OpenTTD Source  13.2.1
game_gui.cpp File Reference
#include "../stdafx.h"
#include "../table/sprites.h"
#include "../error.h"
#include "../settings_gui.h"
#include "../querystring_gui.h"
#include "../stringfilter_type.h"
#include "../company_base.h"
#include "../company_gui.h"
#include "../strings_func.h"
#include "../window_func.h"
#include "../window_type.h"
#include "../gfx_func.h"
#include "../command_func.h"
#include "../network/network.h"
#include "../settings_func.h"
#include "../network/network_content.h"
#include "../textfile_gui.h"
#include "../widgets/dropdown_type.h"
#include "../widgets/dropdown_func.h"
#include "../hotkeys.h"
#include "../core/geometry_func.hpp"
#include "../guitimer_func.h"
#include "../company_cmd.h"
#include "../misc_cmd.h"
#include "game_gui.hpp"
#include "../ai/ai_config.hpp"
#include "../ai/ai_gui.hpp"
#include "../widgets/game_widget.h"
#include "../table/strings.h"
#include "../game/game.hpp"
#include "../game/game_config.hpp"
#include "../game/game_info.hpp"
#include "../game/game_instance.hpp"
#include "../safeguards.h"

Go to the source code of this file.

Data Structures

struct  GSConfigWindow
 Window to configure which GSs will start. More...
 

Functions

void ShowGSConfigWindow ()
 Open the GS config window.
 

Variables

static const NWidgetPart _nested_gs_config_widgets []
 Widgets for the configure GS window.
 
static WindowDesc _gs_config_desc (WDP_CENTER, "settings_gs_config", 500, 350, WC_GAME_OPTIONS, WC_NONE, 0, _nested_gs_config_widgets, lengthof(_nested_gs_config_widgets))
 Window definition for the configure GS window.
 

Detailed Description

Window for configuring the Game Script

Definition in file game_gui.cpp.