OpenTTD Source  13.2.1
goal.cpp
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1 /*
2  * This file is part of OpenTTD.
3  * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4  * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5  * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
6  */
7 
10 #include "stdafx.h"
11 #include "company_func.h"
12 #include "industry.h"
13 #include "town.h"
14 #include "window_func.h"
15 #include "goal_base.h"
16 #include "core/pool_func.hpp"
17 #include "game/game.hpp"
18 #include "command_func.h"
19 #include "company_base.h"
20 #include "story_base.h"
21 #include "string_func.h"
22 #include "gui.h"
23 #include "network/network.h"
24 #include "network/network_base.h"
25 #include "network/network_func.h"
26 #include "goal_cmd.h"
27 
28 #include "safeguards.h"
29 
30 
31 GoalPool _goal_pool("Goal");
33 
34 
43 std::tuple<CommandCost, GoalID> CmdCreateGoal(DoCommandFlag flags, CompanyID company, GoalType type, GoalTypeID dest, const std::string &text)
44 {
45  if (!Goal::CanAllocateItem()) return { CMD_ERROR, INVALID_GOAL };
46 
48  if (text.empty()) return { CMD_ERROR, INVALID_GOAL };
49  if (company != INVALID_COMPANY && !Company::IsValidID(company)) return { CMD_ERROR, INVALID_GOAL };
50 
51  switch (type) {
52  case GT_NONE:
53  if (dest != 0) return { CMD_ERROR, INVALID_GOAL };
54  break;
55 
56  case GT_TILE:
57  if (!IsValidTile(dest)) return { CMD_ERROR, INVALID_GOAL };
58  break;
59 
60  case GT_INDUSTRY:
61  if (!Industry::IsValidID(dest)) return { CMD_ERROR, INVALID_GOAL };
62  break;
63 
64  case GT_TOWN:
65  if (!Town::IsValidID(dest)) return { CMD_ERROR, INVALID_GOAL };
66  break;
67 
68  case GT_COMPANY:
69  if (!Company::IsValidID(dest)) return { CMD_ERROR, INVALID_GOAL };
70  break;
71 
72  case GT_STORY_PAGE: {
73  if (!StoryPage::IsValidID(dest)) return { CMD_ERROR, INVALID_GOAL };
74  CompanyID story_company = StoryPage::Get(dest)->company;
75  if (company == INVALID_COMPANY ? story_company != INVALID_COMPANY : story_company != INVALID_COMPANY && story_company != company) return { CMD_ERROR, INVALID_GOAL };
76  break;
77  }
78 
79  default: return { CMD_ERROR, INVALID_GOAL };
80  }
81 
82  if (flags & DC_EXEC) {
83  Goal *g = new Goal();
84  g->type = type;
85  g->dst = dest;
86  g->company = company;
87  g->text = stredup(text.c_str());
88  g->progress = nullptr;
89  g->completed = false;
90 
91  if (g->company == INVALID_COMPANY) {
93  } else {
95  }
97 
98  return { CommandCost(), g->index };
99  }
100 
101  return { CommandCost(), INVALID_GOAL };
102 }
103 
111 {
112  if (_current_company != OWNER_DEITY) return CMD_ERROR;
113  if (!Goal::IsValidID(goal)) return CMD_ERROR;
114 
115  if (flags & DC_EXEC) {
116  Goal *g = Goal::Get(goal);
117  CompanyID c = g->company;
118  delete g;
119 
120  if (c == INVALID_COMPANY) {
122  } else {
124  }
126  }
127 
128  return CommandCost();
129 }
130 
138 CommandCost CmdSetGoalText(DoCommandFlag flags, GoalID goal, const std::string &text)
139 {
140  if (_current_company != OWNER_DEITY) return CMD_ERROR;
141  if (!Goal::IsValidID(goal)) return CMD_ERROR;
142  if (text.empty()) return CMD_ERROR;
143 
144  if (flags & DC_EXEC) {
145  Goal *g = Goal::Get(goal);
146  free(g->text);
147  g->text = stredup(text.c_str());
148 
149  if (g->company == INVALID_COMPANY) {
151  } else {
153  }
154  }
155 
156  return CommandCost();
157 }
158 
166 CommandCost CmdSetGoalProgress(DoCommandFlag flags, GoalID goal, const std::string &text)
