
IsTileType
static debug_inline bool IsTileType(Tile tile, TileType type)
Checks if a tile is a given tiletype.
Definition: tile_map.h:150
VEH_TRAIN
@ VEH_TRAIN
Train vehicle type.
Definition: vehicle_type.h:24
IsRailWaypoint
bool IsRailWaypoint(Tile t)
Is this station tile a rail waypoint?
Definition: station_map.h:113
Vehicle::GetOrderStationLocation
virtual TileIndex GetOrderStationLocation([[maybe_unused]] StationID station)
Determine the location for the station where the vehicle goes to next.
Definition: vehicle_base.h:789
IndustrySpec::name
StringID name
Displayed name of the industry.
Definition: industrytype.h:127
Pool::PoolItem<&_link_graph_pool >::IsValidID
static bool IsValidID(size_t index)
Tests whether given index can be used to get valid (non-nullptr) Titem.
Definition: pool_type.hpp:328
StationSpec::disallowed_lengths
byte disallowed_lengths
Bitmask of platform lengths available for the station.
Definition: newgrf_station.h:137
RoadStop
A Stop for a Road Vehicle.
Definition: roadstop_base.h:22
BaseVehicle::type
VehicleType type
Type of vehicle.
Definition: vehicle_type.h:51
Clamp
constexpr T Clamp(const T a, const T min, const T max)
Clamp a value between an interval.
Definition: math_func.hpp:79
BaseStation::UpdateVirtCoord
virtual void UpdateVirtCoord()=0
Update the coordinated of the sign (as shown in the viewport).
GRFFilePropsBase::grffile
const struct GRFFile * grffile
grf file that introduced this entity
Definition: newgrf_commons.h:319
FACIL_AIRPORT
@ FACIL_AIRPORT
Station with an airport.
Definition: station_type.h:55
TileX
static debug_inline uint TileX(TileIndex tile)
Get the X component of a tile.
Definition: map_func.h:427
TileDesc::tramtype
StringID tramtype
Type of tram on the tile.
Definition: tile_cmd.h:68
CBM_STATION_SPRITE_LAYOUT
@ CBM_STATION_SPRITE_LAYOUT
Use callback to select a sprite layout to use.
Definition: newgrf_callbacks.h:311
AirportTileSpec::name
StringID name
Tile Subname string, land information on this tile will give you "AirportName (TileSubname)".
Definition: newgrf_airporttiles.h:70
WatchedCargoCallback
void WatchedCargoCallback(TileIndex tile, CargoTypes trigger_cargoes)
Run watched cargo accepted callback for a house.
Definition: newgrf_house.cpp:655
NUM_CARGO
static const CargoID NUM_CARGO
Maximum number of cargo types in a game.
Definition: cargo_type.h:74
HasPowerOnRail
bool HasPowerOnRail(RailType enginetype, RailType tiletype)
Checks if an engine of the given RailType got power on a tile with a given RailType.
Definition: rail.h:335
Airport::psa
PersistentStorage * psa
Persistent storage for NewGRF airports.
Definition: station_base.h:298
SLOPE_FLAT
@ SLOPE_FLAT
a flat tile
Definition: slope_type.h:49
Track
Track
These are used to specify a single track.
Definition: track_type.h:19
Airport::GetSpec
const AirportSpec * GetSpec() const
Get the AirportSpec that from the airport type of this airport.
Definition: station_base.h:305
IsRoadStopTile
bool IsRoadStopTile(Tile t)
Is tile t a road stop station?
Definition: station_map.h:213
order_backup.h
AirportSpec::table
const AirportTileTable *const * table
list of the tiles composing the airport
Definition: newgrf_airport.h:102
AirportTileSpec::Get
static const AirportTileSpec * Get(StationGfx gfx)
Retrieve airport tile spec for the given airport tile.
Definition: newgrf_airporttiles.cpp:37
ShowDepotWindow
void ShowDepotWindow(TileIndex tile, VehicleType type)
Opens a depot window.
Definition: depot_gui.cpp:1141
DIAGDIR_NE
@ DIAGDIR_NE
Northeast, upper right on your monitor.
Definition: direction_type.h:75
VEH_SHIP
@ VEH_SHIP
Ship vehicle type.
