OpenTTD Source  13.2.1
order_cmd.cpp
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1 /*
2  * This file is part of OpenTTD.
3  * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4  * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5  * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
6  */
7 
10 #include "stdafx.h"
11 #include "debug.h"
12 #include "command_func.h"
13 #include "company_func.h"
14 #include "news_func.h"
15 #include "strings_func.h"
16 #include "timetable.h"
17 #include "vehicle_func.h"
18 #include "depot_base.h"
19 #include "core/pool_func.hpp"
20 #include "core/random_func.hpp"
21 #include "aircraft.h"
22 #include "roadveh.h"
23 #include "station_base.h"
24 #include "waypoint_base.h"
25 #include "company_base.h"
26 #include "order_backup.h"
27 #include "cheat_type.h"
28 #include "order_cmd.h"
29 #include "train_cmd.h"
30 
31 #include "table/strings.h"
32 
33 #include "safeguards.h"
34 
35 /* DestinationID must be at least as large as every these below, because it can
36  * be any of them
37  */
38 static_assert(sizeof(DestinationID) >= sizeof(DepotID));
39 static_assert(sizeof(DestinationID) >= sizeof(StationID));
40 
41 OrderPool _order_pool("Order");
43 OrderListPool _orderlist_pool("OrderList");
45 
46 
48 {
49  if (CleaningPool()) return;
50 
51  /* We can visit oil rigs and buoys that are not our own. They will be shown in
52  * the list of stations. So, we need to invalidate that window if needed. */
53  if (this->IsType(OT_GOTO_STATION) || this->IsType(OT_GOTO_WAYPOINT)) {
54  BaseStation *bs = BaseStation::GetIfValid(this->GetDestination());
55  if (bs != nullptr && bs->owner == OWNER_NONE) InvalidateWindowClassesData(WC_STATION_LIST, 0);
56  }
57 }
58 
64 {
65  this->type = OT_NOTHING;
66  this->flags = 0;
67  this->dest = 0;
68  this->next = nullptr;
69 }
70 
75 void Order::MakeGoToStation(StationID destination)
76 {
77  this->type = OT_GOTO_STATION;
78  this->flags = 0;
79  this->dest = destination;
80 }
81 
91 {
92  this->type = OT_GOTO_DEPOT;
93  this->SetDepotOrderType(order);
94  this->SetDepotActionType(action);
95  this->SetNonStopType(non_stop_type);
96  this->dest = destination;
97  this->SetRefit(cargo);
98 }
99 
104 void Order::MakeGoToWaypoint(StationID destination)
105 {
106  this->type = OT_GOTO_WAYPOINT;
107  this->flags = 0;
108  this->dest = destination;
109 }
110 
115 void Order::MakeLoading(bool ordered)
116 {
117  this->type = OT_LOADING;
118  if (!ordered) this->flags = 0;
119 }
120 
125 {
126  this->type = OT_LEAVESTATION;
127  this->flags = 0;
128 }
129 
134 {
135  this->type = OT_DUMMY;
136  this->flags = 0;
137 }
138 
144 {
145  this->type = OT_CONDITIONAL;
146  this->flags = order;
147  this->dest = 0;
148 }
149 
154 void Order::MakeImplicit(StationID destination)
155 {
156  this->type = OT_IMPLICIT;
157  this->dest = destination;
158 }
159 
166 {
167  this->refit_cargo = cargo;
168 }
169 
175 bool Order::Equals(const Order &other) const
176 {
177  /* In case of go to nearest depot orders we need "only" compare the flags
178  * with the other and not the nearest depot order bit or the actual
179  * destination because those get clear/filled in during the order
180  * evaluation. If we do not do this the order will continuously be seen as
181  * a different order and it will try to find a "nearest depot" every tick. */
182  if ((this->IsType(OT_GOTO_DEPOT) && this->type == other.type) &&
183  ((this->GetDepotActionType() & ODATFB_NEAREST_DEPOT) != 0 ||
184  (other.GetDepotActionType() & ODATFB_NEAREST_DEPOT) != 0)) {
185  return this->GetDepotOrderType() == other.GetDepotOrderType() &&
187  }
188 
189  return this->type == other.type && this->flags == other.flags && this->dest == other.dest;
190 }
191 
198 uint32 Order::Pack() const
199 {
200  return this->dest << 16 | this->flags << 8 | this->type;
201 }
202 
208 uint16 Order::MapOldOrder() const
209 {
210  uint16 order = this->GetType();
211  switch (this->type) {
212  case OT_GOTO_STATION:
213  if (this->GetUnloadType() & OUFB_UNLOAD) SetBit(order, 5);
214  if (this->GetLoadType() & OLFB_FULL_LOAD) SetBit(order, 6);
216  order |= GB(this->GetDestination(), 0, 8) << 8;
217  break;
218  case OT_GOTO_DEPOT:
219  if (!(this->GetDepotOrderType() & ODTFB_PART_OF_ORDERS)) SetBit(order, 6);
220  SetBit(order, 7);
221  order |= GB(this->GetDestination(), 0, 8) << 8;
222  break;
223  case OT_LOADING:
224  if (this->GetLoadType() & OLFB_FULL_LOAD) SetBit(order, 6);
225  break;
226  }
227  return order;
228 }
229 
234 Order::Order(uint32 packed)
235 {
236  this->type = (OrderType)GB(packed, 0, 8);
237  this->flags = GB(packed, 8, 8);
238  this->dest = GB(packed, 16, 16);
239  this->next = nullptr;
240  this->refit_cargo = CT_NO_REFIT;
241  this->wait_time = 0;
242  this->travel_time = 0;
243  this->max_speed = UINT16_MAX;
244 }
245 
251 void InvalidateVehicleOrder(const Vehicle *v, int data)
252 {
254 
255  if (data != 0) {
256  /* Calls SetDirty() too */
259  return;
260  }
261 
264 }
265 
273 void Order::AssignOrder(const Order &other)
274 {
275  this->type = other.type;
276  this->flags = other.flags;
277  this->dest = other.dest;
278 
279  this->refit_cargo = other.refit_cargo;
280 
281  this->wait_time = other.wait_time;
282  this->travel_time = other.travel_time;
283  this->max_speed = other.max_speed;
284 }
285 
292 {
293  this->first = chain;
294  this->first_shared = v;
295 
296  this->num_orders = 0;
297  this->num_manual_orders = 0;
298  this->num_vehicles = 1;
299  this->timetable_duration = 0;
300 
301  for (Order *o = this->first; o != nullptr; o = o->next) {
302  ++this->num_orders;
303  if (!o->IsType(OT_IMPLICIT)) ++this->num_manual_orders;
304  this->total_duration += o->GetWaitTime() + o->GetTravelTime();
305  }
306 
308 
309  for (Vehicle *u = this->first_shared->PreviousShared(); u != nullptr; u = u->PreviousShared()) {
310  ++this->num_vehicles;
311  this->first_shared = u;
312  }
313 
314  for (const Vehicle *u = v->NextShared(); u != nullptr; u = u->NextShared()) ++this->num_vehicles;
315 }
316 
322 {
323  this->timetable_duration = 0;
324  for (Order *o = this->first; o != nullptr; o = o->next) {
325  this->timetable_duration += o->GetTimetabledWait() + o->GetTimetabledTravel();
326  }
327 }
328 
334 void OrderList::FreeChain(bool keep_orderlist)
335 {
336  Order *next;
337  for (Order *o = this->first; o != nullptr; o = next) {
338  next = o->next;
339  delete o;
340  }
341 
342  if (keep_orderlist) {
343  this->first = nullptr;
344  this->num_orders = 0;
345  this->num_manual_orders = 0;
346  this->timetable_duration = 0;
347  } else {
348  delete this;
349  }
350 }
351 
357 Order *OrderList::GetOrderAt(int index) const
358 {
359  if (index < 0) return nullptr;
360 
361  Order *order = this->first;
362 
363  while (order != nullptr && index-- > 0) {
364  order = order->next;
365  }
366  return order;
367 }
368 
380 const Order *OrderList::GetNextDecisionNode(const Order *next, uint hops) const
381 {
382  if (hops > this->GetNumOrders() || next == nullptr) return nullptr;
383 
384  if (next->IsType(OT_CONDITIONAL)) {
385  if (next->GetConditionVariable() != OCV_UNCONDITIONALLY) return next;
386 
387  /* We can evaluate trivial conditions right away. They're conceptually
388  * the same as regular order progression. */
389  return this->GetNextDecisionNode(
390  this->GetOrderAt(next->GetConditionSkipToOrder()),
391  hops + 1);
392  }
393 
394  if (next->IsType(OT_GOTO_DEPOT)) {
395  if (next->GetDepotActionType() == ODATFB_HALT) return nullptr;
396  if (next->IsRefit()) return next;
397  }
398 
399  if (!next->CanLoadOrUnload()) {
400  return this->GetNextDecisionNode(this->GetNext(next), hops + 1);
401  }
402 
403  return next;
404 }
405 
415 StationIDStack OrderList::GetNextStoppingStation(const Vehicle *v, const Order *first, uint hops) const
416 {
417 
418  const Order *next = first;
419  if (first == nullptr) {
420  next = this->GetOrderAt(v->cur_implicit_order_index);
421  if (next == nullptr) {
422  next = this->GetFirstOrder();
423  if (next == nullptr) return INVALID_STATION;
424  } else {
425  /* GetNext never returns nullptr if there is a valid station in the list.
426  * As the given "next" is already valid and a station in the list, we
427  * don't have to check for nullptr here. */
428  next = this->GetNext(next);
429  assert(next != nullptr);
430  }
431  }
432 
433  do {
434  next = this->GetNextDecisionNode(next, ++hops);
435 
436  /* Resolve possibly nested conditionals by estimation. */
437  while (next != nullptr && next->IsType(OT_CONDITIONAL)) {
438  /* We return both options of conditional orders. */
439  const Order *skip_to = this->GetNextDecisionNode(
440  this->GetOrderAt(next->GetConditionSkipToOrder()), hops);
441  const Order *advance = this->GetNextDecisionNode(
442  this->GetNext(next), hops);
443  if (advance == nullptr || advance == first || skip_to == advance) {
444  next = (skip_to == first) ? nullptr : skip_to;
445  } else if (skip_to == nullptr || skip_to == first) {
446  next = (advance == first) ? nullptr : advance;
447  } else {
448  StationIDStack st1 = this->GetNextStoppingStation(v, skip_to, hops);
449  StationIDStack st2 = this->GetNextStoppingStation(v, advance, hops);
450  while (!st2.IsEmpty()) st1.Push(st2.Pop());
451  return st1;
452  }
453  ++hops;
454  }
455 
456  /* Don't return a next stop if the vehicle has to unload everything. */
457  if (next == nullptr || ((next->IsType(OT_GOTO_STATION) || next->IsType(OT_IMPLICIT)) &&
458  next->GetDestination() == v->last_station_visited &&
459  (next->GetUnloadType() & (OUFB_TRANSFER | OUFB_UNLOAD)) != 0)) {
460  return INVALID_STATION;
461  }
462  } while (next->IsType(OT_GOTO_DEPOT) || next->GetDestination() == v->last_station_visited);
463 
464  return next->GetDestination();
465 }
466 
472 void OrderList::InsertOrderAt(Order *new_order, int index)
473 {
474  if (this->first == nullptr) {
475  this->first = new_order;
476  } else {
477  if (index == 0) {
478  /* Insert as first or only order */
479  new_order->next = this->first;
480  this->first = new_order;
481  } else if (index >= this->num_orders) {
482  /* index is after the last order, add it to the end */
483  this->GetLastOrder()->next = new_order;
484  } else {
485  /* Put the new order in between */
486  Order *order = this->GetOrderAt(index - 1);
487  new_order->next = order->next;
488  order->next = new_order;
489  }
490  }
491  ++this->num_orders;
492  if (!new_order->IsType(OT_IMPLICIT)) ++this->num_manual_orders;
493  this->timetable_duration += new_order->GetTimetabledWait() + new_order->GetTimetabledTravel();
494  this->total_duration += new_order->GetWaitTime() + new_order->GetTravelTime();
495 
496  /* We can visit oil rigs and buoys that are not our own. They will be shown in
497  * the list of stations. So, we need to invalidate that window if needed. */
498  if (new_order->IsType(OT_GOTO_STATION) || new_order->IsType(OT_GOTO_WAYPOINT)) {
499  BaseStation *bs = BaseStation::Get(new_order->GetDestination());
501  }
502 
503 }
504 
505 
511 {
512  if (index >= this->num_orders) return;
513 
514  Order *to_remove;
515 
516  if (index == 0) {
517  to_remove = this->first;
518  this->first = to_remove->next;
519  } else {
520  Order *prev = GetOrderAt(index - 1);
521  to_remove = prev->next;
522  prev->next = to_remove->next;
523  }
524  --this->num_orders;
525  if (!to_remove->IsType(OT_IMPLICIT)) --this->num_manual_orders;
526  this->timetable_duration -= (to_remove->GetTimetabledWait() + to_remove->GetTimetabledTravel());
527  this->total_duration -= (to_remove->GetWaitTime() + to_remove->GetTravelTime());
528  delete to_remove;
529 }
530 
536 void OrderList::MoveOrder(int from, int to)
537 {
538  if (from >= this->num_orders || to >= this->num_orders || from == to) return;
539 
540  Order *moving_one;
541 
542  /* Take the moving order out of the pointer-chain */
543  if (from == 0) {
544  moving_one = this->first;