167 {
168  if (_current_company != OWNER_DEITY) return CMD_ERROR;
169  if (!Goal::IsValidID(goal)) return CMD_ERROR;
170 
171  if (flags & DC_EXEC) {
172  Goal *g = Goal::Get(goal);
173  free(g->progress);
174  if (text.empty()) {
175  g->progress = nullptr;
176  } else {
177  g->progress = stredup(text.c_str());
178  }
179 
180  if (g->company == INVALID_COMPANY) {
182  } else {
184  }
185  }
186 
187  return CommandCost();
188 }
189 
198 {
199  if (_current_company != OWNER_DEITY) return CMD_ERROR;
200  if (!Goal::IsValidID(goal)) return CMD_ERROR;
201 
202  if (flags & DC_EXEC) {
203  Goal *g = Goal::Get(goal);
204  g->completed = completed;
205 
206  if (g->company == INVALID_COMPANY) {
208  } else {
210  }
211  }
212 
213  return CommandCost();
214 }
215 
227 CommandCost CmdGoalQuestion(DoCommandFlag flags, uint16 uniqueid, uint16 target, bool is_client, uint32 button_mask, GoalQuestionType type, const std::string &text)
228 {
229  CompanyID company = (CompanyID)target;
230  ClientID client = (ClientID)target;
231 
232  static_assert(GOAL_QUESTION_BUTTON_COUNT < 29);
233  button_mask &= (1U << GOAL_QUESTION_BUTTON_COUNT) - 1;
234 
235  if (_current_company != OWNER_DEITY) return CMD_ERROR;
236  if (text.empty()) return CMD_ERROR;
237  if (is_client) {
238  /* Only check during pre-flight; the client might have left between
239  * testing and executing. In that case it is fine to just ignore the
240  * fact the client is no longer here. */
241  if (!(flags & DC_EXEC) && _network_server && NetworkClientInfo::GetByClientID(client) == nullptr) return CMD_ERROR;
242  } else {
243  if (company != INVALID_COMPANY && !Company::IsValidID(company)) return CMD_ERROR;
244  }
245  uint min_buttons = (type == GQT_QUESTION ? 1 : 0);
246  if (CountBits(button_mask) < min_buttons || CountBits(button_mask) > 3) return CMD_ERROR;
247  if (type >= GQT_END) return CMD_ERROR;
248 
249  if (flags & DC_EXEC) {
250  if (is_client) {
251  if (client != _network_own_client_id) return CommandCost();
252  } else {
253  if (company == INVALID_COMPANY && !Company::IsValidID(_local_company)) return CommandCost();
254  if (company != INVALID_COMPANY && company != _local_company) return CommandCost();
255  }
256  ShowGoalQuestion(uniqueid, type, button_mask, text.c_str());
257  }
258 
259  return CommandCost();
260 }
261 
269 CommandCost CmdGoalQuestionAnswer(DoCommandFlag flags, uint16 uniqueid, uint8 button)
270 {
271  if (button >= GOAL_QUESTION_BUTTON_COUNT) return CMD_ERROR;
272 
273  if (_current_company == OWNER_DEITY) {
274  /* It has been requested to close this specific question on all clients */
275  if (flags & DC_EXEC) CloseWindowById(WC_GOAL_QUESTION, uniqueid);
276  return CommandCost();
277  }
278 
280  /* Somebody in the same company answered the question. Close the window */
281  if (flags & DC_EXEC) CloseWindowById(WC_GOAL_QUESTION, uniqueid);
282  if (!_network_server) return CommandCost();
283  }
284 
285  if (flags & DC_EXEC) {
286  Game::NewEvent(new ScriptEventGoalQuestionAnswer(uniqueid, (ScriptCompany::CompanyID)(byte)_current_company, (ScriptGoal::QuestionButton)(1 << button)));
287  }
288 
289  return CommandCost();
290 }
game.hpp
InvalidateWindowData
void InvalidateWindowData(WindowClass cls, WindowNumber number, int data, bool gui_scope)
Mark window data of the window of a given class and specific window number as invalid (in need of re-...
