Go to the documentation of this file.
31 #include "table/strings.h"
38 static_assert(
sizeof(DestinationID) >=
sizeof(
DepotID));
39 static_assert(
sizeof(DestinationID) >=
sizeof(StationID));
49 if (CleaningPool())
return;
53 if (this->IsType(OT_GOTO_STATION) || this->IsType(OT_GOTO_WAYPOINT)) {
65 this->
type = OT_NOTHING;
77 this->
type = OT_GOTO_STATION;
79 this->
dest = destination;
92 this->
type = OT_GOTO_DEPOT;
96 this->
dest = destination;
106 this->
type = OT_GOTO_WAYPOINT;
108 this->
dest = destination;
117 this->
type = OT_LOADING;
118 if (!ordered) this->
flags = 0;
126 this->
type = OT_LEAVESTATION;
135 this->
type = OT_DUMMY;
145 this->
type = OT_CONDITIONAL;
156 this->
type = OT_IMPLICIT;
157 this->
dest = destination;
210 uint16 order = this->
GetType();
211 switch (this->
type) {
212 case OT_GOTO_STATION:
234 Order::Order(uint32 packed)
237 this->
flags =
GB(packed, 8, 8);
238 this->
dest =
GB(packed, 16, 16);
239 this->
next =
nullptr;
337 for (
Order *o = this->
first; o !=
nullptr; o = next) {
342 if (keep_orderlist) {
343 this->
first =
nullptr;
359 if (
index < 0)
return nullptr;
363 while (order !=
nullptr &&
index-- > 0) {
382 if (hops > this->
GetNumOrders() || next ==
nullptr)
return nullptr;
384 if (next->
IsType(OT_CONDITIONAL)) {
394 if (next->
IsType(OT_GOTO_DEPOT)) {
396 if (next->
IsRefit())
return next;
399 if (!next->CanLoadOrUnload()) {
419 if (
first ==
nullptr) {
421 if (next ==
nullptr) {
423 if (next ==
nullptr)
return INVALID_STATION;
429 assert(next !=
nullptr);
437 while (next !=
nullptr && next->
IsType(OT_CONDITIONAL)) {
443 if (advance ==
nullptr || advance ==
first || skip_to == advance) {
444 next = (skip_to ==
first) ?
nullptr : skip_to;
445 }
else if (skip_to ==
nullptr || skip_to ==
first) {
446 next = (advance ==
first) ?
nullptr : advance;
457 if (next ==
nullptr || ((next->
IsType(OT_GOTO_STATION) || next->
IsType(OT_IMPLICIT)) &&
460 return INVALID_STATION;
474 if (this->
first ==
nullptr) {
475 this->
first = new_order;
480 this->
first = new_order;
488 order->
next = new_order;
498 if (new_order->
IsType(OT_GOTO_STATION) || new_order->
IsType(OT_GOTO_WAYPOINT)) {
517 to_remove = this->
first;
521 to_remove = prev->
next;
544 moving_one = this->
first;
548 moving_one = one_before->
next;
549 one_before->
next = moving_one->
next;
555 this->
first = moving_one;
558 moving_one->
next = one_before->
next;
559 one_before->
next = moving_one;
581 if (v_shared == v)
return true;
607 if (o->IsType(OT_IMPLICIT))
continue;
608 if (!o->IsCompletelyTimetabled())
return false;
617 void OrderList::DebugCheckSanity()
const
621 uint check_num_vehicles = 0;
622 Ticks check_timetable_duration = 0;
623 Ticks check_total_duration = 0;
625 Debug(misc, 6,
"Checking OrderList {} for sanity...", this->
index);
629 if (!o->IsType(OT_IMPLICIT)) ++check_num_manual_orders;
630 check_timetable_duration += o->GetTimetabledWait() + o->GetTimetabledTravel();
631 check_total_duration += o->GetWaitTime() + o->GetTravelTime();
639 ++check_num_vehicles;
640 assert(v->orders ==
this);
643 Debug(misc, 6,
"... detected {} orders ({} manual), {} vehicles, {} timetabled, {} total",
658 return o->
IsType(OT_GOTO_STATION) ||
686 case OT_GOTO_WAYPOINT:
687 case OT_GOTO_STATION:
712 if (cur->
IsType(OT_CONDITIONAL)) {
719 return std::max(dist1, dist2);
744 if (ret.
Failed())
return ret;
752 case OT_GOTO_STATION: {
758 if (ret.
Failed())
return ret;
796 case OT_GOTO_DEPOT: {
804 if (ret.
Failed())
return ret;
815 if (ret.
Failed())
return ret;
842 case OT_GOTO_WAYPOINT: {
853 if (ret.
Failed())
return ret;
861 if (ret.