545  this->first = moving_one->next;
546  } else {
547  Order *one_before = GetOrderAt(from - 1);
548  moving_one = one_before->next;
549  one_before->next = moving_one->next;
550  }
551 
552  /* Insert the moving_order again in the pointer-chain */
553  if (to == 0) {
554  moving_one->next = this->first;
555  this->first = moving_one;
556  } else {
557  Order *one_before = GetOrderAt(to - 1);
558  moving_one->next = one_before->next;
559  one_before->next = moving_one;
560  }
561 }
562 
569 {
570  --this->num_vehicles;
571  if (v == this->first_shared) this->first_shared = v->NextShared();
572 }
573 
579 {
580  for (const Vehicle *v_shared = this->first_shared; v_shared != nullptr; v_shared = v_shared->NextShared()) {
581  if (v_shared == v) return true;
582  }
583 
584  return false;
585 }
586 
593 {
594  int count = 0;
595  for (const Vehicle *v_shared = v->PreviousShared(); v_shared != nullptr; v_shared = v_shared->PreviousShared()) count++;
596  return count;
597 }
598 
604 {
605  for (Order *o = this->first; o != nullptr; o = o->next) {
606  /* Implicit orders are, by definition, not timetabled. */
607  if (o->IsType(OT_IMPLICIT)) continue;
608  if (!o->IsCompletelyTimetabled()) return false;
609  }
610  return true;
611 }
612 
613 #ifdef WITH_ASSERT
614 
617 void OrderList::DebugCheckSanity() const
618 {
619  VehicleOrderID check_num_orders = 0;
620  VehicleOrderID check_num_manual_orders = 0;
621  uint check_num_vehicles = 0;
622  Ticks check_timetable_duration = 0;
623  Ticks check_total_duration = 0;
624 
625  Debug(misc, 6, "Checking OrderList {} for sanity...", this->index);
626 
627  for (const Order *o = this->first; o != nullptr; o = o->next) {
628  ++check_num_orders;
629  if (!o->IsType(OT_IMPLICIT)) ++check_num_manual_orders;
630  check_timetable_duration += o->GetTimetabledWait() + o->GetTimetabledTravel();
631  check_total_duration += o->GetWaitTime() + o->GetTravelTime();
632  }
633  assert(this->num_orders == check_num_orders);
634  assert(this->num_manual_orders == check_num_manual_orders);
635  assert(this->timetable_duration == check_timetable_duration);
636  assert(this->total_duration == check_total_duration);
637 
638  for (const Vehicle *v = this->first_shared; v != nullptr; v = v->NextShared()) {
639  ++check_num_vehicles;
640  assert(v->orders == this);
641  }
642  assert(this->num_vehicles == check_num_vehicles);
643  Debug(misc, 6, "... detected {} orders ({} manual), {} vehicles, {} timetabled, {} total",
644  (uint)this->num_orders, (uint)this->num_manual_orders,
645  this->num_vehicles, this->timetable_duration, this->total_duration);
646 }
647 #endif
648 
656 static inline bool OrderGoesToStation(const Vehicle *v, const Order *o)
657 {
658  return o->IsType(OT_GOTO_STATION) ||
659  (v->type == VEH_AIRCRAFT && o->IsType(OT_GOTO_DEPOT) && o->GetDestination() != INVALID_STATION);
660 }
661 
668 static void DeleteOrderWarnings(const Vehicle *v)
669 {
670  DeleteVehicleNews(v->index, STR_NEWS_VEHICLE_HAS_TOO_FEW_ORDERS);
671  DeleteVehicleNews(v->index, STR_NEWS_VEHICLE_HAS_VOID_ORDER);
672  DeleteVehicleNews(v->index, STR_NEWS_VEHICLE_HAS_DUPLICATE_ENTRY);
673  DeleteVehicleNews(v->index, STR_NEWS_VEHICLE_HAS_INVALID_ENTRY);
674  DeleteVehicleNews(v->index, STR_NEWS_PLANE_USES_TOO_SHORT_RUNWAY);
675 }
676 
683 TileIndex Order::GetLocation(const Vehicle *v, bool airport) const
684 {
685  switch (this->GetType()) {
686  case OT_GOTO_WAYPOINT:
687  case OT_GOTO_STATION:
688  case OT_IMPLICIT:
689  if (airport && v->type == VEH_AIRCRAFT) return Station::Get(this->GetDestination())->airport.tile;
690  return BaseStation::Get(this->GetDestination())->xy;
691 
692  case OT_GOTO_DEPOT:
693  if (this->GetDestination() == INVALID_DEPOT) return INVALID_TILE;
694  return (v->type == VEH_AIRCRAFT) ? Station::Get(this->GetDestination())->xy : Depot::Get(this->GetDestination())->xy;
695 
696  default:
697  return INVALID_TILE;
698  }
699 }
700 
710 uint GetOrderDistance(const Order *prev, const Order *cur, const Vehicle *v, int conditional_depth)
711 {
712  if (cur->IsType(OT_CONDITIONAL)) {
713  if (conditional_depth > v->GetNumOrders()) return 0;
714 
715  conditional_depth++;
716 
717  int dist1 = GetOrderDistance(prev, v->GetOrder(cur->GetConditionSkipToOrder()), v, conditional_depth);
718  int dist2 = GetOrderDistance(prev, cur->next == nullptr ? v->orders->GetFirstOrder() : cur->next, v, conditional_depth);
719  return std::max(dist1, dist2);
720  }
721 
722  TileIndex prev_tile = prev->GetLocation(v, true);
723  TileIndex cur_tile = cur->GetLocation(v, true);
724  if (prev_tile == INVALID_TILE || cur_tile == INVALID_TILE) return 0;
725  return v->type == VEH_AIRCRAFT ? DistanceSquare(prev_tile, cur_tile) : DistanceManhattan(prev_tile, cur_tile);
726 }
727 
739 {
740  Vehicle *v = Vehicle::GetIfValid(veh);
741  if (v == nullptr || !v->IsPrimaryVehicle()) return CMD_ERROR;
742 
743  CommandCost ret = CheckOwnership(v->owner);
744  if (ret.Failed()) return ret;
745 
746  /* Validate properties we don't want to have different from default as they are set by other commands. */
747  if (new_order.GetRefitCargo() != CT_NO_REFIT || new_order.GetWaitTime() != 0 || new_order.GetTravelTime() != 0 || new_order.GetMaxSpeed() != UINT16_MAX) return CMD_ERROR;
748 
749  /* Check if the inserted order is to the correct destination (owner, type),
750  * and has the correct flags if any */
751  switch (new_order.GetType()) {
752  case OT_GOTO_STATION: {
753  const Station *st = Station::GetIfValid(new_order.GetDestination());
754  if (st == nullptr) return CMD_ERROR;
755 
756  if (st->owner != OWNER_NONE) {
757  CommandCost ret = CheckOwnership(st->owner);
758  if (ret.Failed()) return ret;
759  }
760 
761  if (!CanVehicleUseStation(v, st)) return_cmd_error(STR_ERROR_CAN_T_ADD_ORDER);
762  for (Vehicle *u = v->FirstShared(); u != nullptr; u = u->NextShared()) {
763  if (!CanVehicleUseStation(u, st)) return_cmd_error(STR_ERROR_CAN_T_ADD_ORDER_SHARED);
764  }
765 
766  /* Non stop only allowed for ground vehicles. */
767  if (new_order.GetNonStopType() != ONSF_STOP_EVERYWHERE && !v->IsGroundVehicle()) return CMD_ERROR;
768 
769  /* Filter invalid load/unload types. */
770  switch (new_order.GetLoadType()) {
772  default: return CMD_ERROR;
773  }
774  switch (new_order.GetUnloadType()) {
775  case OUF_UNLOAD_IF_POSSIBLE: case OUFB_UNLOAD: case OUFB_TRANSFER: case OUFB_NO_UNLOAD: break;
776  default: return CMD_ERROR;
777  }
778 
779  /* Filter invalid stop locations */
780  switch (new_order.GetStopLocation()) {
782  case OSL_PLATFORM_MIDDLE:
783  if (v->type != VEH_TRAIN) return CMD_ERROR;
784  FALLTHROUGH;
785 
787  break;
788 
789  default:
790  return CMD_ERROR;
791  }
792 
793  break;
794  }
795 
796  case OT_GOTO_DEPOT: {
797  if ((new_order.GetDepotActionType() & ODATFB_NEAREST_DEPOT) == 0) {
798  if (v->type == VEH_AIRCRAFT) {
799  const Station *st = Station::GetIfValid(new_order.GetDestination());
800 
801  if (st == nullptr) return CMD_ERROR;
802 
803  CommandCost ret = CheckOwnership(st->owner);
804  if (ret.Failed()) return ret;
805 
806  if (!CanVehicleUseStation(v, st) || !st->airport.HasHangar()) {
807  return CMD_ERROR;
808  }
809  } else {
810  const Depot *dp = Depot::GetIfValid(new_order.GetDestination());
811 
812  if (dp == nullptr) return CMD_ERROR;
813 
814  CommandCost ret = CheckOwnership(GetTileOwner(dp->xy));
815  if (ret.Failed()) return ret;
816 
817  switch (v->type) {
818  case VEH_TRAIN:
819  if (!IsRailDepotTile(dp->xy)) return CMD_ERROR;
820  break;
821 
822  case VEH_ROAD:
823  if (!IsRoadDepotTile(dp->xy)) return CMD_ERROR;
824  break;
825 
826  case VEH_SHIP:
827  if (!IsShipDepotTile(dp->xy)) return CMD_ERROR;
828  break;
829 
830  default: return CMD_ERROR;
831  }
832  }
833  }
834 
835  if (new_order.GetNonStopType() != ONSF_STOP_EVERYWHERE && !v->IsGroundVehicle()) return CMD_ERROR;
836  if (new_order.GetDepotOrderType() & ~(ODTFB_PART_OF_ORDERS | ((new_order.GetDepotOrderType() & ODTFB_PART_OF_ORDERS) != 0 ? ODTFB_SERVICE : 0))) return CMD_ERROR;
837  if (new_order.GetDepotActionType() & ~(ODATFB_HALT | ODATFB_NEAREST_DEPOT)) return CMD_ERROR;
838  if ((new_order.GetDepotOrderType() & ODTFB_SERVICE) && (new_order.GetDepotActionType() & ODATFB_HALT)) return CMD_ERROR;
839  break;
840  }
841 
842  case OT_GOTO_WAYPOINT: {
843  const Waypoint *wp = Waypoint::GetIfValid(new_order.GetDestination());
844  if (wp == nullptr) return CMD_ERROR;
845 
846  switch (v->type) {
847  default: return CMD_ERROR;
848 
849  case VEH_TRAIN: {
850  if (!(wp->facilities & FACIL_TRAIN)) return_cmd_error(STR_ERROR_CAN_T_ADD_ORDER);
851 
852  CommandCost ret = CheckOwnership(wp->owner);
853  if (ret.Failed()) return ret;
854  break;
855  }
856 
857  case VEH_SHIP:
858  if (!(wp->facilities & FACIL_DOCK)) return_cmd_error(STR_ERROR_CAN_T_ADD_ORDER);
859  if (wp->owner != OWNER_NONE) {
860  CommandCost ret = CheckOwnership(wp->owner);
861  if (ret.Failed()) return ret;
862  }
863  break;
864  }
865 
866  /* Order flags can be any of the following for waypoints:
867  * [non-stop]
868  * non-stop orders (if any) are only valid for trains */
869  if (new_order.GetNonStopType() != ONSF_STOP_EVERYWHERE && v->type != VEH_TRAIN) return CMD_ERROR;
870  break;
871  }
872 
873  case OT_CONDITIONAL: {
874  VehicleOrderID skip_to = new_order.GetConditionSkipToOrder();
875  if (skip_to != 0 && skip_to >= v->GetNumOrders()) return CMD_ERROR; // Always allow jumping to the first (even when there is no order).
876  if (new_order.GetConditionVariable() >= OCV_END) return CMD_ERROR;
877 
879  if (occ >= OCC_END) return CMD_ERROR;
880  switch (new_order.GetConditionVariable()) {
882  if (occ != OCC_IS_TRUE && occ != OCC_IS_FALSE) return CMD_ERROR;
883  break;
884 
885  case OCV_UNCONDITIONALLY:
886  if (occ != OCC_EQUALS) return CMD_ERROR;
887  if (new_order.GetConditionValue() != 0) return CMD_ERROR;
888  break;
889 
890  case OCV_LOAD_PERCENTAGE:
891  case OCV_RELIABILITY:
892  if (new_order.GetConditionValue() > 100) return CMD_ERROR;
893  FALLTHROUGH;
894 
895  default:
896  if (occ == OCC_IS_TRUE || occ == OCC_IS_FALSE) return CMD_ERROR;
897  break;
898  }
899  break;
900  }
901 
902  default: return CMD_ERROR;
903  }
904 
905  if (sel_ord > v->GetNumOrders()) return CMD_ERROR;
906 
907  if (v->GetNumOrders() >= MAX_VEH_ORDER_ID) return_cmd_error(STR_ERROR_TOO_MANY_ORDERS);
908  if (!Order::CanAllocateItem()) return_cmd_error(STR_ERROR_NO_MORE_SPACE_FOR_ORDERS);
909  if (v->orders == nullptr && !OrderList::CanAllocateItem()) return_cmd_error(STR_ERROR_NO_MORE_SPACE_FOR_ORDERS);
910 
911  if (flags & DC_EXEC) {
912  Order *new_o = new Order();
913  new_o->AssignOrder(new_order);
914  InsertOrder(v, new_o, sel_ord);
915  }
916 
917  return CommandCost();
918 }
919 
926 void InsertOrder(Vehicle *v, Order *new_o, VehicleOrderID sel_ord)
927 {
928  /* Create new order and link in list */
929  if (v->orders == nullptr) {
930  v->orders = new OrderList(new_o, v);
931  } else {
932  v->orders->InsertOrderAt(new_o, sel_ord);
933  }
934 
935  Vehicle *u = v->FirstShared();
937  for (; u != nullptr; u = u->NextShared()) {
938  assert(v->orders == u->orders);
939 
940  /* If there is added an order before the current one, we need
941  * to update the selected order. We do not change implicit/real order indices though.
942  * If the new order is between the current implicit order and real order, the implicit order will
943  * later skip the inserted order. */
944  if (sel_ord <= u->cur_real_order_index) {
945  uint cur = u->cur_real_order_index + 1;
946  /* Check if we don't go out of bound */
947  if (cur < u->GetNumOrders()) {
948  u->cur_real_order_index = cur;
949  }
950  }
951  if (sel_ord == u->cur_implicit_order_index && u->IsGroundVehicle()) {
952  /* We are inserting an order just before the current implicit order.
953  * We do not know whether we will reach current implicit or the newly inserted order first.