Definition: window.cpp:3254
Goal
Struct about goals, current and completed.
Definition: goal_base.h:21
Pool::PoolItem<&_story_page_pool >::Get
static Titem * Get(size_t index)
Returns Titem with given index.
Definition: pool_type.hpp:337
command_func.h
CMD_ERROR
static const CommandCost CMD_ERROR
Define a default return value for a failed command.
Definition: command_func.h:28
GT_INDUSTRY
@ GT_INDUSTRY
Destination is an industry.
Definition: goal_type.h:29
company_base.h
_network_server
bool _network_server
network-server is active
Definition: network.cpp:59
Pool::PoolItem::index
Tindex index
Index of this pool item.
Definition: pool_type.hpp:235
GT_TILE
@ GT_TILE
Destination is a tile.
Definition: goal_type.h:28
goal_base.h
town.h
Goal::dst
GoalTypeID dst
Index of type.
Definition: goal_base.h:24
WC_GOALS_LIST
@ WC_GOALS_LIST
Goals list; Window numbers:
Definition: window_type.h:283
Owner
Owner
Enum for all companies/owners.
Definition: company_type.h:18
DC_EXEC
@ DC_EXEC
execute the given command
Definition: command_type.h:357
DoCommandFlag
DoCommandFlag
List of flags for a command.
Definition: command_type.h:355
CmdRemoveGoal
CommandCost CmdRemoveGoal(DoCommandFlag flags, GoalID goal)
Remove a goal.
Definition: goal.cpp:110
network_base.h
CountBits
static uint CountBits(T value)
Counts the number of set bits in a variable.
Definition: bitmath_func.hpp:251
GT_TOWN
@ GT_TOWN
Destination is a town.
Definition: goal_type.h:30
NetworkClientInfo::GetByClientID
static NetworkClientInfo * GetByClientID(ClientID client_id)
Return the CI given it's client-identifier.
Definition: network.cpp:114
CommandCost
Common return value for all commands.
Definition: command_type.h:24
ClientID
ClientID
'Unique' identifier to be given to clients
Definition: network_type.h:47
Game::NewEvent
static void NewEvent(class ScriptEvent *event)
Queue a new event for a Game Script.
Definition: game_core.cpp:146
_local_company
CompanyID _local_company
Company controlled by the human player at this client. Can also be COMPANY_SPECTATOR.
Definition: company_cmd.cpp:46
industry.h
safeguards.h
IsValidTile
static bool IsValidTile(TileIndex tile)
Checks if a tile is valid.
Definition: tile_map.h:161
_networking
bool _networking
are we in networking mode?
Definition: network.cpp:58
CmdSetGoalText
CommandCost CmdSetGoalText(DoCommandFlag flags, GoalID goal, const std::string &text)
Update goal text of a goal.
Definition: goal.cpp:138
stdafx.h
GT_NONE
@ GT_NONE
Destination is not linked.
Definition: goal_type.h:27
_network_own_client_id
ClientID _network_own_client_id
Our client identifier.
Definition: network.cpp:64
CmdSetGoalCompleted
CommandCost CmdSetGoalCompleted(DoCommandFlag flags, GoalID goal, bool completed)
Update completed state of a goal.
Definition: goal.cpp:197
Goal::progress
char * progress
Progress text of the goal.
Definition: goal_base.h:26
CmdGoalQuestion
CommandCost CmdGoalQuestion(DoCommandFlag flags, uint16 uniqueid, uint16 target, bool is_client, uint32 button_mask, GoalQuestionType type, const std::string &text)
Ask a goal related question.
Definition: goal.cpp:227
string_func.h
_current_company
CompanyID _current_company
Company currently doing an action.
Definition: company_cmd.cpp:47
Pool
Base class for all pools.
Definition: pool_type.hpp:81
GOAL_QUESTION_BUTTON_COUNT
static const uint32 GOAL_QUESTION_BUTTON_COUNT
Amount of buttons available.
