OpenTTD Source: src/station_cmd.cpp Source File

OpenTTD Source 13.2.1

station_cmd.cpp
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1 /*
2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
6 */
7
10 #include "stdafx.h"
11 #include "aircraft.h"
12 #include "bridge_map.h"
13 #include "viewport_func.h"
14 #include "viewport_kdtree.h"
15 #include "command_func.h"
16 #include "town.h"
17 #include "news_func.h"
18 #include "train.h"
19 #include "ship.h"
20 #include "roadveh.h"
21 #include "industry.h"
22 #include "newgrf_cargo.h"
23 #include "newgrf_debug.h"
24 #include "newgrf_station.h"
25 #include "newgrf_canal.h" /* For the buoy */
26 #include "pathfinder/yapf/yapf_cache.h"
27 #include "road_internal.h" /* For drawing catenary/checking road removal */
28 #include "autoslope.h"
29 #include "water.h"
30 #include "strings_func.h"
31 #include "clear_func.h"
32 #include "date_func.h"
33 #include "vehicle_func.h"
34 #include "string_func.h"
35 #include "animated_tile_func.h"
36 #include "elrail_func.h"
37 #include "station_base.h"
38 #include "station_func.h"
39 #include "station_kdtree.h"
40 #include "roadstop_base.h"
41 #include "newgrf_railtype.h"
42 #include "newgrf_roadtype.h"
43 #include "waypoint_base.h"
44 #include "waypoint_func.h"
45 #include "pbs.h"
46 #include "debug.h"
47 #include "core/random_func.hpp"
48 #include "company_base.h"
49 #include "table/airporttile_ids.h"
50 #include "newgrf_airporttiles.h"
51 #include "order_backup.h"
52 #include "newgrf_house.h"
53 #include "company_gui.h"
54 #include "linkgraph/linkgraph_base.h"
55 #include "linkgraph/refresh.h"
56 #include "widgets/station_widget.h"
57 #include "tunnelbridge_map.h"
58 #include "station_cmd.h"
59 #include "waypoint_cmd.h"
60 #include "landscape_cmd.h"
61 #include "rail_cmd.h"
62
63 #include "table/strings.h"
64
65 #include "safeguards.h"
66
72 /* static */ const FlowStat::SharesMap FlowStat::empty_sharesmap;
73
80 bool IsHangar(TileIndex t)
81 {
82 assert(IsTileType(t, MP_STATION));
83
84 /* If the tile isn't an airport there's no chance it's a hangar. */
85 if (!IsAirport(t)) return false;
86
87 const Station *st = Station::GetByTile(t);
88 const AirportSpec *as = st->airport.GetSpec();
89
90 for (uint i = 0; i < as->nof_depots; i++) {
91 if (st->airport.GetHangarTile(i) == t) return true;
92 }
93
94 return false;
95 }
96
105 template <class T>
106 CommandCost GetStationAround(TileArea ta, StationID closest_station, CompanyID company, T **st)
107 {
108 ta.Expand(1);
109
110 /* check around to see if there are any stations there owned by the company */
111 for (TileIndex tile_cur : ta) {
112 if (IsTileType(tile_cur, MP_STATION)) {
113 StationID t = GetStationIndex(tile_cur);
114 if (!T::IsValidID(t) || Station::Get(t)->owner != company) continue;
115 if (closest_station == INVALID_STATION) {
116 closest_station = t;
117 } else if (closest_station != t) {
118 return_cmd_error(STR_ERROR_ADJOINS_MORE_THAN_ONE_EXISTING);
119 }
120 }
121 }
122 *st = (closest_station == INVALID_STATION) ? nullptr : T::Get(closest_station);
123 return CommandCost();
124 }
125
131 typedef bool (*CMSAMatcher)(TileIndex tile);
132
139 static int CountMapSquareAround(TileIndex tile, CMSAMatcher cmp)
140 {
141 int num = 0;
142
143 for (int dx = -3; dx <= 3; dx++) {
144 for (int dy = -3; dy <= 3; dy++) {
145 TileIndex t = TileAddWrap(tile, dx, dy);
146 if (t != INVALID_TILE && cmp(t)) num++;
147 }
148 }
149
150 return num;
151 }
152
158 static bool CMSAMine(TileIndex tile)
159 {
160 /* No industry */
161 if (!IsTileType(tile, MP_INDUSTRY)) return false;
162
163 const Industry *ind = Industry::GetByTile(tile);
164
165 /* No extractive industry */
166 if ((GetIndustrySpec(ind->type)->life_type & INDUSTRYLIFE_EXTRACTIVE) == 0) return false;
167
168 for (uint i = 0; i < lengthof(ind->produced_cargo); i++) {
169 /* The industry extracts something non-liquid, i.e. no oil or plastic, so it is a mine.
170 * Also the production of passengers and mail is ignored. */
171 if (ind->produced_cargo[i] != CT_INVALID &&
172 (CargoSpec::Get(ind->produced_cargo[i])->classes & (CC_LIQUID | CC_PASSENGERS | CC_MAIL)) == 0) {
173 return true;
174 }
175 }
176
177 return false;
178 }
179
185 static bool CMSAWater(TileIndex tile)
186 {
187 return IsTileType(tile, MP_WATER) && IsWater(tile);
188 }
189
195 static bool CMSATree(TileIndex tile)
196 {
197 return IsTileType(tile, MP_TREES);
198 }
199
200 #define M(x) ((x) - STR_SV_STNAME)
201
202 enum StationNaming {
203 STATIONNAMING_RAIL,
204 STATIONNAMING_ROAD,
205 STATIONNAMING_AIRPORT,
206 STATIONNAMING_OILRIG,
207 STATIONNAMING_DOCK,
208 STATIONNAMING_HELIPORT,
209 };
210
212 struct StationNameInformation {
213 uint32 free_names;
214 bool *indtypes;
215 };
216
225 static bool FindNearIndustryName(TileIndex tile, void *user_data)
226 {
227 /* All already found industry types */
228 StationNameInformation *sni = (StationNameInformation*)user_data;
229 if (!IsTileType(tile, MP_INDUSTRY)) return false;
230
231 /* If the station name is undefined it means that it doesn't name a station */
232 IndustryType indtype = GetIndustryType(tile);
233 if (GetIndustrySpec(indtype)->station_name == STR_UNDEFINED) return false;
234
235 /* In all cases if an industry that provides a name is found two of
236 * the standard names will be disabled. */
237 sni->free_names &= ~(1 << M(STR_SV_STNAME_OILFIELD) | 1 << M(STR_SV_STNAME_MINES));
238 return !sni->indtypes[indtype];
239 }
240
241 static StringID GenerateStationName(Station *st, TileIndex tile, StationNaming name_class)
242 {
243 static const uint32 _gen_station_name_bits[] = {
244 0, // STATIONNAMING_RAIL
245 0, // STATIONNAMING_ROAD
246 1U << M(STR_SV_STNAME_AIRPORT), // STATIONNAMING_AIRPORT
247 1U << M(STR_SV_STNAME_OILFIELD), // STATIONNAMING_OILRIG
248 1U << M(STR_SV_STNAME_DOCKS), // STATIONNAMING_DOCK
249 1U << M(STR_SV_STNAME_HELIPORT), // STATIONNAMING_HELIPORT
250 };
251
252 const Town *t = st->town;
253 uint32 free_names = UINT32_MAX;
254
255 bool indtypes[NUM_INDUSTRYTYPES];
256 memset(indtypes, 0, sizeof(indtypes));
257
258 for (const Station *s : Station::Iterate()) {
259 if (s != st && s->town == t) {
260 if (s->indtype != IT_INVALID) {
261 indtypes[s->indtype] = true;
262 StringID name = GetIndustrySpec(s->indtype)->station_name;
263 if (name != STR_UNDEFINED) {
264 /* Filter for other industrytypes with the same name */
265 for (IndustryType it = 0; it < NUM_INDUSTRYTYPES; it++) {
266 const IndustrySpec *indsp = GetIndustrySpec(it);
267 if (indsp->enabled && indsp->station_name == name) indtypes[it] = true;
268 }
269 }
270 continue;
271 }
272 uint str = M(s->string_id);
273 if (str <= 0x20) {
274 if (str == M(STR_SV_STNAME_FOREST)) {
275 str = M(STR_SV_STNAME_WOODS);
276 }
277 ClrBit(free_names, str);
278 }
279 }
280 }
281
282 TileIndex indtile = tile;
283 StationNameInformation sni = { free_names, indtypes };
284 if (CircularTileSearch(&indtile, 7, FindNearIndustryName, &sni)) {
285 /* An industry has been found nearby */
286 IndustryType indtype = GetIndustryType(indtile);
287 const IndustrySpec *indsp = GetIndustrySpec(indtype);
288 /* STR_NULL means it only disables oil rig/mines */
289 if (indsp->station_name != STR_NULL) {
290 st->indtype = indtype;
291 return STR_SV_STNAME_FALLBACK;
292 }
293 }
294
295 /* Oil rigs/mines name could be marked not free by looking for a near by industry. */
296 free_names = sni.free_names;
297
298 /* check default names */
299 uint32 tmp = free_names & _gen_station_name_bits[name_class];
300 if (tmp != 0) return STR_SV_STNAME + FindFirstBit(tmp);
301
302 /* check mine? */
303 if (HasBit(free_names, M(STR_SV_STNAME_MINES))) {
304 if (CountMapSquareAround(tile, CMSAMine) >= 2) {
305 return STR_SV_STNAME_MINES;
306 }
307 }
308
309 /* check close enough to town to get central as name? */
310 if (DistanceMax(tile, t->xy) < 8) {
311 if (HasBit(free_names, M(STR_SV_STNAME))) return STR_SV_STNAME;
312
313 if (HasBit(free_names, M(STR_SV_STNAME_CENTRAL))) return STR_SV_STNAME_CENTRAL;
314 }
315
316 /* Check lakeside */
317 if (HasBit(free_names, M(STR_SV_STNAME_LAKESIDE)) &&
318 DistanceFromEdge(tile) < 20 &&
319 CountMapSquareAround(tile, CMSAWater) >= 5) {
320 return STR_SV_STNAME_LAKESIDE;
321 }
322
323 /* Check woods */
324 if (HasBit(free_names, M(STR_SV_STNAME_WOODS)) && (
325 CountMapSquareAround(tile, CMSATree) >= 8 ||
326 CountMapSquareAround(tile, IsTileForestIndustry) >= 2)
327 ) {
328 return _settings_game.game_creation.landscape == LT_TROPIC ? STR_SV_STNAME_FOREST : STR_SV_STNAME_WOODS;
329 }
330
331 /* check elevation compared to town */
332 int z = GetTileZ(tile);
333 int z2 = GetTileZ(t->xy);
334 if (z < z2) {
335 if (HasBit(free_names, M(STR_SV_STNAME_VALLEY))) return STR_SV_STNAME_VALLEY;
336 } else if (z > z2) {
337 if (HasBit(free_names, M(STR_SV_STNAME_HEIGHTS))) return STR_SV_STNAME_HEIGHTS;
338 }
339
340 /* check direction compared to town */
341 static const int8 _direction_and_table[] = {
342 ~( (1 << M(STR_SV_STNAME_WEST)) | (1 << M(STR_SV_STNAME_EAST)) | (1 << M(STR_SV_STNAME_NORTH)) ),
343 ~( (1 << M(STR_SV_STNAME_SOUTH)) | (1 << M(STR_SV_STNAME_WEST)) | (1 << M(STR_SV_STNAME_NORTH)) ),
344 ~( (1 << M(STR_SV_STNAME_SOUTH)) | (1 << M(STR_SV_STNAME_EAST)) | (1 << M(STR_SV_STNAME_NORTH)) ),
345 ~( (1 << M(STR_SV_STNAME_SOUTH)) | (1 << M(STR_SV_STNAME_WEST)) | (1 << M(STR_SV_STNAME_EAST)) ),
346 };
347
348 free_names &= _direction_and_table[
349 (TileX(tile) < TileX(t->xy)) +
350 (TileY(tile) < TileY(t->xy)) * 2];
351
352 tmp = free_names & ((1 << 1) | (1 << 2) | (1 << 3) | (1 << 4) | (1 << 6) | (1 << 7) | (1 << 12) | (1 << 26) | (1 << 27) | (1 << 28) | (1 << 29) | (1 << 30));
353 return (tmp == 0) ? STR_SV_STNAME_FALLBACK : (STR_SV_STNAME + FindFirstBit(tmp));
354 }
355 #undef M
356
362 static Station *GetClosestDeletedStation(TileIndex tile)
363 {
364 uint threshold = 8;
365
366 Station *best_station = nullptr;
367 ForAllStationsRadius(tile, threshold, [&](Station *st) {
368 if (!st->IsInUse() && st->owner == _current_company) {
369 uint cur_dist = DistanceManhattan(tile, st->xy);
370
371 if (cur_dist < threshold) {
372 threshold = cur_dist;
373 best_station = st;
374 } else if (cur_dist == threshold && best_station != nullptr) {
375 /* In case of a tie, lowest station ID wins */
376 if (st->index < best_station->index) best_station = st;
377 }
378 }
379 });
380
381 return best_station;
382 }
383
384
385 void Station::GetTileArea(TileArea *ta, StationType type) const
386 {
387 switch (type) {
388 case STATION_RAIL:
389 *ta = this->train_station;
390 return;
391
392 case STATION_AIRPORT:
393 *ta = this->airport;
394 return;
395
396 case STATION_TRUCK:
397 *ta = this->truck_station;
398 return;
399
400 case STATION_BUS:
401 *ta = this->bus_station;
402 return;
403
404 case STATION_DOCK:
405 case STATION_OILRIG:
406 *ta = this->docking_station;
407 return;
408
409 default: NOT_REACHED();
410 }
411 }
412
416 void Station::UpdateVirtCoord()
417 {
418 Point pt = RemapCoords2(TileX(this->xy) * TILE_SIZE, TileY(this->xy) * TILE_SIZE);
419
420 pt.y -= 32 * ZOOM_LVL_BASE;
421 if ((this->facilities & FACIL_AIRPORT) && this->airport.type == AT_OILRIG) pt.y -= 16 * ZOOM_LVL_BASE;
422
423 if (this->sign.kdtree_valid) _viewport_sign_kdtree.Remove(ViewportSignKdtreeItem::MakeStation(this->index));
424
425 SetDParam(0, this->index);
426 SetDParam(1, this->facilities);
427 this->sign.UpdatePosition(pt.x, pt.y, STR_VIEWPORT_STATION, STR_VIEWPORT_STATION_TINY);
428
429 _viewport_sign_kdtree.Insert(ViewportSignKdtreeItem::MakeStation(this->index));
430
431 SetWindowDirty(WC_STATION_VIEW, this->index);
432 }
433
438 void Station::MoveSign(TileIndex new_xy)
439 {
440 if (this->xy == new_xy) return;
441
442 _station_kdtree.Remove(this->index);
443
444 this->BaseStation::MoveSign(new_xy);
445
446 _station_kdtree.Insert(this->index);
447 }
448
450 void UpdateAllStationVirtCoords()
451 {
452 for (BaseStation *st : BaseStation::Iterate()) {
453 st->UpdateVirtCoord();
454 }
455 }
456
457 void BaseStation::FillCachedName() const
458 {
459 char buf[MAX_LENGTH_STATION_NAME_CHARS * MAX_CHAR_LENGTH];
460 int64 args_array[] = { this->index };
461 StringParameters tmp_params(args_array);
462 char *end = GetStringWithArgs(buf, Waypoint::IsExpected(this) ? STR_WAYPOINT_NAME : STR_STATION_NAME, &tmp_params, lastof(buf));
463 this->cached_name.assign(buf, end);
464 }
465
466 void ClearAllStationCachedNames()
467 {
468 for (BaseStation *st : BaseStation::Iterate()) {
469 st->cached_name.clear();
470 }
471 }
472
478 static CargoTypes GetAcceptanceMask(const Station *st)
479 {
480 CargoTypes mask = 0;
481
482 for (CargoID i = 0; i < NUM_CARGO; i++) {
483 if (HasBit(st->goods[i].status, GoodsEntry::GES_ACCEPTANCE)) SetBit(mask, i);
484 }
485 return mask;
486 }
487
492 static void ShowRejectOrAcceptNews(const Station *st, uint num_items, CargoID *cargo, StringID msg)
493 {
494 for (uint i = 0; i < num_items; i++) {
495 SetDParam(i + 1, CargoSpec::Get(cargo[i])->name);
496 }
497
498 SetDParam(0, st->index);
499 AddNewsItem(msg, NT_ACCEPTANCE, NF_INCOLOUR | NF_SMALL, NR_STATION, st->index);
500 }
501
509 CargoArray GetProductionAroundTiles(TileIndex north_tile, int w, int h, int rad)
510 {
511 CargoArray produced;
512 std::set<IndustryID> industries;
513 TileArea ta = TileArea(north_tile, w, h).Expand(rad);
514
515 /* Loop over all tiles to get the produced cargo of
516 * everything except industries */
517 for (TileIndex tile : ta) {
518 if (IsTileType(tile, MP_INDUSTRY)) industries.insert(GetIndustryIndex(tile));
519 AddProducedCargo(tile, produced);
520 }
521
522 /* Loop over the seen industries. They produce cargo for
523 * anything that is within 'rad' of any one of their tiles.
524 */
525 for (IndustryID industry : industries) {
526 const Industry *i = Industry::Get(industry);
527 /* Skip industry with neutral station */
528 if (i->neutral_station != nullptr && !_settings_game.station.serve_neutral_industries) continue;
529
530 for (uint j = 0; j < lengthof(i->produced_cargo); j++) {
531 CargoID cargo = i->produced_cargo[j];
532 if (cargo != CT_INVALID) produced[cargo]++;
533 }
534 }
535
536 return produced;
537 }
538
548 CargoArray GetAcceptanceAroundTiles(TileIndex center_tile, int w, int h, int rad, CargoTypes *always_accepted)
549 {
550 CargoArray acceptance;
551 if (always_accepted != nullptr) *always_accepted = 0;
552
553 TileArea ta = TileArea(center_tile, w, h).Expand(rad);
554
555 for (TileIndex tile : ta) {
556 /* Ignore industry if it has a neutral station. */
557 if (!_settings_game.station.serve_neutral_industries && IsTileType(tile, MP_INDUSTRY) && Industry::GetByTile(tile)->neutral_station != nullptr) continue;
558
559 AddAcceptedCargo(tile, acceptance, always_accepted);
560 }
561
562 return acceptance;
563 }
564
570 static CargoArray GetAcceptanceAroundStation(const Station *st, CargoTypes *always_accepted)
571 {
572 CargoArray acceptance;
573 if (always_accepted != nullptr) *always_accepted = 0;
574
575 BitmapTileIterator it(st->catchment_tiles);
576 for (TileIndex tile = it; tile != INVALID_TILE; tile = ++it) {
577 AddAcceptedCargo(tile, acceptance, always_accepted);
578 }
579
580 return acceptance;
581 }
582
588 void UpdateStationAcceptance(Station *st, bool show_msg)
589 {
590 /* old accepted goods types */
591 CargoTypes old_acc = GetAcceptanceMask(st);
592
593 /* And retrieve the acceptance. */
594 CargoArray acceptance;
595 if (!st->rect.IsEmpty()) {
596 acceptance = GetAcceptanceAroundStation(st, &st->always_accepted);
597 }
598
599 /* Adjust in case our station only accepts fewer kinds of goods */
600 for (CargoID i = 0; i < NUM_CARGO; i++) {
601 uint amt = acceptance[i];
602
603 /* Make sure the station can accept the goods type. */
604 bool is_passengers = IsCargoInClass(i, CC_PASSENGERS);
605 if ((!is_passengers && !(st->facilities & ~FACIL_BUS_STOP)) ||
606 (is_passengers && !(st->facilities & ~FACIL_TRUCK_STOP))) {
607 amt = 0;
608 }
609
610 GoodsEntry &ge = st->goods[i];
611 SB(ge.status, GoodsEntry::GES_ACCEPTANCE, 1, amt >= 8);
612 if (LinkGraph::IsValidID(ge.link_graph)) {
613 (*LinkGraph::Get(ge.link_graph))[ge.node].SetDemand(amt / 8);
614 }
615 }
616
617 /* Only show a message in case the acceptance was actually changed. */
618 CargoTypes new_acc = GetAcceptanceMask(st);
619 if (old_acc == new_acc) return;
620
621 /* show a message to report that the acceptance was changed? */
622 if (show_msg && st->owner == _local_company && st->IsInUse()) {
623 /* List of accept and reject strings for different number of
624 * cargo types */
625 static const StringID accept_msg[] = {
626 STR_NEWS_STATION_NOW_ACCEPTS_CARGO,
627 STR_NEWS_STATION_NOW_ACCEPTS_CARGO_AND_CARGO,
628 };
629 static const StringID reject_msg[] = {
630 STR_NEWS_STATION_NO_LONGER_ACCEPTS_CARGO,
631 STR_NEWS_STATION_NO_LONGER_ACCEPTS_CARGO_OR_CARGO,
632 };
633
634 /* Array of accepted and rejected cargo types */
635 CargoID accepts[2] = { CT_INVALID, CT_INVALID };
636 CargoID rejects[2] = { CT_INVALID, CT_INVALID };
637 uint num_acc = 0;
638 uint num_rej = 0;
639
640 /* Test each cargo type to see if its acceptance has changed */
641 for (CargoID i = 0; i < NUM_CARGO; i++) {
642 if (HasBit(new_acc, i)) {
643 if (!HasBit(old_acc, i) && num_acc < lengthof(accepts)) {
644 /* New cargo is accepted */
645 accepts[num_acc++] = i;
646 }
647 } else {
648 if (HasBit(old_acc, i) && num_rej < lengthof(rejects)) {
649 /* Old cargo is no longer accepted */
650 rejects[num_rej++] = i;
651 }
652 }
653 }
654
655 /* Show news message if there are any changes */
656 if (num_acc > 0) ShowRejectOrAcceptNews(st, num_acc, accepts, accept_msg[num_acc - 1]);
657 if (num_rej > 0) ShowRejectOrAcceptNews(st, num_rej, rejects, reject_msg[num_rej - 1]);
658 }
659
660 /* redraw the station view since acceptance changed */
661 SetWindowWidgetDirty(WC_STATION_VIEW, st->index, WID_SV_ACCEPT_RATING_LIST);
662 }
663
664 static void UpdateStationSignCoord(BaseStation *st)
665 {
666 const StationRect *r = &st->rect;
667
668 if (r->IsEmpty()) return; // no tiles belong to this station
669
670 /* clamp sign coord to be inside the station rect */
671 TileIndex new_xy = TileXY(ClampU(TileX(st->xy), r->left, r->right), ClampU(TileY(st->xy), r->top, r->bottom));
672 st->MoveSign(new_xy);
673
674 if (!Station::IsExpected(st)) return;
675 Station *full_station = Station::From(st);
676 for (CargoID c = 0; c < NUM_CARGO; ++c) {
677 LinkGraphID lg = full_station->goods[c].link_graph;
678 if (!LinkGraph::IsValidID(lg)) continue;
679 (*LinkGraph::Get(lg))[full_station->goods[c].node].UpdateLocation(st->xy);
680 }
681 }
682
692 static CommandCost BuildStationPart(Station **st, DoCommandFlag flags, bool reuse, TileArea area, StationNaming name_class)
693 {
694 /* Find a deleted station close to us */
695 if (*st == nullptr && reuse) *st = GetClosestDeletedStation(area.tile);
696
697 if (*st != nullptr) {
698 if ((*st)->owner != _current_company) {
699 return_cmd_error(CMD_ERROR);
700 }
701
702 CommandCost ret = (*st)->rect.BeforeAddRect(area.tile, area.w, area.h, StationRect::ADD_TEST);
703 if (ret.Failed()) return ret;
704 } else {
705 /* allocate and initialize new station */
706 if (!Station::CanAllocateItem()) return_cmd_error(STR_ERROR_TOO_MANY_STATIONS_LOADING);
707
708 if (flags & DC_EXEC) {
709 *st = new Station(area.tile);
710 _station_kdtree.Insert((*st)->index);
711
712 (*st)->town = ClosestTownFromTile(area.tile, UINT_MAX);
713 (*st)->string_id = GenerateStationName(*st, area.tile, name_class);
714
715 if (Company::IsValidID(_current_company)) {
716 SetBit((*st)->town->have_ratings, _current_company);
717 }
718 }
719 }
720 return CommandCost();
721 }
722
729 static void DeleteStationIfEmpty(BaseStation *st)
730 {
731 if (!st->IsInUse()) {
732 st->delete_ctr = 0;
733 InvalidateWindowData(WC_STATION_LIST, st->owner, 0);
734 }
735 /* station remains but it probably lost some parts - station sign should stay in the station boundaries */
736 UpdateStationSignCoord(st);
737 }
738
744 void Station::AfterStationTileSetChange(bool adding, StationType type)
745 {
746 this->UpdateVirtCoord();
747 DirtyCompanyInfrastructureWindows(this->owner);
748
749 if (adding) {
750 this->RecomputeCatchment();
751 MarkCatchmentTilesDirty();
752 InvalidateWindowData(WC_STATION_LIST, this->owner, 0);
753 } else {
754 MarkCatchmentTilesDirty();
755 }
756
757 switch (type) {
758 case STATION_RAIL:
759 SetWindowWidgetDirty(WC_STATION_VIEW, this->index, WID_SV_TRAINS);
760 break;
761 case STATION_AIRPORT:
762 break;
763 case STATION_TRUCK:
764 case STATION_BUS:
765 SetWindowWidgetDirty(WC_STATION_VIEW, this->index, WID_SV_ROADVEHS);
766 break;
767 case STATION_DOCK:
768 SetWindowWidgetDirty(WC_STATION_VIEW, this->index, WID_SV_SHIPS);
769 break;
770 default: NOT_REACHED();
771 }
772
773 if (adding) {
774 UpdateStationAcceptance(this, false);
775 InvalidateWindowData(WC_SELECT_STATION, 0, 0);
776 } else {
777 DeleteStationIfEmpty(this);
778 this->RecomputeCatchment();
779 }
780
781 }
782
783 CommandCost ClearTile_Station(TileIndex tile, DoCommandFlag flags);
784
794 CommandCost CheckBuildableTile(TileIndex tile, uint invalid_dirs, int &allowed_z, bool allow_steep, bool check_bridge = true)
795 {
796 if (check_bridge && IsBridgeAbove(tile)) {
797 return_cmd_error(STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST);
798 }
799
800 CommandCost ret = EnsureNoVehicleOnGround(tile);
801 if (ret.Failed()) return ret;
802
803 int z;
804 Slope tileh = GetTileSlope(tile, &z);
805
806 /* Prohibit building if
807 * 1) The tile is "steep" (i.e. stretches two height levels).
