OpenTTD Source  13.2.1
station_cmd.cpp
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1 /*
2  * This file is part of OpenTTD.
3  * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4  * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5  * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
6  */
7 
10 #include "stdafx.h"
11 #include "aircraft.h"
12 #include "bridge_map.h"
13 #include "viewport_func.h"
14 #include "viewport_kdtree.h"
15 #include "command_func.h"
16 #include "town.h"
17 #include "news_func.h"
18 #include "train.h"
19 #include "ship.h"
20 #include "roadveh.h"
21 #include "industry.h"
22 #include "newgrf_cargo.h"
23 #include "newgrf_debug.h"
24 #include "newgrf_station.h"
25 #include "newgrf_canal.h" /* For the buoy */
27 #include "road_internal.h" /* For drawing catenary/checking road removal */
28 #include "autoslope.h"
29 #include "water.h"
30 #include "strings_func.h"
31 #include "clear_func.h"
32 #include "date_func.h"
33 #include "vehicle_func.h"
34 #include "string_func.h"
35 #include "animated_tile_func.h"
36 #include "elrail_func.h"
37 #include "station_base.h"
38 #include "station_func.h"
39 #include "station_kdtree.h"
40 #include "roadstop_base.h"
41 #include "newgrf_railtype.h"
42 #include "newgrf_roadtype.h"
43 #include "waypoint_base.h"
44 #include "waypoint_func.h"
45 #include "pbs.h"
46 #include "debug.h"
47 #include "core/random_func.hpp"
48 #include "company_base.h"
49 #include "table/airporttile_ids.h"
50 #include "newgrf_airporttiles.h"
51 #include "order_backup.h"
52 #include "newgrf_house.h"
53 #include "company_gui.h"
55 #include "linkgraph/refresh.h"
56 #include "widgets/station_widget.h"
57 #include "tunnelbridge_map.h"
58 #include "station_cmd.h"
59 #include "waypoint_cmd.h"
60 #include "landscape_cmd.h"
61 #include "rail_cmd.h"
62 
63 #include "table/strings.h"
64 
65 #include "safeguards.h"
66 
72 /* static */ const FlowStat::SharesMap FlowStat::empty_sharesmap;
73 
81 {
82  assert(IsTileType(t, MP_STATION));
83 
84  /* If the tile isn't an airport there's no chance it's a hangar. */
85  if (!IsAirport(t)) return false;
86 
87  const Station *st = Station::GetByTile(t);
88  const AirportSpec *as = st->airport.GetSpec();
89 
90  for (uint i = 0; i < as->nof_depots; i++) {
91  if (st->airport.GetHangarTile(i) == t) return true;
92  }
93 
94  return false;
95 }
96 
105 template <class T>
106 CommandCost GetStationAround(TileArea ta, StationID closest_station, CompanyID company, T **st)
107 {
108  ta.Expand(1);
109 
110  /* check around to see if there are any stations there owned by the company */
111  for (TileIndex tile_cur : ta) {
112  if (IsTileType(tile_cur, MP_STATION)) {
113  StationID t = GetStationIndex(tile_cur);
114  if (!T::IsValidID(t) || Station::Get(t)->owner != company) continue;
115  if (closest_station == INVALID_STATION) {
116  closest_station = t;
117  } else if (closest_station != t) {
118  return_cmd_error(STR_ERROR_ADJOINS_MORE_THAN_ONE_EXISTING);
119  }
120  }
121  }
122  *st = (closest_station == INVALID_STATION) ? nullptr : T::Get(closest_station);
123  return CommandCost();
124 }
125 
131 typedef bool (*CMSAMatcher)(TileIndex tile);
132 
140 {
141  int num = 0;
142 
143  for (int dx = -3; dx <= 3; dx++) {
144  for (int dy = -3; dy <= 3; dy++) {
145  TileIndex t = TileAddWrap(tile, dx, dy);
146  if (t != INVALID_TILE && cmp(t)) num++;
147  }
148  }
149 
150  return num;
151 }
152 
158 static bool CMSAMine(TileIndex tile)
159 {
160  /* No industry */
161  if (!IsTileType(tile, MP_INDUSTRY)) return false;
162 
163  const Industry *ind = Industry::GetByTile(tile);
164 
165  /* No extractive industry */
166  if ((GetIndustrySpec(ind->type)->life_type & INDUSTRYLIFE_EXTRACTIVE) == 0) return false;
167 
168  for (uint i = 0; i < lengthof(ind->produced_cargo); i++) {
169  /* The industry extracts something non-liquid, i.e. no oil or plastic, so it is a mine.
170  * Also the production of passengers and mail is ignored. */
171  if (ind->produced_cargo[i] != CT_INVALID &&
173  return true;
174  }
175  }
176 
177  return false;
178 }
179 
185 static bool CMSAWater(TileIndex tile)
186 {
187  return IsTileType(tile, MP_WATER) && IsWater(tile);
188 }
189 
195 static bool CMSATree(TileIndex tile)
196 {
197  return IsTileType(tile, MP_TREES);
198 }
199 
200 #define M(x) ((x) - STR_SV_STNAME)
201 
202 enum StationNaming {
203  STATIONNAMING_RAIL,
204  STATIONNAMING_ROAD,
205  STATIONNAMING_AIRPORT,
206  STATIONNAMING_OILRIG,
207  STATIONNAMING_DOCK,
208  STATIONNAMING_HELIPORT,
209 };
210 
213  uint32 free_names;
214  bool *indtypes;
215 };
216 
225 static bool FindNearIndustryName(TileIndex tile, void *user_data)
226 {
227  /* All already found industry types */
229  if (!IsTileType(tile, MP_INDUSTRY)) return false;
230 
231  /* If the station name is undefined it means that it doesn't name a station */
232  IndustryType indtype = GetIndustryType(tile);
233  if (GetIndustrySpec(indtype)->station_name == STR_UNDEFINED) return false;
234 
235  /* In all cases if an industry that provides a name is found two of
236  * the standard names will be disabled. */
237  sni->free_names &= ~(1 << M(STR_SV_STNAME_OILFIELD) | 1 << M(STR_SV_STNAME_MINES));
238  return !sni->indtypes[indtype];
239 }
240 
241 static StringID GenerateStationName(Station *st, TileIndex tile, StationNaming name_class)
242 {
243  static const uint32 _gen_station_name_bits[] = {
244  0, // STATIONNAMING_RAIL
245  0, // STATIONNAMING_ROAD
246  1U << M(STR_SV_STNAME_AIRPORT), // STATIONNAMING_AIRPORT
247  1U << M(STR_SV_STNAME_OILFIELD), // STATIONNAMING_OILRIG
248  1U << M(STR_SV_STNAME_DOCKS), // STATIONNAMING_DOCK
249  1U << M(STR_SV_STNAME_HELIPORT), // STATIONNAMING_HELIPORT
250  };
251 
252  const Town *t = st->town;
253  uint32 free_names = UINT32_MAX;
254 
255  bool indtypes[NUM_INDUSTRYTYPES];
256  memset(indtypes, 0, sizeof(indtypes));
257 
258  for (const Station *s : Station::Iterate()) {
259  if (s != st && s->town == t) {
260  if (s->indtype != IT_INVALID) {
261  indtypes[s->indtype] = true;
262  StringID name = GetIndustrySpec(s->indtype)->station_name;
263  if (name != STR_UNDEFINED) {
264  /* Filter for other industrytypes with the same name */
265  for (IndustryType it = 0; it < NUM_INDUSTRYTYPES; it++) {
266  const IndustrySpec *indsp = GetIndustrySpec(it);
267  if (indsp->enabled && indsp->station_name == name) indtypes[it] = true;
268  }
269  }
270  continue;
271  }
272  uint str = M(s->string_id);
273  if (str <= 0x20) {
274  if (str == M(STR_SV_STNAME_FOREST)) {
275  str = M(STR_SV_STNAME_WOODS);
276  }
277  ClrBit(free_names, str);
278  }
279  }
280  }
281 
282  TileIndex indtile = tile;
283  StationNameInformation sni = { free_names, indtypes };
284  if (CircularTileSearch(&indtile, 7, FindNearIndustryName, &sni)) {
285  /* An industry has been found nearby */
286  IndustryType indtype = GetIndustryType(indtile);
287  const IndustrySpec *indsp = GetIndustrySpec(indtype);
288  /* STR_NULL means it only disables oil rig/mines */
289  if (indsp->station_name != STR_NULL) {
290  st->indtype = indtype;
291  return STR_SV_STNAME_FALLBACK;
292  }
293  }
294 
295  /* Oil rigs/mines name could be marked not free by looking for a near by industry. */
296  free_names = sni.free_names;
297 
298  /* check default names */
299  uint32 tmp = free_names & _gen_station_name_bits[name_class];
300  if (tmp != 0) return STR_SV_STNAME + FindFirstBit(tmp);
301 
302  /* check mine? */
303  if (HasBit(free_names, M(STR_SV_STNAME_MINES))) {
304  if (CountMapSquareAround(tile, CMSAMine) >= 2) {
305  return STR_SV_STNAME_MINES;
306  }
307  }
308 
309  /* check close enough to town to get central as name? */
310  if (DistanceMax(tile, t->xy) < 8) {
311  if (HasBit(free_names, M(STR_SV_STNAME))) return STR_SV_STNAME;
312 
313  if (HasBit(free_names, M(STR_SV_STNAME_CENTRAL))) return STR_SV_STNAME_CENTRAL;
314  }
315 
316  /* Check lakeside */
317  if (HasBit(free_names, M(STR_SV_STNAME_LAKESIDE)) &&
318  DistanceFromEdge(tile) < 20 &&
319  CountMapSquareAround(tile, CMSAWater) >= 5) {
320  return STR_SV_STNAME_LAKESIDE;
321  }
322 
323  /* Check woods */
324  if (HasBit(free_names, M(STR_SV_STNAME_WOODS)) && (
325  CountMapSquareAround(tile, CMSATree) >= 8 ||
327  ) {
328  return _settings_game.game_creation.landscape == LT_TROPIC ? STR_SV_STNAME_FOREST : STR_SV_STNAME_WOODS;
329  }
330 
331  /* check elevation compared to town */
332  int z = GetTileZ(tile);
333  int z2 = GetTileZ(t->xy);
334  if (z < z2) {
335  if (HasBit(free_names, M(STR_SV_STNAME_VALLEY))) return STR_SV_STNAME_VALLEY;
336  } else if (z > z2) {
337  if (HasBit(free_names, M(STR_SV_STNAME_HEIGHTS))) return STR_SV_STNAME_HEIGHTS;
338  }
339 
340  /* check direction compared to town */
341  static const int8 _direction_and_table[] = {
342  ~( (1 << M(STR_SV_STNAME_WEST)) | (1 << M(STR_SV_STNAME_EAST)) | (1 << M(STR_SV_STNAME_NORTH)) ),
343  ~( (1 << M(STR_SV_STNAME_SOUTH)) | (1 << M(STR_SV_STNAME_WEST)) | (1 << M(STR_SV_STNAME_NORTH)) ),
344  ~( (1 << M(STR_SV_STNAME_SOUTH)) | (1 << M(STR_SV_STNAME_EAST)) | (1 << M(STR_SV_STNAME_NORTH)) ),
345  ~( (1 << M(STR_SV_STNAME_SOUTH)) | (1 << M(STR_SV_STNAME_WEST)) | (1 << M(STR_SV_STNAME_EAST)) ),
346  };
347 
348  free_names &= _direction_and_table[
349  (TileX(tile) < TileX(t->xy)) +
350  (TileY(tile) < TileY(t->xy)) * 2];
351 
352  tmp = free_names & ((1 << 1) | (1 << 2) | (1 << 3) | (1 << 4) | (1 << 6) | (1 << 7) | (1 << 12) | (1 << 26) | (1 << 27) | (1 << 28) | (1 << 29) | (1 << 30));
353  return (tmp == 0) ? STR_SV_STNAME_FALLBACK : (STR_SV_STNAME + FindFirstBit(tmp));
354 }
355 #undef M
356 
363 {
364  uint threshold = 8;
365 
366  Station *best_station = nullptr;
367  ForAllStationsRadius(tile, threshold, [&](Station *st) {
368  if (!st->IsInUse() && st->owner == _current_company) {
369  uint cur_dist = DistanceManhattan(tile, st->xy);
370 
371  if (cur_dist < threshold) {
372  threshold = cur_dist;
373  best_station = st;
374  } else if (cur_dist == threshold && best_station != nullptr) {
375  /* In case of a tie, lowest station ID wins */
376  if (st->index < best_station->index) best_station = st;
377  }
378  }
379  });
380 
381  return best_station;
382 }
383 
384 
386 {
387  switch (type) {
388  case STATION_RAIL:
389  *ta = this->train_station;
390  return;
391 
392  case STATION_AIRPORT:
393  *ta = this->airport;
394  return;
395 
396  case STATION_TRUCK:
397  *ta = this->truck_station;
398  return;
399 
400  case STATION_BUS:
401  *ta = this->bus_station;
402  return;
403 
404  case STATION_DOCK:
405  case STATION_OILRIG:
406  *ta = this->docking_station;
407  return;
408 
409  default: NOT_REACHED();
410  }
411 }
412 
417 {
418  Point pt = RemapCoords2(TileX(this->xy) * TILE_SIZE, TileY(this->xy) * TILE_SIZE);
419 
420  pt.y -= 32 * ZOOM_LVL_BASE;
421  if ((this->facilities & FACIL_AIRPORT) && this->airport.type == AT_OILRIG) pt.y -= 16 * ZOOM_LVL_BASE;
422 
423  if (this->sign.kdtree_valid) _viewport_sign_kdtree.Remove(ViewportSignKdtreeItem::MakeStation(this->index));
424 
425  SetDParam(0, this->index);
426  SetDParam(1, this->facilities);
427  this->sign.UpdatePosition(pt.x, pt.y, STR_VIEWPORT_STATION, STR_VIEWPORT_STATION_TINY);
428 
429  _viewport_sign_kdtree.Insert(ViewportSignKdtreeItem::MakeStation(this->index));
430 
432 }
433 
439 {
440  if (this->xy == new_xy) return;
441 
442  _station_kdtree.Remove(this->index);
443 
444  this->BaseStation::MoveSign(new_xy);
445 
446  _station_kdtree.Insert(this->index);
447 }
448 
451 {
452  for (BaseStation *st : BaseStation::Iterate()) {
453  st->UpdateVirtCoord();
454  }
455 }
456 
457 void BaseStation::FillCachedName() const
458 {
460  int64 args_array[] = { this->index };
461  StringParameters tmp_params(args_array);
462  char *end = GetStringWithArgs(buf, Waypoint::IsExpected(this) ? STR_WAYPOINT_NAME : STR_STATION_NAME, &tmp_params, lastof(buf));
463  this->cached_name.assign(buf, end);
464 }
465 
466 void ClearAllStationCachedNames()
467 {
468  for (BaseStation *st : BaseStation::Iterate()) {
469  st->cached_name.clear();
470  }
471 }
472 
478 static CargoTypes GetAcceptanceMask(const Station *st)
479 {
480  CargoTypes mask = 0;
481 
482  for (CargoID i = 0; i < NUM_CARGO; i++) {
483  if (HasBit(st->goods[i].status, GoodsEntry::GES_ACCEPTANCE)) SetBit(mask, i);
484  }
485  return mask;
486 }
487 
492 static void ShowRejectOrAcceptNews(const Station *st, uint num_items, CargoID *cargo, StringID msg)
493 {
494  for (uint i = 0; i < num_items; i++) {
495  SetDParam(i + 1, CargoSpec::Get(cargo[i])->name);
496  }
497 
498  SetDParam(0, st->index);
500 }
501 
509 CargoArray GetProductionAroundTiles(TileIndex north_tile, int w, int h, int rad)
510 {
511  CargoArray produced;
512  std::set<IndustryID> industries;
513  TileArea ta = TileArea(north_tile, w, h).Expand(rad);
514 
515  /* Loop over all tiles to get the produced cargo of
516  * everything except industries */
517  for (TileIndex tile : ta) {
518  if (IsTileType(tile, MP_INDUSTRY)) industries.insert(GetIndustryIndex(tile));
519  AddProducedCargo(tile, produced);
520  }
521 
522  /* Loop over the seen industries. They produce cargo for
523  * anything that is within 'rad' of any one of their tiles.
524  */
525  for (IndustryID industry : industries) {
526  const Industry *i = Industry::Get(industry);
527  /* Skip industry with neutral station */
528  if (i->neutral_station != nullptr && !_settings_game.station.serve_neutral_industries) continue;
529 
530  for (uint j = 0; j < lengthof(i->produced_cargo); j++) {
531  CargoID cargo = i->produced_cargo[j];
532  if (cargo != CT_INVALID) produced[cargo]++;
533  }
534  }
535 
536  return produced;
537 }
538 
548 CargoArray GetAcceptanceAroundTiles(TileIndex center_tile, int w, int h, int rad, CargoTypes *always_accepted)
549 {
550  CargoArray acceptance;
551  if (always_accepted != nullptr) *always_accepted = 0;
552 
553  TileArea ta = TileArea(center_tile, w, h).Expand(rad);
554 
555  for (TileIndex tile : ta) {
556  /* Ignore industry if it has a neutral station. */
557  if (!_settings_game.station.serve_neutral_industries && IsTileType(tile, MP_INDUSTRY) && Industry::GetByTile(tile)->neutral_station != nullptr) continue;
558 
559  AddAcceptedCargo(tile, acceptance, always_accepted);
560  }
561 
562  return acceptance;
563 }
564 
570 static CargoArray GetAcceptanceAroundStation(const Station *st, CargoTypes *always_accepted)
571 {
572  CargoArray acceptance;
573  if (always_accepted != nullptr) *always_accepted = 0;
574 
576  for (TileIndex tile = it; tile != INVALID_TILE; tile = ++it) {
577  AddAcceptedCargo(tile, acceptance, always_accepted);
578  }
579 
580  return acceptance;
581 }
582 
588 void UpdateStationAcceptance(Station *st, bool show_msg)
589 {
590  /* old accepted goods types */
591  CargoTypes old_acc = GetAcceptanceMask(st);
592 
593  /* And retrieve the acceptance. */
594  CargoArray acceptance;
595  if (!st->rect.IsEmpty()) {
596  acceptance = GetAcceptanceAroundStation(st, &st->always_accepted);
597  }
598 
599  /* Adjust in case our station only accepts fewer kinds of goods */
600  for (CargoID i = 0; i < NUM_CARGO; i++) {
601  uint amt = acceptance[i];
602 
603  /* Make sure the station can accept the goods type. */
604  bool is_passengers = IsCargoInClass(i, CC_PASSENGERS);
605  if ((!is_passengers && !(st->facilities & ~FACIL_BUS_STOP)) ||
606  (is_passengers && !(st->facilities & ~FACIL_TRUCK_STOP))) {
607  amt = 0;
608  }
609 
610  GoodsEntry &ge = st->goods[i];
611  SB(ge.status, GoodsEntry::GES_ACCEPTANCE, 1, amt >= 8);
613  (*LinkGraph::Get(ge.link_graph))[ge.node].SetDemand(amt / 8);
614  }
615  }
616 
617  /* Only show a message in case the acceptance was actually changed. */
618  CargoTypes new_acc = GetAcceptanceMask(st);
619  if (old_acc == new_acc) return;
620 
621  /* show a message to report that the acceptance was changed? */
622  if (show_msg && st->owner == _local_company && st->IsInUse()) {
623  /* List of accept and reject strings for different number of
624  * cargo types */
625  static const StringID accept_msg[] = {
626  STR_NEWS_STATION_NOW_ACCEPTS_CARGO,
627  STR_NEWS_STATION_NOW_ACCEPTS_CARGO_AND_CARGO,
628  };
629  static const StringID reject_msg[] = {
630  STR_NEWS_STATION_NO_LONGER_ACCEPTS_CARGO,
631  STR_NEWS_STATION_NO_LONGER_ACCEPTS_CARGO_OR_CARGO,
632  };
633 
634  /* Array of accepted and rejected cargo types */
635  CargoID accepts[2] = { CT_INVALID, CT_INVALID };
636  CargoID rejects[2] = { CT_INVALID, CT_INVALID };
637  uint num_acc = 0;
638  uint num_rej = 0;
639 
640  /* Test each cargo type to see if its acceptance has changed */
641  for (CargoID i = 0; i < NUM_CARGO; i++) {
642  if (HasBit(new_acc, i)) {
643  if (!HasBit(old_acc, i) && num_acc < lengthof(accepts)) {
644  /* New cargo is accepted */
645  accepts[num_acc++] = i;
646  }
647  } else {
648  if (HasBit(old_acc, i) && num_rej < lengthof(rejects)) {
649  /* Old cargo is no longer accepted */
650  rejects[num_rej++] = i;
651  }
652  }
653  }
654 
655  /* Show news message if there are any changes */
656  if (num_acc > 0) ShowRejectOrAcceptNews(st, num_acc, accepts, accept_msg[num_acc - 1]);
657  if (num_rej > 0) ShowRejectOrAcceptNews(st, num_rej, rejects, reject_msg[num_rej - 1]);
658  }
659 
660  /* redraw the station view since acceptance changed */
662 }
663 
664 static void UpdateStationSignCoord(BaseStation *st)
665 {
666  const StationRect *r = &st->rect;
667 
668  if (r->IsEmpty()) return; // no tiles belong to this station
669 
670  /* clamp sign coord to be inside the station rect */
671  TileIndex new_xy = TileXY(ClampU(TileX(st->xy), r->left, r->right), ClampU(TileY(st->xy), r->top, r->bottom));
672  st->MoveSign(new_xy);
673 
674  if (!Station::IsExpected(st)) return;
675  Station *full_station = Station::From(st);
676  for (CargoID c = 0; c < NUM_CARGO; ++c) {
677  LinkGraphID lg = full_station->goods[c].link_graph;
678  if (!LinkGraph::IsValidID(lg)) continue;
679  (*LinkGraph::Get(lg))[full_station->goods[c].node].UpdateLocation(st->xy);
680  }
681 }
682 
692 static CommandCost BuildStationPart(Station **st, DoCommandFlag flags, bool reuse, TileArea area, StationNaming name_class)
693 {
694  /* Find a deleted station close to us */
695  if (*st == nullptr && reuse) *st = GetClosestDeletedStation(area.tile);
696 
697  if (*st != nullptr) {
698  if ((*st)->owner != _current_company) {
700  }
701 
702  CommandCost ret = (*st)->rect.BeforeAddRect(area.tile, area.w, area.h, StationRect::ADD_TEST);
703  if (ret.Failed()) return ret;
704  } else {
705  /* allocate and initialize new station */
706  if (!Station::CanAllocateItem()) return_cmd_error(STR_ERROR_TOO_MANY_STATIONS_LOADING);
707 
708  if (flags & DC_EXEC) {
709  *st = new Station(area.tile);
710  _station_kdtree.Insert((*st)->index);
711 
712  (*st)->town = ClosestTownFromTile(area.tile, UINT_MAX);
713  (*st)->string_id = GenerateStationName(*st, area.tile, name_class);
714 
716  SetBit((*st)->town->have_ratings, _current_company);
717  }
718  }
719  }
720  return CommandCost();
721 }
722 
730 {
731  if (!st->IsInUse()) {
732  st->delete_ctr = 0;
734  }
735  /* station remains but it probably lost some parts - station sign should stay in the station boundaries */
736  UpdateStationSignCoord(st);
737 }
738 
745 {
746  this->UpdateVirtCoord();
748 
749  if (adding) {
750  this->RecomputeCatchment();
751  MarkCatchmentTilesDirty();
753  } else {
754  MarkCatchmentTilesDirty();
755  }
756 
757  switch (type) {
758  case STATION_RAIL:
760  break;
761  case STATION_AIRPORT:
762  break;
763  case STATION_TRUCK:
764  case STATION_BUS:
766  break;
767  case STATION_DOCK:
769  break;
770  default: NOT_REACHED();
771  }
772 
773  if (adding) {
774  UpdateStationAcceptance(this, false);
776  } else {
777  DeleteStationIfEmpty(this);
778  this->RecomputeCatchment();
779  }
780 
781 }
782 
784 
794 CommandCost CheckBuildableTile(TileIndex tile, uint invalid_dirs, int &allowed_z, bool allow_steep, bool check_bridge = true)
795 {
796  if (check_bridge && IsBridgeAbove(tile)) {
797  return_cmd_error(STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST);
798  }
799 
801  if (ret.Failed()) return ret;
802 
803  int z;
804  Slope tileh = GetTileSlope(tile, &z);
805 
806  /* Prohibit building if
807  * 1) The tile is "steep" (i.e. stretches two height levels).
808  * 2) The tile is non-flat and the build_on_slopes switch is disabled.
809  */
810  if ((!allow_steep && IsSteepSlope(tileh)) ||
812  return_cmd_error(STR_ERROR_FLAT_LAND_REQUIRED);
813  }
814 
816  int flat_z = z + GetSlopeMaxZ(tileh);
817  if (tileh != SLOPE_FLAT) {
818  /* Forbid building if the tile faces a slope in a invalid direction. */
819  for (DiagDirection dir = DIAGDIR_BEGIN; dir != DIAGDIR_END; dir++) {
820  if (HasBit(invalid_dirs, dir) && !CanBuildDepotByTileh(dir, tileh)) {
821  return_cmd_error(STR_ERROR_FLAT_LAND_REQUIRED);
822  }
823  }
824  cost.AddCost(_price[PR_BUILD_FOUNDATION]);
825  }
826 
827  /* The level of this tile must be equal to allowed_z. */
828  if (allowed_z < 0) {
829  /* First tile. */
830  allowed_z = flat_z;
831  } else if (allowed_z != flat_z) {
832  return_cmd_error(STR_ERROR_FLAT_LAND_REQUIRED);
833  }
834 
835  return cost;
836 }
837 
845 {
847  int allowed_z = -1;
848 
849  for (; tile_iter != INVALID_TILE; ++tile_iter) {
850  CommandCost ret = CheckBuildableTile(tile_iter, 0, allowed_z, true);
851  if (ret.Failed()) return ret;
852  cost.AddCost(ret);
853 
854  ret = Command<CMD_LANDSCAPE_CLEAR>::Do(flags, tile_iter);
855  if (ret.Failed()) return ret;
856  cost.AddCost(ret);
857  }
858 
859  return cost;
860 }
861 
876 static CommandCost CheckFlatLandRailStation(TileArea tile_area, DoCommandFlag flags, Axis axis, StationID *station, RailType rt, std::vector<Train *> &affected_vehicles, StationClassID spec_class, byte spec_index, byte plat_len, byte numtracks)
877 {
879  int allowed_z = -1;
880  uint invalid_dirs = 5 << axis;
881 
882  const StationSpec *statspec = StationClass::Get(spec_class)->GetSpec(spec_index);
883  bool slope_cb = statspec != nullptr && HasBit(statspec->callback_mask, CBM_STATION_SLOPE_CHECK);
884 
885  for (TileIndex tile_cur : tile_area) {
886  CommandCost ret = CheckBuildableTile(tile_cur, invalid_dirs, allowed_z, false);
887  if (ret.Failed()) return ret;
888  cost.AddCost(ret);
889 
890  if (slope_cb) {
891  /* Do slope check if requested. */
892  ret = PerformStationTileSlopeCheck(tile_area.tile, tile_cur, statspec, axis, plat_len, numtracks);
893  if (ret.Failed()) return ret;
894  }
895 
896  /* if station is set, then we have special handling to allow building on top of already existing stations.
897  * so station points to INVALID_STATION if we can build on any station.
898  * Or it points to a station if we're only allowed to build on exactly that station. */
899  if (station != nullptr && IsTileType(tile_cur, MP_STATION)) {
900  if (!IsRailStation(tile_cur)) {
901  return ClearTile_Station(tile_cur, DC_AUTO); // get error message
902  } else {
903  StationID st = GetStationIndex(tile_cur);
904  if (*station == INVALID_STATION) {
905  *station = st;
906  } else if (*station != st) {
907  return_cmd_error(STR_ERROR_ADJOINS_MORE_THAN_ONE_EXISTING);
908  }
909  }
910  } else {
911  /* Rail type is only valid when building a railway station; if station to
912  * build isn't a rail station it's INVALID_RAILTYPE. */
913  if (rt != INVALID_RAILTYPE &&
914  IsPlainRailTile(tile_cur) && !HasSignals(tile_cur) &&
915  HasPowerOnRail(GetRailType(tile_cur), rt)) {
916  /* Allow overbuilding if the tile:
917  * - has rail, but no signals
918  * - it has exactly one track
919  * - the track is in line with the station
920  * - the current rail type has power on the to-be-built type (e.g. convert normal rail to el rail)
921  */
922  TrackBits tracks = GetTrackBits(tile_cur);
923  Track track = RemoveFirstTrack(&tracks);
924  Track expected_track = HasBit(invalid_dirs, DIAGDIR_NE) ? TRACK_X : TRACK_Y;
925 
926  if (tracks == TRACK_BIT_NONE && track == expected_track) {
927  /* Check for trains having a reservation for this tile. */
928  if (HasBit(GetRailReservationTrackBits(tile_cur), track)) {
929  Train *v = GetTrainForReservation(tile_cur, track);
930  if (v != nullptr) {
931  affected_vehicles.push_back(v);
932  }
933  }
934  CommandCost ret = Command<CMD_REMOVE_SINGLE_RAIL>::Do(flags, tile_cur, track);
935  if (ret.Failed()) return ret;
936  cost.AddCost(ret);
937  /* With flags & ~DC_EXEC CmdLandscapeClear would fail since the rail still exists */
938  continue;
939  }
940  }
941  ret = Command<CMD_LANDSCAPE_CLEAR>::Do(flags, tile_cur);
942  if (ret.Failed()) return ret;
943  cost.AddCost(ret);
944  }
945  }
946 
947  return cost;
948 }
949 
962 static CommandCost CheckFlatLandRoadStop(TileArea tile_area, DoCommandFlag flags, uint invalid_dirs, bool is_drive_through, bool is_truck_stop, Axis axis, StationID *station, RoadType rt)
963 {
965  int allowed_z = -1;
966 
967  for (TileIndex cur_tile : tile_area) {
968  CommandCost ret = CheckBuildableTile(cur_tile, invalid_dirs, allowed_z, !is_drive_through);
969  if (ret.Failed()) return ret;
970  cost.AddCost(ret);
971 
972  /* If station is set, then we have special handling to allow building on top of already existing stations.
973  * Station points to INVALID_STATION if we can build on any station.
974  * Or it points to a station if we're only allowed to build on exactly that station. */
975  if (station != nullptr && IsTileType(cur_tile, MP_STATION)) {
976  if (!IsRoadStop(cur_tile)) {
977  return ClearTile_Station(cur_tile, DC_AUTO); // Get error message.
978  } else {
979  if (is_truck_stop != IsTruckStop(cur_tile) ||
980  is_drive_through != IsDriveThroughStopTile(cur_tile)) {
981  return ClearTile_Station(cur_tile, DC_AUTO); // Get error message.