Failed())
return ret;
873 case OT_CONDITIONAL: {
929 if (v->
orders ==
nullptr) {
944 if (sel_ord <= u->cur_real_order_index) {
947 if (cur < u->GetNumOrders()) {
958 if (sel_ord <= u->cur_implicit_order_index) {
961 if (cur < u->GetNumOrders()) {
972 if (order->IsType(OT_CONDITIONAL)) {
974 if (order_id >= sel_ord) {
975 order->SetConditionSkipToOrder(order_id + 1);
977 if (order_id == cur_order_id) {
978 order->SetConditionSkipToOrder((order_id + 1) % v->
GetNumOrders());
1017 if (ret.
Failed())
return ret;
1061 if (sel_ord < u->cur_real_order_index) {
1067 if (sel_ord < u->cur_implicit_order_index) {
1087 if (order->IsType(OT_CONDITIONAL)) {
1089 if (order_id >= sel_ord) {
1090 order_id = std::max(order_id - 1, 0);
1092 if (order_id == cur_order_id) {
1095 order->SetConditionSkipToOrder(order_id);
1117 if (ret.
Failed())
return ret;
1151 if (ret.
Failed())
return ret;
1159 if (moving_one ==
nullptr)
return CMD_ERROR;
1209 if (order->IsType(OT_CONDITIONAL)) {
1211 if (order_id == moving_order) {
1212 order_id = target_order;
1213 }
else if (order_id > moving_order && order_id <= target_order) {
1215 }
else if (order_id < moving_order && order_id >= target_order) {
1218 order->SetConditionSkipToOrder(order_id);
1248 if (ret.
Failed())
return ret;
1255 case OT_GOTO_STATION:
1263 case OT_GOTO_WAYPOINT:
1267 case OT_CONDITIONAL:
1276 default: NOT_REACHED();
1436 default: NOT_REACHED();
1477 for (
const Order *o = first; o !=
nullptr; o = o->
next) {
1478 switch (o->GetType()) {
1479 case OT_GOTO_STATION:
1481 case OT_GOTO_WAYPOINT:
1507 if (ret.
Failed())
return ret;
1517 if (ret.
Failed())
return ret;
1574 if (ret.
Failed())
return ret;
1596 Order *first =
nullptr;
1606 *order_dst =
new Order();
1607 (*order_dst)->AssignOrder(*order);
1608 order_dst = &(*order_dst)->
next;
1610 if (dst->
orders ==
nullptr) {
1650 if (ret.
Failed())
return ret;
1674 if (u->cur_real_order_index == order_number && (u->current_order.GetDepotOrderType() &
ODTFB_PART_OF_ORDERS)) {
1675 u->current_order.SetRefit(cargo);
1712 if (order->IsType(OT_DUMMY)) {
1713 message = STR_NEWS_VEHICLE_HAS_VOID_ORDER;
1717 if (order->IsType(OT_GOTO_STATION)) {
1722 message = STR_NEWS_VEHICLE_HAS_INVALID_ENTRY;
1724 (AircraftVehInfo(v->
engine_type)->subtype & AIR_FAST) &&
1728 message = STR_NEWS_PLANE_USES_TOO_SHORT_RUNWAY;
1738 message = STR_NEWS_VEHICLE_HAS_DUPLICATE_ENTRY;
1743 if (n_st < 2 && message ==
INVALID_STRING_ID) message = STR_NEWS_VEHICLE_HAS_TOO_FEW_ORDERS;
1746 if (v->
orders !=
nullptr) v->
orders->DebugCheckSanity();
1775 order = &v->current_order;
1776 if ((v->type ==
VEH_AIRCRAFT && order->
IsType(OT_GOTO_DEPOT) && !hangar ? OT_GOTO_STATION : order->
GetType()) == type &&
1777 (!hangar || v->type ==
VEH_AIRCRAFT) && v->current_order.GetDestination() == destination) {
1784 for (
Order *order : v->Orders()) {
1790 if (ot == OT_GOTO_DEPOT && hangar && v->type !=
VEH_AIRCRAFT)
continue;
1791 if (ot == OT_IMPLICIT || (v->type ==
VEH_AIRCRAFT && ot == OT_GOTO_DEPOT && !hangar)) ot = OT_GOTO_STATION;
1796 if (order->
IsType(OT_IMPLICIT)) {
1797 order = order->
next;
1799 if (order !=
nullptr)
goto restart;
1804 v->orders->UpdateTotalDuration(-order->
GetWaitTime());
1835 if (order->IsType(OT_GOTO_DEPOT))
return true;
1858 }
else if (v->
orders !=
nullptr) {
1861 if (!keep_orderlist) v->
orders =
nullptr;
1864 if (reset_order_indices) {
1880 return ispercent ?