Definition: vehicle_type.h:26
RoadStopClassID
RoadStopClassID
Definition: newgrf_roadstop.h:25
Station::GetTileArea
void GetTileArea(TileArea *ta, StationType type) const override
Get the tile area for a given station type.
Definition: station_cmd.cpp:407
IsCargoInClass
bool IsCargoInClass(CargoID c, CargoClass cc)
Does cargo c have cargo class cc?
Definition: cargotype.h:230
Company
Definition: company_base.h:129
CMSAMatcher
bool(* CMSAMatcher)(TileIndex tile)
Function to check whether the given tile matches some criterion.
Definition: station_cmd.cpp:140
AirportFTAClass::AIRPLANES
@ AIRPLANES
Can planes land on this airport type?
Definition: airport.h:147
SpecializedVehicle::Last
T * Last()
Get the last vehicle in the chain.
Definition: vehicle_base.h:1109
CC_MAIL
@ CC_MAIL
Mail.
Definition: cargotype.h:51
Town::exclusivity
CompanyID exclusivity
which company has exclusivity
Definition: town.h:71
ClrBit
constexpr T ClrBit(T &x, const uint8_t y)
Clears a bit in a variable.
Definition: bitmath_func.hpp:151
IsTileOwner
bool IsTileOwner(Tile tile, Owner owner)
Checks if a tile belongs to the given owner.
Definition: tile_map.h:214
AirportTileSpec::grf_prop
GRFFileProps grf_prop
properties related the the grf file
Definition: newgrf_airporttiles.h:74
SetWindowClassesDirty
void SetWindowClassesDirty(WindowClass cls)
Mark all windows of a particular class as dirty (in need of repainting)
Definition: window.cpp:3112
SetWindowWidgetDirty
void SetWindowWidgetDirty(WindowClass cls, WindowNumber number, WidgetID widget_index)
Mark a particular widget in a particular window as dirty (in need of repainting)
Definition: window.cpp:3099
UpdateAllStationVirtCoords
void UpdateAllStationVirtCoords()
Update the virtual coords needed to draw the station sign for all stations.
Definition: station_cmd.cpp:472
OWNER_WATER
@ OWNER_WATER
The tile/execution is done by "water".
Definition: company_type.h:26
GetTropicZone
TropicZone GetTropicZone(Tile tile)
Get the tropic zone.
Definition: tile_map.h:238
NR_STATION
@ NR_STATION
Reference station. Scroll to station when clicking on the news. Delete news when station is deleted.
Definition: news_type.h:56
WC_STATION_LIST
@ WC_STATION_LIST
Station list; Window numbers:
Definition: window_type.h:302
Order::next
Order * next
Pointer to next order. If nullptr, end of list.
Definition: order_base.h:59
ShowWaypointWindow
void ShowWaypointWindow(const Waypoint *wp)
Show the window for the given waypoint.
Definition: waypoint_gui.cpp:197
GetInclinedSlopeDirection
DiagDirection GetInclinedSlopeDirection(Slope s)
Returns the direction of an inclined slope.
Definition: slope_func.h:239
Order
Definition: order_base.h:36
HasTileWaterGround
bool HasTileWaterGround(Tile t)
Checks whether the tile has water at the ground.
Definition: water_map.h:353
CBID_STATION_SPRITE_LAYOUT
@ CBID_STATION_SPRITE_LAYOUT
Choose a sprite layout to draw, instead of the standard 0-7 range.
Definition: newgrf_callbacks.h:42
ApplyPixelFoundationToSlope
uint ApplyPixelFoundationToSlope(Foundation f, Slope *s)
Applies a foundation to a slope.
Definition: landscape.h:129
GetClosestDeletedStation
static Station * GetClosestDeletedStation(TileIndex tile)
Find the closest deleted station of the current company.
Definition: station_cmd.cpp:384
newgrf_cargo.h
FindJoiningStation
static CommandCost FindJoiningStation(StationID existing_station, StationID station_to_join, bool adjacent, TileArea ta, Station **st)
Find a nearby station that joins this station.
Definition: station_cmd.cpp:1207
GoodsEntry::GES_RATING
@ GES_RATING
This indicates whether a cargo has a rating at the station.
Definition: station_base.h:183
GoodsEntry::HasVehicleEverTriedLoading
bool HasVehicleEverTriedLoading() const
Reports whether a vehicle has ever tried to load the cargo at this station.