954  * So, disable creation of implicit orders until we are on track again. */
955  uint16 &gv_flags = u->GetGroundVehicleFlags();
957  }
958  if (sel_ord <= u->cur_implicit_order_index) {
959  uint cur = u->cur_implicit_order_index + 1;
960  /* Check if we don't go out of bound */
961  if (cur < u->GetNumOrders()) {
962  u->cur_implicit_order_index = cur;
963  }
964  }
965  /* Update any possible open window of the vehicle */
966  InvalidateVehicleOrder(u, INVALID_VEH_ORDER_ID | (sel_ord << 8));
967  }
968 
969  /* As we insert an order, the order to skip to will be 'wrong'. */
970  VehicleOrderID cur_order_id = 0;
971  for (Order *order : v->Orders()) {
972  if (order->IsType(OT_CONDITIONAL)) {
973  VehicleOrderID order_id = order->GetConditionSkipToOrder();
974  if (order_id >= sel_ord) {
975  order->SetConditionSkipToOrder(order_id + 1);
976  }
977  if (order_id == cur_order_id) {
978  order->SetConditionSkipToOrder((order_id + 1) % v->GetNumOrders());
979  }
980  }
981  cur_order_id++;
982  }
983 
984  /* Make sure to rebuild the whole list */
986 }
987 
994 {
995  if (flags & DC_EXEC) {
996  DeleteVehicleOrders(dst);
999  }
1000  return CommandCost();
1001 }
1002 
1011 {
1012  Vehicle *v = Vehicle::GetIfValid(veh_id);
1013 
1014  if (v == nullptr || !v->IsPrimaryVehicle()) return CMD_ERROR;
1015 
1016  CommandCost ret = CheckOwnership(v->owner);
1017  if (ret.Failed()) return ret;
1018 
1019  /* If we did not select an order, we maybe want to de-clone the orders */
1020  if (sel_ord >= v->GetNumOrders()) return DecloneOrder(v, flags);
1021 
1022  if (v->GetOrder(sel_ord) == nullptr) return CMD_ERROR;
1023 
1024  if (flags & DC_EXEC) DeleteOrder(v, sel_ord);
1025  return CommandCost();
1026 }
1027 
1033 {
1034  assert(v->current_order.IsType(OT_LOADING));
1035  /* NON-stop flag is misused to see if a train is in a station that is
1036  * on its order list or not */
1038  /* When full loading, "cancel" that order so the vehicle doesn't
1039  * stay indefinitely at this station anymore. */
1041 }
1042 
1049 {
1050  v->orders->DeleteOrderAt(sel_ord);
1051 
1052  Vehicle *u = v->FirstShared();
1054  for (; u != nullptr; u = u->NextShared()) {
1055  assert(v->orders == u->orders);
1056 
1057  if (sel_ord == u->cur_real_order_index && u->current_order.IsType(OT_LOADING)) {
1059  }
1060 
1061  if (sel_ord < u->cur_real_order_index) {
1062  u->cur_real_order_index--;
1063  } else if (sel_ord == u->cur_real_order_index) {
1064  u->UpdateRealOrderIndex();
1065  }
1066 
1067  if (sel_ord < u->cur_implicit_order_index) {
1069  } else if (sel_ord == u->cur_implicit_order_index) {
1070  /* Make sure the index is valid */
1072 
1073  /* Skip non-implicit orders for the implicit-order-index (e.g. if the current implicit order was deleted */
1074  while (u->cur_implicit_order_index != u->cur_real_order_index && !u->GetOrder(u->cur_implicit_order_index)->IsType(OT_IMPLICIT)) {
1077  }
1078  }
1079 
1080  /* Update any possible open window of the vehicle */
1081  InvalidateVehicleOrder(u, sel_ord | (INVALID_VEH_ORDER_ID << 8));
1082  }
1083 
1084  /* As we delete an order, the order to skip to will be 'wrong'. */
1085  VehicleOrderID cur_order_id = 0;
1086  for (Order *order : v->Orders()) {
1087  if (order->IsType(OT_CONDITIONAL)) {
1088  VehicleOrderID order_id = order->GetConditionSkipToOrder();
1089  if (order_id >= sel_ord) {
1090  order_id = std::max(order_id - 1, 0);
1091  }
1092  if (order_id == cur_order_id) {
1093  order_id = (order_id + 1) % v->GetNumOrders();
1094  }
1095  order->SetConditionSkipToOrder(order_id);
1096  }
1097  cur_order_id++;
1098  }
1099 
1101 }
1102 
1111 {
1112  Vehicle *v = Vehicle::GetIfValid(veh_id);
1113 
1114  if (v == nullptr || !v->IsPrimaryVehicle() || sel_ord == v->cur_implicit_order_index || sel_ord >= v->GetNumOrders() || v->GetNumOrders() < 2) return CMD_ERROR;
1115 
1116  CommandCost ret = CheckOwnership(v->owner);
1117  if (ret.Failed()) return ret;
1118 
1119  if (flags & DC_EXEC) {
1120  if (v->current_order.IsType(OT_LOADING)) v->LeaveStation();
1121 
1123  v->UpdateRealOrderIndex();
1124 
1126 
1127  /* We have an aircraft/ship, they have a mini-schedule, so update them all */
1130  }
1131 
1132  return CommandCost();
1133 }
1134 
1146 {
1147  Vehicle *v = Vehicle::GetIfValid(veh);
1148  if (v == nullptr || !v->IsPrimaryVehicle()) return CMD_ERROR;
1149 
1150  CommandCost ret = CheckOwnership(v->owner);
1151  if (ret.Failed()) return ret;
1152 
1153  /* Don't make senseless movements */
1154  if (moving_order >= v->GetNumOrders() || target_order >= v->GetNumOrders() ||
1155  moving_order == target_order || v->GetNumOrders() <= 1) return CMD_ERROR;
1156 
1157  Order *moving_one = v->GetOrder(moving_order);
1158  /* Don't move an empty order */
1159  if (moving_one == nullptr) return CMD_ERROR;
1160 
1161  if (flags & DC_EXEC) {
1162  v->orders->MoveOrder(moving_order, target_order);
1163 
1164  /* Update shared list */
1165  Vehicle *u = v->FirstShared();
1166 
1168 
1169  for (; u != nullptr; u = u->NextShared()) {
1170  /* Update the current order.
1171  * There are multiple ways to move orders, which result in cur_implicit_order_index
1172  * and cur_real_order_index to not longer make any sense. E.g. moving another
1173  * real order between them.
1174  *
1175  * Basically one could choose to preserve either of them, but not both.
1176  * While both ways are suitable in this or that case from a human point of view, neither
1177  * of them makes really sense.
1178  * However, from an AI point of view, preserving cur_real_order_index is the most
1179  * predictable and transparent behaviour.
1180  *
1181  * With that decision it basically does not matter what we do to cur_implicit_order_index.
1182  * If we change orders between the implicit- and real-index, the implicit orders are mostly likely
1183  * completely out-dated anyway. So, keep it simple and just keep cur_implicit_order_index as well.
1184  * The worst which can happen is that a lot of implicit orders are removed when reaching current_order.
1185  */
1186  if (u->cur_real_order_index == moving_order) {
1187  u->cur_real_order_index = target_order;
1188  } else if (u->cur_real_order_index > moving_order && u->cur_real_order_index <= target_order) {
1189  u->cur_real_order_index--;
1190  } else if (u->cur_real_order_index < moving_order && u->cur_real_order_index >= target_order) {
1191  u->cur_real_order_index++;
1192  }
1193 
1194  if (u->cur_implicit_order_index == moving_order) {
1195  u->cur_implicit_order_index = target_order;
1196  } else if (u->cur_implicit_order_index > moving_order && u->cur_implicit_order_index <= target_order) {
1198  } else if (u->cur_implicit_order_index < moving_order && u->cur_implicit_order_index >= target_order) {
1200  }
1201 
1202  assert(v->orders == u->orders);
1203  /* Update any possible open window of the vehicle */
1204  InvalidateVehicleOrder(u, moving_order | (target_order << 8));
1205  }
1206 
1207  /* As we move an order, the order to skip to will be 'wrong'. */
1208  for (Order *order : v->Orders()) {
1209  if (order->IsType(OT_CONDITIONAL)) {
1210  VehicleOrderID order_id = order->GetConditionSkipToOrder();
1211  if (order_id == moving_order) {
1212  order_id = target_order;
1213  } else if (order_id > moving_order && order_id <= target_order) {
1214  order_id--;
1215  } else if (order_id < moving_order && order_id >= target_order) {
1216  order_id++;
1217  }
1218  order->SetConditionSkipToOrder(order_id);
1219  }
1220  }
1221 
1222  /* Make sure to rebuild the whole list */
1224  }
1225 
1226  return CommandCost();
1227 }
1228 
1241 {
1242  if (mof >= MOF_END) return CMD_ERROR;
1243 
1244  Vehicle *v = Vehicle::GetIfValid(veh);
1245  if (v == nullptr || !v->IsPrimaryVehicle()) return CMD_ERROR;
1246 
1247  CommandCost ret = CheckOwnership(v->owner);
1248  if (ret.Failed()) return ret;
1249 
1250  /* Is it a valid order? */
1251  if (sel_ord >= v->GetNumOrders()) return CMD_ERROR;
1252 
1253  Order *order = v->GetOrder(sel_ord);
1254  switch (order->GetType()) {
1255  case OT_GOTO_STATION:
1256  if (mof != MOF_NON_STOP && mof != MOF_STOP_LOCATION && mof != MOF_UNLOAD && mof != MOF_LOAD) return CMD_ERROR;
1257  break;
1258 
1259  case OT_GOTO_DEPOT:
1260  if (mof != MOF_NON_STOP && mof != MOF_DEPOT_ACTION) return CMD_ERROR;
1261  break;
1262 
1263  case OT_GOTO_WAYPOINT:
1264  if (mof != MOF_NON_STOP) return CMD_ERROR;
1265  break;
1266 
1267  case OT_CONDITIONAL:
1268  if (mof != MOF_COND_VARIABLE && mof != MOF_COND_COMPARATOR && mof != MOF_COND_VALUE && mof != MOF_COND_DESTINATION) return CMD_ERROR;
1269  break;
1270 
1271  default:
1272  return CMD_ERROR;
1273  }
1274 
1275  switch (mof) {
1276  default: NOT_REACHED();
1277 
1278  case MOF_NON_STOP:
1279  if (!v->IsGroundVehicle()) return CMD_ERROR;
1280  if (data >= ONSF_END) return CMD_ERROR;
1281  if (data == order->GetNonStopType()) return CMD_ERROR;
1282  break;
1283 
1284  case MOF_STOP_LOCATION:
1285  if (v->type != VEH_TRAIN) return CMD_ERROR;
1286  if (data >= OSL_END) return CMD_ERROR;
1287  break;
1288 
1289  case MOF_UNLOAD:
1291  if ((data & ~(OUFB_UNLOAD | OUFB_TRANSFER | OUFB_NO_UNLOAD)) != 0) return CMD_ERROR;
1292  /* Unload and no-unload are mutual exclusive and so are transfer and no unload. */
1293  if (data != 0 && ((data & (OUFB_UNLOAD | OUFB_TRANSFER)) != 0) == ((data & OUFB_NO_UNLOAD) != 0)) return CMD_ERROR;
1294  if (data == order->GetUnloadType()) return CMD_ERROR;
1295  break;
1296 
1297  case MOF_LOAD:
1299  if (data > OLFB_NO_LOAD || data == 1) return CMD_ERROR;
1300  if (data == order->GetLoadType()) return CMD_ERROR;
1301  break;
1302 
1303  case MOF_DEPOT_ACTION:
1304  if (data >= DA_END) return CMD_ERROR;
1305  break;
1306 
1307  case MOF_COND_VARIABLE:
1308  if (data >= OCV_END) return CMD_ERROR;
1309  break;
1310 
1311  case MOF_COND_COMPARATOR:
1312  if (data >= OCC_END) return CMD_ERROR;
1313  switch (order->GetConditionVariable()) {
1314  case OCV_UNCONDITIONALLY: return CMD_ERROR;
1315 
1316  case OCV_REQUIRES_SERVICE:
1317  if (data != OCC_IS_TRUE && data != OCC_IS_FALSE) return CMD_ERROR;
1318  break;
1319 
1320  default:
1321  if (data == OCC_IS_TRUE || data == OCC_IS_FALSE) return CMD_ERROR;
1322  break;
1323  }
1324  break;
1325 
1326  case MOF_COND_VALUE:
1327  switch (order->GetConditionVariable()) {
1328  case OCV_UNCONDITIONALLY:
1329  case OCV_REQUIRES_SERVICE:
1330  return CMD_ERROR;
1331 
1332  case OCV_LOAD_PERCENTAGE:
1333  case OCV_RELIABILITY:
1334  if (data > 100) return CMD_ERROR;
1335  break;
1336 
1337  default:
1338  if (data > 2047) return CMD_ERROR;
1339  break;
1340  }
1341  break;
1342 
1343  case MOF_COND_DESTINATION:
1344  if (data >= v->GetNumOrders()) return CMD_ERROR;
1345  break;
1346  }
1347 
1348  if (flags & DC_EXEC) {
1349  switch (mof) {
1350  case MOF_NON_STOP:
1351  order->SetNonStopType((OrderNonStopFlags)data);
1353  order->SetRefit(CT_NO_REFIT);
1356  }
1357  break;
1358 
1359  case MOF_STOP_LOCATION:
1360  order->SetStopLocation((OrderStopLocation)data);
1361  break;
1362 
1363  case MOF_UNLOAD:
1364  order->SetUnloadType((OrderUnloadFlags)data);
1365  break;
1366 
1367  case MOF_LOAD:
1368  order->SetLoadType((OrderLoadFlags)data);
1369  if (data & OLFB_NO_LOAD) order->SetRefit(CT_NO_REFIT);
1370  break;
1371 
1372  case MOF_DEPOT_ACTION: {
1373  switch (data) {
1374  case DA_ALWAYS_GO:
1377  break;
1378 
1379  case DA_SERVICE:
1382  order->SetRefit(CT_NO_REFIT);
1383  break;
1384 
1385  case DA_STOP:
1388  order->SetRefit(CT_NO_REFIT);
1389  break;
1390 
1391  default:
1392  NOT_REACHED();
1393  }
1394  break;
1395  }
1396 
1397  case MOF_COND_VARIABLE: {
1399 
1401  switch (order->GetConditionVariable()) {
1402  case OCV_UNCONDITIONALLY:
1404  order->SetConditionValue(0);
1405  break;
1406 
1407  case OCV_REQUIRES_SERVICE:
1408  if (occ != OCC_IS_TRUE && occ != OCC_IS_FALSE) order->SetConditionComparator(OCC_IS_TRUE);
1409  order->SetConditionValue(0);
1410  break;
1411 
1412  case OCV_LOAD_PERCENTAGE:
1413  case OCV_RELIABILITY:
1414  if (order->GetConditionValue() > 100) order->SetConditionValue(100);
1415  FALLTHROUGH;
1416 
1417  default:
1418  if (occ == OCC_IS_TRUE || occ == OCC_IS_FALSE) order->SetConditionComparator(OCC_EQUALS);
1419  break;
1420  }
1421  break;
1422  }
1423 
1424  case MOF_COND_COMPARATOR:
1426  break;
1427 
1428  case MOF_COND_VALUE:
1429  order->SetConditionValue(data);
1430  break;
1431 
1432  case MOF_COND_DESTINATION:
1433  order->SetConditionSkipToOrder(data);
1434  break;
1435 
1436  default: NOT_REACHED();
1437  }
1438 
1439  /* Update the windows and full load flags, also for vehicles that share the same order list */
1440  Vehicle *u = v->FirstShared();
1442  for (; u != nullptr; u = u->NextShared()) {
1443  /* Toggle u->current_order "Full load" flag if it changed.
1444  * However, as the same flag is used for depot orders, check
1445  * whether we are not going to a depot as there are three
1446  * cases where the full load flag can be active and only
1447  * one case where the flag is used for depot orders. In the
1448  * other cases for the OrderType the flags are not used,
1449  * so do not care and those orders should not be active
1450  * when this function is called.