982  }
983  /* Drive-through station in the wrong direction. */
984  if (is_drive_through && IsDriveThroughStopTile(cur_tile) && DiagDirToAxis(GetRoadStopDir(cur_tile)) != axis){
985  return_cmd_error(STR_ERROR_DRIVE_THROUGH_DIRECTION);
986  }
987  StationID st = GetStationIndex(cur_tile);
988  if (*station == INVALID_STATION) {
989  *station = st;
990  } else if (*station != st) {
991  return_cmd_error(STR_ERROR_ADJOINS_MORE_THAN_ONE_EXISTING);
992  }
993  }
994  } else {
995  bool build_over_road = is_drive_through && IsNormalRoadTile(cur_tile);
996  /* Road bits in the wrong direction. */
997  RoadBits rb = IsNormalRoadTile(cur_tile) ? GetAllRoadBits(cur_tile) : ROAD_NONE;
998  if (build_over_road && (rb & (axis == AXIS_X ? ROAD_Y : ROAD_X)) != 0) {
999  /* Someone was pedantic and *NEEDED* three fracking different error messages. */
1000  switch (CountBits(rb)) {
1001  case 1:
1002  return_cmd_error(STR_ERROR_DRIVE_THROUGH_DIRECTION);
1003 
1004  case 2:
1005  if (rb == ROAD_X || rb == ROAD_Y) return_cmd_error(STR_ERROR_DRIVE_THROUGH_DIRECTION);
1006  return_cmd_error(STR_ERROR_DRIVE_THROUGH_CORNER);
1007 
1008  default: // 3 or 4
1009  return_cmd_error(STR_ERROR_DRIVE_THROUGH_JUNCTION);
1010  }
1011  }
1012 
1013  if (build_over_road) {
1014  /* There is a road, check if we can build road+tram stop over it. */
1015  RoadType road_rt = GetRoadType(cur_tile, RTT_ROAD);
1016  if (road_rt != INVALID_ROADTYPE) {
1017  Owner road_owner = GetRoadOwner(cur_tile, RTT_ROAD);
1018  if (road_owner == OWNER_TOWN) {
1019  if (!_settings_game.construction.road_stop_on_town_road) return_cmd_error(STR_ERROR_DRIVE_THROUGH_ON_TOWN_ROAD);
1020  } else if (!_settings_game.construction.road_stop_on_competitor_road && road_owner != OWNER_NONE) {
1021  CommandCost ret = CheckOwnership(road_owner);
1022  if (ret.Failed()) return ret;
1023  }
1024  uint num_pieces = CountBits(GetRoadBits(cur_tile, RTT_ROAD));
1025 
1026  if (RoadTypeIsRoad(rt) && !HasPowerOnRoad(rt, road_rt)) return_cmd_error(STR_ERROR_NO_SUITABLE_ROAD);
1027 
1028  if (GetDisallowedRoadDirections(cur_tile) != DRD_NONE && road_owner != OWNER_TOWN) {
1029  CommandCost ret = CheckOwnership(road_owner);
1030  if (ret.Failed()) return ret;
1031  }
1032 
1033  cost.AddCost(RoadBuildCost(road_rt) * (2 - num_pieces));
1034  } else if (RoadTypeIsRoad(rt)) {
1035  cost.AddCost(RoadBuildCost(rt) * 2);
1036  }
1037 
1038  /* There is a tram, check if we can build road+tram stop over it. */
1039  RoadType tram_rt = GetRoadType(cur_tile, RTT_TRAM);
1040  if (tram_rt != INVALID_ROADTYPE) {
1041  Owner tram_owner = GetRoadOwner(cur_tile, RTT_TRAM);
1042  if (Company::IsValidID(tram_owner) &&
1044  /* Disallow breaking end-of-line of someone else
1045  * so trams can still reverse on this tile. */
1046  HasExactlyOneBit(GetRoadBits(cur_tile, RTT_TRAM)))) {
1047  CommandCost ret = CheckOwnership(tram_owner);
1048  if (ret.Failed()) return ret;
1049  }
1050  uint num_pieces = CountBits(GetRoadBits(cur_tile, RTT_TRAM));
1051 
1052  if (RoadTypeIsTram(rt) && !HasPowerOnRoad(rt, tram_rt)) return_cmd_error(STR_ERROR_NO_SUITABLE_ROAD);
1053 
1054  cost.AddCost(RoadBuildCost(tram_rt) * (2 - num_pieces));
1055  } else if (RoadTypeIsTram(rt)) {
1056  cost.AddCost(RoadBuildCost(rt) * 2);
1057  }
1058  } else {
1059  ret = Command<CMD_LANDSCAPE_CLEAR>::Do(flags, cur_tile);
1060  if (ret.Failed()) return ret;
1061  cost.AddCost(ret);
1062  cost.AddCost(RoadBuildCost(rt) * 2);
1063  }
1064  }
1065  }
1066 
1067  return cost;
1068 }
1069 
1078 {
1079  TileArea cur_ta = st->train_station;
1080 
1081  /* determine new size of train station region.. */
1082  int x = std::min(TileX(cur_ta.tile), TileX(new_ta.tile));
1083  int y = std::min(TileY(cur_ta.tile), TileY(new_ta.tile));
1084  new_ta.w = std::max(TileX(cur_ta.tile) + cur_ta.w, TileX(new_ta.tile) + new_ta.w) - x;
1085  new_ta.h = std::max(TileY(cur_ta.tile) + cur_ta.h, TileY(new_ta.tile) + new_ta.h) - y;
1086  new_ta.tile = TileXY(x, y);
1087 
1088  /* make sure the final size is not too big. */
1090  return_cmd_error(STR_ERROR_STATION_TOO_SPREAD_OUT);
1091  }
1092 
1093  return CommandCost();
1094 }
1095 
1096 static inline byte *CreateSingle(byte *layout, int n)
1097 {
1098  int i = n;
1099  do *layout++ = 0; while (--i);
1100  layout[((n - 1) >> 1) - n] = 2;
1101  return layout;
1102 }
1103 
1104 static inline byte *CreateMulti(byte *layout, int n, byte b)
1105 {
1106  int i = n;
1107  do *layout++ = b; while (--i);
1108  if (n > 4) {
1109  layout[0 - n] = 0;
1110  layout[n - 1 - n] = 0;
1111  }
1112  return layout;
1113 }
1114 
1122 void GetStationLayout(byte *layout, uint numtracks, uint plat_len, const StationSpec *statspec)
1123 {
1124  if (statspec != nullptr && statspec->layouts.size() >= plat_len &&
1125  statspec->layouts[plat_len - 1].size() >= numtracks &&
1126  !statspec->layouts[plat_len - 1][numtracks - 1].empty()) {
1127  /* Custom layout defined, follow it. */
1128  memcpy(layout, statspec->layouts[plat_len - 1][numtracks - 1].data(),
1129  plat_len * numtracks);
1130  return;
1131  }
1132 
1133  if (plat_len == 1) {
1134  CreateSingle(layout, numtracks);
1135  } else {
1136  if (numtracks & 1) layout = CreateSingle(layout, plat_len);
1137  int n = numtracks >> 1;
1138 
1139  while (--n >= 0) {
1140  layout = CreateMulti(layout, plat_len, 4);
1141  layout = CreateMulti(layout, plat_len, 6);
1142  }
1143  }
1144 }
1145 
1157 template <class T, StringID error_message>
1158 CommandCost FindJoiningBaseStation(StationID existing_station, StationID station_to_join, bool adjacent, TileArea ta, T **st)
1159 {
1160  assert(*st == nullptr);
1161  bool check_surrounding = true;
1162 
1164  if (existing_station != INVALID_STATION) {
1165  if (adjacent && existing_station != station_to_join) {
1166  /* You can't build an adjacent station over the top of one that
1167  * already exists. */
1168  return_cmd_error(error_message);
1169  } else {
1170  /* Extend the current station, and don't check whether it will
1171  * be near any other stations. */
1172  *st = T::GetIfValid(existing_station);
1173  check_surrounding = (*st == nullptr);
1174  }
1175  } else {
1176  /* There's no station here. Don't check the tiles surrounding this
1177  * one if the company wanted to build an adjacent station. */
1178  if (adjacent) check_surrounding = false;
1179  }
1180  }
1181 
1182  if (check_surrounding) {
1183  /* Make sure there is no more than one other station around us that is owned by us. */
1184  CommandCost ret = GetStationAround(ta, existing_station, _current_company, st);
1185  if (ret.Failed()) return ret;
1186  }
1187 
1188  /* Distant join */
1189  if (*st == nullptr && station_to_join != INVALID_STATION) *st = T::GetIfValid(station_to_join);
1190 
1191  return CommandCost();
1192 }
1193 
1203 static CommandCost FindJoiningStation(StationID existing_station, StationID station_to_join, bool adjacent, TileArea ta, Station **st)
1204 {
1205  return FindJoiningBaseStation<Station, STR_ERROR_MUST_REMOVE_RAILWAY_STATION_FIRST>(existing_station, station_to_join, adjacent, ta, st);
1206 }
1207 
1217 CommandCost FindJoiningWaypoint(StationID existing_waypoint, StationID waypoint_to_join, bool adjacent, TileArea ta, Waypoint **wp)
1218 {
1219  return FindJoiningBaseStation<Waypoint, STR_ERROR_MUST_REMOVE_RAILWAYPOINT_FIRST>(existing_waypoint, waypoint_to_join, adjacent, ta, wp);
1220 }
1221 
1227 {
1230  v = v->Last();
1232 }
1233 
1239 {
1241  TryPathReserve(v, true, true);
1242  v = v->Last();
1244 }
1245 
1260 CommandCost CmdBuildRailStation(DoCommandFlag flags, TileIndex tile_org, RailType rt, Axis axis, byte numtracks, byte plat_len, StationClassID spec_class, byte spec_index, StationID station_to_join, bool adjacent)
1261 {
1262  /* Does the authority allow this? */
1263  CommandCost ret = CheckIfAuthorityAllowsNewStation(tile_org, flags);
1264  if (ret.Failed()) return ret;
1265 
1266  if (!ValParamRailtype(rt) || !IsValidAxis(axis)) return CMD_ERROR;
1267 
1268  /* Check if the given station class is valid */
1269  if ((uint)spec_class >= StationClass::GetClassCount() || spec_class == STAT_CLASS_WAYP) return CMD_ERROR;
1270  if (spec_index >= StationClass::Get(spec_class)->GetSpecCount()) return CMD_ERROR;
1271  if (plat_len == 0 || numtracks == 0) return CMD_ERROR;
1272 
1273  int w_org, h_org;
1274  if (axis == AXIS_X) {
1275  w_org = plat_len;
1276  h_org = numtracks;
1277  } else {
1278  h_org = plat_len;
1279  w_org = numtracks;
1280  }
1281 
1282  bool reuse = (station_to_join != NEW_STATION);
1283  if (!reuse) station_to_join = INVALID_STATION;
1284  bool distant_join = (station_to_join != INVALID_STATION);
1285 
1286  if (distant_join && (!_settings_game.station.distant_join_stations || !Station::IsValidID(station_to_join))) return CMD_ERROR;
1287 
1289 
1290  /* these values are those that will be stored in train_tile and station_platforms */
1291  TileArea new_location(tile_org, w_org, h_org);
1292 
1293  /* Make sure the area below consists of clear tiles. (OR tiles belonging to a certain rail station) */
1294  StationID est = INVALID_STATION;
1295  std::vector<Train *> affected_vehicles;
1296  /* Clear the land below the station. */
1297  CommandCost cost = CheckFlatLandRailStation(new_location, flags, axis, &est, rt, affected_vehicles, spec_class, spec_index, plat_len, numtracks);
1298  if (cost.Failed()) return cost;
1299  /* Add construction expenses. */
1300  cost.AddCost((numtracks * _price[PR_BUILD_STATION_RAIL] + _price[PR_BUILD_STATION_RAIL_LENGTH]) * plat_len);
1301  cost.AddCost(numtracks * plat_len * RailBuildCost(rt));
1302 
1303  Station *st = nullptr;
1304  ret = FindJoiningStation(est, station_to_join, adjacent, new_location, &st);
1305  if (ret.Failed()) return ret;
1306 
1307  ret = BuildStationPart(&st, flags, reuse, new_location, STATIONNAMING_RAIL);
1308  if (ret.Failed()) return ret;
1309 
1310  if (st != nullptr && st->train_station.tile != INVALID_TILE) {
1311  CommandCost ret = CanExpandRailStation(st, new_location, axis);
1312  if (ret.Failed()) return ret;
1313  }
1314 
1315  /* Check if we can allocate a custom stationspec to this station */
1316  const StationSpec *statspec = StationClass::Get(spec_class)->GetSpec(spec_index);
1317  int specindex = AllocateSpecToStation(statspec, st, (flags & DC_EXEC) != 0);
1318  if (specindex == -1) return_cmd_error(STR_ERROR_TOO_MANY_STATION_SPECS);
1319 
1320  if (statspec != nullptr) {
1321  /* Perform NewStation checks */
1322 
1323  /* Check if the station size is permitted */
1324  if (HasBit(statspec->disallowed_platforms, std::min(numtracks - 1, 7)) || HasBit(statspec->disallowed_lengths, std::min(plat_len - 1, 7))) {
1325  return CMD_ERROR;
1326  }
1327 
1328  /* Check if the station is buildable */
1329  if (HasBit(statspec->callback_mask, CBM_STATION_AVAIL)) {
1330  uint16 cb_res = GetStationCallback(CBID_STATION_AVAILABILITY, 0, 0, statspec, nullptr, INVALID_TILE);
1331  if (cb_res != CALLBACK_FAILED && !Convert8bitBooleanCallback(statspec->grf_prop.grffile, CBID_STATION_AVAILABILITY, cb_res)) return CMD_ERROR;
1332  }
1333  }
1334 
1335  if (flags & DC_EXEC) {
1336  TileIndexDiff tile_delta;
1337  byte *layout_ptr;
1338  byte numtracks_orig;
1339  Track track;
1340 
1341  st->train_station = new_location;
1342  st->AddFacility(FACIL_TRAIN, new_location.tile);
1343 
1344  st->rect.BeforeAddRect(tile_org, w_org, h_org, StationRect::ADD_TRY);
1345 
1346  if (statspec != nullptr) {
1347  /* Include this station spec's animation trigger bitmask
1348  * in the station's cached copy. */
1349  st->cached_anim_triggers |= statspec->animation.triggers;
1350  }
1351 
1352  tile_delta = (axis == AXIS_X ? TileDiffXY(1, 0) : TileDiffXY(0, 1));
1353  track = AxisToTrack(axis);
1354 
1355  layout_ptr = AllocaM(byte, numtracks * plat_len);
1356  GetStationLayout(layout_ptr, numtracks, plat_len, statspec);
1357 
1358  numtracks_orig = numtracks;
1359 
1360  Company *c = Company::Get(st->owner);
1361  TileIndex tile_track = tile_org;
1362  do {
1363  TileIndex tile = tile_track;
1364  int w = plat_len;
1365  do {
1366  byte layout = *layout_ptr++;
1367  if (IsRailStationTile(tile) && HasStationReservation(tile)) {
1368  /* Check for trains having a reservation for this tile. */
1370  if (v != nullptr) {
1371  affected_vehicles.push_back(v);
1373  }
1374  }
1375 
1376  /* Railtype can change when overbuilding. */
1377  if (IsRailStationTile(tile)) {
1378  if (!IsStationTileBlocked(tile)) c->infrastructure.rail[GetRailType(tile)]--;
1379  c->infrastructure.station--;
1380  }
1381 
1382  /* Remove animation if overbuilding */
1383  DeleteAnimatedTile(tile);
1384  byte old_specindex = HasStationTileRail(tile) ? GetCustomStationSpecIndex(tile) : 0;
1385  MakeRailStation(tile, st->owner, st->index, axis, layout & ~1, rt);
1386  /* Free the spec if we overbuild something */
1387  DeallocateSpecFromStation(st, old_specindex);
1388 
1389  SetCustomStationSpecIndex(tile, specindex);
1390  SetStationTileRandomBits(tile, GB(Random(), 0, 4));
1391  SetAnimationFrame(tile, 0);
1392 
1393  if (!IsStationTileBlocked(tile)) c->infrastructure.rail[rt]++;
1394  c->infrastructure.station++;
1395 
1396  if (statspec != nullptr) {
1397  /* Use a fixed axis for GetPlatformInfo as our platforms / numtracks are always the right way around */
1398  uint32 platinfo = GetPlatformInfo(AXIS_X, GetStationGfx(tile), plat_len, numtracks_orig, plat_len - w, numtracks_orig - numtracks, false);
1399 
1400  /* As the station is not yet completely finished, the station does not yet exist. */
1401  uint16 callback = GetStationCallback(CBID_STATION_TILE_LAYOUT, platinfo, 0, statspec, nullptr, tile);
1402  if (callback != CALLBACK_FAILED) {
1403  if (callback < 8) {
1404  SetStationGfx(tile, (callback & ~1) + axis);
1405  } else {
1407  }
1408  }
1409 
1410  /* Trigger station animation -- after building? */
1411  TriggerStationAnimation(st, tile, SAT_BUILT);
1412  }
1413 
1414  tile += tile_delta;
1415  } while (--w);
1416  AddTrackToSignalBuffer(tile_track, track, _current_company);
1417  YapfNotifyTrackLayoutChange(tile_track, track);
1418  tile_track += tile_delta ^ TileDiffXY(1, 1); // perpendicular to tile_delta
1419  } while (--numtracks);
1420 
1421  for (uint i = 0; i < affected_vehicles.size(); ++i) {
1422  /* Restore reservations of trains. */
1423  RestoreTrainReservation(affected_vehicles[i]);
1424  }
1425 
1426  /* Check whether we need to expand the reservation of trains already on the station. */
1427  TileArea update_reservation_area;
1428  if (axis == AXIS_X) {
1429  update_reservation_area = TileArea(tile_org, 1, numtracks_orig);
1430  } else {
1431  update_reservation_area = TileArea(tile_org, numtracks_orig, 1);
1432  }
1433 
1434  for (TileIndex tile : update_reservation_area) {
1435  /* Don't even try to make eye candy parts reserved. */
1436  if (IsStationTileBlocked(tile)) continue;
1437 
1438  DiagDirection dir = AxisToDiagDir(axis);
1439  TileIndexDiff tile_offset = TileOffsByDiagDir(dir);
1440  TileIndex platform_begin = tile;
1441  TileIndex platform_end = tile;
1442 
1443  /* We can only account for tiles that are reachable from this tile, so ignore primarily blocked tiles while finding the platform begin and end. */
1444  for (TileIndex next_tile = platform_begin - tile_offset; IsCompatibleTrainStationTile(next_tile, platform_begin); next_tile -= tile_offset) {
1445  platform_begin = next_tile;
1446  }
1447  for (TileIndex next_tile = platform_end + tile_offset; IsCompatibleTrainStationTile(next_tile, platform_end); next_tile += tile_offset) {
1448  platform_end = next_tile;
1449  }
1450 
1451  /* If there is at least on reservation on the platform, we reserve the whole platform. */
1452  bool reservation = false;
1453  for (TileIndex t = platform_begin; !reservation && t <= platform_end; t += tile_offset) {
1454  reservation = HasStationReservation(t);
1455  }
1456 
1457  if (reservation) {
1458  SetRailStationPlatformReservation(platform_begin, dir, true);
1459  }
1460  }
1461 
1462  st->MarkTilesDirty(false);
1463  st->AfterStationTileSetChange(true, STATION_RAIL);
1464  }
1465 
1466  return cost;
1467 }
1468 
1469 static TileArea MakeStationAreaSmaller(BaseStation *st, TileArea ta, bool (*func)(BaseStation *, TileIndex))
1470 {
1471 restart:
1472 
1473  /* too small? */
1474  if (ta.w != 0 && ta.h != 0) {
1475  /* check the left side, x = constant, y changes */
1476  for (uint i = 0; !func(st, ta.tile + TileDiffXY(0, i));) {
1477  /* the left side is unused? */
1478  if (++i == ta.h) {
1479  ta.tile += TileDiffXY(1, 0);
1480  ta.w--;
1481  goto restart;
1482  }
1483  }
1484 
1485  /* check the right side, x = constant, y changes */
1486  for (uint i = 0; !func(st, ta.tile + TileDiffXY(ta.w - 1, i));) {
1487  /* the right side is unused? */
1488  if (++i == ta.h) {
1489  ta.w--;
1490  goto restart;
1491  }
1492  }
1493 
1494  /* check the upper side, y = constant, x changes */
1495  for (uint i = 0; !func(st, ta.tile + TileDiffXY(i, 0));) {
1496  /* the left side is unused? */
1497  if (++i == ta.w) {
1498  ta.tile += TileDiffXY(0, 1);
1499  ta.h--;
1500  goto restart;
1501  }
1502  }
1503 
1504  /* check the lower side, y = constant, x changes */
1505  for (uint i = 0; !func(st, ta.tile + TileDiffXY(i, ta.h - 1));) {
1506  /* the left side is unused? */
1507  if (++i == ta.w) {
1508  ta.h--;
1509  goto restart;
1510  }
1511  }
1512  } else {
1513  ta.Clear();
1514  }
1515 
1516  return ta;
1517 }
1518 
1519 static bool TileBelongsToRailStation(BaseStation *st, TileIndex tile)
1520 {
1521  return st->TileBelongsToRailStation(tile);
1522 }
1523 
1524 static void MakeRailStationAreaSmaller(BaseStation *st)
1525 {
1526  st->train_station = MakeStationAreaSmaller(st, st->train_station, TileBelongsToRailStation);
1527 }
1528 
1529 static bool TileBelongsToShipStation(BaseStation *st, TileIndex tile)
1530 {
1531  return IsDockTile(tile) && GetStationIndex(tile) == st->index;
1532 }
1533 
1534 static void MakeShipStationAreaSmaller(Station *st)
1535 {
1536  st->ship_station = MakeStationAreaSmaller(st, st->ship_station, TileBelongsToShipStation);
1537  UpdateStationDockingTiles(st);
1538 }
1539 
1550 template <class T>
1551 CommandCost RemoveFromRailBaseStation(TileArea ta, std::vector<T *> &affected_stations, DoCommandFlag flags, Money removal_cost, bool keep_rail)
1552 {
1553  /* Count of the number of tiles removed */
1554  int quantity = 0;
1555  CommandCost total_cost(EXPENSES_CONSTRUCTION);
1556  /* Accumulator for the errors seen during clearing. If no errors happen,
1557  * and the quantity is 0 there is no station. Otherwise it will be one
1558  * of the other error that got accumulated. */
1560 
1561  /* Do the action for every tile into the area */
1562  for (TileIndex tile : ta) {
1563  /* Make sure the specified tile is a rail station */
1564  if (!HasStationTileRail(tile)) continue;
1565 
1566  /* If there is a vehicle on ground, do not allow to remove (flood) the tile */
1568  error.AddCost(ret);
1569  if (ret.Failed()) continue;
1570 
1571  /* Check ownership of station */
1572  T *st = T::GetByTile(tile);
1573  if (st == nullptr) continue;
1574 
1575  if (_current_company != OWNER_WATER) {
1576  CommandCost ret = CheckOwnership(st->owner);
1577  error.AddCost(ret);
1578  if (ret.Failed()) continue;
1579  }
1580 
1581  /* If we reached here, the tile is valid so increase the quantity of tiles we will remove */
1582  quantity++;
1583 
1584  if (keep_rail || IsStationTileBlocked(tile)) {
1585  /* Don't refund the 'steel' of the track when we keep the
1586  * rail, or when the tile didn't have any rail at all. */
1587  total_cost.AddCost(-_price[PR_CLEAR_RAIL]);
1588  }
1589 
1590  if (flags & DC_EXEC) {
1591  /* read variables before the station tile is removed */
1592  uint specindex = GetCustomStationSpecIndex(tile);
1593  Track track = GetRailStationTrack(tile);
1594  Owner owner = GetTileOwner(tile);
1595  RailType rt = GetRailType(tile);
1596  Train *v = nullptr;
1597 
1598  if (HasStationReservation(tile)) {
1599  v = GetTrainForReservation(tile, track);
1600  if (v != nullptr) FreeTrainReservation(v);
1601  }
1602 
1603  bool build_rail = keep_rail && !IsStationTileBlocked(tile);
1604  if (!build_rail && !IsStationTileBlocked(tile)) Company::Get(owner)->infrastructure.rail[rt]--;
1605 
1606  DoClearSquare(tile);
1607  DeleteNewGRFInspectWindow(GSF_STATIONS, tile);
1608  if (build_rail) MakeRailNormal(tile, owner, TrackToTrackBits(track), rt);
1609  Company::Get(owner)->infrastructure.station--;
1611 
1612  st->rect.AfterRemoveTile(st, tile);
1613  AddTrackToSignalBuffer(tile, track, owner);
1614  YapfNotifyTrackLayoutChange(tile, track);
1615 
1616  DeallocateSpecFromStation(st, specindex);
1617 
1618  include(affected_stations, st);
1619 
1620  if (v != nullptr) RestoreTrainReservation(v);
1621  }
1622  }
1623 
1624  if (quantity == 0) return error.Failed() ? error : CommandCost(STR_ERROR_THERE_IS_NO_STATION);
1625 
1626  for (T *st : affected_stations) {
1627 
1628  /* now we need to make the "spanned" area of the railway station smaller
1629  * if we deleted something at the edges.
1630  * we also need to adjust train_tile. */
1631  MakeRailStationAreaSmaller(st);
1632  UpdateStationSignCoord(st);
1633 
1634  /* if we deleted the whole station, delete the train facility. */
1635  if (st->train_station.tile == INVALID_TILE) {
1636  st->facilities &= ~FACIL_TRAIN;
1638  MarkCatchmentTilesDirty();
1639  st->UpdateVirtCoord();
1641  }
1642  }
1643 
1644  total_cost.AddCost(quantity * removal_cost);
1645  return total_cost;
1646 }
1647 
1658 {
1659  if (end == 0) end = start;
1660  if (start >= MapSize() || end >= MapSize()) return CMD_ERROR;
1661 
1662  TileArea ta(start, end);
1663  std::vector<Station *> affected_stations;
1664 
1665  CommandCost ret = RemoveFromRailBaseStation(ta, affected_stations, flags, _price[PR_CLEAR_STATION_RAIL], keep_rail);
1666  if (ret.Failed()) return ret;
1667 
1668  /* Do all station specific functions here. */
1669  for (Station *st : affected_stations) {
1670 
1672  st->MarkTilesDirty(false);
1673  MarkCatchmentTilesDirty();
1674  st->RecomputeCatchment();
1675  }
1676 
1677  /* Now apply the rail cost to the number that we deleted */
1678  return ret;
1679 }
1680 
1691 {
1692  if (end == 0) end = start;
1693  if (start >= MapSize() || end >= MapSize()) return CMD_ERROR;
1694 
1695  TileArea ta(start, end);
1696  std::vector<Waypoint *> affected_stations;
1697 
1698  return RemoveFromRailBaseStation(ta, affected_stations, flags, _price[PR_CLEAR_WAYPOINT_RAIL], keep_rail);
1699 }
1700 
1701 
1710 template <class T>
1712 {
1713  /* Current company owns the station? */
1714  if (_current_company != OWNER_WATER) {
1715  CommandCost ret = CheckOwnership(st->owner);
1716  if (ret.Failed()) return ret;
1717  }
1718 
1719  /* determine width and height of platforms */
1720  TileArea ta = st->train_station;
1721 
1722  assert(ta.w != 0 && ta.h != 0);
1723 
1725  /* clear all areas of the station */
1726  for (TileIndex tile : ta) {
1727  /* only remove tiles that are actually train station tiles */
1728  if (st->TileBelongsToRailStation(tile)) {
1729  std::vector<T*> affected_stations; // dummy
1730  CommandCost ret = RemoveFromRailBaseStation(TileArea(tile, 1, 1), affected_stations, flags, removal_cost, false);
1731  if (ret.Failed()) return ret;
1732  cost.AddCost(ret);
1733  }
1734  }
1735 
1736  return cost;
1737 }
1738 
1746 {
1747  /* if there is flooding, remove platforms tile by tile */
1748  if (_current_company == OWNER_WATER) {
1749  return Command<CMD_REMOVE_FROM_RAIL_STATION>::Do(DC_EXEC, tile, 0, false);
1750  }
1751 
1752  Station *st = Station::GetByTile(tile);
1753  CommandCost cost = RemoveRailStation(st, flags, _price[PR_CLEAR_STATION_RAIL]);
1754 
1755  if (flags & DC_EXEC) st->RecomputeCatchment();
1756 
1757  return cost;
1758 }
1759 
1767 {
1768  /* if there is flooding, remove waypoints tile by tile */
1769  if (_current_company == OWNER_WATER) {
1770  return Command<CMD_REMOVE_FROM_RAIL_WAYPOINT>::Do(DC_EXEC, tile, 0, false);
1771  }
1772 
1773  return RemoveRailStation(Waypoint::GetByTile(tile), flags, _price[PR_CLEAR_WAYPOINT_RAIL]);
1774 }
1775 
1776 
1782 static RoadStop **FindRoadStopSpot(bool truck_station, Station *st)
1783 {
1784  RoadStop **primary_stop = (truck_station) ? &st->truck_stops : &st->bus_stops;
1785 
1786  if (*primary_stop == nullptr) {
1787  /* we have no roadstop of the type yet, so write a "primary stop" */
1788  return primary_stop;
1789  } else {
1790  /* there are stops already, so append to the end of the list */
1791  RoadStop *stop = *primary_stop;
1792  while (stop->next != nullptr) stop = stop->next;
1793  return &stop->next;
1794  }
1795 }
1796 
1798 
1808 static CommandCost FindJoiningRoadStop(StationID existing_stop, StationID station_to_join, bool adjacent, TileArea ta, Station **st)
1809 {
1810  return FindJoiningBaseStation<Station, STR_ERROR_MUST_REMOVE_ROAD_STOP_FIRST>(existing_stop, station_to_join, adjacent, ta, st);
1811 }
1812 
1827 CommandCost CmdBuildRoadStop(DoCommandFlag flags, TileIndex tile, uint8 width, uint8 length, RoadStopType stop_type, bool is_drive_through, DiagDirection ddir, RoadType rt, StationID station_to_join, bool adjacent)
1828 {
1829  if (!ValParamRoadType(rt) || !IsValidDiagDirection(ddir) || stop_type >= ROADSTOP_END) return CMD_ERROR;
1830  bool reuse = (station_to_join != NEW_STATION);
1831  if (!reuse) station_to_join = INVALID_STATION;
1832  bool distant_join = (station_to_join != INVALID_STATION);
1833 
1834  /* Check if the requested road stop is too big */
1835  if (width > _settings_game.station.station_spread || length > _settings_game.station.station_spread) return_cmd_error(STR_ERROR_STATION_TOO_SPREAD_OUT);
1836  /* Check for incorrect width / length. */
1837  if (width == 0 || length == 0) return CMD_ERROR;
1838  /* Check if the first tile and the last tile are valid */
1839  if (!IsValidTile(tile) || TileAddWrap(tile, width - 1, length - 1) == INVALID_TILE) return CMD_ERROR;
1840 
1841  TileArea roadstop_area(tile, width, length);
1842 
1843  if (distant_join && (!_settings_game.station.distant_join_stations || !Station::IsValidID(station_to_join))) return CMD_ERROR;
1844 
1845  /* Trams only have drive through stops */
1846  if (!is_drive_through && RoadTypeIsTram(rt)) return CMD_ERROR;
1847 
1848  Axis axis = DiagDirToAxis(ddir);
1849 
1850  CommandCost ret = CheckIfAuthorityAllowsNewStation(tile, flags);
1851  if (ret.Failed()) return ret;
1852 
1853  bool is_truck_stop = stop_type != ROADSTOP_BUS;
1854 
1855  /* Total road stop cost. */
1856  CommandCost cost(EXPENSES_CONSTRUCTION, roadstop_area.w * roadstop_area.h * _price[is_truck_stop ? PR_BUILD_STATION_TRUCK : PR_BUILD_STATION_BUS]);
1857  StationID est = INVALID_STATION;
1858  ret = CheckFlatLandRoadStop(roadstop_area, flags, is_drive_through ? 5 << axis : 1 << ddir, is_drive_through, is_truck_stop, axis, &est, rt);
1859  if (ret.Failed()) return ret;
1860  cost.AddCost(ret);
1861 
1862  Station *st = nullptr;
1863  ret = FindJoiningRoadStop(est, station_to_join, adjacent, roadstop_area, &st);
1864  if (ret.Failed()) return ret;
1865 
1866  /* Check if this number of road stops can be allocated. */
1867  if (!RoadStop::CanAllocateItem(roadstop_area.w * roadstop_area.h)) return_cmd_error(is_truck_stop ? STR_ERROR_TOO_MANY_TRUCK_STOPS : STR_ERROR_TOO_MANY_BUS_STOPS);
1868 
1869  ret = BuildStationPart(&st, flags, reuse, roadstop_area, STATIONNAMING_ROAD);
1870  if (ret.Failed()) return ret;
1871 
1872  if (flags & DC_EXEC) {
1873  /* Check every tile in the area. */
1874  for (TileIndex cur_tile : roadstop_area) {
1875  /* Get existing road types and owners before any tile clearing */
1876  RoadType road_rt = MayHaveRoad(cur_tile) ? GetRoadType(cur_tile, RTT_ROAD) : INVALID_ROADTYPE;
1877  RoadType tram_rt = MayHaveRoad(cur_tile) ? GetRoadType(cur_tile, RTT_TRAM) : INVALID_ROADTYPE;
1878  Owner road_owner = road_rt != INVALID_ROADTYPE ? GetRoadOwner(cur_tile, RTT_ROAD) : _current_company;
1879  Owner tram_owner = tram_rt != INVALID_ROADTYPE ? GetRoadOwner(cur_tile, RTT_TRAM) : _current_company;
1880 
1881  if (IsTileType(cur_tile, MP_STATION) && IsRoadStop(cur_tile)) {
1882  RemoveRoadStop(cur_tile, flags);
1883  }
1884 
1885  RoadStop *road_stop = new RoadStop(cur_tile);
1886  /* Insert into linked list of RoadStops. */
1887  RoadStop **currstop = FindRoadStopSpot(is_truck_stop, st);
1888  *currstop = road_stop;
1889 
1890  if (is_truck_stop) {
1891  st->truck_station.Add(cur_tile);
1892  } else {
1893  st->bus_station.Add(cur_tile);
1894  }
1895 
1896  /* Initialize an empty station. */
1897  st->AddFacility(is_truck_stop ? FACIL_TRUCK_STOP : FACIL_BUS_STOP, cur_tile);
1898 
1899  st->rect.BeforeAddTile(cur_tile, StationRect::ADD_TRY);
1900 
1901  RoadStopType rs_type = is_truck_stop ? ROADSTOP_TRUCK : ROADSTOP_BUS;
1902  if (is_drive_through) {
1903  /* Update company infrastructure counts. If the current tile is a normal road tile, remove the old
1904  * bits first. */
1905  if (IsNormalRoadTile(cur_tile)) {
1906  UpdateCompanyRoadInfrastructure(road_rt, road_owner, -(int)CountBits(GetRoadBits(cur_tile, RTT_ROAD)));
1907  UpdateCompanyRoadInfrastructure(tram_rt, tram_owner, -(int)CountBits(GetRoadBits(cur_tile, RTT_TRAM)));
1908  }
1909 
1910  if (road_rt == INVALID_ROADTYPE && RoadTypeIsRoad(rt)) road_rt = rt;
1911  if (tram_rt == INVALID_ROADTYPE && RoadTypeIsTram(rt)) tram_rt = rt;
1912 
1913  MakeDriveThroughRoadStop(cur_tile, st->owner, road_owner, tram_owner, st->index, rs_type, road_rt, tram_rt, axis);
1914  road_stop->MakeDriveThrough();
1915  } else {
1916  if (road_rt == INVALID_ROADTYPE && RoadTypeIsRoad(rt)) road_rt = rt;
1917  if (tram_rt == INVALID_ROADTYPE && RoadTypeIsTram(rt)) tram_rt = rt;
1918  MakeRoadStop(cur_tile, st->owner, st->index, rs_type, road_rt, tram_rt, ddir);
1919  }
1922  Company::Get(st->owner)->infrastructure.station++;
1923 
1924  MarkTileDirtyByTile(cur_tile);
1925  }
1926 
1927  if (st != nullptr) {
1928  st->AfterStationTileSetChange(true, is_truck_stop ? STATION_TRUCK: STATION_BUS);
1929  }
1930  }
1931  return cost;
1932 }
1933 
1934 
1935 static Vehicle *ClearRoadStopStatusEnum(Vehicle *v, void *)
1936 {
1937  if (v->type == VEH_ROAD) {
1938  /* Okay... we are a road vehicle on a drive through road stop.
1939  * But that road stop has just been removed, so we need to make
1940  * sure we are in a valid state... however, vehicles can also
1941  * turn on road stop tiles, so only clear the 'road stop' state
1942  * bits and only when the state was 'in road stop', otherwise
1943  * we'll end up clearing the turn around bits. */
1944  RoadVehicle *rv = RoadVehicle::From(v);
1946  }
1947 
1948  return nullptr;
1949 }
1950 
1951 
1959 {
1960  Station *st = Station::GetByTile(tile);
1961 
1962  if (_current_company != OWNER_WATER) {
1963  CommandCost ret = CheckOwnership(st->owner);
1964  if (ret.Failed()) return ret;
1965  }
1966 
1967  bool is_truck = IsTruckStop(tile);
1968 
1969  RoadStop **primary_stop;
1970  RoadStop *cur_stop;
1971  if (is_truck) { // truck stop
1972  primary_stop = &st->truck_stops;
1973  cur_stop = RoadStop::GetByTile(tile, ROADSTOP_TRUCK);
1974  } else {
1975  primary_stop = &st->bus_stops;
1976  cur_stop = RoadStop::GetByTile(tile, ROADSTOP_BUS);
1977  }
1978 
1979  assert(cur_stop != nullptr);
1980 
1981  /* don't do the check for drive-through road stops when company bankrupts */
1982  if (IsDriveThroughStopTile(tile) && (flags & DC_BANKRUPT)) {
1983  /* remove the 'going through road stop' status from all vehicles on that tile */
1984  if (flags & DC_EXEC) FindVehicleOnPos(tile, nullptr, &ClearRoadStopStatusEnum);
1985  } else {
1987  if (ret.Failed()) return ret;
1988  }
1989 
1990  if (flags & DC_EXEC) {
1991  if (*primary_stop == cur_stop) {
1992  /* removed the first stop in the list */
1993  *primary_stop = cur_stop->next;
1994  /* removed the only stop? */
1995  if (*primary_stop == nullptr) {
1996  st->facilities &= (is_truck ? ~FACIL_TRUCK_STOP : ~FACIL_BUS_STOP);
1997  }
1998  } else {
1999  /* tell the predecessor in the list to skip this stop */
2000  RoadStop *pred = *primary_stop;
2001  while (pred->next != cur_stop) pred = pred->next;
2002  pred->next = cur_stop->next;
2003  }
2004 
2005  /* Update company infrastructure counts. */
2006  for (RoadTramType rtt : _roadtramtypes) {
2007  RoadType rt = GetRoadType(tile, rtt);
2008  UpdateCompanyRoadInfrastructure(rt, GetRoadOwner(tile, rtt), -static_cast<int>(ROAD_STOP_TRACKBIT_FACTOR));
2009  }
2010 
2011  Company::Get(st->owner)->infrastructure.station--;
2013 
2014  if (IsDriveThroughStopTile(tile)) {
2015  /* Clears the tile for us */
2016  cur_stop->ClearDriveThrough();
2017  } else {
2018  DoClearSquare(tile);
2019  }
2020 
2021  delete cur_stop;
2022 
2023  /* Make sure no vehicle is going to the old roadstop */
2024  for (RoadVehicle *v : RoadVehicle::Iterate()) {
2025  if (v->First() == v && v->current_order.IsType(OT_GOTO_STATION) &&
2026  v->dest_tile == tile) {
2027  v->SetDestTile(v->GetOrderStationLocation(st->index));
2028  }
2029  }
2030 
2031  st->rect.AfterRemoveTile(st, tile);
2032 
2033  st->AfterStationTileSetChange(false, is_truck ? STATION_TRUCK: STATION_BUS);
2034 
2035  /* Update the tile area of the truck/bus stop */
2036  if (is_truck) {
2037  st->truck_station.Clear();
2038  for (const RoadStop *rs = st->truck_stops; rs != nullptr; rs = rs->next) st->truck_station.Add(rs->xy);
2039  } else {
2040  st->bus_station.Clear();
2041  for (const RoadStop *rs = st->bus_stops; rs != nullptr; rs = rs->next) st->bus_station.Add(rs->xy);
2042  }
2043  }
2044 
2045  return CommandCost(EXPENSES_CONSTRUCTION, _price[is_truck ? PR_CLEAR_STATION_TRUCK : PR_CLEAR_STATION_BUS]);
2046 }
2047 
2058 CommandCost CmdRemoveRoadStop(DoCommandFlag flags, TileIndex tile, uint8 width, uint8 height, RoadStopType stop_type, bool remove_road)
2059 {
2060  if (stop_type >= ROADSTOP_END) return CMD_ERROR;
2061  /* Check for incorrect width / height. */
2062  if (width == 0 || height == 0) return CMD_ERROR;
2063  /* Check if the first tile and the last tile are valid */
2064  if (!IsValidTile(tile) || TileAddWrap(tile, width - 1, height - 1) == INVALID_TILE) return CMD_ERROR;
2065  /* Bankrupting company is not supposed to remove roads, there may be road vehicles. */
2066  if (remove_road && (flags & DC_BANKRUPT)) return CMD_ERROR;
2067 
2068  TileArea roadstop_area(tile, width, height);
2069 
2071  CommandCost last_error(STR_ERROR_THERE_IS_NO_STATION);
2072  bool had_success = false;
2073 
2074  for (TileIndex cur_tile : roadstop_area) {
2075  /* Make sure the specified tile is a road stop of the correct type */
2076  if (!IsTileType(cur_tile, MP_STATION) || !IsRoadStop(cur_tile) || GetRoadStopType(cur_tile) != stop_type) continue;
2077 
2078  /* Save information on to-be-restored roads before the stop is removed. */
2079  RoadBits road_bits = ROAD_NONE;
2080  RoadType road_type[] = { INVALID_ROADTYPE, INVALID_ROADTYPE };
2081  Owner road_owner[] = { OWNER_NONE, OWNER_NONE };
2082  if (IsDriveThroughStopTile(cur_tile)) {
2083  for (RoadTramType rtt : _roadtramtypes) {
2084  road_type[rtt] = GetRoadType(cur_tile, rtt);
2085  if (road_type[rtt] == INVALID_ROADTYPE) continue;
2086  road_owner[rtt] = GetRoadOwner(cur_tile, rtt);
2087  /* If we don't want to preserve our roads then restore only roads of others. */
2088  if (remove_road && road_owner[rtt] == _current_company) road_type[rtt] = INVALID_ROADTYPE;
2089  }
2090  road_bits = AxisToRoadBits(DiagDirToAxis(GetRoadStopDir(cur_tile)));
2091  }
2092 
2093  CommandCost ret = RemoveRoadStop(cur_tile, flags);
2094  if (ret.Failed()) {
2095  last_error = ret;
2096  continue;
2097  }
2098  cost.AddCost(ret);
2099  had_success = true;
2100 
2101  /* Restore roads. */
2102  if ((flags & DC_EXEC) && (road_type[RTT_ROAD] != INVALID_ROADTYPE || road_type[RTT_TRAM] != INVALID_ROADTYPE)) {
2103  MakeRoadNormal(cur_tile, road_bits, road_type[RTT_ROAD], road_type[RTT_TRAM], ClosestTownFromTile(cur_tile, UINT_MAX)->index,
2104  road_owner[RTT_ROAD], road_owner[RTT_TRAM]);
2105 
2106  /* Update company infrastructure counts. */
2107  int count = CountBits(road_bits);
2108  UpdateCompanyRoadInfrastructure(road_type[RTT_ROAD], road_owner[RTT_ROAD], count);
2109  UpdateCompanyRoadInfrastructure(road_type[RTT_TRAM], road_owner[RTT_TRAM], count);
2110  }
2111  }
2112 
2113  return had_success ? cost : last_error;
2114 }
2115 
2124 uint8 GetAirportNoiseLevelForDistance(const AirportSpec *as, uint distance)
2125 {
2126  /* 0 cannot be accounted, and 1 is the lowest that can be reduced from town.
