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OpenTTD Source
13.2.1
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#include "../stdafx.h"#include "../table/sprites.h"#include "../error.h"#include "../settings_gui.h"#include "../querystring_gui.h"#include "../stringfilter_type.h"#include "../company_base.h"#include "../company_gui.h"#include "../strings_func.h"#include "../window_func.h"#include "../window_type.h"#include "../gfx_func.h"#include "../command_func.h"#include "../network/network.h"#include "../settings_func.h"#include "../network/network_content.h"#include "../textfile_gui.h"#include "../widgets/dropdown_type.h"#include "../widgets/dropdown_func.h"#include "../hotkeys.h"#include "../core/geometry_func.hpp"#include "../guitimer_func.h"#include "../company_cmd.h"#include "../misc_cmd.h"#include "game_gui.hpp"#include "../ai/ai_config.hpp"#include "../ai/ai_gui.hpp"#include "../widgets/game_widget.h"#include "../table/strings.h"#include "../game/game.hpp"#include "../game/game_config.hpp"#include "../game/game_info.hpp"#include "../game/game_instance.hpp"#include "../safeguards.h"Go to the source code of this file.
Data Structures | |
| struct | GSConfigWindow |
| Window to configure which GSs will start. More... | |
Functions | |
| void | ShowGSConfigWindow () |
| Open the GS config window. | |
Variables | |
| static const NWidgetPart | _nested_gs_config_widgets [] |
| Widgets for the configure GS window. | |
| static WindowDesc | _gs_config_desc (WDP_CENTER, "settings_gs_config", 500, 350, WC_GAME_OPTIONS, WC_NONE, 0, _nested_gs_config_widgets, lengthof(_nested_gs_config_widgets)) |
| Window definition for the configure GS window. | |
Window for configuring the Game Script
Definition in file game_gui.cpp.