1451  */
1452  if (sel_ord == u->cur_real_order_index &&
1453  (u->current_order.IsType(OT_GOTO_STATION) || u->current_order.IsType(OT_LOADING)) &&
1454  u->current_order.GetLoadType() != order->GetLoadType()) {
1455  u->current_order.SetLoadType(order->GetLoadType());
1456  }
1458  }
1459  }
1460 
1461  return CommandCost();
1462 }
1463 
1471 static bool CheckAircraftOrderDistance(const Aircraft *v_new, const Vehicle *v_order, const Order *first)
1472 {
1473  if (first == nullptr || v_new->acache.cached_max_range == 0) return true;
1474 
1475  /* Iterate over all orders to check the distance between all
1476  * 'goto' orders and their respective next order (of any type). */
1477  for (const Order *o = first; o != nullptr; o = o->next) {
1478  switch (o->GetType()) {
1479  case OT_GOTO_STATION:
1480  case OT_GOTO_DEPOT:
1481  case OT_GOTO_WAYPOINT:
1482  /* If we don't have a next order, we've reached the end and must check the first order instead. */
1483  if (GetOrderDistance(o, o->next != nullptr ? o->next : first, v_order) > v_new->acache.cached_max_range_sqr) return false;
1484  break;
1485 
1486  default: break;
1487  }
1488  }
1489 
1490  return true;
1491 }
1492 
1502 {
1503  Vehicle *dst = Vehicle::GetIfValid(veh_dst);
1504  if (dst == nullptr || !dst->IsPrimaryVehicle()) return CMD_ERROR;
1505 
1506  CommandCost ret = CheckOwnership(dst->owner);
1507  if (ret.Failed()) return ret;
1508 
1509  switch (action) {
1510  case CO_SHARE: {
1511  Vehicle *src = Vehicle::GetIfValid(veh_src);
1512 
1513  /* Sanity checks */
1514  if (src == nullptr || !src->IsPrimaryVehicle() || dst->type != src->type || dst == src) return CMD_ERROR;
1515 
1516  CommandCost ret = CheckOwnership(src->owner);
1517  if (ret.Failed()) return ret;
1518 
1519  /* Trucks can't share orders with busses (and visa versa) */
1520  if (src->type == VEH_ROAD && RoadVehicle::From(src)->IsBus() != RoadVehicle::From(dst)->IsBus()) {
1521  return CMD_ERROR;
1522  }
1523 
1524  /* Is the vehicle already in the shared list? */
1525  if (src->FirstShared() == dst->FirstShared()) return CMD_ERROR;
1526 
1527  for (const Order *order : src->Orders()) {
1528  if (!OrderGoesToStation(dst, order)) continue;
1529 
1530  /* Allow copying unreachable destinations if they were already unreachable for the source.
1531  * This is basically to allow cloning / autorenewing / autoreplacing vehicles, while the stations
1532  * are temporarily invalid due to reconstruction. */
1533  const Station *st = Station::Get(order->GetDestination());
1534  if (CanVehicleUseStation(src, st) && !CanVehicleUseStation(dst, st)) {
1535  return_cmd_error(STR_ERROR_CAN_T_COPY_SHARE_ORDER);
1536  }
1537  }
1538 
1539  /* Check for aircraft range limits. */
1540  if (dst->type == VEH_AIRCRAFT && !CheckAircraftOrderDistance(Aircraft::From(dst), src, src->GetFirstOrder())) {
1541  return_cmd_error(STR_ERROR_AIRCRAFT_NOT_ENOUGH_RANGE);
1542  }
1543 
1544  if (src->orders == nullptr && !OrderList::CanAllocateItem()) {
1545  return_cmd_error(STR_ERROR_NO_MORE_SPACE_FOR_ORDERS);
1546  }
1547 
1548  if (flags & DC_EXEC) {
1549  /* If the destination vehicle had a OrderList, destroy it.
1550  * We only reset the order indices, if the new orders are obviously different.
1551  * (We mainly do this to keep the order indices valid and in range.) */
1552  DeleteVehicleOrders(dst, false, dst->GetNumOrders() != src->GetNumOrders());
1553 
1554  dst->orders = src->orders;
1555 
1556  /* Link this vehicle in the shared-list */
1557  dst->AddToShared(src);
1558 
1561 
1563  }
1564  break;
1565  }
1566 
1567  case CO_COPY: {
1568  Vehicle *src = Vehicle::GetIfValid(veh_src);
1569 
1570  /* Sanity checks */
1571  if (src == nullptr || !src->IsPrimaryVehicle() || dst->type != src->type || dst == src) return CMD_ERROR;
1572 
1573  CommandCost ret = CheckOwnership(src->owner);
1574  if (ret.Failed()) return ret;
1575 
1576  /* Trucks can't copy all the orders from busses (and visa versa),
1577  * and neither can helicopters and aircraft. */
1578  for (const Order *order : src->Orders()) {
1579  if (OrderGoesToStation(dst, order) &&
1580  !CanVehicleUseStation(dst, Station::Get(order->GetDestination()))) {
1581  return_cmd_error(STR_ERROR_CAN_T_COPY_SHARE_ORDER);
1582  }
1583  }
1584 
1585  /* Check for aircraft range limits. */
1586  if (dst->type == VEH_AIRCRAFT && !CheckAircraftOrderDistance(Aircraft::From(dst), src, src->GetFirstOrder())) {
1587  return_cmd_error(STR_ERROR_AIRCRAFT_NOT_ENOUGH_RANGE);
1588  }
1589 
1590  /* make sure there are orders available */
1592  return_cmd_error(STR_ERROR_NO_MORE_SPACE_FOR_ORDERS);
1593  }
1594 
1595  if (flags & DC_EXEC) {
1596  Order *first = nullptr;
1597  Order **order_dst;
1598 
1599  /* If the destination vehicle had an order list, destroy the chain but keep the OrderList.
1600  * We only reset the order indices, if the new orders are obviously different.
1601  * (We mainly do this to keep the order indices valid and in range.) */
1602  DeleteVehicleOrders(dst, true, dst->GetNumOrders() != src->GetNumOrders());
1603 
1604  order_dst = &first;
1605  for (const Order *order : src->Orders()) {
1606  *order_dst = new Order();
1607  (*order_dst)->AssignOrder(*order);
1608  order_dst = &(*order_dst)->next;
1609  }
1610  if (dst->orders == nullptr) {
1611  dst->orders = new OrderList(first, dst);
1612  } else {
1613  assert(dst->orders->GetFirstOrder() == nullptr);
1614  assert(!dst->orders->IsShared());
1615  delete dst->orders;
1616  assert(OrderList::CanAllocateItem());
1617  dst->orders = new OrderList(first, dst);
1618  }
1619 
1621 
1623  }
1624  break;
1625  }
1626 
1627  case CO_UNSHARE: return DecloneOrder(dst, flags);
1628  default: return CMD_ERROR;
1629  }
1630 
1631  return CommandCost();
1632 }
1633 
1643 {
1644  if (cargo >= NUM_CARGO && cargo != CT_NO_REFIT && cargo != CT_AUTO_REFIT) return CMD_ERROR;
1645 
1646  const Vehicle *v = Vehicle::GetIfValid(veh);
1647  if (v == nullptr || !v->IsPrimaryVehicle()) return CMD_ERROR;
1648 
1649  CommandCost ret = CheckOwnership(v->owner);
1650  if (ret.Failed()) return ret;
1651 
1652  Order *order = v->GetOrder(order_number);
1653  if (order == nullptr) return CMD_ERROR;
1654 
1655  /* Automatic refit cargo is only supported for goto station orders. */
1656  if (cargo == CT_AUTO_REFIT && !order->IsType(OT_GOTO_STATION)) return CMD_ERROR;
1657 
1658  if (order->GetLoadType() & OLFB_NO_LOAD) return CMD_ERROR;
1659 
1660  if (flags & DC_EXEC) {
1661  order->SetRefit(cargo);
1662 
1663  /* Make the depot order an 'always go' order. */
1664  if (cargo != CT_NO_REFIT && order->IsType(OT_GOTO_DEPOT)) {
1667  }
1668 
1669  for (Vehicle *u = v->FirstShared(); u != nullptr; u = u->NextShared()) {
1670  /* Update any possible open window of the vehicle */
1672 
1673  /* If the vehicle already got the current depot set as current order, then update current order as well */
1674  if (u->cur_real_order_index == order_number && (u->current_order.GetDepotOrderType() & ODTFB_PART_OF_ORDERS)) {
1675  u->current_order.SetRefit(cargo);
1676  }
1677  }
1678  }
1679 
1680  return CommandCost();
1681 }
1682 
1683 
1689 void CheckOrders(const Vehicle *v)
1690 {
1691  /* Does the user wants us to check things? */
1692  if (_settings_client.gui.order_review_system == 0) return;
1693 
1694  /* Do nothing for crashed vehicles */
1695  if (v->vehstatus & VS_CRASHED) return;
1696 
1697  /* Do nothing for stopped vehicles if setting is '1' */
1698  if (_settings_client.gui.order_review_system == 1 && (v->vehstatus & VS_STOPPED)) return;
1699 
1700  /* do nothing we we're not the first vehicle in a share-chain */
1701  if (v->FirstShared() != v) return;
1702 
1703  /* Only check every 20 days, so that we don't flood the message log */
1704  if (v->owner == _local_company && v->day_counter % 20 == 0) {
1705  StringID message = INVALID_STRING_ID;
1706 
1707  /* Check the order list */
1708  int n_st = 0;
1709 
1710  for (const Order *order : v->Orders()) {
1711  /* Dummy order? */
1712  if (order->IsType(OT_DUMMY)) {
1713  message = STR_NEWS_VEHICLE_HAS_VOID_ORDER;
1714  break;
1715  }
1716  /* Does station have a load-bay for this vehicle? */
1717  if (order->IsType(OT_GOTO_STATION)) {
1718  const Station *st = Station::Get(order->GetDestination());
1719 
1720  n_st++;
1721  if (!CanVehicleUseStation(v, st)) {
1722  message = STR_NEWS_VEHICLE_HAS_INVALID_ENTRY;
1723  } else if (v->type == VEH_AIRCRAFT &&
1724  (AircraftVehInfo(v->engine_type)->subtype & AIR_FAST) &&
1727  message == INVALID_STRING_ID) {
1728  message = STR_NEWS_PLANE_USES_TOO_SHORT_RUNWAY;
1729  }
1730  }
1731  }
1732 
1733  /* Check if the last and the first order are the same */
1734  if (v->GetNumOrders() > 1) {
1735  const Order *last = v->GetLastOrder();
1736 
1737  if (v->orders->GetFirstOrder()->Equals(*last)) {
1738  message = STR_NEWS_VEHICLE_HAS_DUPLICATE_ENTRY;
1739  }
1740  }
1741 
1742  /* Do we only have 1 station in our order list? */
1743  if (n_st < 2 && message == INVALID_STRING_ID) message = STR_NEWS_VEHICLE_HAS_TOO_FEW_ORDERS;
1744 
1745 #ifdef WITH_ASSERT
1746  if (v->orders != nullptr) v->orders->DebugCheckSanity();
1747 #endif
1748 
1749  /* We don't have a problem */
1750  if (message == INVALID_STRING_ID) return;
1751 
1752  SetDParam(0, v->index);
1753  AddVehicleAdviceNewsItem(message, v->index);
1754  }
1755 }
1756 
1765 void RemoveOrderFromAllVehicles(OrderType type, DestinationID destination, bool hangar)
1766 {
1767  /* Aircraft have StationIDs for depot orders and never use DepotIDs
1768  * This fact is handled specially below
1769  */
1770 
1771  /* Go through all vehicles */
1772  for (Vehicle *v : Vehicle::Iterate()) {
1773  Order *order;
1774 
1775  order = &v->current_order;
1776  if ((v->type == VEH_AIRCRAFT && order->IsType(OT_GOTO_DEPOT) && !hangar ? OT_GOTO_STATION : order->GetType()) == type &&
1777  (!hangar || v->type == VEH_AIRCRAFT) && v->current_order.GetDestination() == destination) {
1778  order->MakeDummy();
1779  SetWindowDirty(WC_VEHICLE_VIEW, v->index);
1780  }
1781 
1782  /* Clear the order from the order-list */
1783  int id = -1;
1784  for (Order *order : v->Orders()) {
1785  id++;
1786 restart:
1787 
1788  OrderType ot = order->GetType();
1789  if (ot == OT_GOTO_DEPOT && (order->GetDepotActionType() & ODATFB_NEAREST_DEPOT) != 0) continue;
1790  if (ot == OT_GOTO_DEPOT && hangar && v->type != VEH_AIRCRAFT) continue; // Not an aircraft? Can't have a hangar order.