2127  * So no need to go any further*/
2128  if (as->noise_level < 2) return as->noise_level;
2129 
2130  /* The steps for measuring noise reduction are based on the "magical" (and arbitrary) 8 base distance
2131  * adding the town_council_tolerance 4 times, as a way to graduate, depending of the tolerance.
2132  * Basically, it says that the less tolerant a town is, the bigger the distance before
2133  * an actual decrease can be granted */
2134  uint8 town_tolerance_distance = 8 + (_settings_game.difficulty.town_council_tolerance * 4);
2135 
2136  /* now, we want to have the distance segmented using the distance judged bareable by town
2137  * This will give us the coefficient of reduction the distance provides. */
2138  uint noise_reduction = distance / town_tolerance_distance;
2139 
2140  /* If the noise reduction equals the airport noise itself, don't give it for free.
2141  * Otherwise, simply reduce the airport's level. */
2142  return noise_reduction >= as->noise_level ? 1 : as->noise_level - noise_reduction;
2143 }
2144 
2153 Town *AirportGetNearestTown(const AirportSpec *as, const TileIterator &it, uint &mindist)
2154 {
2155  assert(Town::GetNumItems() > 0);
2156 
2157  Town *nearest = nullptr;
2158 
2159  uint perimeter_min_x = TileX(it);
2160  uint perimeter_min_y = TileY(it);
2161  uint perimeter_max_x = perimeter_min_x + as->size_x - 1;
2162  uint perimeter_max_y = perimeter_min_y + as->size_y - 1;
2163 
2164  mindist = UINT_MAX - 1; // prevent overflow
2165 
2166  std::unique_ptr<TileIterator> copy(it.Clone());
2167  for (TileIndex cur_tile = *copy; cur_tile != INVALID_TILE; cur_tile = ++*copy) {
2168  if (TileX(cur_tile) == perimeter_min_x || TileX(cur_tile) == perimeter_max_x || TileY(cur_tile) == perimeter_min_y || TileY(cur_tile) == perimeter_max_y) {
2169  Town *t = CalcClosestTownFromTile(cur_tile, mindist + 1);
2170  if (t == nullptr) continue;
2171 
2172  uint dist = DistanceManhattan(t->xy, cur_tile);
2173  if (dist == mindist && t->index < nearest->index) nearest = t;
2174  if (dist < mindist) {
2175  nearest = t;
2176  mindist = dist;
2177  }
2178  }
2179  }
2180 
2181  return nearest;
2182 }
2183 
2184 
2187 {
2188  for (Town *t : Town::Iterate()) t->noise_reached = 0;
2189 
2190  for (const Station *st : Station::Iterate()) {
2191  if (st->airport.tile != INVALID_TILE && st->airport.type != AT_OILRIG) {
2192  const AirportSpec *as = st->airport.GetSpec();
2193  AirportTileIterator it(st);
2194  uint dist;
2195  Town *nearest = AirportGetNearestTown(as, it, dist);
2196  nearest->noise_reached += GetAirportNoiseLevelForDistance(as, dist);
2197  }
2198  }
2199 }
2200 
2211 CommandCost CmdBuildAirport(DoCommandFlag flags, TileIndex tile, byte airport_type, byte layout, StationID station_to_join, bool allow_adjacent)
2212 {
2213  bool reuse = (station_to_join != NEW_STATION);
2214  if (!reuse) station_to_join = INVALID_STATION;
2215  bool distant_join = (station_to_join != INVALID_STATION);
2216 
2217  if (distant_join && (!_settings_game.station.distant_join_stations || !Station::IsValidID(station_to_join))) return CMD_ERROR;
2218 
2219  if (airport_type >= NUM_AIRPORTS) return CMD_ERROR;
2220 
2221  CommandCost ret = CheckIfAuthorityAllowsNewStation(tile, flags);
2222  if (ret.Failed()) return ret;
2223 
2224  /* Check if a valid, buildable airport was chosen for construction */
2225  const AirportSpec *as = AirportSpec::Get(airport_type);
2226  if (!as->IsAvailable() || layout >= as->num_table) return CMD_ERROR;
2227  if (!as->IsWithinMapBounds(layout, tile)) return CMD_ERROR;
2228 
2229  Direction rotation = as->rotation[layout];
2230  int w = as->size_x;
2231  int h = as->size_y;
2232  if (rotation == DIR_E || rotation == DIR_W) Swap(w, h);
2233  TileArea airport_area = TileArea(tile, w, h);
2234 
2236  return_cmd_error(STR_ERROR_STATION_TOO_SPREAD_OUT);
2237  }
2238 
2239  AirportTileTableIterator iter(as->table[layout], tile);
2240  CommandCost cost = CheckFlatLandAirport(iter, flags);
2241  if (cost.Failed()) return cost;
2242 
2243  /* The noise level is the noise from the airport and reduce it to account for the distance to the town center. */
2244  uint dist;
2245  Town *nearest = AirportGetNearestTown(as, iter, dist);
2246  uint newnoise_level = GetAirportNoiseLevelForDistance(as, dist);
2247 
2248  /* Check if local auth would allow a new airport */
2249  StringID authority_refuse_message = STR_NULL;
2250  Town *authority_refuse_town = nullptr;
2251 
2253  /* do not allow to build a new airport if this raise the town noise over the maximum allowed by town */
2254  if ((nearest->noise_reached + newnoise_level) > nearest->MaxTownNoise()) {
2255  authority_refuse_message = STR_ERROR_LOCAL_AUTHORITY_REFUSES_NOISE;
2256  authority_refuse_town = nearest;
2257  }
2258  } else if (_settings_game.difficulty.town_council_tolerance != TOWN_COUNCIL_PERMISSIVE) {
2259  Town *t = ClosestTownFromTile(tile, UINT_MAX);
2260  uint num = 0;
2261  for (const Station *st : Station::Iterate()) {
2262  if (st->town == t && (st->facilities & FACIL_AIRPORT) && st->airport.type != AT_OILRIG) num++;
2263  }
2264  if (num >= 2) {
2265  authority_refuse_message = STR_ERROR_LOCAL_AUTHORITY_REFUSES_AIRPORT;
2266  authority_refuse_town = t;
2267  }
2268  }
2269 
2270  if (authority_refuse_message != STR_NULL) {
2271  SetDParam(0, authority_refuse_town->index);
2272  return_cmd_error(authority_refuse_message);
2273  }
2274 
2275  Station *st = nullptr;
2276  ret = FindJoiningStation(INVALID_STATION, station_to_join, allow_adjacent, airport_area, &st);
2277  if (ret.Failed()) return ret;
2278 
2279  /* Distant join */
2280  if (st == nullptr && distant_join) st = Station::GetIfValid(station_to_join);
2281 
2282  ret = BuildStationPart(&st, flags, reuse, airport_area, (GetAirport(airport_type)->flags & AirportFTAClass::AIRPLANES) ? STATIONNAMING_AIRPORT : STATIONNAMING_HELIPORT);
2283  if (ret.Failed()) return ret;
2284 
2285  if (st != nullptr && st->airport.tile != INVALID_TILE) {
2286  return_cmd_error(STR_ERROR_TOO_CLOSE_TO_ANOTHER_AIRPORT);
2287  }
2288 
2289  for (AirportTileTableIterator iter(as->table[layout], tile); iter != INVALID_TILE; ++iter) {
2290  cost.AddCost(_price[PR_BUILD_STATION_AIRPORT]);
2291  }
2292 
2293  if (flags & DC_EXEC) {
2294  /* Always add the noise, so there will be no need to recalculate when option toggles */
2295  nearest->noise_reached += newnoise_level;
2296 
2297  st->AddFacility(FACIL_AIRPORT, tile);
2298  st->airport.type = airport_type;
2299  st->airport.layout = layout;
2300  st->airport.flags = 0;
2301  st->airport.rotation = rotation;
2302 
2303  st->rect.BeforeAddRect(tile, w, h, StationRect::ADD_TRY);
2304 
2305  for (AirportTileTableIterator iter(as->table[layout], tile); iter != INVALID_TILE; ++iter) {
2306  MakeAirport(iter, st->owner, st->index, iter.GetStationGfx(), WATER_CLASS_INVALID);
2307  SetStationTileRandomBits(iter, GB(Random(), 0, 4));
2308  st->airport.Add(iter);
2309 
2311  }
2312 
2313  /* Only call the animation trigger after all tiles have been built */
2314  for (AirportTileTableIterator iter(as->table[layout], tile); iter != INVALID_TILE; ++iter) {
2315  AirportTileAnimationTrigger(st, iter, AAT_BUILT);
2316  }
2317 
2319 
2320  Company::Get(st->owner)->infrastructure.airport++;
2321 
2322  st->AfterStationTileSetChange(true, STATION_AIRPORT);
2324 
2326  SetWindowDirty(WC_TOWN_VIEW, nearest->index);
2327  }
2328  }
2329 
2330  return cost;
2331 }
2332 
2340 {
2341  Station *st = Station::GetByTile(tile);
2342 
2343  if (_current_company != OWNER_WATER) {
2344  CommandCost ret = CheckOwnership(st->owner);
2345  if (ret.Failed()) return ret;
2346  }
2347 
2348  tile = st->airport.tile;
2349 
2351 
2352  for (const Aircraft *a : Aircraft::Iterate()) {
2353  if (!a->IsNormalAircraft()) continue;
2354  if (a->targetairport == st->index && a->state != FLYING) {
2355  return_cmd_error(STR_ERROR_AIRCRAFT_IN_THE_WAY);
2356  }
2357  }
2358 
2359  if (flags & DC_EXEC) {
2360  for (uint i = 0; i < st->airport.GetNumHangars(); ++i) {
2361  TileIndex tile_cur = st->airport.GetHangarTile(i);
2362  OrderBackup::Reset(tile_cur, false);
2363  CloseWindowById(WC_VEHICLE_DEPOT, tile_cur);
2364  }
2365 
2366  const AirportSpec *as = st->airport.GetSpec();
2367  /* The noise level is the noise from the airport and reduce it to account for the distance to the town center.
2368  * And as for construction, always remove it, even if the setting is not set, in order to avoid the
2369  * need of recalculation */
2370  AirportTileIterator it(st);
2371  uint dist;
2372  Town *nearest = AirportGetNearestTown(as, it, dist);
2373  nearest->noise_reached -= GetAirportNoiseLevelForDistance(as, dist);
2374 
2376  SetWindowDirty(WC_TOWN_VIEW, nearest->index);
2377  }
2378  }
2379 
2380  for (TileIndex tile_cur : st->airport) {
2381  if (!st->TileBelongsToAirport(tile_cur)) continue;
2382 
2383  CommandCost ret = EnsureNoVehicleOnGround(tile_cur);
2384  if (ret.Failed()) return ret;
2385 
2386  cost.AddCost(_price[PR_CLEAR_STATION_AIRPORT]);
2387 
2388  if (flags & DC_EXEC) {
2389  DeleteAnimatedTile(tile_cur);
2390  DoClearSquare(tile_cur);
2391  DeleteNewGRFInspectWindow(GSF_AIRPORTTILES, tile_cur);
2392  }
2393  }
2394 
2395  if (flags & DC_EXEC) {
2396  /* Clear the persistent storage. */
2397  delete st->airport.psa;
2398 
2399  st->rect.AfterRemoveRect(st, st->airport);
2400 
2401  st->airport.Clear();
2402  st->facilities &= ~FACIL_AIRPORT;
2403 
2405 
2406  Company::Get(st->owner)->infrastructure.airport--;
2407 
2408  st->AfterStationTileSetChange(false, STATION_AIRPORT);
2409 
2410  DeleteNewGRFInspectWindow(GSF_AIRPORTS, st->index);
2411  }
2412 
2413  return cost;
2414 }
2415 
2422 CommandCost CmdOpenCloseAirport(DoCommandFlag flags, StationID station_id)
2423 {
2424  if (!Station::IsValidID(station_id)) return CMD_ERROR;
2425  Station *st = Station::Get(station_id);
2426 
2427  if (!(st->facilities & FACIL_AIRPORT) || st->owner == OWNER_NONE) return CMD_ERROR;
2428 
2429  CommandCost ret = CheckOwnership(st->owner);
2430  if (ret.Failed()) return ret;
2431 
2432  if (flags & DC_EXEC) {
2435  }
2436  return CommandCost();
2437 }
2438 
2445 bool HasStationInUse(StationID station, bool include_company, CompanyID company)
2446 {
2447  for (const Vehicle *v : Vehicle::Iterate()) {
2448  if ((v->owner == company) == include_company) {
2449  for (const Order *order : v->Orders()) {
2450  if ((order->IsType(OT_GOTO_STATION) || order->IsType(OT_GOTO_WAYPOINT)) && order->GetDestination() == station) {
2451  return true;
2452  }
2453  }
2454  }
2455  }
2456  return false;
2457 }
2458 
2459 static const TileIndexDiffC _dock_tileoffs_chkaround[] = {
2460  {-1, 0},
2461  { 0, 0},
2462  { 0, 0},
2463  { 0, -1}
2464 };
2465 static const byte _dock_w_chk[4] = { 2, 1, 2, 1 };
2466 static const byte _dock_h_chk[4] = { 1, 2, 1, 2 };
2467 
2476 CommandCost CmdBuildDock(DoCommandFlag flags, TileIndex tile, StationID station_to_join, bool adjacent)
2477 {
2478  bool reuse = (station_to_join != NEW_STATION);
2479  if (!reuse) station_to_join = INVALID_STATION;
2480  bool distant_join = (station_to_join != INVALID_STATION);
2481 
2482  if (distant_join && (!_settings_game.station.distant_join_stations || !Station::IsValidID(station_to_join))) return CMD_ERROR;
2483 
2485  if (direction == INVALID_DIAGDIR) return_cmd_error(STR_ERROR_SITE_UNSUITABLE);
2486  direction = ReverseDiagDir(direction);
2487 
2488  /* Docks cannot be placed on rapids */
2489  if (HasTileWaterGround(tile)) return_cmd_error(STR_ERROR_SITE_UNSUITABLE);
2490 
2491  CommandCost ret = CheckIfAuthorityAllowsNewStation(tile, flags);
2492  if (ret.Failed()) return ret;
2493 
2494  if (IsBridgeAbove(tile)) return_cmd_error(STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST);
2495 
2496  CommandCost cost(EXPENSES_CONSTRUCTION, _price[PR_BUILD_STATION_DOCK]);
2497  ret = Command<CMD_LANDSCAPE_CLEAR>::Do(flags, tile);
2498  if (ret.Failed()) return ret;
2499  cost.AddCost(ret);
2500 
2501  TileIndex tile_cur = tile + TileOffsByDiagDir(direction);
2502 
2503  if (!HasTileWaterGround(tile_cur) || !IsTileFlat(tile_cur)) {
2504  return_cmd_error(STR_ERROR_SITE_UNSUITABLE);
2505  }
2506 
2507  if (IsBridgeAbove(tile_cur)) return_cmd_error(STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST);
2508 
2509  /* Get the water class of the water tile before it is cleared.*/
2510  WaterClass wc = GetWaterClass(tile_cur);
2511 
2512  bool add_cost = !IsWaterTile(tile_cur);
2513  ret = Command<CMD_LANDSCAPE_CLEAR>::Do(flags, tile_cur);
2514  if (ret.Failed()) return ret;
2515  if (add_cost) cost.AddCost(ret);
2516 
2517  tile_cur += TileOffsByDiagDir(direction);
2518  if (!IsTileType(tile_cur, MP_WATER) || !IsTileFlat(tile_cur)) {
2519  return_cmd_error(STR_ERROR_SITE_UNSUITABLE);
2520  }
2521 
2522  TileArea dock_area = TileArea(tile + ToTileIndexDiff(_dock_tileoffs_chkaround[direction]),
2523  _dock_w_chk[direction], _dock_h_chk[direction]);
2524 
2525  /* middle */
2526  Station *st = nullptr;
2527  ret = FindJoiningStation(INVALID_STATION, station_to_join, adjacent, dock_area, &st);
2528  if (ret.Failed()) return ret;
2529 
2530  /* Distant join */
2531  if (st == nullptr && distant_join) st = Station::GetIfValid(station_to_join);
2532 
2533  ret = BuildStationPart(&st, flags, reuse, dock_area, STATIONNAMING_DOCK);
2534  if (ret.Failed()) return ret;
2535 
2536  if (flags & DC_EXEC) {
2537  st->ship_station.Add(tile);
2538  TileIndex flat_tile = tile + TileOffsByDiagDir(direction);
2539  st->ship_station.Add(flat_tile);
2540  st->AddFacility(FACIL_DOCK, tile);
2541 
2542  st->rect.BeforeAddRect(dock_area.tile, dock_area.w, dock_area.h, StationRect::ADD_TRY);
2543 
2544  /* If the water part of the dock is on a canal, update infrastructure counts.
2545  * This is needed as we've cleared that tile before.
2546  * Clearing object tiles may result in water tiles which are already accounted for in the water infrastructure total.
2547  * See: MakeWaterKeepingClass() */
2548  if (wc == WATER_CLASS_CANAL && !(HasTileWaterClass(flat_tile) && GetWaterClass(flat_tile) == WATER_CLASS_CANAL && IsTileOwner(flat_tile, _current_company))) {
2549  Company::Get(st->owner)->infrastructure.water++;
2550  }
2551  Company::Get(st->owner)->infrastructure.station += 2;
2552 
2553  MakeDock(tile, st->owner, st->index, direction, wc);
2554  UpdateStationDockingTiles(st);
2555 
2556  st->AfterStationTileSetChange(true, STATION_DOCK);
2557  }
2558 
2559  return cost;
2560 }
2561 
2562 void RemoveDockingTile(TileIndex t)
2563 {
2564  for (DiagDirection d = DIAGDIR_BEGIN; d != DIAGDIR_END; d++) {
2565  TileIndex tile = t + TileOffsByDiagDir(d);
2566  if (!IsValidTile(tile)) continue;
2567 
2568  if (IsTileType(tile, MP_STATION)) {
2569  Station *st = Station::GetByTile(tile);
2570  if (st != nullptr) UpdateStationDockingTiles(st);
2571  } else if (IsTileType(tile, MP_INDUSTRY)) {
2572  Station *neutral = Industry::GetByTile(tile)->neutral_station;
2573  if (neutral != nullptr) UpdateStationDockingTiles(neutral);
2574  }
2575  }
2576 }
2577 
2584 {
2585  assert(IsValidTile(tile));
2586 
2587  /* Clear and maybe re-set docking tile */
2588  for (DiagDirection d = DIAGDIR_BEGIN; d != DIAGDIR_END; d++) {
2589  TileIndex docking_tile = tile + TileOffsByDiagDir(d);
2590  if (!IsValidTile(docking_tile)) continue;
2591 
2592  if (IsPossibleDockingTile(docking_tile)) {
2593  SetDockingTile(docking_tile, false);
2594  CheckForDockingTile(docking_tile);
2595  }
2596  }
2597 }
2598 
2606 {
2607  assert(IsDockTile(t));
2608 
2609  StationGfx gfx = GetStationGfx(t);
2610  return gfx >= GFX_DOCK_BASE_WATER_PART;
2611 }
2612 
2619 {
2620  assert(IsDockTile(t));
2621 
2622  StationGfx gfx = GetStationGfx(t);
2623  if (gfx < GFX_DOCK_BASE_WATER_PART) return t;
2624 
2625  for (DiagDirection d = DIAGDIR_BEGIN; d != DIAGDIR_END; d++) {
2626  TileIndex tile = t + TileOffsByDiagDir(d);
2627  if (!IsValidTile(tile)) continue;
2628  if (!IsDockTile(tile)) continue;
2629  if (GetStationGfx(tile) < GFX_DOCK_BASE_WATER_PART && tile + TileOffsByDiagDir(GetDockDirection(tile)) == t) return tile;
2630  }
2631 
2632  return INVALID_TILE;
2633 }
2634 
2642 {
2643  Station *st = Station::GetByTile(tile);
2644  CommandCost ret = CheckOwnership(st->owner);
2645  if (ret.Failed()) return ret;
2646 
2647  if (!IsDockTile(tile)) return CMD_ERROR;
2648 
2649  TileIndex tile1 = FindDockLandPart(tile);
2650  if (tile1 == INVALID_TILE) return CMD_ERROR;
2651  TileIndex tile2 = tile1 + TileOffsByDiagDir(GetDockDirection(tile1));
2652 
2653  ret = EnsureNoVehicleOnGround(tile1);
2654  if (ret.Succeeded()) ret = EnsureNoVehicleOnGround(tile2);
2655  if (ret.Failed()) return ret;
2656 
2657  if (flags & DC_EXEC) {
2658  DoClearSquare(tile1);
2659  MarkTileDirtyByTile(tile1);
2660  MakeWaterKeepingClass(tile2, st->owner);
2661 
2662  st->rect.AfterRemoveTile(st, tile1);
2663  st->rect.AfterRemoveTile(st, tile2);
2664 
2665  MakeShipStationAreaSmaller(st);
2666  if (st->ship_station.tile == INVALID_TILE) {
2667  st->ship_station.Clear();
2668  st->docking_station.Clear();
2669  st->facilities &= ~FACIL_DOCK;
2670  }
2671 
2672  Company::Get(st->owner)->infrastructure.station -= 2;
2673 
2674  st->AfterStationTileSetChange(false, STATION_DOCK);
2675 
2678 
2679  for (Ship *s : Ship::Iterate()) {
2680  /* Find all ships going to our dock. */
2681  if (s->current_order.GetDestination() != st->index) {
2682  continue;
2683  }
2684 
2685  /* Find ships that are marked as "loading" but are no longer on a
2686  * docking tile. Force them to leave the station (as they were loading
2687  * on the removed dock). */
2688  if (s->current_order.IsType(OT_LOADING) && !(IsDockingTile(s->tile) && IsShipDestinationTile(s->tile, st->index))) {
2689  s->LeaveStation();
2690  }
2691 
2692  /* If we no longer have a dock, mark the order as invalid and send
2693  * the ship to the next order (or, if there is none, make it
2694  * wander the world). */
2695  if (s->current_order.IsType(OT_GOTO_STATION) && !(st->facilities & FACIL_DOCK)) {
2696  s->SetDestTile(s->GetOrderStationLocation(st->index));
2697  }
2698  }
2699  }
2700 
2701  return CommandCost(EXPENSES_CONSTRUCTION, _price[PR_CLEAR_STATION_DOCK]);
2702 }
2703 
2704 #include "table/station_land.h"
2705 
2706 const DrawTileSprites *GetStationTileLayout(StationType st, byte gfx)
2707 {
2708  return &_station_display_datas[st][gfx];
2709 }
2710 
2720 bool SplitGroundSpriteForOverlay(const TileInfo *ti, SpriteID *ground, RailTrackOffset *overlay_offset)
2721 {
2722  bool snow_desert;
2723  switch (*ground) {
2724  case SPR_RAIL_TRACK_X:
2725  case SPR_MONO_TRACK_X:
2726  case SPR_MGLV_TRACK_X:
2727  snow_desert = false;
2728  *overlay_offset = RTO_X;
2729  break;
2730 
2731  case SPR_RAIL_TRACK_Y:
2732  case SPR_MONO_TRACK_Y:
2733  case SPR_MGLV_TRACK_Y:
2734  snow_desert = false;
2735  *overlay_offset = RTO_Y;
2736  break;
2737 
2738  case SPR_RAIL_TRACK_X_SNOW:
2739  case SPR_MONO_TRACK_X_SNOW:
2740  case SPR_MGLV_TRACK_X_SNOW:
2741  snow_desert = true;
2742  *overlay_offset = RTO_X;
2743  break;
2744 
2745  case SPR_RAIL_TRACK_Y_SNOW:
2746  case SPR_MONO_TRACK_Y_SNOW:
2747  case SPR_MGLV_TRACK_Y_SNOW:
2748  snow_desert = true;
2749  *overlay_offset = RTO_Y;
2750  break;
2751 
2752  default:
2753  return false;
2754  }
2755 
2756  if (ti != nullptr) {
2757  /* Decide snow/desert from tile */
2759  case LT_ARCTIC:
2760  snow_desert = (uint)ti->z > GetSnowLine() * TILE_HEIGHT;
2761  break;
2762 
2763  case LT_TROPIC:
2764  snow_desert = GetTropicZone(ti->tile) == TROPICZONE_DESERT;
2765  break;
2766 
2767  default:
2768  break;
2769  }
2770  }
2771 
2772  *ground = snow_desert ? SPR_FLAT_SNOW_DESERT_TILE : SPR_FLAT_GRASS_TILE;
2773  return true;
2774 }
2775 
2776 static void DrawTile_Station(TileInfo *ti)
2777 {
2778  const NewGRFSpriteLayout *layout = nullptr;
2779  DrawTileSprites tmp_rail_layout;
2780  const DrawTileSprites *t = nullptr;
2781  int32 total_offset;
2782  const RailtypeInfo *rti = nullptr;
2783  uint32 relocation = 0;
2784  uint32 ground_relocation = 0;
2785  BaseStation *st = nullptr;
2786  const StationSpec *statspec = nullptr;
2787  uint tile_layout = 0;
2788 
2789  if (HasStationRail(ti->tile)) {
2790  rti = GetRailTypeInfo(GetRailType(ti->tile));
2791  total_offset = rti->GetRailtypeSpriteOffset();
2792 
2793  if (IsCustomStationSpecIndex(ti->tile)) {
2794  /* look for customization */
2795  st = BaseStation::GetByTile(ti->tile);
2796  statspec = st->speclist[GetCustomStationSpecIndex(ti->tile)].spec;
2797 
2798  if (statspec != nullptr) {
2799  tile_layout = GetStationGfx(ti->tile);
2800 
2802  uint16 callback = GetStationCallback(CBID_STATION_SPRITE_LAYOUT, 0, 0, statspec, st, ti->tile);
2803  if (callback != CALLBACK_FAILED) tile_layout = (callback & ~1) + GetRailStationAxis(ti->tile);
2804  }
2805 
2806  /* Ensure the chosen tile layout is valid for this custom station */
2807  if (!statspec->renderdata.empty()) {
2808  layout = &statspec->renderdata[tile_layout < statspec->renderdata.size() ? tile_layout : (uint)GetRailStationAxis(ti->tile)];
2809  if (!layout->NeedsPreprocessing()) {
2810  t = layout;
2811  layout = nullptr;
2812  }
2813  }
2814  }
2815  }
2816  } else {
2817  total_offset = 0;
2818  }
2819 
2820  StationGfx gfx = GetStationGfx(ti->tile);
2821  if (IsAirport(ti->tile)) {
2822  gfx = GetAirportGfx(ti->tile);
2823  if (gfx >= NEW_AIRPORTTILE_OFFSET) {
2824  const AirportTileSpec *ats = AirportTileSpec::Get(gfx);
2825  if (ats->grf_prop.spritegroup[0] != nullptr && DrawNewAirportTile(ti, Station::GetByTile(ti->tile), gfx, ats)) {
2826  return;
2827  }
2828  /* No sprite group (or no valid one) found, meaning no graphics associated.
2829  * Use the substitute one instead */
2830  assert(ats->grf_prop.subst_id != INVALID_AIRPORTTILE);
2831  gfx = ats->grf_prop.subst_id;
2832  }
2833  switch (gfx) {
2834  case APT_RADAR_GRASS_FENCE_SW:
2835  t = &_station_display_datas_airport_radar_grass_fence_sw[GetAnimationFrame(ti->tile)];
2836  break;
2837  case APT_GRASS_FENCE_NE_FLAG:
2838  t = &_station_display_datas_airport_flag_grass_fence_ne[GetAnimationFrame(ti->tile)];
2839  break;
2840  case APT_RADAR_FENCE_SW:
2841  t = &_station_display_datas_airport_radar_fence_sw[GetAnimationFrame(ti->tile)];
2842  break;
2843  case APT_RADAR_FENCE_NE:
2844  t = &_station_display_datas_airport_radar_fence_ne[GetAnimationFrame(ti->tile)];
2845  break;
2846  case APT_GRASS_FENCE_NE_FLAG_2:
2847  t = &_station_display_datas_airport_flag_grass_fence_ne_2[GetAnimationFrame(ti->tile)];
2848  break;
2849  }
2850  }
2851 
2852  Owner owner = GetTileOwner(ti->tile);
2853 
2854  PaletteID palette;
2855  if (Company::IsValidID(owner)) {
2856  palette = COMPANY_SPRITE_COLOUR(owner);
2857  } else {
2858  /* Some stations are not owner by a company, namely oil rigs */
2859  palette = PALETTE_TO_GREY;
2860  }
2861 
2862  if (layout == nullptr && (t == nullptr || t->seq == nullptr)) t = GetStationTileLayout(GetStationType(ti->tile), gfx);
2863 
2864  /* don't show foundation for docks */
2865  if (ti->tileh != SLOPE_FLAT && !IsDock(ti->tile)) {
2866  if (statspec != nullptr && HasBit(statspec->flags, SSF_CUSTOM_FOUNDATIONS)) {
2867  /* Station has custom foundations.
2868  * Check whether the foundation continues beyond the tile's upper sides. */
2869  uint edge_info = 0;
2870  int z;
2871  Slope slope = GetFoundationPixelSlope(ti->tile, &z);
2872  if (!HasFoundationNW(ti->tile, slope, z)) SetBit(edge_info, 0);
2873  if (!HasFoundationNE(ti->tile, slope, z)) SetBit(edge_info, 1);
2874  SpriteID image = GetCustomStationFoundationRelocation(statspec, st, ti->tile, tile_layout, edge_info);
2875  if (image == 0) goto draw_default_foundation;
2876 
2877  if (HasBit(statspec->flags, SSF_EXTENDED_FOUNDATIONS)) {
2878  /* Station provides extended foundations. */
2879 
2880  static const uint8 foundation_parts[] = {
2881  0, 0, 0, 0, // Invalid, Invalid, Invalid, SLOPE_SW
2882  0, 1, 2, 3, // Invalid, SLOPE_EW, SLOPE_SE, SLOPE_WSE
2883  0, 4, 5, 6, // Invalid, SLOPE_NW, SLOPE_NS, SLOPE_NWS
2884  7, 8, 9 // SLOPE_NE, SLOPE_ENW, SLOPE_SEN
2885  };
2886 
2887  AddSortableSpriteToDraw(image + foundation_parts[ti->tileh], PAL_NONE, ti->x, ti->y, 16, 16, 7, ti->z);
2888  } else {
2889  /* Draw simple foundations, built up from 8 possible foundation sprites. */
2890 
2891  /* Each set bit represents one of the eight composite sprites to be drawn.
2892  * 'Invalid' entries will not drawn but are included for completeness. */
2893  static const uint8 composite_foundation_parts[] = {
2894  /* Invalid (00000000), Invalid (11010001), Invalid (11100100), SLOPE_SW (11100000) */
2895  0x00, 0xD1, 0xE4, 0xE0,
2896  /* Invalid (11001010), SLOPE_EW (11001001), SLOPE_SE (11000100), SLOPE_WSE (11000000) */
2897  0xCA, 0xC9, 0xC4, 0xC0,
2898  /* Invalid (11010010), SLOPE_NW (10010001), SLOPE_NS (11100100), SLOPE_NWS (10100000) */
2899  0xD2, 0x91, 0xE4, 0xA0,
2900  /* SLOPE_NE (01001010), SLOPE_ENW (00001001), SLOPE_SEN (01000100) */
2901  0x4A, 0x09, 0x44
2902  };
2903 
2904  uint8 parts = composite_foundation_parts[ti->tileh];
2905 
2906  /* If foundations continue beyond the tile's upper sides then
2907  * mask out the last two pieces. */
2908  if (HasBit(edge_info, 0)) ClrBit(parts, 6);
2909  if (HasBit(edge_info, 1)) ClrBit(parts, 7);
2910 
2911  if (parts == 0) {
2912  /* We always have to draw at least one sprite to make sure there is a boundingbox and a sprite with the
2913  * correct offset for the childsprites.