808 * 2) The tile is non-flat and the build_on_slopes switch is disabled.
809 */
810 if ((!allow_steep && IsSteepSlope(tileh)) ||
811 ((!_settings_game.construction.build_on_slopes) && tileh != SLOPE_FLAT)) {
812 return_cmd_error(STR_ERROR_FLAT_LAND_REQUIRED);
813 }
814
815 CommandCost cost(EXPENSES_CONSTRUCTION);
816 int flat_z = z + GetSlopeMaxZ(tileh);
817 if (tileh != SLOPE_FLAT) {
818 /* Forbid building if the tile faces a slope in a invalid direction. */
819 for (DiagDirection dir = DIAGDIR_BEGIN; dir != DIAGDIR_END; dir++) {
820 if (HasBit(invalid_dirs, dir) && !CanBuildDepotByTileh(dir, tileh)) {
821 return_cmd_error(STR_ERROR_FLAT_LAND_REQUIRED);
822 }
823 }
824 cost.AddCost(_price[PR_BUILD_FOUNDATION]);
825 }
826
827 /* The level of this tile must be equal to allowed_z. */
828 if (allowed_z < 0) {
829 /* First tile. */
830 allowed_z = flat_z;
831 } else if (allowed_z != flat_z) {
832 return_cmd_error(STR_ERROR_FLAT_LAND_REQUIRED);
833 }
834
835 return cost;
836 }
837
844 static CommandCost CheckFlatLandAirport(AirportTileTableIterator tile_iter, DoCommandFlag flags)
845 {
846 CommandCost cost(EXPENSES_CONSTRUCTION);
847 int allowed_z = -1;
848
849 for (; tile_iter != INVALID_TILE; ++tile_iter) {
850 CommandCost ret = CheckBuildableTile(tile_iter, 0, allowed_z, true);
851 if (ret.Failed()) return ret;
852 cost.AddCost(ret);
853
854 ret = Command<CMD_LANDSCAPE_CLEAR>::Do(flags, tile_iter);
855 if (ret.Failed()) return ret;
856 cost.AddCost(ret);
857 }
858
859 return cost;
860 }
861
876 static CommandCost CheckFlatLandRailStation(TileArea tile_area, DoCommandFlag flags, Axis axis, StationID *station, RailType rt, std::vector<Train *> &affected_vehicles, StationClassID spec_class, byte spec_index, byte plat_len, byte numtracks)
877 {
878 CommandCost cost(EXPENSES_CONSTRUCTION);
879 int allowed_z = -1;
880 uint invalid_dirs = 5 << axis;
881
882 const StationSpec *statspec = StationClass::Get(spec_class)->GetSpec(spec_index);
883 bool slope_cb = statspec != nullptr && HasBit(statspec->callback_mask, CBM_STATION_SLOPE_CHECK);
884
885 for (TileIndex tile_cur : tile_area) {
886 CommandCost ret = CheckBuildableTile(tile_cur, invalid_dirs, allowed_z, false);
887 if (ret.Failed()) return ret;
888 cost.AddCost(ret);
889
890 if (slope_cb) {
891 /* Do slope check if requested. */
892 ret = PerformStationTileSlopeCheck(tile_area.tile, tile_cur, statspec, axis, plat_len, numtracks);
893 if (ret.Failed()) return ret;
894 }
895
896 /* if station is set, then we have special handling to allow building on top of already existing stations.
897 * so station points to INVALID_STATION if we can build on any station.
898 * Or it points to a station if we're only allowed to build on exactly that station. */
899 if (station != nullptr && IsTileType(tile_cur, MP_STATION)) {
900 if (!IsRailStation(tile_cur)) {
901 return ClearTile_Station(tile_cur, DC_AUTO); // get error message
902 } else {
903 StationID st = GetStationIndex(tile_cur);
904 if (*station == INVALID_STATION) {
905 *station = st;
906 } else if (*station != st) {
907 return_cmd_error(STR_ERROR_ADJOINS_MORE_THAN_ONE_EXISTING);
908 }
909 }
910 } else {
911 /* Rail type is only valid when building a railway station; if station to
912 * build isn't a rail station it's INVALID_RAILTYPE. */
913 if (rt != INVALID_RAILTYPE &&
914 IsPlainRailTile(tile_cur) && !HasSignals(tile_cur) &&
915 HasPowerOnRail(GetRailType(tile_cur), rt)) {
916 /* Allow overbuilding if the tile:
917 * - has rail, but no signals
918 * - it has exactly one track
919 * - the track is in line with the station
920 * - the current rail type has power on the to-be-built type (e.g. convert normal rail to el rail)
921 */
922 TrackBits tracks = GetTrackBits(tile_cur);
923 Track track = RemoveFirstTrack(&tracks);
924 Track expected_track = HasBit(invalid_dirs, DIAGDIR_NE) ? TRACK_X : TRACK_Y;
925
926 if (tracks == TRACK_BIT_NONE && track == expected_track) {
927 /* Check for trains having a reservation for this tile. */
928 if (HasBit(GetRailReservationTrackBits(tile_cur), track)) {
929 Train *v = GetTrainForReservation(tile_cur, track);
930 if (v != nullptr) {
931 affected_vehicles.push_back(v);
932 }
933 }
934 CommandCost ret = Command<CMD_REMOVE_SINGLE_RAIL>::Do(flags, tile_cur, track);
935 if (ret.Failed()) return ret;
936 cost.AddCost(ret);
937 /* With flags & ~DC_EXEC CmdLandscapeClear would fail since the rail still exists */
938 continue;
939 }
940 }
941 ret = Command<CMD_LANDSCAPE_CLEAR>::Do(flags, tile_cur);
942 if (ret.Failed()) return ret;
943 cost.AddCost(ret);
944 }
945 }
946
947 return cost;
948 }
949
962 static CommandCost CheckFlatLandRoadStop(TileArea tile_area, DoCommandFlag flags, uint invalid_dirs, bool is_drive_through, bool is_truck_stop, Axis axis, StationID *station, RoadType rt)
963 {
964 CommandCost cost(EXPENSES_CONSTRUCTION);
965 int allowed_z = -1;
966
967 for (TileIndex cur_tile : tile_area) {
968 CommandCost ret = CheckBuildableTile(cur_tile, invalid_dirs, allowed_z, !is_drive_through);
969 if (ret.Failed()) return ret;
970 cost.AddCost(ret);
971
972 /* If station is set, then we have special handling to allow building on top of already existing stations.
973 * Station points to INVALID_STATION if we can build on any station.
974 * Or it points to a station if we're only allowed to build on exactly that station. */
975 if (station != nullptr && IsTileType(cur_tile, MP_STATION)) {
976 if (!IsRoadStop(cur_tile)) {
977 return ClearTile_Station(cur_tile, DC_AUTO); // Get error message.
978 } else {
979 if (is_truck_stop != IsTruckStop(cur_tile) ||
980 is_drive_through != IsDriveThroughStopTile(cur_tile)) {
981 return ClearTile_Station(cur_tile, DC_AUTO); // Get error message.
982 }
983 /* Drive-through station in the wrong direction. */
984 if (is_drive_through && IsDriveThroughStopTile(cur_tile) && DiagDirToAxis(GetRoadStopDir(cur_tile)) != axis){
985 return_cmd_error(STR_ERROR_DRIVE_THROUGH_DIRECTION);
986 }
987 StationID st = GetStationIndex(cur_tile);
988 if (*station == INVALID_STATION) {
989 *station = st;
990 } else if (*station != st) {
991 return_cmd_error(STR_ERROR_ADJOINS_MORE_THAN_ONE_EXISTING);
992 }
993 }
994 } else {
995 bool build_over_road = is_drive_through && IsNormalRoadTile(cur_tile);
996 /* Road bits in the wrong direction. */
997 RoadBits rb = IsNormalRoadTile(cur_tile) ? GetAllRoadBits(cur_tile) : ROAD_NONE;
998 if (build_over_road && (rb & (axis == AXIS_X ? ROAD_Y : ROAD_X)) != 0) {
999 /* Someone was pedantic and *NEEDED* three fracking different error messages. */
1000 switch (CountBits(rb)) {
1001 case 1:
1002 return_cmd_error(STR_ERROR_DRIVE_THROUGH_DIRECTION);
1003
1004 case 2:
1005 if (rb == ROAD_X || rb == ROAD_Y) return_cmd_error(STR_ERROR_DRIVE_THROUGH_DIRECTION);
1006 return_cmd_error(STR_ERROR_DRIVE_THROUGH_CORNER);
1007
1008 default: // 3 or 4
1009 return_cmd_error(STR_ERROR_DRIVE_THROUGH_JUNCTION);
1010 }
1011 }
1012
1013 if (build_over_road) {
1014 /* There is a road, check if we can build road+tram stop over it. */
1015 RoadType road_rt = GetRoadType(cur_tile, RTT_ROAD);
1016 if (road_rt != INVALID_ROADTYPE) {
1017 Owner road_owner = GetRoadOwner(cur_tile, RTT_ROAD);
1018 if (road_owner == OWNER_TOWN) {
1019 if (!_settings_game.construction.road_stop_on_town_road) return_cmd_error(STR_ERROR_DRIVE_THROUGH_ON_TOWN_ROAD);
1020 } else if (!_settings_game.construction.road_stop_on_competitor_road && road_owner != OWNER_NONE) {
1021 CommandCost ret = CheckOwnership(road_owner);
1022 if (ret.Failed()) return ret;
1023 }
1024 uint num_pieces = CountBits(GetRoadBits(cur_tile, RTT_ROAD));
1025
1026 if (RoadTypeIsRoad(rt) && !HasPowerOnRoad(rt, road_rt)) return_cmd_error(STR_ERROR_NO_SUITABLE_ROAD);
1027
1028 if (GetDisallowedRoadDirections(cur_tile) != DRD_NONE && road_owner != OWNER_TOWN) {
1029 CommandCost ret = CheckOwnership(road_owner);
1030 if (ret.Failed()) return ret;
1031 }
1032
1033 cost.AddCost(RoadBuildCost(road_rt) * (2 - num_pieces));
1034 } else if (RoadTypeIsRoad(rt)) {
1035 cost.AddCost(RoadBuildCost(rt) * 2);
1036 }
1037
1038 /* There is a tram, check if we can build road+tram stop over it. */
1039 RoadType tram_rt = GetRoadType(cur_tile, RTT_TRAM);
1040 if (tram_rt != INVALID_ROADTYPE) {
1041 Owner tram_owner = GetRoadOwner(cur_tile, RTT_TRAM);
1042 if (Company::IsValidID(tram_owner) &&
1043 (!_settings_game.construction.road_stop_on_competitor_road ||
1044 /* Disallow breaking end-of-line of someone else
1045 * so trams can still reverse on this tile. */
1046 HasExactlyOneBit(GetRoadBits(cur_tile, RTT_TRAM)))) {
1047 CommandCost ret = CheckOwnership(tram_owner);
1048 if (ret.Failed()) return ret;
1049 }
1050 uint num_pieces = CountBits(GetRoadBits(cur_tile, RTT_TRAM));
1051
1052 if (RoadTypeIsTram(rt) && !HasPowerOnRoad(rt, tram_rt)) return_cmd_error(STR_ERROR_NO_SUITABLE_ROAD);
1053
1054 cost.AddCost(RoadBuildCost(tram_rt) * (2 - num_pieces));
1055 } else if (RoadTypeIsTram(rt)) {
1056 cost.AddCost(RoadBuildCost(rt) * 2);
1057 }
1058 } else {
1059 ret = Command<CMD_LANDSCAPE_CLEAR>::Do(flags, cur_tile);
1060 if (ret.Failed()) return ret;
1061 cost.AddCost(ret);
1062 cost.AddCost(RoadBuildCost(rt) * 2);
1063 }
1064 }
1065 }
1066
1067 return cost;
1068 }
1069
1077 CommandCost CanExpandRailStation(const BaseStation *st, TileArea &new_ta, Axis axis)
1078 {
1079 TileArea cur_ta = st->train_station;
1080
1081 /* determine new size of train station region.. */
1082 int x = std::min(TileX(cur_ta.tile), TileX(new_ta.tile));
1083 int y = std::min(TileY(cur_ta.tile), TileY(new_ta.tile));
1084 new_ta.w = std::max(TileX(cur_ta.tile) + cur_ta.w, TileX(new_ta.tile) + new_ta.w) - x;
1085 new_ta.h = std::max(TileY(cur_ta.tile) + cur_ta.h, TileY(new_ta.tile) + new_ta.h) - y;
1086 new_ta.tile = TileXY(x, y);
1087
1088 /* make sure the final size is not too big. */
1089 if (new_ta.w > _settings_game.station.station_spread || new_ta.h > _settings_game.station.station_spread) {
1090 return_cmd_error(STR_ERROR_STATION_TOO_SPREAD_OUT);
1091 }
1092
1093 return CommandCost();
1094 }
1095
1096 static inline byte *CreateSingle(byte *layout, int n)
1097 {
1098 int i = n;
1099 do *layout++ = 0; while (--i);
1100 layout[((n - 1) >> 1) - n] = 2;
1101 return layout;
1102 }
1103
1104 static inline byte *CreateMulti(byte *layout, int n, byte b)
1105 {
1106 int i = n;
1107 do *layout++ = b; while (--i);
1108 if (n > 4) {
1109 layout[0 - n] = 0;
1110 layout[n - 1 - n] = 0;
1111 }
1112 return layout;
1113 }
1114
1122 void GetStationLayout(byte *layout, uint numtracks, uint plat_len, const StationSpec *statspec)
1123 {
1124 if (statspec != nullptr && statspec->layouts.size() >= plat_len &&
1125 statspec->layouts[plat_len - 1].size() >= numtracks &&
1126 !statspec->layouts[plat_len - 1][numtracks - 1].empty()) {
1127 /* Custom layout defined, follow it. */
1128 memcpy(layout, statspec->layouts[plat_len - 1][numtracks - 1].data(),
1129 plat_len * numtracks);
1130 return;
1131 }
1132
1133 if (plat_len == 1) {
1134 CreateSingle(layout, numtracks);
1135 } else {
1136 if (numtracks & 1) layout = CreateSingle(layout, plat_len);
1137 int n = numtracks >> 1;
1138
1139 while (--n >= 0) {
1140 layout = CreateMulti(layout, plat_len, 4);
1141 layout = CreateMulti(layout, plat_len, 6);
1142 }
1143 }
1144 }
1145
1157 template <class T, StringID error_message>
1158 CommandCost FindJoiningBaseStation(StationID existing_station, StationID station_to_join, bool adjacent, TileArea ta, T **st)
1159 {
1160 assert(*st == nullptr);
1161 bool check_surrounding = true;
1162
1163 if (_settings_game.station.adjacent_stations) {
1164 if (existing_station != INVALID_STATION) {
1165 if (adjacent && existing_station != station_to_join) {
1166 /* You can't build an adjacent station over the top of one that
1167 * already exists. */
1168 return_cmd_error(error_message);
1169 } else {
1170 /* Extend the current station, and don't check whether it will
1171 * be near any other stations. */
1172 *st = T::GetIfValid(existing_station);
1173 check_surrounding = (*st == nullptr);
1174 }
1175 } else {
1176 /* There's no station here. Don't check the tiles surrounding this
1177 * one if the company wanted to build an adjacent station. */
1178 if (adjacent) check_surrounding = false;
1179 }
1180 }
1181
1182 if (check_surrounding) {
1183 /* Make sure there is no more than one other station around us that is owned by us. */
1184 CommandCost ret = GetStationAround(ta, existing_station, _current_company, st);
1185 if (ret.Failed()) return ret;
1186 }
1187
1188 /* Distant join */
1189 if (*st == nullptr && station_to_join != INVALID_STATION) *st = T::GetIfValid(station_to_join);
1190
1191 return CommandCost();
1192 }
1193
1203 static CommandCost FindJoiningStation(StationID existing_station, StationID station_to_join, bool adjacent, TileArea ta, Station **st)
1204 {
1205 return FindJoiningBaseStation<Station, STR_ERROR_MUST_REMOVE_RAILWAY_STATION_FIRST>(existing_station, station_to_join, adjacent, ta, st);
1206 }
1207
1217 CommandCost FindJoiningWaypoint(StationID existing_waypoint, StationID waypoint_to_join, bool adjacent, TileArea ta, Waypoint **wp)
1218 {
1219 return FindJoiningBaseStation<Waypoint, STR_ERROR_MUST_REMOVE_RAILWAYPOINT_FIRST>(existing_waypoint, waypoint_to_join, adjacent, ta, wp);
1220 }
1221
1226 static void FreeTrainReservation(Train *v)
1227 {
1228 FreeTrainTrackReservation(v);
1229 if (IsRailStationTile(v->tile)) SetRailStationPlatformReservation(v->tile, TrackdirToExitdir(v->GetVehicleTrackdir()), false);
1230 v = v->Last();
1231 if (IsRailStationTile(v->tile)) SetRailStationPlatformReservation(v->tile, TrackdirToExitdir(ReverseTrackdir(v->GetVehicleTrackdir())), false);
1232 }
1233
1238 static void RestoreTrainReservation(Train *v)
1239 {
1240 if (IsRailStationTile(v->tile)) SetRailStationPlatformReservation(v->tile, TrackdirToExitdir(v->GetVehicleTrackdir()), true);
1241 TryPathReserve(v, true, true);
1242 v = v->Last();
