OpenTTD Source: HouseAnimationBase Struct Reference

OpenTTD Source 14.0-RC3

Static Public Attributes
HouseAnimationBase Struct Reference

Helper class for animation control. More...

Inheritance diagram for HouseAnimationBase:

## Static Public Attributes
static const CallbackID | cb_animation_speed = CBID_HOUSE_ANIMATION_SPEED
static const CallbackID | cb_animation_next_frame = CBID_HOUSE_ANIMATION_NEXT_FRAME
static const HouseCallbackMask | cbm_animation_speed = CBM_HOUSE_ANIMATION_SPEED
static const HouseCallbackMask | cbm_animation_next_frame = CBM_HOUSE_ANIMATION_NEXT_FRAME

## Additional Inherited Members
Static Public Member Functions inherited from AnimationBase< HouseAnimationBase, HouseSpec, Town, CargoTypes, GetSimpleHouseCallback, TileAnimationFrameAnimationHelper< Town > >
static void | AnimateTile (const HouseSpec *spec, Town *obj, TileIndex tile, bool random_animation, CargoTypes extra_data=0)
| Animate a single tile. More...
static void | ChangeAnimationFrame (CallbackID cb, const HouseSpec *spec, Town *obj, TileIndex tile, uint32_t random_bits, uint32_t trigger, CargoTypes extra_data=0)
| Check a callback to determine what the next animation step is and execute that step. More...

## Detailed Description

Helper class for animation control.

Definition at line 487 of file newgrf_house.cpp.

The documentation for this struct was generated from the following file:

- src/newgrf_house.cpp