OpenTTD Source: src/elrail_func.h Source File

OpenTTD Source 13.2.1

elrail_func.h
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1 /*
2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
6 */
7
10 #ifndef ELRAIL_FUNC_H
11 #define ELRAIL_FUNC_H
12
13 #include "rail.h"
14 #include "tile_cmd.h"
15 #include "transparency.h"
16
21 static inline bool HasRailCatenary(RailType rt)
22 {
23 return HasBit(GetRailTypeInfo(rt)->flags, RTF_CATENARY);
24 }
25
30 static inline bool HasRailCatenaryDrawn(RailType rt)
31 {
32 return HasRailCatenary(rt) && !IsInvisibilitySet(TO_CATENARY) && !_settings_game.vehicle.disable_elrails;
33 }
34
35 void DrawRailCatenary(const TileInfo *ti);
36 void DrawRailCatenaryOnTunnel(const TileInfo *ti);
37 void DrawRailCatenaryOnBridge(const TileInfo *ti);
38
39 void SettingsDisableElrail(int32 new_value);
40
41 #endif /* ELRAIL_FUNC_H */
TO_CATENARY
@ TO_CATENARY
catenary
Definition: transparency.h:30
DrawRailCatenary
void DrawRailCatenary(const TileInfo *ti)
Draws overhead wires and pylons for electric railways.
Definition: elrail.cpp:566
DrawRailCatenaryOnBridge
void DrawRailCatenaryOnBridge(const TileInfo *ti)
Draws wires on a tunnel tile.
Definition: elrail.cpp:504
TileInfo
Tile information, used while rendering the tile.
Definition: tile_cmd.h:42
HasBit
static bool HasBit(const T x, const uint8 y)
Checks if a bit in a value is set.
Definition: bitmath_func.hpp:103
SettingsDisableElrail
void SettingsDisableElrail(int32 new_value)
_settings_game.disable_elrail callback
Definition: elrail.cpp:596
tile_cmd.h
GetRailTypeInfo
static const RailtypeInfo * GetRailTypeInfo(RailType railtype)
Returns a pointer to the Railtype information for a given railtype.
Definition: rail.h:304
RailType
RailType
Enumeration for all possible railtypes.
Definition: rail_type.h:27
RTF_CATENARY
@ RTF_CATENARY
Bit number for drawing a catenary.
Definition: rail.h:26
IsInvisibilitySet
static bool IsInvisibilitySet(TransparencyOption to)
Check if the invisibility option bit is set and if we aren't in the game menu (there's never transpar...
Definition: transparency.h:59
_settings_game
GameSettings _settings_game
Game settings of a running game or the scenario editor.
Definition: settings.cpp:54
rail.h
DrawRailCatenaryOnTunnel
void DrawRailCatenaryOnTunnel(const TileInfo *ti)
Draws wires on a tunnel tile.
Definition: elrail.cpp:247
HasRailCatenaryDrawn
static bool HasRailCatenaryDrawn(RailType rt)
Test if we should draw rail catenary.
Definition: elrail_func.h:30
transparency.h
VehicleSettings::disable_elrails
bool disable_elrails
when true, the elrails are disabled
Definition: settings_type.h:494
GameSettings::vehicle
VehicleSettings vehicle
options for vehicles
Definition: settings_type.h:595
HasRailCatenary
static bool HasRailCatenary(RailType rt)
Test if a rail type has catenary.
Definition: elrail_func.h:21