1243 if (IsRailStationTile(v->tile)) SetRailStationPlatformReservation(v->tile, TrackdirToExitdir(ReverseTrackdir(v->GetVehicleTrackdir())), true);
1244 }
1245
1260 CommandCost CmdBuildRailStation(DoCommandFlag flags, TileIndex tile_org, RailType rt, Axis axis, byte numtracks, byte plat_len, StationClassID spec_class, byte spec_index, StationID station_to_join, bool adjacent)
1261 {
1262 /* Does the authority allow this? */
1263 CommandCost ret = CheckIfAuthorityAllowsNewStation(tile_org, flags);
1264 if (ret.Failed()) return ret;
1265
1266 if (!ValParamRailtype(rt) || !IsValidAxis(axis)) return CMD_ERROR;
1267
1268 /* Check if the given station class is valid */
1269 if ((uint)spec_class >= StationClass::GetClassCount() || spec_class == STAT_CLASS_WAYP) return CMD_ERROR;
1270 if (spec_index >= StationClass::Get(spec_class)->GetSpecCount()) return CMD_ERROR;
1271 if (plat_len == 0 || numtracks == 0) return CMD_ERROR;
1272
1273 int w_org, h_org;
1274 if (axis == AXIS_X) {
1275 w_org = plat_len;
1276 h_org = numtracks;
1277 } else {
1278 h_org = plat_len;
1279 w_org = numtracks;
1280 }
1281
1282 bool reuse = (station_to_join != NEW_STATION);
1283 if (!reuse) station_to_join = INVALID_STATION;
1284 bool distant_join = (station_to_join != INVALID_STATION);
1285
1286 if (distant_join && (!_settings_game.station.distant_join_stations || !Station::IsValidID(station_to_join))) return CMD_ERROR;
1287
1288 if (h_org > _settings_game.station.station_spread || w_org > _settings_game.station.station_spread) return CMD_ERROR;
1289
1290 /* these values are those that will be stored in train_tile and station_platforms */
1291 TileArea new_location(tile_org, w_org, h_org);
1292
1293 /* Make sure the area below consists of clear tiles. (OR tiles belonging to a certain rail station) */
1294 StationID est = INVALID_STATION;
1295 std::vector<Train *> affected_vehicles;
1296 /* Clear the land below the station. */
1297 CommandCost cost = CheckFlatLandRailStation(new_location, flags, axis, &est, rt, affected_vehicles, spec_class, spec_index, plat_len, numtracks);
1298 if (cost.Failed()) return cost;
1299 /* Add construction expenses. */
1300 cost.AddCost((numtracks * _price[PR_BUILD_STATION_RAIL] + _price[PR_BUILD_STATION_RAIL_LENGTH]) * plat_len);
1301 cost.AddCost(numtracks * plat_len * RailBuildCost(rt));
1302
1303 Station *st = nullptr;
1304 ret = FindJoiningStation(est, station_to_join, adjacent, new_location, &st);
1305 if (ret.Failed()) return ret;
1306
1307 ret = BuildStationPart(&st, flags, reuse, new_location, STATIONNAMING_RAIL);
1308 if (ret.Failed()) return ret;
1309
1310 if (st != nullptr && st->train_station.tile != INVALID_TILE) {
1311 CommandCost ret = CanExpandRailStation(st, new_location, axis);
1312 if (ret.Failed()) return ret;
1313 }
1314
1315 /* Check if we can allocate a custom stationspec to this station */
1316 const StationSpec *statspec = StationClass::Get(spec_class)->GetSpec(spec_index);
1317 int specindex = AllocateSpecToStation(statspec, st, (flags & DC_EXEC) != 0);
1318 if (specindex == -1) return_cmd_error(STR_ERROR_TOO_MANY_STATION_SPECS);
1319
1320 if (statspec != nullptr) {
1321 /* Perform NewStation checks */
1322
1323 /* Check if the station size is permitted */
1324 if (HasBit(statspec->disallowed_platforms, std::min(numtracks - 1, 7)) || HasBit(statspec->disallowed_lengths, std::min(plat_len - 1, 7))) {
1325 return CMD_ERROR;
1326 }
1327
1328 /* Check if the station is buildable */
1329 if (HasBit(statspec->callback_mask, CBM_STATION_AVAIL)) {
1330 uint16 cb_res = GetStationCallback(CBID_STATION_AVAILABILITY, 0, 0, statspec, nullptr, INVALID_TILE);
1331 if (cb_res != CALLBACK_FAILED && !Convert8bitBooleanCallback(statspec->grf_prop.grffile, CBID_STATION_AVAILABILITY, cb_res)) return CMD_ERROR;
1332 }
1333 }
1334
1335 if (flags & DC_EXEC) {
1336 TileIndexDiff tile_delta;
1337 byte *layout_ptr;
1338 byte numtracks_orig;
1339 Track track;
1340
1341 st->train_station = new_location;
1342 st->AddFacility(FACIL_TRAIN, new_location.tile);
1343
1344 st->rect.BeforeAddRect(tile_org, w_org, h_org, StationRect::ADD_TRY);
1345
1346 if (statspec != nullptr) {
1347 /* Include this station spec's animation trigger bitmask
1348 * in the station's cached copy. */
1349 st->cached_anim_triggers |= statspec->animation.triggers;
1350 }
1351
1352 tile_delta = (axis == AXIS_X ? TileDiffXY(1, 0) : TileDiffXY(0, 1));
1353 track = AxisToTrack(axis);
1354
1355 layout_ptr = AllocaM(byte, numtracks * plat_len);
1356 GetStationLayout(layout_ptr, numtracks, plat_len, statspec);
1357
1358 numtracks_orig = numtracks;
1359
1360 Company *c = Company::Get(st->owner);
1361 TileIndex tile_track = tile_org;
1362 do {
1363 TileIndex tile = tile_track;
1364 int w = plat_len;
1365 do {
1366 byte layout = *layout_ptr++;
1367 if (IsRailStationTile(tile) && HasStationReservation(tile)) {
1368 /* Check for trains having a reservation for this tile. */
1369 Train *v = GetTrainForReservation(tile, AxisToTrack(GetRailStationAxis(tile)));
1370 if (v != nullptr) {
1371 affected_vehicles.push_back(v);
1372 FreeTrainReservation(v);
1373 }
1374 }
1375
1376 /* Railtype can change when overbuilding. */
1377 if (IsRailStationTile(tile)) {
1378 if (!IsStationTileBlocked(tile)) c->infrastructure.rail[GetRailType(tile)]--;
1379 c->infrastructure.station--;
1380 }
1381
1382 /* Remove animation if overbuilding */
1383 DeleteAnimatedTile(tile);
1384 byte old_specindex = HasStationTileRail(tile) ? GetCustomStationSpecIndex(tile) : 0;
1385 MakeRailStation(tile, st->owner, st->index, axis, layout & ~1, rt);
1386 /* Free the spec if we overbuild something */
1387 DeallocateSpecFromStation(st, old_specindex);
1388
1389 SetCustomStationSpecIndex(tile, specindex);
1390 SetStationTileRandomBits(tile, GB(Random(), 0, 4));
1391 SetAnimationFrame(tile, 0);
1392
1393 if (!IsStationTileBlocked(tile)) c->infrastructure.rail[rt]++;
1394 c->infrastructure.station++;
1395
1396 if (statspec != nullptr) {
1397 /* Use a fixed axis for GetPlatformInfo as our platforms / numtracks are always the right way around */
1398 uint32 platinfo = GetPlatformInfo(AXIS_X, GetStationGfx(tile), plat_len, numtracks_orig, plat_len - w, numtracks_orig - numtracks, false);
1399
1400 /* As the station is not yet completely finished, the station does not yet exist. */
1401 uint16 callback = GetStationCallback(CBID_STATION_TILE_LAYOUT, platinfo, 0, statspec, nullptr, tile);
1402 if (callback != CALLBACK_FAILED) {
1403 if (callback < 8) {
1404 SetStationGfx(tile, (callback & ~1) + axis);
1405 } else {
1406 ErrorUnknownCallbackResult(statspec->grf_prop.grffile->grfid, CBID_STATION_TILE_LAYOUT, callback);
1407 }
1408 }
1409
1410 /* Trigger station animation -- after building? */
1411 TriggerStationAnimation(st, tile, SAT_BUILT);
1412 }
1413
1414 tile += tile_delta;
1415 } while (--w);
1416 AddTrackToSignalBuffer(tile_track, track, _current_company);
1417 YapfNotifyTrackLayoutChange(tile_track, track);
1418 tile_track += tile_delta ^ TileDiffXY(1, 1); // perpendicular to tile_delta
1419 } while (--numtracks);
1420
1421 for (uint i = 0; i < affected_vehicles.size(); ++i) {
1422 /* Restore reservations of trains. */
1423 RestoreTrainReservation(affected_vehicles[i]);
1424 }
1425
1426 /* Check whether we need to expand the reservation of trains already on the station. */
1427 TileArea update_reservation_area;
1428 if (axis == AXIS_X) {
1429 update_reservation_area = TileArea(tile_org, 1, numtracks_orig);
1430 } else {
1431 update_reservation_area = TileArea(tile_org, numtracks_orig, 1);
1432 }
1433
1434 for (TileIndex tile : update_reservation_area) {
1435 /* Don't even try to make eye candy parts reserved. */
1436 if (IsStationTileBlocked(tile)) continue;
1437
1438 DiagDirection dir = AxisToDiagDir(axis);
1439 TileIndexDiff tile_offset = TileOffsByDiagDir(dir);
1440 TileIndex platform_begin = tile;
1441 TileIndex platform_end = tile;
1442
1443 /* We can only account for tiles that are reachable from this tile, so ignore primarily blocked tiles while finding the platform begin and end. */
1444 for (TileIndex next_tile = platform_begin - tile_offset; IsCompatibleTrainStationTile(next_tile, platform_begin); next_tile -= tile_offset) {
1445 platform_begin = next_tile;
1446 }
1447 for (TileIndex next_tile = platform_end + tile_offset; IsCompatibleTrainStationTile(next_tile, platform_end); next_tile += tile_offset) {
1448 platform_end = next_tile;
1449 }
1450
1451 /* If there is at least on reservation on the platform, we reserve the whole platform. */
1452 bool reservation = false;
1453 for (TileIndex t = platform_begin; !reservation && t <= platform_end; t += tile_offset) {
1454 reservation = HasStationReservation(t);
1455 }
1456
1457 if (reservation) {
1458 SetRailStationPlatformReservation(platform_begin, dir, true);
1459 }
1460 }
1461
1462 st->MarkTilesDirty(false);
1463 st->AfterStationTileSetChange(true, STATION_RAIL);
1464 }
1465
1466 return cost;
1467 }
1468
1469 static TileArea MakeStationAreaSmaller(BaseStation *st, TileArea ta, bool (*func)(BaseStation *, TileIndex))
1470 {
1471 restart:
1472
1473 /* too small? */
1474 if (ta.w != 0 && ta.h != 0) {
1475 /* check the left side, x = constant, y changes */
1476 for (uint i = 0; !func(st, ta.tile + TileDiffXY(0, i));) {
1477 /* the left side is unused? */
1478 if (++i == ta.h) {
1479 ta.tile += TileDiffXY(1, 0);
1480 ta.w--;
1481 goto restart;
1482 }
1483 }
1484
1485 /* check the right side, x = constant, y changes */
1486 for (uint i = 0; !func(st, ta.tile + TileDiffXY(ta.w - 1, i));) {
1487 /* the right side is unused? */
1488 if (++i == ta.h) {
1489 ta.w--;
1490 goto restart;
1491 }
1492 }
1493
1494 /* check the upper side, y = constant, x changes */
1495 for (uint i = 0; !func(st, ta.tile + TileDiffXY(i, 0));) {
1496 /* the left side is unused? */
1497 if (++i == ta.w) {
1498 ta.tile += TileDiffXY(0, 1);
1499 ta.h--;
1500 goto restart;
1501 }
1502 }
1503
1504 /* check the lower side, y = constant, x changes */
1505 for (uint i = 0; !func(st, ta.tile + TileDiffXY(i, ta.h - 1));) {
1506 /* the left side is unused? */
1507 if (++i == ta.w) {
1508 ta.h--;
1509 goto restart;
1510 }
1511 }
1512 } else {
1513 ta.Clear();
1514 }
1515
1516 return ta;
1517 }
1518
1519 static bool TileBelongsToRailStation(BaseStation *st, TileIndex tile)
1520 {
1521 return st->TileBelongsToRailStation(tile);
1522 }
1523
1524 static void MakeRailStationAreaSmaller(BaseStation *st)
1525 {
1526 st->train_station = MakeStationAreaSmaller(st, st->train_station, TileBelongsToRailStation);
1527 }
1528
1529 static bool TileBelongsToShipStation(BaseStation *st, TileIndex tile)
1530 {
1531 return IsDockTile(tile) && GetStationIndex(tile) == st->index;
1532 }
1533
1534 static void MakeShipStationAreaSmaller(Station *st)
1535 {
1536 st->ship_station = MakeStationAreaSmaller(st, st->ship_station, TileBelongsToShipStation);
1537 UpdateStationDockingTiles(st);
1538 }
1539
1550 template <class T>
1551 CommandCost RemoveFromRailBaseStation(TileArea ta, std::vector<T *> &affected_stations, DoCommandFlag flags, Money removal_cost, bool keep_rail)
1552 {
1553 /* Count of the number of tiles removed */
1554 int quantity = 0;
1555 CommandCost total_cost(EXPENSES_CONSTRUCTION);
1556 /* Accumulator for the errors seen during clearing. If no errors happen,
1557 * and the quantity is 0 there is no station. Otherwise it will be one
1558 * of the other error that got accumulated. */
1559 CommandCost error;
1560
1561 /* Do the action for every tile into the area */
1562 for (TileIndex tile : ta) {
1563 /* Make sure the specified tile is a rail station */
1564 if (!HasStationTileRail(tile)) continue;
1565
1566 /* If there is a vehicle on ground, do not allow to remove (flood) the tile */
1567 CommandCost ret = EnsureNoVehicleOnGround(tile);
1568 error.AddCost(ret);
1569 if (ret.Failed()) continue;
1570
1571 /* Check ownership of station */
1572 T *st = T::GetByTile(tile);
1573 if (st == nullptr) continue;
1574
1575 if (_current_company != OWNER_WATER) {
1576 CommandCost ret = CheckOwnership(st->owner);
1577 error.AddCost(ret);
1578 if (ret.Failed()) continue;
1579 }
1580
1581 /* If we reached here, the tile is valid so increase the quantity of tiles we will remove */
1582 quantity++;
1583
1584 if (keep_rail || IsStationTileBlocked(tile)) {
1585 /* Don't refund the 'steel' of the track when we keep the
1586 * rail, or when the tile didn't have any rail at all. */
1587 total_cost.AddCost(-_price[PR_CLEAR_RAIL]);
1588 }
1589
1590 if (flags & DC_EXEC) {
1591 /* read variables before the station tile is removed */
1592 uint specindex = GetCustomStationSpecIndex(tile);
1593 Track track = GetRailStationTrack(tile);
1594 Owner owner = GetTileOwner(tile);
1595 RailType rt = GetRailType(tile);
1596 Train *v = nullptr;
1597
1598 if (HasStationReservation(tile)) {
1599 v = GetTrainForReservation(tile, track);
1600 if (v != nullptr) FreeTrainReservation(v);
1601 }
1602
1603 bool build_rail = keep_rail && !IsStationTileBlocked(tile);
1604 if (!build_rail && !IsStationTileBlocked(tile)) Company::Get(owner)->infrastructure.rail[rt]--;
1605
1606 DoClearSquare(tile);
1607 DeleteNewGRFInspectWindow(GSF_STATIONS, tile);
1608 if (build_rail) MakeRailNormal(tile, owner, TrackToTrackBits(track), rt);
1609 Company::Get(owner)->infrastructure.station--;
1610 DirtyCompanyInfrastructureWindows(owner);
1611
1612 st->rect.AfterRemoveTile(st, tile);
1613 AddTrackToSignalBuffer(tile, track, owner);
1614 YapfNotifyTrackLayoutChange(tile, track);
1615
1616 DeallocateSpecFromStation(st, specindex);
1617
1618 include(affected_stations, st);
1619
1620 if (v != nullptr) RestoreTrainReservation(v);
1621 }
1622 }
1623
1624 if (quantity == 0) return error.Failed() ? error : CommandCost(STR_ERROR_THERE_IS_NO_STATION);
1625
1626 for (T *st : affected_stations) {
1627
1628 /* now we need to make the "spanned" area of the railway station smaller
1629 * if we deleted something at the edges.