2914  * So, draw the (completely empty) sprite of the default foundations. */
2915  goto draw_default_foundation;
2916  }
2917 
2919  for (int i = 0; i < 8; i++) {
2920  if (HasBit(parts, i)) {
2921  AddSortableSpriteToDraw(image + i, PAL_NONE, ti->x, ti->y, 16, 16, 7, ti->z);
2922  }
2923  }
2924  EndSpriteCombine();
2925  }
2926 
2927  OffsetGroundSprite(0, -8);
2929  } else {
2930 draw_default_foundation:
2932  }
2933  }
2934 
2935  if (IsBuoy(ti->tile)) {
2936  DrawWaterClassGround(ti);
2937  SpriteID sprite = GetCanalSprite(CF_BUOY, ti->tile);
2938  if (sprite != 0) total_offset = sprite - SPR_IMG_BUOY;
2939  } else if (IsDock(ti->tile) || (IsOilRig(ti->tile) && IsTileOnWater(ti->tile))) {
2940  if (ti->tileh == SLOPE_FLAT) {
2941  DrawWaterClassGround(ti);
2942  } else {
2943  assert(IsDock(ti->tile));
2944  TileIndex water_tile = ti->tile + TileOffsByDiagDir(GetDockDirection(ti->tile));
2945  WaterClass wc = HasTileWaterClass(water_tile) ? GetWaterClass(water_tile) : WATER_CLASS_INVALID;
2946  if (wc == WATER_CLASS_SEA) {
2947  DrawShoreTile(ti->tileh);
2948  } else {
2949  DrawClearLandTile(ti, 3);
2950  }
2951  }
2952  } else {
2953  if (layout != nullptr) {
2954  /* Sprite layout which needs preprocessing */
2955  bool separate_ground = HasBit(statspec->flags, SSF_SEPARATE_GROUND);
2956  uint32 var10_values = layout->PrepareLayout(total_offset, rti->fallback_railtype, 0, 0, separate_ground);
2957  for (uint8 var10 : SetBitIterator(var10_values)) {
2958  uint32 var10_relocation = GetCustomStationRelocation(statspec, st, ti->tile, var10);
2959  layout->ProcessRegisters(var10, var10_relocation, separate_ground);
2960  }
2961  tmp_rail_layout.seq = layout->GetLayout(&tmp_rail_layout.ground);
2962  t = &tmp_rail_layout;
2963  total_offset = 0;
2964  } else if (statspec != nullptr) {
2965  /* Simple sprite layout */
2966  ground_relocation = relocation = GetCustomStationRelocation(statspec, st, ti->tile, 0);
2967  if (HasBit(statspec->flags, SSF_SEPARATE_GROUND)) {
2968  ground_relocation = GetCustomStationRelocation(statspec, st, ti->tile, 1);
2969  }
2970  ground_relocation += rti->fallback_railtype;
2971  }
2972 
2973  SpriteID image = t->ground.sprite;
2974  PaletteID pal = t->ground.pal;
2975  RailTrackOffset overlay_offset;
2976  if (rti != nullptr && rti->UsesOverlay() && SplitGroundSpriteForOverlay(ti, &image, &overlay_offset)) {
2977  SpriteID ground = GetCustomRailSprite(rti, ti->tile, RTSG_GROUND);
2978  DrawGroundSprite(image, PAL_NONE);
2979  DrawGroundSprite(ground + overlay_offset, PAL_NONE);
2980 
2981  if (_game_mode != GM_MENU && _settings_client.gui.show_track_reservation && HasStationReservation(ti->tile)) {
2982  SpriteID overlay = GetCustomRailSprite(rti, ti->tile, RTSG_OVERLAY);
2983  DrawGroundSprite(overlay + overlay_offset, PALETTE_CRASH);
2984  }
2985  } else {
2986  image += HasBit(image, SPRITE_MODIFIER_CUSTOM_SPRITE) ? ground_relocation : total_offset;
2987  if (HasBit(pal, SPRITE_MODIFIER_CUSTOM_SPRITE)) pal += ground_relocation;
2988  DrawGroundSprite(image, GroundSpritePaletteTransform(image, pal, palette));
2989 
2990  /* PBS debugging, draw reserved tracks darker */
2991  if (_game_mode != GM_MENU && _settings_client.gui.show_track_reservation && HasStationRail(ti->tile) && HasStationReservation(ti->tile)) {
2992  const RailtypeInfo *rti = GetRailTypeInfo(GetRailType(ti->tile));
2994  }
2995  }
2996  }
2997 
2999 
3000  if (IsRoadStop(ti->tile)) {
3001  RoadType road_rt = GetRoadTypeRoad(ti->tile);
3002  RoadType tram_rt = GetRoadTypeTram(ti->tile);
3003  const RoadTypeInfo* road_rti = road_rt == INVALID_ROADTYPE ? nullptr : GetRoadTypeInfo(road_rt);
3004  const RoadTypeInfo* tram_rti = tram_rt == INVALID_ROADTYPE ? nullptr : GetRoadTypeInfo(tram_rt);
3005 
3006  if (IsDriveThroughStopTile(ti->tile)) {
3007  Axis axis = GetRoadStopDir(ti->tile) == DIAGDIR_NE ? AXIS_X : AXIS_Y;
3008  uint sprite_offset = axis == AXIS_X ? 1 : 0;
3009 
3010  DrawRoadOverlays(ti, PAL_NONE, road_rti, tram_rti, sprite_offset, sprite_offset);
3011  } else {
3012  /* Non-drivethrough road stops are only valid for roads. */
3013  assert(road_rt != INVALID_ROADTYPE && tram_rt == INVALID_ROADTYPE);
3014 
3015  if (road_rti->UsesOverlay()) {
3016  DiagDirection dir = GetRoadStopDir(ti->tile);
3017  SpriteID ground = GetCustomRoadSprite(road_rti, ti->tile, ROTSG_ROADSTOP);
3018  DrawGroundSprite(ground + dir, PAL_NONE);
3019  }
3020  }
3021 
3022  /* Draw road, tram catenary */
3023  DrawRoadCatenary(ti);
3024  }
3025 
3026  if (IsRailWaypoint(ti->tile)) {
3027  /* Don't offset the waypoint graphics; they're always the same. */
3028  total_offset = 0;
3029  }
3030 
3031  DrawRailTileSeq(ti, t, TO_BUILDINGS, total_offset, relocation, palette);
3032 }
3033 
3034 void StationPickerDrawSprite(int x, int y, StationType st, RailType railtype, RoadType roadtype, int image)
3035 {
3036  int32 total_offset = 0;
3037  PaletteID pal = COMPANY_SPRITE_COLOUR(_local_company);
3038  const DrawTileSprites *t = GetStationTileLayout(st, image);
3039  const RailtypeInfo *rti = nullptr;
3040 
3041  if (railtype != INVALID_RAILTYPE) {
3042  rti = GetRailTypeInfo(railtype);
3043  total_offset = rti->GetRailtypeSpriteOffset();
3044  }
3045 
3046  SpriteID img = t->ground.sprite;
3047  RailTrackOffset overlay_offset;
3048  if (rti != nullptr && rti->UsesOverlay() && SplitGroundSpriteForOverlay(nullptr, &img, &overlay_offset)) {
3050  DrawSprite(img, PAL_NONE, x, y);
3051  DrawSprite(ground + overlay_offset, PAL_NONE, x, y);
3052  } else {
3053  DrawSprite(img + total_offset, HasBit(img, PALETTE_MODIFIER_COLOUR) ? pal : PAL_NONE, x, y);
3054  }
3055 
3056  if (roadtype != INVALID_ROADTYPE) {
3057  const RoadTypeInfo* rti = GetRoadTypeInfo(roadtype);
3058  if (image >= 4) {
3059  /* Drive-through stop */
3060  uint sprite_offset = 5 - image;
3061 
3062  /* Road underlay takes precedence over tram */
3063  if (rti->UsesOverlay()) {
3065  DrawSprite(ground + sprite_offset, PAL_NONE, x, y);
3066 
3068  if (overlay) DrawSprite(overlay + sprite_offset, PAL_NONE, x, y);
3069  } else if (RoadTypeIsTram(roadtype)) {
3070  DrawSprite(SPR_TRAMWAY_TRAM + sprite_offset, PAL_NONE, x, y);
3071  }
3072  } else {
3073  /* Drive-in stop */
3074  if (RoadTypeIsRoad(roadtype) && rti->UsesOverlay()) {
3076  DrawSprite(ground + image, PAL_NONE, x, y);
3077  }
3078  }
3079  }
3080 
3081  /* Default waypoint has no railtype specific sprites */
3082  DrawRailTileSeqInGUI(x, y, t, st == STATION_WAYPOINT ? 0 : total_offset, 0, pal);
3083 }
3084 
3085 static int GetSlopePixelZ_Station(TileIndex tile, uint x, uint y)
3086 {
3087  return GetTileMaxPixelZ(tile);
3088 }
3089 
3090 static Foundation GetFoundation_Station(TileIndex tile, Slope tileh)
3091 {
3092  return FlatteningFoundation(tileh);
3093 }
3094 
3095 static void GetTileDesc_Station(TileIndex tile, TileDesc *td)
3096 {
3097  td->owner[0] = GetTileOwner(tile);
3098 
3099  if (IsRoadStopTile(tile)) {
3100  RoadType road_rt = GetRoadTypeRoad(tile);
3101  RoadType tram_rt = GetRoadTypeTram(tile);
3102  Owner road_owner = INVALID_OWNER;
3103  Owner tram_owner = INVALID_OWNER;
3104  if (road_rt != INVALID_ROADTYPE) {
3105  const RoadTypeInfo *rti = GetRoadTypeInfo(road_rt);
3106  td->roadtype = rti->strings.name;
3107  td->road_speed = rti->max_speed / 2;
3108  road_owner = GetRoadOwner(tile, RTT_ROAD);
3109  }
3110 
3111  if (tram_rt != INVALID_ROADTYPE) {
3112  const RoadTypeInfo *rti = GetRoadTypeInfo(tram_rt);
3113  td->tramtype = rti->strings.name;
3114  td->tram_speed = rti->max_speed / 2;
3115  tram_owner = GetRoadOwner(tile, RTT_TRAM);
3116  }
3117 
3118  if (IsDriveThroughStopTile(tile)) {
3119  /* Is there a mix of owners? */
3120  if ((tram_owner != INVALID_OWNER && tram_owner != td->owner[0]) ||
3121  (road_owner != INVALID_OWNER && road_owner != td->owner[0])) {
3122  uint i = 1;
3123  if (road_owner != INVALID_OWNER) {
3124  td->owner_type[i] = STR_LAND_AREA_INFORMATION_ROAD_OWNER;
3125  td->owner[i] = road_owner;
3126  i++;
3127  }
3128  if (tram_owner != INVALID_OWNER) {
3129  td->owner_type[i] = STR_LAND_AREA_INFORMATION_TRAM_OWNER;
3130  td->owner[i] = tram_owner;
3131  }
3132  }
3133  }
3134  }
3135 
3137 
3138  if (HasStationTileRail(tile)) {
3139  const StationSpec *spec = GetStationSpec(tile);
3140 
3141  if (spec != nullptr) {
3143  td->station_name = spec->name;
3144 
3145  if (spec->grf_prop.grffile != nullptr) {
3146  const GRFConfig *gc = GetGRFConfig(spec->grf_prop.grffile->grfid);
3147  td->grf = gc->GetName();
3148  }
3149  }
3150 
3151  const RailtypeInfo *rti = GetRailTypeInfo(GetRailType(tile));
3152  td->rail_speed = rti->max_speed;
3153  td->railtype = rti->strings.name;
3154  }
3155 
3156  if (IsAirport(tile)) {
3157  const AirportSpec *as = Station::GetByTile(tile)->airport.GetSpec();
3159  td->airport_name = as->name;
3160 
3161  const AirportTileSpec *ats = AirportTileSpec::GetByTile(tile);
3162  td->airport_tile_name = ats->name;
3163 
3164  if (as->grf_prop.grffile != nullptr) {
3165  const GRFConfig *gc = GetGRFConfig(as->grf_prop.grffile->grfid);
3166  td->grf = gc->GetName();
3167  } else if (ats->grf_prop.grffile != nullptr) {
3168  const GRFConfig *gc = GetGRFConfig(ats->grf_prop.grffile->grfid);
3169  td->grf = gc->GetName();
3170  }
3171  }
3172 
3173  StringID str;
3174  switch (GetStationType(tile)) {
3175  default: NOT_REACHED();
3176  case STATION_RAIL: str = STR_LAI_STATION_DESCRIPTION_RAILROAD_STATION; break;
3177  case STATION_AIRPORT:
3178  str = (IsHangar(tile) ? STR_LAI_STATION_DESCRIPTION_AIRCRAFT_HANGAR : STR_LAI_STATION_DESCRIPTION_AIRPORT);
3179  break;
3180  case STATION_TRUCK: str = STR_LAI_STATION_DESCRIPTION_TRUCK_LOADING_AREA; break;
3181  case STATION_BUS: str = STR_LAI_STATION_DESCRIPTION_BUS_STATION; break;
3182  case STATION_OILRIG: {
3183  const Industry *i = Station::GetByTile(tile)->industry;
3184  const IndustrySpec *is = GetIndustrySpec(i->type);
3185  td->owner[0] = i->owner;
3186  str = is->name;
3187  if (is->grf_prop.grffile != nullptr) td->grf = GetGRFConfig(is->grf_prop.grffile->grfid)->GetName();
3188  break;
3189  }
3190  case STATION_DOCK: str = STR_LAI_STATION_DESCRIPTION_SHIP_DOCK; break;
3191  case STATION_BUOY: str = STR_LAI_STATION_DESCRIPTION_BUOY; break;
3192  case STATION_WAYPOINT: str = STR_LAI_STATION_DESCRIPTION_WAYPOINT; break;
3193  }
3194  td->str = str;
3195 }
3196 
3197 
3198 static TrackStatus GetTileTrackStatus_Station(TileIndex tile, TransportType mode, uint sub_mode, DiagDirection side)
3199 {
3200  TrackBits trackbits = TRACK_BIT_NONE;
3201 
3202  switch (mode) {
3203  case TRANSPORT_RAIL:
3204  if (HasStationRail(tile) && !IsStationTileBlocked(tile)) {
3205  trackbits = TrackToTrackBits(GetRailStationTrack(tile));
3206  }
3207  break;
3208 
3209  case TRANSPORT_WATER:
3210  /* buoy is coded as a station, it is always on open water */
3211  if (IsBuoy(tile)) {
3212  trackbits = TRACK_BIT_ALL;
3213  /* remove tracks that connect NE map edge */
3214  if (TileX(tile) == 0) trackbits &= ~(TRACK_BIT_X | TRACK_BIT_UPPER | TRACK_BIT_RIGHT);
3215  /* remove tracks that connect NW map edge */
3216  if (TileY(tile) == 0) trackbits &= ~(TRACK_BIT_Y | TRACK_BIT_LEFT | TRACK_BIT_UPPER);
3217  }
3218  break;
3219 
3220  case TRANSPORT_ROAD:
3221  if (IsRoadStop(tile)) {
3222  RoadTramType rtt = (RoadTramType)sub_mode;
3223  if (!HasTileRoadType(tile, rtt)) break;
3224 
3225  DiagDirection dir = GetRoadStopDir(tile);
3226  Axis axis = DiagDirToAxis(dir);
3227 
3228  if (side != INVALID_DIAGDIR) {
3229  if (axis != DiagDirToAxis(side) || (IsStandardRoadStopTile(tile) && dir != side)) break;
3230  }
3231 
3232  trackbits = AxisToTrackBits(axis);
3233  }
3234  break;
3235 
3236  default:
3237  break;
3238  }
3239 
3241 }
3242 
3243 
3244 static void TileLoop_Station(TileIndex tile)
3245 {
3246  /* FIXME -- GetTileTrackStatus_Station -> animated stationtiles
3247  * hardcoded.....not good */
3248  switch (GetStationType(tile)) {
3249  case STATION_AIRPORT:
3250  AirportTileAnimationTrigger(Station::GetByTile(tile), tile, AAT_TILELOOP);
3251  break;
3252 
3253  case STATION_DOCK:
3254  if (!IsTileFlat(tile)) break; // only handle water part
3255  FALLTHROUGH;
3256 
3257  case STATION_OILRIG: //(station part)
3258  case STATION_BUOY:
3259  TileLoop_Water(tile);
3260  break;
3261 
3262  default: break;
3263  }
3264 }
3265 
3266 
3267 static void AnimateTile_Station(TileIndex tile)
3268 {
3269  if (HasStationRail(tile)) {
3270  AnimateStationTile(tile);
3271  return;
3272  }
3273 
3274  if (IsAirport(tile)) {
3275  AnimateAirportTile(tile);
3276  }
3277 }
3278 
3279 
3280 static bool ClickTile_Station(TileIndex tile)
3281 {
3282  const BaseStation *bst = BaseStation::GetByTile(tile);
3283 
3284  if (bst->facilities & FACIL_WAYPOINT) {
3286  } else if (IsHangar(tile)) {
3287  const Station *st = Station::From(bst);
3289  } else {
3291  }
3292  return true;
3293 }
3294 
3295 static VehicleEnterTileStatus VehicleEnter_Station(Vehicle *v, TileIndex tile, int x, int y)
3296 {
3297  if (v->type == VEH_TRAIN) {
3298  StationID station_id = GetStationIndex(tile);
3299  if (!v->current_order.ShouldStopAtStation(v, station_id)) return VETSB_CONTINUE;
3300  if (!IsRailStation(tile) || !v->IsFrontEngine()) return VETSB_CONTINUE;
3301 
3302  int station_ahead;
3303  int station_length;
3304  int stop = GetTrainStopLocation(station_id, tile, Train::From(v), &station_ahead, &station_length);
3305 
3306  /* Stop whenever that amount of station ahead + the distance from the
3307  * begin of the platform to the stop location is longer than the length
3308  * of the platform. Station ahead 'includes' the current tile where the
3309  * vehicle is on, so we need to subtract that. */
3310  if (stop + station_ahead - (int)TILE_SIZE >= station_length) return VETSB_CONTINUE;
3311 
3313 
3314  x &= 0xF;
3315  y &= 0xF;
3316 
3317  if (DiagDirToAxis(dir) != AXIS_X) Swap(x, y);
3318  if (y == TILE_SIZE / 2) {
3319  if (dir != DIAGDIR_SE && dir != DIAGDIR_SW) x = TILE_SIZE - 1 - x;
3320  stop &= TILE_SIZE - 1;
3321 
3322  if (x == stop) {
3323  return VETSB_ENTERED_STATION | (VehicleEnterTileStatus)(station_id << VETS_STATION_ID_OFFSET); // enter station
3324  } else if (x < stop) {
3326  uint16 spd = std::max(0, (stop - x) * 20 - 15);
3327  if (spd < v->cur_speed) v->cur_speed = spd;
3328  }
3329  }
3330  } else if (v->type == VEH_ROAD) {
3331  RoadVehicle *rv = RoadVehicle::From(v);
3332  if (rv->state < RVSB_IN_ROAD_STOP && !IsReversingRoadTrackdir((Trackdir)rv->state) && rv->frame == 0) {
3333  if (IsRoadStop(tile) && rv->IsFrontEngine()) {
3334  /* Attempt to allocate a parking bay in a road stop */
3336  }
3337  }
3338  }
3339 
3340  return VETSB_CONTINUE;
3341 }
3342 
3348 {
3349  /* Collect cargoes accepted since the last big tick. */
3350  CargoTypes cargoes = 0;
3351  for (CargoID cid = 0; cid < NUM_CARGO; cid++) {
3352  if (HasBit(st->goods[cid].status, GoodsEntry::GES_ACCEPTED_BIGTICK)) SetBit(cargoes, cid);
3353  }
3354 
3355  /* Anything to do? */
3356  if (cargoes == 0) return;
3357 
3358  /* Loop over all houses in the catchment. */
3360  for (TileIndex tile = it; tile != INVALID_TILE; tile = ++it) {
3361  if (IsTileType(tile, MP_HOUSE)) {
3362  WatchedCargoCallback(tile, cargoes);
3363  }
3364  }
3365 }
3366 
3374 {
3375  if (!st->IsInUse()) {
3376  if (++st->delete_ctr >= 8) delete st;
3377  return false;
3378  }
3379 
3380  if (Station::IsExpected(st)) {
3382 
3383  for (CargoID i = 0; i < NUM_CARGO; i++) {
3384  ClrBit(Station::From(st)->goods[i].status, GoodsEntry::GES_ACCEPTED_BIGTICK);
3385  }
3386  }
3387 
3388 
3389  if ((st->facilities & FACIL_WAYPOINT) == 0) UpdateStationAcceptance(Station::From(st), true);
3390 
3391  return true;
3392 }
3393 
3394 static inline void byte_inc_sat(byte *p)
3395 {
3396  byte b = *p + 1;
3397  if (b != 0) *p = b;
3398 }
3399 
3406 static void TruncateCargo(const CargoSpec *cs, GoodsEntry *ge, uint amount = UINT_MAX)
3407 {
3408  /* If truncating also punish the source stations' ratings to
3409  * decrease the flow of incoming cargo. */
3410 
3411  StationCargoAmountMap waiting_per_source;
3412  ge->cargo.Truncate(amount, &waiting_per_source);
3413  for (StationCargoAmountMap::iterator i(waiting_per_source.begin()); i != waiting_per_source.end(); ++i) {
3414  Station *source_station = Station::GetIfValid(i->first);
3415  if (source_station == nullptr) continue;
3416 
3417  GoodsEntry &source_ge = source_station->goods[cs->Index()];
3418  source_ge.max_waiting_cargo = std::max(source_ge.max_waiting_cargo, i->second);
3419  }
3420 }
3421 
3422 static void UpdateStationRating(Station *st)
3423 {
3424  bool waiting_changed = false;
3425 
3426  byte_inc_sat(&st->time_since_load);
3427  byte_inc_sat(&st->time_since_unload);
3428 
3429  for (const CargoSpec *cs : CargoSpec::Iterate()) {
3430  GoodsEntry *ge = &st->goods[cs->Index()];
3431  /* Slowly increase the rating back to its original level in the case we
3432  * didn't deliver cargo yet to this station. This happens when a bribe
3433  * failed while you didn't moved that cargo yet to a station. */
3434  if (!ge->HasRating() && ge->rating < INITIAL_STATION_RATING) {
3435  ge->rating++;
3436  }
3437 
3438  /* Only change the rating if we are moving this cargo */
3439  if (ge->HasRating()) {
3440  byte_inc_sat(&ge->time_since_pickup);
3441  if (ge->time_since_pickup == 255 && _settings_game.order.selectgoods) {
3443  ge->last_speed = 0;
3444  TruncateCargo(cs, ge);
3445  waiting_changed = true;
3446  continue;
3447  }
3448 
3449  bool skip = false;
3450  int rating = 0;
3451  uint waiting = ge->cargo.AvailableCount();
3452 
3453  /* num_dests is at least 1 if there is any cargo as
3454  * INVALID_STATION is also a destination.
3455  */
3456  uint num_dests = (uint)ge->cargo.Packets()->MapSize();
3457 
3458  /* Average amount of cargo per next hop, but prefer solitary stations
3459  * with only one or two next hops. They are allowed to have more
3460  * cargo waiting per next hop.
3461  * With manual cargo distribution waiting_avg = waiting / 2 as then
3462  * INVALID_STATION is the only destination.
3463  */
3464  uint waiting_avg = waiting / (num_dests + 1);
3465 
3466  if (HasBit(cs->callback_mask, CBM_CARGO_STATION_RATING_CALC)) {
3467  /* Perform custom station rating. If it succeeds the speed, days in transit and
3468  * waiting cargo ratings must not be executed. */
3469 
3470  /* NewGRFs expect last speed to be 0xFF when no vehicle has arrived yet. */
3471  uint last_speed = ge->HasVehicleEverTriedLoading() ? ge->last_speed : 0xFF;
3472 
3473  uint32 var18 = std::min<uint>(ge->time_since_pickup, 0xFFu)
3474  | (std::min<uint>(ge->max_waiting_cargo, 0xFFFFu) << 8)
3475  | (std::min<uint>(last_speed, 0xFFu) << 24);
3476  /* Convert to the 'old' vehicle types */
3477  uint32 var10 = (st->last_vehicle_type == VEH_INVALID) ? 0x0 : (st->last_vehicle_type + 0x10);
3478  uint16 callback = GetCargoCallback(CBID_CARGO_STATION_RATING_CALC, var10, var18, cs);
3479  if (callback != CALLBACK_FAILED) {
3480  skip = true;
3481  rating = GB(callback, 0, 14);
3482 
3483  /* Simulate a 15 bit signed value */
3484  if (HasBit(callback, 14)) rating -= 0x4000;
3485  }
3486  }
3487 
3488  if (!skip) {
3489  int b = ge->last_speed - 85;
3490  if (b >= 0) rating += b >> 2;
3491 
3492  byte waittime = ge->time_since_pickup;
3493  if (st->last_vehicle_type == VEH_SHIP) waittime >>= 2;
3494  if (waittime <= 21) rating += 25;
3495  if (waittime <= 12) rating += 25;
3496  if (waittime <= 6) rating += 45;
3497  if (waittime <= 3) rating += 35;
3498 
3499  rating -= 90;
3500  if (ge->max_waiting_cargo <= 1500) rating += 55;
3501  if (ge->max_waiting_cargo <= 1000) rating += 35;
3502  if (ge->max_waiting_cargo <= 600) rating += 10;
3503  if (ge->max_waiting_cargo <= 300) rating += 20;
3504  if (ge->max_waiting_cargo <= 100) rating += 10;
3505  }
3506 
3507  if (Company::IsValidID(st->owner) && HasBit(st->town->statues, st->owner)) rating += 26;
3508 
3509  byte age = ge->last_age;
3510  if (age < 3) rating += 10;
3511  if (age < 2) rating += 10;
3512  if (age < 1) rating += 13;
3513 
3514  {
3515  int or_ = ge->rating; // old rating
3516 
3517  /* only modify rating in steps of -2, -1, 0, 1 or 2 */
3518  ge->rating = rating = or_ + Clamp(Clamp(rating, 0, 255) - or_, -2, 2);
3519 
3520  /* if rating is <= 64 and more than 100 items waiting on average per destination,
3521  * remove some random amount of goods from the station */
3522  if (rating <= 64 && waiting_avg >= 100) {
3523  int dec = Random() & 0x1F;
3524  if (waiting_avg < 200) dec &= 7;
3525  waiting -= (dec + 1) * num_dests;
3526  waiting_changed = true;
3527  }
3528 
3529  /* if rating is <= 127 and there are any items waiting, maybe remove some goods. */
3530  if (rating <= 127 && waiting != 0) {
3531  uint32 r = Random();
3532  if (rating <= (int)GB(r, 0, 7)) {
3533  /* Need to have int, otherwise it will just overflow etc. */
3534  waiting = std::max((int)waiting - (int)((GB(r, 8, 2) - 1) * num_dests), 0);
3535  waiting_changed = true;
3536  }
3537  }
3538 
3539  /* At some point we really must cap the cargo. Previously this
3540  * was a strict 4095, but now we'll have a less strict, but
3541  * increasingly aggressive truncation of the amount of cargo. */
3542  static const uint WAITING_CARGO_THRESHOLD = 1 << 12;
3543  static const uint WAITING_CARGO_CUT_FACTOR = 1 << 6;
3544  static const uint MAX_WAITING_CARGO = 1 << 15;
3545 
3546  if (waiting > WAITING_CARGO_THRESHOLD) {
3547  uint difference = waiting - WAITING_CARGO_THRESHOLD;
3548  waiting -= (difference / WAITING_CARGO_CUT_FACTOR);
3549 
3550  waiting = std::min(waiting, MAX_WAITING_CARGO);
3551  waiting_changed = true;
3552  }
3553 
3554  /* We can't truncate cargo that's already reserved for loading.
3555  * Thus StoredCount() here. */
3556  if (waiting_changed && waiting < ge->cargo.AvailableCount()) {
3557  /* Feed back the exact own waiting cargo at this station for the
3558  * next rating calculation. */
3559  ge->max_waiting_cargo = 0;
3560 
3561  TruncateCargo(cs, ge, ge->cargo.AvailableCount() - waiting);
3562  } else {
3563  /* If the average number per next hop is low, be more forgiving. */
3564  ge->max_waiting_cargo = waiting_avg;
3565  }
3566  }
3567  }
3568  }
3569 
3570  StationID index = st->index;
3571  if (waiting_changed) {
3572  SetWindowDirty(WC_STATION_VIEW, index); // update whole window
3573  } else {
3574  SetWindowWidgetDirty(WC_STATION_VIEW, index, WID_SV_ACCEPT_RATING_LIST); // update only ratings list
3575  }
3576 }
3577 
3586 void RerouteCargo(Station *st, CargoID c, StationID avoid, StationID avoid2)
3587 {
3588  GoodsEntry &ge = st->goods[c];
3589 
3590  /* Reroute cargo in station. */
3591  ge.cargo.Reroute(UINT_MAX, &ge.cargo, avoid, avoid2, &ge);
3592 
3593  /* Reroute cargo staged to be transferred. */
3594  for (std::list<Vehicle *>::iterator it(st->loading_vehicles.begin()); it != st->loading_vehicles.end(); ++it) {
3595  for (Vehicle *v = *it; v != nullptr; v = v->Next()) {
3596  if (v->cargo_type != c) continue;
3597  v->cargo.Reroute(UINT_MAX, &v->cargo, avoid, avoid2, &ge);
3598  }
3599  }
3600 }
3601 
3611 {
3612  for (CargoID c = 0; c < NUM_CARGO; ++c) {
3613  const bool auto_distributed = (_settings_game.linkgraph.GetDistributionType(c) != DT_MANUAL);
3614  GoodsEntry &ge = from->goods[c];
3616  if (lg == nullptr) continue;
3617  Node node = (*lg)[ge.node];
3618  for (EdgeIterator it(node.Begin()); it != node.End();) {
3619  Edge edge = it->second;
3620  Station *to = Station::Get((*lg)[it->first].Station());
3621  assert(to->goods[c].node == it->first);
3622  ++it; // Do that before removing the edge. Anything else may crash.
3623  assert(_date >= edge.LastUpdate());
3624  uint timeout = LinkGraph::MIN_TIMEOUT_DISTANCE + (DistanceManhattan(from->xy, to->xy) >> 3);
3625  if ((uint)(_date - edge.LastUpdate()) > timeout) {
3626  bool updated = false;
3627 
3628  if (auto_distributed) {
3629  /* Have all vehicles refresh their next hops before deciding to
3630  * remove the node. */
3631  std::vector<Vehicle *> vehicles;
3632  for (OrderList *l : OrderList::Iterate()) {
3633  bool found_from = false;
3634  bool found_to = false;
3635  for (Order *order = l->GetFirstOrder(); order != nullptr; order = order->next) {
3636  if (!order->IsType(OT_GOTO_STATION) && !order->IsType(OT_IMPLICIT)) continue;
3637  if (order->GetDestination() == from->index) {
3638  found_from = true;
3639  if (found_to) break;
3640  } else if (order->GetDestination() == to->index) {
3641  found_to = true;
3642  if (found_from) break;
3643  }
3644  }
3645  if (!found_to || !found_from) continue;
3646  vehicles.push_back(l->GetFirstSharedVehicle());
3647  }
3648 
3649  auto iter = vehicles.begin();
3650  while (iter != vehicles.end()) {
3651  Vehicle *v = *iter;
3652  /* Do not refresh links of vehicles that have been stopped in depot for a long time. */
3653  if (!v->IsStoppedInDepot() || static_cast<uint>(_date - v->date_of_last_service) <=
3655  LinkRefresher::Run(v, false); // Don't allow merging. Otherwise lg might get deleted.
3656  }
3657  if (edge.LastUpdate() == _date) {
3658  updated = true;
3659  break;
3660  }
3661 
3662  Vehicle *next_shared = v->NextShared();
3663  if (next_shared) {
3664  *iter = next_shared;
3665  ++iter;
3666  } else {
3667  iter = vehicles.erase(iter);
3668  }
3669 
3670  if (iter == vehicles.end()) iter = vehicles.begin();
3671  }
3672  }
3673 
3674  if (!updated) {
3675  /* If it's still considered dead remove it. */
3676  node.RemoveEdge(to->goods[c].node);
3677  ge.flows.DeleteFlows(to->index);
3678  RerouteCargo(from, c, to->index, from->index);
3679  }
3680  } else if (edge.LastUnrestrictedUpdate() != INVALID_DATE && (uint)(_date - edge.LastUnrestrictedUpdate()) > timeout) {
3681  edge.Restrict();
3682  ge.flows.RestrictFlows(to->index);
3683  RerouteCargo(from, c, to->index, from->index);
3684  } else if (edge.LastRestrictedUpdate() != INVALID_DATE && (uint)(_date - edge.LastRestrictedUpdate()) > timeout) {
3685  edge.Release();
3686  }
3687  }
3688  assert(_date >= lg->LastCompression());
3689  if ((uint)(_date - lg->LastCompression()) > LinkGraph::COMPRESSION_INTERVAL) {
3690  lg->Compress();
3691  }
3692  }
3693 }
3694 
3704 void IncreaseStats(Station *st, CargoID cargo, StationID next_station_id, uint capacity, uint usage, uint32 time, EdgeUpdateMode mode)
3705 {
3706  GoodsEntry &ge1 = st->goods[cargo];
3707  Station *st2 = Station::Get(next_station_id);
3708  GoodsEntry &ge2 = st2->goods[cargo];
3709  LinkGraph *lg = nullptr;
3710  if (ge1.link_graph == INVALID_LINK_GRAPH) {
3711  if (ge2.link_graph == INVALID_LINK_GRAPH) {
3713  lg = new LinkGraph(cargo);
3715  ge2.link_graph = lg->index;
3716  ge2.node = lg->AddNode(st2);
3717  } else {
3718  Debug(misc, 0, "Can't allocate link graph");
3719  }
3720  } else {
3721  lg = LinkGraph::Get(ge2.link_graph);
3722  }
3723  if (lg) {
3724  ge1.link_graph = lg->index;
3725  ge1.node = lg->AddNode(st);
3726  }
3727  } else if (ge2.link_graph == INVALID_LINK_GRAPH) {
3728  lg = LinkGraph::Get(ge1.link_graph);
3729  ge2.link_graph = lg->index;
3730  ge2.node = lg->AddNode(st2);
3731  } else {
3732  lg = LinkGraph::Get(ge1.link_graph);
3733  if (ge1.link_graph != ge2.link_graph) {
3734  LinkGraph *lg2 = LinkGraph::Get(ge2.link_graph);
3735  if (lg->Size() < lg2->Size()) {
3737  lg2->Merge(lg); // Updates GoodsEntries of lg
3738  lg = lg2;
3739  } else {
3741  lg->Merge(lg2); // Updates GoodsEntries of lg2
3742  }
3743  }
3744  }
3745  if (lg != nullptr) {
3746  (*lg)[ge1.node].UpdateEdge(ge2.node, capacity, usage, time, mode);
3747  }
3748 }
3749 
3756 void IncreaseStats(Station *st, const Vehicle *front, StationID next_station_id, uint32 time)
3757 {
3758  for (const Vehicle *v = front; v != nullptr; v = v->Next()) {
3759  if (v->refit_cap > 0) {
3760  /* The cargo count can indeed be higher than the refit_cap if
3761  * wagons have been auto-replaced and subsequently auto-
3762  * refitted to a higher capacity. The cargo gets redistributed
3763  * among the wagons in that case.
3764  * As usage is not such an important figure anyway we just
3765  * ignore the additional cargo then.*/
3766  IncreaseStats(st, v->cargo_type, next_station_id, v->refit_cap,
3767  std::min<uint>(v->refit_cap, v->cargo.StoredCount()), time, EUM_INCREASE);
3768  }
3769  }
3770 }
3771 
3772 /* called for every station each tick */
3773 static void StationHandleSmallTick(BaseStation *st)
3774 {
3775  if ((st->facilities & FACIL_WAYPOINT) != 0 || !st->IsInUse()) return;
3776 
3777  byte b = st->delete_ctr + 1;
3778  if (b >= STATION_RATING_TICKS) b = 0;
3779  st->delete_ctr = b;
3780 
3781  if (b == 0) UpdateStationRating(Station::From(st));
3782 }
3783 
3784 void OnTick_Station()
3785 {
3786  if (_game_mode == GM_EDITOR) return;
3787 
3788  for (BaseStation *st : BaseStation::Iterate()) {
3789  StationHandleSmallTick(st);
3790 
3791  /* Clean up the link graph about once a week. */
3792  if (Station::IsExpected(st) && (_tick_counter + st->index) % STATION_LINKGRAPH_TICKS == 0) {
3794  };
3795 
3796  /* Run STATION_ACCEPTANCE_TICKS = 250 tick interval trigger for station animation.
3797  * Station index is included so that triggers are not all done
3798  * at the same time. */
3799  if ((_tick_counter + st->index) % STATION_ACCEPTANCE_TICKS == 0) {
3800  /* Stop processing this station if it was deleted */
3801  if (!StationHandleBigTick(st)) continue;
3802  TriggerStationAnimation(st, st->xy, SAT_250_TICKS);
3803  if (Station::IsExpected(st)) AirportAnimationTrigger(Station::From(st), AAT_STATION_250_TICKS);
3804  }
3805  }
3806 }
3807 
3810 {
3811  for (Station *st : Station::Iterate()) {
3812  for (CargoID i = 0; i < NUM_CARGO; i++) {
3813  GoodsEntry *ge = &st->goods[i];
3816  }
3817  }
3818 }
3819 
3820 
3821 void ModifyStationRatingAround(TileIndex tile, Owner owner, int amount, uint radius)
3822 {
3823  ForAllStationsRadius(tile, radius, [&](Station *st) {
3824  if (st->owner == owner && DistanceManhattan(tile, st->xy) <= radius) {
3825  for (CargoID i = 0; i < NUM_CARGO; i++) {
3826  GoodsEntry *ge = &st->goods[i];
3827 
3828  if (ge->status != 0) {
3829  ge->rating = Clamp(ge->rating + amount, 0, 255);
3830  }
3831  }
3832  }
3833  });
3834 }
3835 
3836 static uint UpdateStationWaiting(Station *st, CargoID type, uint amount, SourceType source_type, SourceID source_id)
3837 {
3838  /* We can't allocate a CargoPacket? Then don't do anything
3839  * at all; i.e. just discard the incoming cargo. */
3840  if (!CargoPacket::CanAllocateItem()) return 0;
3841 
3842  GoodsEntry &ge = st->goods[type];
3843  amount += ge.amount_fract;
3844  ge.amount_fract = GB(amount, 0, 8);
3845 
3846  amount >>= 8;
3847  /* No new "real" cargo item yet. */
3848  if (amount == 0) return 0;
3849 
3850  StationID next = ge.GetVia(st->index);
3851  ge.cargo.Append(new CargoPacket(st->index, st->xy, amount, source_type, source_id), next);
3852  LinkGraph *lg = nullptr;
3853  if (ge.link_graph == INVALID_LINK_GRAPH) {
3855  lg = new LinkGraph(type);
3857  ge.link_graph = lg->index;
3858  ge.node = lg->AddNode(st);
3859  } else {
3860  Debug(misc, 0, "Can't allocate link graph");
3861  }
3862  } else {
3863  lg = LinkGraph::Get(ge.link_graph);
3864  }
3865  if (lg != nullptr) (*lg)[ge.node].UpdateSupply(amount);
3866 
3867  if (!ge.HasRating()) {
3870  }
3871 
3873  TriggerStationAnimation(st, st->xy, SAT_NEW_CARGO, type);
3874  AirportAnimationTrigger(st, AAT_STATION_NEW_CARGO, type);
3875 
3877  st->MarkTilesDirty(true);
3878  return amount;
3879 }
3880 
3881 static bool IsUniqueStationName(const std::string &name)
3882 {
3883  for (const Station *st : Station::Iterate()) {
3884  if (!st->name.empty() && st->name == name) return false;
3885  }
3886 
3887  return true;
3888 }
3889 
3897 CommandCost CmdRenameStation(DoCommandFlag flags, StationID station_id, const std::string &text)
3898 {
3899  Station *st = Station::GetIfValid(station_id);
3900  if (st == nullptr) return CMD_ERROR;
3901 
3902  CommandCost ret = CheckOwnership(st->owner);
3903  if (ret.Failed()) return ret;
3904 
3905  bool reset = text.empty();
3906 
3907  if (!reset) {
3909  if (!IsUniqueStationName(text)) return_cmd_error(STR_ERROR_NAME_MUST_BE_UNIQUE);
3910  }
3911 
3912  if (flags & DC_EXEC) {
3913  st->cached_name.clear();
3914  if (reset) {
3915  st->name.clear();
3916  } else {
3917  st->name = text;
3918  }
3919 
3920  st->UpdateVirtCoord();
3922  }
3923 
3924  return CommandCost();
3925 }
3926 
3927 static void AddNearbyStationsByCatchment(TileIndex tile, StationList *stations, StationList &nearby)
3928 {
3929  for (Station *st : nearby) {
3930  if (st->TileIsInCatchment(tile)) stations->insert(st);
3931  }
3932 }
3933 
3939 {
3940  if (this->tile != INVALID_TILE) {
3941  if (IsTileType(this->tile, MP_HOUSE)) {
3942  /* Town nearby stations need to be filtered per tile. */
3943  assert(this->w == 1 && this->h == 1);
3944  AddNearbyStationsByCatchment(this->tile, &this->stations, Town::GetByTile(this->tile)->stations_near);
3945  } else {
3946  ForAllStationsAroundTiles(*this, [this](Station *st, TileIndex tile) {
3947  this->stations.insert(st);
3948  return true;
3949  });
3950  }
3951  this->tile = INVALID_TILE;
3952  }
3953  return &this->stations;
3954 }
3955 
3956 
3957 static bool CanMoveGoodsToStation(const Station *st, CargoID type)
3958 {
3959  /* Is the station reserved exclusively for somebody else? */
3960  if (st->owner != OWNER_NONE && st->town->exclusive_counter > 0 && st->town->exclusivity != st->owner) return false;
3961 
3962  /* Lowest possible rating, better not to give cargo anymore. */
3963  if (st->goods[type].rating == 0) return false;
3964 
3965  /* Selectively servicing stations, and not this one. */
3966  if (_settings_game.order.selectgoods && !st->goods[type].HasVehicleEverTriedLoading()) return false;
3967 
3968  if (IsCargoInClass(type, CC_PASSENGERS)) {
3969  /* Passengers are never served by just a truck stop. */
3970  if (st->facilities == FACIL_TRUCK_STOP) return false;
3971  } else {
3972  /* Non-passengers are never served by just a bus stop. */
3973  if (st->facilities == FACIL_BUS_STOP) return false;
3974  }
3975  return true;
3976 }
3977 
3978 uint MoveGoodsToStation(CargoID type, uint amount, SourceType source_type, SourceID source_id, const StationList *all_stations, Owner exclusivity)
3979 {
3980  /* Return if nothing to do. Also the rounding below fails for 0. */
3981  if (all_stations->empty()) return 0;
3982  if (amount == 0) return 0;
3983 
3984  Station *first_station = nullptr;
3985  typedef std::pair<Station *, uint> StationInfo;
3986  std::vector<StationInfo> used_stations;
3987 
3988  for (Station *st : *all_stations) {
3989  if (exclusivity != INVALID_OWNER && exclusivity != st->owner) continue;
3990  if (!CanMoveGoodsToStation(st, type)) continue;
3991 
3992  /* Avoid allocating a vector if there is only one station to significantly
3993  * improve performance in this common case. */
3994  if (first_station == nullptr) {
3995  first_station = st;
3996  continue;
3997  }
3998  if (used_stations.empty()) {
3999  used_stations.reserve(2);
4000  used_stations.emplace_back(std::make_pair(first_station, 0));
4001  }
4002  used_stations.emplace_back(std::make_pair(st, 0));
4003  }
4004 
4005  /* no stations around at all? */
4006  if (first_station == nullptr) return 0;
4007 
4008  if (used_stations.empty()) {
4009  /* only one station around */
4010  amount *= first_station->goods[type].rating + 1;
4011  return UpdateStationWaiting(first_station, type, amount, source_type, source_id);
4012  }
4013 
4014  uint company_best[OWNER_NONE + 1] = {}; // best rating for each company, including OWNER_NONE
4015  uint company_sum[OWNER_NONE + 1] = {}; // sum of ratings for each company
4016  uint best_rating = 0;
4017  uint best_sum = 0; // sum of best ratings for each company
4018 
4019  for (auto &p : used_stations) {
4020  auto owner = p.first->owner;
4021  auto rating = p.first->goods[type].rating;
4022  if (rating > company_best[owner]) {
4023  best_sum += rating - company_best[owner]; // it's usually faster than iterating companies later
4024  company_best[owner] = rating;
4025  if (rating > best_rating) best_rating = rating;
4026  }
4027  company_sum[owner] += rating;
4028  }
4029 
4030  /* From now we'll calculate with fractional cargo amounts.
