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OpenTTD Source
13.2.1
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#include "stdafx.h"#include "vehicle_base.h"#include "window_gui.h"#include "gfx_func.h"#include "vehicle_gui.h"#include "strings_func.h"#include "vehicle_func.h"#include "spritecache.h"#include "zoom_func.h"#include "table/strings.h"#include "safeguards.h"Go to the source code of this file.
Functions | |
| void | DrawShipImage (const Vehicle *v, const Rect &r, VehicleID selection, EngineImageType image_type) |
| Draws an image of a ship. More... | |
| void | DrawShipDetails (const Vehicle *v, const Rect &r) |
| Draw the details for the given vehicle at the given position. More... | |
GUI for ships.
Definition in file ship_gui.cpp.
Draw the details for the given vehicle at the given position.
| v | current vehicle |
| r | the Rect to draw within |
Definition at line 62 of file ship_gui.cpp.
Referenced by VehicleDetailsWindow::DrawVehicleDetails().
| void DrawShipImage | ( | const Vehicle * | v, |
| const Rect & | r, | ||
| VehicleID | selection, | ||
| EngineImageType | image_type | ||
| ) |
Draws an image of a ship.
| v | Front vehicle |
| r | Rect to draw at |
| selection | Selected vehicle to draw a frame around |
Definition at line 30 of file ship_gui.cpp.
References _current_text_dir, DIR_E, DIR_W, VehicleSpriteSeq::GetBounds(), Vehicle::GetImage(), TD_RTL, UnScaleGUI(), and Rect::Width().
Referenced by DrawVehicleImage().