Clamp(interval, MIN_SERVINT_PERCENT, MAX_SERVINT_PERCENT) :
Clamp(interval, MIN_SERVINT_DAYS, MAX_SERVINT_DAYS);
1894 switch (order->GetType()) {
1895 case OT_GOTO_STATION:
1897 case OT_GOTO_WAYPOINT:
1922 default: NOT_REACHED();
1936 bool skip_order =
false;
1949 default: NOT_REACHED();
1971 case OT_GOTO_STATION:
1977 assert(!pbs_look_ahead);
1986 DestinationID destination;
1991 if (pbs_look_ahead && reverse)
return false;
1993 v->SetDestTile(location);
2011 if (pbs_look_ahead)
return false;
2030 case OT_GOTO_WAYPOINT:
2034 case OT_CONDITIONAL: {
2035 assert(!pbs_look_ahead);
2068 if (order !=
nullptr && order->
IsType(OT_IMPLICIT)) {
2073 if (order ==
nullptr) {
2080 return UpdateOrderDest(v, order, conditional_depth + 1, pbs_look_ahead);
2101 case OT_LEAVESTATION:
2136 if (order !=
nullptr && order->
IsType(OT_IMPLICIT)) {
2145 extern void HandleMissingAircraftOrders(
Aircraft *v);
2191 bool is_dest_station = this->
IsType(OT_GOTO_STATION) && this->
dest == station;
2199 bool Order::CanLoadOrUnload()
const
2201 return (this->
IsType(OT_GOTO_STATION) || this->
IsType(OT_IMPLICIT)) &&
@ VEH_AIRCRAFT
Aircraft vehicle type.
Vehicle * first_shared
NOSAVE: pointer to the first vehicle in the shared order chain.
@ DA_STOP
Go to the depot and stop there.
StationFacility facilities
The facilities that this station has.
StationID targetairport
Airport to go to next.
VehicleOrderID cur_implicit_order_index
The index to the current implicit order.
byte VehicleOrderID
The index of an order within its current vehicle (not pool related)
bool IsRefit() const
Is this order a refit order.
Cheat no_jetcrash
no jet will crash on small airports anymore
void DeleteOrder(Vehicle *v, VehicleOrderID sel_ord)
Delete an order but skip the parameter validation.
void InvalidateWindowData(WindowClass cls, WindowNumber number, int data, bool gui_scope)
Mark window data of the window of a given class and specific window number as invalid (in need of re-...
uint16 GetWaitTime() const
Get the time in ticks a vehicle will probably wait at the destination (timetabled or not).
void MakeDummy()
Makes this order a Dummy order.
Minimal stack that uses a pool to avoid pointers.
Titem Pop()
Pop an item from the stack.
void AircraftNextAirportPos_and_Order(Aircraft *v)
set the right pos when heading to other airports after takeoff
@ OUFB_UNLOAD
Force unloading all cargo onto the platform, possibly not getting paid.
bool IsType(OrderType type) const
Check whether this order is of the given type.
static Titem * Get(size_t index)
Returns Titem with given index.
uint16 GetTimetabledWait() const
Get the time in ticks a vehicle should wait at the destination or 0 if it's not timetabled.
void SetWindowDirty(WindowClass cls, WindowNumber number)
Mark window as dirty (in need of repainting)
Vehicle * PreviousShared() const
Get the previous vehicle of the shared vehicle chain.
void SetLoadType(OrderLoadFlags load_type)
Set how the consist must be loaded.
uint16 GetServiceIntervalClamped(uint interval, bool ispercent)
Clamp the service interval to the correct min/max.
static uint GB(const T x, const uint8 s, const uint8 n)
Fetch n bits from x, started at bit s.
VehicleOrderID GetNumManualOrders() const
Get the number of manually added orders this vehicle has.
CloneOptions
Clone actions.
@ OCC_NOT_EQUALS
Skip if both values are not equal.
void Push(const Titem &item)
Pushes a new item onto the stack if there is still space in the underlying pool.
static Titem * GetIfValid(size_t index)
Returns Titem with given index.
@ ODTFB_SERVICE
This depot order is because of the servicing limit.
static const CommandCost CMD_ERROR
Define a default return value for a failed command.
uint16 & GetGroundVehicleFlags()
Access the ground vehicle flags of the vehicle.
@ MOF_COND_VARIABLE
A conditional variable changes.
void CheckOrders(const Vehicle *v)
Check the orders of a vehicle, to see if there are invalid orders and stuff.
@ GVF_SUPPRESS_IMPLICIT_ORDERS
Disable insertion and removal of automatic orders until the vehicle completes the real order.
OrderLoadFlags
Flags related to the loading order.
void MakeLoading(bool ordered)
Makes this order a Loading order.
void MakeLeaveStation()
Makes this order a Leave Station order.