Definition: station_base.h:252
Convert8bitBooleanCallback
bool Convert8bitBooleanCallback(const GRFFile *grffile, uint16_t cbid, uint16_t cb_res)
Converts a callback result into a boolean.
Definition: newgrf_commons.cpp:548
Ticks::STATION_ACCEPTANCE_TICKS
static constexpr TimerGameTick::Ticks STATION_ACCEPTANCE_TICKS
Cycle duration for updating station acceptance.
Definition: timer_game_tick.h:52
StationCargoList::Truncate
uint Truncate(uint max_move=UINT_MAX, StationCargoAmountMap *cargo_per_source=nullptr)
Truncates where each destination loses roughly the same percentage of its cargo.
Definition: cargopacket.cpp:763
CompanyInfrastructure::water
uint32_t water
Count of company owned track bits for canals.
Definition: company_base.h:36
Town::exclusive_counter
uint8_t exclusive_counter
months till the exclusivity expires
Definition: town.h:72
SpriteGroup
Definition: newgrf_spritegroup.h:57
Station::ship_station
TileArea ship_station
Tile area the ship 'station' part covers.
Definition: station_base.h:457
IsAirport
bool IsAirport(Tile t)
Is this station tile an airport?
Definition: station_map.h:157
RailTypeInfo::single_y
SpriteID single_y
single piece of rail in Y direction, without ground
Definition: rail.h:138
AxisToRoadBits
RoadBits AxisToRoadBits(Axis a)
Create the road-part which belongs to the given Axis.
Definition: road_func.h:111
FlowStat::ChangeShare
void ChangeShare(StationID st, int flow)
Change share for specified station.
Definition: station_cmd.cpp:4644
VehicleEnterTileStatus
VehicleEnterTileStatus
The returned bits of VehicleEnterTile.
Definition: tile_cmd.h:21
FLYING
@ FLYING
Vehicle is flying in the air.
Definition: airport.h:75
CmdRenameStation
CommandCost CmdRenameStation(DoCommandFlag flags, StationID station_id, const std::string &text)
Rename a station.
Definition: station_cmd.cpp:4110
OWNER_TOWN
@ OWNER_TOWN
A town owns the tile, or a town is expanding.
Definition: company_type.h:24
StationSpec::wires
byte wires
Bitmask of base tiles (0 - 7) which should contain elrail wires.
Definition: newgrf_station.h:162
FindDockLandPart
static TileIndex FindDockLandPart(TileIndex t)
Find the part of a dock that is land-based.
Definition: station_cmd.cpp:2781
newgrf_railtype.h
ConstructionSettings::road_stop_on_town_road
bool road_stop_on_town_road
allow building of drive-through road stops on town owned roads
Definition: settings_type.h:377
MakeDock
void MakeDock(Tile t, Owner o, StationID sid, DiagDirection d, WaterClass wc)
Make the given tile a dock tile.
Definition: station_map.h:745
timer_game_economy.h
IsDriveThroughStopTile
bool IsDriveThroughStopTile(Tile t)
Is tile t a drive through road stop station?
Definition: station_map.h:233
FlowStatMap::GetFlowFromVia
uint GetFlowFromVia(StationID from, StationID via) const
Get the flow from a specific station via a specific other station.
Definition: station_cmd.cpp:4926
GoodsEntry::last_speed
uint8_t last_speed
Maximum speed (up to 255) of the last vehicle that tried to load this cargo.
Definition: station_base.h:237
DrawGroundSprite
void DrawGroundSprite(SpriteID image, PaletteID pal, const SubSprite *sub, int extra_offs_x, int extra_offs_y)
Draws a ground sprite for the current tile.
Definition: viewport.cpp:589
AT_OILRIG
@ AT_OILRIG
Oilrig airport.
Definition: airport.h:38
StationNameInformation
Information to handle station action 0 property 24 correctly.
Definition: station_cmd.cpp:221
RailBuildCost
Money RailBuildCost(RailType railtype)
Returns the cost of building the specified railtype.
Definition: rail.h:375
RVSB_ROAD_STOP_TRACKDIR_MASK
@ RVSB_ROAD_STOP_TRACKDIR_MASK
Only bits 0 and 3 are used to encode the trackdir for road stops.