1630 * we also need to adjust train_tile. */
1631 MakeRailStationAreaSmaller(st);
1632 UpdateStationSignCoord(st);
1633
1634 /* if we deleted the whole station, delete the train facility. */
1635 if (st->train_station.tile == INVALID_TILE) {
1636 st->facilities &= ~FACIL_TRAIN;
1637 SetWindowWidgetDirty(WC_STATION_VIEW, st->index, WID_SV_TRAINS);
1638 MarkCatchmentTilesDirty();
1639 st->UpdateVirtCoord();
1640 DeleteStationIfEmpty(st);
1641 }
1642 }
1643
1644 total_cost.AddCost(quantity * removal_cost);
1645 return total_cost;
1646 }
1647
1657 CommandCost CmdRemoveFromRailStation(DoCommandFlag flags, TileIndex start, TileIndex end, bool keep_rail)
1658 {
1659 if (end == 0) end = start;
1660 if (start >= MapSize() || end >= MapSize()) return CMD_ERROR;
1661
1662 TileArea ta(start, end);
1663 std::vector<Station *> affected_stations;
1664
1665 CommandCost ret = RemoveFromRailBaseStation(ta, affected_stations, flags, _price[PR_CLEAR_STATION_RAIL], keep_rail);
1666 if (ret.Failed()) return ret;
1667
1668 /* Do all station specific functions here. */
1669 for (Station *st : affected_stations) {
1670
1671 if (st->train_station.tile == INVALID_TILE) SetWindowWidgetDirty(WC_STATION_VIEW, st->index, WID_SV_TRAINS);
1672 st->MarkTilesDirty(false);
1673 MarkCatchmentTilesDirty();
1674 st->RecomputeCatchment();
1675 }
1676
1677 /* Now apply the rail cost to the number that we deleted */
1678 return ret;
1679 }
1680
1690 CommandCost CmdRemoveFromRailWaypoint(DoCommandFlag flags, TileIndex start, TileIndex end, bool keep_rail)
1691 {
1692 if (end == 0) end = start;
1693 if (start >= MapSize() || end >= MapSize()) return CMD_ERROR;
1694
1695 TileArea ta(start, end);
1696 std::vector<Waypoint *> affected_stations;
1697
1698 return RemoveFromRailBaseStation(ta, affected_stations, flags, _price[PR_CLEAR_WAYPOINT_RAIL], keep_rail);
1699 }
1700
1701
1710 template <class T>
1711 CommandCost RemoveRailStation(T *st, DoCommandFlag flags, Money removal_cost)
1712 {
1713 /* Current company owns the station? */
1714 if (_current_company != OWNER_WATER) {
1715 CommandCost ret = CheckOwnership(st->owner);
1716 if (ret.Failed()) return ret;
1717 }
1718
1719 /* determine width and height of platforms */
1720 TileArea ta = st->train_station;
1721
1722 assert(ta.w != 0 && ta.h != 0);
1723
1724 CommandCost cost(EXPENSES_CONSTRUCTION);
1725 /* clear all areas of the station */
1726 for (TileIndex tile : ta) {
1727 /* only remove tiles that are actually train station tiles */
1728 if (st->TileBelongsToRailStation(tile)) {
1729 std::vector<T*> affected_stations; // dummy
1730 CommandCost ret = RemoveFromRailBaseStation(TileArea(tile, 1, 1), affected_stations, flags, removal_cost, false);
1731 if (ret.Failed()) return ret;
1732 cost.AddCost(ret);
1733 }
1734 }
1735
1736 return cost;
1737 }
1738
1745 static CommandCost RemoveRailStation(TileIndex tile, DoCommandFlag flags)
1746 {
1747 /* if there is flooding, remove platforms tile by tile */
1748 if (_current_company == OWNER_WATER) {
1749 return Command<CMD_REMOVE_FROM_RAIL_STATION>::Do(DC_EXEC, tile, 0, false);
1750 }
1751
1752 Station *st = Station::GetByTile(tile);
1753 CommandCost cost = RemoveRailStation(st, flags, _price[PR_CLEAR_STATION_RAIL]);
1754
1755 if (flags & DC_EXEC) st->RecomputeCatchment();
1756
1757 return cost;
1758 }
1759
1766 static CommandCost RemoveRailWaypoint(TileIndex tile, DoCommandFlag flags)
1767 {
1768 /* if there is flooding, remove waypoints tile by tile */
1769 if (_current_company == OWNER_WATER) {
1770 return Command<CMD_REMOVE_FROM_RAIL_WAYPOINT>::Do(DC_EXEC, tile, 0, false);
1771 }
1772
1773 return RemoveRailStation(Waypoint::GetByTile(tile), flags, _price[PR_CLEAR_WAYPOINT_RAIL]);
1774 }
1775
1776
1782 static RoadStop **FindRoadStopSpot(bool truck_station, Station *st)
1783 {
1784 RoadStop **primary_stop = (truck_station) ? &st->truck_stops : &st->bus_stops;
1785
1786 if (*primary_stop == nullptr) {
1787 /* we have no roadstop of the type yet, so write a "primary stop" */
1788 return primary_stop;
1789 } else {
1790 /* there are stops already, so append to the end of the list */
1791 RoadStop *stop = *primary_stop;
1792 while (stop->next != nullptr) stop = stop->next;
1793 return &stop->next;
1794 }
1795 }
1796
1797 static CommandCost RemoveRoadStop(TileIndex tile, DoCommandFlag flags);
1798
1808 static CommandCost FindJoiningRoadStop(StationID existing_stop, StationID station_to_join, bool adjacent, TileArea ta, Station **st)
1809 {
1810 return FindJoiningBaseStation<Station, STR_ERROR_MUST_REMOVE_ROAD_STOP_FIRST>(existing_stop, station_to_join, adjacent, ta, st);
1811 }
1812
1827 CommandCost CmdBuildRoadStop(DoCommandFlag flags, TileIndex tile, uint8 width, uint8 length, RoadStopType stop_type, bool is_drive_through, DiagDirection ddir, RoadType rt, StationID station_to_join, bool adjacent)
1828 {
1829 if (!ValParamRoadType(rt) || !IsValidDiagDirection(ddir) || stop_type >= ROADSTOP_END) return CMD_ERROR;
1830 bool reuse = (station_to_join != NEW_STATION);
1831 if (!reuse) station_to_join = INVALID_STATION;
1832 bool distant_join = (station_to_join != INVALID_STATION);
1833
1834 /* Check if the requested road stop is too big */
1835 if (width > _settings_game.station.station_spread || length > _settings_game.station.station_spread) return_cmd_error(STR_ERROR_STATION_TOO_SPREAD_OUT);
1836 /* Check for incorrect width / length. */
1837 if (width == 0 || length == 0) return CMD_ERROR;
1838 /* Check if the first tile and the last tile are valid */
1839 if (!IsValidTile(tile) || TileAddWrap(tile, width - 1, length - 1) == INVALID_TILE) return CMD_ERROR;
1840
1841 TileArea roadstop_area(tile, width, length);
1842
1843 if (distant_join && (!_settings_game.station.distant_join_stations || !Station::IsValidID(station_to_join))) return CMD_ERROR;
1844
1845 /* Trams only have drive through stops */
1846 if (!is_drive_through && RoadTypeIsTram(rt)) return CMD_ERROR;
1847
1848 Axis axis = DiagDirToAxis(ddir);
1849
1850 CommandCost ret = CheckIfAuthorityAllowsNewStation(tile, flags);
1851 if (ret.Failed()) return ret;
1852
1853 bool is_truck_stop = stop_type != ROADSTOP_BUS;
1854
1855 /* Total road stop cost. */
1856 CommandCost cost(EXPENSES_CONSTRUCTION, roadstop_area.w * roadstop_area.h * _price[is_truck_stop ? PR_BUILD_STATION_TRUCK : PR_BUILD_STATION_BUS]);
1857 StationID est = INVALID_STATION;
1858 ret = CheckFlatLandRoadStop(roadstop_area, flags, is_drive_through ? 5 << axis : 1 << ddir, is_drive_through, is_truck_stop, axis, &est, rt);
1859 if (ret.Failed()) return ret;
1860 cost.AddCost(ret);
1861
1862 Station *st = nullptr;
1863 ret = FindJoiningRoadStop(est, station_to_join, adjacent, roadstop_area, &st);
1864 if (ret.Failed()) return ret;
1865
1866 /* Check if this number of road stops can be allocated. */
1867 if (!RoadStop::CanAllocateItem(roadstop_area.w * roadstop_area.h)) return_cmd_error(is_truck_stop ? STR_ERROR_TOO_MANY_TRUCK_STOPS : STR_ERROR_TOO_MANY_BUS_STOPS);
1868
1869 ret = BuildStationPart(&st, flags, reuse, roadstop_area, STATIONNAMING_ROAD);
1870 if (ret.Failed()) return ret;
1871
1872 if (flags & DC_EXEC) {
1873 /* Check every tile in the area. */
1874 for (TileIndex cur_tile : roadstop_area) {
1875 /* Get existing road types and owners before any tile clearing */
1876 RoadType road_rt = MayHaveRoad(cur_tile) ? GetRoadType(cur_tile, RTT_ROAD) : INVALID_ROADTYPE;
1877 RoadType tram_rt = MayHaveRoad(cur_tile) ? GetRoadType(cur_tile, RTT_TRAM) : INVALID_ROADTYPE;
1878 Owner road_owner = road_rt != INVALID_ROADTYPE ? GetRoadOwner(cur_tile, RTT_ROAD) : _current_company;
1879 Owner tram_owner = tram_rt != INVALID_ROADTYPE ? GetRoadOwner(cur_tile, RTT_TRAM) : _current_company;
1880
1881 if (IsTileType(cur_tile, MP_STATION) && IsRoadStop(cur_tile)) {
1882 RemoveRoadStop(cur_tile, flags);
1883 }
1884
1885 RoadStop *road_stop = new RoadStop(cur_tile);
1886 /* Insert into linked list of RoadStops. */
1887 RoadStop **currstop = FindRoadStopSpot(is_truck_stop, st);
1888 *currstop = road_stop;
1889
1890 if (is_truck_stop) {
1891 st->truck_station.Add(cur_tile);
1892 } else {
1893 st->bus_station.Add(cur_tile);
1894 }
1895
1896 /* Initialize an empty station. */
1897 st->AddFacility(is_truck_stop ? FACIL_TRUCK_STOP : FACIL_BUS_STOP, cur_tile);
1898
1899 st->rect.BeforeAddTile(cur_tile, StationRect::ADD_TRY);
1900
1901 RoadStopType rs_type = is_truck_stop ? ROADSTOP_TRUCK : ROADSTOP_BUS;
1902 if (is_drive_through) {
1903 /* Update company infrastructure counts. If the current tile is a normal road tile, remove the old
1904 * bits first. */
1905 if (IsNormalRoadTile(cur_tile)) {
1906 UpdateCompanyRoadInfrastructure(road_rt, road_owner, -(int)CountBits(GetRoadBits(cur_tile, RTT_ROAD)));
1907 UpdateCompanyRoadInfrastructure(tram_rt, tram_owner, -(int)CountBits(GetRoadBits(cur_tile, RTT_TRAM)));
1908 }
1909
1910 if (road_rt == INVALID_ROADTYPE && RoadTypeIsRoad(rt)) road_rt = rt;
1911 if (tram_rt == INVALID_ROADTYPE && RoadTypeIsTram(rt)) tram_rt = rt;
1912
1913 MakeDriveThroughRoadStop(cur_tile, st->owner, road_owner, tram_owner, st->index, rs_type, road_rt, tram_rt, axis);
1914 road_stop->MakeDriveThrough();
1915 } else {
1916 if (road_rt == INVALID_ROADTYPE && RoadTypeIsRoad(rt)) road_rt = rt;
1917 if (tram_rt == INVALID_ROADTYPE && RoadTypeIsTram(rt)) tram_rt = rt;
1918 MakeRoadStop(cur_tile, st->owner, st->index, rs_type, road_rt, tram_rt, ddir);
1919 }
1920 UpdateCompanyRoadInfrastructure(road_rt, road_owner, ROAD_STOP_TRACKBIT_FACTOR);
1921 UpdateCompanyRoadInfrastructure(tram_rt, tram_owner, ROAD_STOP_TRACKBIT_FACTOR);
1922 Company::Get(st->owner)->infrastructure.station++;
1923
1924 MarkTileDirtyByTile(cur_tile);
1925 }
1926
1927 if (st != nullptr) {
1928 st->AfterStationTileSetChange(true, is_truck_stop ? STATION_TRUCK: STATION_BUS);
1929 }
1930 }
1931 return cost;
1932 }
1933
1934
1935 static Vehicle *ClearRoadStopStatusEnum(Vehicle *v, void *)
1936 {
1937 if (v->type == VEH_ROAD) {
1938 /* Okay... we are a road vehicle on a drive through road stop.
1939 * But that road stop has just been removed, so we need to make
1940 * sure we are in a valid state... however, vehicles can also
1941 * turn on road stop tiles, so only clear the 'road stop' state
1942 * bits and only when the state was 'in road stop', otherwise
1943 * we'll end up clearing the turn around bits. */
1944 RoadVehicle *rv = RoadVehicle::From(v);
1945 if (HasBit(rv->state, RVS_IN_DT_ROAD_STOP)) rv->state &= RVSB_ROAD_STOP_TRACKDIR_MASK;
1946 }
1947
1948 return nullptr;
1949 }
1950
1951
1958 static CommandCost RemoveRoadStop(TileIndex tile, DoCommandFlag flags)
1959 {
1960 Station *st = Station::GetByTile(tile);
1961
1962 if (_current_company != OWNER_WATER) {
1963 CommandCost ret = CheckOwnership(st->owner);
1964 if (ret.Failed()) return ret;
1965 }
1966
1967 bool is_truck = IsTruckStop(tile);
1968
1969 RoadStop **primary_stop;
1970 RoadStop *cur_stop;
1971 if (is_truck) { // truck stop
1972 primary_stop = &st->truck_stops;
1973 cur_stop = RoadStop::GetByTile(tile, ROADSTOP_TRUCK);
1974 } else {
1975 primary_stop = &st->bus_stops;
1976 cur_stop = RoadStop::GetByTile(tile, ROADSTOP_BUS);
1977 }
1978
1979 assert(cur_stop != nullptr);
1980
1981 /* don't do the check for drive-through road stops when company bankrupts */
1982 if (IsDriveThroughStopTile(tile) && (flags & DC_BANKRUPT)) {
1983 /* remove the 'going through road stop' status from all vehicles on that tile */
1984 if (flags & DC_EXEC) FindVehicleOnPos(tile, nullptr, &ClearRoadStopStatusEnum);
1985 } else {
1986 CommandCost ret = EnsureNoVehicleOnGround(tile);
1987 if (ret.Failed()) return ret;
1988 }
1989
1990 if (flags & DC_EXEC) {
1991 if (*primary_stop == cur_stop) {
1992 /* removed the first stop in the list */
1993 *primary_stop = cur_stop->next;
1994 /* removed the only stop? */
1995 if (*primary_stop == nullptr) {
1996 st->facilities &= (is_truck ? ~FACIL_TRUCK_STOP : ~FACIL_BUS_STOP);
1997 }
1998 } else {
1999 /* tell the predecessor in the list to skip this stop */
2000 RoadStop *pred = *primary_stop;
2001 while (pred->next != cur_stop) pred = pred->next;
2002 pred->next = cur_stop->next;
2003 }
2004
2005 /* Update company infrastructure counts. */
2006 for (RoadTramType rtt : _roadtramtypes) {
2007 RoadType rt = GetRoadType(tile, rtt);
2008 UpdateCompanyRoadInfrastructure(rt, GetRoadOwner(tile, rtt), -static_cast<int>(ROAD_STOP_TRACKBIT_FACTOR));
2009 }
2010
2011 Company::Get(st->owner)->infrastructure.station--;
2012 DirtyCompanyInfrastructureWindows(st->owner);
2013
2014 if (IsDriveThroughStopTile(tile)) {
2015 /* Clears the tile for us */
2016 cur_stop->ClearDriveThrough();
2017 } else {
2018 DoClearSquare(tile);
2019 }
2020
2021 delete cur_stop;
2022
2023 /* Make sure no vehicle is going to the old roadstop */
2024 for (RoadVehicle *v : RoadVehicle::Iterate()) {
2025 if (v->First() == v && v->current_order.IsType(OT_GOTO_STATION) &&
2026 v->dest_tile == tile) {
2027 v->SetDestTile(v->GetOrderStationLocation(st->index));
2028 }
2029 }
2030
2031 st->rect.AfterRemoveTile(st, tile);
2032
2033 st->AfterStationTileSetChange(false, is_truck ? STATION_TRUCK: STATION_BUS);
2034
2035 /* Update the tile area of the truck/bus stop */
2036 if (is_truck) {
2037 st->truck_station.Clear();
2038 for (const RoadStop *rs = st->truck_stops; rs != nullptr; rs = rs->next) st->truck_station.Add(rs->xy);
2039 } else {
2040 st->bus_station.Clear();
2041 for (const RoadStop *rs = st->bus_stops; rs != nullptr; rs = rs->next) st->bus_station.Add(rs->xy);
2042 }
2043 }
2044
2045 return CommandCost(EXPENSES_CONSTRUCTION, _price[is_truck ? PR_CLEAR_STATION_TRUCK : PR_CLEAR_STATION_BUS]);
2046 }
2047
2058 CommandCost CmdRemoveRoadStop(DoCommandFlag flags, TileIndex tile, uint8 width, uint8 height, RoadStopType stop_type, bool remove_road)
2059 {
2060 if (stop_type >= ROADSTOP_END) return CMD_ERROR;
2061 /* Check for incorrect width / height. */
2062 if (width == 0 || height == 0) return CMD_ERROR;
2063 /* Check if the first tile and the last tile are valid */
2064 if (!IsValidTile(tile) || TileAddWrap(tile, width - 1, height - 1) == INVALID_TILE) return CMD_ERROR;
2065 /* Bankrupting company is not supposed to remove roads, there may be road vehicles. */
2066 if (remove_road && (flags & DC_BANKRUPT)) return CMD_ERROR;
2067
2068 TileArea roadstop_area(tile, width, height);
2069
2070 CommandCost cost(EXPENSES_CONSTRUCTION);
2071 CommandCost last_error(STR_ERROR_THERE_IS_NO_STATION);
2072 bool had_success = false;
2073
2074 for (TileIndex cur_tile : roadstop_area) {
2075 /* Make sure the specified tile is a road stop of the correct type */
2076 if (!IsTileType(cur_tile, MP_STATION) || !IsRoadStop(cur_tile) || GetRoadStopType(cur_tile) != stop_type) continue;
2077
2078 /* Save information on to-be-restored roads before the stop is removed. */
2079 RoadBits road_bits = ROAD_NONE;
2080 RoadType road_type[] = { INVALID_ROADTYPE, INVALID_ROADTYPE };
2081 Owner road_owner[] = { OWNER_NONE, OWNER_NONE };
2082 if (IsDriveThroughStopTile(cur_tile)) {
2083 for (RoadTramType rtt : _roadtramtypes) {
2084 road_type[rtt] = GetRoadType(cur_tile, rtt);
2085 if (road_type[rtt] == INVALID_ROADTYPE) continue;
2086 road_owner[rtt] = GetRoadOwner(cur_tile, rtt);
2087 /* If we don't want to preserve our roads then restore only roads of others. */
2088 if (remove_road && road_owner[rtt] == _current_company) road_type[rtt] = INVALID_ROADTYPE;
2089 }
2090 road_bits = AxisToRoadBits(DiagDirToAxis(GetRoadStopDir(cur_tile)));
2091 }
2092
2093 CommandCost ret = RemoveRoadStop(cur_tile, flags);
2094 if (ret.Failed()) {
2095 last_error = ret;
2096 continue;
2097 }
2098 cost.AddCost(ret);
2099 had_success = true;
2100
2101 /* Restore roads. */
2102 if ((flags & DC_EXEC) && (road_type[RTT_ROAD] != INVALID_ROADTYPE || road_type[RTT_TRAM] != INVALID_ROADTYPE)) {
2103 MakeRoadNormal(cur_tile, road_bits, road_type[RTT_ROAD], road_type[RTT_TRAM], ClosestTownFromTile(cur_tile, UINT_MAX)->index,
2104 road_owner[RTT_ROAD], road_owner[RTT_TRAM]);
2105
2106 /* Update company infrastructure counts. */
2107 int count = CountBits(road_bits);
2108 UpdateCompanyRoadInfrastructure(road_type[RTT_ROAD], road_owner[RTT_ROAD], count);
2109 UpdateCompanyRoadInfrastructure(road_type[RTT_TRAM], road_owner[RTT_TRAM], count);
2110 }
2111 }
2112
2113 return had_success ? cost : last_error;
2114 }
2115
2124 uint8 GetAirportNoiseLevelForDistance(const AirportSpec *as, uint distance)
2125 {
2126 /* 0 cannot be accounted, and 1 is the lowest that can be reduced from town.
2127 * So no need to go any further*/
2128 if (as->noise_level < 2) return as->noise_level;
2129
2130 /* The steps for measuring noise reduction are based on the "magical" (and arbitrary) 8 base distance
2131 * adding the town_council_tolerance 4 times, as a way to graduate, depending of the tolerance.
2132 * Basically, it says that the less tolerant a town is, the bigger the distance before
2133 * an actual decrease can be granted */
2134 uint8 town_tolerance_distance = 8 + (_settings_game.difficulty.town_council_tolerance * 4);
2135
2136 /* now, we want to have the distance segmented using the distance judged bareable by town
2137 * This will give us the coefficient of reduction the distance provides. */
2138 uint noise_reduction = distance / town_tolerance_distance;
2139
2140 /* If the noise reduction equals the airport noise itself, don't give it for free.
2141 * Otherwise, simply reduce the airport's level. */
2142 return noise_reduction >= as->noise_level ? 1 : as->noise_level - noise_reduction;
2143 }
2144
2153 Town *AirportGetNearestTown(const AirportSpec *as, const TileIterator &it, uint &mindist)
2154 {
2155 assert(Town::GetNumItems() > 0);
2156
2157 Town *nearest = nullptr;
2158
2159 uint perimeter_min_x = TileX(it);
2160 uint perimeter_min_y = TileY(it);
2161 uint perimeter_max_x = perimeter_min_x + as->size_x - 1;
2162 uint perimeter_max_y = perimeter_min_y + as->size_y - 1;
2163
2164 mindist = UINT_MAX - 1; // prevent overflow
2165
2166 std::unique_ptr<TileIterator> copy(it.Clone());
2167 for (TileIndex cur_tile = *copy; cur_tile != INVALID_TILE; cur_tile = ++*copy) {
2168 if (TileX(cur_tile) == perimeter_min_x || TileX(cur_tile) == perimeter_max_x || TileY(cur_tile) == perimeter_min_y || TileY(cur_tile) == perimeter_max_y) {
2169 Town *t = CalcClosestTownFromTile(cur_tile, mindist + 1);
2170 if (t == nullptr) continue;
2171
2172 uint dist = DistanceManhattan(t->xy, cur_tile);
2173 if (dist == mindist && t->index < nearest->index) nearest = t;
2174 if (dist < mindist) {
2175 nearest = t;
2176 mindist = dist;
2177 }
2178 }
2179 }
2180
2181 return nearest;
2182 }
2183
2184
2186 void UpdateAirportsNoise()
2187 {
2188 for (Town *t : Town::Iterate()) t->noise_reached = 0;
2189
2190 for (const Station *st : Station::Iterate()) {
2191 if (st->airport.tile != INVALID_TILE && st->airport.type != AT_OILRIG) {
2192 const AirportSpec *as = st->airport.GetSpec();
2193 AirportTileIterator it(st);
2194 uint dist;
2195 Town *nearest = AirportGetNearestTown(as, it, dist);
2196 nearest->noise_reached += GetAirportNoiseLevelForDistance(as, dist);
2197 }
2198 }
2199 }
2200
2211 CommandCost CmdBuildAirport(DoCommandFlag flags, TileIndex tile, byte airport_type, byte layout, StationID station_to_join, bool allow_adjacent)
2212 {
2213 bool reuse = (station_to_join != NEW_STATION);
2214 if (!reuse) station_to_join = INVALID_STATION;
2215 bool distant_join = (station_to_join != INVALID_STATION);
2216
2217 if (distant_join && (!_settings_game.station.distant_join_stations || !Station::IsValidID(station_to_join))) return CMD_ERROR;
2218
2219 if (airport_type >= NUM_AIRPORTS) return CMD_ERROR;
2220
2221 CommandCost ret = CheckIfAuthorityAllowsNewStation(tile, flags);
2222 if (ret.Failed()) return ret;
2223
2224 /* Check if a valid, buildable airport was chosen for construction */
2225 const AirportSpec *as = AirportSpec::Get(airport_type);
2226 if (!as->IsAvailable() || layout >= as->num_table) return CMD_ERROR;
2227 if (!as->IsWithinMapBounds(layout, tile)) return CMD_ERROR;
2228
2229 Direction rotation = as->rotation[layout];
2230 int w = as->size_x;
2231 int h = as->size_y;
2232 if (rotation == DIR_E || rotation == DIR_W) Swap(w, h);
2233 TileArea airport_area = TileArea(tile, w, h);
2234
2235 if (w > _settings_game.station.station_spread || h > _settings_game.station.station_spread) {
2236 return_cmd_error(STR_ERROR_STATION_TOO_SPREAD_OUT);
2237 }
2238
2239 AirportTileTableIterator iter(as->table[layout], tile);
2240 CommandCost cost = CheckFlatLandAirport(iter, flags);
2241 if (cost.Failed()) return cost;
2242
2243 /* The noise level is the noise from the airport and reduce it to account for the distance to the town center. */
2244 uint dist;
2245 Town *nearest = AirportGetNearestTown(as, iter, dist);
2246 uint newnoise_level = GetAirportNoiseLevelForDistance(as, dist);
2247
2248 /* Check if local auth would allow a new airport */
2249 StringID authority_refuse_message = STR_NULL;
2250 Town *authority_refuse_town = nullptr;
2251
2252 if (_settings_game.economy.station_noise_level) {
2253 /* do not allow to build a new airport if this raise the town noise over the maximum allowed by town */
2254 if ((nearest->noise_reached + newnoise_level) > nearest->MaxTownNoise()) {
2255 authority_refuse_message = STR_ERROR_LOCAL_AUTHORITY_REFUSES_NOISE;
2256 authority_refuse_town = nearest;
2257 }
2258 } else if (_settings_game.difficulty.town_council_tolerance != TOWN_COUNCIL_PERMISSIVE) {
2259 Town *t = ClosestTownFromTile(tile, UINT_MAX);
2260 uint num = 0;
2261 for (const Station *st : Station::Iterate()) {
2262 if (st->town == t && (st->facilities & FACIL_AIRPORT) && st->airport.type != AT_OILRIG) num++;
2263 }
2264 if (num >= 2) {
2265 authority_refuse_message = STR_ERROR_LOCAL_AUTHORITY_REFUSES_AIRPORT;
2266 authority_refuse_town = t;
2267 }
2268 }
2269
2270 if (authority_refuse_message != STR_NULL) {
2271 SetDParam(0, authority_refuse_town->index);
2272 return_cmd_error(authority_refuse_message);
2273 }
2274
2275 Station *st = nullptr;
2276 ret = FindJoiningStation(INVALID_STATION, station_to_join, allow_adjacent, airport_area, &st);
2277 if (ret.Failed()) return ret;
2278
2279 /* Distant join */
2280 if (st == nullptr && distant_join) st = Station::GetIfValid(station_to_join);
2281
2282 ret = BuildStationPart(&st, flags, reuse, airport_area, (GetAirport(airport_type)->flags & AirportFTAClass::AIRPLANES) ? STATIONNAMING_AIRPORT : STATIONNAMING_HELIPORT);
2283 if (ret.Failed()) return ret;
2284
2285 if (st != nullptr && st->airport.tile != INVALID_TILE) {
2286 return_cmd_error(STR_ERROR_TOO_CLOSE_TO_ANOTHER_AIRPORT);
2287 }
2288
2289 for (AirportTileTableIterator iter(as->table[layout], tile); iter != INVALID_TILE; ++iter) {
2290 cost.AddCost(_price[PR_BUILD_STATION_AIRPORT]);
2291 }
2292
2293 if (flags & DC_EXEC) {
2294 /* Always add the noise, so there will be no need to recalculate when option toggles */
2295 nearest->noise_reached += newnoise_level;
2296
2297 st->AddFacility(FACIL_AIRPORT, tile);
2298 st->airport.type = airport_type;
2299 st->airport.layout = layout;
2300 st->airport.flags = 0;
2301 st->airport.rotation = rotation;
2302
2303 st->rect.BeforeAddRect(tile, w, h, StationRect::ADD_TRY);
2304
2305 for (AirportTileTableIterator iter(as->table[layout], tile); iter != INVALID_TILE; ++iter) {
2306 MakeAirport(iter, st->owner, st->index, iter.GetStationGfx(), WATER_CLASS_INVALID);
2307 SetStationTileRandomBits(iter, GB(Random(), 0, 4));
2308 st->airport.Add(iter);
2309
2310 if (AirportTileSpec::Get(GetTranslatedAirportTileID(iter.GetStationGfx()))->animation.status != ANIM_STATUS_NO_ANIMATION) AddAnimatedTile(iter);
2311 }
2312
2313 /* Only call the animation trigger after all tiles have been built */
2314 for (AirportTileTableIterator iter(as->table[layout], tile); iter != INVALID_TILE; ++iter) {
2315 AirportTileAnimationTrigger(st, iter, AAT_BUILT);
2316 }
2317
2318 UpdateAirplanesOnNewStation(st);
2319
2320 Company::Get(st->owner)->infrastructure.airport++;
2321
2322 st->AfterStationTileSetChange(true, STATION_AIRPORT);
2323 InvalidateWindowData(WC_STATION_VIEW, st->index, -1);
2324
2325 if (_settings_game.economy.station_noise_level) {
2326 SetWindowDirty(WC_TOWN_VIEW, nearest->index);
2327 }
2328 }
2329
2330 return cost;
2331 }
2332
2339 static CommandCost RemoveAirport(TileIndex tile, DoCommandFlag flags)
2340 {
2341 Station *st = Station::GetByTile(tile);
2342
2343 if (_current_company != OWNER_WATER) {
2344 CommandCost ret = CheckOwnership(st->owner);
2345 if (ret.Failed()) return ret;
2346 }
2347
2348 tile = st->airport.tile;
2349
2350 CommandCost cost(EXPENSES_CONSTRUCTION);
2351
2352 for (const Aircraft *a : Aircraft::Iterate()) {
2353 if (!a->IsNormalAircraft()) continue;
2354 if (a->targetairport == st->index && a->state != FLYING) {
2355 return_cmd_error(STR_ERROR_AIRCRAFT_IN_THE_WAY);
2356 }
2357 }
2358
2359 if (flags & DC_EXEC) {
2360 for (uint i = 0; i < st->airport.GetNumHangars(); ++i) {
2361 TileIndex tile_cur = st->airport.GetHangarTile(i);
2362 OrderBackup::Reset(tile_cur, false);
2363 CloseWindowById(WC_VEHICLE_DEPOT, tile_cur);
2364 }
2365
2366 const AirportSpec *as = st->airport.GetSpec();
2367 /* The noise level is the noise from the airport and reduce it to account for the distance to the town center.
