OpenTTD Source  13.2.1
signs_gui.cpp
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1 /*
2  * This file is part of OpenTTD.
3  * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4  * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5  * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
6  */
7 
10 #include "stdafx.h"
11 #include "company_gui.h"
12 #include "company_func.h"
13 #include "signs_base.h"
14 #include "signs_func.h"
15 #include "debug.h"
16 #include "command_func.h"
17 #include "strings_func.h"
18 #include "window_func.h"
19 #include "map_func.h"
20 #include "viewport_func.h"
21 #include "querystring_gui.h"
22 #include "sortlist_type.h"
23 #include "stringfilter_type.h"
24 #include "string_func.h"
25 #include "core/geometry_func.hpp"
26 #include "hotkeys.h"
27 #include "transparency.h"
28 #include "gui.h"
29 #include "signs_cmd.h"
30 
31 #include "widgets/sign_widget.h"
32 
33 #include "table/strings.h"
34 #include "table/sprites.h"
35 
36 #include "safeguards.h"
37 
38 struct SignList {
43 
44  GUISignList signs;
45 
47  static bool match_case;
48  static char default_name[64];
49 
54  {
55  }
56 
57  void BuildSignsList()
58  {
59  if (!this->signs.NeedRebuild()) return;
60 
61  Debug(misc, 3, "Building sign list");
62 
63  this->signs.clear();
64 
65  for (const Sign *si : Sign::Iterate()) this->signs.push_back(si);
66 
67  this->signs.SetFilterState(true);
68  this->FilterSignList();
69  this->signs.shrink_to_fit();
70  this->signs.RebuildDone();
71  }
72 
74  static bool SignNameSorter(const Sign * const &a, const Sign * const &b)
75  {
76  /* Signs are very very rarely using the default text, but there can also be
77  * a lot of them. Therefore a worthwhile performance gain can be made by
78  * directly comparing Sign::name instead of going through the string
79  * system for each comparison. */
80  const char *a_name = a->name.empty() ? SignList::default_name : a->name.c_str();
81  const char *b_name = b->name.empty() ? SignList::default_name : b->name.c_str();
82 
83  int r = strnatcmp(a_name, b_name); // Sort by name (natural sorting).
84 
85  return r != 0 ? r < 0 : (a->index < b->index);
86  }
87 
88  void SortSignsList()
89  {
90  if (!this->signs.Sort(&SignNameSorter)) return;
91  }
92 
94  static bool CDECL SignNameFilter(const Sign * const *a, StringFilter &filter)
95  {
96  /* Same performance benefit as above for sorting. */
97  const char *a_name = (*a)->name.empty() ? SignList::default_name : (*a)->name.c_str();
98 
99  filter.ResetState();
100  filter.AddLine(a_name);
101  return filter.GetState();
102  }
103 
105  static bool CDECL OwnerDeityFilter(const Sign * const *a, StringFilter &filter)
106  {
107  /* You should never be able to edit signs of owner DEITY */
108  return (*a)->owner != OWNER_DEITY;
109  }
110 
112  static bool CDECL OwnerVisibilityFilter(const Sign * const *a, StringFilter &filter)
113  {
115  /* Hide sign if non-own signs are hidden in the viewport */
116  return (*a)->owner == _local_company || (*a)->owner == OWNER_DEITY;
117  }
118 
121  {
122  this->signs.Filter(&SignNameFilter, this->string_filter);
123  if (_game_mode != GM_EDITOR) this->signs.Filter(&OwnerDeityFilter, this->string_filter);
125  this->signs.Filter(&OwnerVisibilityFilter, this->string_filter);
126  }
127  }
128 };
129 
130 bool SignList::match_case = false;
131 char SignList::default_name[64];
132 
136 };
137 
141  Scrollbar *vscroll;
142 
144  {
145  this->CreateNestedTree();
146  this->vscroll = this->GetScrollbar(WID_SIL_SCROLLBAR);
147  this->FinishInitNested(window_number);
148  this->SetWidgetLoweredState(WID_SIL_FILTER_MATCH_CASE_BTN, SignList::match_case);
149 
150  /* Initialize the text edit widget */
152  this->filter_editbox.cancel_button = QueryString::ACTION_CLEAR;
153 
154  /* Initialize the filtering variables */
155  this->SetFilterString("");
156 
157  /* Create initial list. */
158  this->signs.ForceRebuild();
159  this->signs.ForceResort();
160  this->BuildSortSignList();
161  }
162 
163  void OnInit() override
164  {
165  /* Default sign name, used if Sign::name is nullptr. */
166  GetString(SignList::default_name, STR_DEFAULT_SIGN_NAME, lastof(SignList::default_name));
167  this->signs.ForceResort();
168  this->SortSignsList();
169  this->SetDirty();
170  }
171 
178  void SetFilterString(const char *new_filter_string)
179  {
180  /* check if there is a new filter string */
181  this->string_filter.SetFilterTerm(new_filter_string);
182 
183  /* Rebuild the list of signs */
184  this->InvalidateData();
185  }
186 
187  void OnPaint() override
188  {
189  if (!this->IsShaded() && this->signs.NeedRebuild()) this->BuildSortSignList();
190  this->DrawWidgets();
191  }
192 
193  void DrawWidget(const Rect &r, int widget) const override
194  {
195  switch (widget) {
196  case WID_SIL_LIST: {
