/*
 * This file is part of OpenTTD.
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 */

/** @file cheat_gui.cpp GUI related to cheating. */

#include "stdafx.h"
#include "command_func.h"
#include "cheat_type.h"
#include "company_base.h"
#include "company_func.h"
#include "saveload/saveload.h"
#include "vehicle_base.h"
#include "textbuf_gui.h"
#include "window_gui.h"
#include "string_func.h"
#include "strings_func.h"
#include "window_func.h"
#include "rail_gui.h"
#include "settings_gui.h"
#include "company_gui.h"
#include "linkgraph/linkgraphschedule.h"
#include "map_func.h"
#include "tile_map.h"
#include "newgrf.h"
#include "error.h"
#include "misc_cmd.h"
#include "core/geometry_func.hpp"
#include "timer/timer.h"
#include "timer/timer_game_calendar.h"
#include "timer/timer_game_economy.h"

#include "widgets/cheat_widget.h"

#include "table/sprites.h"

#include "safeguards.h"


/**
 * The 'amount' to cheat with.
 * This variable is semantically a constant value, but because the cheat
 * code requires to be able to write to the variable it is not constified.
 */
static int32_t _money_cheat_amount = 10000000;

/**
 * Handle cheating of money.
 * Note that the amount of money of a company must be changed through a command
 * rather than by setting a variable. Since the cheat data structure expects a
 * variable, the amount of given/taken money is used for this purpose.
 * @param change_direction is -1 or +1 (down/up)
 * @return Amount of money cheat.
 */
static int32_t ClickMoneyCheat(int32_t, int32_t change_direction)
{
	Command<CMD_MONEY_CHEAT>::Post(Money(_money_cheat_amount) * change_direction);
	return _money_cheat_amount;
}

/**
 * Handle changing of company.
 * @param new_value company to set to
 * @param change_direction is -1 or +1 (down/up)
 * @return The new company.
 */
static int32_t ClickChangeCompanyCheat(int32_t new_value, int32_t change_direction)
{
	while ((uint)new_value < Company::GetPoolSize()) {
		if (Company::IsValidID((CompanyID)new_value)) {
			SetLocalCompany((CompanyID)new_value);
			return _local_company;
		}
		new_value += change_direction;
	}

	return _local_company;
}

/**
 * Allow (or disallow) changing production of all industries.
 * @param new_value new value
 * @return New value allowing change of industry production.
 */
static int32_t ClickSetProdCheat(int32_t new_value, int32_t)
{
	_cheats.setup_prod.value = (new_value != 0);
	InvalidateWindowClassesData(WC_INDUSTRY_VIEW);
	return _cheats.setup_prod.value;
}

extern void CalendarEnginesMonthlyLoop();

/**
 * Handle changing of the current year.
 * @param new_value The chosen year to change to.
 * @return New year.
 */
static int32_t ClickChangeDateCheat(int32_t new_value, int32_t)
{
	/* Don't allow changing to an invalid year, or the current year. */
	auto new_year = Clamp(TimerGameCalendar::Year(new_value), CalendarTime::MIN_YEAR, CalendarTime::MAX_YEAR);
	if (new_year == TimerGameCalendar::year) return TimerGameCalendar::year.base();

	TimerGameCalendar::YearMonthDay ymd = TimerGameCalendar::ConvertDateToYMD(TimerGameCalendar::date);
	TimerGameCalendar::Date new_calendar_date = TimerGameCalendar::ConvertYMDToDate(new_year, ymd.month, ymd.day);
	/* Keep economy and calendar dates synced. */
	TimerGameEconomy::Date new_economy_date = new_calendar_date.base();

	/* Shift cached dates before we change the date. */
	for (auto v : Vehicle::Iterate()) v->ShiftDates(new_economy_date - TimerGameEconomy::date);
	LinkGraphSchedule::instance.ShiftDates(new_economy_date - TimerGameEconomy::date);

	/* Now it's safe to actually change the date. */
	TimerGameCalendar::SetDate(new_calendar_date, TimerGameCalendar::date_fract);

	/* If not using wallclock units, we keep economy date in sync with calendar date and must change it also. */
	if (!TimerGameEconomy::UsingWallclockUnits()) TimerGameEconomy::SetDate(new_economy_date, TimerGameEconomy::date_fract);

	CalendarEnginesMonthlyLoop();
	SetWindowDirty(WC_STATUS_BAR, 0);
	InvalidateWindowClassesData(WC_BUILD_STATION, 0);
	InvalidateWindowClassesData(WC_BUS_STATION, 0);
	InvalidateWindowClassesData(WC_TRUCK_STATION, 0);
	InvalidateWindowClassesData(WC_BUILD_OBJECT, 0);
	ResetSignalVariant();
	return TimerGameCalendar::year.base();
}