4031  * First determine how much cargo we really have. */
4032  amount *= best_rating + 1;
4033 
4034  uint moving = 0;
4035  for (auto &p : used_stations) {
4036  uint owner = p.first->owner;
4037  /* Multiply the amount by (company best / sum of best for each company) to get cargo allocated to a company
4038  * and by (station rating / sum of ratings in a company) to get the result for a single station. */
4039  p.second = amount * company_best[owner] * p.first->goods[type].rating / best_sum / company_sum[owner];
4040  moving += p.second;
4041  }
4042 
4043  /* If there is some cargo left due to rounding issues distribute it among the best rated stations. */
4044  if (amount > moving) {
4045  std::stable_sort(used_stations.begin(), used_stations.end(), [type](const StationInfo &a, const StationInfo &b) {
4046  return b.first->goods[type].rating < a.first->goods[type].rating;
4047  });
4048 
4049  assert(amount - moving <= used_stations.size());
4050  for (uint i = 0; i < amount - moving; i++) {
4051  used_stations[i].second++;
4052  }
4053  }
4054 
4055  uint moved = 0;
4056  for (auto &p : used_stations) {
4057  moved += UpdateStationWaiting(p.first, type, p.second, source_type, source_id);
4058  }
4059 
4060  return moved;
4061 }
4062 
4063 void UpdateStationDockingTiles(Station *st)
4064 {
4065  st->docking_station.Clear();
4066 
4067  /* For neutral stations, start with the industry area instead of dock area */
4068  const TileArea *area = st->industry != nullptr ? &st->industry->location : &st->ship_station;
4069 
4070  if (area->tile == INVALID_TILE) return;
4071 
4072  int x = TileX(area->tile);
4073  int y = TileY(area->tile);
4074 
4075  /* Expand the area by a tile on each side while
4076  * making sure that we remain inside the map. */
4077  int x2 = std::min<int>(x + area->w + 1, MapSizeX());
4078  int x1 = std::max<int>(x - 1, 0);
4079 
4080  int y2 = std::min<int>(y + area->h + 1, MapSizeY());
4081  int y1 = std::max<int>(y - 1, 0);
4082 
4083  TileArea ta(TileXY(x1, y1), TileXY(x2 - 1, y2 - 1));
4084  for (TileIndex tile : ta) {
4085  if (IsValidTile(tile) && IsPossibleDockingTile(tile)) CheckForDockingTile(tile);
4086  }
4087 }
4088 
4089 void BuildOilRig(TileIndex tile)
4090 {
4091  if (!Station::CanAllocateItem()) {
4092  Debug(misc, 0, "Can't allocate station for oilrig at 0x{:X}, reverting to oilrig only", tile);
4093  return;
4094  }
4095 
4096  Station *st = new Station(tile);
4097  _station_kdtree.Insert(st->index);
4098  st->town = ClosestTownFromTile(tile, UINT_MAX);
4099 
4100  st->string_id = GenerateStationName(st, tile, STATIONNAMING_OILRIG);
4101 
4102  assert(IsTileType(tile, MP_INDUSTRY));
4103  /* Mark industry as associated both ways */
4104  st->industry = Industry::GetByTile(tile);
4105  st->industry->neutral_station = st;
4106  DeleteAnimatedTile(tile);
4107  MakeOilrig(tile, st->index, GetWaterClass(tile));
4108 
4109  st->owner = OWNER_NONE;
4110  st->airport.type = AT_OILRIG;
4111  st->airport.Add(tile);
4112  st->ship_station.Add(tile);
4114  st->build_date = _date;
4115  UpdateStationDockingTiles(st);
4116 
4117  st->rect.BeforeAddTile(tile, StationRect::ADD_FORCE);
4118 
4119  st->UpdateVirtCoord();
4120  st->RecomputeCatchment();
4121  UpdateStationAcceptance(st, false);
4122 }
4123 
4124 void DeleteOilRig(TileIndex tile)
4125 {
4126  Station *st = Station::GetByTile(tile);
4127 
4128  MakeWaterKeepingClass(tile, OWNER_NONE);
4129 
4130  /* The oil rig station is not supposed to be shared with anything else */
4131  assert(st->facilities == (FACIL_AIRPORT | FACIL_DOCK) && st->airport.type == AT_OILRIG);
4132  if (st->industry != nullptr && st->industry->neutral_station == st) {
4133  /* Don't leave dangling neutral station pointer */
4134  st->industry->neutral_station = nullptr;
4135  }
4136  delete st;
4137 }
4138 
4139 static void ChangeTileOwner_Station(TileIndex tile, Owner old_owner, Owner new_owner)
4140 {
4141  if (IsRoadStopTile(tile)) {
4142  for (RoadTramType rtt : _roadtramtypes) {
4143  /* Update all roadtypes, no matter if they are present */
4144  if (GetRoadOwner(tile, rtt) == old_owner) {
4145  RoadType rt = GetRoadType(tile, rtt);
4146  if (rt != INVALID_ROADTYPE) {
4147  /* A drive-through road-stop has always two road bits. No need to dirty windows here, we'll redraw the whole screen anyway. */
4148  Company::Get(old_owner)->infrastructure.road[rt] -= 2;
4149  if (new_owner != INVALID_OWNER) Company::Get(new_owner)->infrastructure.road[rt] += 2;
4150  }
4151  SetRoadOwner(tile, rtt, new_owner == INVALID_OWNER ? OWNER_NONE : new_owner);
4152  }
4153  }
4154  }
4155 
4156  if (!IsTileOwner(tile, old_owner)) return;
4157 
4158  if (new_owner != INVALID_OWNER) {
4159  /* Update company infrastructure counts. Only do it here
4160  * if the new owner is valid as otherwise the clear
4161  * command will do it for us. No need to dirty windows
4162  * here, we'll redraw the whole screen anyway.*/
4163  Company *old_company = Company::Get(old_owner);
4164  Company *new_company = Company::Get(new_owner);
4165 
4166  /* Update counts for underlying infrastructure. */
4167  switch (GetStationType(tile)) {
4168  case STATION_RAIL:
4169  case STATION_WAYPOINT:
4170  if (!IsStationTileBlocked(tile)) {
4171  old_company->infrastructure.rail[GetRailType(tile)]--;
4172  new_company->infrastructure.rail[GetRailType(tile)]++;
4173  }
4174  break;
4175 
4176  case STATION_BUS:
4177  case STATION_TRUCK:
4178  /* Road stops were already handled above. */
4179  break;
4180 
4181  case STATION_BUOY:
4182  case STATION_DOCK:
4183  if (GetWaterClass(tile) == WATER_CLASS_CANAL) {
4184  old_company->infrastructure.water--;
4185  new_company->infrastructure.water++;
4186  }
4187  break;
4188 
4189  default:
4190  break;
4191  }
4192 
4193  /* Update station tile count. */
4194  if (!IsBuoy(tile) && !IsAirport(tile)) {
4195  old_company->infrastructure.station--;
4196  new_company->infrastructure.station++;
4197  }
4198 
4199  /* for buoys, owner of tile is owner of water, st->owner == OWNER_NONE */
4200  SetTileOwner(tile, new_owner);
4202  } else {
4203  if (IsDriveThroughStopTile(tile)) {
4204  /* Remove the drive-through road stop */
4205  Command<CMD_REMOVE_ROAD_STOP>::Do(DC_EXEC | DC_BANKRUPT, tile, 1, 1, (GetStationType(tile) == STATION_TRUCK) ? ROADSTOP_TRUCK : ROADSTOP_BUS, false);
4206  assert(IsTileType(tile, MP_ROAD));
4207  /* Change owner of tile and all roadtypes */
4208  ChangeTileOwner(tile, old_owner, new_owner);
4209  } else {
4211  /* Set tile owner of water under (now removed) buoy and dock to OWNER_NONE.
4212  * Update owner of buoy if it was not removed (was in orders).
4213  * Do not update when owned by OWNER_WATER (sea and rivers). */
4214  if ((IsTileType(tile, MP_WATER) || IsBuoyTile(tile)) && IsTileOwner(tile, old_owner)) SetTileOwner(tile, OWNER_NONE);
4215  }
4216  }
4217 }
4218 
4228 {
4229  /* Yeah... water can always remove stops, right? */
4230  if (_current_company == OWNER_WATER) return true;
4231 
4232  if (GetRoadTypeTram(tile) != INVALID_ROADTYPE) {
4233  Owner tram_owner = GetRoadOwner(tile, RTT_TRAM);
4234  if (tram_owner != OWNER_NONE && CheckOwnership(tram_owner).Failed()) return false;
4235  }
4236  if (GetRoadTypeRoad(tile) != INVALID_ROADTYPE) {
4237  Owner road_owner = GetRoadOwner(tile, RTT_ROAD);
4238  if (road_owner != OWNER_TOWN) {
4239  if (road_owner != OWNER_NONE && CheckOwnership(road_owner).Failed()) return false;
4240  } else {
4241  if (CheckAllowRemoveRoad(tile, GetAnyRoadBits(tile, RTT_ROAD), OWNER_TOWN, RTT_ROAD, flags).Failed()) return false;
4242  }
4243  }
4244 
4245  return true;
4246 }
4247 
4255 {
4256  if (flags & DC_AUTO) {
4257  switch (GetStationType(tile)) {
4258  default: break;
4259  case STATION_RAIL: return_cmd_error(STR_ERROR_MUST_DEMOLISH_RAILROAD);
4260  case STATION_WAYPOINT: return_cmd_error(STR_ERROR_BUILDING_MUST_BE_DEMOLISHED);
4261  case STATION_AIRPORT: return_cmd_error(STR_ERROR_MUST_DEMOLISH_AIRPORT_FIRST);
4262  case STATION_TRUCK: return_cmd_error(HasTileRoadType(tile, RTT_TRAM) ? STR_ERROR_MUST_DEMOLISH_CARGO_TRAM_STATION_FIRST : STR_ERROR_MUST_DEMOLISH_TRUCK_STATION_FIRST);
4263  case STATION_BUS: return_cmd_error(HasTileRoadType(tile, RTT_TRAM) ? STR_ERROR_MUST_DEMOLISH_PASSENGER_TRAM_STATION_FIRST : STR_ERROR_MUST_DEMOLISH_BUS_STATION_FIRST);
4264  case STATION_BUOY: return_cmd_error(STR_ERROR_BUOY_IN_THE_WAY);
4265  case STATION_DOCK: return_cmd_error(STR_ERROR_MUST_DEMOLISH_DOCK_FIRST);
4266  case STATION_OILRIG:
4267  SetDParam(1, STR_INDUSTRY_NAME_OIL_RIG);
4268  return_cmd_error(STR_ERROR_GENERIC_OBJECT_IN_THE_WAY);
4269  }
4270  }
4271 
4272  switch (GetStationType(tile)) {
4273  case STATION_RAIL: return RemoveRailStation(tile, flags);
4274  case STATION_WAYPOINT: return RemoveRailWaypoint(tile, flags);
4275  case STATION_AIRPORT: return RemoveAirport(tile, flags);
4276  case STATION_TRUCK:
4277  if (IsDriveThroughStopTile(tile) && !CanRemoveRoadWithStop(tile, flags)) {
4278  return_cmd_error(STR_ERROR_MUST_DEMOLISH_TRUCK_STATION_FIRST);
4279  }
4280  return RemoveRoadStop(tile, flags);
4281  case STATION_BUS:
4282  if (IsDriveThroughStopTile(tile) && !CanRemoveRoadWithStop(tile, flags)) {
4283  return_cmd_error(STR_ERROR_MUST_DEMOLISH_BUS_STATION_FIRST);
4284  }
4285  return RemoveRoadStop(tile, flags);
4286  case STATION_BUOY: return RemoveBuoy(tile, flags);
4287  case STATION_DOCK: return RemoveDock(tile, flags);
4288  default: break;
4289  }
4290 
4291  return CMD_ERROR;
4292 }
4293 
4294 static CommandCost TerraformTile_Station(TileIndex tile, DoCommandFlag flags, int z_new, Slope tileh_new)
4295 {
4297  /* TODO: If you implement newgrf callback 149 'land slope check', you have to decide what to do with it here.
4298  * TTDP does not call it.
4299  */
4300  if (GetTileMaxZ(tile) == z_new + GetSlopeMaxZ(tileh_new)) {
4301  switch (GetStationType(tile)) {
4302  case STATION_WAYPOINT:
4303  case STATION_RAIL: {
4304  DiagDirection direction = AxisToDiagDir(GetRailStationAxis(tile));
4305  if (!AutoslopeCheckForEntranceEdge(tile, z_new, tileh_new, direction)) break;
4306  if (!AutoslopeCheckForEntranceEdge(tile, z_new, tileh_new, ReverseDiagDir(direction))) break;
4307  return CommandCost(EXPENSES_CONSTRUCTION, _price[PR_BUILD_FOUNDATION]);
4308  }
4309 
4310  case STATION_AIRPORT:
4311  return CommandCost(EXPENSES_CONSTRUCTION, _price[PR_BUILD_FOUNDATION]);
4312 
4313  case STATION_TRUCK:
4314  case STATION_BUS: {
4315  DiagDirection direction = GetRoadStopDir(tile);
4316  if (!AutoslopeCheckForEntranceEdge(tile, z_new, tileh_new, direction)) break;
4317  if (IsDriveThroughStopTile(tile)) {
4318  if (!AutoslopeCheckForEntranceEdge(tile, z_new, tileh_new, ReverseDiagDir(direction))) break;
4319  }
4320  return CommandCost(EXPENSES_CONSTRUCTION, _price[PR_BUILD_FOUNDATION]);
4321  }
4322 
4323  default: break;
4324  }
4325  }
4326  }
4327  return Command<CMD_LANDSCAPE_CLEAR>::Do(flags, tile);
4328 }
4329 
4335 uint FlowStat::GetShare(StationID st) const
4336 {
4337  uint32 prev = 0;
4338  for (SharesMap::const_iterator it = this->shares.begin(); it != this->shares.end(); ++it) {
4339  if (it->second == st) {
4340  return it->first - prev;
4341  } else {
4342  prev = it->first;
4343  }
4344  }
4345  return 0;
4346 }
4347 
4354 StationID FlowStat::GetVia(StationID excluded, StationID excluded2) const
4355 {
4356  if (this->unrestricted == 0) return INVALID_STATION;
4357  assert(!this->shares.empty());
4358  SharesMap::const_iterator it = this->shares.upper_bound(RandomRange(this->unrestricted));
4359  assert(it != this->shares.end() && it->first <= this->unrestricted);
4360  if (it->second != excluded && it->second != excluded2) return it->second;
4361 
4362  /* We've hit one of the excluded stations.
4363  * Draw another share, from outside its range. */
4364 
4365  uint end = it->first;
4366  uint begin = (it == this->shares.begin() ? 0 : (--it)->first);
4367  uint interval = end - begin;
4368  if (interval >= this->unrestricted) return INVALID_STATION; // Only one station in the map.
4369  uint new_max = this->unrestricted - interval;
4370  uint rand = RandomRange(new_max);
4371  SharesMap::const_iterator it2 = (rand < begin) ? this->shares.upper_bound(rand) :
4372  this->shares.upper_bound(rand + interval);
4373  assert(it2 != this->shares.end() && it2->first <= this->unrestricted);
4374  if (it2->second != excluded && it2->second != excluded2) return it2->second;
4375 
4376  /* We've hit the second excluded station.
4377  * Same as before, only a bit more complicated. */
4378 
4379  uint end2 = it2->first;
4380  uint begin2 = (it2 == this->shares.begin() ? 0 : (--it2)->first);
4381  uint interval2 = end2 - begin2;
4382  if (interval2 >= new_max) return INVALID_STATION; // Only the two excluded stations in the map.
4383  new_max -= interval2;
4384  if (begin > begin2) {
4385  Swap(begin, begin2);
4386  Swap(end, end2);
4387  Swap(interval, interval2);
4388  }
4389  rand = RandomRange(new_max);
4390  SharesMap::const_iterator it3 = this->shares.upper_bound(this->unrestricted);
4391  if (rand < begin) {
4392  it3 = this->shares.upper_bound(rand);
4393  } else if (rand < begin2 - interval) {
4394  it3 = this->shares.upper_bound(rand + interval);
4395  } else {
4396  it3 = this->shares.upper_bound(rand + interval + interval2);
4397  }
4398  assert(it3 != this->shares.end() && it3->first <= this->unrestricted);
4399  return it3->second;
4400 }
4401 
4408 {
4409  assert(!this->shares.empty());
4410  SharesMap new_shares;
4411  uint i = 0;
4412  for (SharesMap::iterator it(this->shares.begin()); it != this->shares.end(); ++it) {
4413  new_shares[++i] = it->second;
4414  if (it->first == this->unrestricted) this->unrestricted = i;
4415  }
4416  this->shares.swap(new_shares);
4417  assert(!this->shares.empty() && this->unrestricted <= (--this->shares.end())->first);
4418 }
4419 
4426 void FlowStat::ChangeShare(StationID st, int flow)
4427 {
4428  /* We assert only before changing as afterwards the shares can actually
4429  * be empty. In that case the whole flow stat must be deleted then. */
4430  assert(!this->shares.empty());
4431 
4432  uint removed_shares = 0;
4433  uint added_shares = 0;
4434  uint last_share = 0;
4435  SharesMap new_shares;
4436  for (SharesMap::iterator it(this->shares.begin()); it != this->shares.end(); ++it) {
4437  if (it->second == st) {
4438  if (flow < 0) {
4439  uint share = it->first - last_share;
4440  if (flow == INT_MIN || (uint)(-flow) >= share) {
4441  removed_shares += share;
4442  if (it->first <= this->unrestricted) this->unrestricted -= share;
4443  if (flow != INT_MIN) flow += share;
4444  last_share = it->first;
4445  continue; // remove the whole share
4446  }
4447  removed_shares += (uint)(-flow);
4448  } else {
4449  added_shares += (uint)(flow);
4450  }
4451  if (it->first <= this->unrestricted) this->unrestricted += flow;
4452 
4453  /* If we don't continue above the whole flow has been added or
4454  * removed. */
4455  flow = 0;
4456  }
4457  new_shares[it->first + added_shares - removed_shares] = it->second;
4458  last_share = it->first;
4459  }
4460  if (flow > 0) {
4461  new_shares[last_share + (uint)flow] = st;
4462  if (this->unrestricted < last_share) {
4463  this->ReleaseShare(st);
4464  } else {
4465  this->unrestricted += flow;
4466  }
4467  }
4468  this->shares.swap(new_shares);
4469 }
4470 
4476 void FlowStat::RestrictShare(StationID st)
4477 {
4478  assert(!this->shares.empty());
4479  uint flow = 0;
4480  uint last_share = 0;
4481  SharesMap new_shares;
4482  for (SharesMap::iterator it(this->shares.begin()); it != this->shares.end(); ++it) {
4483  if (flow == 0) {
4484  if (it->first > this->unrestricted) return; // Not present or already restricted.
4485  if (it->second == st) {
4486  flow = it->first - last_share;
4487  this->unrestricted -= flow;
4488  } else {
4489  new_shares[it->first] = it->second;
4490  }
4491  } else {
4492  new_shares[it->first - flow] = it->second;
4493  }
4494  last_share = it->first;
4495  }
4496  if (flow == 0) return;
4497  new_shares[last_share + flow] = st;
4498  this->shares.swap(new_shares);
4499  assert(!this->shares.empty());
4500 }
4501 
4507 void FlowStat::ReleaseShare(StationID st)
4508 {
4509  assert(!this->shares.empty());
4510  uint flow = 0;
4511  uint next_share = 0;
4512  bool found = false;
4513  for (SharesMap::reverse_iterator it(this->shares.rbegin()); it != this->shares.rend(); ++it) {
4514  if (it->first < this->unrestricted) return; // Note: not <= as the share may hit the limit.
4515  if (found) {
4516  flow = next_share - it->first;
4517  this->unrestricted += flow;
4518  break;
4519  } else {
4520  if (it->first == this->unrestricted) return; // !found -> Limit not hit.
4521  if (it->second == st) found = true;
4522  }
4523  next_share = it->first;
4524  }
4525  if (flow == 0) return;
4526  SharesMap new_shares;
4527  new_shares[flow] = st;
4528  for (SharesMap::iterator it(this->shares.begin()); it != this->shares.end(); ++it) {
4529  if (it->second != st) {
4530  new_shares[flow + it->first] = it->second;
4531  } else {
4532  flow = 0;
4533  }
4534  }
4535  this->shares.swap(new_shares);
4536  assert(!this->shares.empty());
4537 }
4538 
4544 void FlowStat::ScaleToMonthly(uint runtime)
4545 {
4546  assert(runtime > 0);
4547  SharesMap new_shares;
4548  uint share = 0;
4549  for (SharesMap::iterator i = this->shares.begin(); i != this->shares.end(); ++i) {
4550  share = std::max(share + 1, i->first * 30 / runtime);
4551  new_shares[share] = i->second;
4552  if (this->unrestricted == i->first) this->unrestricted = share;
4553  }
4554  this->shares.swap(new_shares);
4555 }
4556 
4563 void FlowStatMap::AddFlow(StationID origin, StationID via, uint flow)
4564 {
4565  FlowStatMap::iterator origin_it = this->find(origin);
4566  if (origin_it == this->end()) {
4567  this->insert(std::make_pair(origin, FlowStat(via, flow)));
4568  } else {
4569  origin_it->second.ChangeShare(via, flow);
4570  assert(!origin_it->second.GetShares()->empty());
4571  }
4572 }
4573 
4582 void FlowStatMap::PassOnFlow(StationID origin, StationID via, uint flow)
4583 {
4584  FlowStatMap::iterator prev_it = this->find(origin);
4585  if (prev_it == this->end()) {
4586  FlowStat fs(via, flow);
4587  fs.AppendShare(INVALID_STATION, flow);
4588  this->insert(std::make_pair(origin, fs));
4589  } else {
4590  prev_it->second.ChangeShare(via, flow);
4591  prev_it->second.ChangeShare(INVALID_STATION, flow);
4592  assert(!prev_it->second.GetShares()->empty());
4593  }
4594 }
4595 
4601 {
4602  for (FlowStatMap::iterator i = this->begin(); i != this->end(); ++i) {
4603  FlowStat &fs = i->second;
4604  uint local = fs.GetShare(INVALID_STATION);
4605  if (local > INT_MAX) { // make sure it fits in an int
4606  fs.ChangeShare(self, -INT_MAX);
4607  fs.ChangeShare(INVALID_STATION, -INT_MAX);
4608  local -= INT_MAX;
4609  }
4610  fs.ChangeShare(self, -(int)local);
4611  fs.ChangeShare(INVALID_STATION, -(int)local);
4612 
4613  /* If the local share is used up there must be a share for some
4614  * remote station. */
4615  assert(!fs.GetShares()->empty());
4616  }
4617 }
4618 
4626 {
4627  StationIDStack ret;
4628  for (FlowStatMap::iterator f_it = this->begin(); f_it != this->end();) {
4629  FlowStat &s_flows = f_it->second;
4630  s_flows.ChangeShare(via, INT_MIN);
4631  if (s_flows.GetShares()->empty()) {
4632  ret.Push(f_it->first);
4633  this->erase(f_it++);
4634  } else {
4635  ++f_it;
4636  }
4637  }
4638  return ret;
4639 }
4640 
4645 void FlowStatMap::RestrictFlows(StationID via)
4646 {
4647  for (FlowStatMap::iterator it = this->begin(); it != this->end(); ++it) {
4648  it->second.RestrictShare(via);
4649  }
4650 }
4651 
4656 void FlowStatMap::ReleaseFlows(StationID via)
4657 {
4658  for (FlowStatMap::iterator it = this->begin(); it != this->end(); ++it) {
4659  it->second.ReleaseShare(via);
4660  }
4661 }
4662 
4668 {
4669  uint ret = 0;
4670  for (FlowStatMap::const_iterator i = this->begin(); i != this->end(); ++i) {
4671  ret += (--(i->second.GetShares()->end()))->first;
4672  }
4673  return ret;
4674 }
4675 
4681 uint FlowStatMap::GetFlowVia(StationID via) const
4682 {
4683  uint ret = 0;
4684  for (FlowStatMap::const_iterator i = this->begin(); i != this->end(); ++i) {
4685  ret += i->second.GetShare(via);
4686  }
4687  return ret;
4688 }
4689 
4695 uint FlowStatMap::GetFlowFrom(StationID from) const
4696 {
4697  FlowStatMap::const_iterator i = this->find(from);
4698  if (i == this->end()) return 0;
4699  return (--(i->second.GetShares()->end()))->first;
4700 }
4701 
4708 uint FlowStatMap::GetFlowFromVia(StationID from, StationID via) const
4709 {
4710  FlowStatMap::const_iterator i = this->find(from);
4711  if (i == this->end()) return 0;
4712  return i->second.GetShare(via);
4713 }
4714 
4715 extern const TileTypeProcs _tile_type_station_procs = {
4716  DrawTile_Station, // draw_tile_proc
4717  GetSlopePixelZ_Station, // get_slope_z_proc
4718  ClearTile_Station, // clear_tile_proc
4719  nullptr, // add_accepted_cargo_proc
4720  GetTileDesc_Station, // get_tile_desc_proc
4721  GetTileTrackStatus_Station, // get_tile_track_status_proc
4722  ClickTile_Station, // click_tile_proc
4723  AnimateTile_Station, // animate_tile_proc
4724  TileLoop_Station, // tile_loop_proc
4725  ChangeTileOwner_Station, // change_tile_owner_proc
4726  nullptr, // add_produced_cargo_proc
4727  VehicleEnter_Station, // vehicle_enter_tile_proc
4728  GetFoundation_Station, // get_foundation_proc
4729  TerraformTile_Station, // terraform_tile_proc
4730 };
VEH_AIRCRAFT
@ VEH_AIRCRAFT
Aircraft vehicle type.
Definition: vehicle_type.h:27
DrawRailTileSeqInGUI
static void DrawRailTileSeqInGUI(int x, int y, const DrawTileSprites *dts, int32 total_offset, uint32 newgrf_offset, PaletteID default_palette)
Draw tile sprite sequence in GUI with railroad specifics.
Definition: sprite.h:99
VETS_STATION_ID_OFFSET
@ VETS_STATION_ID_OFFSET
Shift the VehicleEnterTileStatus this many bits to the right to get the station ID when VETS_ENTERED_...
Definition: tile_cmd.h:30
AllocateSpecToStation
int AllocateSpecToStation(const StationSpec *statspec, BaseStation *st, bool exec)
Allocate a StationSpec to a Station.
Definition: newgrf_station.cpp:680
RoadVehicle
Buses, trucks and trams belong to this class.
Definition: roadveh.h:107
AAT_STATION_250_TICKS
@ AAT_STATION_250_TICKS
Triggered every 250 ticks (for all tiles at the same time).
Definition: newgrf_animation_type.h:51
TileInfo::z
int z
Height.
Definition: tile_cmd.h:47
TileDesc::airport_class
StringID airport_class
Name of the airport class.
Definition: tile_cmd.h:58
MP_HOUSE
@ MP_HOUSE
A house by a town.
Definition: tile_type.h:51
DeleteNewGRFInspectWindow
void DeleteNewGRFInspectWindow(GrfSpecFeature feature, uint index)
Delete inspect window for a given feature and index.
Definition: newgrf_debug_gui.cpp:730
IsTileFlat
bool IsTileFlat(TileIndex tile, int *h)
Check if a given tile is flat.
Definition: tile_map.cpp:100
BaseStation::facilities
StationFacility facilities
The facilities that this station has.
Definition: base_station_base.h:63
DIAGDIR_SE
@ DIAGDIR_SE
Southeast.
Definition: direction_type.h:80
TileDesc::grf
const char * grf
newGRF used for the tile contents
Definition: tile_cmd.h:61
SplitGroundSpriteForOverlay
bool SplitGroundSpriteForOverlay(const TileInfo *ti, SpriteID *ground, RailTrackOffset *overlay_offset)
Check whether a sprite is a track sprite, which can be replaced by a non-track ground sprite and a ra...
Definition: station_cmd.cpp:2720
RemoveRailWaypoint
static CommandCost RemoveRailWaypoint(TileIndex tile, DoCommandFlag flags)
Remove a rail waypoint.
Definition: station_cmd.cpp:1766
VETSB_CANNOT_ENTER
@ VETSB_CANNOT_ENTER
The vehicle cannot enter the tile.
Definition: tile_cmd.h:37
VehicleCargoList::StoredCount
uint StoredCount() const
Returns sum of cargo on board the vehicle (ie not only reserved).
Definition: cargopacket.h:352
TROPICZONE_DESERT
@ TROPICZONE_DESERT
Tile is desert.
Definition: tile_type.h:78
INVALID_AIRPORTTILE
static const uint INVALID_AIRPORTTILE
id for an invalid airport tile
Definition: airport.h:25
FlowStat::ScaleToMonthly
void ScaleToMonthly(uint runtime)
Scale all shares from link graph's runtime to monthly values.
Definition: station_cmd.cpp:4544
BaseStation::speclist
std::vector< StationSpecList > speclist
List of rail station specs of this station.
Definition: base_station_base.h:65
RoadTypeInfo
Definition: road.h:76
RoadVehicle::state
byte state
Definition: roadveh.h:109
Station::docking_station
TileArea docking_station
Tile area the docking tiles cover.
Definition: station_base.h:470
ROTSG_GROUND
@ ROTSG_GROUND
Required: Main group of ground images.
Definition: road.h:60
InvalidateWindowData
void InvalidateWindowData(WindowClass cls, WindowNumber number, int data, bool gui_scope)
Mark window data of the window of a given class and specific window number as invalid (in need of re-...
Definition: window.cpp:3254
Industry::owner
Owner owner
owner of the industry. Which SHOULD always be (imho) OWNER_NONE
Definition: industry.h:84
FlowStat::Invalidate
void Invalidate()
Reduce all flows to minimum capacity so that they don't get in the way of link usage statistics too m...
Definition: station_cmd.cpp:4407
RailtypeInfo::single_x
SpriteID single_x
single piece of rail in X direction, without ground
Definition: rail.h:134
SmallStack
Minimal stack that uses a pool to avoid pointers.
Definition: smallstack_type.hpp:136
AXIS_Y
@ AXIS_Y
The y axis.
Definition: direction_type.h:127
Station::goods
GoodsEntry goods[NUM_CARGO]
Goods at this station.
Definition: station_base.h:483
TRACK_BIT_NONE
@ TRACK_BIT_NONE
No track.
Definition: track_type.h:39
NUM_INDUSTRYTYPES
static const IndustryType NUM_INDUSTRYTYPES
total number of industry types, new and old; limited to 240 because we need some special ids like INV...
Definition: industry_type.h:26
StationRect
StationRect - used to track station spread out rectangle - cheaper than scanning whole map.
Definition: base_station_base.h:29
StationGfx
byte StationGfx
Copy from station_map.h.
Definition: newgrf_airport.h:20
linkgraph_base.h
RailtypeInfo::max_speed
uint16 max_speed
Maximum speed for vehicles travelling on this rail type.
Definition: rail.h:228
newgrf_station.h
newgrf_house.h
GetAcceptanceAroundStation
static CargoArray GetAcceptanceAroundStation(const Station *st, CargoTypes *always_accepted)
Get the acceptance of cargoes around the station in.
Definition: station_cmd.cpp:570
IsValidAxis
static bool IsValidAxis(Axis d)
Checks if an integer value is a valid Axis.
Definition: direction_func.h:43
FlowStat::unrestricted
uint unrestricted
Limit for unrestricted shares.
Definition: station_base.h:145
Order::IsType
bool IsType(OrderType type) const
Check whether this order is of the given type.
Definition: order_base.h:71
LinkGraph::COMPRESSION_INTERVAL
static const uint COMPRESSION_INTERVAL
Minimum number of days between subsequent compressions of a LG.
Definition: linkgraph.h:454
Pool::PoolItem<&_industry_pool >::Get
static Titem * Get(size_t index)
Returns Titem with given index.
Definition: pool_type.hpp:337
StationSpec::flags
byte flags
Bitmask of flags, bit 0: use different sprite set; bit 1: divide cargo about by station size.
Definition: newgrf_station.h:160
GetDockDirection
static DiagDirection GetDockDirection(TileIndex t)
Get the direction of a dock.
Definition: station_map.h:429
station_kdtree.h
TileOffsByDiagDir
static TileIndexDiff TileOffsByDiagDir(DiagDirection dir)
Convert a DiagDirection to a TileIndexDiff.
Definition: map_func.h:341
Direction
Direction
Defines the 8 directions on the map.
Definition: direction_type.h:24
FindJoiningWaypoint
CommandCost FindJoiningWaypoint(StationID existing_waypoint, StationID waypoint_to_join, bool adjacent, TileArea ta, Waypoint **wp)
Find a nearby waypoint that joins this waypoint.
Definition: station_cmd.cpp:1217
FlowStatMap::GetFlowVia
uint GetFlowVia(StationID via) const
Get the sum of flows via a specific station from this FlowStatMap.
Definition: station_cmd.cpp:4681
Airport::GetHangarNum
uint GetHangarNum(TileIndex tile) const
Get the hangar number of the hangar at a specific tile.