197  Rect tr = r.Shrink(WidgetDimensions::scaled.framerect);
198  uint text_offset_y = (this->resize.step_height - FONT_HEIGHT_NORMAL + 1) / 2;
199  /* No signs? */
200  if (this->vscroll->GetCount() == 0) {
201  DrawString(tr.left, tr.right, tr.top + text_offset_y, STR_STATION_LIST_NONE);
202  return;
203  }
204 
205  Dimension d = GetSpriteSize(SPR_COMPANY_ICON);
206  bool rtl = _current_text_dir == TD_RTL;
207  int sprite_offset_y = (this->resize.step_height - d.height + 1) / 2;
208  uint icon_left = rtl ? tr.right - this->text_offset : tr.left;
209  tr = tr.Indent(this->text_offset, rtl);
210 
211  /* At least one sign available. */
212  for (uint16 i = this->vscroll->GetPosition(); this->vscroll->IsVisible(i) && i < this->vscroll->GetCount(); i++)
213  {
214  const Sign *si = this->signs[i];
215 
216  if (si->owner != OWNER_NONE) DrawCompanyIcon(si->owner, icon_left, tr.top + sprite_offset_y);
217 
218  SetDParam(0, si->index);
219  DrawString(tr.left, tr.right, tr.top + text_offset_y, STR_SIGN_NAME, TC_YELLOW);
220  tr.top += this->resize.step_height;
221  }
222  break;
223  }
224  }
225  }
226 
227  void SetStringParameters(int widget) const override
228  {
229  if (widget == WID_SIL_CAPTION) SetDParam(0, this->vscroll->GetCount());
230  }
231 
232  void OnClick(Point pt, int widget, int click_count) override
233  {
234  switch (widget) {
235  case WID_SIL_LIST: {
236  uint id_v = this->vscroll->GetScrolledRowFromWidget(pt.y, this, WID_SIL_LIST, WidgetDimensions::scaled.framerect.top);
237  if (id_v == INT_MAX) return;
238 
239  const Sign *si = this->signs[id_v];
240  ScrollMainWindowToTile(TileVirtXY(si->x, si->y));
241  break;
242  }
243 
245  if (this->signs.size() >= 1) {
246  const Sign *si = this->signs[0];
247  ScrollMainWindowToTile(TileVirtXY(si->x, si->y));
248  }
249  break;
250 
252  SignList::match_case = !SignList::match_case; // Toggle match case
253  this->SetWidgetLoweredState(WID_SIL_FILTER_MATCH_CASE_BTN, SignList::match_case); // Toggle button pushed state
254  this->InvalidateData(); // Rebuild the list of signs
255  break;
256  }
257  }
258 
259  void OnResize() override
260  {
261  this->vscroll->SetCapacityFromWidget(this, WID_SIL_LIST, WidgetDimensions::scaled.framerect.Vertical());
262  }
263 
264  void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
265  {
266  switch (widget) {
267  case WID_SIL_LIST: {
268  Dimension spr_dim = GetSpriteSize(SPR_COMPANY_ICON);
269  this->text_offset = WidgetDimensions::scaled.frametext.left + spr_dim.width + 2; // 2 pixels space between icon and the sign text.
270  resize->height = std::max<uint>(FONT_HEIGHT_NORMAL, spr_dim.height + 2);
271  Dimension d = {(uint)(this->text_offset + WidgetDimensions::scaled.frametext.right), padding.height + 5 * resize->height};
272  *size = maxdim(*size, d);
273  break;
274  }
275 
276  case WID_SIL_CAPTION:
278  *size = GetStringBoundingBox(STR_SIGN_LIST_CAPTION);
279  size->height += padding.height;
280  size->width += padding.width;
281  break;
282  }
283  }
284 
285  EventState OnHotkey(int hotkey) override
286  {
287  switch (hotkey) {
290  SetFocusedWindow(this); // The user has asked to give focus to the text box, so make sure this window is focused.
291  break;
292 
293  default:
294  return ES_NOT_HANDLED;
295  }
296 
297  return ES_HANDLED;
298  }
299 
300  void OnEditboxChanged(int widget) override
301  {
302  if (widget == WID_SIL_FILTER_TEXT) this->SetFilterString(this->filter_editbox.text.buf);
303  }
304 
305  void BuildSortSignList()
306  {
307  if (this->signs.NeedRebuild()) {
308  this->BuildSignsList();
309  this->vscroll->SetCount((uint)this->signs.size());
311  }
312  this->SortSignsList();
313  }
314 
315  void OnHundredthTick() override
316  {
317  this->BuildSortSignList();
318  this->SetDirty();
319  }
320 
326  void OnInvalidateData(int data = 0, bool gui_scope = true) override
327  {
328  /* When there is a filter string, we always need to rebuild the list even if
329  * the amount of signs in total is unchanged, as the subset of signs that is
330  * accepted by the filter might has changed. */
331  if (data == 0 || data == -1 || !this->string_filter.IsEmpty()) { // New or deleted sign, changed visibility setting or there is a filter string
332  /* This needs to be done in command-scope to enforce rebuilding before resorting invalid data */
333  this->signs.ForceRebuild();
334  } else { // Change of sign contents while there is no filter string
335  this->signs.ForceResort();
336  }
337  }
338 
339  static HotkeyList hotkeys;
340 };
341 
348 {
349  if (_game_mode == GM_MENU) return ES_NOT_HANDLED;
350  Window *w = ShowSignList();
351  if (w == nullptr) return ES_NOT_HANDLED;
352  return w->OnHotkey(hotkey);
353 }
354 
355 static Hotkey signlist_hotkeys[] = {
356  Hotkey('F', "focus_filter_box", SLHK_FOCUS_FILTER_BOX),
357  HOTKEY_LIST_END
