OpenTTD Source: src/spritecache_internal.h File Reference

OpenTTD Source 14.0-RC3

Data Structures | Functions
spritecache_internal.h File Reference
`#include "stdafx.h"`
`#include "core/math_func.hpp"`
`#include "gfx_type.h"`
`#include "spriteloader/spriteloader.hpp"`
`#include "table/sprites.h"`

Go to the source code of this file.

## Data Structures
struct | SpriteCache

## Functions
bool | IsMapgenSpriteID (SpriteID sprite)
void * | AllocSprite (size_t mem_req)
SpriteCache * | AllocateSpriteCache (uint index)

## Detailed Description

Internal functions to cache sprites in memory.

Definition in file spritecache_internal.h.