Definition: station_base.h:400
GameSettings::station
StationSettings station
settings related to station management
Definition: settings_type.h:598
AirportSpec::IsWithinMapBounds
bool IsWithinMapBounds(byte table, TileIndex index) const
Check if the airport would be within the map bounds at the given tile.
Definition: newgrf_airport.cpp:138
IsRoadStop
static bool IsRoadStop(TileIndex t)
Is the station at t a road station?
Definition: station_map.h:202
SetWindowDirty
void SetWindowDirty(WindowClass cls, WindowNumber number)
Mark window as dirty (in need of repainting)
Definition: window.cpp:3156
water.h
LinkGraph
A connected component of a link graph.
Definition: linkgraph.h:39
GetTileMaxZ
int GetTileMaxZ(TileIndex t)
Get top height of the tile inside the map.
Definition: tile_map.cpp:141
STATION_RATING_TICKS
static const int STATION_RATING_TICKS
cycle duration for updating station rating
Definition: date_type.h:33
StationSpec::renderdata
std::vector< NewGRFSpriteLayout > renderdata
Number of tile layouts.
Definition: newgrf_station.h:148
GB
static uint GB(const T x, const uint8 s, const uint8 n)
Fetch n bits from x, started at bit s.
Definition: bitmath_func.hpp:32
GetAcceptanceAroundTiles
CargoArray GetAcceptanceAroundTiles(TileIndex center_tile, int w, int h, int rad, CargoTypes *always_accepted)
Get the acceptance of cargoes around the tile in 1/8.
Definition: station_cmd.cpp:548
Station::AfterStationTileSetChange
void AfterStationTileSetChange(bool adding, StationType type)
After adding/removing tiles to station, update some station-related stuff.
Definition: station_cmd.cpp:744
FlowStatMap::GetFlow
uint GetFlow() const
Get the sum of all flows from this FlowStatMap.
Definition: station_cmd.cpp:4667
train.h
VehicleCargoList::Reroute
uint Reroute(uint max_move, VehicleCargoList *dest, StationID avoid, StationID avoid2, const GoodsEntry *ge)
Routes packets with station "avoid" as next hop to a different place.
Definition: cargopacket.cpp:669
RoadStopType
RoadStopType
Types of RoadStops.
Definition: station_type.h:44
AirportTileTableIterator::GetStationGfx
StationGfx GetStationGfx() const
Get the StationGfx for the current tile.
Definition: newgrf_airport.h:56
ROADSTOP_TRUCK
@ ROADSTOP_TRUCK
A standard stop for trucks.
Definition: station_type.h:46
HasTileWaterClass
static bool HasTileWaterClass(TileIndex t)
Checks whether the tile has an waterclass associated.
Definition: water_map.h:106
CmdBuildRailStation
CommandCost CmdBuildRailStation(DoCommandFlag flags, TileIndex tile_org, RailType rt, Axis axis, byte numtracks, byte plat_len, StationClassID spec_class, byte spec_index, StationID station_to_join, bool adjacent)
Build rail station.
Definition: station_cmd.cpp:1260
command_func.h
SmallStack::Push
void Push(const Titem &item)
Pushes a new item onto the stack if there is still space in the underlying pool.
Definition: smallstack_type.hpp:193
NewGRFSpriteLayout::PrepareLayout
uint32 PrepareLayout(uint32 orig_offset, uint32 newgrf_ground_offset, uint32 newgrf_offset, uint constr_stage, bool separate_ground) const
Prepares a sprite layout before resolving action-1-2-3 chains.
Definition: newgrf_commons.cpp:660
YapfNotifyTrackLayoutChange
void YapfNotifyTrackLayoutChange(TileIndex tile, Track track)
Use this function to notify YAPF that track layout (or signal configuration) has change.
Definition: yapf_rail.cpp:644
TileInfo::x
uint x
X position of the tile in unit coordinates.
Definition: tile_cmd.h:43
LinkGraph::Node
Updatable node class.
Definition: linkgraph.h:380
Pool::PoolItem<&_link_graph_pool >::GetIfValid
static Titem * GetIfValid(size_t index)
Returns Titem with given index.
Definition: pool_type.hpp:348
RerouteCargo
void RerouteCargo(Station *st, CargoID c, StationID avoid, StationID avoid2)
Reroute cargo of type c at station st or in any vehicles unloading there.
Definition: station_cmd.cpp:3586
CMD_ERROR
static const CommandCost CMD_ERROR
Define a default return value for a failed command.
Definition: command_func.h:28
UpdateAirplanesOnNewStation
void UpdateAirplanesOnNewStation(const Station *st)
Updates the status of the Aircraft heading or in the station.
Definition: aircraft_cmd.cpp:2143
AutoslopeCheckForEntranceEdge
static bool AutoslopeCheckForEntranceEdge(TileIndex tile, int z_new, Slope tileh_new, DiagDirection entrance)
Autoslope check for tiles with an entrance on an edge.
Definition: autoslope.h:31
SSF_EXTENDED_FOUNDATIONS
@ SSF_EXTENDED_FOUNDATIONS
Extended foundation block instead of simple.
Definition: newgrf_station.h:99
ClosestTownFromTile
Town * ClosestTownFromTile(TileIndex tile, uint threshold)
Return the town closest (in distance or ownership) to a given tile, within a given threshold.
Definition: town_cmd.cpp:3594
SAT_250_TICKS
@ SAT_250_TICKS
Trigger station every 250 ticks.
Definition: newgrf_animation_type.h:33
TO_BUILDINGS
@ TO_BUILDINGS
company buildings - depots, stations, HQ, ...
Definition: transparency.h:27
TileInfo
Tile information, used while rendering the tile.
Definition: tile_cmd.h:42
StationHandleBigTick
static bool StationHandleBigTick(BaseStation *st)
This function is called for each station once every 250 ticks.
Definition: station_cmd.cpp:3373
FlowStat::ReleaseShare
void ReleaseShare(StationID st)
Release ("unrestrict") a flow by moving it to the begin of the map and increasing the amount of unres...
Definition: station_cmd.cpp:4507
GameCreationSettings::landscape
byte landscape
the landscape we're currently in
Definition: settings_type.h:328
TileDesc::railtype
StringID railtype
Type of rail on the tile.
Definition: tile_cmd.h:63
Town::statues
CompanyMask statues
which companies have a statue?
Definition: town.h:66
GetCustomStationRelocation
SpriteID GetCustomStationRelocation(const StationSpec *statspec, BaseStation *st, TileIndex tile, uint32 var10)
Resolve sprites for drawing a station tile.
Definition: newgrf_station.cpp:606
company_base.h
Vehicle::Next
Vehicle * Next() const
Get the next vehicle of this vehicle.
Definition: vehicle_base.h:610
tunnelbridge_map.h
CargoList::Packets
const Tcont * Packets() const
Returns a pointer to the cargo packet list (so you can iterate over it etc).
Definition: cargopacket.h:247
BaseStation::town
Town * town
The town this station is associated with.
Definition: base_station_base.h:61
SetRailStationPlatformReservation
void SetRailStationPlatformReservation(TileIndex start, DiagDirection dir, bool b)
Set the reservation for a complete station platform.
Definition: pbs.cpp:57
LinkGraph::EdgeWrapper::LastRestrictedUpdate
Date LastRestrictedUpdate() const
Get the date of the last update to the edge's restricted capacity.
Definition: linkgraph.h:117
SetCustomStationSpecIndex
static void SetCustomStationSpecIndex(TileIndex t, byte specindex)
Set the custom station spec for this tile.
Definition: station_map.h:481
FACIL_TRUCK_STOP
@ FACIL_TRUCK_STOP
Station with truck stops.
Definition: station_type.h:54
CBM_CARGO_STATION_RATING_CALC
@ CBM_CARGO_STATION_RATING_CALC
custom station rating for this cargo type
Definition: newgrf_callbacks.h:345
TileDesc::owner
Owner owner[4]
Name of the owner(s)
Definition: tile_cmd.h:53
AirportSpec::size_y
byte size_y
size of airport in y direction
Definition: newgrf_airport.h:106
GetFoundationPixelSlope
static Slope GetFoundationPixelSlope(TileIndex tile, int *z)
Get slope of a tile on top of a (possible) foundation If a tile does not have a foundation,...
Definition: landscape.h:66
Axis
Axis
Allow incrementing of DiagDirDiff variables.
Definition: direction_type.h:125
CBID_STATION_AVAILABILITY
@ CBID_STATION_AVAILABILITY
Determine whether a newstation should be made available to build.
Definition: newgrf_callbacks.h:39
Station
Station data structure.
Definition: station_base.h:454
BaseStation::GetByTile
static BaseStation * GetByTile(TileIndex tile)
Get the base station belonging to a specific tile.
Definition: base_station_base.h:154
company_gui.h
Station::RecomputeCatchment
void RecomputeCatchment()
Recompute tiles covered in our catchment area.
Definition: station.cpp:429
AAT_STATION_NEW_CARGO
@ AAT_STATION_NEW_CARGO
Triggered when new cargo arrives at the station (for all tiles at the same time).
Definition: newgrf_animation_type.h:49
LinkGraph::EdgeWrapper::LastUpdate
Date LastUpdate() const
Get the date of the last update to any part of the edge's capacity.
Definition: linkgraph.h:123
PALETTE_MODIFIER_COLOUR
@ PALETTE_MODIFIER_COLOUR
this bit is set when a recolouring process is in action
Definition: sprites.h:1538
elrail_func.h
waypoint_cmd.h
AirportSpec::name
StringID name
name of this airport
Definition: newgrf_airport.h:111
CMSAWater
static bool CMSAWater(TileIndex tile)
Check whether the tile is water.
Definition: station_cmd.cpp:185
SAT_NEW_CARGO
@ SAT_NEW_CARGO
Trigger station on new cargo arrival.
Definition: newgrf_animation_type.h:28
TileDesc::station_class
StringID station_class
Class of station.
Definition: tile_cmd.h:56
DiagDirToAxis
static Axis DiagDirToAxis(DiagDirection d)
Convert a DiagDirection to the axis.
Definition: direction_func.h:214
RemoveRailStation
CommandCost RemoveRailStation(T *st, DoCommandFlag flags, Money removal_cost)
Remove a rail station/waypoint.
Definition: station_cmd.cpp:1711
DifficultySettings::town_council_tolerance
byte town_council_tolerance
minimum required town ratings to be allowed to demolish stuff
Definition: settings_type.h:94
GetIndustryType
IndustryType GetIndustryType(TileIndex tile)
Retrieve the type for this industry.
Definition: industry_cmd.cpp:106
IsCustomStationSpecIndex
static bool IsCustomStationSpecIndex(TileIndex t)
Is there a custom rail station spec on this tile?
Definition: station_map.h:469
BitmapTileIterator
Iterator to iterate over all tiles belonging to a bitmaptilearea.
Definition: bitmap_type.h:107
Vehicle::vehstatus
byte vehstatus
Status.
Definition: vehicle_base.h:332
Town::noise_reached
uint16 noise_reached
level of noise that all the airports are generating
Definition: town.h:64
AAT_BUILT
@ AAT_BUILT
Triggered when the airport is built (for all tiles at the same time).
Definition: newgrf_animation_type.h:47
LinkGraphSchedule::instance
static LinkGraphSchedule instance
Static instance of LinkGraphSchedule.
Definition: linkgraphschedule.h:52
DIAGDIR_END
@ DIAGDIR_END
Used for iterations.
Definition: direction_type.h:83
CompanyInfrastructure::water
uint32 water
Count of company owned track bits for canals.
Definition: company_base.h:35
IsRailStation
static bool IsRailStation(TileIndex t)
Is this station tile a rail station?
Definition: station_map.h:92
Pool::PoolItem::index
Tindex index
Index of this pool item.
Definition: pool_type.hpp:235
DrawRoadCatenary
void DrawRoadCatenary(const TileInfo *ti)
Draws the catenary for the given tile.
Definition: road_cmd.cpp:1431
IsHangar
bool IsHangar(TileIndex t)
Check whether the given tile is a hangar.
Definition: station_cmd.cpp:80
RVSB_IN_ROAD_STOP
@ RVSB_IN_ROAD_STOP
The vehicle is in a road stop.
Definition: roadveh.h:50
CargoSpec::Get
static CargoSpec * Get(size_t index)
Retrieve cargo details for the given cargo ID.
Definition: cargotype.h:118
GetRailStationTrack
static Track GetRailStationTrack(TileIndex t)
Get the rail track of a rail station tile.
Definition: station_map.h:349
CmdOpenCloseAirport
CommandCost CmdOpenCloseAirport(DoCommandFlag flags, StationID station_id)
Open/close an airport to incoming aircraft.
Definition: station_cmd.cpp:2422
LinkGraph::Node::Begin
EdgeIterator Begin()
Get an iterator pointing to the start of the edges array.
Definition: linkgraph.h:403
FindJoiningBaseStation
CommandCost FindJoiningBaseStation(StationID existing_station, StationID station_to_join, bool adjacent, TileArea ta, T **st)
Find a nearby station that joins this station.
Definition: station_cmd.cpp:1158
AxisToTrackBits
static TrackBits AxisToTrackBits(Axis a)
Maps an Axis to the corresponding TrackBits value.
Definition: track_func.h:87
HasPowerOnRail
static bool HasPowerOnRail(RailType enginetype, RailType tiletype)
Checks if an engine of the given RailType got power on a tile with a given RailType.
Definition: rail.h:332
LinkGraph::EdgeIterator
An iterator for non-const edges.
Definition: linkgraph.h:330
CargoArray
Class for storing amounts of cargo.
Definition: cargo_type.h:82
TRACK_X
@ TRACK_X
Track along the x-axis (north-east to south-west)
Definition: track_type.h:21
PalSpriteID::sprite
SpriteID sprite
The 'real' sprite.
Definition: gfx_type.h:23
DT_MANUAL
@ DT_MANUAL
Manual distribution. No link graph calculations are run.
Definition: linkgraph_type.h:25
ClampU
static uint ClampU(const uint a, const uint min, const uint max)
Clamp an unsigned integer between an interval.
Definition: math_func.hpp:148
AirportSpec::noise_level
byte noise_level
noise that this airport generates
Definition: newgrf_airport.h:107
FlowStatMap::PassOnFlow
void PassOnFlow(StationID origin, StationID via, uint amount)
Pass on some flow, remembering it as invalid, for later subtraction from locally consumed flow.
Definition: station_cmd.cpp:4582
RailtypeInfo::single_y
SpriteID single_y
single piece of rail in Y direction, without ground
Definition: rail.h:135
FindFirstBit
uint8 FindFirstBit(uint64 x)
Search the first set bit in a 64 bit variable.
Definition: bitmath_func.cpp:37
GameSettings::difficulty
DifficultySettings difficulty
settings related to the difficulty
Definition: settings_type.h:586
HasBit
static bool HasBit(const T x, const uint8 y)
Checks if a bit in a value is set.
Definition: bitmath_func.hpp:103
TileDesc::tram_speed
uint16 tram_speed
Speed limit of tram (bridges and track)
Definition: tile_cmd.h:68
CheckFlatLandRailStation
static CommandCost CheckFlatLandRailStation(TileArea tile_area, DoCommandFlag flags, Axis axis, StationID *station, RailType rt, std::vector< Train * > &affected_vehicles, StationClassID spec_class, byte spec_index, byte plat_len, byte numtracks)
Checks if a rail station can be built at the given area.
Definition: station_cmd.cpp:876
GetTileZ
int GetTileZ(TileIndex tile)
Get bottom height of the tile.
Definition: tile_map.cpp:121
ship.h
CBID_CARGO_STATION_RATING_CALC
@ CBID_CARGO_STATION_RATING_CALC
Called to calculate part of a station rating.
Definition: newgrf_callbacks.h:200
INVALID_TILE
static constexpr TileIndex INVALID_TILE
The very nice invalid tile marker.
Definition: tile_type.h:108
CompanyInfrastructure::station
uint32 station
Count of company owned station tiles.
Definition: company_base.h:36
NewGRFSpriteLayout::ProcessRegisters
void ProcessRegisters(uint8 resolved_var10, uint32 resolved_sprite, bool separate_ground) const
Evaluates the register modifiers and integrates them into the preprocessed sprite layout.
Definition: newgrf_commons.cpp:731
CmdRemoveRoadStop
CommandCost CmdRemoveRoadStop(DoCommandFlag flags, TileIndex tile, uint8 width, uint8 height, RoadStopType stop_type, bool remove_road)
Remove bus or truck stops.
Definition: station_cmd.cpp:2058
AddNewsItem
void AddNewsItem(StringID string, NewsType type, NewsFlag flags, NewsReferenceType reftype1=NR_NONE, uint32 ref1=UINT32_MAX, NewsReferenceType reftype2=NR_NONE, uint32 ref2=UINT32_MAX, const NewsAllocatedData *data=nullptr)
Add a new newsitem to be shown.
Definition: news_gui.cpp:827
RailtypeInfo
This struct contains all the info that is needed to draw and construct tracks.
Definition: rail.h:124
include
bool include(std::vector< T > &vec, const T &item)
Helper function to append an item to a vector if it is not already contained Consider using std::set,...
Definition: smallvec_type.hpp:27
ClrBit
static T ClrBit(T &x, const uint8 y)
Clears a bit in a variable.
Definition: bitmath_func.hpp:151
IsCompatibleTrainStationTile
static bool IsCompatibleTrainStationTile(TileIndex test_tile, TileIndex station_tile)
Check if a tile is a valid continuation to a railstation tile.
Definition: station_map.h:378
GetRoadStopType
static RoadStopType GetRoadStopType(TileIndex t)
Get the road stop type of this tile.
Definition: station_map.h:56
TileIndex
The index/ID of a Tile.
Definition: tile_type.h:85
VETSB_CONTINUE
@ VETSB_CONTINUE
Bit sets of the above specified bits.
Definition: tile_cmd.h:34
Station::MoveSign
void MoveSign(TileIndex new_xy) override
Move the station main coordinate somewhere else.
Definition: station_cmd.cpp:438
Waypoint
Representation of a waypoint.
Definition: waypoint_base.h:16
CBM_STATION_SLOPE_CHECK
@ CBM_STATION_SLOPE_CHECK
Check slope of new station tiles.
Definition: newgrf_callbacks.h:311
station_land.h
Airport::layout
byte layout
Airport layout number.
Definition: station_base.h:307
IsStandardRoadStopTile
static bool IsStandardRoadStopTile(TileIndex t)
Is tile t a standard (non-drive through) road stop station?
Definition: station_map.h:223
SetStationGfx
static void SetStationGfx(TileIndex t, StationGfx gfx)
Set the station graphics of this tile.
Definition: station_map.h:80
RoadStop::GetByTile
static RoadStop * GetByTile(TileIndex tile, RoadStopType type)
Find a roadstop at given tile.
Definition: roadstop.cpp:266
IsValidDiagDirection
static bool IsValidDiagDirection(DiagDirection d)
Checks if an integer value is a valid DiagDirection.
Definition: direction_func.h:21
SetRoadOwner
static void SetRoadOwner(TileIndex t, RoadTramType rtt, Owner o)
Set the owner of a specific road type.
Definition: road_map.h:251
EUM_INCREASE
@ EUM_INCREASE
Increase capacity.
Definition: linkgraph_type.h:53
IsDriveThroughStopTile
static bool IsDriveThroughStopTile(TileIndex t)
Is tile t a drive through road stop station?
Definition: station_map.h:233
aircraft.h
TILE_SIZE
static const uint TILE_SIZE
Tile size in world coordinates.
Definition: tile_type.h:15
LinkGraph::Node::End
EdgeIterator End()
Get an iterator pointing beyond the end of the edges array.
Definition: linkgraph.h:409
GetTrackBits
static TrackBits GetTrackBits(TileIndex tile)
Gets the track bits of the given tile.
Definition: rail_map.h:136
CargoSpec::Iterate
static IterateWrapper Iterate(size_t from=0)
Returns an iterable ensemble of all valid CargoSpec.
Definition: cargotype.h:174
SpecializedStation< Station, false >::Get
static Station * Get(size_t index)
Gets station with given index.
Definition: base_station_base.h:218
TileInfo::y
uint y
Y position of the tile in unit coordinates.
Definition: tile_cmd.h:44
_settings_client
ClientSettings _settings_client
The current settings for this game.
Definition: settings.cpp:53
HasSignals
static bool HasSignals(TileIndex t)
Checks if a rail tile has signals.
Definition: rail_map.h:72
Town::xy
TileIndex xy
town center tile
Definition: town.h:51
CargoSpec
Specification of a cargo type.
Definition: cargotype.h:57
SpecializedStation< Station, false >::IsValidID
static bool IsValidID(size_t index)
Tests whether given index is a valid index for station of this type.
Definition: base_station_base.h:209
MP_INDUSTRY
@ MP_INDUSTRY
Part of an industry.
Definition: tile_type.h:56
TRANSPORT_WATER
@ TRANSPORT_WATER
Transport over water.
Definition: transport_type.h:29
newgrf_debug.h
town.h
TileY
static uint TileY(TileIndex tile)
Get the Y component of a tile.
Definition: map_func.h:215
CC_LIQUID
@ CC_LIQUID
Liquids (Oil, Water, Rubber)
Definition: cargotype.h:47
OrthogonalTileArea::Add
void Add(TileIndex to_add)
Add a single tile to a tile area; enlarge if needed.
Definition: tilearea.cpp:43
TileDesc::airport_tile_name
StringID airport_tile_name
Name of the airport tile.
Definition: tile_cmd.h:60
Company::infrastructure
CompanyInfrastructure infrastructure
NOSAVE: Counts of company owned infrastructure.
Definition: company_base.h:130
VS_TRAIN_SLOWING
@ VS_TRAIN_SLOWING
Train is slowing down.
Definition: vehicle_base.h:38
RandomRange
static uint32 RandomRange(uint32 limit)
Pick a random number between 0 and limit - 1, inclusive.
Definition: random_func.hpp:81
LinkGraph::Size
NodeID Size() const
Get the current size of the component.
Definition: linkgraph.h:508
WC_STATION_VIEW
@ WC_STATION_VIEW
Station view; Window numbers:
Definition: window_type.h:338
IndustrySpec::station_name
StringID station_name
Default name for nearby station.
Definition: industrytype.h:132
AirportGetNearestTown
Town * AirportGetNearestTown(const AirportSpec *as, const TileIterator &it, uint &mindist)
Finds the town nearest to given airport.
Definition: station_cmd.cpp:2153
DIR_W
@ DIR_W
West.
Definition: direction_type.h:32
RoadStop::Enter
bool Enter(RoadVehicle *rv)
Enter the road stop.
Definition: roadstop.cpp:233
RailtypeInfo::fallback_railtype
byte fallback_railtype
Original railtype number to use when drawing non-newgrf railtypes, or when drawing stations.
Definition: rail.h:198
VEH_ROAD
@ VEH_ROAD
Road vehicle type.
Definition: vehicle_type.h:25
CC_PASSENGERS
@ CC_PASSENGERS
Passengers.
Definition: cargotype.h:41
Vehicle::cur_speed
uint16 cur_speed
current speed
Definition: vehicle_base.h:307
Vehicle
Vehicle data structure.
Definition: vehicle_base.h:224
Industry
Defines the internal data of a functional industry.
Definition: industry.h:66
Vehicle::owner
Owner owner
Which company owns the vehicle?
Definition: vehicle_base.h:288
RestoreTrainReservation
static void RestoreTrainReservation(Train *v)
Restore platform reservation during station building/removing.
Definition: station_cmd.cpp:1238
Owner
Owner
Enum for all companies/owners.
Definition: company_type.h:18
GetStationAround
CommandCost GetStationAround(TileArea ta, StationID closest_station, CompanyID company, T **st)
Look for a station owned by the given company around the given tile area.
Definition: station_cmd.cpp:106
DC_EXEC
@ DC_EXEC
execute the given command
Definition: command_type.h:357
DeallocateSpecFromStation
void DeallocateSpecFromStation(BaseStation *st, byte specindex)
Deallocate a StationSpec from a Station.
Definition: newgrf_station.cpp:722
FlowStatMap::FinalizeLocalConsumption
void FinalizeLocalConsumption(StationID self)
Subtract invalid flows from locally consumed flow.
Definition: station_cmd.cpp:4600
BaseStation::owner
Owner owner
The owner of this station.
Definition: base_station_base.h:62
IsTruckStop
static bool IsTruckStop(TileIndex t)
Is the station at t a truck stop?
Definition: station_map.h:180
MP_ROAD
@ MP_ROAD
A tile with road (or tram tracks)
Definition: tile_type.h:50
AirportSpec
Defines the data structure for an airport.
Definition: newgrf_airport.h:98
WATER_CLASS_INVALID
@ WATER_CLASS_INVALID
Used for industry tiles on land (also for oilrig if newgrf says so).
Definition: water_map.h:51
TileDesc
Tile description for the 'land area information' tool.
Definition: tile_cmd.h:51
FlowStat::GetShare
uint GetShare(StationID st) const
Get flow for a station.
Definition: station_cmd.cpp:4335
CanBuildDepotByTileh
static bool CanBuildDepotByTileh(DiagDirection direction, Slope tileh)
Find out if the slope of the tile is suitable to build a depot of given direction.
Definition: depot_func.h:26
SetDParam
static void SetDParam(uint n, uint64 v)
Set a string parameter v at index n in the global string parameter array.
Definition: strings_func.h:196
TileDesc::airport_name
StringID airport_name
Name of the airport.
Definition: tile_cmd.h:59
CheckIfAuthorityAllowsNewStation
CommandCost CheckIfAuthorityAllowsNewStation(TileIndex tile, DoCommandFlag flags)
Checks whether the local authority allows construction of a new station (rail, road,...
Definition: town_cmd.cpp:3552
GoodsEntry::status
byte status
Status of this cargo, see GoodsEntryStatus.
Definition: station_base.h:223
DoCommandFlag
DoCommandFlag
List of flags for a command.
Definition: command_type.h:355
INVALID_ROADTYPE
@ INVALID_ROADTYPE
flag for invalid roadtype
Definition: road_type.h:27
Foundation
Foundation
Enumeration for Foundations.
Definition: slope_type.h:93
EdgeUpdateMode
EdgeUpdateMode
Special modes for updating links.
Definition: linkgraph_type.h:52
EnsureNoVehicleOnGround
CommandCost EnsureNoVehicleOnGround(TileIndex tile)
Ensure there is no vehicle at the ground at the given position.
Definition: vehicle.cpp:539
RemoveFirstTrack
static Track RemoveFirstTrack(TrackBits *tracks)
Removes first Track from TrackBits and returns it.
Definition: track_func.h:130
LinkGraph::Edge
An updatable edge class.
Definition: linkgraph.h:299
Industry::neutral_station
Station * neutral_station
Associated neutral station.
Definition: industry.h:69
FlatteningFoundation
static Foundation FlatteningFoundation(Slope s)
Returns the foundation needed to flatten a slope.
Definition: slope_func.h:369
TRACK_BIT_UPPER
@ TRACK_BIT_UPPER
Upper track.
Definition: track_type.h:42
GetAirport
const AirportFTAClass * GetAirport(const byte airport_type)
Get the finite state machine of an airport type.
Definition: airport.cpp:207
CommandCost::Succeeded
bool Succeeded() const
Did this command succeed?
Definition: command_type.h:151
GoodsEntry::amount_fract
byte amount_fract
Fractional part of the amount in the cargo list.
Definition: station_base.h:251
TrackToTrackBits
static TrackBits TrackToTrackBits(Track track)
Maps a Track to the corresponding TrackBits value.
Definition: track_func.h:76
pbs.h
TileX
static uint TileX(TileIndex tile)
Get the X component of a tile.
Definition: map_func.h:205
GetRailReservationTrackBits
static TrackBits GetRailReservationTrackBits(TileIndex t)
Returns the reserved track bits of the tile.
Definition: rail_map.h:194
Kdtree::Remove
void Remove(const T &element)
Remove a single element from the tree, if it exists.
Definition: kdtree.hpp:419
BaseStation::TileBelongsToRailStation
virtual bool TileBelongsToRailStation(TileIndex tile) const =0
Check whether a specific tile belongs to this station.
TileIterator::Clone
virtual TileIterator * Clone() const =0
Allocate a new iterator that is a copy of this one.
AAT_TILELOOP
@ AAT_TILELOOP
Triggered in the periodic tile loop.
Definition: newgrf_animation_type.h:48
CountBits
static uint CountBits(T value)
Counts the number of set bits in a variable.
Definition: bitmath_func.hpp:251
BaseStation::string_id
StringID string_id
Default name (town area) of station.
Definition: base_station_base.h:58
GameSettings::game_creation
GameCreationSettings game_creation
settings used during the creation of a game (map)
Definition: settings_type.h:587
RoadStop::MakeDriveThrough
void MakeDriveThrough()
Join this road stop to another 'base' road stop if possible; fill all necessary data to become an act...
Definition: roadstop.cpp:62
BaseStation::cached_anim_triggers
uint8 cached_anim_triggers
NOSAVE: Combined animation trigger bitmask, used to determine if trigger processing should happen.
Definition: base_station_base.h:71
OrthogonalTileArea::Clear
void Clear()
Clears the 'tile area', i.e.
Definition: tilearea_type.h:40
MAX_CHAR_LENGTH
static const int MAX_CHAR_LENGTH
Max. length of UTF-8 encoded unicode character.
Definition: strings_type.h:18
FlowStatMap::RestrictFlows
void RestrictFlows(StationID via)
Restrict all flows at a station for specific cargo and destination.
Definition: station_cmd.cpp:4645
SpecializedStation< Station, false >::Iterate
static Pool::IterateWrapper< Station > Iterate(size_t from=0)
Returns an iterable ensemble of all valid stations of type T.
Definition: base_station_base.h:269
WID_SV_ROADVEHS
@ WID_SV_ROADVEHS
List of scheduled road vehs button.
Definition: station_widget.h:28
TRACK_BIT_RIGHT
@ TRACK_BIT_RIGHT
Right track.
Definition: track_type.h:45
FlowStatMap::GetFlowFrom
uint GetFlowFrom(StationID from) const
Get the sum of flows from a specific station from this FlowStatMap.
Definition: station_cmd.cpp:4695
LinkGraph::STALE_LINK_DEPOT_TIMEOUT
static const uint STALE_LINK_DEPOT_TIMEOUT
Number of days before deleting links served only by vehicles stopped in depot.
Definition: linkgraph.h:451
Aircraft
Aircraft, helicopters, rotors and their shadows belong to this class.
Definition: aircraft.h:74
TileInfo::tileh
Slope tileh
Slope of the tile.
Definition: tile_cmd.h:45
SpriteID
uint32 SpriteID
The number of a sprite, without mapping bits and colourtables.
Definition: gfx_type.h:17
AxisToRoadBits
static RoadBits AxisToRoadBits(Axis a)
Create the road-part which belongs to the given Axis.
Definition: road_func.h:111
ROAD_X
@ ROAD_X
Full road along the x-axis (south-west + north-east)
Definition: road_type.h:56
SSF_SEPARATE_GROUND
@ SSF_SEPARATE_GROUND
Use different sprite set for ground sprites.
Definition: newgrf_station.h:95
MapSizeX
static uint MapSizeX()
Get the size of the map along the X.
Definition: map_func.h:72
IsTileOnWater
static bool IsTileOnWater(TileIndex t)
Tests if the tile was built on water.
Definition: water_map.h:141
FlowStat
Flow statistics telling how much flow should be sent along a link.
Definition: station_base.h:33
ClearDockingTilesCheckingNeighbours
void ClearDockingTilesCheckingNeighbours(TileIndex tile)
Clear docking tile status from tiles around a removed dock, if the tile has no neighbours which would...
Definition: station_cmd.cpp:2583
GetStringWithArgs
char * GetStringWithArgs(char *buffr, StringID string, StringParameters *args, const char *last, uint case_index, bool game_script)
Get a parsed string with most special stringcodes replaced by the string parameters.
Definition: strings.cpp:222
ChangeTileOwner
void ChangeTileOwner(TileIndex tile, Owner old_owner, Owner new_owner)
Change the owner of a tile.
Definition: landscape.cpp:612
RailtypeInfo::name
StringID name
Name of this rail type.
Definition: rail.h:173
GoodsEntry::cargo
StationCargoList cargo
The cargo packets of cargo waiting in this station.
Definition: station_base.h:252
LinkGraphSchedule::Queue
void Queue(LinkGraph *lg)
Queue a link graph for execution.
Definition: linkgraphschedule.h:67
TileDesc::build_date
Date build_date
Date of construction of tile contents.
Definition: tile_cmd.h:55
StationType
StationType
Station types.
Definition: station_type.h:32
DrawTileSprites::ground
PalSpriteID ground
Palette and sprite for the ground.
Definition: sprite.h:59
GetRailTypeInfo
static const RailtypeInfo * GetRailTypeInfo(RailType railtype)
Returns a pointer to the Railtype information for a given railtype.
Definition: rail.h:304
ValParamRailtype
bool ValParamRailtype(const RailType rail)
Validate functions for rail building.
Definition: rail.cpp:206
SetWindowWidgetDirty
void SetWindowWidgetDirty(WindowClass cls, WindowNumber number, byte widget_index)
Mark a particular widget in a particular window as dirty (in need of repainting)
Definition: window.cpp:3169
AirportTileSpec
Defines the data structure of each individual tile of an airport.
Definition: newgrf_airporttiles.h:66
StationSpec::cls_id
StationClassID cls_id
The class to which this spec belongs.
Definition: newgrf_station.h:126
GetAllRoadBits
static RoadBits GetAllRoadBits(TileIndex tile)
Get all set RoadBits on the given tile.
Definition: road_map.h:141
GetCustomRoadSprite
SpriteID GetCustomRoadSprite(const RoadTypeInfo *rti, TileIndex tile, RoadTypeSpriteGroup rtsg, TileContext context, uint *num_results)
Get the sprite to draw for the given tile.
Definition: newgrf_roadtype.cpp:100
Utf8StringLength
size_t Utf8StringLength(const char *s)
Get the length of an UTF-8 encoded string in number of characters and thus not the number of bytes th...
Definition: string.cpp:435
MakeOilrig
static void MakeOilrig(TileIndex t, StationID sid, WaterClass wc)
Make the given tile an oilrig tile.
Definition: station_map.h:665
newgrf_airporttiles.h
ToTileIndexDiff
static TileIndexDiff ToTileIndexDiff(TileIndexDiffC tidc)
Return the offset between two tiles from a TileIndexDiffC struct.
Definition: map_func.h:230
GameSettings::order
OrderSettings order
settings related to orders
Definition: settings_type.h:594
ROAD_Y
@ ROAD_Y
Full road along the y-axis (north-west + south-east)
Definition: road_type.h:57
GetRoadBits
static RoadBits GetRoadBits(TileIndex t, RoadTramType rtt)
Get the present road bits for a specific road type.
Definition: road_map.h:128
Slope
Slope
Enumeration for the slope-type.
Definition: slope_type.h:48
Vehicle::Orders
IterateWrapper Orders() const
Returns an iterable ensemble of orders of a vehicle.
Definition: vehicle_base.h:1052
GetStationLayout
void GetStationLayout(byte *layout, uint numtracks, uint plat_len, const StationSpec *statspec)
Create the station layout for the given number of tracks and platform length.
Definition: station_cmd.cpp:1122
CheckBuildableTile
CommandCost CheckBuildableTile(TileIndex tile, uint invalid_dirs, int &allowed_z, bool allow_steep, bool check_bridge=true)
Checks if the given tile is buildable, flat and has a certain height.
Definition: station_cmd.cpp:794
StationNameInformation::free_names
uint32 free_names
Current bitset of free names (we can remove names).
Definition: station_cmd.cpp:213
GetPlatformInfo
uint32 GetPlatformInfo(Axis axis, byte tile, int platforms, int length, int x, int y, bool centred)
Evaluate a tile's position within a station, and return the result in a bit-stuffed format.
Definition: newgrf_station.cpp:105
DistanceManhattan
uint DistanceManhattan(TileIndex t0, TileIndex t1)
Gets the Manhattan distance between the two given tiles.
Definition: map.cpp:157
DIAGDIR_SW
@ DIAGDIR_SW
Southwest.
Definition: direction_type.h:81
DrawRailTileSeq
static void DrawRailTileSeq(const struct TileInfo *ti, const DrawTileSprites *dts, TransparencyOption to, int32 total_offset, uint32 newgrf_offset, PaletteID default_palette)
Draw tile sprite sequence on tile with railroad specifics.
Definition: sprite.h:89
GetSlopeMaxZ
static int GetSlopeMaxZ(Slope s)
Returns the height of the highest corner of a slope relative to TileZ (= minimal height)
Definition: slope_func.h:160
RoadStop::next
struct RoadStop * next
Next stop of the given type at this station.
Definition: roadstop_base.h:69
FACIL_BUS_STOP
@ FACIL_BUS_STOP
Station with bus stops.
Definition: station_type.h:55
Airport::rotation
Direction rotation
How this airport is rotated.
Definition: station_base.h:308
GetProductionAroundTiles
CargoArray GetProductionAroundTiles(TileIndex north_tile, int w, int h, int rad)
Get the cargo types being produced around the tile (in a rectangle).