/**
 * Allow (or disallow) a change of the maximum allowed heightlevel.
 * @param new_value new value
 * @return New value (or unchanged old value) of the maximum
 *         allowed heightlevel value.
 */
static int32_t ClickChangeMaxHlCheat(int32_t new_value, int32_t)
{
	new_value = Clamp(new_value, MIN_MAP_HEIGHT_LIMIT, MAX_MAP_HEIGHT_LIMIT);

	/* Check if at least one mountain on the map is higher than the new value.
	 * If yes, disallow the change. */
	for (TileIndex t = 0; t < Map::Size(); t++) {
		if ((int32_t)TileHeight(t) > new_value) {
			ShowErrorMessage(STR_CONFIG_SETTING_TOO_HIGH_MOUNTAIN, INVALID_STRING_ID, WL_ERROR);
			/* Return old, unchanged value */
			return _settings_game.construction.map_height_limit;
		}
	}

	/* Execute the change and reload GRF Data */
	_settings_game.construction.map_height_limit = new_value;
	ReloadNewGRFData();

	/* The smallmap uses an index from heightlevels to colours. Trigger rebuilding it. */
	InvalidateWindowClassesData(WC_SMALLMAP, 2);

	return _settings_game.construction.map_height_limit;
}

/** Available cheats. */
enum CheatNumbers {
	CHT_MONEY,           ///< Change amount of money.
	CHT_CHANGE_COMPANY,  ///< Switch company.
	CHT_EXTRA_DYNAMITE,  ///< Dynamite anything.
	CHT_CROSSINGTUNNELS, ///< Allow tunnels to cross each other.
	CHT_NO_JETCRASH,     ///< Disable jet-airplane crashes.
	CHT_SETUP_PROD,      ///< Allow manually editing of industry production.
	CHT_STATION_RATING,  ///< Fix station ratings at 100%.
	CHT_EDIT_MAX_HL,     ///< Edit maximum allowed heightlevel
	CHT_CHANGE_DATE,     ///< Do time traveling.

	CHT_NUM_CHEATS,      ///< Number of cheats.
};

/**
 * Signature of handler function when user clicks at a cheat.
 * @param new_value The new value.
 * @param change_direction Change direction (+1, +1), \c 0 for boolean settings.
 */
typedef int32_t CheckButtonClick(int32_t new_value, int32_t change_direction);

/** Information of a cheat. */
struct CheatEntry {
	VarType type;          ///< type of selector
	StringID str;          ///< string with descriptive text
	void *variable;        ///< pointer to the variable
	bool *been_used;       ///< has this cheat been used before?
	CheckButtonClick *proc;///< procedure
};

/**
 * The available cheats.
 * Order matches with the values of #CheatNumbers
 */
static const CheatEntry _cheats_ui[] = {
	{SLE_INT32, STR_CHEAT_MONEY,           &_money_cheat_amount,                          &_cheats.money.been_used,            &ClickMoneyCheat         },
	{SLE_UINT8, STR_CHEAT_CHANGE_COMPANY,  &_local_company,                               &_cheats.switch_company.been_used,   &ClickChangeCompanyCheat },
	{SLE_BOOL,  STR_CHEAT_EXTRA_DYNAMITE,  &_cheats.magic_bulldozer.value,                &_cheats.magic_bulldozer.been_used,  nullptr                  },
	{SLE_BOOL,  STR_CHEAT_CROSSINGTUNNELS, &_cheats.crossing_tunnels.value,               &_cheats.crossing_tunnels.been_used, nullptr                  },
	{SLE_BOOL,  STR_CHEAT_NO_JETCRASH,     &_cheats.no_jetcrash.value,                    &_cheats.no_jetcrash.been_used,      nullptr                  },
	{SLE_BOOL,  STR_CHEAT_SETUP_PROD,      &_cheats.setup_prod.value,                     &_cheats.setup_prod.been_used,       &ClickSetProdCheat       },
	{SLE_BOOL,  STR_CHEAT_STATION_RATING,  &_cheats.station_rating.value,                 &_cheats.station_rating.been_used,   nullptr                  },
	{SLE_UINT8, STR_CHEAT_EDIT_MAX_HL,     &_settings_game.construction.map_height_limit, &_cheats.edit_max_hl.been_used,      &ClickChangeMaxHlCheat   },
	{SLE_INT32, STR_CHEAT_CHANGE_DATE,     &TimerGameCalendar::year,                      &_cheats.change_date.been_used,      &ClickChangeDateCheat    },
};

static_assert(CHT_NUM_CHEATS == lengthof(_cheats_ui));