1791  if (ot == OT_IMPLICIT || (v->type == VEH_AIRCRAFT && ot == OT_GOTO_DEPOT && !hangar)) ot = OT_GOTO_STATION;
1792  if (ot == type && order->GetDestination() == destination) {
1793  /* We want to clear implicit orders, but we don't want to make them
1794  * dummy orders. They should just vanish. Also check the actual order
1795  * type as ot is currently OT_GOTO_STATION. */
1796  if (order->IsType(OT_IMPLICIT)) {
1797  order = order->next; // DeleteOrder() invalidates current order
1798  DeleteOrder(v, id);
1799  if (order != nullptr) goto restart;
1800  break;
1801  }
1802 
1803  /* Clear wait time */
1804  v->orders->UpdateTotalDuration(-order->GetWaitTime());
1805  if (order->IsWaitTimetabled()) {
1806  v->orders->UpdateTimetableDuration(-order->GetTimetabledWait());
1807  order->SetWaitTimetabled(false);
1808  }
1809  order->SetWaitTime(0);
1810 
1811  /* Clear order, preserving travel time */
1812  bool travel_timetabled = order->IsTravelTimetabled();
1813  order->MakeDummy();
1814  order->SetTravelTimetabled(travel_timetabled);
1815 
1816  for (const Vehicle *w = v->FirstShared(); w != nullptr; w = w->NextShared()) {
1817  /* In GUI, simulate by removing the order and adding it back */
1820  }
1821  }
1822  }
1823  }
1824 
1825  OrderBackup::RemoveOrder(type, destination, hangar);
1826 }
1827 
1833 {
1834  for (const Order *order : this->Orders()) {
1835  if (order->IsType(OT_GOTO_DEPOT)) return true;
1836  }
1837 
1838  return false;
1839 }
1840 
1850 void DeleteVehicleOrders(Vehicle *v, bool keep_orderlist, bool reset_order_indices)
1851 {
1853 
1854  if (v->IsOrderListShared()) {
1855  /* Remove ourself from the shared order list. */
1856  v->RemoveFromShared();
1857  v->orders = nullptr;
1858  } else if (v->orders != nullptr) {
1859  /* Remove the orders */
1860  v->orders->FreeChain(keep_orderlist);
1861  if (!keep_orderlist) v->orders = nullptr;
1862  }
1863 
1864  if (reset_order_indices) {
1866  if (v->current_order.IsType(OT_LOADING)) {
1868  }
1869  }
1870 }
1871 
1878 uint16 GetServiceIntervalClamped(uint interval, bool ispercent)
1879 {
1880  return ispercent ? Clamp(interval, MIN_SERVINT_PERCENT, MAX_SERVINT_PERCENT) : Clamp(interval, MIN_SERVINT_DAYS, MAX_SERVINT_DAYS);
1881 }
1882 
1891 static bool CheckForValidOrders(const Vehicle *v)
1892 {
1893  for (const Order *order : v->Orders()) {
1894  switch (order->GetType()) {
1895  case OT_GOTO_STATION:
1896  case OT_GOTO_DEPOT:
1897  case OT_GOTO_WAYPOINT:
1898  return true;
1899 
1900  default:
1901  break;
1902  }
1903  }
1904 
1905  return false;
1906 }
1907 
1911 static bool OrderConditionCompare(OrderConditionComparator occ, int variable, int value)
1912 {
1913  switch (occ) {
1914  case OCC_EQUALS: return variable == value;
1915  case OCC_NOT_EQUALS: return variable != value;
1916  case OCC_LESS_THAN: return variable < value;
1917  case OCC_LESS_EQUALS: return variable <= value;
1918  case OCC_MORE_THAN: return variable > value;
1919  case OCC_MORE_EQUALS: return variable >= value;
1920  case OCC_IS_TRUE: return variable != 0;
1921  case OCC_IS_FALSE: return variable == 0;
1922  default: NOT_REACHED();
1923  }
1924 }
1925 
1933 {
1934  if (order->GetType() != OT_CONDITIONAL) return INVALID_VEH_ORDER_ID;
1935 
1936  bool skip_order = false;
1938  uint16 value = order->GetConditionValue();
1939 
1940  switch (order->GetConditionVariable()) {
1941  case OCV_LOAD_PERCENTAGE: skip_order = OrderConditionCompare(occ, CalcPercentVehicleFilled(v, nullptr), value); break;
1942  case OCV_RELIABILITY: skip_order = OrderConditionCompare(occ, ToPercent16(v->reliability), value); break;
1943  case OCV_MAX_RELIABILITY: skip_order = OrderConditionCompare(occ, ToPercent16(v->GetEngine()->reliability), value); break;
1944  case OCV_MAX_SPEED: skip_order = OrderConditionCompare(occ, v->GetDisplayMaxSpeed() * 10 / 16, value); break;
1945  case OCV_AGE: skip_order = OrderConditionCompare(occ, v->age / DAYS_IN_LEAP_YEAR, value); break;
1946  case OCV_REQUIRES_SERVICE: skip_order = OrderConditionCompare(occ, v->NeedsServicing(), value); break;
1947  case OCV_UNCONDITIONALLY: skip_order = true; break;
1948  case OCV_REMAINING_LIFETIME: skip_order = OrderConditionCompare(occ, std::max(v->max_age - v->age + DAYS_IN_LEAP_YEAR - 1, 0) / DAYS_IN_LEAP_YEAR, value); break;
1949  default: NOT_REACHED();
1950  }
1951 
1952  return skip_order ? order->GetConditionSkipToOrder() : (VehicleOrderID)INVALID_VEH_ORDER_ID;
1953 }
1954 
1962 bool UpdateOrderDest(Vehicle *v, const Order *order, int conditional_depth, bool pbs_look_ahead)
1963 {
1964  if (conditional_depth > v->GetNumOrders()) {
1965  v->current_order.Free();
1966  v->SetDestTile(0);
1967  return false;
1968  }
1969 
1970  switch (order->GetType()) {
1971  case OT_GOTO_STATION:
1972  v->SetDestTile(v->GetOrderStationLocation(order->GetDestination()));
1973  return true;
1974 
1975  case OT_GOTO_DEPOT:
1976  if ((order->GetDepotOrderType() & ODTFB_SERVICE) && !v->NeedsServicing()) {
1977  assert(!pbs_look_ahead);
1978  UpdateVehicleTimetable(v, true);
1980  break;
1981  }
1982 
1984  /* We need to search for the nearest depot (hangar). */
1985  TileIndex location;
1986  DestinationID destination;
1987  bool reverse;
1988 
1989  if (v->FindClosestDepot(&location, &destination, &reverse)) {
1990  /* PBS reservations cannot reverse */
1991  if (pbs_look_ahead && reverse) return false;
1992 
1993  v->SetDestTile(location);
1994  v->current_order.SetDestination(destination);
1995 
1996  /* If there is no depot in front, reverse automatically (trains only) */
1997  if (v->type == VEH_TRAIN && reverse) Command<CMD_REVERSE_TRAIN_DIRECTION>::Do(DC_EXEC, v->index, false);
1998 
1999  if (v->type == VEH_AIRCRAFT) {
2000  Aircraft *a = Aircraft::From(v);
2001  if (a->state == FLYING && a->targetairport != destination) {
2002  /* The aircraft is now heading for a different hangar than the next in the orders */
2005  }
2006  }
2007  return true;
2008  }
2009 
2010  /* If there is no depot, we cannot help PBS either. */
2011  if (pbs_look_ahead) return false;
2012 
2013  UpdateVehicleTimetable(v, true);
2015  } else {
2016  if (v->type != VEH_AIRCRAFT) {
2017  v->SetDestTile(Depot::Get(order->GetDestination())->xy);
2018  } else {
2019  Aircraft *a = Aircraft::From(v);
2020  DestinationID destination = a->current_order.GetDestination();
2021  if (a->targetairport != destination) {
2022  /* The aircraft is now heading for a different hangar than the next in the orders */
2023  a->SetDestTile(a->GetOrderStationLocation(destination));
2024  }
2025  }
2026  return true;
2027  }
2028  break;
2029 
2030  case OT_GOTO_WAYPOINT:
2031  v->SetDestTile(Waypoint::Get(order->GetDestination())->xy);
2032  return true;
2033 
2034  case OT_CONDITIONAL: {
2035  assert(!pbs_look_ahead);
2036  VehicleOrderID next_order = ProcessConditionalOrder(order, v);
2037  if (next_order != INVALID_VEH_ORDER_ID) {
2038  /* Jump to next_order. cur_implicit_order_index becomes exactly that order,
2039  * cur_real_order_index might come after next_order. */
2040  UpdateVehicleTimetable(v, false);
2041  v->cur_implicit_order_index = v->cur_real_order_index = next_order;
2042  v->UpdateRealOrderIndex();
2044 
2045  /* Disable creation of implicit orders.
2046  * When inserting them we do not know that we would have to make the conditional orders point to them. */
2047  if (v->IsGroundVehicle()) {
2048  uint16 &gv_flags = v->GetGroundVehicleFlags();
2050  }
2051  } else {
2052  UpdateVehicleTimetable(v, true);
2054  }
2055  break;
2056  }
2057 
2058  default:
2059  v->SetDestTile(0);
2060  return false;
2061  }
2062 
2063  assert(v->cur_implicit_order_index < v->GetNumOrders());
2064  assert(v->cur_real_order_index < v->GetNumOrders());
2065 
2066  /* Get the current order */
2067  order = v->GetOrder(v->cur_real_order_index);
2068  if (order != nullptr && order->IsType(OT_IMPLICIT)) {
2069  assert(v->GetNumManualOrders() == 0);
2070  order = nullptr;
2071  }
2072 
2073  if (order == nullptr) {
2074  v->current_order.Free();
2075  v->SetDestTile(0);
2076  return false;
2077  }
2078 
2079  v->current_order = *order;
2080  return UpdateOrderDest(v, order, conditional_depth + 1, pbs_look_ahead);
2081 }
2082 
2091 {
2092  switch (v->current_order.GetType()) {
2093  case OT_GOTO_DEPOT:
2094  /* Let a depot order in the orderlist interrupt. */
2095  if (!(v->current_order.GetDepotOrderType() & ODTFB_PART_OF_ORDERS)) return false;
2096  break;
2097 
2098  case OT_LOADING:
2099  return false;
2100 
2101  case OT_LEAVESTATION:
2102  if (v->type != VEH_AIRCRAFT) return false;
2103  break;
2104 
2105  default: break;
2106  }
2107 
2115  bool may_reverse = v->current_order.IsType(OT_NOTHING);
2116 
2117  /* Check if we've reached a 'via' destination. */
2118  if (((v->current_order.IsType(OT_GOTO_STATION) && (v->current_order.GetNonStopType() & ONSF_NO_STOP_AT_DESTINATION_STATION)) || v->current_order.IsType(OT_GOTO_WAYPOINT)) &&
2119  IsTileType(v->tile, MP_STATION) &&
2122  /* We set the last visited station here because we do not want
2123  * the train to stop at this 'via' station if the next order
2124  * is a no-non-stop order; in that case not setting the last
2125  * visited station will cause the vehicle to still stop. */
2127  UpdateVehicleTimetable(v, true);
2129  }
2130 
2131  /* Get the current order */
2132  assert(v->cur_implicit_order_index == 0 || v->cur_implicit_order_index < v->GetNumOrders());
2133  v->UpdateRealOrderIndex();
2134 
2135  const Order *order = v->GetOrder(v->cur_real_order_index);
2136  if (order != nullptr && order->IsType(OT_IMPLICIT)) {
2137  assert(v->GetNumManualOrders() == 0);
2138  order = nullptr;
2139  }
2140 
2141  /* If no order, do nothing. */
2142  if (order == nullptr || (v->type == VEH_AIRCRAFT && !CheckForValidOrders(v))) {
2143  if (v->type == VEH_AIRCRAFT) {
2144  /* Aircraft do something vastly different here, so handle separately */
2145  extern void HandleMissingAircraftOrders(Aircraft *v);
2146  HandleMissingAircraftOrders(Aircraft::From(v));
2147  return false;
2148  }
2149 
2150  v->current_order.Free();
2151  v->SetDestTile(0);
2152  return false;
2153  }
2154 
2155  /* If it is unchanged, keep it. */
2156  if (order->Equals(v->current_order) && (v->type == VEH_AIRCRAFT || v->dest_tile != 0) &&
2157  (v->type != VEH_SHIP || !order->IsType(OT_GOTO_STATION) || Station::Get(order->GetDestination())->ship_station.tile != INVALID_TILE)) {
2158  return false;
2159  }
2160 
2161  /* Otherwise set it, and determine the destination tile. */
2162  v->current_order = *order;
2163 
2165  switch (v->type) {
2166  default:
2167  NOT_REACHED();
2168 
2169  case VEH_ROAD:
2170  case VEH_TRAIN:
2171  break;
2172 
2173  case VEH_AIRCRAFT:
2174  case VEH_SHIP:
2176  break;
2177  }
2178 
2179  return UpdateOrderDest(v, order) && may_reverse;
2180 }
2181 
2189 bool Order::ShouldStopAtStation(const Vehicle *v, StationID station) const
2190 {
2191  bool is_dest_station = this->IsType(OT_GOTO_STATION) && this->dest == station;
2192 
2193  return (!this->IsType(OT_GOTO_DEPOT) || (this->GetDepotOrderType() & ODTFB_PART_OF_ORDERS) != 0) &&
2194  v->last_station_visited != station && // Do stop only when we've not just been there
2195  /* Finally do stop when there is no non-stop flag set for this type of station. */
2197 }
2198 
2199 bool Order::CanLoadOrUnload() const
2200 {
2201  return (this->IsType(OT_GOTO_STATION) || this->IsType(OT_IMPLICIT)) &&
2203  ((this->GetLoadType() & OLFB_NO_LOAD) == 0 ||
2204  (this->GetUnloadType() & OUFB_NO_UNLOAD) == 0);
2205 }
2206 
2213 bool Order::CanLeaveWithCargo(bool has_cargo) const
2214 {
2215  return (this->GetLoadType() & OLFB_NO_LOAD) == 0 || (has_cargo &&
2216  (this->GetUnloadType() & (OUFB_UNLOAD | OUFB_TRANSFER)) == 0);
2217 }
VEH_AIRCRAFT
@ VEH_AIRCRAFT
Aircraft vehicle type.
Definition: vehicle_type.h:27
OrderList::first_shared
Vehicle * first_shared
NOSAVE: pointer to the first vehicle in the shared order chain.
Definition: order_base.h:271
DA_STOP
@ DA_STOP
Go to the depot and stop there.
Definition: order_type.h:163
BaseStation::facilities
StationFacility facilities
The facilities that this station has.
Definition: base_station_base.h:63
Aircraft::targetairport
StationID targetairport
Airport to go to next.
Definition: aircraft.h:78
BaseConsist::cur_implicit_order_index
VehicleOrderID cur_implicit_order_index
The index to the current implicit order.
Definition: base_consist.h:29
VehicleOrderID
byte VehicleOrderID
The index of an order within its current vehicle (not pool related)
Definition: order_type.h:15
Order::IsRefit
bool IsRefit() const
Is this order a refit order.
Definition: order_base.h:118
Cheats::no_jetcrash
Cheat no_jetcrash
no jet will crash on small airports anymore
Definition: cheat_type.h:31
DeleteOrder
void DeleteOrder(Vehicle *v, VehicleOrderID sel_ord)
Delete an order but skip the parameter validation.
Definition: order_cmd.cpp:1048
InvalidateWindowData
void InvalidateWindowData(WindowClass cls, WindowNumber number, int data, bool gui_scope)
Mark window data of the window of a given class and specific window number as invalid (in need of re-...
Definition: window.cpp:3254
Order::GetWaitTime
uint16 GetWaitTime() const
Get the time in ticks a vehicle will probably wait at the destination (timetabled or not).
Definition: order_base.h:193
Order::MakeDummy
void MakeDummy()
Makes this order a Dummy order.
Definition: order_cmd.cpp:133
SmallStack
Minimal stack that uses a pool to avoid pointers.
Definition: smallstack_type.hpp:136
UpdateVehicleTimetable
void UpdateVehicleTimetable(Vehicle *v, bool travelling)
Update the timetable for the vehicle.
Definition: timetable_cmd.cpp:383
SmallStack::Pop
Titem Pop()
Pop an item from the stack.
Definition: smallstack_type.hpp:213
AircraftNextAirportPos_and_Order
void AircraftNextAirportPos_and_Order(Aircraft *v)
set the right pos when heading to other airports after takeoff
Definition: aircraft_cmd.cpp:1435
OUFB_UNLOAD
@ OUFB_UNLOAD
Force unloading all cargo onto the platform, possibly not getting paid.
Definition: order_type.h:54
Order::IsType
bool IsType(OrderType type) const
Check whether this order is of the given type.
Definition: order_base.h:71
order_cmd.h
Pool::PoolItem<&_station_pool >::Get
static Titem * Get(size_t index)
Returns Titem with given index.