ModifyOrderFlags
Enumeration for the data to set in CmdModifyOrder.
void LeaveStation()
Perform all actions when leaving a station.
@ OUFB_TRANSFER
Transfer all cargo onto the platform.
virtual int GetDisplayMaxSpeed() const
Gets the maximum speed in km-ish/h that can be sent into SetDParam for string processing.
@ OLFB_FULL_LOAD
Full load all cargoes of the consist.
DestinationID GetDestination() const
Gets the destination of this order.
VehicleOrderID ProcessConditionalOrder(const Order *order, const Vehicle *v)
Process a conditional order and determine the next order.
void InsertOrder(Vehicle *v, Order *new_o, VehicleOrderID sel_ord)
Insert a new order but skip the validation.
Ticks total_duration
NOSAVE: Total (timetabled or not) duration of the order list.
uint16 GetTimetabledTravel() const
Get the time in ticks a vehicle should take to reach the destination or 0 if it's not timetabled.
uint16 GetConditionValue() const
Get the value to base the skip on.
static bool IsRoadDepotTile(TileIndex t)
Return whether a tile is a road depot tile.
void MoveOrder(int from, int to)
Move an order to another position within the order list.
uint16 DepotID
Type for the unique identifier of depots.
Tindex index
Index of this pool item.
@ SHORT_STRIP
This airport has a short landing strip, dangerous for fast aircraft.
uint16 wait_time
How long in ticks to wait at the destination.
@ OSL_PLATFORM_MIDDLE
Stop at the middle of the platform.
void Free()
'Free' the order
CommandCost CmdMoveOrder(DoCommandFlag flags, VehicleID veh, VehicleOrderID moving_order, VehicleOrderID target_order)
Move an order inside the orderlist.
void DeleteVehicleNews(VehicleID vid, StringID news)
Delete a news item type about a vehicle.
@ MOF_STOP_LOCATION
Passes an OrderStopLocation.
static constexpr TileIndex INVALID_TILE
The very nice invalid tile marker.
void SetTravelTimetabled(bool timetabled)
Set if the travel time is explicitly timetabled (unless the order is conditional).
OrderUnloadFlags GetUnloadType() const
How must the consist be unloaded?
Representation of a waypoint.
OrderDepotTypeFlags
Reasons that could cause us to go to the depot.
@ OCC_MORE_THAN
Skip if the value is more than the limit.
static Station * Get(size_t index)
Gets station with given index.
ClientSettings _settings_client
The current settings for this game.
void AssignOrder(const Order &other)
Assign data to an order (from another order) This function makes sure that the index is maintained co...
bool IsCompleteTimetable() const
Checks whether all orders of the list have a filled timetable.
@ WC_VEHICLE_TIMETABLE
Vehicle timetable; Window numbers:
@ VEH_ROAD
Road vehicle type.
virtual bool IsPrimaryVehicle() const
Whether this is the primary vehicle in the chain.
bool IsGroundVehicle() const
Check if the vehicle is a ground vehicle.
bool IsShared() const
Is this a shared order list?
Owner owner
Which company owns the vehicle?
@ DC_EXEC
execute the given command
Owner owner
The owner of this station.
@ MOF_NON_STOP
Passes an OrderNonStopFlags.
static CommandCost DecloneOrder(Vehicle *dst, DoCommandFlag flags)
Declone an order-list.
void RemoveVehicle(Vehicle *v)
Removes the vehicle from the shared order list.
void DeleteVehicleOrders(Vehicle *v, bool keep_orderlist, bool reset_order_indices)
Delete all orders from a vehicle.
static void SetDParam(uint n, uint64 v)
Set a string parameter v at index n in the global string parameter array.
OrderStopLocation
Where to stop the trains.
DoCommandFlag
List of flags for a command.
CommandCost CmdCloneOrder(DoCommandFlag flags, CloneOptions action, VehicleID veh_dst, VehicleID veh_src)
Clone/share/copy an order-list of another vehicle.
void UpdateRealOrderIndex()
Skip implicit orders until cur_real_order_index is a non-implicit order.
const Order * GetNextDecisionNode(const Order *next, uint hops) const
Get the next order which will make the given vehicle stop at a station or refit at a depot or evaluat...
uint32 Pack() const
Pack this order into a 32 bits integer, or actually only the type, flags and destination.
const AirportFTAClass * GetFTA() const
Get the finite-state machine for this airport or the finite-state machine for the dummy airport in ca...
Ticks timetable_duration
NOSAVE: Total timetabled duration of the order list.
void MakeGoToDepot(DepotID destination, OrderDepotTypeFlags order, OrderNonStopFlags non_stop_type=ONSF_NO_STOP_AT_INTERMEDIATE_STATIONS, OrderDepotActionFlags action=ODATF_SERVICE_ONLY, CargoID cargo=CT_NO_REFIT)
Makes this order a Go To Depot order.