/** Widget definitions of the cheat GUI. */
static constexpr NWidgetPart _nested_cheat_widgets[] = {
	NWidget(NWID_HORIZONTAL),
		NWidget(WWT_CLOSEBOX, COLOUR_GREY),
		NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_CHEATS, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
		NWidget(WWT_SHADEBOX, COLOUR_GREY),
		NWidget(WWT_STICKYBOX, COLOUR_GREY),
	EndContainer(),
	NWidget(WWT_PANEL, COLOUR_GREY, WID_C_PANEL), EndContainer(),
};

/** GUI for the cheats. */
struct CheatWindow : Window {
	int clicked;
	int clicked_widget;
	uint line_height;
	Dimension icon;     ///< Dimension of company icon sprite

	CheatWindow(WindowDesc *desc) : Window(desc)
	{
		this->InitNested();
	}

	void OnInit() override
	{
		this->icon = GetSpriteSize(SPR_COMPANY_ICON);
	}

	void DrawWidget(const Rect &r, WidgetID widget) const override
	{
		if (widget != WID_C_PANEL) return;

		const Rect ir = r.Shrink(WidgetDimensions::scaled.framerect);
		int y = ir.top;

		bool rtl = _current_text_dir == TD_RTL;
		uint button_left = rtl ? ir.right - SETTING_BUTTON_WIDTH : ir.left;
		uint text_left   = ir.left + (rtl ? 0 : WidgetDimensions::scaled.hsep_wide + SETTING_BUTTON_WIDTH);
		uint text_right  = ir.right - (rtl ? WidgetDimensions::scaled.hsep_wide + SETTING_BUTTON_WIDTH : 0);

		int text_y_offset = (this->line_height - GetCharacterHeight(FS_NORMAL)) / 2;
		int button_y_offset = (this->line_height - SETTING_BUTTON_HEIGHT) / 2;
		int icon_y_offset = (this->line_height - this->icon.height) / 2;

		for (int i = 0; i != lengthof(_cheats_ui); i++) {
			const CheatEntry *ce = &_cheats_ui[i];

			switch (ce->type) {
				case SLE_BOOL: {
					bool on = (*(bool*)ce->variable);

					DrawBoolButton(button_left, y + button_y_offset, on, true);
					SetDParam(0, on ? STR_CONFIG_SETTING_ON : STR_CONFIG_SETTING_OFF);
					break;
				}

				default: {
					int32_t val = (int32_t)ReadValue(ce->variable, ce->type);

					/* Draw [<][>] boxes for settings of an integer-type */
					DrawArrowButtons(button_left, y + button_y_offset, COLOUR_YELLOW, clicked - (i * 2), true, true);

					switch (ce->str) {
						/* Display date for change date cheat */
						case STR_CHEAT_CHANGE_DATE: SetDParam(0, TimerGameCalendar::date); break;

						/* Draw coloured flag for change company cheat */
						case STR_CHEAT_CHANGE_COMPANY: {
							SetDParam(0, val + 1);
							uint offset = WidgetDimensions::scaled.hsep_indent + GetStringBoundingBox(ce->str).width;
							DrawCompanyIcon(_local_company, rtl ? text_right - offset - WidgetDimensions::scaled.hsep_indent : text_left + offset, y + icon_y_offset);
							break;
						}

						default: SetDParam(0, val);
					}
					break;
				}
			}

			DrawString(text_left, text_right, y + text_y_offset, ce->str);

			y += this->line_height;
		}
	}

	void UpdateWidgetSize(WidgetID widget, Dimension *size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension *fill, [[maybe_unused]] Dimension *resize) override
	{
		if (widget != WID_C_PANEL) return;

		uint width = 0;
		for (int i = 0; i != lengthof(_cheats_ui); i++) {
			const CheatEntry *ce = &_cheats_ui[i];
			switch (ce->type) {
				case SLE_BOOL:
					SetDParam(0, STR_CONFIG_SETTING_ON);
					width = std::max(width, GetStringBoundingBox(ce->str).width);
					SetDParam(0, STR_CONFIG_SETTING_OFF);
					width = std::max(width, GetStringBoundingBox(ce->str).width);
					break;

				default:
					switch (ce->str) {
						/* Display date for change date cheat */
						case STR_CHEAT_CHANGE_DATE:
							SetDParam(0, TimerGameCalendar::ConvertYMDToDate(CalendarTime::MAX_YEAR, 11, 31));
							width = std::max(width, GetStringBoundingBox(ce->str).width);
							break;