Definition: roadveh.h:57
Map::SizeY
static uint SizeY()
Get the size of the map along the Y.
Definition: map_func.h:279
WC_VEHICLE_ORDERS
@ WC_VEHICLE_ORDERS
Vehicle orders; Window numbers:
Definition: window_type.h:212
ClientSettings::gui
GUISettings gui
settings related to the GUI
Definition: settings_type.h:635
station_widget.h
StationSpec::blocked
byte blocked
Bitmask of base tiles (0 - 7) which are blocked to trains.
Definition: newgrf_station.h:163
debug.h
GetTrainForReservation
Train * GetTrainForReservation(TileIndex tile, Track track)
Find the train which has reserved a specific path.
Definition: pbs.cpp:330
CmdBuildAirport
CommandCost CmdBuildAirport(DoCommandFlag flags, TileIndex tile, byte airport_type, byte layout, StationID station_to_join, bool allow_adjacent)
Place an Airport.
Definition: station_cmd.cpp:2388
Vehicle::refit_cap
uint16_t refit_cap
Capacity left over from before last refit.
Definition: vehicle_base.h:340
TileLayoutSpriteGroup
Action 2 sprite layout for houses, industry tiles, objects and airport tiles.
Definition: newgrf_spritegroup.h:259
MakeOilrig
void MakeOilrig(Tile t, StationID sid, WaterClass wc)
Make the given tile an oilrig tile.
Definition: station_map.h:757
CompanyInfrastructure::rail
uint32_t rail[RAILTYPE_END]
Count of company owned track bits for each rail type.
Definition: company_base.h:35
GRFConfig::GetName
const char * GetName() const
Get the name of this grf.
Definition: newgrf_config.cpp:98
GoodsEntry::GES_LAST_MONTH
@ GES_LAST_MONTH
Set when cargo was delivered for final delivery last month.
Definition: station_base.h:195
UpdateStationAcceptance
void UpdateStationAcceptance(Station *st, bool show_msg)
Update the acceptance for a station.
Definition: station_cmd.cpp:621
GetCustomRailSprite
SpriteID GetCustomRailSprite(const RailTypeInfo *rti, TileIndex tile, RailTypeSpriteGroup rtsg, TileContext context, uint *num_results)
Get the sprite to draw for the given tile.
Definition: newgrf_railtype.cpp:96
AirportTileSpec::animation
AnimationInfo animation
Information about the animation.
Definition: newgrf_airporttiles.h:69
news_func.h
AddAnimatedTile
void AddAnimatedTile(TileIndex tile)
Add the given tile to the animated tile table (if it does not exist on that table yet).
Definition: animated_tile.cpp:40
roadveh.h
CargoSpec::classes
uint16_t classes
Classes of this cargo type.
Definition: cargotype.h:75
ROADSTOPTYPE_PASSENGER
@ ROADSTOPTYPE_PASSENGER
This RoadStop is for passenger (bus) stops.
Definition: newgrf_roadstop.h:47
INVALID_RAILTYPE
@ INVALID_RAILTYPE
Flag for invalid railtype.
Definition: rail_type.h:34
AutoslopeCheckForEntranceEdge
bool AutoslopeCheckForEntranceEdge(TileIndex tile, int z_new, Slope tileh_new, DiagDirection entrance)
Autoslope check for tiles with an entrance on an edge.
Definition: autoslope.h:31
BaseStation::build_date
TimerGameCalendar::Date build_date
Date of construction.
Definition: base_station_base.h:80
GetCustomStationSpecIndex
uint GetCustomStationSpecIndex(Tile t)
Get the custom station spec for this tile.
Definition: station_map.h:549
TimerGameEconomy::date
static Date date
Current date in days (day counter).
Definition: timer_game_economy.h:37
FindFirstBit
constexpr uint8_t FindFirstBit(T x)
Search the first set bit in a value.
Definition: bitmath_func.hpp:194
HasBit
constexpr debug_inline bool HasBit(const T x, const uint8_t y)
Checks if a bit in a value is set.
Definition: bitmath_func.hpp:103
INDUSTRYLIFE_EXTRACTIVE
@ INDUSTRYLIFE_EXTRACTIVE
Like mines.
Definition: industrytype.h:28