358 };
359 HotkeyList SignListWindow::hotkeys("signlist", signlist_hotkeys, SignListGlobalHotkeys);
360 
361 static const NWidgetPart _nested_sign_list_widgets[] = {
363  NWidget(WWT_CLOSEBOX, COLOUR_BROWN),
364  NWidget(WWT_CAPTION, COLOUR_BROWN, WID_SIL_CAPTION), SetDataTip(STR_SIGN_LIST_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
365  NWidget(WWT_SHADEBOX, COLOUR_BROWN),
366  NWidget(WWT_DEFSIZEBOX, COLOUR_BROWN),
367  NWidget(WWT_STICKYBOX, COLOUR_BROWN),
368  EndContainer(),
371  NWidget(WWT_PANEL, COLOUR_BROWN, WID_SIL_LIST), SetMinimalSize(WidgetDimensions::unscaled.frametext.Horizontal() + 16 + 255, 0),
374  NWidget(WWT_PANEL, COLOUR_BROWN), SetFill(1, 1),
375  NWidget(WWT_EDITBOX, COLOUR_BROWN, WID_SIL_FILTER_TEXT), SetMinimalSize(80, 12), SetResize(1, 0), SetFill(1, 0), SetPadding(2, 2, 2, 2),
376  SetDataTip(STR_LIST_FILTER_OSKTITLE, STR_LIST_FILTER_TOOLTIP),
377  EndContainer(),
378  NWidget(WWT_TEXTBTN, COLOUR_BROWN, WID_SIL_FILTER_MATCH_CASE_BTN), SetDataTip(STR_SIGN_LIST_MATCH_CASE, STR_SIGN_LIST_MATCH_CASE_TOOLTIP),
379  EndContainer(),
380  EndContainer(),
382  NWidget(NWID_VERTICAL), SetFill(0, 1),
383  NWidget(NWID_VSCROLLBAR, COLOUR_BROWN, WID_SIL_SCROLLBAR),
384  EndContainer(),
385  NWidget(WWT_RESIZEBOX, COLOUR_BROWN),
386  EndContainer(),
387  EndContainer(),
388 };
389 
390 static WindowDesc _sign_list_desc(
391  WDP_AUTO, "list_signs", 358, 138,
393  0,
394  _nested_sign_list_widgets, lengthof(_nested_sign_list_widgets),
395  &SignListWindow::hotkeys
396 );
397 
404 {
405  return AllocateWindowDescFront<SignListWindow>(&_sign_list_desc, 0);
406 }
407 
414 static bool RenameSign(SignID index, const char *text)
415 {
416  bool remove = StrEmpty(text);
417  Command<CMD_RENAME_SIGN>::Post(StrEmpty(text) ? STR_ERROR_CAN_T_DELETE_SIGN : STR_ERROR_CAN_T_CHANGE_SIGN_NAME, index, text);
418  return remove;
419 }
420 
422  QueryString name_editbox;
423  SignID cur_sign;
424 
426  {
427  this->querystrings[WID_QES_TEXT] = &this->name_editbox;
428  this->name_editbox.caption = STR_EDIT_SIGN_CAPTION;
429  this->name_editbox.cancel_button = WID_QES_CANCEL;
430  this->name_editbox.ok_button = WID_QES_OK;
431 
433 
434  UpdateSignEditWindow(si);
436  }
437 
438  void UpdateSignEditWindow(const Sign *si)
439  {
440  /* Display an empty string when the sign hasn't been edited yet */
441  if (!si->name.empty()) {
442  SetDParam(0, si->index);
443  this->name_editbox.text.Assign(STR_SIGN_NAME);
444  } else {
445  this->name_editbox.text.DeleteAll();
446  }
447 
448  this->cur_sign = si->index;
449 
452  }
453 
459  const Sign *PrevNextSign(bool next)
460  {
461  /* Rebuild the sign list */
462  this->signs.ForceRebuild();
463  this->signs.NeedResort();
464  this->BuildSignsList();
465  this->SortSignsList();
466 
467  /* Search through the list for the current sign, excluding
468  * - the first sign if we want the previous sign or
469  * - the last sign if we want the next sign */
470  size_t end = this->signs.size() - (next ? 1 : 0);
471  for (uint i = next ? 0 : 1; i < end; i++) {
472  if (this->cur_sign == this->signs[i]->index) {
473  /* We've found the current sign, so return the sign before/after it */
474  return this->signs[i + (next ? 1 : -1)];
475  }
476  }
477  /* If we haven't found the current sign by now, return the last/first sign */
478  return next ? this->signs.front() : this->signs.back();
479  }
480 
481  void SetStringParameters(int widget) const override
482  {
483  switch (widget) {
484  case WID_QES_CAPTION:
485  SetDParam(0, this->name_editbox.caption);
486  break;
487  }
488  }
489 
490  void OnClick(Point pt, int widget, int click_count) override
491  {
492  switch (widget) {
493  case WID_QES_LOCATION: {
494  const Sign *si = Sign::Get(this->cur_sign);
495  TileIndex tile = TileVirtXY(si->x, si->y);
496  if (_ctrl_pressed) {
498  } else {
500  }
501  break;
502  }
503 
504  case WID_QES_PREVIOUS:
505  case WID_QES_NEXT: {
506  const Sign *si = this->PrevNextSign(widget == WID_QES_NEXT);
507 
508  /* Rebuild the sign list */
509  this->signs.ForceRebuild();
510  this->signs.NeedResort();
511  this->BuildSignsList();
512  this->SortSignsList();
513 
514  /* Scroll to sign and reopen window */
515  ScrollMainWindowToTile(TileVirtXY(si->x, si->y));
516  UpdateSignEditWindow(si);
517  break;
518  }
519 
520  case WID_QES_DELETE:
521  /* Only need to set the buffer to null, the rest is handled as the OK button */
522  RenameSign(this->cur_sign, "");
523  /* don't delete this, we are deleted in Sign::~Sign() -> DeleteRenameSignWindow() */
524  break;
525 
526  case WID_QES_OK:
527  if (RenameSign(this->cur_sign, this->name_editbox.text.buf)) break;
528  FALLTHROUGH;
529 
530  case WID_QES_CANCEL:
531  this->Close();
532  break;
533  }
534  }
535 };
536 
537 static const NWidgetPart _nested_query_sign_edit_widgets[] = {