						/* Draw coloured flag for change company cheat */
						case STR_CHEAT_CHANGE_COMPANY:
							SetDParamMaxValue(0, MAX_COMPANIES);
							width = std::max(width, GetStringBoundingBox(ce->str).width + WidgetDimensions::scaled.hsep_wide);
							break;

						default:
							SetDParam(0, INT64_MAX);
							width = std::max(width, GetStringBoundingBox(ce->str).width);
							break;
					}
					break;
			}
		}

		this->line_height = std::max<uint>(this->icon.height, SETTING_BUTTON_HEIGHT);
		this->line_height = std::max<uint>(this->line_height, GetCharacterHeight(FS_NORMAL)) + WidgetDimensions::scaled.framerect.Vertical();

		size->width = width + WidgetDimensions::scaled.hsep_wide * 2 + SETTING_BUTTON_WIDTH;
		size->height = WidgetDimensions::scaled.framerect.Vertical() + this->line_height * lengthof(_cheats_ui);
	}

	void OnClick([[maybe_unused]] Point pt, WidgetID widget, [[maybe_unused]] int click_count) override
	{
		if (widget != WID_C_PANEL) return;

		Rect r = this->GetWidget<NWidgetBase>(WID_C_PANEL)->GetCurrentRect().Shrink(WidgetDimensions::scaled.framerect);
		uint btn = (pt.y - r.top) / this->line_height;
		int x = pt.x - r.left;
		bool rtl = _current_text_dir == TD_RTL;
		if (rtl) x = r.Width() - 1 - x;

		if (btn >= lengthof(_cheats_ui)) return;

		const CheatEntry *ce = &_cheats_ui[btn];
		int value = (int32_t)ReadValue(ce->variable, ce->type);
		int oldvalue = value;

		if (btn == CHT_CHANGE_DATE && x >= SETTING_BUTTON_WIDTH) {
			/* Click at the date text directly. */
			clicked_widget = CHT_CHANGE_DATE;
			SetDParam(0, value);
			ShowQueryString(STR_JUST_INT, STR_CHEAT_CHANGE_DATE_QUERY_CAPT, 8, this, CS_NUMERAL, QSF_ACCEPT_UNCHANGED);
			return;
		} else if (btn == CHT_EDIT_MAX_HL && x >= SETTING_BUTTON_WIDTH) {
			clicked_widget = CHT_EDIT_MAX_HL;
			SetDParam(0, value);
			ShowQueryString(STR_JUST_INT, STR_CHEAT_EDIT_MAX_HL_QUERY_CAPT, 8, this, CS_NUMERAL, QSF_ACCEPT_UNCHANGED);
			return;
		}

		/* Not clicking a button? */
		if (!IsInsideMM(x, 0, SETTING_BUTTON_WIDTH)) return;

		*ce->been_used = true;

		switch (ce->type) {
			case SLE_BOOL:
				value ^= 1;
				if (ce->proc != nullptr) ce->proc(value, 0);
				break;

			default:
				/* Take whatever the function returns */
				value = ce->proc(value + ((x >= SETTING_BUTTON_WIDTH / 2) ? 1 : -1), (x >= SETTING_BUTTON_WIDTH / 2) ? 1 : -1);

				/* The first cheat (money), doesn't return a different value. */
				if (value != oldvalue || btn == CHT_MONEY) this->clicked = btn * 2 + 1 + ((x >= SETTING_BUTTON_WIDTH / 2) != rtl ? 1 : 0);
				break;
		}

		if (value != oldvalue) WriteValue(ce->variable, ce->type, (int64_t)value);

		this->SetTimeout();

		this->SetDirty();
	}

	void OnTimeout() override
	{
		this->clicked = 0;
		this->SetDirty();
	}

	void OnQueryTextFinished(char *str) override
	{
		/* Was 'cancel' pressed or nothing entered? */
		if (str == nullptr || StrEmpty(str)) return;

		const CheatEntry *ce = &_cheats_ui[clicked_widget];
		int oldvalue = (int32_t)ReadValue(ce->variable, ce->type);
		int value = atoi(str);
		*ce->been_used = true;
		value = ce->proc(value, value - oldvalue);

		if (value != oldvalue) WriteValue(ce->variable, ce->type, (int64_t)value);
		this->SetDirty();
	}

	IntervalTimer<TimerGameCalendar> daily_interval = {{TimerGameCalendar::MONTH, TimerGameCalendar::Priority::NONE}, [this](auto) {
		this->SetDirty();
	}};
};

/** Window description of the cheats GUI. */
static WindowDesc _cheats_desc(__FILE__, __LINE__,
	WDP_AUTO, "cheats", 0, 0,
	WC_CHEATS, WC_NONE,
	0,
	std::begin(_nested_cheat_widgets), std::end(_nested_cheat_widgets)
);

/** Open cheat window. */
void ShowCheatWindow()
{
	CloseWindowById(WC_CHEATS, 0);
	new CheatWindow(&_cheats_desc);
}