OrderType GetType() const
Get the type of order of this order.
Aircraft, helicopters, rotors and their shadows belong to this class.
uint16 GetMaxSpeed() const
Get the maxmimum speed in km-ish/h a vehicle is allowed to reach on the way to the destination.
OrderStopLocation GetStopLocation() const
Where must we stop at the platform?
uint GetOrderDistance(const Order *prev, const Order *cur, const Vehicle *v, int conditional_depth)
Get the distance between two orders of a vehicle.
@ ONSF_NO_STOP_AT_INTERMEDIATE_STATIONS
The vehicle will not stop at any stations it passes except the destination.
OrderNonStopFlags GetNonStopType() const
At which stations must we stop?
IterateWrapper Orders() const
Returns an iterable ensemble of orders of a vehicle.
bool HasHangar() const
Check if this airport has at least one hangar.
bool UpdateOrderDest(Vehicle *v, const Order *order, int conditional_depth, bool pbs_look_ahead)
Update the vehicle's destination tile from an order.
uint DistanceManhattan(TileIndex t0, TileIndex t1)
Gets the Manhattan distance between the two given tiles.
static bool OrderConditionCompare(OrderConditionComparator occ, int variable, int value)
Compare the variable and value based on the given comparator.
CommandCost CheckOwnership(Owner owner, TileIndex tile)
Check whether the current owner owns something.
@ OLF_FULL_LOAD_ANY
Full load a single cargo of the consist.
TileIndex dest_tile
Heading for this tile.
#define return_cmd_error(errcode)
Returns from a function with a specific StringID as error.
CargoID GetRefitCargo() const
Get the cargo to to refit to.
uint8 CalcPercentVehicleFilled(const Vehicle *front, StringID *colour)
Calculates how full a vehicle is.
Common return value for all commands.
@ ONSF_STOP_EVERYWHERE
The vehicle will stop at any station it passes and the destination.
@ WC_VEHICLE_VIEW
Vehicle view; Window numbers:
void AddToShared(Vehicle *shared_chain)
Adds this vehicle to a shared vehicle chain.
static const VehicleOrderID INVALID_VEH_ORDER_ID
Invalid vehicle order index (sentinel)
void RemoveFromShared()
Removes the vehicle from the shared order list.
TileIndex tile
Current tile index.
@ MOF_COND_COMPARATOR
A comparator changes.
static void CancelLoadingDueToDeletedOrder(Vehicle *v)
Cancel the current loading order of the vehicle as the order was deleted.
void MakeGoToWaypoint(StationID destination)
Makes this order a Go To Waypoint order.
EngineID engine_type
The type of engine used for this vehicle.
@ VS_CRASHED
Vehicle is crashed.
@ OUF_UNLOAD_IF_POSSIBLE
Unload all cargo that the station accepts.
Cheats _cheats
All the cheats.
StationID last_station_visited
The last station we stopped at.
static bool CheckForValidOrders(const Vehicle *v)
Check if a vehicle has any valid orders.
uint16 GetTravelTime() const
Get the time in ticks a vehicle will probably take to reach the destination (timetabled or not).
void SetDestination(DestinationID destination)
Sets the destination of this order.
bool Failed() const
Did this command fail?
Order current_order
The current order (+ status, like: loading)
Airport airport
Tile area the airport covers.
static void DeleteOrderWarnings(const Vehicle *v)
Delete all news items regarding defective orders about a vehicle This could kill still valid warnings...
Flags flags
Flags for this airport type.
Order * GetLastOrder() const
Returns the last order of a vehicle, or nullptr if it doesn't exists.
@ ODATFB_NEAREST_DEPOT
Send the vehicle to the nearest depot.
void DeleteOrderAt(int index)
Remove an order from the order list and delete it.
@ OCC_IS_TRUE
Skip if the variable is true.
@ VS_STOPPED
Vehicle is stopped by the player.
CompanyID _local_company
Company controlled by the human player at this client. Can also be COMPANY_SPECTATOR.
const Engine * GetEngine() const
Retrieves the engine of the vehicle.
static bool IsRailDepotTile(TileIndex t)
Is this tile rail tile and a rail depot?
@ OCC_LESS_EQUALS
Skip if the value is less or equal to the limit.
@ DA_ALWAYS_GO
Always go to the depot.
@ WC_SHIPS_LIST
Ships list; Window numbers:
void Initialize(Order *chain, Vehicle *v)
Recomputes everything.
VehicleOrderID num_manual_orders
NOSAVE: How many manually added orders are there in the list.
