OpenTTD Source: src/video/sdl2_opengl_v.cpp File Reference

OpenTTD Source 14.0-RC3

Macros | Functions | Variables
sdl2_opengl_v.cpp File Reference
`#include "../stdafx.h"`
`#include "../openttd.h"`
`#include "../gfx_func.h"`
`#include "../rev.h"`
`#include "../blitter/factory.hpp"`
`#include "../network/network.h"`
`#include "../thread.h"`
`#include "../progress.h"`
`#include "../core/random_func.hpp"`
`#include "../core/math_func.hpp"`
`#include "../core/mem_func.hpp"`
`#include "../core/geometry_func.hpp"`
`#include "../fileio_func.h"`
`#include "../framerate_type.h"`
`#include "../window_func.h"`
`#include "sdl2_opengl_v.h"`
`#include <SDL.h>`
`#include <mutex>`
`#include <condition_variable>`
`#include <GL/gl.h>`
`#include "../3rdparty/opengl/glext.h"`
`#include "opengl.h"`
`#include "../safeguards.h"`

Go to the source code of this file.

## Functions
static OGLProc | GetOGLProcAddressCallback (const char *proc)
| Platform-specific callback to get an OpenGL funtion pointer.

## Variables
static FVideoDriver_SDL_OpenGL | iFVideoDriver_SDL_OpenGL

## Detailed Description

Implementation of the OpenGL backend for SDL2 video driver.

Definition in file sdl2_opengl_v.cpp.