539  NWidget(WWT_CLOSEBOX, COLOUR_GREY),
540  NWidget(WWT_CAPTION, COLOUR_GREY, WID_QES_CAPTION), SetDataTip(STR_WHITE_STRING, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
541  NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_QES_LOCATION), SetMinimalSize(12, 14), SetDataTip(SPR_GOTO_LOCATION, STR_EDIT_SIGN_LOCATION_TOOLTIP),
542  EndContainer(),
543  NWidget(WWT_PANEL, COLOUR_GREY),
544  NWidget(WWT_EDITBOX, COLOUR_GREY, WID_QES_TEXT), SetMinimalSize(256, 12), SetDataTip(STR_EDIT_SIGN_SIGN_OSKTITLE, STR_NULL), SetPadding(2, 2, 2, 2),
545  EndContainer(),
547  NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_QES_OK), SetMinimalSize(61, 12), SetDataTip(STR_BUTTON_OK, STR_NULL),
548  NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_QES_CANCEL), SetMinimalSize(60, 12), SetDataTip(STR_BUTTON_CANCEL, STR_NULL),
549  NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_QES_DELETE), SetMinimalSize(60, 12), SetDataTip(STR_TOWN_VIEW_DELETE_BUTTON, STR_NULL),
550  NWidget(WWT_PANEL, COLOUR_GREY), SetFill(1, 1), EndContainer(),
551  NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_QES_PREVIOUS), SetMinimalSize(11, 12), SetDataTip(AWV_DECREASE, STR_EDIT_SIGN_PREVIOUS_SIGN_TOOLTIP),
552  NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_QES_NEXT), SetMinimalSize(11, 12), SetDataTip(AWV_INCREASE, STR_EDIT_SIGN_NEXT_SIGN_TOOLTIP),
553  EndContainer(),
554 };
555 
556 static WindowDesc _query_sign_edit_desc(
557  WDP_CENTER, "query_sign", 0, 0,
560  _nested_query_sign_edit_widgets, lengthof(_nested_query_sign_edit_widgets)
561 );
562 
567 void HandleClickOnSign(const Sign *si)
568 {
569  /* If we can't rename the sign, don't even open the rename GUI. */
570  if (!CompanyCanRenameSign(si)) return;
571 
572  if (_ctrl_pressed && (si->owner == _local_company || (si->owner == OWNER_DEITY && _game_mode == GM_EDITOR))) {
573  RenameSign(si->index, "");
574  return;
575  }
576 
578 }
579 
584 void ShowRenameSignWindow(const Sign *si)
585 {
586  /* Delete all other edit windows */
588 
589  new SignWindow(&_query_sign_edit_desc, si);
590 }
591 
597 {
599 
600  if (w != nullptr && w->cur_sign == sign) w->Close();
601 }
DO_SHOW_COMPETITOR_SIGNS
@ DO_SHOW_COMPETITOR_SIGNS
Display signs, station names and waypoint names of opponent companies. Buoys and oilrig-stations are ...
Definition: openttd.h:51
ES_HANDLED
@ ES_HANDLED
The passed event is handled.
Definition: window_type.h:720
SignListWindow::OnResize
void OnResize() override
Called after the window got resized.
Definition: signs_gui.cpp:259
SignListWindow::OnPaint
void OnPaint() override
The window must be repainted.
Definition: signs_gui.cpp:187
WID_QES_TEXT
@ WID_QES_TEXT
Text of the query.
Definition: sign_widget.h:28
Pool::PoolItem<&_sign_pool >::Get
static Titem * Get(size_t index)
Returns Titem with given index.
Definition: pool_type.hpp:337
ScrollMainWindowToTile
bool ScrollMainWindowToTile(TileIndex tile, bool instant)
Scrolls the viewport of the main window to a given location.
Definition: viewport.cpp:2456
QueryString::ok_button
int ok_button
Widget button of parent window to simulate when pressing OK in OSK.
Definition: querystring_gui.h:27
querystring_gui.h
SetScrollbar
static NWidgetPart SetScrollbar(int index)
Attach a scrollbar to a widget.
Definition: widget_type.h:1210
ShowExtraViewportWindow
void ShowExtraViewportWindow(TileIndex tile=INVALID_TILE)
Show a new Extra Viewport window.
Definition: viewport_gui.cpp:168
HotkeyList
List of hotkeys for a window.
Definition: hotkeys.h:40
SetFocusedWindow
void SetFocusedWindow(Window *w)
Set the window that has the focus.
Definition: window.cpp:455
Dimension
Dimensions (a width and height) of a rectangle in 2D.
Definition: geometry_type.hpp:27
command_func.h
WWT_STICKYBOX
@ WWT_STICKYBOX
Sticky box (at top-right of a window, after WWT_DEFSIZEBOX)
Definition: widget_type.h:64
SetPadding
static NWidgetPart SetPadding(uint8 top, uint8 right, uint8 bottom, uint8 left)
Widget part function for setting additional space around a widget.
Definition: widget_type.h:1143
GUIList::Sort
bool Sort(Comp compare)
Sort the list.
Definition: sortlist_type.h:247
Window::GetScrollbar
const Scrollbar * GetScrollbar(uint widnum) const
Return the Scrollbar to a widget index.
Definition: window.cpp:319
WDF_CONSTRUCTION
@ WDF_CONSTRUCTION
This window is used for construction; close it whenever changing company.
Definition: window_gui.h:144
Rect::Shrink
Rect Shrink(int s) const
Copy and shrink Rect by s pixels.
Definition: geometry_type.hpp:92
StringFilter::IsEmpty
bool IsEmpty() const
Check whether any filter words were entered.
Definition: stringfilter_type.h:59
WidgetDimensions::unscaled
static const WidgetDimensions unscaled
Unscaled widget dimensions.
Definition: window_gui.h:67
SignListWindow::filter_editbox
QueryString filter_editbox
Filter editbox;.