@ ODTFB_PART_OF_ORDERS
This depot order is because of a regular order.
int32 Ticks
The type to store ticks in.
OrderConditionComparator GetConditionComparator() const
What is the comparator to use?
void FreeChain(bool keep_orderlist=false)
Free a complete order chain.
int GetPositionInSharedOrderList(const Vehicle *v) const
Gets the position of the given vehicle within the shared order vehicle list.
CommandCost CmdModifyOrder(DoCommandFlag flags, VehicleID veh, VehicleOrderID sel_ord, ModifyOrderFlags mof, uint16 data)
Modify an order in the orderlist of a vehicle.
void SetConditionValue(uint16 value)
Set the value to base the skip on.
@ OCC_MORE_EQUALS
Skip if the value is more or equal to the limit.
virtual bool FindClosestDepot(TileIndex *location, DestinationID *destination, bool *reverse)
Find the closest depot for this vehicle and tell us the location, DestinationID and whether we should...
CommandCost CmdDeleteOrder(DoCommandFlag flags, VehicleID veh_id, VehicleOrderID sel_ord)
Delete an order from the orderlist of a vehicle.
@ MOF_COND_DESTINATION
Change the destination of a conditional order.
@ FACIL_DOCK
Station with a dock.
bool HasDepotOrder() const
Checks if a vehicle has a depot in its order list.
void MakeGoToStation(StationID destination)
Makes this order a Go To Station order.
static const int DAYS_IN_LEAP_YEAR
sometimes, you need one day more...
StationIDStack GetNextStoppingStation(const Vehicle *v, const Order *first=nullptr, uint hops=0) const
Recursively determine the next deterministic station to stop at.
VehicleOrderID GetConditionSkipToOrder() const
Get the order to skip to.
uint16 max_speed
How fast the vehicle may go on the way to the destination.
bool IsOrderListShared() const
Check if we share our orders with another vehicle.
bool value
tells if the bool cheat is active or not
@ OLF_LOAD_IF_POSSIBLE
Load as long as there is cargo that fits in the train.
void SetStopLocation(OrderStopLocation stop_location)
Set where we must stop at the platform.
@ OSL_PLATFORM_NEAR_END
Stop at the near end of the platform.
Order * GetOrderAt(int index) const
Get a certain order of the order chain.
static bool IsTileType(TileIndex tile, TileType type)
Checks if a tile is a given tiletype.
@ ODATFB_HALT
Service the vehicle and then halt it.
void IncrementRealOrderIndex()
Advanced cur_real_order_index to the next real order, keeps care of the wrap-around and invalidates t...
static Owner GetTileOwner(TileIndex tile)
Returns the owner of a tile.
bool IsTravelTimetabled() const
Does this order have an explicit travel time set?
uint DistanceSquare(TileIndex t0, TileIndex t1)
Gets the 'Square' distance between the two given tiles.
VehicleOrderID cur_real_order_index
The index to the current real (non-implicit) order.
@ ONSF_NO_STOP_AT_DESTINATION_STATION
The vehicle will stop at any station it passes except the destination.
TileIndex GetOrderStationLocation(StationID station)
Determine the location for the station where the vehicle goes to next.
static WindowClass GetWindowClassForVehicleType(VehicleType vt)
Get WindowClass for vehicle list of given vehicle type.
bool ProcessOrders(Vehicle *v)
Handle the orders of a vehicle and determine the next place to go to if needed.
Vehicle * FirstShared() const
Get the first vehicle of this vehicle chain.
uint32 StringID
Numeric value that represents a string, independent of the selected language.
void SetRefit(CargoID cargo)
Make this depot/station order also a refit order.
OrderUnloadFlags
Flags related to the unloading order.
OrderNonStopFlags
Non-stop order flags.
uint32 cached_max_range_sqr
Cached squared maximum range.
static T Clamp(const T a, const T min, const T max)
Clamp a value between an interval.
static Pool::IterateWrapper< Titem > Iterate(size_t from=0)
Returns an iterable ensemble of all valid Titem.
Base class for all pools.
void SetConditionVariable(OrderConditionVariable condition_variable)
Set variable we have to compare.
@ OCC_EQUALS
Skip if both values are equal.
@ OCV_MAX_SPEED
Skip based on the maximum speed.
@ OSL_PLATFORM_FAR_END
Stop at the far end of the platform.
@ MOF_UNLOAD
Passes an OrderUnloadType.
CargoID refit_cargo
Refit CargoID.
void IncrementImplicitOrderIndex()
Increments cur_implicit_order_index, keeps care of the wrap-around and invalidates the GUI.
@ OCV_RELIABILITY
Skip based on the reliability.
@ FACIL_TRAIN
Station with train station.