Definition: pool_type.hpp:337
Order::GetTimetabledWait
uint16 GetTimetabledWait() const
Get the time in ticks a vehicle should wait at the destination or 0 if it's not timetabled.
Definition: order_base.h:189
SetWindowDirty
void SetWindowDirty(WindowClass cls, WindowNumber number)
Mark window as dirty (in need of repainting)
Definition: window.cpp:3156
Vehicle::PreviousShared
Vehicle * PreviousShared() const
Get the previous vehicle of the shared vehicle chain.
Definition: vehicle_base.h:698
Order::SetLoadType
void SetLoadType(OrderLoadFlags load_type)
Set how the consist must be loaded.
Definition: order_base.h:158
GetServiceIntervalClamped
uint16 GetServiceIntervalClamped(uint interval, bool ispercent)
Clamp the service interval to the correct min/max.
Definition: order_cmd.cpp:1878
GB
static uint GB(const T x, const uint8 s, const uint8 n)
Fetch n bits from x, started at bit s.
Definition: bitmath_func.hpp:32
Vehicle::GetNumManualOrders
VehicleOrderID GetNumManualOrders() const
Get the number of manually added orders this vehicle has.
Definition: vehicle_base.h:722
CloneOptions
CloneOptions
Clone actions.
Definition: order_type.h:180
OCC_NOT_EQUALS
@ OCC_NOT_EQUALS
Skip if both values are not equal.
Definition: order_type.h:129
command_func.h
SmallStack::Push
void Push(const Titem &item)
Pushes a new item onto the stack if there is still space in the underlying pool.
Definition: smallstack_type.hpp:193
Pool::PoolItem<&_station_pool >::GetIfValid
static Titem * GetIfValid(size_t index)
Returns Titem with given index.
Definition: pool_type.hpp:348
ODTFB_SERVICE
@ ODTFB_SERVICE
This depot order is because of the servicing limit.
Definition: order_type.h:95
CMD_ERROR
static const CommandCost CMD_ERROR
Define a default return value for a failed command.
Definition: command_func.h:28
Vehicle::GetGroundVehicleFlags
uint16 & GetGroundVehicleFlags()
Access the ground vehicle flags of the vehicle.
Definition: vehicle.cpp:2936
MOF_COND_VARIABLE
@ MOF_COND_VARIABLE
A conditional variable changes.
Definition: order_type.h:149
CheckOrders
void CheckOrders(const Vehicle *v)
Check the orders of a vehicle, to see if there are invalid orders and stuff.
Definition: order_cmd.cpp:1689
GVF_SUPPRESS_IMPLICIT_ORDERS
@ GVF_SUPPRESS_IMPLICIT_ORDERS
Disable insertion and removal of automatic orders until the vehicle completes the real order.
Definition: ground_vehicle.hpp:54
OrderLoadFlags
OrderLoadFlags
Flags related to the loading order.
Definition: order_type.h:62
Order::MakeLoading
void MakeLoading(bool ordered)
Makes this order a Loading order.
Definition: order_cmd.cpp:115
Order::MakeLeaveStation
void MakeLeaveStation()
Makes this order a Leave Station order.
Definition: order_cmd.cpp:124
ModifyOrderFlags
ModifyOrderFlags
Enumeration for the data to set in CmdModifyOrder.
Definition: order_type.h:143
Vehicle::LeaveStation
void LeaveStation()
Perform all actions when leaving a station.
Definition: vehicle.cpp:2261
company_base.h
OUFB_TRANSFER
@ OUFB_TRANSFER
Transfer all cargo onto the platform.
Definition: order_type.h:55
Vehicle::GetDisplayMaxSpeed
virtual int GetDisplayMaxSpeed() const
Gets the maximum speed in km-ish/h that can be sent into SetDParam for string processing.
Definition: vehicle_base.h:513
OLFB_FULL_LOAD
@ OLFB_FULL_LOAD
Full load all cargoes of the consist.
Definition: order_type.h:64
Station
Station data structure.
Definition: station_base.h:454
Order::GetDestination
DestinationID GetDestination() const
Gets the destination of this order.
Definition: order_base.h:104
ProcessConditionalOrder
VehicleOrderID ProcessConditionalOrder(const Order *order, const Vehicle *v)
Process a conditional order and determine the next order.
Definition: order_cmd.cpp:1932
InsertOrder
void InsertOrder(Vehicle *v, Order *new_o, VehicleOrderID sel_ord)
Insert a new order but skip the validation.
Definition: order_cmd.cpp:926
OrderList::total_duration
Ticks total_duration
NOSAVE: Total (timetabled or not) duration of the order list.
Definition: order_base.h:274
Order::GetTimetabledTravel
uint16 GetTimetabledTravel() const
Get the time in ticks a vehicle should take to reach the destination or 0 if it's not timetabled.
Definition: order_base.h:191
Order::GetConditionValue
uint16 GetConditionValue() const
Get the value to base the skip on.
Definition: order_base.h:155
IsRoadDepotTile
static bool IsRoadDepotTile(TileIndex t)
Return whether a tile is a road depot tile.
Definition: road_map.h:116
Vehicle::vehstatus
byte vehstatus
Status.
Definition: vehicle_base.h:332
OrderList::MoveOrder
void MoveOrder(int from, int to)
Move an order to another position within the order list.
Definition: order_cmd.cpp:536
DepotID
uint16 DepotID
Type for the unique identifier of depots.
Definition: depot_type.h:15
Pool::PoolItem::index
Tindex index
Index of this pool item.
Definition: pool_type.hpp:235
AirportFTAClass::SHORT_STRIP
@ SHORT_STRIP
This airport has a short landing strip, dangerous for fast aircraft.
Definition: airport.h:150
Order::wait_time
uint16 wait_time
How long in ticks to wait at the destination.
Definition: order_base.h:54
OSL_PLATFORM_MIDDLE
@ OSL_PLATFORM_MIDDLE
Stop at the middle of the platform.
Definition: order_type.h:85
Order::Free
void Free()
'Free' the order
Definition: order_cmd.cpp:63
CmdMoveOrder
CommandCost CmdMoveOrder(DoCommandFlag flags, VehicleID veh, VehicleOrderID moving_order, VehicleOrderID target_order)
Move an order inside the orderlist.
Definition: order_cmd.cpp:1145
DeleteVehicleNews
void DeleteVehicleNews(VehicleID vid, StringID news)
Delete a news item type about a vehicle.
Definition: news_gui.cpp:919
MOF_STOP_LOCATION
@ MOF_STOP_LOCATION
Passes an OrderStopLocation.
Definition: order_type.h:145
INVALID_TILE
static constexpr TileIndex INVALID_TILE
The very nice invalid tile marker.
Definition: tile_type.h:108
Order::SetTravelTimetabled
void SetTravelTimetabled(bool timetabled)
Set if the travel time is explicitly timetabled (unless the order is conditional).
Definition: order_base.h:207
Order::GetUnloadType
OrderUnloadFlags GetUnloadType() const
How must the consist be unloaded?
Definition: order_base.h:139
TileIndex
The index/ID of a Tile.
Definition: tile_type.h:85
Waypoint
Representation of a waypoint.
Definition: waypoint_base.h:16
aircraft.h
OrderDepotTypeFlags
OrderDepotTypeFlags
Reasons that could cause us to go to the depot.
Definition: order_type.h:93
OCC_MORE_THAN
@ OCC_MORE_THAN
Skip if the value is more than the limit.
Definition: order_type.h:132
SpecializedStation< Station, false >::Get
static Station * Get(size_t index)
Gets station with given index.
Definition: base_station_base.h:218
_settings_client
ClientSettings _settings_client
The current settings for this game.
Definition: settings.cpp:53
Order::AssignOrder
void AssignOrder(const Order &other)
Assign data to an order (from another order) This function makes sure that the index is maintained co...
Definition: order_cmd.cpp:273
OrderList::IsCompleteTimetable
bool IsCompleteTimetable() const
Checks whether all orders of the list have a filled timetable.
Definition: order_cmd.cpp:603
WC_VEHICLE_TIMETABLE
@ WC_VEHICLE_TIMETABLE
Vehicle timetable; Window numbers:
Definition: window_type.h:217
VEH_ROAD
@ VEH_ROAD
Road vehicle type.
Definition: vehicle_type.h:25
Vehicle
Vehicle data structure.
Definition: vehicle_base.h:224
Vehicle::IsPrimaryVehicle
virtual bool IsPrimaryVehicle() const
Whether this is the primary vehicle in the chain.
Definition: vehicle_base.h:460
Vehicle::IsGroundVehicle
bool IsGroundVehicle() const
Check if the vehicle is a ground vehicle.
Definition: vehicle_base.h:498
OrderList::IsShared
bool IsShared() const
Is this a shared order list?
Definition: order_base.h:341
Vehicle::owner
Owner owner
Which company owns the vehicle?
Definition: vehicle_base.h:288
DC_EXEC
@ DC_EXEC
execute the given command
Definition: command_type.h:357
BaseStation::owner
Owner owner
The owner of this station.
Definition: base_station_base.h:62
MOF_NON_STOP
@ MOF_NON_STOP
Passes an OrderNonStopFlags.
Definition: order_type.h:144
DecloneOrder
static CommandCost DecloneOrder(Vehicle *dst, DoCommandFlag flags)
Declone an order-list.
Definition: order_cmd.cpp:993
OrderList::RemoveVehicle
void RemoveVehicle(Vehicle *v)
Removes the vehicle from the shared order list.
Definition: order_cmd.cpp:568
DeleteVehicleOrders
void DeleteVehicleOrders(Vehicle *v, bool keep_orderlist, bool reset_order_indices)
Delete all orders from a vehicle.
Definition: order_cmd.cpp:1850
SetDParam
static void SetDParam(uint n, uint64 v)
Set a string parameter v at index n in the global string parameter array.
Definition: strings_func.h:196
OrderStopLocation
OrderStopLocation
Where to stop the trains.
Definition: order_type.h:83
DoCommandFlag
DoCommandFlag
List of flags for a command.
Definition: command_type.h:355
CmdCloneOrder
CommandCost CmdCloneOrder(DoCommandFlag flags, CloneOptions action, VehicleID veh_dst, VehicleID veh_src)
Clone/share/copy an order-list of another vehicle.
Definition: order_cmd.cpp:1501
Vehicle::UpdateRealOrderIndex
void UpdateRealOrderIndex()
Skip implicit orders until cur_real_order_index is a non-implicit order.
Definition: vehicle_base.h:869
OrderList::GetNextDecisionNode
const Order * GetNextDecisionNode(const Order *next, uint hops) const
Get the next order which will make the given vehicle stop at a station or refit at a depot or evaluat...
Definition: order_cmd.cpp:380
train_cmd.h
Order::Pack
uint32 Pack() const
Pack this order into a 32 bits integer, or actually only the type, flags and destination.
Definition: order_cmd.cpp:198
Airport::GetFTA
const AirportFTAClass * GetFTA() const
Get the finite-state machine for this airport or the finite-state machine for the dummy airport in ca...
Definition: station_base.h:329
OrderList::timetable_duration
Ticks timetable_duration
NOSAVE: Total timetabled duration of the order list.
Definition: order_base.h:273
Order::MakeGoToDepot
void MakeGoToDepot(DepotID destination, OrderDepotTypeFlags order, OrderNonStopFlags non_stop_type=ONSF_NO_STOP_AT_INTERMEDIATE_STATIONS, OrderDepotActionFlags action=ODATF_SERVICE_ONLY, CargoID cargo=CT_NO_REFIT)
Makes this order a Go To Depot order.
Definition: order_cmd.cpp:90
Order::GetType
OrderType GetType() const
Get the type of order of this order.
Definition: order_base.h:77
Aircraft
Aircraft, helicopters, rotors and their shadows belong to this class.
Definition: aircraft.h:74
Order::GetMaxSpeed
uint16 GetMaxSpeed() const
Get the maxmimum speed in km-ish/h a vehicle is allowed to reach on the way to the destination.
Definition: order_base.h:202
Order::GetStopLocation
OrderStopLocation GetStopLocation() const
Where must we stop at the platform?
Definition: order_base.h:143
GetOrderDistance
uint GetOrderDistance(const Order *prev, const Order *cur, const Vehicle *v, int conditional_depth)
Get the distance between two orders of a vehicle.
Definition: order_cmd.cpp:710
ONSF_NO_STOP_AT_INTERMEDIATE_STATIONS
@ ONSF_NO_STOP_AT_INTERMEDIATE_STATIONS
The vehicle will not stop at any stations it passes except the destination.
Definition: order_type.h:74
Order::GetNonStopType
OrderNonStopFlags GetNonStopType() const
At which stations must we stop?
Definition: order_base.h:141
Vehicle::Orders
IterateWrapper Orders() const
Returns an iterable ensemble of orders of a vehicle.
Definition: vehicle_base.h:1052
Airport::HasHangar
bool HasHangar() const
Check if this airport has at least one hangar.
Definition: station_base.h:335
UpdateOrderDest
bool UpdateOrderDest(Vehicle *v, const Order *order, int conditional_depth, bool pbs_look_ahead)
Update the vehicle's destination tile from an order.
Definition: order_cmd.cpp:1962
DistanceManhattan
uint DistanceManhattan(TileIndex t0, TileIndex t1)
Gets the Manhattan distance between the two given tiles.
Definition: map.cpp:157
depot_base.h
OrderConditionCompare
static bool OrderConditionCompare(OrderConditionComparator occ, int variable, int value)
Compare the variable and value based on the given comparator.
Definition: order_cmd.cpp:1911
CheckOwnership
CommandCost CheckOwnership(Owner owner, TileIndex tile)
Check whether the current owner owns something.
Definition: company_cmd.cpp:316
OLF_FULL_LOAD_ANY
@ OLF_FULL_LOAD_ANY
Full load a single cargo of the consist.
Definition: order_type.h:65
Vehicle::dest_tile
TileIndex dest_tile
Heading for this tile.
Definition: vehicle_base.h:252
return_cmd_error
#define return_cmd_error(errcode)
Returns from a function with a specific StringID as error.
Definition: command_func.h:38
Order::GetRefitCargo
CargoID GetRefitCargo() const
Get the cargo to to refit to.
Definition: order_base.h:132
timetable.h
CalcPercentVehicleFilled
uint8 CalcPercentVehicleFilled(const Vehicle *front, StringID *colour)
Calculates how full a vehicle is.
Definition: vehicle.cpp:1428
CommandCost
Common return value for all commands.
Definition: command_type.h:24
ONSF_STOP_EVERYWHERE
@ ONSF_STOP_EVERYWHERE
The vehicle will stop at any station it passes and the destination.