Definition: signs_gui.cpp:139
StringFilter::SetFilterTerm
void SetFilterTerm(const char *str)
Set the term to filter on.
Definition: stringfilter.cpp:27
SignList::SignList
SignList()
Creates a SignList with filtering disabled by default.
Definition: signs_gui.cpp:53
SignList
Definition: signs_gui.cpp:38
signs_func.h
WWT_CAPTION
@ WWT_CAPTION
Window caption (window title between closebox and stickybox)
Definition: widget_type.h:59
SignList::default_name
static char default_name[64]
Default sign name, used if Sign::name is nullptr.
Definition: signs_gui.cpp:48
company_gui.h
GUIList< const Sign *, StringFilter & >
Textbuf::Assign
void Assign(StringID string)
Render a string into the textbuffer.
Definition: textbuf.cpp:396
SignWindow
Definition: signs_gui.cpp:421
DeleteRenameSignWindow
void DeleteRenameSignWindow(SignID sign)
Close the sign window associated with the given sign.
Definition: signs_gui.cpp:596
WWT_DEFSIZEBOX
@ WWT_DEFSIZEBOX
Default window size box (at top-right of a window, between WWT_SHADEBOX and WWT_STICKYBOX)
Definition: widget_type.h:63
Window::CreateNestedTree
void CreateNestedTree(bool fill_nested=true)
Perform the first part of the initialization of a nested widget tree.
Definition: window.cpp:1775
map_func.h
Pool::PoolItem::index
Tindex index
Index of this pool item.
Definition: pool_type.hpp:235
NWID_HORIZONTAL
@ NWID_HORIZONTAL
Horizontal container.
Definition: widget_type.h:73
maxdim
Dimension maxdim(const Dimension &d1, const Dimension &d2)
Compute bounding box of both dimensions.
Definition: geometry_func.cpp:22
SignList::FilterSignList
void FilterSignList()
Filter out signs from the sign list that does not match the name filter.
Definition: signs_gui.cpp:120
FindWindowById
Window * FindWindowById(WindowClass cls, WindowNumber number)
Find a window by its class and window number.
Definition: window.cpp:1161
MAX_LENGTH_SIGN_NAME_CHARS
static const uint MAX_LENGTH_SIGN_NAME_CHARS
The maximum length of a sign name in characters including '\0'.
Definition: signs_type.h:19
HasBit
static bool HasBit(const T x, const uint8 y)
Checks if a bit in a value is set.
Definition: bitmath_func.hpp:103
sign_widget.h
WC_SIGN_LIST
@ WC_SIGN_LIST
Sign list; Window numbers:
Definition: window_type.h:271
TileIndex
The index/ID of a Tile.
Definition: tile_type.h:85
Scrollbar::SetCount
void SetCount(int num)
Sets the number of elements in the list.
Definition: widget_type.h:717
_ctrl_pressed
bool _ctrl_pressed
Is Ctrl pressed?
Definition: gfx.cpp:38
WID_SIL_SCROLLBAR
@ WID_SIL_SCROLLBAR
Scrollbar of list.
Definition: sign_widget.h:18
SetResize
static NWidgetPart SetResize(int16 dx, int16 dy)
Widget part function for setting the resize step.
Definition: widget_type.h:997
WID_QES_DELETE
@ WID_QES_DELETE
Delete button.
Definition: sign_widget.h:31
SignListHotkeys
SignListHotkeys
Enum referring to the Hotkeys in the sign list window.
Definition: signs_gui.cpp:134
DrawString
int DrawString(int left, int right, int top, const char *str, TextColour colour, StringAlignment align, bool underline, FontSize fontsize)
Draw string, possibly truncated to make it fit in its allocated space.
Definition: gfx.cpp:644
WWT_PUSHARROWBTN
@ WWT_PUSHARROWBTN
Normal push-button (no toggle button) with arrow caption.
Definition: widget_type.h:106
StringFilter::AddLine
void AddLine(const char *str)
Pass another text line from the current item to the filter.
Definition: stringfilter.cpp:104
WindowNumber
int32 WindowNumber
Number to differentiate different windows of the same class.
Definition: window_type.h:713
_display_opt
byte _display_opt
What do we want to draw/do?
Definition: transparency_gui.cpp:26
Scrollbar::GetScrolledRowFromWidget
int GetScrolledRowFromWidget(int clickpos, const Window *const w, int widget, int padding=0) const
Compute the row of a scrolled widget that a user clicked in.
Definition: widget.cpp:2353
SignWindow::OnClick
void OnClick(Point pt, int widget, int click_count) override
A click with the left mouse button has been made on the window.
Definition: signs_gui.cpp:490
Scrollbar
Scrollbar data structure.
Definition: widget_type.h:636
Window::OnHotkey
virtual EventState OnHotkey(int hotkey)
A hotkey has been pressed.
Definition: window.cpp:634
Window::Window
Window(WindowDesc *desc)
Empty constructor, initialization has been moved to InitNested() called from the constructor of the d...
Definition: window.cpp:1814
SetDParam
static void SetDParam(uint n, uint64 v)
Set a string parameter v at index n in the global string parameter array.
Definition: strings_func.h:196
NWidgetPart
Partial widget specification to allow NWidgets to be written nested.
Definition: widget_type.h:975
SetDataTip
static NWidgetPart SetDataTip(uint32 data, StringID tip)
Widget part function for setting the data and tooltip.
Definition: widget_type.h:1111
QueryString
Data stored about a string that can be modified in the GUI.
Definition: querystring_gui.h:20
GetStringBoundingBox
Dimension GetStringBoundingBox(const char *str, FontSize start_fontsize)
Return the string dimension in pixels.