2368 * And as for construction, always remove it, even if the setting is not set, in order to avoid the
2369 * need of recalculation */
2370 AirportTileIterator it(st);
2371 uint dist;
2372 Town *nearest = AirportGetNearestTown(as, it, dist);
2373 nearest->noise_reached -= GetAirportNoiseLevelForDistance(as, dist);
2374
2375 if (_settings_game.economy.station_noise_level) {
2376 SetWindowDirty(WC_TOWN_VIEW, nearest->index);
2377 }
2378 }
2379
2380 for (TileIndex tile_cur : st->airport) {
2381 if (!st->TileBelongsToAirport(tile_cur)) continue;
2382
2383 CommandCost ret = EnsureNoVehicleOnGround(tile_cur);
2384 if (ret.Failed()) return ret;
2385
2386 cost.AddCost(_price[PR_CLEAR_STATION_AIRPORT]);
2387
2388 if (flags & DC_EXEC) {
2389 DeleteAnimatedTile(tile_cur);
2390 DoClearSquare(tile_cur);
2391 DeleteNewGRFInspectWindow(GSF_AIRPORTTILES, tile_cur);
2392 }
2393 }
2394
2395 if (flags & DC_EXEC) {
2396 /* Clear the persistent storage. */
2397 delete st->airport.psa;
2398
2399 st->rect.AfterRemoveRect(st, st->airport);
2400
2401 st->airport.Clear();
2402 st->facilities &= ~FACIL_AIRPORT;
2403
2404 InvalidateWindowData(WC_STATION_VIEW, st->index, -1);
2405
2406 Company::Get(st->owner)->infrastructure.airport--;
2407
2408 st->AfterStationTileSetChange(false, STATION_AIRPORT);
2409
2410 DeleteNewGRFInspectWindow(GSF_AIRPORTS, st->index);
2411 }
2412
2413 return cost;
2414 }
2415
2422 CommandCost CmdOpenCloseAirport(DoCommandFlag flags, StationID station_id)
2423 {
2424 if (!Station::IsValidID(station_id)) return CMD_ERROR;
2425 Station *st = Station::Get(station_id);
2426
2427 if (!(st->facilities & FACIL_AIRPORT) || st->owner == OWNER_NONE) return CMD_ERROR;
2428
2429 CommandCost ret = CheckOwnership(st->owner);
2430 if (ret.Failed()) return ret;
2431
2432 if (flags & DC_EXEC) {
2433 st->airport.flags ^= AIRPORT_CLOSED_block;
2434 SetWindowWidgetDirty(WC_STATION_VIEW, st->index, WID_SV_CLOSE_AIRPORT);
2435 }
2436 return CommandCost();
2437 }
2438
2445 bool HasStationInUse(StationID station, bool include_company, CompanyID company)
2446 {
2447 for (const Vehicle *v : Vehicle::Iterate()) {
2448 if ((v->owner == company) == include_company) {
2449 for (const Order *order : v->Orders()) {
2450 if ((order->IsType(OT_GOTO_STATION) || order->IsType(OT_GOTO_WAYPOINT)) && order->GetDestination() == station) {
2451 return true;
2452 }
2453 }
2454 }
2455 }
2456 return false;
2457 }
2458
2459 static const TileIndexDiffC _dock_tileoffs_chkaround[] = {
2460 {-1, 0},
2461 { 0, 0},
2462 { 0, 0},
2463 { 0, -1}
2464 };
2465 static const byte _dock_w_chk[4] = { 2, 1, 2, 1 };
2466 static const byte _dock_h_chk[4] = { 1, 2, 1, 2 };
2467
2476 CommandCost CmdBuildDock(DoCommandFlag flags, TileIndex tile, StationID station_to_join, bool adjacent)
2477 {
2478 bool reuse = (station_to_join != NEW_STATION);
2479 if (!reuse) station_to_join = INVALID_STATION;
2480 bool distant_join = (station_to_join != INVALID_STATION);
2481
2482 if (distant_join && (!_settings_game.station.distant_join_stations || !Station::IsValidID(station_to_join))) return CMD_ERROR;
2483
2484 DiagDirection direction = GetInclinedSlopeDirection(GetTileSlope(tile));
2485 if (direction == INVALID_DIAGDIR) return_cmd_error(STR_ERROR_SITE_UNSUITABLE);
2486 direction = ReverseDiagDir(direction);
2487
2488 /* Docks cannot be placed on rapids */
2489 if (HasTileWaterGround(tile)) return_cmd_error(STR_ERROR_SITE_UNSUITABLE);
2490
2491 CommandCost ret = CheckIfAuthorityAllowsNewStation(tile, flags);
2492 if (ret.Failed()) return ret;
2493
2494 if (IsBridgeAbove(tile)) return_cmd_error(STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST);
2495
2496 CommandCost cost(EXPENSES_CONSTRUCTION, _price[PR_BUILD_STATION_DOCK]);
2497 ret = Command<CMD_LANDSCAPE_CLEAR>::Do(flags, tile);
2498 if (ret.Failed()) return ret;
2499 cost.AddCost(ret);
2500
2501 TileIndex tile_cur = tile + TileOffsByDiagDir(direction);
2502
2503 if (!HasTileWaterGround(tile_cur) || !IsTileFlat(tile_cur)) {
2504 return_cmd_error(STR_ERROR_SITE_UNSUITABLE);
2505 }
2506
2507 if (IsBridgeAbove(tile_cur)) return_cmd_error(STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST);
2508
2509 /* Get the water class of the water tile before it is cleared.*/
2510 WaterClass wc = GetWaterClass(tile_cur);
2511
2512 bool add_cost = !IsWaterTile(tile_cur);
2513 ret = Command<CMD_LANDSCAPE_CLEAR>::Do(flags, tile_cur);
2514 if (ret.Failed()) return ret;
2515 if (add_cost) cost.AddCost(ret);
2516
2517 tile_cur += TileOffsByDiagDir(direction);
2518 if (!IsTileType(tile_cur, MP_WATER) || !IsTileFlat(tile_cur)) {
2519 return_cmd_error(STR_ERROR_SITE_UNSUITABLE);
2520 }
2521
2522 TileArea dock_area = TileArea(tile + ToTileIndexDiff(_dock_tileoffs_chkaround[direction]),
2523 _dock_w_chk[direction], _dock_h_chk[direction]);
2524
2525 /* middle */
2526 Station *st = nullptr;
2527 ret = FindJoiningStation(INVALID_STATION, station_to_join, adjacent, dock_area, &st);
2528 if (ret.Failed()) return ret;
2529
2530 /* Distant join */
2531 if (st == nullptr && distant_join) st = Station::GetIfValid(station_to_join);
2532
2533 ret = BuildStationPart(&st, flags, reuse, dock_area, STATIONNAMING_DOCK);
2534 if (ret.Failed()) return ret;
2535
2536 if (flags & DC_EXEC) {
2537 st->ship_station.Add(tile);
2538 TileIndex flat_tile = tile + TileOffsByDiagDir(direction);
2539 st->ship_station.Add(flat_tile);
2540 st->AddFacility(FACIL_DOCK, tile);
2541
2542 st->rect.BeforeAddRect(dock_area.tile, dock_area.w, dock_area.h, StationRect::ADD_TRY);
2543
2544 /* If the water part of the dock is on a canal, update infrastructure counts.
2545 * This is needed as we've cleared that tile before.
2546 * Clearing object tiles may result in water tiles which are already accounted for in the water infrastructure total.
2547 * See: MakeWaterKeepingClass() */
2548 if (wc == WATER_CLASS_CANAL && !(HasTileWaterClass(flat_tile) && GetWaterClass(flat_tile) == WATER_CLASS_CANAL && IsTileOwner(flat_tile, _current_company))) {
2549 Company::Get(st->owner)->infrastructure.water++;
2550 }
2551 Company::Get(st->owner)->infrastructure.station += 2;
2552
2553 MakeDock(tile, st->owner, st->index, direction, wc);
2554 UpdateStationDockingTiles(st);
2555
2556 st->AfterStationTileSetChange(true, STATION_DOCK);
2557 }
2558
2559 return cost;
2560 }
2561
2562 void RemoveDockingTile(TileIndex t)
2563 {
2564 for (DiagDirection d = DIAGDIR_BEGIN; d != DIAGDIR_END; d++) {
2565 TileIndex tile = t + TileOffsByDiagDir(d);
2566 if (!IsValidTile(tile)) continue;
2567
2568 if (IsTileType(tile, MP_STATION)) {
2569 Station *st = Station::GetByTile(tile);
2570 if (st != nullptr) UpdateStationDockingTiles(st);
2571 } else if (IsTileType(tile, MP_INDUSTRY)) {
2572 Station *neutral = Industry::GetByTile(tile)->neutral_station;
2573 if (neutral != nullptr) UpdateStationDockingTiles(neutral);
2574 }
2575 }
2576 }
2577
2583 void ClearDockingTilesCheckingNeighbours(TileIndex tile)
2584 {
2585 assert(IsValidTile(tile));
2586
2587 /* Clear and maybe re-set docking tile */
2588 for (DiagDirection d = DIAGDIR_BEGIN; d != DIAGDIR_END; d++) {
2589 TileIndex docking_tile = tile + TileOffsByDiagDir(d);
2590 if (!IsValidTile(docking_tile)) continue;
2591
2592 if (IsPossibleDockingTile(docking_tile)) {
2593 SetDockingTile(docking_tile, false);
2594 CheckForDockingTile(docking_tile);
2595 }
2596 }
2597 }
2598
2605 bool IsValidDockingDirectionForDock(TileIndex t, DiagDirection d)
2606 {
2607 assert(IsDockTile(t));
2608
2609 StationGfx gfx = GetStationGfx(t);
2610 return gfx >= GFX_DOCK_BASE_WATER_PART;
2611 }
2612
2618 static TileIndex FindDockLandPart(TileIndex t)
2619 {
2620 assert(IsDockTile(t));
2621
2622 StationGfx gfx = GetStationGfx(t);
2623 if (gfx < GFX_DOCK_BASE_WATER_PART) return t;
2624
2625 for (DiagDirection d = DIAGDIR_BEGIN; d != DIAGDIR_END; d++) {
2626 TileIndex tile = t + TileOffsByDiagDir(d);
2627 if (!IsValidTile(tile)) continue;
2628 if (!IsDockTile(tile)) continue;
2629 if (GetStationGfx(tile) < GFX_DOCK_BASE_WATER_PART && tile + TileOffsByDiagDir(GetDockDirection(tile)) == t) return tile;
2630 }
2631
2632 return INVALID_TILE;
2633 }
2634
2641 static CommandCost RemoveDock(TileIndex tile, DoCommandFlag flags)
2642 {
2643 Station *st = Station::GetByTile(tile);
2644 CommandCost ret = CheckOwnership(st->owner);
2645 if (ret.Failed()) return ret;
2646
2647 if (!IsDockTile(tile)) return CMD_ERROR;
2648
2649 TileIndex tile1 = FindDockLandPart(tile);
2650 if (tile1 == INVALID_TILE) return CMD_ERROR;
2651 TileIndex tile2 = tile1 + TileOffsByDiagDir(GetDockDirection(tile1));
2652
2653 ret = EnsureNoVehicleOnGround(tile1);
2654 if (ret.Succeeded()) ret = EnsureNoVehicleOnGround(tile2);
2655 if (ret.Failed()) return ret;
2656
2657 if (flags & DC_EXEC) {
2658 DoClearSquare(tile1);
2659 MarkTileDirtyByTile(tile1);
2660 MakeWaterKeepingClass(tile2, st->owner);
2661
2662 st->rect.AfterRemoveTile(st, tile1);
2663 st->rect.AfterRemoveTile(st, tile2);
2664
2665 MakeShipStationAreaSmaller(st);
2666 if (st->ship_station.tile == INVALID_TILE) {
2667 st->ship_station.Clear();
2668 st->docking_station.Clear();
2669 st->facilities &= ~FACIL_DOCK;
2670 }
2671
2672 Company::Get(st->owner)->infrastructure.station -= 2;
2673
2674 st->AfterStationTileSetChange(false, STATION_DOCK);
2675
2676 ClearDockingTilesCheckingNeighbours(tile1);
2677 ClearDockingTilesCheckingNeighbours(tile2);
2678
2679 for (Ship *s : Ship::Iterate()) {
2680 /* Find all ships going to our dock. */
2681 if (s->current_order.GetDestination() != st->index) {
2682 continue;
2683 }
2684
2685 /* Find ships that are marked as "loading" but are no longer on a
2686 * docking tile. Force them to leave the station (as they were loading
2687 * on the removed dock). */
2688 if (s->current_order.IsType(OT_LOADING) && !(IsDockingTile(s->tile) && IsShipDestinationTile(s->tile, st->index))) {
2689 s->LeaveStation();
2690 }
2691
2692 /* If we no longer have a dock, mark the order as invalid and send
2693 * the ship to the next order (or, if there is none, make it
2694 * wander the world). */
2695 if (s->current_order.IsType(OT_GOTO_STATION) && !(st->facilities & FACIL_DOCK)) {
2696 s->SetDestTile(s->GetOrderStationLocation(st->index));
2697 }
2698 }
2699 }
2700
2701 return CommandCost(EXPENSES_CONSTRUCTION, _price[PR_CLEAR_STATION_DOCK]);
2702 }
2703
2704 #include "table/station_land.h"
2705
2706 const DrawTileSprites *GetStationTileLayout(StationType st, byte gfx)
2707 {
2708 return &_station_display_datas[st][gfx];
2709 }
2710
2720 bool SplitGroundSpriteForOverlay(const TileInfo *ti, SpriteID *ground, RailTrackOffset *overlay_offset)
2721 {
2722 bool snow_desert;
2723 switch (*ground) {
2724 case SPR_RAIL_TRACK_X:
2725 case SPR_MONO_TRACK_X:
2726 case SPR_MGLV_TRACK_X:
2727 snow_desert = false;
2728 *overlay_offset = RTO_X;
2729 break;
2730
2731 case SPR_RAIL_TRACK_Y:
2732 case SPR_MONO_TRACK_Y:
2733 case SPR_MGLV_TRACK_Y:
2734 snow_desert = false;
2735 *overlay_offset = RTO_Y;
2736 break;
2737
2738 case SPR_RAIL_TRACK_X_SNOW:
2739 case SPR_MONO_TRACK_X_SNOW:
2740 case SPR_MGLV_TRACK_X_SNOW:
2741 snow_desert = true;
2742 *overlay_offset = RTO_X;
2743 break;
2744
2745 case SPR_RAIL_TRACK_Y_SNOW:
2746 case SPR_MONO_TRACK_Y_SNOW:
2747 case SPR_MGLV_TRACK_Y_SNOW:
2748 snow_desert = true;
2749 *overlay_offset = RTO_Y;
2750 break;
2751
2752 default:
2753 return false;
2754 }
2755
2756 if (ti != nullptr) {
2757 /* Decide snow/desert from tile */
2758 switch (_settings_game.game_creation.landscape) {
2759 case LT_ARCTIC:
2760 snow_desert = (uint)ti->z > GetSnowLine() * TILE_HEIGHT;
2761 break;
2762
2763 case LT_TROPIC:
2764 snow_desert = GetTropicZone(ti->tile) == TROPICZONE_DESERT;
2765 break;
2766
2767 default:
2768 break;
2769 }
2770 }
2771
2772 *ground = snow_desert ? SPR_FLAT_SNOW_DESERT_TILE : SPR_FLAT_GRASS_TILE;
2773 return true;
2774 }
2775
2776 static void DrawTile_Station(TileInfo *ti)
2777 {
2778 const NewGRFSpriteLayout *layout = nullptr;
2779 DrawTileSprites tmp_rail_layout;
2780 const DrawTileSprites *t = nullptr;
2781 int32 total_offset;
2782 const RailtypeInfo *rti = nullptr;
2783 uint32 relocation = 0;
2784 uint32 ground_relocation = 0;
2785 BaseStation *st = nullptr;
2786 const StationSpec *statspec = nullptr;
2787 uint tile_layout = 0;
2788
2789 if (HasStationRail(ti->tile)) {
2790 rti = GetRailTypeInfo(GetRailType(ti->tile));
2791 total_offset = rti->GetRailtypeSpriteOffset();
2792
2793 if (IsCustomStationSpecIndex(ti->tile)) {
2794 /* look for customization */
2795 st = BaseStation::GetByTile(ti->tile);
2796 statspec = st->speclist[GetCustomStationSpecIndex(ti->tile)].spec;
2797
2798 if (statspec != nullptr) {
2799 tile_layout = GetStationGfx(ti->tile);
2800
2801 if (HasBit(statspec->callback_mask, CBM_STATION_SPRITE_LAYOUT)) {
2802 uint16 callback = GetStationCallback(CBID_STATION_SPRITE_LAYOUT, 0, 0, statspec, st, ti->tile);
2803 if (callback != CALLBACK_FAILED) tile_layout = (callback & ~1) + GetRailStationAxis(ti->tile);
2804 }
2805
2806 /* Ensure the chosen tile layout is valid for this custom station */
2807 if (!statspec->renderdata.empty()) {
2808 layout = &statspec->renderdata[tile_layout < statspec->renderdata.size() ? tile_layout : (uint)GetRailStationAxis(ti->tile)];
2809 if (!layout->NeedsPreprocessing()) {
2810 t = layout;
2811 layout = nullptr;
2812 }
2813 }
2814 }
2815 }
2816 } else {
2817 total_offset = 0;
2818 }
2819
2820 StationGfx gfx = GetStationGfx(ti->tile);
2821 if (IsAirport(ti->tile)) {
2822 gfx = GetAirportGfx(ti->tile);
2823 if (gfx >= NEW_AIRPORTTILE_OFFSET) {
2824 const AirportTileSpec *ats = AirportTileSpec::Get(gfx);
2825 if (ats->grf_prop.spritegroup[0] != nullptr && DrawNewAirportTile(ti, Station::GetByTile(ti->tile), gfx, ats)) {
2826 return;
2827 }
2828 /* No sprite group (or no valid one) found, meaning no graphics associated.