Definition: station_cmd.cpp:509
FlowStatMap::DeleteFlows
StationIDStack DeleteFlows(StationID via)
Delete all flows at a station for specific cargo and destination.
Definition: station_cmd.cpp:4625
CheckForDockingTile
void CheckForDockingTile(TileIndex t)
Mark the supplied tile as a docking tile if it is suitable for docking.
Definition: water_cmd.cpp:183
CargoSpec::Index
CargoID Index() const
Determines index of this cargospec.
Definition: cargotype.h:89
AirportSpec::rotation
const Direction * rotation
the rotation of each tiletable
Definition: newgrf_airport.h:101
landscape_cmd.h
GetAnimationFrame
static byte GetAnimationFrame(TileIndex t)
Get the current animation frame.
Definition: tile_map.h:250
EconomySettings::station_noise_level
bool station_noise_level
build new airports when the town noise level is still within accepted limits
Definition: settings_type.h:530
StationCargoList::Reroute
uint Reroute(uint max_move, StationCargoList *dest, StationID avoid, StationID avoid2, const GoodsEntry *ge)
Routes packets with station "avoid" as next hop to a different place.
Definition: cargopacket.cpp:860
TRANSPORT_RAIL
@ TRANSPORT_RAIL
Transport by train.
Definition: transport_type.h:27
CheckOwnership
CommandCost CheckOwnership(Owner owner, TileIndex tile)
Check whether the current owner owns something.
Definition: company_cmd.cpp:316
Vehicle::dest_tile
TileIndex dest_tile
Heading for this tile.
Definition: vehicle_base.h:252
DirToDiagDir
static DiagDirection DirToDiagDir(Direction dir)
Convert a Direction to a DiagDirection.
Definition: direction_func.h:166
StationSettings::serve_neutral_industries
bool serve_neutral_industries
company stations can serve industries with attached neutral stations
Definition: settings_type.h:559
GetAirportGfx
static StationGfx GetAirportGfx(TileIndex t)
Get the station graphics of this airport tile.
Definition: station_map.h:244
return_cmd_error
#define return_cmd_error(errcode)
Returns from a function with a specific StringID as error.
Definition: command_func.h:38
StationFinder::stations
StationList stations
List of stations nearby.
Definition: station_type.h:102
MapSize
static uint MapSize()
Get the size of the map.
Definition: map_func.h:92
CheckFlatLandAirport
static CommandCost CheckFlatLandAirport(AirportTileTableIterator tile_iter, DoCommandFlag flags)
Checks if an airport can be built at the given location and clear the area.
Definition: station_cmd.cpp:844
LinkGraph::EdgeWrapper::LastUnrestrictedUpdate
Date LastUnrestrictedUpdate() const
Get the date of the last update to the edge's unrestricted capacity.
Definition: linkgraph.h:111
EXPENSES_CONSTRUCTION
@ EXPENSES_CONSTRUCTION
Construction costs.
Definition: economy_type.h:158
BaseStation::sign
TrackedViewportSign sign
NOSAVE: Dimensions of sign.
Definition: base_station_base.h:54
RailType
RailType
Enumeration for all possible railtypes.
Definition: rail_type.h:27
TileAddWrap
TileIndex TileAddWrap(TileIndex tile, int addx, int addy)
This function checks if we add addx/addy to tile, if we do wrap around the edges.
Definition: map.cpp:114
STAT_CLASS_WAYP
@ STAT_CLASS_WAYP
Waypoint class.
Definition: newgrf_station.h:86
IsSteepSlope
static bool IsSteepSlope(Slope s)
Checks if a slope is steep.
Definition: slope_func.h:36
FlowStatMap::ReleaseFlows
void ReleaseFlows(StationID via)
Release all flows at a station for specific cargo and destination.
Definition: station_cmd.cpp:4656
CommandCost
Common return value for all commands.
Definition: command_type.h:24
GetSnowLine
byte GetSnowLine()
Get the current snow line, either variable or static.
Definition: landscape.cpp:656
Industry::location
TileArea location
Location of the industry.
Definition: industry.h:67
GetCustomStationSpecIndex
static uint GetCustomStationSpecIndex(TileIndex t)
Get the custom station spec for this tile.
Definition: station_map.h:493
TRACK_Y
@ TRACK_Y
Track along the y-axis (north-west to south-east)
Definition: track_type.h:22
HasTileWaterGround
static bool HasTileWaterGround(TileIndex t)
Checks whether the tile has water at the ground.
Definition: water_map.h:355
WaterClass
WaterClass
classes of water (for WATER_TILE_CLEAR water tile type).
Definition: water_map.h:47
AirportSpec::Get
static const AirportSpec * Get(byte type)
Retrieve airport spec for the given airport.
Definition: newgrf_airport.cpp:97
SetBitIterator
Iterable ensemble of each set bit in a value.
Definition: bitmath_func.hpp:329
AirportSpec::cls_id
AirportClassID cls_id
the class to which this airport type belongs
Definition: newgrf_airport.h:113
Train::GetVehicleTrackdir
Trackdir GetVehicleTrackdir() const override
Get the tracks of the train vehicle.
Definition: train_cmd.cpp:4200
_date
Date _date
Current date in days (day counter)
Definition: date.cpp:28
SourceID
uint16 SourceID
Contains either industry ID, town ID or company ID (or INVALID_SOURCE)
Definition: cargo_type.h:153
HasStationRail
static bool HasStationRail(TileIndex t)
Has this station tile a rail? In other words, is this station tile a rail station or rail waypoint?
Definition: station_map.h:135
NT_ACCEPTANCE
@ NT_ACCEPTANCE
A type of cargo is (no longer) accepted.
Definition: news_type.h:35
CircularTileSearch
bool CircularTileSearch(TileIndex *tile, uint size, TestTileOnSearchProc proc, void *user_data)
Function performing a search around a center tile and going outward, thus in circle.
Definition: map.cpp:258
RemoveAirport
static CommandCost RemoveAirport(TileIndex tile, DoCommandFlag flags)
Remove an airport.
Definition: station_cmd.cpp:2339
GRFConfig
Information about GRF, used in the game and (part of it) in savegames.
Definition: newgrf_config.h:155
clear_func.h
AxisToTrack
static Track AxisToTrack(Axis a)
Convert an Axis to the corresponding Track AXIS_X -> TRACK_X AXIS_Y -> TRACK_Y Uses the fact that the...
Definition: track_func.h:65
StationMonthlyLoop
void StationMonthlyLoop()
Monthly loop for stations.
Definition: station_cmd.cpp:3809
BaseStation::train_station
TileArea train_station
Tile area the train 'station' part covers.
Definition: base_station_base.h:74
GetAnyRoadBits
RoadBits GetAnyRoadBits(TileIndex tile, RoadTramType rtt, bool straight_tunnel_bridge_entrance)
Returns the RoadBits on an arbitrary tile Special behaviour:
Definition: road_map.cpp:33
STATION_ACCEPTANCE_TICKS
static const int STATION_ACCEPTANCE_TICKS
cycle duration for updating station acceptance
Definition: date_type.h:34
HasExactlyOneBit
static bool HasExactlyOneBit(T value)
Test whether value has exactly 1 bit set.
Definition: bitmath_func.hpp:274
NF_INCOLOUR
@ NF_INCOLOUR
Bit value for coloured news.
Definition: news_type.h:72
Industry::GetByTile
static Industry * GetByTile(TileIndex tile)
Get the industry of the given tile.
Definition: industry.h:144
AirportSpec::num_table
byte num_table
number of elements in the table
Definition: newgrf_airport.h:102
DirtyCompanyInfrastructureWindows
void DirtyCompanyInfrastructureWindows(CompanyID company)
Redraw all windows with company infrastructure counts.
Definition: company_gui.cpp:2774
DIR_E
@ DIR_E
East.
Definition: direction_type.h:28
CalcClosestTownFromTile
Town * CalcClosestTownFromTile(TileIndex tile, uint threshold=UINT_MAX)
Return the town closest to the given tile within threshold.
Definition: town_cmd.cpp:3576
StationSpec::layouts
std::vector< std::vector< std::vector< byte > > > layouts
Custom platform layouts.
Definition: newgrf_station.h:176
Industry::type
IndustryType type
type of industry.
Definition: industry.h:83
roadstop_base.h
TrackBitsToTrackdirBits
static TrackdirBits TrackBitsToTrackdirBits(TrackBits bits)
Converts TrackBits to TrackdirBits while allowing both directions.
Definition: track_func.h:318
BaseStation::rect
StationRect rect
NOSAVE: Station spread out rectangle maintained by StationRect::xxx() functions.
Definition: base_station_base.h:75
TriggerWatchedCargoCallbacks
void TriggerWatchedCargoCallbacks(Station *st)
Run the watched cargo callback for all houses in the catchment area.
Definition: station_cmd.cpp:3347
TileIndexDiff
int32 TileIndexDiff
An offset value between two tiles.
Definition: map_func.h:154
GoodsEntry::HasRating
bool HasRating() const
Does this cargo have a rating at this station?
Definition: station_base.h:270
Vehicle::tile
TileIndex tile
Current tile index.
Definition: vehicle_base.h:245
FindNearIndustryName
static bool FindNearIndustryName(TileIndex tile, void *user_data)
Find a station action 0 property 24 station name, or reduce the free_names if needed.
Definition: station_cmd.cpp:225
autoslope.h
Convert8bitBooleanCallback
bool Convert8bitBooleanCallback(const GRFFile *grffile, uint16 cbid, uint16 cb_res)
Converts a callback result into a boolean.
Definition: newgrf_commons.cpp:569
TileIterator
Base class for tile iterators.
Definition: tilearea_type.h:105
CMSAMine
static bool CMSAMine(TileIndex tile)
Check whether the tile is a mine.
Definition: station_cmd.cpp:158
DistanceFromEdge
uint DistanceFromEdge(TileIndex tile)
Param the minimum distance to an edge.
Definition: map.cpp:217
CanExpandRailStation
CommandCost CanExpandRailStation(const BaseStation *st, TileArea &new_ta, Axis axis)
Check whether we can expand the rail part of the given station.
Definition: station_cmd.cpp:1077
Station::MarkTilesDirty
void MarkTilesDirty(bool cargo_change) const
Marks the tiles of the station as dirty.
Definition: station.cpp:215
TrackdirToExitdir
static DiagDirection TrackdirToExitdir(Trackdir trackdir)
Maps a trackdir to the (4-way) direction the tile is exited when following that trackdir.
Definition: track_func.h:438
Kdtree::Insert
void Insert(const T &element)
Insert a single element in the tree.
Definition: kdtree.hpp:400
TileDesc::roadtype
StringID roadtype
Type of road on the tile.
Definition: tile_cmd.h:65
ROADSTOP_END
@ ROADSTOP_END
End of valid types.
Definition: station_type.h:47
TransportType
TransportType
Available types of transport.
Definition: transport_type.h:19
rail_cmd.h
GoodsEntry::last_speed
byte last_speed
Maximum speed (up to 255) of the last vehicle that tried to load this cargo.
Definition: station_base.h:243
RailtypeInfo::base_sprites
struct RailtypeInfo::@36 base_sprites
Struct containing the main sprites.
GoodsEntry::GES_ACCEPTED_BIGTICK
@ GES_ACCEPTED_BIGTICK
Set when cargo was delivered for final delivery during the current STATION_ACCEPTANCE_TICKS interval.
Definition: station_base.h:208
SB
static T SB(T &x, const uint8 s, const uint8 n, const U d)
Set n bits in x starting at bit s to d.
Definition: bitmath_func.hpp:58
FlowStat::GetShares
const SharesMap * GetShares() const
Get the actual shares as a const pointer so that they can be iterated over.
Definition: station_base.h:89
GoodsEntry::GetVia
StationID GetVia(StationID source) const
Get the best next hop for a cargo packet from station source.
Definition: station_base.h:280
SpecializedStation< Waypoint, true >::IsExpected
static bool IsExpected(const BaseStation *st)
Helper for checking whether the given station is of this type.
Definition: base_station_base.h:199
MakeDriveThroughRoadStop
static void MakeDriveThroughRoadStop(TileIndex t, Owner station, Owner road, Owner tram, StationID sid, RoadStopType rst, RoadType road_rt, RoadType tram_rt, Axis a)
Make the given tile a drivethrough roadstop tile.
Definition: station_map.h:610
IsBuoy
static bool IsBuoy(TileIndex t)
Is tile t a buoy tile?
Definition: station_map.h:306
INVALID_OWNER
@ INVALID_OWNER
An invalid owner.
Definition: company_type.h:29
OrthogonalTileArea::w
uint16 w
The width of the area.
Definition: tilearea_type.h:20
MP_WATER
@ MP_WATER
Water tile.
Definition: tile_type.h:54
Station::truck_station
TileArea truck_station
Tile area the truck 'station' part covers.
Definition: station_base.h:466
UpdateAirportsNoise
void UpdateAirportsNoise()
Recalculate the noise generated by the airports of each town.
Definition: station_cmd.cpp:2186
Industry::produced_cargo
CargoID produced_cargo[INDUSTRY_NUM_OUTPUTS]
16 production cargo slots
Definition: industry.h:70
GoodsEntry::node
NodeID node
ID of node in link graph referring to this goods entry.
Definition: station_base.h:255
station_cmd.h
Vehicle::cargo
VehicleCargoList cargo
The cargo this vehicle is carrying.
Definition: vehicle_base.h:324
FreeTrainReservation
static void FreeTrainReservation(Train *v)
Clear platform reservation during station building/removing.
Definition: station_cmd.cpp:1226
GetStationType
static StationType GetStationType(TileIndex t)
Get the station type of this tile.
Definition: station_map.h:44
CommandCost::Failed
bool Failed() const
Did this command fail?
Definition: command_type.h:160
FindRoadStopSpot
static RoadStop ** FindRoadStopSpot(bool truck_station, Station *st)
Definition: station_cmd.cpp:1782
station_func.h
Vehicle::current_order
Order current_order
The current order (+ status, like: loading)
Definition: vehicle_base.h:333
Airport::GetHangarTile
TileIndex GetHangarTile(uint hangar_num) const
Get the first tile of the given hangar.
Definition: station_base.h:370
WATER_CLASS_CANAL
@ WATER_CLASS_CANAL
Canal.
Definition: water_map.h:49
ShowRejectOrAcceptNews
static void ShowRejectOrAcceptNews(const Station *st, uint num_items, CargoID *cargo, StringID msg)
Items contains the two cargo names that are to be accepted or rejected.
Definition: station_cmd.cpp:492
IncreaseStats
void IncreaseStats(Station *st, CargoID cargo, StationID next_station_id, uint capacity, uint usage, uint32 time, EdgeUpdateMode mode)
Increase capacity for a link stat given by station cargo and next hop.
Definition: station_cmd.cpp:3704
Station::airport
Airport airport
Tile area the airport covers.
Definition: station_base.h:468
AirportTileTableIterator
Iterator to iterate over all tiles belonging to an airport spec.
Definition: newgrf_airport.h:29
OrthogonalTileArea
Represents the covered area of e.g.
Definition: tilearea_type.h:18
Station::AddFacility
void AddFacility(StationFacility new_facility_bit, TileIndex facil_xy)
Called when new facility is built on the station.
Definition: station.cpp:199
MultiMap::MapSize
size_t MapSize() const
Count the number of ranges with equal keys in this MultiMap.
Definition: multimap.hpp:350
EndSpriteCombine
void EndSpriteCombine()
Terminates a block of sprites started by StartSpriteCombine.
Definition: viewport.cpp:773
CMSATree
static bool CMSATree(TileIndex tile)
Check whether the tile is a tree.
Definition: station_cmd.cpp:195
Vehicle::IsFrontEngine
bool IsFrontEngine() const
Check if the vehicle is a front engine.
Definition: vehicle_base.h:913
SRT_NEW_CARGO
@ SRT_NEW_CARGO
Trigger station on new cargo arrival.
Definition: newgrf_station.h:104
HasTileRoadType
static bool HasTileRoadType(TileIndex t, RoadTramType rtt)
Check if a tile has a road or a tram road type.
Definition: road_map.h:211
AirportTileSpec::GetByTile
static const AirportTileSpec * GetByTile(TileIndex tile)
Retrieve airport tile spec for the given airport tile.
Definition: newgrf_airporttiles.cpp:49
_settings_game
GameSettings _settings_game
Game settings of a running game or the scenario editor.
Definition: settings.cpp:54
ANIM_STATUS_NO_ANIMATION
static const uint8 ANIM_STATUS_NO_ANIMATION
There is no animation.
Definition: newgrf_animation_type.h:15
GetTropicZone
static TropicZone GetTropicZone(TileIndex tile)
Get the tropic zone.
Definition: tile_map.h:238
Station::indtype
IndustryType indtype
Industry type to get the name from.
Definition: station_base.h:472
Town::MaxTownNoise
uint16 MaxTownNoise() const
Calculate the max town noise.
Definition: town.h:117
GameSettings::economy
EconomySettings economy
settings to change the economy
Definition: settings_type.h:596
RailBuildCost
static Money RailBuildCost(RailType railtype)
Returns the cost of building the specified railtype.
Definition: rail.h:372
_local_company
CompanyID _local_company
Company controlled by the human player at this client. Can also be COMPANY_SPECTATOR.
Definition: company_cmd.cpp:46
RemoveDock
static CommandCost RemoveDock(TileIndex tile, DoCommandFlag flags)
Remove a dock.
Definition: station_cmd.cpp:2641
TRACK_BIT_X
@ TRACK_BIT_X
X-axis track.
Definition: track_type.h:40
NewGRFSpriteLayout
NewGRF supplied spritelayout.
Definition: newgrf_commons.h:113
HasStationTileRail
static bool HasStationTileRail(TileIndex t)
Has this station tile a rail? In other words, is this station tile a rail station or rail waypoint?
Definition: station_map.h:146
industry.h
safeguards.h
CombineTrackStatus
static TrackStatus CombineTrackStatus(TrackdirBits trackdirbits, TrackdirBits red_signals)
Builds a TrackStatus.
Definition: track_func.h:387
SetDockingTile
static void SetDockingTile(TileIndex t, bool b)
Set the docking tile state of a tile.
Definition: water_map.h:366
StationSpec::name
StringID name
Name of this station.
Definition: newgrf_station.h:127
ROTSG_ROADSTOP
@ ROTSG_ROADSTOP
Required: Drive-in stop surface.
Definition: road.h:68
ClearTile_Station
CommandCost ClearTile_Station(TileIndex tile, DoCommandFlag flags)
Clear a single tile of a station.
Definition: station_cmd.cpp:4254
NewGRFSpriteLayout::NeedsPreprocessing
bool NeedsPreprocessing() const
Tests whether this spritelayout needs preprocessing by PrepareLayout() and ProcessRegisters(),...
Definition: newgrf_commons.h:150
Train
'Train' is either a loco or a wagon.
Definition: train.h:89
VEH_INVALID
@ VEH_INVALID
Non-existing type of vehicle.
Definition: vehicle_type.h:35
IsValidTile
static bool IsValidTile(TileIndex tile)
Checks if a tile is valid.
Definition: tile_map.h:161
Airport::flags
uint64 flags
stores which blocks on the airport are taken. was 16 bit earlier on, then 32
Definition: station_base.h:305
FreeTrainTrackReservation
void FreeTrainTrackReservation(const Train *v)
Free the reserved path in front of a vehicle.
Definition: train_cmd.cpp:2377
GetCanalSprite
SpriteID GetCanalSprite(CanalFeature feature, TileIndex tile)
Lookup the base sprite to use for a canal.
Definition: newgrf_canal.cpp:140
SetStationTileRandomBits
static void SetStationTileRandomBits(TileIndex t, byte random_bits)
Set the random bits for a station tile.
Definition: station_map.h:505
ReverseDiagDir
static DiagDirection ReverseDiagDir(DiagDirection d)
Returns the reverse direction of the given DiagDirection.
Definition: direction_func.h:118
GetTileSlope
Slope GetTileSlope(TileIndex tile, int *h)
Return the slope of a given tile inside the map.
Definition: tile_map.cpp:59
StationNameInformation::indtypes
bool * indtypes
Array of bools telling whether an industry type has been found.
Definition: station_cmd.cpp:214
SPRITE_MODIFIER_CUSTOM_SPRITE
@ SPRITE_MODIFIER_CUSTOM_SPRITE
Set when a sprite originates from an Action 1.
Definition: sprites.h:1535
IsTileOwner
static bool IsTileOwner(TileIndex tile, Owner owner)
Checks if a tile belongs to the given owner.
Definition: tile_map.h:214
HasStationReservation
static bool HasStationReservation(TileIndex t)
Get the reservation state of the rail station.
Definition: station_map.h:393
MakeAirport
static void MakeAirport(TileIndex t, Owner o, StationID sid, byte section, WaterClass wc)
Make the given tile an airport tile.
Definition: station_map.h:626
NUM_AIRPORTS
@ NUM_AIRPORTS
Maximal number of airports in total.
Definition: airport.h:41
BaseStation::name
std::string name
Custom name.
Definition: base_station_base.h:57
STATION_LINKGRAPH_TICKS
static const int STATION_LINKGRAPH_TICKS
cycle duration for cleaning dead links
Definition: date_type.h:35
DrawTileSprites
Ground palette sprite of a tile, together with its sprite layout.
Definition: sprite.h:58
CheckFlatLandRoadStop
static CommandCost CheckFlatLandRoadStop(TileArea tile_area, DoCommandFlag flags, uint invalid_dirs, bool is_drive_through, bool is_truck_stop, Axis axis, StationID *station, RoadType rt)
Checks if a road stop can be built at the given tile.
Definition: station_cmd.cpp:962
FlowStat::RestrictShare
void RestrictShare(StationID st)
Restrict a flow by moving it to the end of the map and decreasing the amount of unrestricted flow.
Definition: station_cmd.cpp:4476
StartSpriteCombine
void StartSpriteCombine()
Starts a block of sprites, which are "combined" into a single bounding box.
Definition: viewport.cpp:763
INVALID_DIAGDIR
@ INVALID_DIAGDIR
Flag for an invalid DiagDirection.
Definition: direction_type.h:84
DrawSprite
void DrawSprite(SpriteID img, PaletteID pal, int x, int y, const SubSprite *sub, ZoomLevel zoom)
Draw a sprite, not in a viewport.
Definition: gfx.cpp:1058
Station::bus_station
TileArea bus_station
Tile area the bus 'station' part covers.
Definition: station_base.h:464
RemoveBuoy
CommandCost RemoveBuoy(TileIndex tile, DoCommandFlag flags)
Remove a buoy.
Definition: waypoint_cmd.cpp:346
AutoslopeEnabled
static bool AutoslopeEnabled()
Tests if autoslope is enabled for _current_company.
Definition: autoslope.h:44
road_internal.h
waypoint_func.h
RTSG_GROUND
@ RTSG_GROUND
Main group of ground images.
Definition: rail.h:49
airporttile_ids.h
GoodsEntry::rating
byte rating
Station rating for this cargo.
Definition: station_base.h:232
Point
Coordinates of a point in 2D.
Definition: geometry_type.hpp:21
TileDesc::station_name
StringID station_name
Type of station within the class.
Definition: tile_cmd.h:57
RoadTypeInfo::name
StringID name
Name of this rail type.
Definition: road.h:101
ValParamRoadType
bool ValParamRoadType(RoadType roadtype)
Validate functions for rail building.
Definition: road.cpp:142
GameSettings::linkgraph
LinkGraphSettings linkgraph
settings for link graph calculations
Definition: settings_type.h:597
DeleteStaleLinks
void DeleteStaleLinks(Station *from)
Check all next hops of cargo packets in this station for existence of a a valid link they may use to ...
Definition: station_cmd.cpp:3610
GetRoadStopDir
static DiagDirection GetRoadStopDir(TileIndex t)
Gets the direction the road stop entrance points towards.
Definition: station_map.h:257
DiagDirection
DiagDirection
Enumeration for diagonal directions.
Definition: direction_type.h:77
MapSizeY
static uint MapSizeY()
Get the size of the map along the Y.
Definition: map_func.h:82
StationCargoList::AvailableCount
uint AvailableCount() const
Returns sum of cargo still available for loading at the sation.
Definition: cargopacket.h:508
GFX_DOCK_BASE_WATER_PART
static const int GFX_DOCK_BASE_WATER_PART
The offset for the water parts.
Definition: station_map.h:35
TRACK_BIT_ALL
@ TRACK_BIT_ALL
All possible tracks.
Definition: track_type.h:53
FACIL_DOCK
@ FACIL_DOCK
Station with a dock.
Definition: station_type.h:57
OffsetGroundSprite
void OffsetGroundSprite(int x, int y)
Called when a foundation has been drawn for the current tile.
Definition: viewport.cpp:595
FlowStat::AppendShare
void AppendShare(StationID st, uint flow, bool restricted=false)
Add some flow to the end of the shares map.
Definition: station_base.h:67
CBM_STATION_AVAIL
@ CBM_STATION_AVAIL
Availability of station in construction window.
Definition: newgrf_callbacks.h:307
SpecializedStation< Station, false >::From
static Station * From(BaseStation *st)
Converts a BaseStation to SpecializedStation with type checking.
Definition: base_station_base.h:247
StationSettings::station_spread
byte station_spread
amount a station may spread
Definition: settings_type.h:563
Station::always_accepted
CargoTypes always_accepted
Bitmask of always accepted cargo types (by houses, HQs, industry tiles when industry doesn't accept c...
Definition: station_base.h:484
ShowStationViewWindow
void ShowStationViewWindow(StationID station)
Opens StationViewWindow for given station.
Definition: station_gui.cpp:2117
date_func.h
IsRailStationTile
static bool IsRailStationTile(TileIndex t)
Is this tile a station tile and a rail station?
Definition: station_map.h:102
CommandCost::AddCost
void AddCost(const Money &cost)
Adds the given cost to the cost of the command.
Definition: command_type.h:63
TruncateCargo
static void TruncateCargo(const CargoSpec *cs, GoodsEntry *ge, uint amount=UINT_MAX)
Truncate the cargo by a specific amount.
Definition: station_cmd.cpp:3406
CBID_STATION_TILE_LAYOUT
@ CBID_STATION_TILE_LAYOUT
Called when building a station to customize the tile layout.
Definition: newgrf_callbacks.h:96
GUISettings::show_track_reservation
bool show_track_reservation
highlight reserved tracks.
Definition: settings_type.h:162
StationSpec::disallowed_platforms
byte disallowed_platforms
Bitmask of number of platforms available for the station.
Definition: newgrf_station.h:133
stdafx.h
CheckAllowRemoveRoad
CommandCost CheckAllowRemoveRoad(TileIndex tile, RoadBits remove, Owner owner, RoadTramType rtt, DoCommandFlag flags, bool town_check)
Is it allowed to remove the given road bits from the given tile?
Definition: road_cmd.cpp:269
DrawRoadOverlays
void DrawRoadOverlays(const TileInfo *ti, PaletteID pal, const RoadTypeInfo *road_rti, const RoadTypeInfo *tram_rti, uint road_offset, uint tram_offset, bool draw_underlay)
Draw road underlay and overlay sprites.
Definition: road_cmd.cpp:1495
TileTypeProcs
Set of callback functions for performing tile operations of a given tile type.
Definition: tile_cmd.h:145
StationFinder::GetStations
const StationList * GetStations()
Run a tile loop to find stations around a tile, on demand.
Definition: station_cmd.cpp:3938
SAT_BUILT
@ SAT_BUILT
Trigger tile when built.
Definition: newgrf_animation_type.h:27
BuildStationPart
static CommandCost BuildStationPart(Station **st, DoCommandFlag flags, bool reuse, TileArea area, StationNaming name_class)
Common part of building various station parts and possibly attaching them to an existing one.
Definition: station_cmd.cpp:692
GoodsEntry::link_graph
LinkGraphID link_graph
Link graph this station belongs to.
Definition: station_base.h:254
DRD_NONE
@ DRD_NONE
None of the directions are disallowed.
Definition: road_type.h:73
Station::truck_stops
RoadStop * truck_stops
All the truck stops.
Definition: station_base.h:465
IndustrySpec
Defines the data structure for constructing industry.
Definition: industrytype.h:107
Station::industry
Industry * industry
NOSAVE: Associated industry for neutral stations. (Rebuilt on load from Industry->st)
Definition: station_base.h:487
OrderBackup::Reset
static void Reset(TileIndex tile=INVALID_TILE, bool from_gui=true)
Reset the OrderBackups from GUI/game logic.
Definition: order_backup.cpp:187
DC_BANKRUPT
@ DC_BANKRUPT
company bankrupts, skip money check, skip vehicle on tile check in some cases
Definition: command_type.h:363
IsValidDockingDirectionForDock
bool IsValidDockingDirectionForDock(TileIndex t, DiagDirection d)
Check if a dock tile can be docked from the given direction.
Definition: station_cmd.cpp:2605
WATER_CLASS_SEA
@ WATER_CLASS_SEA
Sea.
Definition: water_map.h:48
AirportTileIterator
Iterator to iterate over all tiles belonging to an airport.
Definition: station_base.h:535
CmdBuildDock
CommandCost CmdBuildDock(DoCommandFlag flags, TileIndex tile, StationID station_to_join, bool adjacent)
Build a dock/haven.
Definition: station_cmd.cpp:2476
AirportSpec::IsAvailable
bool IsAvailable() const
Check whether this airport is available to build.
Definition: newgrf_airport.cpp:124
RTSG_OVERLAY
@ RTSG_OVERLAY
Images for overlaying track.
Definition: rail.h:48
viewport_func.h
AxisToDiagDir
static DiagDirection AxisToDiagDir(Axis a)
Converts an Axis to a DiagDirection.
Definition: direction_func.h:232
StationList
std::set< Station *, StationCompare > StationList
List of stations.
Definition: station_type.h:95
TileLoop_Water
void TileLoop_Water(TileIndex tile)
Let a water tile floods its diagonal adjoining tiles called from tunnelbridge_cmd,...
Definition: water_cmd.cpp:1216
bridge_map.h
IsTileType
static bool IsTileType(TileIndex tile, TileType type)
Checks if a tile is a given tiletype.
Definition: tile_map.h:150
GetTrainStopLocation
int GetTrainStopLocation(StationID station_id, TileIndex tile, const Train *v, int *station_ahead, int *station_length)
Get the stop location of (the center) of the front vehicle of a train at a platform of a station.
Definition: train_cmd.cpp:261
FACIL_WAYPOINT
@ FACIL_WAYPOINT
Station is a waypoint.
Definition: station_type.h:58
animated_tile_func.h
GetTileOwner
static Owner GetTileOwner(TileIndex tile)
Returns the owner of a tile.
Definition: tile_map.h:178
IsAirport
static bool IsAirport(TileIndex t)
Is this station tile an airport?
Definition: station_map.h:157
AddSortableSpriteToDraw
void AddSortableSpriteToDraw(SpriteID image, PaletteID pal, int x, int y, int w, int h, int dz, int z, bool transparent, int bb_offset_x, int bb_offset_y, int bb_offset_z, const SubSprite *sub)
Draw a (transparent) sprite at given coordinates with a given bounding box.
Definition: viewport.cpp:667
FindJoiningRoadStop
static CommandCost FindJoiningRoadStop(StationID existing_stop, StationID station_to_join, bool adjacent, TileArea ta, Station **st)
Find a nearby station that joins this road stop.
Definition: station_cmd.cpp:1808
yapf_cache.h
GroundSpritePaletteTransform
static PaletteID GroundSpritePaletteTransform(SpriteID image, PaletteID pal, PaletteID default_pal)
Applies PALETTE_MODIFIER_COLOUR to a palette entry of a ground sprite.
Definition: sprite.h:168
Vehicle::direction
Direction direction
facing
Definition: vehicle_base.h:286
FlowStatMap::AddFlow
void AddFlow(StationID origin, StationID via, uint amount)
Add some flow from "origin", going via "via".
Definition: station_cmd.cpp:4563
OrthogonalTileArea::h
uint16 h
The height of the area.
Definition: tilearea_type.h:21
IsTileForestIndustry
bool IsTileForestIndustry(TileIndex tile)
Check whether the tile is a forest.
Definition: industry_cmd.cpp:964
ApplyPixelFoundationToSlope
static uint ApplyPixelFoundationToSlope(Foundation f, Slope *s)
Applies a foundation to a slope.
Definition: landscape.h:129
DistanceMax
uint DistanceMax(TileIndex t0, TileIndex t1)
Gets the biggest distance component (x or y) between the two given tiles.
Definition: map.cpp:189
AirportSpec::size_x
byte size_x
size of airport in x direction
Definition: newgrf_airport.h:105
MP_TREES
@ MP_TREES
Tile got trees.
Definition: tile_type.h:52
TileIndexDiffC
A pair-construct of a TileIndexDiff.
Definition: map_type.h:57
DrawFoundation
void DrawFoundation(TileInfo *ti, Foundation f)
Draw foundation f at tile ti.
Definition: landscape.cpp:474
MAX_LENGTH_STATION_NAME_CHARS
static const uint MAX_LENGTH_STATION_NAME_CHARS
The maximum length of a station name in characters including '\0'.
Definition: station_type.h:88
SSF_CUSTOM_FOUNDATIONS
@ SSF_CUSTOM_FOUNDATIONS
Draw custom foundations.
Definition: newgrf_station.h:98
LinkGraph::LastCompression
Date LastCompression() const
Get date of last compression.
Definition: linkgraph.h:514
ForAllStationsRadius
void ForAllStationsRadius(TileIndex center, uint radius, Func func)
Call a function on all stations whose sign is within a radius of a center tile.
Definition: station_kdtree.h:29
FlowStat::empty_sharesmap
static const SharesMap empty_sharesmap
Static instance of FlowStat::SharesMap.
Definition: station_base.h:37
ConstructionSettings::road_stop_on_competitor_road
bool road_stop_on_competitor_road
allow building of drive-through road stops on roads owned by competitors
Definition: settings_type.h:351
RemoveFromRailBaseStation
CommandCost RemoveFromRailBaseStation(TileArea ta, std::vector< T * > &affected_stations, DoCommandFlag flags, Money removal_cost, bool keep_rail)
Remove a number of tiles from any rail station within the area.
Definition: station_cmd.cpp:1551
string_func.h
IndustrySpec::enabled
bool enabled
entity still available (by default true).newgrf can disable it, though
Definition: industrytype.h:140
AIRPORT_CLOSED_block
static const uint64 AIRPORT_CLOSED_block
Dummy block for indicating a closed airport.
Definition: airport.h:128
IsStationTileBlocked
bool IsStationTileBlocked(TileIndex tile)
Check whether a rail station tile is NOT traversable.
Definition: newgrf_station.cpp:857
GoodsEntry::GES_CURRENT_MONTH
@ GES_CURRENT_MONTH
Set when cargo was delivered for final delivery this month.
Definition: station_base.h:202
CALLBACK_FAILED
static const uint CALLBACK_FAILED
Different values for Callback result evaluations.
Definition: newgrf_callbacks.h:408
ROADSTOP_BUS
@ ROADSTOP_BUS
A standard stop for buses.
Definition: station_type.h:45
StringID
uint32 StringID
Numeric value that represents a string, independent of the selected language.
Definition: strings_type.h:16
IsDockTile
static bool IsDockTile(TileIndex t)
Is tile t a dock tile?
Definition: station_map.h:295
TRACKDIR_BIT_NONE
@ TRACKDIR_BIT_NONE
No track build.
Definition: track_type.h:102
IsBuoyTile
static bool IsBuoyTile(TileIndex t)
Is tile t a buoy tile?
Definition: station_map.h:316
GetDisallowedRoadDirections
static DisallowedRoadDirections GetDisallowedRoadDirections(TileIndex t)
Gets the disallowed directions.
Definition: road_map.h:301
IsRoadStopTile
static bool IsRoadStopTile(TileIndex t)
Is tile t a road stop station?
Definition: station_map.h:213
Ship
All ships have this type.
Definition: ship.h:26
GetCustomRailSprite
SpriteID GetCustomRailSprite(const RailtypeInfo *rti, TileIndex tile, RailTypeSpriteGroup rtsg, TileContext context, uint *num_results)
Get the sprite to draw for the given tile.
Definition: newgrf_railtype.cpp:95
GoodsEntry
Stores station stats for a single cargo.
Definition: station_base.h:167
_current_company
CompanyID _current_company
Company currently doing an action.
Definition: company_cmd.cpp:47
vehicle_func.h
WC_SELECT_STATION
@ WC_SELECT_STATION
Select station (when joining stations); Window numbers:
Definition: window_type.h:235
station_base.h
SourceType
SourceType
Types of cargo source and destination.
Definition: cargo_type.h:147
Clamp
static T Clamp(const T a, const T min, const T max)
Clamp a value between an interval.
Definition: math_func.hpp:77
DeleteStationIfEmpty
static void DeleteStationIfEmpty(BaseStation *st)
This is called right after a station was deleted.
Definition: station_cmd.cpp:729
PALETTE_CRASH
static const PaletteID PALETTE_CRASH
Recolour sprite greying of crashed vehicles.
Definition: sprites.h:1598
Pool::PoolItem<&_station_pool >::Iterate
static Pool::IterateWrapper< Titem > Iterate(size_t from=0)
Returns an iterable ensemble of all valid Titem.