Order * GetFirstOrder() const
Get the first order of the vehicles order list.
static RoadVehicle * From(Vehicle *v)
Converts a Vehicle to SpecializedVehicle with type checking.
void RecalculateTimetableDuration()
Recomputes Timetable duration.
@ OCV_REMAINING_LIFETIME
Skip based on the remaining lifetime.
@ OUFB_NO_UNLOAD
Totally no unloading will be done.
TileIndex tile
The base tile of the area.
void RemoveOrderFromAllVehicles(OrderType type, DestinationID destination, bool hangar)
Removes an order from all vehicles.
void InvalidateWindowClassesData(WindowClass cls, int data, bool gui_scope)
Mark window data of all windows of a given class as invalid (in need of re-computing) Note that by de...
uint16 MapOldOrder() const
Pack this order into a 16 bits integer as close to the TTD representation as possible.
Shared order list linking together the linked list of orders and the list of vehicles sharing this or...
uint32 current_order_time
How many ticks have passed since this order started.
void SetConditionSkipToOrder(VehicleOrderID order_id)
Get the order to skip to.
Vehicle * NextShared() const
Get the next vehicle of the shared vehicle chain.
@ OWNER_NONE
The tile has no ownership.
@ MOF_COND_VALUE
The value to set the condition to.
@ CT_AUTO_REFIT
Automatically choose cargo type when doing auto refitting.
Order * GetLastOrder() const
Get the last order of the order chain.
@ MP_STATION
A tile of a station.
@ NUM_CARGO
Maximal number of cargo types in a game.
static StationID GetStationIndex(TileIndex t)
Get StationID from a tile.
static bool CanAllocateItem(size_t n=1)
Helper functions so we can use PoolItem::Function() instead of _poolitem_pool.Function()
void SetWaitTime(uint16 time)
Set the time in ticks to wait at the destination.
void SetDepotOrderType(OrderDepotTypeFlags depot_order_type)
Set the cause to go to the depot.
TileIndex xy
Base tile of the station.
Order * first
First order of the order list.
static void RemoveOrder(OrderType type, DestinationID destination, bool hangar)
Removes an order from all vehicles.
Base class for all station-ish types.
static const VehicleOrderID MAX_VEH_ORDER_ID
Last valid VehicleOrderID.
uint8 order_review_system
perform order reviews on vehicles
void SetDepotActionType(OrderDepotActionFlags depot_service_type)
Set what we are going to do in the depot.
@ OCV_LOAD_PERCENTAGE
Skip based on the amount of load.
#define INSTANTIATE_POOL_METHODS(name)
Force instantiation of pool methods so we don't get linker errors.
void MakeConditional(VehicleOrderID order)
Makes this order an conditional order.
bool ShouldStopAtStation(const Vehicle *v, StationID station) const
Check whether the given vehicle should stop at the given station based on this order and the non-stop...
uint32 VehicleID
The type all our vehicle IDs have.
bool NeedsServicing() const
Check if the vehicle needs to go to a depot in near future (if a opportunity presents itself) for ser...
OrderDepotTypeFlags GetDepotOrderType() const
What caused us going to the depot?
const Order * GetNext(const Order *curr) const
Get the order after the given one or the first one, if the given one is the last one.
static void AddVehicleAdviceNewsItem(StringID string, VehicleID vehicle)
Adds a vehicle-advice news item.
Order * GetFirstOrder() const
Get the first order of the order chain.
byte day_counter
Increased by one for each day.
OrderConditionVariable GetConditionVariable() const
What variable do we have to compare?
#define Debug(name, level, format_string,...)
Ouptut a line of debugging information.
static T SetBit(T &x, const uint8 y)
Set a bit in a variable.
uint num_vehicles
NOSAVE: Number of vehicles that share this order list.
bool IsEmpty() const
Check if the stack is empty.
static Station * GetIfValid(size_t index)
Returns station if the index is a valid index for this station type.
CommandCost CmdOrderRefit(DoCommandFlag flags, VehicleID veh, VehicleOrderID order_number, CargoID cargo)
Add/remove refit orders from an order.
void SetConditionComparator(OrderConditionComparator condition_comparator)
Set the comparator to use.
byte CargoID
Cargo slots to indicate a cargo type within a game.
OrderConditionVariable
Variables (of a vehicle) to 'cause' skipping on.
static uint ToPercent16(uint i)
Converts a "fract" value 0..65535 to "percent" value 0..100.
bool IsBus() const
Check whether a roadvehicle is a bus.
TileIndex GetLocation(const Vehicle *v, bool airport=false) const
Returns a tile somewhat representing the order destination (not suitable for pathfinding).
uint16 cached_max_range
Cached maximum range.
byte state
State of the airport.
void SetUnloadType(OrderUnloadFlags unload_type)
Set how the consist must be unloaded.