2829 * Use the substitute one instead */
2830 assert(ats->grf_prop.subst_id != INVALID_AIRPORTTILE);
2831 gfx = ats->grf_prop.subst_id;
2832 }
2833 switch (gfx) {
2834 case APT_RADAR_GRASS_FENCE_SW:
2835 t = &_station_display_datas_airport_radar_grass_fence_sw[GetAnimationFrame(ti->tile)];
2836 break;
2837 case APT_GRASS_FENCE_NE_FLAG:
2838 t = &_station_display_datas_airport_flag_grass_fence_ne[GetAnimationFrame(ti->tile)];
2839 break;
2840 case APT_RADAR_FENCE_SW:
2841 t = &_station_display_datas_airport_radar_fence_sw[GetAnimationFrame(ti->tile)];
2842 break;
2843 case APT_RADAR_FENCE_NE:
2844 t = &_station_display_datas_airport_radar_fence_ne[GetAnimationFrame(ti->tile)];
2845 break;
2846 case APT_GRASS_FENCE_NE_FLAG_2:
2847 t = &_station_display_datas_airport_flag_grass_fence_ne_2[GetAnimationFrame(ti->tile)];
2848 break;
2849 }
2850 }
2851
2852 Owner owner = GetTileOwner(ti->tile);
2853
2854 PaletteID palette;
2855 if (Company::IsValidID(owner)) {
2856 palette = COMPANY_SPRITE_COLOUR(owner);
2857 } else {
2858 /* Some stations are not owner by a company, namely oil rigs */
2859 palette = PALETTE_TO_GREY;
2860 }
2861
2862 if (layout == nullptr && (t == nullptr || t->seq == nullptr)) t = GetStationTileLayout(GetStationType(ti->tile), gfx);
2863
2864 /* don't show foundation for docks */
2865 if (ti->tileh != SLOPE_FLAT && !IsDock(ti->tile)) {
2866 if (statspec != nullptr && HasBit(statspec->flags, SSF_CUSTOM_FOUNDATIONS)) {
2867 /* Station has custom foundations.
2868 * Check whether the foundation continues beyond the tile's upper sides. */
2869 uint edge_info = 0;
2870 int z;
2871 Slope slope = GetFoundationPixelSlope(ti->tile, &z);
2872 if (!HasFoundationNW(ti->tile, slope, z)) SetBit(edge_info, 0);
2873 if (!HasFoundationNE(ti->tile, slope, z)) SetBit(edge_info, 1);
2874 SpriteID image = GetCustomStationFoundationRelocation(statspec, st, ti->tile, tile_layout, edge_info);
2875 if (image == 0) goto draw_default_foundation;
2876
2877 if (HasBit(statspec->flags, SSF_EXTENDED_FOUNDATIONS)) {
2878 /* Station provides extended foundations. */
2879
2880 static const uint8 foundation_parts[] = {
2881 0, 0, 0, 0, // Invalid, Invalid, Invalid, SLOPE_SW
2882 0, 1, 2, 3, // Invalid, SLOPE_EW, SLOPE_SE, SLOPE_WSE
2883 0, 4, 5, 6, // Invalid, SLOPE_NW, SLOPE_NS, SLOPE_NWS
2884 7, 8, 9 // SLOPE_NE, SLOPE_ENW, SLOPE_SEN
2885 };
2886
2887 AddSortableSpriteToDraw(image + foundation_parts[ti->tileh], PAL_NONE, ti->x, ti->y, 16, 16, 7, ti->z);
2888 } else {
2889 /* Draw simple foundations, built up from 8 possible foundation sprites. */
2890
2891 /* Each set bit represents one of the eight composite sprites to be drawn.
2892 * 'Invalid' entries will not drawn but are included for completeness. */
2893 static const uint8 composite_foundation_parts[] = {
2894 /* Invalid (00000000), Invalid (11010001), Invalid (11100100), SLOPE_SW (11100000) */
2895 0x00, 0xD1, 0xE4, 0xE0,
2896 /* Invalid (11001010), SLOPE_EW (11001001), SLOPE_SE (11000100), SLOPE_WSE (11000000) */
2897 0xCA, 0xC9, 0xC4, 0xC0,
2898 /* Invalid (11010010), SLOPE_NW (10010001), SLOPE_NS (11100100), SLOPE_NWS (10100000) */
2899 0xD2, 0x91, 0xE4, 0xA0,
2900 /* SLOPE_NE (01001010), SLOPE_ENW (00001001), SLOPE_SEN (01000100) */
2901 0x4A, 0x09, 0x44
2902 };
2903
2904 uint8 parts = composite_foundation_parts[ti->tileh];
2905
2906 /* If foundations continue beyond the tile's upper sides then
2907 * mask out the last two pieces. */
2908 if (HasBit(edge_info, 0)) ClrBit(parts, 6);
2909 if (HasBit(edge_info, 1)) ClrBit(parts, 7);
2910
2911 if (parts == 0) {
2912 /* We always have to draw at least one sprite to make sure there is a boundingbox and a sprite with the
2913 * correct offset for the childsprites.
2914 * So, draw the (completely empty) sprite of the default foundations. */
2915 goto draw_default_foundation;
2916 }
2917
2918 StartSpriteCombine();
2919 for (int i = 0; i < 8; i++) {
2920 if (HasBit(parts, i)) {
2921 AddSortableSpriteToDraw(image + i, PAL_NONE, ti->x, ti->y, 16, 16, 7, ti->z);
2922 }
2923 }
2924 EndSpriteCombine();
2925 }
2926
2927 OffsetGroundSprite(0, -8);
2928 ti->z += ApplyPixelFoundationToSlope(FOUNDATION_LEVELED, &ti->tileh);
2929 } else {
2930 draw_default_foundation:
2931 DrawFoundation(ti, FOUNDATION_LEVELED);
2932 }
2933 }
2934
2935 if (IsBuoy(ti->tile)) {
2936 DrawWaterClassGround(ti);
2937 SpriteID sprite = GetCanalSprite(CF_BUOY, ti->tile);
2938 if (sprite != 0) total_offset = sprite - SPR_IMG_BUOY;
2939 } else if (IsDock(ti->tile) || (IsOilRig(ti->tile) && IsTileOnWater(ti->tile))) {
2940 if (ti->tileh == SLOPE_FLAT) {
2941 DrawWaterClassGround(ti);
2942 } else {
2943 assert(IsDock(ti->tile));
2944 TileIndex water_tile = ti->tile + TileOffsByDiagDir(GetDockDirection(ti->tile));
2945 WaterClass wc = HasTileWaterClass(water_tile) ? GetWaterClass(water_tile) : WATER_CLASS_INVALID;
2946 if (wc == WATER_CLASS_SEA) {
2947 DrawShoreTile(ti->tileh);
2948 } else {
2949 DrawClearLandTile(ti, 3);
2950 }
2951 }
2952 } else {
2953 if (layout != nullptr) {
2954 /* Sprite layout which needs preprocessing */
2955 bool separate_ground = HasBit(statspec->flags, SSF_SEPARATE_GROUND);
2956 uint32 var10_values = layout->PrepareLayout(total_offset, rti->fallback_railtype, 0, 0, separate_ground);
2957 for (uint8 var10 : SetBitIterator(var10_values)) {
2958 uint32 var10_relocation = GetCustomStationRelocation(statspec, st, ti->tile, var10);
2959 layout->ProcessRegisters(var10, var10_relocation, separate_ground);
2960 }
2961 tmp_rail_layout.seq = layout->GetLayout(&tmp_rail_layout.ground);
2962 t = &tmp_rail_layout;
2963 total_offset = 0;
2964 } else if (statspec != nullptr) {
2965 /* Simple sprite layout */
2966 ground_relocation = relocation = GetCustomStationRelocation(statspec, st, ti->tile, 0);
2967 if (HasBit(statspec->flags, SSF_SEPARATE_GROUND)) {
2968 ground_relocation = GetCustomStationRelocation(statspec, st, ti->tile, 1);
2969 }
2970 ground_relocation += rti->fallback_railtype;
2971 }
2972
2973 SpriteID image = t->ground.sprite;
2974 PaletteID pal = t->ground.pal;
2975 RailTrackOffset overlay_offset;
2976 if (rti != nullptr && rti->UsesOverlay() && SplitGroundSpriteForOverlay(ti, &image, &overlay_offset)) {
2977 SpriteID ground = GetCustomRailSprite(rti, ti->tile, RTSG_GROUND);
2978 DrawGroundSprite(image, PAL_NONE);
2979 DrawGroundSprite(ground + overlay_offset, PAL_NONE);
2980
2981 if (_game_mode != GM_MENU && _settings_client.gui.show_track_reservation && HasStationReservation(ti->tile)) {
2982 SpriteID overlay = GetCustomRailSprite(rti, ti->tile, RTSG_OVERLAY);
2983 DrawGroundSprite(overlay + overlay_offset, PALETTE_CRASH);
2984 }
2985 } else {
2986 image += HasBit(image, SPRITE_MODIFIER_CUSTOM_SPRITE) ? ground_relocation : total_offset;
2987 if (HasBit(pal, SPRITE_MODIFIER_CUSTOM_SPRITE)) pal += ground_relocation;
2988 DrawGroundSprite(image, GroundSpritePaletteTransform(image, pal, palette));
2989
2990 /* PBS debugging, draw reserved tracks darker */
2991 if (_game_mode != GM_MENU && _settings_client.gui.show_track_reservation && HasStationRail(ti->tile) && HasStationReservation(ti->tile)) {
2992 const RailtypeInfo *rti = GetRailTypeInfo(GetRailType(ti->tile));
2993 DrawGroundSprite(GetRailStationAxis(ti->tile) == AXIS_X ? rti->base_sprites.single_x : rti->base_sprites.single_y, PALETTE_CRASH);
2994 }
2995 }
2996 }
2997
2998 if (HasStationRail(ti->tile) && HasRailCatenaryDrawn(GetRailType(ti->tile))) DrawRailCatenary(ti);
2999
3000 if (IsRoadStop(ti->tile)) {
3001 RoadType road_rt = GetRoadTypeRoad(ti->tile);
3002 RoadType tram_rt = GetRoadTypeTram(ti->tile);
3003 const RoadTypeInfo* road_rti = road_rt == INVALID_ROADTYPE ? nullptr : GetRoadTypeInfo(road_rt);
3004 const RoadTypeInfo* tram_rti = tram_rt == INVALID_ROADTYPE ? nullptr : GetRoadTypeInfo(tram_rt);
3005
3006 if (IsDriveThroughStopTile(ti->tile)) {
3007 Axis axis = GetRoadStopDir(ti->tile) == DIAGDIR_NE ? AXIS_X : AXIS_Y;
3008 uint sprite_offset = axis == AXIS_X ? 1 : 0;
3009
3010 DrawRoadOverlays(ti, PAL_NONE, road_rti, tram_rti, sprite_offset, sprite_offset);
3011 } else {
3012 /* Non-drivethrough road stops are only valid for roads. */
3013 assert(road_rt != INVALID_ROADTYPE && tram_rt == INVALID_ROADTYPE);
3014
3015 if (road_rti->UsesOverlay()) {
3016 DiagDirection dir = GetRoadStopDir(ti->tile);
3017 SpriteID ground = GetCustomRoadSprite(road_rti, ti->tile, ROTSG_ROADSTOP);
3018 DrawGroundSprite(ground + dir, PAL_NONE);
3019 }
3020 }
3021
3022 /* Draw road, tram catenary */
3023 DrawRoadCatenary(ti);
3024 }
3025
3026 if (IsRailWaypoint(ti->tile)) {
3027 /* Don't offset the waypoint graphics; they're always the same. */
3028 total_offset = 0;
3029 }
3030
3031 DrawRailTileSeq(ti, t, TO_BUILDINGS, total_offset, relocation, palette);
3032 }
3033
3034 void StationPickerDrawSprite(int x, int y, StationType st, RailType railtype, RoadType roadtype, int image)
3035 {
3036 int32 total_offset = 0;
3037 PaletteID pal = COMPANY_SPRITE_COLOUR(_local_company);
3038 const DrawTileSprites *t = GetStationTileLayout(st, image);
3039 const RailtypeInfo *rti = nullptr;
3040
3041 if (railtype != INVALID_RAILTYPE) {
3042 rti = GetRailTypeInfo(railtype);
3043 total_offset = rti->GetRailtypeSpriteOffset();
3044 }
3045
3046 SpriteID img = t->ground.sprite;
3047 RailTrackOffset overlay_offset;
3048 if (rti != nullptr && rti->UsesOverlay() && SplitGroundSpriteForOverlay(nullptr, &img, &overlay_offset)) {
3049 SpriteID ground = GetCustomRailSprite(rti, INVALID_TILE, RTSG_GROUND);
3050 DrawSprite(img, PAL_NONE, x, y);
3051 DrawSprite(ground + overlay_offset, PAL_NONE, x, y);
3052 } else {
3053 DrawSprite(img + total_offset, HasBit(img, PALETTE_MODIFIER_COLOUR) ? pal : PAL_NONE, x, y);
3054 }
3055
3056 if (roadtype != INVALID_ROADTYPE) {
3057 const RoadTypeInfo* rti = GetRoadTypeInfo(roadtype);
3058 if (image >= 4) {
3059 /* Drive-through stop */
3060 uint sprite_offset = 5 - image;
3061
3062 /* Road underlay takes precedence over tram */
3063 if (rti->UsesOverlay()) {
3064 SpriteID ground = GetCustomRoadSprite(rti, INVALID_TILE, ROTSG_GROUND);
3065 DrawSprite(ground + sprite_offset, PAL_NONE, x, y);
3066
3067 SpriteID overlay = GetCustomRoadSprite(rti, INVALID_TILE, ROTSG_OVERLAY);
3068 if (overlay) DrawSprite(overlay + sprite_offset, PAL_NONE, x, y);
3069 } else if (RoadTypeIsTram(roadtype)) {
3070 DrawSprite(SPR_TRAMWAY_TRAM + sprite_offset, PAL_NONE, x, y);
3071 }
3072 } else {
3073 /* Drive-in stop */
3074 if (RoadTypeIsRoad(roadtype) && rti->UsesOverlay()) {
3075 SpriteID ground = GetCustomRoadSprite(rti, INVALID_TILE, ROTSG_ROADSTOP);
3076 DrawSprite(ground + image, PAL_NONE, x, y);
3077 }
3078 }
3079 }
3080
3081 /* Default waypoint has no railtype specific sprites */
3082 DrawRailTileSeqInGUI(x, y, t, st == STATION_WAYPOINT ? 0 : total_offset, 0, pal);
3083 }
3084
3085 static int GetSlopePixelZ_Station(TileIndex tile, uint x, uint y)
3086 {
3087 return GetTileMaxPixelZ(tile);
3088 }
3089
3090 static Foundation GetFoundation_Station(TileIndex tile, Slope tileh)
3091 {
3092 return FlatteningFoundation(tileh);
3093 }
3094
3095 static void GetTileDesc_Station(TileIndex tile, TileDesc *td)
3096 {
3097 td->owner[0] = GetTileOwner(tile);
3098
3099 if (IsRoadStopTile(tile)) {
3100 RoadType road_rt = GetRoadTypeRoad(tile);
3101 RoadType tram_rt = GetRoadTypeTram(tile);
3102 Owner road_owner = INVALID_OWNER;
3103 Owner tram_owner = INVALID_OWNER;
3104 if (road_rt != INVALID_ROADTYPE) {
3105 const RoadTypeInfo *rti = GetRoadTypeInfo(road_rt);
3106 td->roadtype = rti->strings.name;
3107 td->road_speed = rti->max_speed / 2;
3108 road_owner = GetRoadOwner(tile, RTT_ROAD);
3109 }
3110
3111 if (tram_rt != INVALID_ROADTYPE) {
3112 const RoadTypeInfo *rti = GetRoadTypeInfo(tram_rt);
3113 td->tramtype = rti->strings.name;
3114 td->tram_speed = rti->max_speed / 2;
3115 tram_owner = GetRoadOwner(tile, RTT_TRAM);
3116 }
3117
3118 if (IsDriveThroughStopTile(tile)) {
3119 /* Is there a mix of owners? */
3120 if ((tram_owner != INVALID_OWNER && tram_owner != td->owner[0]) ||
3121 (road_owner != INVALID_OWNER && road_owner != td->owner[0])) {
3122 uint i = 1;
3123 if (road_owner != INVALID_OWNER) {
3124 td->owner_type[i] = STR_LAND_AREA_INFORMATION_ROAD_OWNER;
3125 td->owner[i] = road_owner;
3126 i++;
3127 }
3128 if (tram_owner != INVALID_OWNER) {
3129 td->owner_type[i] = STR_LAND_AREA_INFORMATION_TRAM_OWNER;
3130 td->owner[i] = tram_owner;
3131 }
3132 }
3133 }
3134 }
3135
3136 td->build_date = BaseStation::GetByTile(tile)->build_date;
3137
3138 if (HasStationTileRail(tile)) {
3139 const StationSpec *spec = GetStationSpec(tile);
3140
3141 if (spec != nullptr) {
3142 td->station_class = StationClass::Get(spec->cls_id)->name;
3143 td->station_name = spec->name;
3144
3145 if (spec->grf_prop.grffile != nullptr) {
3146 const GRFConfig *gc = GetGRFConfig(spec->grf_prop.grffile->grfid);
3147 td->grf = gc->GetName();
3148 }
3149 }
3150
3151 const RailtypeInfo *rti = GetRailTypeInfo(GetRailType(tile));
3152 td->rail_speed = rti->max_speed;
3153 td->railtype = rti->strings.name;
3154 }
3155
3156 if (IsAirport(tile)) {
3157 const AirportSpec *as = Station::GetByTile(tile)->airport.GetSpec();
3158 td->airport_class = AirportClass::Get(as->cls_id)->name;
3159 td->airport_name = as->name;
3160
3161 const AirportTileSpec *ats = AirportTileSpec::GetByTile(tile);
3162 td->airport_tile_name = ats->name;
3163
3164 if (as->grf_prop.grffile != nullptr) {
3165 const GRFConfig *gc = GetGRFConfig(as->grf_prop.grffile->grfid);
3166 td->grf = gc->GetName();
3167 } else if (ats->grf_prop.grffile != nullptr) {
3168 const GRFConfig *gc = GetGRFConfig(ats->grf_prop.grffile->grfid);
3169 td->grf = gc->GetName();
3170 }
3171 }
3172
3173 StringID str;
3174 switch (GetStationType(tile)) {
3175 default: NOT_REACHED();
3176 case STATION_RAIL: str = STR_LAI_STATION_DESCRIPTION_RAILROAD_STATION; break;
3177 case STATION_AIRPORT:
3178 str = (IsHangar(tile) ? STR_LAI_STATION_DESCRIPTION_AIRCRAFT_HANGAR : STR_LAI_STATION_DESCRIPTION_AIRPORT);
3179 break;
3180 case STATION_TRUCK: str = STR_LAI_STATION_DESCRIPTION_TRUCK_LOADING_AREA; break;
3181 case STATION_BUS: str = STR_LAI_STATION_DESCRIPTION_BUS_STATION; break;
3182 case STATION_OILRIG: {
3183 const Industry *i = Station::GetByTile(tile)->industry;
3184 const IndustrySpec *is = GetIndustrySpec(i->type);
3185 td->owner[0] = i->owner;
3186 str = is->name;
3187 if (is->grf_prop.grffile != nullptr) td->grf = GetGRFConfig(is->grf_prop.grffile->grfid)->GetName();
3188 break;
3189 }
3190 case STATION_DOCK: str = STR_LAI_STATION_DESCRIPTION_SHIP_DOCK; break;
3191 case STATION_BUOY: str = STR_LAI_STATION_DESCRIPTION_BUOY; break;
3192 case STATION_WAYPOINT: str = STR_LAI_STATION_DESCRIPTION_WAYPOINT; break;
3193 }
3194 td->str = str;
3195 }
3196
3197
3198 static TrackStatus GetTileTrackStatus_Station(TileIndex tile, TransportType mode, uint sub_mode, DiagDirection side)
3199 {
3200 TrackBits trackbits = TRACK_BIT_NONE;
3201
3202 switch (mode) {
3203 case TRANSPORT_RAIL:
3204 if (HasStationRail(tile) && !IsStationTileBlocked(tile)) {
3205 trackbits = TrackToTrackBits(GetRailStationTrack(tile));
3206 }
3207 break;
3208
3209 case TRANSPORT_WATER:
3210 /* buoy is coded as a station, it is always on open water */
3211 if (IsBuoy(tile)) {
3212 trackbits = TRACK_BIT_ALL;
3213 /* remove tracks that connect NE map edge */
3214 if (TileX(tile) == 0) trackbits &= ~(TRACK_BIT_X | TRACK_BIT_UPPER | TRACK_BIT_RIGHT);
3215 /* remove tracks that connect NW map edge */
3216 if (TileY(tile) == 0) trackbits &= ~(TRACK_BIT_Y | TRACK_BIT_LEFT | TRACK_BIT_UPPER);
3217 }
3218 break;
3219
3220 case TRANSPORT_ROAD:
3221 if (IsRoadStop(tile)) {
3222 RoadTramType rtt = (RoadTramType)sub_mode;
3223 if (!HasTileRoadType(tile, rtt)) break;
3224
3225 DiagDirection dir = GetRoadStopDir(tile);
3226 Axis axis = DiagDirToAxis(dir);
3227
3228 if (side != INVALID_DIAGDIR) {
3229 if (axis != DiagDirToAxis(side) || (IsStandardRoadStopTile(tile) && dir != side)) break;
3230 }
3231
3232 trackbits = AxisToTrackBits(axis);
3233 }
3234 break;
3235
3236 default:
3237 break;
3238 }
3239
3240 return CombineTrackStatus(TrackBitsToTrackdirBits(trackbits), TRACKDIR_BIT_NONE);
3241 }
3242
3243
3244 static void TileLoop_Station(TileIndex tile)
3245 {
3246 /* FIXME -- GetTileTrackStatus_Station -> animated stationtiles
3247 * hardcoded.....not good */
3248 switch (GetStationType(tile)) {
3249 case STATION_AIRPORT:
3250 AirportTileAnimationTrigger(Station::GetByTile(tile), tile, AAT_TILELOOP);
3251 break;
3252
3253 case STATION_DOCK:
3254 if (!IsTileFlat(tile)) break; // only handle water part
3255 FALLTHROUGH;
3256
3257 case STATION_OILRIG: //(station part)
3258 case STATION_BUOY:
3259 TileLoop_Water(tile);
3260 break;
3261
3262 default: break;
3263 }
3264 }
3265
3266
3267 static void AnimateTile_Station(TileIndex tile)
3268 {
3269 if (HasStationRail(tile)) {
3270 AnimateStationTile(tile);
3271 return;
3272 }
3273
3274 if (IsAirport(tile)) {
3275 AnimateAirportTile(tile);
3276 }
3277 }
3278
3279
3280 static bool ClickTile_Station(TileIndex tile)
3281 {
3282 const BaseStation *bst = BaseStation::GetByTile(tile);