Definition: pool_type.hpp:386
GRFFilePropsBase::spritegroup
const struct SpriteGroup * spritegroup[Tcnt]
pointer to the different sprites of the entity
Definition: newgrf_commons.h:321
strings_func.h
StationSpec
Station specification.
Definition: newgrf_station.h:113
Vehicle::First
Vehicle * First() const
Get the first vehicle of this vehicle chain.
Definition: vehicle_base.h:623
GetWaterClass
static WaterClass GetWaterClass(TileIndex t)
Get the water class at a tile.
Definition: water_map.h:117
CountMapSquareAround
static int CountMapSquareAround(TileIndex tile, CMSAMatcher cmp)
Counts the numbers of tiles matching a specific type in the area around.
Definition: station_cmd.cpp:139
newgrf_roadtype.h
StringParameters
Definition: strings_func.h:60
GoodsEntry::last_age
byte last_age
Age in years (up to 255) of the last vehicle that tried to load this cargo.
Definition: station_base.h:249
TRACK_BIT_LEFT
@ TRACK_BIT_LEFT
Left track.
Definition: track_type.h:44
IsRailWaypoint
static bool IsRailWaypoint(TileIndex t)
Is this station tile a rail waypoint?
Definition: station_map.h:113
LinkGraph::AddNode
NodeID AddNode(const Station *st)
Add a node to the component and create empty edges associated with it.
Definition: linkgraph.cpp:167
LinkGraph::Node::RemoveEdge
void RemoveEdge(NodeID to)
Remove an outgoing edge from this node.
Definition: linkgraph.cpp:236
refresh.h
Pool::PoolItem<&_town_pool >::GetNumItems
static size_t GetNumItems()
Returns number of valid items in the pool.
Definition: pool_type.hpp:367
DeleteAnimatedTile
void DeleteAnimatedTile(TileIndex tile)
Removes the given tile from the animated tile table.
Definition: animated_tile.cpp:26
TileXY
static TileIndex TileXY(uint x, uint y)
Returns the TileIndex of a coordinate.
Definition: map_func.h:163
RoadStop::ClearDriveThrough
void ClearDriveThrough()
Prepare for removal of this stop; update other neighbouring stops if needed.
Definition: roadstop.cpp:130
INVALID_DATE
static const Date INVALID_DATE
Representation of an invalid date.
Definition: date_type.h:111
PerformStationTileSlopeCheck
CommandCost PerformStationTileSlopeCheck(TileIndex north_tile, TileIndex cur_tile, const StationSpec *statspec, Axis axis, byte plat_len, byte numtracks)
Check the slope of a tile of a new station.
Definition: newgrf_station.cpp:652
FACIL_TRAIN
@ FACIL_TRAIN
Station with train station.
Definition: station_type.h:53
TrackedViewportSign::UpdatePosition
void UpdatePosition(int center, int top, StringID str, StringID str_small=STR_NULL)
Update the position of the viewport sign.
Definition: viewport_type.h:56
TryPathReserve
bool TryPathReserve(Train *v, bool mark_as_stuck=false, bool first_tile_okay=false)
Try to reserve a path to a safe position.
Definition: train_cmd.cpp:2842
SpecializedVehicle< RoadVehicle, Type >::From
static RoadVehicle * From(Vehicle *v)
Converts a Vehicle to SpecializedVehicle with type checking.
Definition: vehicle_base.h:1183
GetStationGfx
static StationGfx GetStationGfx(TileIndex t)
Get the station graphics of this tile.
Definition: station_map.h:68
GetRailStationAxis
static Axis GetRailStationAxis(TileIndex t)
Get the rail direction of a rail station.
Definition: station_map.h:337
IsWaterTile
static bool IsWaterTile(TileIndex t)
Is it a water tile with plain water?
Definition: water_map.h:195
GoodsEntry::flows
FlowStatMap flows
Planned flows through this station.
Definition: station_base.h:256
RailTrackOffset
RailTrackOffset
Offsets for sprites within an overlay/underlay set.
Definition: rail.h:67
OrthogonalTileArea::tile
TileIndex tile
The base tile of the area.
Definition: tilearea_type.h:19
PaletteID
uint32 PaletteID
The number of the palette.
Definition: gfx_type.h:18
LinkGraph::MIN_TIMEOUT_DISTANCE
static const uint MIN_TIMEOUT_DISTANCE
Minimum effective distance for timeout calculation.
Definition: linkgraph.h:448
HasRailCatenaryDrawn
static bool HasRailCatenaryDrawn(RailType rt)
Test if we should draw rail catenary.
Definition: elrail_func.h:30
ConstructionSettings::build_on_slopes
bool build_on_slopes
allow building on slopes
Definition: settings_type.h:343
ROTSG_OVERLAY
@ ROTSG_OVERLAY
Optional: Images for overlaying track.
Definition: road.h:59
InvalidateWindowClassesData
void InvalidateWindowClassesData(WindowClass cls, int data, bool gui_scope)
Mark window data of all windows of a given class as invalid (in need of re-computing) Note that by de...
Definition: window.cpp:3271
RTO_X
@ RTO_X
Piece of rail in X direction.
Definition: rail.h:68
AirportSpec::grf_prop
struct GRFFileProps grf_prop
Properties related to the grf file.
Definition: newgrf_airport.h:118
WID_SV_ACCEPT_RATING_LIST
@ WID_SV_ACCEPT_RATING_LIST
List of accepted cargoes / rating of cargoes.
Definition: station_widget.h:22
OrderList
Shared order list linking together the linked list of orders and the list of vehicles sharing this or...
Definition: order_base.h:260
GetIndustryIndex
static IndustryID GetIndustryIndex(TileIndex t)
Get the industry ID of the given tile.
Definition: industry_map.h:63
MarkTileDirtyByTile
void MarkTileDirtyByTile(TileIndex tile, int bridge_level_offset, int tile_height_override)
Mark a tile given by its index dirty for repaint.
Definition: viewport.cpp:1998
Vehicle::NextShared
Vehicle * NextShared() const
Get the next vehicle of the shared vehicle chain.
Definition: vehicle_base.h:692
OWNER_NONE
@ OWNER_NONE
The tile has no ownership.
Definition: company_type.h:25
FOUNDATION_LEVELED
@ FOUNDATION_LEVELED
The tile is leveled up to a flat slope.
Definition: slope_type.h:95
CompanyInfrastructure::rail
uint32 rail[RAILTYPE_END]
Count of company owned track bits for each rail type.
Definition: company_base.h:34
Station::UpdateVirtCoord
void UpdateVirtCoord() override
Update the virtual coords needed to draw the station sign.
Definition: station_cmd.cpp:416
MakeRoadNormal
static void MakeRoadNormal(TileIndex t, RoadBits bits, RoadType road_rt, RoadType tram_rt, TownID town, Owner road, Owner tram)
Make a normal road tile.
Definition: road_map.h:635
TileDiffXY
static TileIndexDiff TileDiffXY(int x, int y)
Calculates an offset for the given coordinate(-offset).
Definition: map_func.h:179
GetRailType
static RailType GetRailType(TileIndex t)
Gets the rail type of the given tile.
Definition: rail_map.h:115
WC_VEHICLE_DEPOT
@ WC_VEHICLE_DEPOT
Depot view; Window numbers:
Definition: window_type.h:344
CargoSpec::classes
uint16 classes
Classes of this cargo type.
Definition: cargotype.h:79
MP_STATION
@ MP_STATION
A tile of a station.
Definition: tile_type.h:53
IndustrySpec::grf_prop
GRFFileProps grf_prop
properties related to the grf file
Definition: industrytype.h:141
NUM_CARGO
@ NUM_CARGO
Maximal number of cargo types in a game.
Definition: cargo_type.h:65
GoodsEntry::GES_ACCEPTANCE
@ GES_ACCEPTANCE
Set when the station accepts the cargo currently for final deliveries.
Definition: station_base.h:174
GetStationIndex
static StationID GetStationIndex(TileIndex t)
Get StationID from a tile.
Definition: station_map.h:28
SpecializedStation< Station, false >::GetByTile
static Station * GetByTile(TileIndex tile)
Get the station belonging to a specific tile.
Definition: base_station_base.h:237
waypoint_base.h
GoodsEntry::time_since_pickup
byte time_since_pickup
Number of rating-intervals (up to 255) since the last vehicle tried to load this cargo.
Definition: station_base.h:230
StationClassID
StationClassID
Definition: newgrf_station.h:83
BaseStation::cached_name
std::string cached_name
NOSAVE: Cache of the resolved name of the station, if not using a custom name.
Definition: base_station_base.h:59
TrackedViewportSign::kdtree_valid
bool kdtree_valid
Are the sign data valid for use with the _viewport_sign_kdtree?
Definition: viewport_type.h:50
ForAllStationsAroundTiles
void ForAllStationsAroundTiles(const TileArea &ta, Func func)
Call a function on all stations that have any part of the requested area within their catchment.
Definition: station_base.h:574
FindVehicleOnPos
void FindVehicleOnPos(TileIndex tile, void *data, VehicleFromPosProc *proc)
Find a vehicle from a specific location.
Definition: vehicle.cpp:498
UpdateCompanyRoadInfrastructure
void UpdateCompanyRoadInfrastructure(RoadType rt, Owner o, int count)
Update road infrastructure counts for a company.
Definition: road_cmd.cpp:197
RTO_Y
@ RTO_Y
Piece of rail in Y direction.
Definition: rail.h:69
Pool::PoolItem<&_station_pool >::CanAllocateItem
static bool CanAllocateItem(size_t n=1)
Helper functions so we can use PoolItem::Function() instead of _poolitem_pool.Function()
Definition: pool_type.hpp:307
FlowStat::GetVia
StationID GetVia() const
Get a station a package can be routed to.
Definition: station_base.h:131
DIAGDIR_BEGIN
@ DIAGDIR_BEGIN
Used for iterations.
Definition: direction_type.h:78
GetRoadTypeInfo
static const RoadTypeInfo * GetRoadTypeInfo(RoadType roadtype)
Returns a pointer to the Roadtype information for a given roadtype.
Definition: road.h:225
CmdRemoveFromRailWaypoint
CommandCost CmdRemoveFromRailWaypoint(DoCommandFlag flags, TileIndex start, TileIndex end, bool keep_rail)
Remove a single tile from a waypoint.
Definition: station_cmd.cpp:1690
MakeRoadStop
static void MakeRoadStop(TileIndex t, Owner o, StationID sid, RoadStopType rst, RoadType road_rt, RoadType tram_rt, DiagDirection d)
Make the given tile a roadstop tile.
Definition: station_map.h:590
NewGRFClass::name
StringID name
Name of this class.
Definition: newgrf_class.h:39
RemoveRoadStop
static CommandCost RemoveRoadStop(TileIndex tile, DoCommandFlag flags)
Remove a bus station/truck stop.
Definition: station_cmd.cpp:1958
RoadType
RoadType
The different roadtypes we support.
Definition: road_type.h:22
Station::catchment_tiles
BitmapTileArea catchment_tiles
NOSAVE: Set of individual tiles covered by catchment area.
Definition: station_base.h:474
LinkGraph::Merge
void Merge(LinkGraph *other)
Merge a link graph with another one.
Definition: linkgraph.cpp:92
CmdRemoveFromRailStation
CommandCost CmdRemoveFromRailStation(DoCommandFlag flags, TileIndex start, TileIndex end, bool keep_rail)
Remove a single tile from a rail station.
Definition: station_cmd.cpp:1657
TileDesc::str
StringID str
Description of the tile.
Definition: tile_cmd.h:52
GetTranslatedAirportTileID
StationGfx GetTranslatedAirportTileID(StationGfx gfx)
Do airporttile gfx ID translation for NewGRFs.
Definition: newgrf_airporttiles.cpp:95
DC_AUTO
@ DC_AUTO
don't allow building on structures
Definition: command_type.h:358
BaseStation::xy
TileIndex xy
Base tile of the station.
Definition: base_station_base.h:53
AddTrackToSignalBuffer
void AddTrackToSignalBuffer(TileIndex tile, Track track, Owner owner)
Add track to signal update buffer.
Definition: signal.cpp:578
GetTileMaxPixelZ
static int GetTileMaxPixelZ(TileIndex tile)
Get top height of the tile.
Definition: tile_map.h:304
BaseStation
Base class for all station-ish types.
Definition: base_station_base.h:52
HasStationInUse
bool HasStationInUse(StationID station, bool include_company, CompanyID company)
Tests whether the company's vehicles have this station in orders.
Definition: station_cmd.cpp:2445
AnimationInfo::triggers
uint16 triggers
The triggers that trigger animation.
Definition: newgrf_animation_type.h:22
RoadBits
RoadBits
Enumeration for the road parts on a tile.
Definition: road_type.h:50
SpecializedVehicle< RoadVehicle, Type >::Iterate
static Pool::IterateWrapper< RoadVehicle > Iterate(size_t from=0)
Returns an iterable ensemble of all valid vehicles of type T.
Definition: vehicle_base.h:1252
BaseStation::delete_ctr
byte delete_ctr
Delete counter. If greater than 0 then it is decremented until it reaches 0; the waypoint is then is ...
Definition: base_station_base.h:55
IndustrySpec::life_type
IndustryLifeType life_type
This is also known as Industry production flag, in newgrf specs.
Definition: industrytype.h:123
AXIS_X
@ AXIS_X
The X axis.
Definition: direction_type.h:126
Order::ShouldStopAtStation
bool ShouldStopAtStation(const Vehicle *v, StationID station) const
Check whether the given vehicle should stop at the given station based on this order and the non-stop...
Definition: order_cmd.cpp:2189
TileArea
OrthogonalTileArea TileArea
Shorthand for the much more common orthogonal tile area.
Definition: tilearea_type.h:102
TriggerStationRandomisation
void TriggerStationRandomisation(Station *st, TileIndex trigger_tile, StationRandomTrigger trigger, CargoID cargo_type)
Trigger station randomisation.
Definition: newgrf_station.cpp:954
StationSettings::distant_join_stations
bool distant_join_stations
allow to join non-adjacent stations
Definition: settings_type.h:561
error
void CDECL error(const char *s,...)
Error handling for fatal non-user errors.
Definition: openttd.cpp:134
Airport::GetNumHangars
uint GetNumHangars() const
Get the number of hangars on this airport.
Definition: station_base.h:407
TrackBits
TrackBits
Bitfield corresponding to Track.
Definition: track_type.h:38
IsDockingTile
static bool IsDockingTile(TileIndex t)
Checks whether the tile is marked as a dockling tile.
Definition: water_map.h:376
CommandHelper
Definition: command_func.h:94
DrawTileSprites::seq
const DrawTileSeqStruct * seq
Array of child sprites. Terminated with a terminator entry.
Definition: sprite.h:60
StationSettings::adjacent_stations
bool adjacent_stations
allow stations to be built directly adjacent to other stations
Definition: settings_type.h:560
CmdBuildRoadStop
CommandCost CmdBuildRoadStop(DoCommandFlag flags, TileIndex tile, uint8 width, uint8 length, RoadStopType stop_type, bool is_drive_through, DiagDirection ddir, RoadType rt, StationID station_to_join, bool adjacent)
Build a bus or truck stop.
Definition: station_cmd.cpp:1827
Debug
#define Debug(name, level, format_string,...)
Ouptut a line of debugging information.
Definition: debug.h:37
AnimationInfo::status
uint8 status
Status; 0: no looping, 1: looping, 0xFF: no animation.
Definition: newgrf_animation_type.h:20
SetBit
static T SetBit(T &x, const uint8 y)
Set a bit in a variable.
Definition: bitmath_func.hpp:121
Town
Town data structure.
Definition: town.h:50
lengthof
#define lengthof(x)
Return the length of an fixed size array.
Definition: stdafx.h:386
TileDesc::rail_speed
uint16 rail_speed
Speed limit of rail (bridges and track)
Definition: tile_cmd.h:64
StationSpec::grf_prop
GRFFilePropsBase< NUM_CARGO+3 > grf_prop
Properties related the the grf file.
Definition: newgrf_station.h:125
ROAD_NONE
@ ROAD_NONE
No road-part is build.
Definition: road_type.h:51
LinkRefresher::Run
static void Run(Vehicle *v, bool allow_merge=true, bool is_full_loading=false)
Refresh all links the given vehicle will visit.
Definition: refresh.cpp:26
NewGRFClass::Get
static NewGRFClass * Get(Tid cls_id)
Get a particular class.
Definition: newgrf_class_func.h:103
CargoPacket
Container for cargo from the same location and time.
Definition: cargopacket.h:43
RoadTypeInfo::max_speed
uint16 max_speed
Maximum speed for vehicles travelling on this road type.
Definition: road.h:140
IsDock
static bool IsDock(TileIndex t)
Is tile t a dock tile?
Definition: station_map.h:285
random_func.hpp
SpecializedStation< Station, false >::GetIfValid
static Station * GetIfValid(size_t index)
Returns station if the index is a valid index for this station type.
Definition: base_station_base.h:227
newgrf_canal.h
TILE_HEIGHT
static const uint TILE_HEIGHT
Height of a height level in world coordinate AND in pixels in #ZOOM_LVL_BASE.
Definition: tile_type.h:18
OverflowSafeInt< int64 >
Airport::type
byte type
Type of this airport,.
Definition: station_base.h:306
IsOilRig
static bool IsOilRig(TileIndex t)
Is tile t part of an oilrig?
Definition: station_map.h:274
NF_SMALL
@ NF_SMALL
Small news item. (Information window with text and viewport)
Definition: news_type.h:78
CargoID
byte CargoID
Cargo slots to indicate a cargo type within a game.
Definition: cargo_type.h:20
Vehicle::IsStoppedInDepot
bool IsStoppedInDepot() const
Check whether the vehicle is in the depot and stopped.
Definition: vehicle_base.h:543
GetCustomStationFoundationRelocation
SpriteID GetCustomStationFoundationRelocation(const StationSpec *statspec, BaseStation *st, TileIndex tile, uint layout, uint edge_info)
Resolve the sprites for custom station foundations.
Definition: newgrf_station.cpp:623
CloseWindowById
void CloseWindowById(WindowClass cls, WindowNumber number, bool force)
Close a window by its class and window number (if it is open).
Definition: window.cpp:1191
IsPlainRailTile
static bool IsPlainRailTile(TileIndex t)
Checks whether the tile is a rail tile or rail tile with signals.
Definition: rail_map.h:60
DrawRailCatenary
void DrawRailCatenary(const TileInfo *ti)
Draws overhead wires and pylons for electric railways.
Definition: elrail.cpp:566
GetAcceptanceMask
static CargoTypes GetAcceptanceMask(const Station *st)
Get a mask of the cargo types that the station accepts.
Definition: station_cmd.cpp:478
RoadBuildCost
static Money RoadBuildCost(RoadType roadtype)
Returns the cost of building the specified roadtype.
Definition: road.h:250
IsShipDestinationTile
bool IsShipDestinationTile(TileIndex tile, StationID station)
Test if a tile is a docking tile for the given station.
Definition: ship_cmd.cpp:620
HasPowerOnRoad
static bool HasPowerOnRoad(RoadType enginetype, RoadType tiletype)
Checks if an engine of the given RoadType got power on a tile with a given RoadType.
Definition: road.h:240
IsNormalRoadTile
static bool IsNormalRoadTile(TileIndex t)
Return whether a tile is a normal road tile.
Definition: road_map.h:74
NEW_AIRPORTTILE_OFFSET
static const uint NEW_AIRPORTTILE_OFFSET
offset of first newgrf airport tile
Definition: airport.h:24
NewGRFSpriteLayout::GetLayout
const DrawTileSeqStruct * GetLayout(PalSpriteID *ground) const
Returns the result spritelayout after preprocessing.
Definition: newgrf_commons.h:163
MakeRailStation
static void MakeRailStation(TileIndex t, Owner o, StationID sid, Axis a, byte section, RailType rt)
Make the given tile a rail station tile.
Definition: station_map.h:557
TRANSPORT_ROAD
@ TRANSPORT_ROAD
Transport by road vehicle.
Definition: transport_type.h:28
VETSB_ENTERED_STATION
@ VETSB_ENTERED_STATION
The vehicle entered a station.
Definition: tile_cmd.h:35
Vehicle::cargo_type
CargoID cargo_type
type of cargo this vehicle is carrying
Definition: vehicle_base.h:320
GoodsEntry::max_waiting_cargo
uint max_waiting_cargo
Max cargo from this station waiting at any station.
Definition: station_base.h:257
OrthogonalTileArea::Expand
OrthogonalTileArea & Expand(int rad)
Expand a tile area by rad tiles in each direction, keeping within map bounds.
Definition: tilearea.cpp:123
StationCargoList::Append
void Append(CargoPacket *cp, StationID next)
Appends the given cargo packet to the range of packets with the same next station.
Definition: cargopacket.cpp:690
WC_TOWN_VIEW
@ WC_TOWN_VIEW
Town view; Window numbers:
Definition: window_type.h:326
GetRoadOwner
static Owner GetRoadOwner(TileIndex t, RoadTramType rtt)
Get the owner of a specific road type.
Definition: road_map.h:234
TileDesc::owner_type
StringID owner_type[4]
Type of each owner.
Definition: tile_cmd.h:54
ReverseTrackdir
static Trackdir ReverseTrackdir(Trackdir trackdir)
Maps a trackdir to the reverse trackdir.
Definition: track_func.h:246
Station::bus_stops
RoadStop * bus_stops
All the road stops.
Definition: station_base.h:463
RVS_IN_DT_ROAD_STOP
@ RVS_IN_DT_ROAD_STOP
The vehicle is in a drive-through road stop.
Definition: roadveh.h:47
ROAD_STOP_TRACKBIT_FACTOR
static const uint ROAD_STOP_TRACKBIT_FACTOR
Multiplier for how many regular track bits a bay stop counts.
Definition: economy_type.h:228
SetTileOwner
static void SetTileOwner(TileIndex tile, Owner owner)
Sets the owner of a tile.
Definition: tile_map.h:198
LinkGraphSchedule::Unqueue
void Unqueue(LinkGraph *lg)
Remove a link graph from the execution queue.
Definition: linkgraphschedule.h:77
PalSpriteID::pal
PaletteID pal
The palette (use PAL_NONE) if not needed)
Definition: gfx_type.h:24
BaseStation::IsInUse
bool IsInUse() const
Check whether the base station currently is in use; in use means that it is not scheduled for deletio...
Definition: base_station_base.h:165
TRACK_BIT_Y
@ TRACK_BIT_Y
Y-axis track.
Definition: track_type.h:41
TileInfo::tile
TileIndex tile
Tile index.
Definition: tile_cmd.h:46
IsReversingRoadTrackdir
static bool IsReversingRoadTrackdir(Trackdir dir)
Checks whether the trackdir means that we are reversing.
Definition: track_func.h:672
GameSettings::construction
ConstructionSettings construction
construction of things in-game
Definition: settings_type.h:588
FlowStat::shares
SharesMap shares
Shares of flow to be sent via specified station (or consumed locally).
Definition: station_base.h:144
ErrorUnknownCallbackResult
void ErrorUnknownCallbackResult(uint32 grfid, uint16 cbid, uint16 cb_res)
Record that a NewGRF returned an unknown/invalid callback result.
Definition: newgrf_commons.cpp:516
Trackdir
Trackdir
Enumeration for tracks and directions.
Definition: track_type.h:70
GetIndustrySpec
const IndustrySpec * GetIndustrySpec(IndustryType thistype)
Accessor for array _industry_specs.
Definition: industry_cmd.cpp:123
AirportSpec::nof_depots
byte nof_depots
the number of hangar tiles in this airport
Definition: newgrf_airport.h:104
WID_SV_CLOSE_AIRPORT
@ WID_SV_CLOSE_AIRPORT
'Close airport' button.
Definition: station_widget.h:26
StationSpec::callback_mask
byte callback_mask
Bitmask of station callbacks that have to be called.
Definition: newgrf_station.h:158
OrderSettings::selectgoods
bool selectgoods
only send the goods to station if a train has been there
Definition: settings_type.h:480
VEH_TRAIN
@ VEH_TRAIN
Train vehicle type.
Definition: vehicle_type.h:24
IndustrySpec::name
StringID name
Displayed name of the industry.
Definition: industrytype.h:127
Pool::PoolItem<&_link_graph_pool >::IsValidID
static bool IsValidID(size_t index)
Tests whether given index can be used to get valid (non-nullptr) Titem.
Definition: pool_type.hpp:326
StationSpec::disallowed_lengths
byte disallowed_lengths
Bitmask of platform lengths available for the station.
Definition: newgrf_station.h:138
RailtypeInfo::strings
struct RailtypeInfo::@39 strings
Strings associated with the rail type.
RoadStop
A Stop for a Road Vehicle.
Definition: roadstop_base.h:22
BaseVehicle::type
VehicleType type
Type of vehicle.
Definition: vehicle_type.h:52
GetAirportNoiseLevelForDistance
uint8 GetAirportNoiseLevelForDistance(const AirportSpec *as, uint distance)
Get a possible noise reduction factor based on distance from town center.
Definition: station_cmd.cpp:2124
BaseStation::UpdateVirtCoord
virtual void UpdateVirtCoord()=0
Update the coordinated of the sign (as shown in the viewport).
GRFFilePropsBase::grffile
const struct GRFFile * grffile
grf file that introduced this entity
Definition: newgrf_commons.h:320
FACIL_AIRPORT
@ FACIL_AIRPORT
Station with an airport.
Definition: station_type.h:56
TileDesc::tramtype
StringID tramtype
Type of tram on the tile.
Definition: tile_cmd.h:67
IsWater
static bool IsWater(TileIndex t)
Is it a plain water tile?
Definition: water_map.h:152
CBM_STATION_SPRITE_LAYOUT
@ CBM_STATION_SPRITE_LAYOUT
Use callback to select a sprite layout to use.
Definition: newgrf_callbacks.h:308
AirportTileSpec::name
StringID name
Tile Subname string, land information on this tile will give you "AirportName (TileSubname)".
Definition: newgrf_airporttiles.h:68
WatchedCargoCallback
void WatchedCargoCallback(TileIndex tile, CargoTypes trigger_cargoes)
Run watched cargo accepted callback for a house.
Definition: newgrf_house.cpp:651
CanRemoveRoadWithStop
static bool CanRemoveRoadWithStop(TileIndex tile, DoCommandFlag flags)
Check if a drive-through road stop tile can be cleared.
Definition: station_cmd.cpp:4227
Swap
static void Swap(T &a, T &b)
Type safe swap operation.
Definition: math_func.hpp:241
Airport::psa
PersistentStorage * psa
Persistent storage for NewGRF airports.
Definition: station_base.h:310
SLOPE_FLAT
@ SLOPE_FLAT
a flat tile
Definition: slope_type.h:49
Track
Track
These are used to specify a single track.
Definition: track_type.h:19
Airport::GetSpec
const AirportSpec * GetSpec() const
Get the AirportSpec that from the airport type of this airport.
Definition: station_base.h:317
MakeDock
static void MakeDock(TileIndex t, Owner o, StationID sid, DiagDirection d, WaterClass wc)
Make the given tile a dock tile.
Definition: station_map.h:653
order_backup.h
AirportSpec::table
const AirportTileTable *const * table
list of the tiles composing the airport
Definition: newgrf_airport.h:100
CT_INVALID
@ CT_INVALID
Invalid cargo type.
Definition: cargo_type.h:69
_tick_counter
uint64 _tick_counter
Ever incrementing tick counter for setting off various events.
Definition: date.cpp:30
IsCargoInClass
static bool IsCargoInClass(CargoID c, CargoClass cc)
Does cargo c have cargo class cc?
Definition: cargotype.h:200
SetAnimationFrame
static void SetAnimationFrame(TileIndex t, byte frame)
Set a new animation frame.
Definition: tile_map.h:262
AirportTileSpec::Get
static const AirportTileSpec * Get(StationGfx gfx)
Retrieve airport tile spec for the given airport tile.
Definition: newgrf_airporttiles.cpp:36
ShowDepotWindow
void ShowDepotWindow(TileIndex tile, VehicleType type)
Opens a depot window.
Definition: depot_gui.cpp:1149
DIAGDIR_NE
@ DIAGDIR_NE
Northeast, upper right on your monitor.
Definition: direction_type.h:79
VEH_SHIP
@ VEH_SHIP
Ship vehicle type.
Definition: vehicle_type.h:26
WID_SV_SHIPS
@ WID_SV_SHIPS
List of scheduled ships button.
Definition: station_widget.h:29
RemapCoords2
static Point RemapCoords2(int x, int y)
Map 3D world or tile coordinate to equivalent 2D coordinate as used in the viewports and smallmap.
Definition: landscape.h:98
Station::GetTileArea
void GetTileArea(TileArea *ta, StationType type) const override
Get the tile area for a given station type.
Definition: station_cmd.cpp:385
Company
Definition: company_base.h:117
CMSAMatcher
bool(* CMSAMatcher)(TileIndex tile)
Function to check whether the given tile matches some criterion.
Definition: station_cmd.cpp:131
AirportFTAClass::AIRPLANES
@ AIRPLANES
Can planes land on this airport type?
Definition: airport.h:147
SpecializedVehicle::Last
T * Last()
Get the last vehicle in the chain.
Definition: vehicle_base.h:1086
CC_MAIL
@ CC_MAIL
Mail.
Definition: cargotype.h:42
Town::exclusivity
CompanyID exclusivity
which company has exclusivity
Definition: town.h:71
AirportTileSpec::grf_prop
GRFFileProps grf_prop
properties related the the grf file
Definition: newgrf_airporttiles.h:72
UpdateAllStationVirtCoords
void UpdateAllStationVirtCoords()
Update the virtual coords needed to draw the station sign for all stations.
Definition: station_cmd.cpp:450
OWNER_WATER
@ OWNER_WATER
The tile/execution is done by "water".
Definition: company_type.h:26
NR_STATION
@ NR_STATION
Reference station. Scroll to station when clicking on the news. Delete news when station is deleted.
Definition: news_type.h:54
Town::exclusive_counter
uint8 exclusive_counter
months till the exclusivity expires
Definition: town.h:72
BaseStation::build_date
Date build_date
Date of construction.
Definition: base_station_base.h:67
lastof
#define lastof(x)
Get the last element of an fixed size array.
Definition: stdafx.h:402
WC_STATION_LIST
@ WC_STATION_LIST
Station list; Window numbers:
Definition: window_type.h:295
Order::next
Order * next
Pointer to next order. If nullptr, end of list.
Definition: order_base.h:59
ShowWaypointWindow
void ShowWaypointWindow(const Waypoint *wp)
Show the window for the given waypoint.
Definition: waypoint_gui.cpp:183
Order
Definition: order_base.h:36
CBID_STATION_SPRITE_LAYOUT
@ CBID_STATION_SPRITE_LAYOUT
Choose a sprite layout to draw, instead of the standard 0-7 range.
Definition: newgrf_callbacks.h:42
WID_SV_TRAINS
@ WID_SV_TRAINS
List of scheduled trains button.
Definition: station_widget.h:27
GetClosestDeletedStation
static Station * GetClosestDeletedStation(TileIndex tile)
Find the closest deleted station of the current company.
Definition: station_cmd.cpp:362
newgrf_cargo.h
FindJoiningStation
static CommandCost FindJoiningStation(StationID existing_station, StationID station_to_join, bool adjacent, TileArea ta, Station **st)
Find a nearby station that joins this station.
Definition: station_cmd.cpp:1203
GoodsEntry::GES_RATING
@ GES_RATING
This indicates whether a cargo has a rating at the station.
Definition: station_base.h:184
GoodsEntry::HasVehicleEverTriedLoading
bool HasVehicleEverTriedLoading() const
Reports whether a vehicle has ever tried to load the cargo at this station.
Definition: station_base.h:264
StationCargoList::Truncate
uint Truncate(uint max_move=UINT_MAX, StationCargoAmountMap *cargo_per_source=nullptr)
Truncates where each destination loses roughly the same percentage of its cargo.
Definition: cargopacket.cpp:769
Station::ship_station
TileArea ship_station
Tile area the ship 'station' part covers.
Definition: station_base.h:469
RailtypeInfo::GetRailtypeSpriteOffset
uint GetRailtypeSpriteOffset() const
Offset between the current railtype and normal rail.
Definition: rail.h:292
FlowStat::ChangeShare
void ChangeShare(StationID st, int flow)
Change share for specified station.
Definition: station_cmd.cpp:4426
VehicleEnterTileStatus
VehicleEnterTileStatus
The returned bits of VehicleEnterTile.
Definition: tile_cmd.h:20
GetGRFConfig
GRFConfig * GetGRFConfig(uint32 grfid, uint32 mask)
Retrieve a NewGRF from the current config by its grfid.
Definition: newgrf_config.cpp:771
FLYING
@ FLYING
Vehicle is flying in the air.
Definition: airport.h:75
CmdRenameStation
CommandCost CmdRenameStation(DoCommandFlag flags, StationID station_id, const std::string &text)
Rename a station.
Definition: station_cmd.cpp:3897
OWNER_TOWN
@ OWNER_TOWN
A town owns the tile, or a town is expanding.
Definition: company_type.h:24
FindDockLandPart
static TileIndex FindDockLandPart(TileIndex t)
Find the part of a dock that is land-based.
Definition: station_cmd.cpp:2618
newgrf_railtype.h
ConstructionSettings::road_stop_on_town_road
bool road_stop_on_town_road
allow building of drive-through road stops on town owned roads
Definition: settings_type.h:350
FlowStatMap::GetFlowFromVia
uint GetFlowFromVia(StationID from, StationID via) const
Get the flow from a specific station via a specific other station.
Definition: station_cmd.cpp:4708
Vehicle::GetOrderStationLocation
virtual TileIndex GetOrderStationLocation(StationID station)
Determine the location for the station where the vehicle goes to next.
Definition: vehicle_base.h:769
DrawGroundSprite
void DrawGroundSprite(SpriteID image, PaletteID pal, const SubSprite *sub, int extra_offs_x, int extra_offs_y)
Draws a ground sprite for the current tile.
Definition: viewport.cpp:583
AT_OILRIG
@ AT_OILRIG
Oilrig airport.
Definition: airport.h:38
StationNameInformation
Information to handle station action 0 property 24 correctly.
Definition: station_cmd.cpp:212
RVSB_ROAD_STOP_TRACKDIR_MASK
@ RVSB_ROAD_STOP_TRACKDIR_MASK
Only bits 0 and 3 are used to encode the trackdir for road stops.
Definition: roadveh.h:58
ClientSettings::gui
GUISettings gui
settings related to the GUI
Definition: settings_type.h:604
station_widget.h
debug.h
GetTrainForReservation
Train * GetTrainForReservation(TileIndex tile, Track track)
Find the train which has reserved a specific path.
Definition: pbs.cpp:330
CmdBuildAirport
CommandCost CmdBuildAirport(DoCommandFlag flags, TileIndex tile, byte airport_type, byte layout, StationID station_to_join, bool allow_adjacent)
Place an Airport.
Definition: station_cmd.cpp:2211
Vehicle::refit_cap
uint16 refit_cap
Capacity left over from before last refit.
Definition: vehicle_base.h:323
MayHaveRoad
static bool MayHaveRoad(TileIndex t)
Test whether a tile can have road/tram types.
Definition: road_map.h:33
GetInclinedSlopeDirection
static DiagDirection GetInclinedSlopeDirection(Slope s)
Returns the direction of an inclined slope.
Definition: slope_func.h:239
Vehicle::date_of_last_service
Date date_of_last_service
Last date the vehicle had a service at a depot.
Definition: vehicle_base.h:275
GRFConfig::GetName
const char * GetName() const
Get the name of this grf.
Definition: newgrf_config.cpp:105
GoodsEntry::GES_LAST_MONTH
@ GES_LAST_MONTH
Set when cargo was delivered for final delivery last month.
Definition: station_base.h:196
UpdateStationAcceptance
void UpdateStationAcceptance(Station *st, bool show_msg)
Update the acceptance for a station.
Definition: station_cmd.cpp:588
AirportTileSpec::animation
AnimationInfo animation
Information about the animation.
Definition: newgrf_airporttiles.h:67
news_func.h
RoadTypeInfo::strings
struct RoadTypeInfo::@42 strings
Strings associated with the rail type.
IsBridgeAbove
static bool IsBridgeAbove(TileIndex t)
checks if a bridge is set above the ground of this tile
Definition: bridge_map.h:45
AddAnimatedTile
void AddAnimatedTile(TileIndex tile)
Add the given tile to the animated tile table (if it does not exist on that table yet).
Definition: animated_tile.cpp:41
roadveh.h
INVALID_RAILTYPE
@ INVALID_RAILTYPE
Flag for invalid railtype.
Definition: rail_type.h:34
AllocaM
#define AllocaM(T, num_elements)
alloca() has to be called in the parent function, so define AllocaM() as a macro
Definition: alloc_func.hpp:132
TileDesc::road_speed
uint16 road_speed
Speed limit of road (bridges and track)
Definition: tile_cmd.h:66
INDUSTRYLIFE_EXTRACTIVE
@ INDUSTRYLIFE_EXTRACTIVE
Like mines.
Definition: industrytype.h:30