OpenTTD Source: CHKPChunkHandler Struct Reference

OpenTTD Source 14.0-RC3

Public Member Functions
CHKPChunkHandler Struct Reference
Inheritance diagram for CHKPChunkHandler:

## Public Member Functions
void | Load () const override
| Load the chunk. More...
void | FixPointers () const override
| Fix the pointers. More...
Public Member Functions inherited from ChunkHandler
| ChunkHandler (uint32_t id, ChunkType type)
virtual void | Save () const
| Save the chunk. More...
virtual void | LoadCheck (size_t len=0) const
| Load the chunk for game preview. More...
std::string | GetName () const

## Additional Inherited Members
Data Fields inherited from ChunkHandler
uint32_t | id
| Unique ID (4 letters).
ChunkType | type
| Type of the chunk. More...

## Detailed Description

Definition at line 188 of file waypoint_sl.cpp.

## Member Function Documentation

## ◆ FixPointers()

void CHKPChunkHandler::FixPointers | ( |  | ) | const
| inlineoverridevirtual

Fix the pointers.

Pointers are saved using the index of the pointed object. On load, pointers are filled with indices and need to be fixed to point to the real object. Must be overridden if the chunk saves any pointer.

Reimplemented from ChunkHandler.

Definition at line 206 of file waypoint_sl.cpp.

References _old_waypoints, and SlObject().

## ◆ Load()

void CHKPChunkHandler::Load | ( |  | ) | const
| inlineoverridevirtual

Load the chunk.

Must be overridden.

Implements ChunkHandler.

Definition at line 191 of file waypoint_sl.cpp.

The documentation for this struct was generated from the following file:

- src/saveload/waypoint_sl.cpp