3283
3284 if (bst->facilities & FACIL_WAYPOINT) {
3285 ShowWaypointWindow(Waypoint::From(bst));
3286 } else if (IsHangar(tile)) {
3287 const Station *st = Station::From(bst);
3288 ShowDepotWindow(st->airport.GetHangarTile(st->airport.GetHangarNum(tile)), VEH_AIRCRAFT);
3289 } else {
3290 ShowStationViewWindow(bst->index);
3291 }
3292 return true;
3293 }
3294
3295 static VehicleEnterTileStatus VehicleEnter_Station(Vehicle *v, TileIndex tile, int x, int y)
3296 {
3297 if (v->type == VEH_TRAIN) {
3298 StationID station_id = GetStationIndex(tile);
3299 if (!v->current_order.ShouldStopAtStation(v, station_id)) return VETSB_CONTINUE;
3300 if (!IsRailStation(tile) || !v->IsFrontEngine()) return VETSB_CONTINUE;
3301
3302 int station_ahead;
3303 int station_length;
3304 int stop = GetTrainStopLocation(station_id, tile, Train::From(v), &station_ahead, &station_length);
3305
3306 /* Stop whenever that amount of station ahead + the distance from the
3307 * begin of the platform to the stop location is longer than the length
3308 * of the platform. Station ahead 'includes' the current tile where the
3309 * vehicle is on, so we need to subtract that. */
3310 if (stop + station_ahead - (int)TILE_SIZE >= station_length) return VETSB_CONTINUE;
3311
3312 DiagDirection dir = DirToDiagDir(v->direction);
3313
3314 x &= 0xF;
3315 y &= 0xF;
3316
3317 if (DiagDirToAxis(dir) != AXIS_X) Swap(x, y);
3318 if (y == TILE_SIZE / 2) {
3319 if (dir != DIAGDIR_SE && dir != DIAGDIR_SW) x = TILE_SIZE - 1 - x;
3320 stop &= TILE_SIZE - 1;
3321
3322 if (x == stop) {
3323 return VETSB_ENTERED_STATION | (VehicleEnterTileStatus)(station_id << VETS_STATION_ID_OFFSET); // enter station
3324 } else if (x < stop) {
3325 v->vehstatus |= VS_TRAIN_SLOWING;
3326 uint16 spd = std::max(0, (stop - x) * 20 - 15);
3327 if (spd < v->cur_speed) v->cur_speed = spd;
3328 }
3329 }
3330 } else if (v->type == VEH_ROAD) {
3331 RoadVehicle *rv = RoadVehicle::From(v);
3332 if (rv->state < RVSB_IN_ROAD_STOP && !IsReversingRoadTrackdir((Trackdir)rv->state) && rv->frame == 0) {
3333 if (IsRoadStop(tile) && rv->IsFrontEngine()) {
3334 /* Attempt to allocate a parking bay in a road stop */
3335 return RoadStop::GetByTile(tile, GetRoadStopType(tile))->Enter(rv) ? VETSB_CONTINUE : VETSB_CANNOT_ENTER;
3336 }
3337 }
3338 }
3339
3340 return VETSB_CONTINUE;
3341 }
3342
3347 void TriggerWatchedCargoCallbacks(Station *st)
3348 {
3349 /* Collect cargoes accepted since the last big tick. */
3350 CargoTypes cargoes = 0;
3351 for (CargoID cid = 0; cid < NUM_CARGO; cid++) {
3352 if (HasBit(st->goods[cid].status, GoodsEntry::GES_ACCEPTED_BIGTICK)) SetBit(cargoes, cid);
3353 }
3354
3355 /* Anything to do? */
3356 if (cargoes == 0) return;
3357
3358 /* Loop over all houses in the catchment. */
3359 BitmapTileIterator it(st->catchment_tiles);
3360 for (TileIndex tile = it; tile != INVALID_TILE; tile = ++it) {
3361 if (IsTileType(tile, MP_HOUSE)) {
3362 WatchedCargoCallback(tile, cargoes);
3363 }
3364 }
3365 }
3366
3373 static bool StationHandleBigTick(BaseStation *st)
3374 {
3375 if (!st->IsInUse()) {
3376 if (++st->delete_ctr >= 8) delete st;
3377 return false;
3378 }
3379
3380 if (Station::IsExpected(st)) {
3381 TriggerWatchedCargoCallbacks(Station::From(st));
3382
3383 for (CargoID i = 0; i < NUM_CARGO; i++) {
3384 ClrBit(Station::From(st)->goods[i].status, GoodsEntry::GES_ACCEPTED_BIGTICK);
3385 }
3386 }
3387
3388
3389 if ((st->facilities & FACIL_WAYPOINT) == 0) UpdateStationAcceptance(Station::From(st), true);
3390
3391 return true;
3392 }
3393
3394 static inline void byte_inc_sat(byte *p)
3395 {
3396 byte b = *p + 1;
3397 if (b != 0) *p = b;
3398 }
3399
3406 static void TruncateCargo(const CargoSpec *cs, GoodsEntry *ge, uint amount = UINT_MAX)
3407 {
3408 /* If truncating also punish the source stations' ratings to
3409 * decrease the flow of incoming cargo. */
3410
3411 StationCargoAmountMap waiting_per_source;
3412 ge->cargo.Truncate(amount, &waiting_per_source);
3413 for (StationCargoAmountMap::iterator i(waiting_per_source.begin()); i != waiting_per_source.end(); ++i) {
3414 Station *source_station = Station::GetIfValid(i->first);
3415 if (source_station == nullptr) continue;
3416
3417 GoodsEntry &source_ge = source_station->goods[cs->Index()];
3418 source_ge.max_waiting_cargo = std::max(source_ge.max_waiting_cargo, i->second);
3419 }
3420 }
3421
3422 static void UpdateStationRating(Station *st)
3423 {
3424 bool waiting_changed = false;
3425
3426 byte_inc_sat(&st->time_since_load);
3427 byte_inc_sat(&st->time_since_unload);
3428
3429 for (const CargoSpec *cs : CargoSpec::Iterate()) {
3430 GoodsEntry *ge = &st->goods[cs->Index()];
3431 /* Slowly increase the rating back to its original level in the case we
3432 * didn't deliver cargo yet to this station. This happens when a bribe
3433 * failed while you didn't moved that cargo yet to a station. */
3434 if (!ge->HasRating() && ge->rating < INITIAL_STATION_RATING) {
3435 ge->rating++;
3436 }
3437
3438 /* Only change the rating if we are moving this cargo */
3439 if (ge->HasRating()) {
3440 byte_inc_sat(&ge->time_since_pickup);
3441 if (ge->time_since_pickup == 255 && _settings_game.order.selectgoods) {
3442 ClrBit(ge->status, GoodsEntry::GES_RATING);
3443 ge->last_speed = 0;
3444 TruncateCargo(cs, ge);
3445 waiting_changed = true;
3446 continue;
3447 }
3448
3449 bool skip = false;
3450 int rating = 0;
3451 uint waiting = ge->cargo.AvailableCount();
3452
3453 /* num_dests is at least 1 if there is any cargo as
3454 * INVALID_STATION is also a destination.
3455 */
3456 uint num_dests = (uint)ge->cargo.Packets()->MapSize();
3457
3458 /* Average amount of cargo per next hop, but prefer solitary stations
3459 * with only one or two next hops. They are allowed to have more
3460 * cargo waiting per next hop.
3461 * With manual cargo distribution waiting_avg = waiting / 2 as then
3462 * INVALID_STATION is the only destination.
3463 */
3464 uint waiting_avg = waiting / (num_dests + 1);
3465
3466 if (HasBit(cs->callback_mask, CBM_CARGO_STATION_RATING_CALC)) {
3467 /* Perform custom station rating. If it succeeds the speed, days in transit and
3468 * waiting cargo ratings must not be executed. */
3469
3470 /* NewGRFs expect last speed to be 0xFF when no vehicle has arrived yet. */
3471 uint last_speed = ge->HasVehicleEverTriedLoading() ? ge->last_speed : 0xFF;
3472
3473 uint32 var18 = std::min<uint>(ge->time_since_pickup, 0xFFu)
3474 | (std::min<uint>(ge->max_waiting_cargo, 0xFFFFu) << 8)
3475 | (std::min<uint>(last_speed, 0xFFu) << 24);
3476 /* Convert to the 'old' vehicle types */
3477 uint32 var10 = (st->last_vehicle_type == VEH_INVALID) ? 0x0 : (st->last_vehicle_type + 0x10);
3478 uint16 callback = GetCargoCallback(CBID_CARGO_STATION_RATING_CALC, var10, var18, cs);
3479 if (callback != CALLBACK_FAILED) {
3480 skip = true;
3481 rating = GB(callback, 0, 14);
3482
3483 /* Simulate a 15 bit signed value */
3484 if (HasBit(callback, 14)) rating -= 0x4000;
3485 }
3486 }
3487
3488 if (!skip) {
3489 int b = ge->last_speed - 85;
3490 if (b >= 0) rating += b >> 2;
3491
3492 byte waittime = ge->time_since_pickup;
3493 if (st->last_vehicle_type == VEH_SHIP) waittime >>= 2;
3494 if (waittime <= 21) rating += 25;
3495 if (waittime <= 12) rating += 25;
3496 if (waittime <= 6) rating += 45;
3497 if (waittime <= 3) rating += 35;
3498
3499 rating -= 90;
3500 if (ge->max_waiting_cargo <= 1500) rating += 55;
3501 if (ge->max_waiting_cargo <= 1000) rating += 35;
3502 if (ge->max_waiting_cargo <= 600) rating += 10;
3503 if (ge->max_waiting_cargo <= 300) rating += 20;
3504 if (ge->max_waiting_cargo <= 100) rating += 10;
3505 }
3506
3507 if (Company::IsValidID(st->owner) && HasBit(st->town->statues, st->owner)) rating += 26;
3508
3509 byte age = ge->last_age;
3510 if (age < 3) rating += 10;
3511 if (age < 2) rating += 10;
3512 if (age < 1) rating += 13;
3513
3514 {
3515 int or_ = ge->rating; // old rating
3516
3517 /* only modify rating in steps of -2, -1, 0, 1 or 2 */
3518 ge->rating = rating = or_ + Clamp(Clamp(rating, 0, 255) - or_, -2, 2);
3519
3520 /* if rating is <= 64 and more than 100 items waiting on average per destination,
3521 * remove some random amount of goods from the station */
3522 if (rating <= 64 && waiting_avg >= 100) {
3523 int dec = Random() & 0x1F;
3524 if (waiting_avg < 200) dec &= 7;
3525 waiting -= (dec + 1) * num_dests;
3526 waiting_changed = true;
3527 }
3528
3529 /* if rating is <= 127 and there are any items waiting, maybe remove some goods. */
3530 if (rating <= 127 && waiting != 0) {
3531 uint32 r = Random();
3532 if (rating <= (int)GB(r, 0, 7)) {
3533 /* Need to have int, otherwise it will just overflow etc. */
3534 waiting = std::max((int)waiting - (int)((GB(r, 8, 2) - 1) * num_dests), 0);
3535 waiting_changed = true;
3536 }
3537 }
3538
3539 /* At some point we really must cap the cargo. Previously this
3540 * was a strict 4095, but now we'll have a less strict, but
3541 * increasingly aggressive truncation of the amount of cargo. */
3542 static const uint WAITING_CARGO_THRESHOLD = 1 << 12;
3543 static const uint WAITING_CARGO_CUT_FACTOR = 1 << 6;
3544 static const uint MAX_WAITING_CARGO = 1 << 15;
3545
3546 if (waiting > WAITING_CARGO_THRESHOLD) {
3547 uint difference = waiting - WAITING_CARGO_THRESHOLD;
3548 waiting -= (difference / WAITING_CARGO_CUT_FACTOR);
3549
3550 waiting = std::min(waiting, MAX_WAITING_CARGO);
3551 waiting_changed = true;
3552 }
3553
3554 /* We can't truncate cargo that's already reserved for loading.
3555 * Thus StoredCount() here. */
3556 if (waiting_changed && waiting < ge->cargo.AvailableCount()) {
3557 /* Feed back the exact own waiting cargo at this station for the
3558 * next rating calculation. */
3559 ge->max_waiting_cargo = 0;
3560
3561 TruncateCargo(cs, ge, ge->cargo.AvailableCount() - waiting);
3562 } else {
3563 /* If the average number per next hop is low, be more forgiving. */
3564 ge->max_waiting_cargo = waiting_avg;
3565 }
3566 }
3567 }
3568 }
3569
3570 StationID index = st->index;
3571 if (waiting_changed) {
3572 SetWindowDirty(WC_STATION_VIEW, index); // update whole window
3573 } else {
3574 SetWindowWidgetDirty(WC_STATION_VIEW, index, WID_SV_ACCEPT_RATING_LIST); // update only ratings list
3575 }
3576 }
3577
3586 void RerouteCargo(Station *st, CargoID c, StationID avoid, StationID avoid2)
3587 {
3588 GoodsEntry &ge = st->goods[c];
3589
3590 /* Reroute cargo in station. */
3591 ge.cargo.Reroute(UINT_MAX, &ge.cargo, avoid, avoid2, &ge);
3592
3593 /* Reroute cargo staged to be transferred. */
3594 for (std::list<Vehicle *>::iterator it(st->loading_vehicles.begin()); it != st->loading_vehicles.end(); ++it) {
3595 for (Vehicle *v = *it; v != nullptr; v = v->Next()) {
3596 if (v->cargo_type != c) continue;
3597 v->cargo.Reroute(UINT_MAX, &v->cargo, avoid, avoid2, &ge);
3598 }
3599 }
3600 }
3601
3610 void DeleteStaleLinks(Station *from)
3611 {
3612 for (CargoID c = 0; c < NUM_CARGO; ++c) {
3613 const bool auto_distributed = (_settings_game.linkgraph.GetDistributionType(c) != DT_MANUAL);
3614 GoodsEntry &ge = from->goods[c];
3615 LinkGraph *lg = LinkGraph::GetIfValid(ge.link_graph);
3616 if (lg == nullptr) continue;
3617 Node node = (*lg)[ge.node];
3618 for (EdgeIterator it(node.Begin()); it != node.End();) {
3619 Edge edge = it->second;
3620 Station *to = Station::Get((*lg)[it->first].Station());
3621 assert(to->goods[c].node == it->first);
3622 ++it; // Do that before removing the edge. Anything else may crash.
3623 assert(_date >= edge.LastUpdate());
3624 uint timeout = LinkGraph::MIN_TIMEOUT_DISTANCE + (DistanceManhattan(from->xy, to->xy) >> 3);
3625 if ((uint)(_date - edge.LastUpdate()) > timeout) {
3626 bool updated = false;
3627
3628 if (auto_distributed) {
3629 /* Have all vehicles refresh their next hops before deciding to
3630 * remove the node. */
3631 std::vector<Vehicle *> vehicles;
3632 for (OrderList *l : OrderList::Iterate()) {
3633 bool found_from = false;
3634 bool found_to = false;
3635 for (Order *order = l->GetFirstOrder(); order != nullptr; order = order->next) {
3636 if (!order->IsType(OT_GOTO_STATION) && !order->IsType(OT_IMPLICIT)) continue;
3637 if (order->GetDestination() == from->index) {
3638 found_from = true;
3639 if (found_to) break;
3640 } else if (order->GetDestination() == to->index) {
3641 found_to = true;
3642 if (found_from) break;
3643 }
3644 }
3645 if (!found_to || !found_from) continue;
3646 vehicles.push_back(l->GetFirstSharedVehicle());
3647 }
3648
3649 auto iter = vehicles.begin();
3650 while (iter != vehicles.end()) {
3651 Vehicle *v = *iter;
3652 /* Do not refresh links of vehicles that have been stopped in depot for a long time. */
3653 if (!v->IsStoppedInDepot() || static_cast<uint>(_date - v->date_of_last_service) <=
3654 LinkGraph::STALE_LINK_DEPOT_TIMEOUT) {
3655 LinkRefresher::Run(v, false); // Don't allow merging. Otherwise lg might get deleted.
3656 }
3657 if (edge.LastUpdate() == _date) {
3658 updated = true;
3659 break;
3660 }
3661
3662 Vehicle *next_shared = v->NextShared();
3663 if (next_shared) {
3664 *iter = next_shared;
3665 ++iter;
3666 } else {
3667 iter = vehicles.erase(iter);
3668 }
3669
3670 if (iter == vehicles.end()) iter = vehicles.begin();
3671 }
3672 }
3673
3674 if (!updated) {
3675 /* If it's still considered dead remove it. */
3676 node.RemoveEdge(to->goods[c].node);
3677 ge.flows.DeleteFlows(to->index);
3678 RerouteCargo(from, c, to->index, from->index);
3679 }
3680 } else if (edge.LastUnrestrictedUpdate() != INVALID_DATE && (uint)(_date - edge.LastUnrestrictedUpdate()) > timeout) {
3681 edge.Restrict();
3682 ge.flows.RestrictFlows(to->index);
3683 RerouteCargo(from, c, to->index, from->index);
3684 } else if (edge.LastRestrictedUpdate() != INVALID_DATE && (uint)(_date - edge.LastRestrictedUpdate()) > timeout) {
3685 edge.Release();
3686 }
3687 }
3688 assert(_date >= lg->LastCompression());
3689 if ((uint)(_date - lg->LastCompression()) > LinkGraph::COMPRESSION_INTERVAL) {
3690 lg->Compress();
3691 }
3692 }
3693 }
3694
3704 void IncreaseStats(Station *st, CargoID cargo, StationID next_station_id, uint capacity, uint usage, uint32 time, EdgeUpdateMode mode)
3705 {
3706 GoodsEntry &ge1 = st->goods[cargo];
3707 Station *st2 = Station::Get(next_station_id);
3708 GoodsEntry &ge2 = st2->goods[cargo];
3709 LinkGraph *lg = nullptr;
3710 if (ge1.link_graph == INVALID_LINK_GRAPH) {
3711 if (ge2.link_graph == INVALID_LINK_GRAPH) {
3712 if (LinkGraph::CanAllocateItem()) {
3713 lg = new LinkGraph(cargo);
3714 LinkGraphSchedule::instance.Queue(lg);
3715 ge2.link_graph = lg->index;
3716 ge2.node = lg->AddNode(st2);
3717 } else {
3718 Debug(misc, 0, "Can't allocate link graph");
3719 }
3720 } else {
3721 lg = LinkGraph::Get(ge2.link_graph);
3722 }
3723 if (lg) {
3724 ge1.link_graph = lg->index;
3725 ge1.node = lg->AddNode(st);
3726 }
3727 } else if (ge2.link_graph == INVALID_LINK_GRAPH) {
3728 lg = LinkGraph::Get(ge1.link_graph);
3729 ge2.link_graph = lg->index;
3730 ge2.node = lg->AddNode(st2);
3731 } else {
3732 lg = LinkGraph::Get(ge1.link_graph);
3733 if (ge1.link_graph != ge2.link_graph) {
3734 LinkGraph *lg2 = LinkGraph::Get(ge2.link_graph);
3735 if (lg->Size() < lg2->Size()) {
3736 LinkGraphSchedule::instance.Unqueue(lg);
3737 lg2->Merge(lg); // Updates GoodsEntries of lg
3738 lg = lg2;
3739 } else {
3740 LinkGraphSchedule::instance.Unqueue(lg2);
3741 lg->Merge(lg2); // Updates GoodsEntries of lg2
3742 }
3743 }
3744 }
3745 if (lg != nullptr) {
3746 (*lg)[ge1.node].UpdateEdge(ge2.node, capacity, usage, time, mode);
3747 }
3748 }
3749
3756 void IncreaseStats(Station *st, const Vehicle *front, StationID next_station_id, uint32 time)
3757 {
3758 for (const Vehicle *v = front; v != nullptr; v = v->Next()) {
3759 if (v->refit_cap > 0) {
3760 /* The cargo count can indeed be higher than the refit_cap if
3761 * wagons have been auto-replaced and subsequently auto-
3762 * refitted to a higher capacity. The cargo gets redistributed
3763 * among the wagons in that case.
3764 * As usage is not such an important figure anyway we just
3765 * ignore the additional cargo then.*/
3766 IncreaseStats(st, v->cargo_type, next_station_id, v->refit_cap,
3767 std::min<uint>(v->refit_cap, v->cargo.StoredCount()), time, EUM_INCREASE);
3768 }
3769 }
3770 }
3771
3772 /* called for every station each tick */
3773 static void StationHandleSmallTick(BaseStation *st)
3774 {
3775 if ((st->facilities & FACIL_WAYPOINT) != 0 || !st->IsInUse()) return;
3776
3777 byte b = st->delete_ctr + 1;
3778 if (b >= STATION_RATING_TICKS) b = 0;
3779 st->delete_ctr = b;
3780
3781 if (b == 0) UpdateStationRating(Station::From(st));
3782 }
3783
3784 void OnTick_Station()
3785 {
3786 if (_game_mode == GM_EDITOR) return;
3787
3788 for (BaseStation *st : BaseStation::Iterate()) {
3789 StationHandleSmallTick(st);
3790
3791 /* Clean up the link graph about once a week. */
3792 if (Station::IsExpected(st) && (_tick_counter + st->index) % STATION_LINKGRAPH_TICKS == 0) {
3793 DeleteStaleLinks(Station::From(st));
3794 };
3795
3796 /* Run STATION_ACCEPTANCE_TICKS = 250 tick interval trigger for station animation.