Definition: gfx.cpp:890
Textbuf::buf
char *const buf
buffer in which text is saved
Definition: textbuf_type.h:32
Window::querystrings
SmallMap< int, QueryString * > querystrings
QueryString associated to WWT_EDITBOX widgets.
Definition: window_gui.h:257
MAX_CHAR_LENGTH
static const int MAX_CHAR_LENGTH
Max. length of UTF-8 encoded unicode character.
Definition: strings_type.h:18
SignWindow::PrevNextSign
const Sign * PrevNextSign(bool next)
Returns a pointer to the (alphabetically) previous or next sign of the current sign.
Definition: signs_gui.cpp:459
WindowDesc
High level window description.
Definition: window_gui.h:102
Pool::PoolItem<&_sign_pool >::GetPoolSize
static size_t GetPoolSize()
Returns first unused index.
Definition: pool_type.hpp:358
WC_QUERY_STRING
@ WC_QUERY_STRING
Query string window; Window numbers:
Definition: window_type.h:116
SignList::string_filter
StringFilter string_filter
The match string to be used when the GUIList is (re)-sorted.
Definition: signs_gui.cpp:46
signs_cmd.h
WDP_AUTO
@ WDP_AUTO
Find a place automatically.
Definition: window_gui.h:90
GUIList::SetFilterState
void SetFilterState(bool state)
Enable or disable the filter.
Definition: sortlist_type.h:302
Window::resize
ResizeInfo resize
Resize information.
Definition: window_gui.h:251
Scrollbar::GetCount
uint16 GetCount() const
Gets the number of elements in the list.
Definition: widget_type.h:660
SignList::OwnerVisibilityFilter
static bool CDECL OwnerVisibilityFilter(const Sign *const *a, StringFilter &filter)
Filter sign list by owner.
Definition: signs_gui.cpp:112
Window::InitNested
void InitNested(WindowNumber number=0)
Perform complete initialization of the Window with nested widgets, to allow use.
Definition: window.cpp:1804
WWT_EDITBOX
@ WWT_EDITBOX
a textbox for typing
Definition: widget_type.h:69
ShowRenameSignWindow
void ShowRenameSignWindow(const Sign *si)
Show the window to change the text of a sign.
Definition: signs_gui.cpp:584
Window::SetDirty
void SetDirty() const
Mark entire window as dirty (in need of re-paint)
Definition: window.cpp:1008
WID_SIL_FILTER_ENTER_BTN
@ WID_SIL_FILTER_ENTER_BTN
Scroll to first sign.
Definition: sign_widget.h:21
ES_NOT_HANDLED
@ ES_NOT_HANDLED
The passed event is not handled.
Definition: window_type.h:721
WWT_PUSHTXTBTN
@ WWT_PUSHTXTBTN
Normal push-button (no toggle button) with text caption.
Definition: widget_type.h:104
HandleClickOnSign
void HandleClickOnSign(const Sign *si)
Handle clicking on a sign.
Definition: signs_gui.cpp:567
SignListGlobalHotkeys
static EventState SignListGlobalHotkeys(int hotkey)
Handler for global hotkeys of the SignListWindow.
Definition: signs_gui.cpp:347
SignListWindow::SetStringParameters
void SetStringParameters(int widget) const override
Initialize string parameters for a widget.
Definition: signs_gui.cpp:227
_local_company
CompanyID _local_company
Company controlled by the human player at this client. Can also be COMPANY_SPECTATOR.
Definition: company_cmd.cpp:46
safeguards.h
sortlist_type.h
Rect::Indent
Rect Indent(int indent, bool end) const
Copy Rect and indent it from its position.
Definition: geometry_type.hpp:192
StrEmpty
static bool StrEmpty(const char *s)
Check if a string buffer is empty.
Definition: string_func.h:67
SignListWindow::OnInit
void OnInit() override
Notification that the nested widget tree gets initialized.
Definition: signs_gui.cpp:163
sprites.h
Point
Coordinates of a point in 2D.
Definition: geometry_type.hpp:21
CompanyCanRenameSign
bool CompanyCanRenameSign(const Sign *si)
Check if the current company can rename a given sign.
Definition: signs.cpp:71
SignListWindow::OnHundredthTick
void OnHundredthTick() override
Called once every 100 (game) ticks, or once every 3s, whichever comes last.
Definition: signs_gui.cpp:315
WID_QES_CAPTION
@ WID_QES_CAPTION
Caption of the window.
Definition: sign_widget.h:26
Window::SetFocusedWidget
bool SetFocusedWidget(int widget_index)
Set focus within this window to the given widget.
Definition: window.cpp:519
stdafx.h
Window::window_number
WindowNumber window_number
Window number within the window class.
Definition: window_gui.h:241
ResizeInfo::step_height
uint step_height
Step-size of height resize changes.
Definition: window_gui.h:154
GUIList::NeedResort
bool NeedResort()
Check if a resort is needed next loop If used the resort timer will decrease every call till 0.
Definition: sortlist_type.h:199
Window::InvalidateData
void InvalidateData(int data=0, bool gui_scope=true)
Mark this window's data as invalid (in need of re-computing)
Definition: window.cpp:3194
SignList::GUISignList
GUIList< const Sign *, StringFilter & > GUISignList
A GUIList contains signs and uses a StringFilter for filtering.
Definition: signs_gui.cpp:42
viewport_func.h
WC_NONE
@ WC_NONE
No window, redirects to WC_MAIN_WINDOW.
Definition: window_type.h:38
NWID_VERTICAL
@ NWID_VERTICAL
Vertical container.
Definition: widget_type.h:75
DrawCompanyIcon
void DrawCompanyIcon(CompanyID c, int x, int y)
Draw the icon of a company.
Definition: company_cmd.cpp:147
WID_QES_LOCATION
@ WID_QES_LOCATION
Scroll to sign location.