@ OCV_REQUIRES_SERVICE
Skip when the vehicle requires service.
@ VEH_TRAIN
Train vehicle type.
bool IsVehicleInSharedOrdersList(const Vehicle *v) const
Checks whether a vehicle is part of the shared vehicle chain.
Order * GetOrder(int index) const
Returns order 'index' of a vehicle or nullptr when it doesn't exists.
VehicleType type
Type of vehicle.
uint16 reliability
Reliability.
CommandCost CmdSkipToOrder(DoCommandFlag flags, VehicleID veh_id, VehicleOrderID sel_ord)
Goto order of order-list.
@ VIWD_MODIFY_ORDERS
Other order modifications.
static bool CheckAircraftOrderDistance(const Aircraft *v_new, const Vehicle *v_order, const Order *first)
Check if an aircraft has enough range for an order list.
bool CanVehicleUseStation(EngineID engine_type, const Station *st)
Can this station be used by the given engine type?
static bool OrderGoesToStation(const Vehicle *v, const Order *o)
Checks whether the order goes to a station or not, i.e.
uint16 travel_time
How long in ticks the journey to this destination should take.
bool CanLeaveWithCargo(bool has_cargo) const
A vehicle can leave the current station with cargo if:
@ VEH_SHIP
Ship vehicle type.
@ OCV_MAX_RELIABILITY
Skip based on the maximum reliability.
static bool IsShipDepotTile(TileIndex t)
Is it a ship depot tile?
@ MOF_LOAD
Passes an OrderLoadType.
@ OCC_IS_FALSE
Skip if the variable is false.
VehicleOrderID GetNumOrders() const
Get the number of orders this vehicle has.
void InvalidateVehicleOrder(const Vehicle *v, int data)
Updates the widgets of a vehicle which contains the order-data.
OrderDepotActionFlags
Actions that can be performed when the vehicle enters the depot.
@ VIWD_REMOVE_ALL_ORDERS
Removed / replaced all orders (after deleting / sharing).
OrderList * orders
Pointer to the order list for this vehicle.
@ CT_NO_REFIT
Do not refit cargo of a vehicle (used in vehicle orders and auto-replace/auto-new).
void SetWindowClassesDirty(WindowClass cls)
Mark all windows of a particular class as dirty (in need of repainting)
OrderDepotActionFlags GetDepotActionType() const
What are we going to do when in the depot.
@ WC_AIRCRAFT_LIST
Aircraft list; Window numbers:
void DeleteUnreachedImplicitOrders()
Delete all implicit orders which were not reached.
@ WC_STATION_LIST
Station list; Window numbers:
Order * next
Pointer to next order. If nullptr, end of list.
@ MOF_DEPOT_ACTION
Selects the OrderDepotAction.
uint8 flags
Load/unload types, depot order/action types.
CommandCost CmdInsertOrder(DoCommandFlag flags, VehicleID veh, VehicleOrderID sel_ord, const Order &new_order)
Add an order to the orderlist of a vehicle.
@ DA_SERVICE
Service only if needed.
uint8 type
The type of order + non-stop flags.
VehicleOrderID GetNumOrders() const
Get number of orders in the order list.
TileArea ship_station
Tile area the ship 'station' part covers.
bool Equals(const Order &other) const
Does this order have the same type, flags and destination?
@ OCV_AGE
Skip based on the age.
void InsertOrderAt(Order *new_order, int index)
Insert a new order into the order chain.
bool IsWaitTimetabled() const
Does this order have an explicit wait time set?
void SetNonStopType(OrderNonStopFlags non_stop_type)
Set whether we must stop at stations or not.
DestinationID dest
The destination of the order.
void MakeImplicit(StationID destination)
Makes this order an implicit order.
@ FLYING
Vehicle is flying in the air.
OrderConditionComparator
Comparator for the skip reasoning.
virtual TileIndex GetOrderStationLocation(StationID station)
Determine the location for the station where the vehicle goes to next.
static const StringID INVALID_STRING_ID
Constant representing an invalid string (16bit in case it is used in savegames)
@ WC_VEHICLE_ORDERS
Vehicle orders; Window numbers:
GUISettings gui
settings related to the GUI
uint16 reliability
Current reliability of the engine.
@ OCC_LESS_THAN
Skip if the value is less than the limit.
@ OCV_UNCONDITIONALLY
Always skip.
@ OLFB_NO_LOAD
Do not load anything.
VehicleOrderID num_orders
NOSAVE: How many orders there are in the list.
OrderLoadFlags GetLoadType() const
How must the consist be loaded?
void SetWaitTimetabled(bool timetabled)
Set if the wait time is explicitly timetabled (unless the order is conditional).