OpenTTD Source: NGRFChunkHandler Struct Reference

OpenTTD Source 13.2.1

Public Member Functions
NGRFChunkHandler Struct Reference
Inheritance diagram for NGRFChunkHandler:

## Public Member Functions
void | Save () const override
| Save the chunk. More...
void | LoadCommon (GRFConfig *&grfconfig) const
void | Load () const override
| Load the chunk. More...
void | LoadCheck (size_t) const override
| Load the chunk for game preview. More...
Public Member Functions inherited from ChunkHandler
| ChunkHandler (uint32 id, ChunkType type)
virtual void | FixPointers () const
| Fix the pointers. More...

## Additional Inherited Members
Data Fields inherited from ChunkHandler
uint32 | id
| Unique ID (4 letters).
ChunkType | type
| Type of the chunk. More...

## Detailed Description

Definition at line 74 of file newgrf_sl.cpp.

## Member Function Documentation

## ◆ Load()

void NGRFChunkHandler::Load | ( |  | ) | const
| inlineoverridevirtual

Load the chunk.

Must be overridden.

Implements ChunkHandler.

Definition at line 104 of file newgrf_sl.cpp.

References _grfconfig.

## ◆ LoadCheck()

void NGRFChunkHandler::LoadCheck | ( | size_t | len | ) | const
| inlineoverridevirtual

Load the chunk for game preview.

Default implementation just skips the data.

Parameters

  len | Number of bytes to skip.

Reimplemented from ChunkHandler.

Definition at line 120 of file newgrf_sl.cpp.

References _load_check_data, and LoadCheckData::grfconfig.

## ◆ Save()

void NGRFChunkHandler::Save | ( |  | ) | const
| inlineoverridevirtual

Save the chunk.

Must be overridden, unless Chunk type is CH_READONLY.

Reimplemented from ChunkHandler.

Definition at line 77 of file newgrf_sl.cpp.

References SlTableHeader().

The documentation for this struct was generated from the following file:

- src/saveload/newgrf_sl.cpp