Definition: sign_widget.h:27
GetSpriteSize
Dimension GetSpriteSize(SpriteID sprid, Point *offset, ZoomLevel zoom)
Get the size of a sprite.
Definition: gfx.cpp:993
WWT_CLOSEBOX
@ WWT_CLOSEBOX
Close box (at top-left of a window)
Definition: widget_type.h:67
WWT_RESIZEBOX
@ WWT_RESIZEBOX
Resize box (normally at bottom-right of a window)
Definition: widget_type.h:66
GUIList::NeedRebuild
bool NeedRebuild() const
Check if a rebuild is needed.
Definition: sortlist_type.h:362
WID_SIL_CAPTION
@ WID_SIL_CAPTION
Caption of the window.
Definition: sign_widget.h:16
string_func.h
WN_QUERY_STRING_SIGN
@ WN_QUERY_STRING_SIGN
Query string for signs.
Definition: window_type.h:23
WWT_PUSHIMGBTN
@ WWT_PUSHIMGBTN
Normal push-button (no toggle button) with image caption.
Definition: widget_type.h:105
QueryString::cancel_button
int cancel_button
Widget button of parent window to simulate when pressing CANCEL in OSK.
Definition: querystring_gui.h:28
EndContainer
static NWidgetPart EndContainer()
Widget part function for denoting the end of a container (horizontal, vertical, WWT_FRAME,...
Definition: widget_type.h:1096
Pool::PoolItem<&_sign_pool >::Iterate
static Pool::IterateWrapper< Titem > Iterate(size_t from=0)
Returns an iterable ensemble of all valid Titem.
Definition: pool_type.hpp:386
strings_func.h
NWID_VSCROLLBAR
@ NWID_VSCROLLBAR
Vertical scrollbar.
Definition: widget_type.h:82
SignList::match_case
static bool match_case
Should case sensitive matching be used?
Definition: signs_gui.cpp:47
WID_QES_OK
@ WID_QES_OK
OK button.
Definition: sign_widget.h:29
Window::IsShaded
bool IsShaded() const
Is window shaded currently?
Definition: window_gui.h:455
FONT_HEIGHT_NORMAL
#define FONT_HEIGHT_NORMAL
Height of characters in the normal (FS_NORMAL) font.
Definition: gfx_func.h:206
WID_QES_CANCEL
@ WID_QES_CANCEL
Cancel button.
Definition: sign_widget.h:30
SignListWindow
Definition: signs_gui.cpp:138
NWidget
static NWidgetPart NWidget(WidgetType tp, Colours col, int16 idx=-1)
Widget part function for starting a new 'real' widget.
Definition: widget_type.h:1229
Scrollbar::IsVisible
bool IsVisible(uint16 item) const
Checks whether given current item is visible in the list.
Definition: widget_type.h:688
geometry_func.hpp
SetDParamMaxValue
void SetDParamMaxValue(uint n, uint64 max_value, uint min_count, FontSize size)
Set DParam n to some number that is suitable for string size computations.
Definition: strings.cpp:95
CloseWindowByClass
void CloseWindowByClass(WindowClass cls)
Close all windows of a given class.
Definition: window.cpp:1203
SetMinimalSize
static NWidgetPart SetMinimalSize(int16 x, int16 y)
Widget part function for setting the minimal size.
Definition: widget_type.h:1014
ShowSignList
Window * ShowSignList()
Open the sign list window.
Definition: signs_gui.cpp:403
transparency.h
StringFilter::ResetState
void ResetState()
Reset the matching state to process a new item.
Definition: stringfilter.cpp:88
WWT_PANEL
@ WWT_PANEL
Simple depressed panel.
Definition: widget_type.h:48
OWNER_NONE
@ OWNER_NONE
The tile has no ownership.
Definition: company_type.h:25
SignListWindow::UpdateWidgetSize
void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
Update size and resize step of a widget in the window.
Definition: signs_gui.cpp:264
EventState
EventState
State of handling an event.
Definition: window_type.h:719
SignListWindow::OnEditboxChanged
void OnEditboxChanged(int widget) override
The text in an editbox has been edited.
Definition: signs_gui.cpp:300
Scrollbar::GetPosition
uint16 GetPosition() const
Gets the position of the first visible element in the list.
Definition: widget_type.h:678
Sign
Definition: signs_base.h:22
StringFilter::GetState
bool GetState() const
Get the matching state of the current item.
Definition: stringfilter_type.h:69
SignList::SignNameFilter
static bool CDECL SignNameFilter(const Sign *const *a, StringFilter &filter)
Filter sign list by sign name.
Definition: signs_gui.cpp:94
OWNER_DEITY
@ OWNER_DEITY
The object is owned by a superuser / goal script.
Definition: company_type.h:27
GUIList::Filter
bool Filter(FilterFunction *decide, F filter_data)
Filter the list.
Definition: sortlist_type.h:318
Window::FinishInitNested
void FinishInitNested(WindowNumber window_number=0)
Perform the second part of the initialization of a nested widget tree.
Definition: window.cpp:1791
company_func.h
QueryString::ACTION_CLEAR
static const int ACTION_CLEAR
Clear editbox.
Definition: querystring_gui.h:24
GUIList::ForceResort
void ForceResort()
Force a resort next Sort call Reset the resort timer if used too.
Definition: sortlist_type.h:213
WidgetDimensions::framerect
RectPadding framerect
Offsets within frame area.
Definition: window_gui.h:47
CommandHelper
Definition: command_func.h:94
window_func.h
GUIList::ForceRebuild
void ForceRebuild()
Force that a rebuild is needed.
Definition: sortlist_type.h:370
Debug
#define Debug(name, level, format_string,...)
Ouptut a line of debugging information.
Definition: debug.h:37
lengthof
#define lengthof(x)
Return the length of an fixed size array.