Definition: order_type.h:73
WC_VEHICLE_VIEW
@ WC_VEHICLE_VIEW
Vehicle view; Window numbers:
Definition: window_type.h:332
Vehicle::AddToShared
void AddToShared(Vehicle *shared_chain)
Adds this vehicle to a shared vehicle chain.
Definition: vehicle.cpp:2770
INVALID_VEH_ORDER_ID
static const VehicleOrderID INVALID_VEH_ORDER_ID
Invalid vehicle order index (sentinel)
Definition: order_type.h:21
Vehicle::RemoveFromShared
void RemoveFromShared()
Removes the vehicle from the shared order list.
Definition: vehicle.cpp:2793
Vehicle::tile
TileIndex tile
Current tile index.
Definition: vehicle_base.h:245
MOF_COND_COMPARATOR
@ MOF_COND_COMPARATOR
A comparator changes.
Definition: order_type.h:150
CancelLoadingDueToDeletedOrder
static void CancelLoadingDueToDeletedOrder(Vehicle *v)
Cancel the current loading order of the vehicle as the order was deleted.
Definition: order_cmd.cpp:1032
Order::MakeGoToWaypoint
void MakeGoToWaypoint(StationID destination)
Makes this order a Go To Waypoint order.
Definition: order_cmd.cpp:104
Vehicle::engine_type
EngineID engine_type
The type of engine used for this vehicle.
Definition: vehicle_base.h:302
VS_CRASHED
@ VS_CRASHED
Vehicle is crashed.
Definition: vehicle_base.h:41
OUF_UNLOAD_IF_POSSIBLE
@ OUF_UNLOAD_IF_POSSIBLE
Unload all cargo that the station accepts.
Definition: order_type.h:53
_cheats
Cheats _cheats
All the cheats.
Definition: cheat.cpp:16
Vehicle::last_station_visited
StationID last_station_visited
The last station we stopped at.
Definition: vehicle_base.h:316
CheckForValidOrders
static bool CheckForValidOrders(const Vehicle *v)
Check if a vehicle has any valid orders.
Definition: order_cmd.cpp:1891
Order::GetTravelTime
uint16 GetTravelTime() const
Get the time in ticks a vehicle will probably take to reach the destination (timetabled or not).
Definition: order_base.h:195
Order::SetDestination
void SetDestination(DestinationID destination)
Sets the destination of this order.
Definition: order_base.h:111
CommandCost::Failed
bool Failed() const
Did this command fail?
Definition: command_type.h:160
Vehicle::current_order
Order current_order
The current order (+ status, like: loading)
Definition: vehicle_base.h:333
Vehicle::max_age
Date max_age
Maximum age.
Definition: vehicle_base.h:274
Station::airport
Airport airport
Tile area the airport covers.
Definition: station_base.h:468
DeleteOrderWarnings
static void DeleteOrderWarnings(const Vehicle *v)
Delete all news items regarding defective orders about a vehicle This could kill still valid warnings...
Definition: order_cmd.cpp:668
AirportFTAClass::flags
Flags flags
Flags for this airport type.
Definition: airport.h:180
Vehicle::GetLastOrder
Order * GetLastOrder() const
Returns the last order of a vehicle, or nullptr if it doesn't exists.
Definition: vehicle_base.h:899
ODATFB_NEAREST_DEPOT
@ ODATFB_NEAREST_DEPOT
Send the vehicle to the nearest depot.
Definition: order_type.h:105
OrderList::DeleteOrderAt
void DeleteOrderAt(int index)
Remove an order from the order list and delete it.
Definition: order_cmd.cpp:510
OCC_IS_TRUE
@ OCC_IS_TRUE
Skip if the variable is true.
Definition: order_type.h:134
VS_STOPPED
@ VS_STOPPED
Vehicle is stopped by the player.
Definition: vehicle_base.h:35
_local_company
CompanyID _local_company
Company controlled by the human player at this client. Can also be COMPANY_SPECTATOR.
Definition: company_cmd.cpp:46
Vehicle::GetEngine
const Engine * GetEngine() const
Retrieves the engine of the vehicle.
Definition: vehicle.cpp:741
safeguards.h
IsRailDepotTile
static bool IsRailDepotTile(TileIndex t)
Is this tile rail tile and a rail depot?
Definition: rail_map.h:105
OCC_LESS_EQUALS
@ OCC_LESS_EQUALS
Skip if the value is less or equal to the limit.
Definition: order_type.h:131
DA_ALWAYS_GO
@ DA_ALWAYS_GO
Always go to the depot.
Definition: order_type.h:161
WC_SHIPS_LIST
@ WC_SHIPS_LIST
Ships list; Window numbers:
Definition: window_type.h:313
OrderList::Initialize
void Initialize(Order *chain, Vehicle *v)
Recomputes everything.
Definition: order_cmd.cpp:291
OrderList::num_manual_orders
VehicleOrderID num_manual_orders
NOSAVE: How many manually added orders are there in the list.
Definition: order_base.h:269
ODTFB_PART_OF_ORDERS
@ ODTFB_PART_OF_ORDERS
This depot order is because of a regular order.
Definition: order_type.h:96
Ticks
int32 Ticks
The type to store ticks in.
Definition: date_type.h:16
Order::GetConditionComparator
OrderConditionComparator GetConditionComparator() const
What is the comparator to use?
Definition: order_base.h:151
OrderList::FreeChain
void FreeChain(bool keep_orderlist=false)
Free a complete order chain.
Definition: order_cmd.cpp:334
OrderList::GetPositionInSharedOrderList
int GetPositionInSharedOrderList(const Vehicle *v) const
Gets the position of the given vehicle within the shared order vehicle list.
Definition: order_cmd.cpp:592
CmdModifyOrder
CommandCost CmdModifyOrder(DoCommandFlag flags, VehicleID veh, VehicleOrderID sel_ord, ModifyOrderFlags mof, uint16 data)
Modify an order in the orderlist of a vehicle.
Definition: order_cmd.cpp:1240
Order::SetConditionValue
void SetConditionValue(uint16 value)
Set the value to base the skip on.
Definition: order_base.h:176
OCC_MORE_EQUALS
@ OCC_MORE_EQUALS
Skip if the value is more or equal to the limit.
Definition: order_type.h:133
Vehicle::FindClosestDepot
virtual bool FindClosestDepot(TileIndex *location, DestinationID *destination, bool *reverse)
Find the closest depot for this vehicle and tell us the location, DestinationID and whether we should...
Definition: vehicle_base.h:779
CmdDeleteOrder
CommandCost CmdDeleteOrder(DoCommandFlag flags, VehicleID veh_id, VehicleOrderID sel_ord)
Delete an order from the orderlist of a vehicle.
Definition: order_cmd.cpp:1010
MOF_COND_DESTINATION
@ MOF_COND_DESTINATION
Change the destination of a conditional order.
Definition: order_type.h:152
FACIL_DOCK
@ FACIL_DOCK
Station with a dock.
Definition: station_type.h:57
Vehicle::HasDepotOrder
bool HasDepotOrder() const
Checks if a vehicle has a depot in its order list.
Definition: order_cmd.cpp:1832
Order::MakeGoToStation
void MakeGoToStation(StationID destination)
Makes this order a Go To Station order.
Definition: order_cmd.cpp:75
DAYS_IN_LEAP_YEAR
static const int DAYS_IN_LEAP_YEAR
sometimes, you need one day more...
Definition: date_type.h:30
OrderList::GetNextStoppingStation
StationIDStack GetNextStoppingStation(const Vehicle *v, const Order *first=nullptr, uint hops=0) const
Recursively determine the next deterministic station to stop at.
Definition: order_cmd.cpp:415
Order::GetConditionSkipToOrder
VehicleOrderID GetConditionSkipToOrder() const
Get the order to skip to.
Definition: order_base.h:153
stdafx.h
Order::max_speed
uint16 max_speed
How fast the vehicle may go on the way to the destination.
Definition: order_base.h:56
Vehicle::IsOrderListShared
bool IsOrderListShared() const
Check if we share our orders with another vehicle.
Definition: vehicle_base.h:710
Cheat::value
bool value
tells if the bool cheat is active or not
Definition: cheat_type.h:18
OLF_LOAD_IF_POSSIBLE
@ OLF_LOAD_IF_POSSIBLE
Load as long as there is cargo that fits in the train.
Definition: order_type.h:63
Order::SetStopLocation
void SetStopLocation(OrderStopLocation stop_location)
Set where we must stop at the platform.
Definition: order_base.h:164
OSL_PLATFORM_NEAR_END
@ OSL_PLATFORM_NEAR_END
Stop at the near end of the platform.
Definition: order_type.h:84
OrderList::GetOrderAt
Order * GetOrderAt(int index) const
Get a certain order of the order chain.
Definition: order_cmd.cpp:357
IsTileType
static bool IsTileType(TileIndex tile, TileType type)
Checks if a tile is a given tiletype.
Definition: tile_map.h:150
ODATFB_HALT
@ ODATFB_HALT
Service the vehicle and then halt it.
Definition: order_type.h:104
Vehicle::IncrementRealOrderIndex
void IncrementRealOrderIndex()
Advanced cur_real_order_index to the next real order, keeps care of the wrap-around and invalidates t...
Definition: vehicle_base.h:854
GetTileOwner
static Owner GetTileOwner(TileIndex tile)
Returns the owner of a tile.
Definition: tile_map.h:178
Order::IsTravelTimetabled
bool IsTravelTimetabled() const
Does this order have an explicit travel time set?
Definition: order_base.h:186
DistanceSquare
uint DistanceSquare(TileIndex t0, TileIndex t1)
Gets the 'Square' distance between the two given tiles.
Definition: map.cpp:174
BaseConsist::cur_real_order_index
VehicleOrderID cur_real_order_index
The index to the current real (non-implicit) order.
Definition: base_consist.h:28
ONSF_NO_STOP_AT_DESTINATION_STATION
@ ONSF_NO_STOP_AT_DESTINATION_STATION
The vehicle will stop at any station it passes except the destination.
Definition: order_type.h:75
Aircraft::GetOrderStationLocation
TileIndex GetOrderStationLocation(StationID station)
Determine the location for the station where the vehicle goes to next.
Definition: aircraft_cmd.cpp:1286
GetWindowClassForVehicleType
static WindowClass GetWindowClassForVehicleType(VehicleType vt)
Get WindowClass for vehicle list of given vehicle type.
Definition: vehicle_gui.h:96
ProcessOrders
bool ProcessOrders(Vehicle *v)
Handle the orders of a vehicle and determine the next place to go to if needed.
Definition: order_cmd.cpp:2090
Vehicle::FirstShared
Vehicle * FirstShared() const
Get the first vehicle of this vehicle chain.
Definition: vehicle_base.h:704
StringID
uint32 StringID
Numeric value that represents a string, independent of the selected language.
Definition: strings_type.h:16
Order::SetRefit
void SetRefit(CargoID cargo)
Make this depot/station order also a refit order.
Definition: order_cmd.cpp:165
OrderUnloadFlags
OrderUnloadFlags
Flags related to the unloading order.
Definition: order_type.h:52
OrderNonStopFlags
OrderNonStopFlags
Non-stop order flags.
Definition: order_type.h:72
vehicle_func.h
station_base.h
AircraftCache::cached_max_range_sqr
uint32 cached_max_range_sqr
Cached squared maximum range.
Definition: aircraft.h:67
Clamp
static T Clamp(const T a, const T min, const T max)
Clamp a value between an interval.
Definition: math_func.hpp:77
Pool::PoolItem<&_vehicle_pool >::Iterate
static Pool::IterateWrapper< Titem > Iterate(size_t from=0)
Returns an iterable ensemble of all valid Titem.
Definition: pool_type.hpp:386
strings_func.h
Pool
Base class for all pools.
Definition: pool_type.hpp:81
Order::SetConditionVariable
void SetConditionVariable(OrderConditionVariable condition_variable)
Set variable we have to compare.
Definition: order_base.h:170
OCC_EQUALS
@ OCC_EQUALS
Skip if both values are equal.
Definition: order_type.h:128
OCV_MAX_SPEED
@ OCV_MAX_SPEED
Skip based on the maximum speed.
Definition: order_type.h:115
OSL_PLATFORM_FAR_END
@ OSL_PLATFORM_FAR_END
Stop at the far end of the platform.
Definition: order_type.h:86
MOF_UNLOAD
@ MOF_UNLOAD
Passes an OrderUnloadType.
Definition: order_type.h:146
Order::refit_cargo
CargoID refit_cargo
Refit CargoID.
Definition: order_base.h:52
Vehicle::IncrementImplicitOrderIndex
void IncrementImplicitOrderIndex()
Increments cur_implicit_order_index, keeps care of the wrap-around and invalidates the GUI.
Definition: vehicle_base.h:830
OCV_RELIABILITY
@ OCV_RELIABILITY
Skip based on the reliability.
Definition: order_type.h:114
FACIL_TRAIN
@ FACIL_TRAIN
Station with train station.
Definition: station_type.h:53
Vehicle::GetFirstOrder
Order * GetFirstOrder() const
Get the first order of the vehicles order list.
Definition: vehicle_base.h:683
SpecializedVehicle< RoadVehicle, Type >::From
static RoadVehicle * From(Vehicle *v)
Converts a Vehicle to SpecializedVehicle with type checking.
Definition: vehicle_base.h:1183
OrderList::RecalculateTimetableDuration
void RecalculateTimetableDuration()
Recomputes Timetable duration.
Definition: order_cmd.cpp:321
OCV_REMAINING_LIFETIME
@ OCV_REMAINING_LIFETIME
Skip based on the remaining lifetime.
Definition: order_type.h:119
OUFB_NO_UNLOAD
@ OUFB_NO_UNLOAD
Totally no unloading will be done.
Definition: order_type.h:56
OrthogonalTileArea::tile
TileIndex tile
The base tile of the area.
Definition: tilearea_type.h:19
RemoveOrderFromAllVehicles
void RemoveOrderFromAllVehicles(OrderType type, DestinationID destination, bool hangar)
Removes an order from all vehicles.
Definition: order_cmd.cpp:1765
InvalidateWindowClassesData
void InvalidateWindowClassesData(WindowClass cls, int data, bool gui_scope)
Mark window data of all windows of a given class as invalid (in need of re-computing) Note that by de...
Definition: window.cpp:3271
Order::MapOldOrder
uint16 MapOldOrder() const
Pack this order into a 16 bits integer as close to the TTD representation as possible.
Definition: order_cmd.cpp:208
OrderList
Shared order list linking together the linked list of orders and the list of vehicles sharing this or...
Definition: order_base.h:260
cheat_type.h
BaseConsist::current_order_time
uint32 current_order_time
How many ticks have passed since this order started.
Definition: base_consist.h:22
Order::SetConditionSkipToOrder
void SetConditionSkipToOrder(VehicleOrderID order_id)
Get the order to skip to.
Definition: order_base.h:174
Vehicle::NextShared
Vehicle * NextShared() const
Get the next vehicle of the shared vehicle chain.