Definition: goal_type.h:15
Pool::PoolItem<&_goal_pool >::GetNumItems
static size_t GetNumItems()
Returns number of valid items in the pool.
Definition: pool_type.hpp:367
GT_COMPANY
@ GT_COMPANY
Destination is a company.
Definition: goal_type.h:31
Goal::completed
bool completed
Is the goal completed or not?
Definition: goal_base.h:27
InvalidateWindowClassesData
void InvalidateWindowClassesData(WindowClass cls, int data, bool gui_scope)
Mark window data of all windows of a given class as invalid (in need of re-computing) Note that by de...
Definition: window.cpp:3271
Goal::company
CompanyID company
Goal is for a specific company; INVALID_COMPANY if it is global.
Definition: goal_base.h:22
GoalTypeID
uint32 GoalTypeID
Contains either tile, industry ID, town ID or company ID (or INVALID_GOALTYPE)
Definition: goal_type.h:35
INVALID_GOAL
static const GoalID INVALID_GOAL
Constant representing a non-existing goal.
Definition: goal_type.h:40
WC_GOAL_QUESTION
@ WC_GOAL_QUESTION
Popup with a set of buttons, designed to ask the user a question from a GameScript.
Definition: window_type.h:130
goal_cmd.h
Pool::PoolItem<&_goal_pool >::CanAllocateItem
static bool CanAllocateItem(size_t n=1)
Helper functions so we can use PoolItem::Function() instead of _poolitem_pool.Function()
Definition: pool_type.hpp:307
GT_STORY_PAGE
@ GT_STORY_PAGE
Destination is a story page.
Definition: goal_type.h:32
CmdGoalQuestionAnswer
CommandCost CmdGoalQuestionAnswer(DoCommandFlag flags, uint16 uniqueid, uint8 button)
Reply to a goal question.
Definition: goal.cpp:269
OWNER_DEITY
@ OWNER_DEITY
The object is owned by a superuser / goal script.
Definition: company_type.h:27
company_func.h
INSTANTIATE_POOL_METHODS
#define INSTANTIATE_POOL_METHODS(name)
Force instantiation of pool methods so we don't get linker errors.
Definition: pool_func.hpp:224
stredup
char * stredup(const char *s, const char *last)
Create a duplicate of the given string.
Definition: string.cpp:138
network.h
window_func.h
CmdSetGoalProgress
CommandCost CmdSetGoalProgress(DoCommandFlag flags, GoalID goal, const std::string &text)
Update progress text of a goal.
Definition: goal.cpp:166
CloseWindowById
void CloseWindowById(WindowClass cls, WindowNumber number, bool force)
Close a window by its class and window number (if it is open).
Definition: window.cpp:1191
INVALID_COMPANY
@ INVALID_COMPANY
An invalid company.
Definition: company_type.h:30
CmdCreateGoal
std::tuple< CommandCost, GoalID > CmdCreateGoal(DoCommandFlag flags, CompanyID company, GoalType type, GoalTypeID dest, const std::string &text)
Create a new goal.
Definition: goal.cpp:43
gui.h
Pool::PoolItem<&_company_pool >::IsValidID
static bool IsValidID(size_t index)
Tests whether given index can be used to get valid (non-nullptr) Titem.
Definition: pool_type.hpp:326
GoalType
GoalType
Types of goal destinations.
Definition: goal_type.h:26
pool_func.hpp
free
static void free(const void *ptr)
Version of the standard free that accepts const pointers.
Definition: stdafx.h:470
story_base.h
GoalID
uint16 GoalID
ID of a goal.
Definition: goal_type.h:38
WC_MAIN_TOOLBAR
@ WC_MAIN_TOOLBAR
Main toolbar (the long bar at the top); Window numbers:
Definition: window_type.h:51
Goal::type
GoalType type
Type of the goal.
Definition: goal_base.h:23
network_func.h
Goal::text
char * text
Text of the goal.
Definition: goal_base.h:25
ShowGoalQuestion
void ShowGoalQuestion(uint16 id, byte type, uint32 button_mask, const char *question)
Display a goal question.
Definition: goal_gui.cpp:558