Definition: stdafx.h:386
stringfilter_type.h
Scrollbar::SetCapacityFromWidget
void SetCapacityFromWidget(Window *w, int widget, int padding=0)
Set capacity of visible elements from the size and resize properties of a widget.
Definition: widget.cpp:2427
SignListWindow::OnHotkey
EventState OnHotkey(int hotkey) override
A hotkey has been pressed.
Definition: signs_gui.cpp:285
SignListWindow::text_offset
int text_offset
Offset of the sign text relative to the left edge of the WID_SIL_LIST widget.
Definition: signs_gui.cpp:140
SignList::OwnerDeityFilter
static bool CDECL OwnerDeityFilter(const Sign *const *a, StringFilter &filter)
Filter sign list excluding OWNER_DEITY.
Definition: signs_gui.cpp:105
strnatcmp
int strnatcmp(const char *s1, const char *s2, bool ignore_garbage_at_front)
Compares two strings using case insensitive natural sort.
Definition: string.cpp:737
WID_SIL_LIST
@ WID_SIL_LIST
List of signs.
Definition: sign_widget.h:17
SetFill
static NWidgetPart SetFill(uint fill_x, uint fill_y)
Widget part function for setting filling.
Definition: widget_type.h:1080
SignListWindow::OnInvalidateData
void OnInvalidateData(int data=0, bool gui_scope=true) override
Some data on this window has become invalid.
Definition: signs_gui.cpp:326
gui.h
Window
Data structure for an opened window.
Definition: window_gui.h:213
GUIList::RebuildDone
void RebuildDone()
Notify the sortlist that the rebuild is done.
Definition: sortlist_type.h:380
WID_QES_PREVIOUS
@ WID_QES_PREVIOUS
Previous button.
Definition: sign_widget.h:32
SLHK_FOCUS_FILTER_BOX
@ SLHK_FOCUS_FILTER_BOX
Focus the edit box for editing the filter string.
Definition: signs_gui.cpp:135
Window::DrawWidgets
void DrawWidgets() const
Paint all widgets of a window.
Definition: widget.cpp:858
WidgetDimensions::frametext
RectPadding frametext
Offsets within a text frame area.
Definition: window_gui.h:48
WidgetDimensions::scaled
static WidgetDimensions scaled
Widget dimensions scaled for current zoom level.
Definition: window_gui.h:68
SignListWindow::SetFilterString
void SetFilterString(const char *new_filter_string)
This function sets the filter string of the sign list.
Definition: signs_gui.cpp:178
Window::SetWidgetDirty
void SetWidgetDirty(byte widget_index) const
Invalidate a widget, i.e.
Definition: window.cpp:621
SignWindow::SetStringParameters
void SetStringParameters(int widget) const override
Initialize string parameters for a widget.
Definition: signs_gui.cpp:481
Rect
Specification of a rectangle with absolute coordinates of all edges.
Definition: geometry_type.hpp:69
AWV_INCREASE
@ AWV_INCREASE
Arrow to the right or in case of RTL to the left.
Definition: widget_type.h:36
SignListWindow::DrawWidget
void DrawWidget(const Rect &r, int widget) const override
Draw the contents of a nested widget.
Definition: signs_gui.cpp:193
lastof
#define lastof(x)
Get the last element of an fixed size array.
Definition: stdafx.h:402
WDP_CENTER
@ WDP_CENTER
Center the window.
Definition: window_gui.h:91
Window::SetWidgetLoweredState
void SetWidgetLoweredState(byte widget_index, bool lowered_stat)
Sets the lowered/raised status of a widget.
Definition: window_gui.h:382
Textbuf::DeleteAll
void CDECL void DeleteAll()
Delete every character in the textbuffer.
Definition: textbuf.cpp:116
TD_RTL
@ TD_RTL
Text is written right-to-left by default.
Definition: strings_type.h:24
_current_text_dir
TextDirection _current_text_dir
Text direction of the currently selected language.
Definition: strings.cpp:49
signs_base.h
StringFilter
String filter and state.
Definition: stringfilter_type.h:31
WID_QES_NEXT
@ WID_QES_NEXT
Next button.
Definition: sign_widget.h:33
WWT_TEXTBTN
@ WWT_TEXTBTN
(Toggle) Button with text
Definition: widget_type.h:53
SignListWindow::OnClick
void OnClick(Point pt, int widget, int click_count) override
A click with the left mouse button has been made on the window.
Definition: signs_gui.cpp:232
SignList::SignNameSorter
static bool SignNameSorter(const Sign *const &a, const Sign *const &b)
Sort signs by their name.
Definition: signs_gui.cpp:74
SignID
uint16 SignID
The type of the IDs of signs.
Definition: signs_type.h:14
debug.h
AWV_DECREASE
@ AWV_DECREASE
Arrow to the left or in case of RTL to the right.
Definition: widget_type.h:35
WID_SIL_FILTER_TEXT
@ WID_SIL_FILTER_TEXT
Text box for typing a filter string.
Definition: sign_widget.h:19
WID_SIL_FILTER_MATCH_CASE_BTN
@ WID_SIL_FILTER_MATCH_CASE_BTN
Button to toggle if case sensitive filtering should be used.
Definition: sign_widget.h:20
RenameSign
static bool RenameSign(SignID index, const char *text)
Actually rename the sign.
Definition: signs_gui.cpp:414
TileVirtXY
static TileIndex TileVirtXY(uint x, uint y)
Get a tile from the virtual XY-coordinate.
Definition: map_func.h:194
Hotkey
All data for a single hotkey.
Definition: hotkeys.h:22
hotkeys.h
WWT_SHADEBOX
@ WWT_SHADEBOX
Shade box (at top-right of a window, between WWT_DEBUGBOX and WWT_DEFSIZEBOX)
Definition: widget_type.h:62
Window::Close
virtual void Close()
Hide the window and all its child windows, and mark them for a later deletion.
Definition: window.cpp:1107