Definition: vehicle_base.h:692
OWNER_NONE
@ OWNER_NONE
The tile has no ownership.
Definition: company_type.h:25
MOF_COND_VALUE
@ MOF_COND_VALUE
The value to set the condition to.
Definition: order_type.h:151
CT_AUTO_REFIT
@ CT_AUTO_REFIT
Automatically choose cargo type when doing auto refitting.
Definition: cargo_type.h:67
OrderList::GetLastOrder
Order * GetLastOrder() const
Get the last order of the order chain.
Definition: order_base.h:308
MP_STATION
@ MP_STATION
A tile of a station.
Definition: tile_type.h:53
Vehicle::age
Date age
Age in days.
Definition: vehicle_base.h:273
NUM_CARGO
@ NUM_CARGO
Maximal number of cargo types in a game.
Definition: cargo_type.h:65
GetStationIndex
static StationID GetStationIndex(TileIndex t)
Get StationID from a tile.
Definition: station_map.h:28
waypoint_base.h
Pool::PoolItem<&_order_pool >::CanAllocateItem
static bool CanAllocateItem(size_t n=1)
Helper functions so we can use PoolItem::Function() instead of _poolitem_pool.Function()
Definition: pool_type.hpp:307
Order::SetWaitTime
void SetWaitTime(uint16 time)
Set the time in ticks to wait at the destination.
Definition: order_base.h:213
Order::SetDepotOrderType
void SetDepotOrderType(OrderDepotTypeFlags depot_order_type)
Set the cause to go to the depot.
Definition: order_base.h:166
BaseStation::xy
TileIndex xy
Base tile of the station.
Definition: base_station_base.h:53
OrderList::first
Order * first
First order of the order list.
Definition: order_base.h:267
OrderBackup::RemoveOrder
static void RemoveOrder(OrderType type, DestinationID destination, bool hangar)
Removes an order from all vehicles.
Definition: order_backup.cpp:253
BaseStation
Base class for all station-ish types.
Definition: base_station_base.h:52
MAX_VEH_ORDER_ID
static const VehicleOrderID MAX_VEH_ORDER_ID
Last valid VehicleOrderID.
Definition: order_type.h:23
GUISettings::order_review_system
uint8 order_review_system
perform order reviews on vehicles
Definition: settings_type.h:110
Order::SetDepotActionType
void SetDepotActionType(OrderDepotActionFlags depot_service_type)
Set what we are going to do in the depot.
Definition: order_base.h:168
company_func.h
OCV_LOAD_PERCENTAGE
@ OCV_LOAD_PERCENTAGE
Skip based on the amount of load.
Definition: order_type.h:113
INSTANTIATE_POOL_METHODS
#define INSTANTIATE_POOL_METHODS(name)
Force instantiation of pool methods so we don't get linker errors.
Definition: pool_func.hpp:224
Order::MakeConditional
void MakeConditional(VehicleOrderID order)
Makes this order an conditional order.
Definition: order_cmd.cpp:143
Order::ShouldStopAtStation
bool ShouldStopAtStation(const Vehicle *v, StationID station) const
Check whether the given vehicle should stop at the given station based on this order and the non-stop...
Definition: order_cmd.cpp:2189
VehicleID
uint32 VehicleID
The type all our vehicle IDs have.
Definition: vehicle_type.h:16
OrderType
OrderType
Order types.
Definition: order_type.h:35
Vehicle::NeedsServicing
bool NeedsServicing() const
Check if the vehicle needs to go to a depot in near future (if a opportunity presents itself) for ser...
Definition: vehicle.cpp:184
Order::GetDepotOrderType
OrderDepotTypeFlags GetDepotOrderType() const
What caused us going to the depot?
Definition: order_base.h:145
OrderList::GetNext
const Order * GetNext(const Order *curr) const
Get the order after the given one or the first one, if the given one is the last one.
Definition: order_base.h:316
AddVehicleAdviceNewsItem
static void AddVehicleAdviceNewsItem(StringID string, VehicleID vehicle)
Adds a vehicle-advice news item.
Definition: news_func.h:40
OrderList::GetFirstOrder
Order * GetFirstOrder() const
Get the first order of the order chain.
Definition: order_base.h:300
CommandHelper
Definition: command_func.h:94
Vehicle::day_counter
byte day_counter
Increased by one for each day.
Definition: vehicle_base.h:328
Order::GetConditionVariable
OrderConditionVariable GetConditionVariable() const
What variable do we have to compare?
Definition: order_base.h:149
Debug
#define Debug(name, level, format_string,...)
Ouptut a line of debugging information.
Definition: debug.h:37
Depot
Definition: depot_base.h:19
SetBit
static T SetBit(T &x, const uint8 y)
Set a bit in a variable.
Definition: bitmath_func.hpp:121
OrderList::num_vehicles
uint num_vehicles
NOSAVE: Number of vehicles that share this order list.
Definition: order_base.h:270
random_func.hpp
SmallStack::IsEmpty
bool IsEmpty() const
Check if the stack is empty.
Definition: smallstack_type.hpp:244
SpecializedStation< Station, false >::GetIfValid
static Station * GetIfValid(size_t index)
Returns station if the index is a valid index for this station type.
Definition: base_station_base.h:227
CmdOrderRefit
CommandCost CmdOrderRefit(DoCommandFlag flags, VehicleID veh, VehicleOrderID order_number, CargoID cargo)
Add/remove refit orders from an order.
Definition: order_cmd.cpp:1642
Order::SetConditionComparator
void SetConditionComparator(OrderConditionComparator condition_comparator)
Set the comparator to use.
Definition: order_base.h:172
CargoID
byte CargoID
Cargo slots to indicate a cargo type within a game.
Definition: cargo_type.h:20
OrderConditionVariable
OrderConditionVariable
Variables (of a vehicle) to 'cause' skipping on.
Definition: order_type.h:112
ToPercent16
static uint ToPercent16(uint i)
Converts a "fract" value 0..65535 to "percent" value 0..100.
Definition: math_func.hpp:264
RoadVehicle::IsBus
bool IsBus() const
Check whether a roadvehicle is a bus.
Definition: roadveh_cmd.cpp:81
Order::GetLocation
TileIndex GetLocation(const Vehicle *v, bool airport=false) const
Returns a tile somewhat representing the order destination (not suitable for pathfinding).
Definition: order_cmd.cpp:683
AircraftCache::cached_max_range
uint16 cached_max_range
Cached maximum range.
Definition: aircraft.h:68
Aircraft::state
byte state
State of the airport.
Definition: aircraft.h:79
Order::SetUnloadType
void SetUnloadType(OrderUnloadFlags unload_type)
Set how the consist must be unloaded.
Definition: order_base.h:160
OCV_REQUIRES_SERVICE
@ OCV_REQUIRES_SERVICE
Skip when the vehicle requires service.
Definition: order_type.h:117
VEH_TRAIN
@ VEH_TRAIN
Train vehicle type.
Definition: vehicle_type.h:24
OrderList::IsVehicleInSharedOrdersList
bool IsVehicleInSharedOrdersList(const Vehicle *v) const
Checks whether a vehicle is part of the shared vehicle chain.
Definition: order_cmd.cpp:578
Vehicle::GetOrder
Order * GetOrder(int index) const
Returns order 'index' of a vehicle or nullptr when it doesn't exists.
Definition: vehicle_base.h:890
BaseVehicle::type
VehicleType type
Type of vehicle.
Definition: vehicle_type.h:52
Vehicle::reliability
uint16 reliability
Reliability.
Definition: vehicle_base.h:276
CmdSkipToOrder
CommandCost CmdSkipToOrder(DoCommandFlag flags, VehicleID veh_id, VehicleOrderID sel_ord)
Goto order of order-list.
Definition: order_cmd.cpp:1110
VIWD_MODIFY_ORDERS
@ VIWD_MODIFY_ORDERS
Other order modifications.
Definition: vehicle_gui.h:35
CheckAircraftOrderDistance
static bool CheckAircraftOrderDistance(const Aircraft *v_new, const Vehicle *v_order, const Order *first)
Check if an aircraft has enough range for an order list.
Definition: order_cmd.cpp:1471
CanVehicleUseStation
bool CanVehicleUseStation(EngineID engine_type, const Station *st)
Can this station be used by the given engine type?
Definition: vehicle.cpp:2861
pool_func.hpp
order_backup.h
OrderGoesToStation
static bool OrderGoesToStation(const Vehicle *v, const Order *o)
Checks whether the order goes to a station or not, i.e.
Definition: order_cmd.cpp:656
Order::travel_time
uint16 travel_time
How long in ticks the journey to this destination should take.
Definition: order_base.h:55
Order::CanLeaveWithCargo
bool CanLeaveWithCargo(bool has_cargo) const
A vehicle can leave the current station with cargo if:
Definition: order_cmd.cpp:2213
VEH_SHIP
@ VEH_SHIP
Ship vehicle type.
Definition: vehicle_type.h:26
OCV_MAX_RELIABILITY
@ OCV_MAX_RELIABILITY
Skip based on the maximum reliability.
Definition: order_type.h:120
IsShipDepotTile
static bool IsShipDepotTile(TileIndex t)
Is it a ship depot tile?
Definition: water_map.h:237
MOF_LOAD
@ MOF_LOAD
Passes an OrderLoadType.
Definition: order_type.h:147
OCC_IS_FALSE
@ OCC_IS_FALSE
Skip if the variable is false.
Definition: order_type.h:135
Vehicle::GetNumOrders
VehicleOrderID GetNumOrders() const
Get the number of orders this vehicle has.
Definition: vehicle_base.h:716
InvalidateVehicleOrder
void InvalidateVehicleOrder(const Vehicle *v, int data)
Updates the widgets of a vehicle which contains the order-data.
Definition: order_cmd.cpp:251
OrderDepotActionFlags
OrderDepotActionFlags
Actions that can be performed when the vehicle enters the depot.
Definition: order_type.h:102
VIWD_REMOVE_ALL_ORDERS
@ VIWD_REMOVE_ALL_ORDERS
Removed / replaced all orders (after deleting / sharing).
Definition: vehicle_gui.h:34
Vehicle::orders
OrderList * orders
Pointer to the order list for this vehicle.
Definition: vehicle_base.h:336
CT_NO_REFIT
@ CT_NO_REFIT
Do not refit cargo of a vehicle (used in vehicle orders and auto-replace/auto-new).
Definition: cargo_type.h:68
SetWindowClassesDirty
void SetWindowClassesDirty(WindowClass cls)
Mark all windows of a particular class as dirty (in need of repainting)
Definition: window.cpp:3182
Order::GetDepotActionType
OrderDepotActionFlags GetDepotActionType() const
What are we going to do when in the depot.
Definition: order_base.h:147
WC_AIRCRAFT_LIST
@ WC_AIRCRAFT_LIST
Aircraft list; Window numbers:
Definition: window_type.h:319
Vehicle::DeleteUnreachedImplicitOrders
void DeleteUnreachedImplicitOrders()
Delete all implicit orders which were not reached.
Definition: vehicle.cpp:2074
WC_STATION_LIST
@ WC_STATION_LIST
Station list; Window numbers:
Definition: window_type.h:295
Order::next
Order * next
Pointer to next order. If nullptr, end of list.
Definition: order_base.h:59
MOF_DEPOT_ACTION
@ MOF_DEPOT_ACTION
Selects the OrderDepotAction.
Definition: order_type.h:148
Order::flags
uint8 flags
Load/unload types, depot order/action types.
Definition: order_base.h:49
Order
Definition: order_base.h:36
CmdInsertOrder
CommandCost CmdInsertOrder(DoCommandFlag flags, VehicleID veh, VehicleOrderID sel_ord, const Order &new_order)
Add an order to the orderlist of a vehicle.
Definition: order_cmd.cpp:738
DA_SERVICE
@ DA_SERVICE
Service only if needed.
Definition: order_type.h:162
Order::type
uint8 type
The type of order + non-stop flags.
Definition: order_base.h:48
OrderList::GetNumOrders
VehicleOrderID GetNumOrders() const
Get number of orders in the order list.
Definition: order_base.h:322
Station::ship_station
TileArea ship_station
Tile area the ship 'station' part covers.
Definition: station_base.h:469
Order::Equals
bool Equals(const Order &other) const
Does this order have the same type, flags and destination?
Definition: order_cmd.cpp:175
OCV_AGE
@ OCV_AGE
Skip based on the age.
Definition: order_type.h:116
OrderList::InsertOrderAt
void InsertOrderAt(Order *new_order, int index)
Insert a new order into the order chain.
Definition: order_cmd.cpp:472
Order::IsWaitTimetabled
bool IsWaitTimetabled() const
Does this order have an explicit wait time set?
Definition: order_base.h:184
Order::SetNonStopType
void SetNonStopType(OrderNonStopFlags non_stop_type)
Set whether we must stop at stations or not.
Definition: order_base.h:162
Order::dest
DestinationID dest
The destination of the order.
Definition: order_base.h:50
Order::MakeImplicit
void MakeImplicit(StationID destination)
Makes this order an implicit order.
Definition: order_cmd.cpp:154
FLYING
@ FLYING
Vehicle is flying in the air.
Definition: airport.h:75
OrderConditionComparator
OrderConditionComparator
Comparator for the skip reasoning.
Definition: order_type.h:127
Vehicle::GetOrderStationLocation
virtual TileIndex GetOrderStationLocation(StationID station)
Determine the location for the station where the vehicle goes to next.
Definition: vehicle_base.h:769
INVALID_STRING_ID
static const StringID INVALID_STRING_ID
Constant representing an invalid string (16bit in case it is used in savegames)
Definition: strings_type.h:17
WC_VEHICLE_ORDERS
@ WC_VEHICLE_ORDERS
Vehicle orders; Window numbers:
Definition: window_type.h:205
ClientSettings::gui
GUISettings gui
settings related to the GUI
Definition: settings_type.h:604
Engine::reliability
uint16 reliability
Current reliability of the engine.
Definition: engine_base.h:40
OCC_LESS_THAN
@ OCC_LESS_THAN
Skip if the value is less than the limit.
Definition: order_type.h:130
debug.h
OCV_UNCONDITIONALLY
@ OCV_UNCONDITIONALLY
Always skip.
Definition: order_type.h:118
OLFB_NO_LOAD
@ OLFB_NO_LOAD
Do not load anything.
Definition: order_type.h:66
OrderList::num_orders
VehicleOrderID num_orders
NOSAVE: How many orders there are in the list.
Definition: order_base.h:268
Order::GetLoadType
OrderLoadFlags GetLoadType() const
How must the consist be loaded?
Definition: order_base.h:137
news_func.h
roadveh.h
Order::SetWaitTimetabled
void SetWaitTimetabled(bool timetabled)
Set if the wait time is explicitly timetabled (unless the order is conditional).
Definition: order_base.h:205