3797 * Station index is included so that triggers are not all done
3798 * at the same time. */
3799 if ((_tick_counter + st->index) % STATION_ACCEPTANCE_TICKS == 0) {
3800 /* Stop processing this station if it was deleted */
3801 if (!StationHandleBigTick(st)) continue;
3802 TriggerStationAnimation(st, st->xy, SAT_250_TICKS);
3803 if (Station::IsExpected(st)) AirportAnimationTrigger(Station::From(st), AAT_STATION_250_TICKS);
3804 }
3805 }
3806 }
3807
3809 void StationMonthlyLoop()
3810 {
3811 for (Station *st : Station::Iterate()) {
3812 for (CargoID i = 0; i < NUM_CARGO; i++) {
3813 GoodsEntry *ge = &st->goods[i];
3814 SB(ge->status, GoodsEntry::GES_LAST_MONTH, 1, GB(ge->status, GoodsEntry::GES_CURRENT_MONTH, 1));
3815 ClrBit(ge->status, GoodsEntry::GES_CURRENT_MONTH);
3816 }
3817 }
3818 }
3819
3820
3821 void ModifyStationRatingAround(TileIndex tile, Owner owner, int amount, uint radius)
3822 {
3823 ForAllStationsRadius(tile, radius, [&](Station *st) {
3824 if (st->owner == owner && DistanceManhattan(tile, st->xy) <= radius) {
3825 for (CargoID i = 0; i < NUM_CARGO; i++) {
3826 GoodsEntry *ge = &st->goods[i];
3827
3828 if (ge->status != 0) {
3829 ge->rating = Clamp(ge->rating + amount, 0, 255);
3830 }
3831 }
3832 }
3833 });
3834 }
3835
3836 static uint UpdateStationWaiting(Station *st, CargoID type, uint amount, SourceType source_type, SourceID source_id)
3837 {
3838 /* We can't allocate a CargoPacket? Then don't do anything
3839 * at all; i.e. just discard the incoming cargo. */
3840 if (!CargoPacket::CanAllocateItem()) return 0;
3841
3842 GoodsEntry &ge = st->goods[type];
3843 amount += ge.amount_fract;
3844 ge.amount_fract = GB(amount, 0, 8);
3845
3846 amount >>= 8;
3847 /* No new "real" cargo item yet. */
3848 if (amount == 0) return 0;
3849
3850 StationID next = ge.GetVia(st->index);
3851 ge.cargo.Append(new CargoPacket(st->index, st->xy, amount, source_type, source_id), next);
3852 LinkGraph *lg = nullptr;
3853 if (ge.link_graph == INVALID_LINK_GRAPH) {
3854 if (LinkGraph::CanAllocateItem()) {
3855 lg = new LinkGraph(type);
3856 LinkGraphSchedule::instance.Queue(lg);
3857 ge.link_graph = lg->index;
3858 ge.node = lg->AddNode(st);
3859 } else {
3860 Debug(misc, 0, "Can't allocate link graph");
3861 }
3862 } else {
3863 lg = LinkGraph::Get(ge.link_graph);
3864 }
3865 if (lg != nullptr) (*lg)[ge.node].UpdateSupply(amount);
3866
3867 if (!ge.HasRating()) {
3868 InvalidateWindowData(WC_STATION_LIST, st->index);
3869 SetBit(ge.status, GoodsEntry::GES_RATING);
3870 }
3871
3872 TriggerStationRandomisation(st, st->xy, SRT_NEW_CARGO, type);
3873 TriggerStationAnimation(st, st->xy, SAT_NEW_CARGO, type);
3874 AirportAnimationTrigger(st, AAT_STATION_NEW_CARGO, type);
3875
3876 SetWindowDirty(WC_STATION_VIEW, st->index);
3877 st->MarkTilesDirty(true);
3878 return amount;
3879 }
3880
3881 static bool IsUniqueStationName(const std::string &name)
3882 {
3883 for (const Station *st : Station::Iterate()) {
3884 if (!st->name.empty() && st->name == name) return false;
3885 }
3886
3887 return true;
3888 }
3889
3897 CommandCost CmdRenameStation(DoCommandFlag flags, StationID station_id, const std::string &text)
3898 {
3899 Station *st = Station::GetIfValid(station_id);
3900 if (st == nullptr) return CMD_ERROR;
3901
3902 CommandCost ret = CheckOwnership(st->owner);
3903 if (ret.Failed()) return ret;
3904
3905 bool reset = text.empty();
3906
3907 if (!reset) {
3908 if (Utf8StringLength(text) >= MAX_LENGTH_STATION_NAME_CHARS) return CMD_ERROR;
3909 if (!IsUniqueStationName(text)) return_cmd_error(STR_ERROR_NAME_MUST_BE_UNIQUE);
3910 }
3911
3912 if (flags & DC_EXEC) {
3913 st->cached_name.clear();
3914 if (reset) {
3915 st->name.clear();
3916 } else {
3917 st->name = text;
3918 }
3919
3920 st->UpdateVirtCoord();
3921 InvalidateWindowData(WC_STATION_LIST, st->owner, 1);
3922 }
3923
3924 return CommandCost();
3925 }
3926
3927 static void AddNearbyStationsByCatchment(TileIndex tile, StationList *stations, StationList &nearby)
3928 {
3929 for (Station *st : nearby) {
3930 if (st->TileIsInCatchment(tile)) stations->insert(st);
3931 }
3932 }
3933
3938 const StationList *StationFinder::GetStations()
3939 {
3940 if (this->tile != INVALID_TILE) {
3941 if (IsTileType(this->tile, MP_HOUSE)) {
3942 /* Town nearby stations need to be filtered per tile. */
3943 assert(this->w == 1 && this->h == 1);
3944 AddNearbyStationsByCatchment(this->tile, &this->stations, Town::GetByTile(this->tile)->stations_near);
3945 } else {
3946 ForAllStationsAroundTiles(*this, [this](Station *st, TileIndex tile) {
3947 this->stations.insert(st);
3948 return true;
3949 });
3950 }
3951 this->tile = INVALID_TILE;
3952 }
3953 return &this->stations;
3954 }
3955
3956
3957 static bool CanMoveGoodsToStation(const Station *st, CargoID type)
3958 {
3959 /* Is the station reserved exclusively for somebody else? */
3960 if (st->owner != OWNER_NONE && st->town->exclusive_counter > 0 && st->town->exclusivity != st->owner) return false;
3961
3962 /* Lowest possible rating, better not to give cargo anymore. */
3963 if (st->goods[type].rating == 0) return false;
3964
3965 /* Selectively servicing stations, and not this one. */
3966 if (_settings_game.order.selectgoods && !st->goods[type].HasVehicleEverTriedLoading()) return false;
3967
3968 if (IsCargoInClass(type, CC_PASSENGERS)) {
3969 /* Passengers are never served by just a truck stop. */
3970 if (st->facilities == FACIL_TRUCK_STOP) return false;
3971 } else {
3972 /* Non-passengers are never served by just a bus stop. */
3973 if (st->facilities == FACIL_BUS_STOP) return false;
3974 }
3975 return true;
3976 }
3977
3978 uint MoveGoodsToStation(CargoID type, uint amount, SourceType source_type, SourceID source_id, const StationList *all_stations, Owner exclusivity)
3979 {
3980 /* Return if nothing to do. Also the rounding below fails for 0. */
3981 if (all_stations->empty()) return 0;
3982 if (amount == 0) return 0;
3983
3984 Station *first_station = nullptr;
3985 typedef std::pair<Station *, uint> StationInfo;
3986 std::vector<StationInfo> used_stations;
3987
3988 for (Station *st : *all_stations) {
3989 if (exclusivity != INVALID_OWNER && exclusivity != st->owner) continue;
3990 if (!CanMoveGoodsToStation(st, type)) continue;
3991
3992 /* Avoid allocating a vector if there is only one station to significantly
3993 * improve performance in this common case. */
3994 if (first_station == nullptr) {
3995 first_station = st;
3996 continue;
3997 }
3998 if (used_stations.empty()) {
3999 used_stations.reserve(2);
4000 used_stations.emplace_back(std::make_pair(first_station, 0));
4001 }
4002 used_stations.emplace_back(std::make_pair(st, 0));
4003 }
4004
4005 /* no stations around at all? */
4006 if (first_station == nullptr) return 0;
4007
4008 if (used_stations.empty()) {
4009 /* only one station around */
4010 amount *= first_station->goods[type].rating + 1;
4011 return UpdateStationWaiting(first_station, type, amount, source_type, source_id);
4012 }
4013
4014 uint company_best[OWNER_NONE + 1] = {}; // best rating for each company, including OWNER_NONE
4015 uint company_sum[OWNER_NONE + 1] = {}; // sum of ratings for each company
4016 uint best_rating = 0;
4017 uint best_sum = 0; // sum of best ratings for each company
4018
4019 for (auto &p : used_stations) {
4020 auto owner = p.first->owner;
4021 auto rating = p.first->goods[type].rating;
4022 if (rating > company_best[owner]) {
4023 best_sum += rating - company_best[owner]; // it's usually faster than iterating companies later
4024 company_best[owner] = rating;
4025 if (rating > best_rating) best_rating = rating;
4026 }
4027 company_sum[owner] += rating;
4028 }
4029
4030 /* From now we'll calculate with fractional cargo amounts.
4031 * First determine how much cargo we really have. */
4032 amount *= best_rating + 1;
4033
4034 uint moving = 0;
4035 for (auto &p : used_stations) {
4036 uint owner = p.first->owner;
4037 /* Multiply the amount by (company best / sum of best for each company) to get cargo allocated to a company
4038 * and by (station rating / sum of ratings in a company) to get the result for a single station. */
4039 p.second = amount * company_best[owner] * p.first->goods[type].rating / best_sum / company_sum[owner];
4040 moving += p.second;
4041 }
4042
4043 /* If there is some cargo left due to rounding issues distribute it among the best rated stations. */
4044 if (amount > moving) {
4045 std::stable_sort(used_stations.begin(), used_stations.end(), [type](const StationInfo &a, const StationInfo &b) {
4046 return b.first->goods[type].rating < a.first->goods[type].rating;
4047 });
4048
4049 assert(amount - moving <= used_stations.size());
4050 for (uint i = 0; i < amount - moving; i++) {
4051 used_stations[i].second++;
4052 }
4053 }
4054
4055 uint moved = 0;
4056 for (auto &p : used_stations) {
4057 moved += UpdateStationWaiting(p.first, type, p.second, source_type, source_id);
4058 }
4059
4060 return moved;
4061 }
4062
4063 void UpdateStationDockingTiles(Station *st)
4064 {
4065 st->docking_station.Clear();
4066
4067 /* For neutral stations, start with the industry area instead of dock area */
4068 const TileArea *area = st->industry != nullptr ? &st->industry->location : &st->ship_station;
4069
4070 if (area->tile == INVALID_TILE) return;
4071
4072 int x = TileX(area->tile);
4073 int y = TileY(area->tile);
4074
4075 /* Expand the area by a tile on each side while
4076 * making sure that we remain inside the map. */
4077 int x2 = std::min<int>(x + area->w + 1, MapSizeX());
4078 int x1 = std::max<int>(x - 1, 0);
4079
4080 int y2 = std::min<int>(y + area->h + 1, MapSizeY());
4081 int y1 = std::max<int>(y - 1, 0);
4082
4083 TileArea ta(TileXY(x1, y1), TileXY(x2 - 1, y2 - 1));
4084 for (TileIndex tile : ta) {
4085 if (IsValidTile(tile) && IsPossibleDockingTile(tile)) CheckForDockingTile(tile);
4086 }
4087 }
4088
4089 void BuildOilRig(TileIndex tile)
4090 {
4091 if (!Station::CanAllocateItem()) {
4092 Debug(misc, 0, "Can't allocate station for oilrig at 0x{:X}, reverting to oilrig only", tile);
4093 return;
4094 }
4095
4096 Station *st = new Station(tile);
4097 _station_kdtree.Insert(st->index);
4098 st->town = ClosestTownFromTile(tile, UINT_MAX);
4099
4100 st->string_id = GenerateStationName(st, tile, STATIONNAMING_OILRIG);
4101
4102 assert(IsTileType(tile, MP_INDUSTRY));
4103 /* Mark industry as associated both ways */
4104 st->industry = Industry::GetByTile(tile);
4105 st->industry->neutral_station = st;
4106 DeleteAnimatedTile(tile);
4107 MakeOilrig(tile, st->index, GetWaterClass(tile));
4108
4109 st->owner = OWNER_NONE;
4110 st->airport.type = AT_OILRIG;
4111 st->airport.Add(tile);
4112 st->ship_station.Add(tile);
4113 st->facilities = FACIL_AIRPORT | FACIL_DOCK;
4114 st->build_date = _date;
4115 UpdateStationDockingTiles(st);
4116
4117 st->rect.BeforeAddTile(tile, StationRect::ADD_FORCE);
4118
4119 st->UpdateVirtCoord();
4120 st->RecomputeCatchment();
4121 UpdateStationAcceptance(st, false);
4122 }
4123
4124 void DeleteOilRig(TileIndex tile)
4125 {
4126 Station *st = Station::GetByTile(tile);
4127
4128 MakeWaterKeepingClass(tile, OWNER_NONE);
4129
4130 /* The oil rig station is not supposed to be shared with anything else */
4131 assert(st->facilities == (FACIL_AIRPORT | FACIL_DOCK) && st->airport.type == AT_OILRIG);
4132 if (st->industry != nullptr && st->industry->neutral_station == st) {
4133 /* Don't leave dangling neutral station pointer */
4134 st->industry->neutral_station = nullptr;
4135 }
4136 delete st;
4137 }
4138
4139 static void ChangeTileOwner_Station(TileIndex tile, Owner old_owner, Owner new_owner)
4140 {
4141 if (IsRoadStopTile(tile)) {
4142 for (RoadTramType rtt : _roadtramtypes) {
4143 /* Update all roadtypes, no matter if they are present */
4144 if (GetRoadOwner(tile, rtt) == old_owner) {
4145 RoadType rt = GetRoadType(tile, rtt);
4146 if (rt != INVALID_ROADTYPE) {
4147 /* A drive-through road-stop has always two road bits. No need to dirty windows here, we'll redraw the whole screen anyway. */
4148 Company::Get(old_owner)->infrastructure.road[rt] -= 2;
4149 if (new_owner != INVALID_OWNER) Company::Get(new_owner)->infrastructure.road[rt] += 2;
4150 }
4151 SetRoadOwner(tile, rtt, new_owner == INVALID_OWNER ? OWNER_NONE : new_owner);
4152 }
4153 }
4154 }
4155
4156 if (!IsTileOwner(tile, old_owner)) return;
4157
4158 if (new_owner != INVALID_OWNER) {
4159 /* Update company infrastructure counts. Only do it here
4160 * if the new owner is valid as otherwise the clear
4161 * command will do it for us. No need to dirty windows
4162 * here, we'll redraw the whole screen anyway.*/
4163 Company *old_company = Company::Get(old_owner);
4164 Company *new_company = Company::Get(new_owner);
4165
4166 /* Update counts for underlying infrastructure. */
4167 switch (GetStationType(tile)) {
4168 case STATION_RAIL:
4169 case STATION_WAYPOINT:
4170 if (!IsStationTileBlocked(tile)) {
4171 old_company->infrastructure.rail[GetRailType(tile)]--;
4172 new_company->infrastructure.rail[GetRailType(tile)]++;
4173 }
4174 break;
4175
4176 case STATION_BUS:
4177 case STATION_TRUCK:
4178 /* Road stops were already handled above. */
4179 break;
4180
4181 case STATION_BUOY:
4182 case STATION_DOCK:
4183 if (GetWaterClass(tile) == WATER_CLASS_CANAL) {
4184 old_company->infrastructure.water--;
4185 new_company->infrastructure.water++;
4186 }
4187 break;
4188
4189 default:
4190 break;
4191 }
4192
4193 /* Update station tile count. */
4194 if (!IsBuoy(tile) && !IsAirport(tile)) {
4195 old_company->infrastructure.station--;
4196 new_company->infrastructure.station++;
4197 }
4198
4199 /* for buoys, owner of tile is owner of water, st->owner == OWNER_NONE */
4200 SetTileOwner(tile, new_owner);
4201 InvalidateWindowClassesData(WC_STATION_LIST, 0);
4202 } else {
4203 if (IsDriveThroughStopTile(tile)) {
4204 /* Remove the drive-through road stop */
4205 Command<CMD_REMOVE_ROAD_STOP>::Do(DC_EXEC | DC_BANKRUPT, tile, 1, 1, (GetStationType(tile) == STATION_TRUCK) ? ROADSTOP_TRUCK : ROADSTOP_BUS, false);
4206 assert(IsTileType(tile, MP_ROAD));
4207 /* Change owner of tile and all roadtypes */
4208 ChangeTileOwner(tile, old_owner, new_owner);
4209 } else {
4210 Command<CMD_LANDSCAPE_CLEAR>::Do(DC_EXEC | DC_BANKRUPT, tile);
4211 /* Set tile owner of water under (now removed) buoy and dock to OWNER_NONE.
4212 * Update owner of buoy if it was not removed (was in orders).
4213 * Do not update when owned by OWNER_WATER (sea and rivers). */
4214 if ((IsTileType(tile, MP_WATER) || IsBuoyTile(tile)) && IsTileOwner(tile, old_owner)) SetTileOwner(tile, OWNER_NONE);
4215 }
4216 }
4217 }
4218
4227 static bool CanRemoveRoadWithStop(TileIndex tile, DoCommandFlag flags)
4228 {
4229 /* Yeah... water can always remove stops, right? */
4230 if (_current_company == OWNER_WATER) return true;
4231
4232 if (GetRoadTypeTram(tile) != INVALID_ROADTYPE) {
4233 Owner tram_owner = GetRoadOwner(tile, RTT_TRAM);
4234 if (tram_owner != OWNER_NONE && CheckOwnership(tram_owner).Failed()) return false;
4235 }
4236 if (GetRoadTypeRoad(tile) != INVALID_ROADTYPE) {
4237 Owner road_owner = GetRoadOwner(tile, RTT_ROAD);
4238 if (road_owner != OWNER_TOWN) {
4239 if (road_owner != OWNER_NONE && CheckOwnership(road_owner).Failed()) return false;
4240 } else {
4241 if (CheckAllowRemoveRoad(tile, GetAnyRoadBits(tile, RTT_ROAD), OWNER_TOWN, RTT_ROAD, flags).Failed()) return false;
4242 }
4243 }
4244
4245 return true;
4246 }
4247
4254 CommandCost ClearTile_Station(TileIndex tile, DoCommandFlag flags)
4255 {
4256 if (flags & DC_AUTO) {
4257 switch (GetStationType(tile)) {
4258 default: break;
4259 case STATION_RAIL: return_cmd_error(STR_ERROR_MUST_DEMOLISH_RAILROAD);
4260 case STATION_WAYPOINT: return_cmd_error(STR_ERROR_BUILDING_MUST_BE_DEMOLISHED);
4261 case STATION_AIRPORT: return_cmd_error(STR_ERROR_MUST_DEMOLISH_AIRPORT_FIRST);
4262 case STATION_TRUCK: return_cmd_error(HasTileRoadType(tile, RTT_TRAM) ? STR_ERROR_MUST_DEMOLISH_CARGO_TRAM_STATION_FIRST : STR_ERROR_MUST_DEMOLISH_TRUCK_STATION_FIRST);
4263 case STATION_BUS: return_cmd_error(HasTileRoadType(tile, RTT_TRAM) ? STR_ERROR_MUST_DEMOLISH_PASSENGER_TRAM_STATION_FIRST : STR_ERROR_MUST_DEMOLISH_BUS_STATION_FIRST);
4264 case STATION_BUOY: return_cmd_error(STR_ERROR_BUOY_IN_THE_WAY);
4265 case STATION_DOCK: return_cmd_error(STR_ERROR_MUST_DEMOLISH_DOCK_FIRST);
4266 case STATION_OILRIG:
4267 SetDParam(1, STR_INDUSTRY_NAME_OIL_RIG);
4268 return_cmd_error(STR_ERROR_GENERIC_OBJECT_IN_THE_WAY);
4269 }
4270 }
4271
4272 switch (GetStationType(tile)) {
4273 case STATION_RAIL: return RemoveRailStation(tile, flags);
4274 case STATION_WAYPOINT: return RemoveRailWaypoint(tile, flags);
4275 case STATION_AIRPORT: return RemoveAirport(tile, flags);
4276 case STATION_TRUCK:
4277 if (IsDriveThroughStopTile(tile) && !CanRemoveRoadWithStop(tile, flags)) {
4278 return_cmd_error(STR_ERROR_MUST_DEMOLISH_TRUCK_STATION_FIRST);
4279 }
4280 return RemoveRoadStop(tile, flags);
4281 case STATION_BUS:
4282 if (IsDriveThroughStopTile(tile) && !CanRemoveRoadWithStop(tile, flags)) {
4283 return_cmd_error(STR_ERROR_MUST_DEMOLISH_BUS_STATION_FIRST);
4284 }
4285 return RemoveRoadStop(tile, flags);
4286 case STATION_BUOY: return RemoveBuoy(tile, flags);
4287 case STATION_DOCK: return RemoveDock(tile, flags);
4288 default: break;
4289 }
4290
4291 return CMD_ERROR;
4292 }
4293
4294 static CommandCost TerraformTile_Station(TileIndex tile, DoCommandFlag flags, int z_new, Slope tileh_new)
4295 {
4296 if (_settings_game.construction.build_on_slopes && AutoslopeEnabled()) {
4297 /* TODO: If you implement newgrf callback 149 'land slope check', you have to decide what to do with it here.
4298 * TTDP does not call it.
4299 */
4300 if (GetTileMaxZ(tile) == z_new + GetSlopeMaxZ(tileh_new)) {
4301 switch (GetStationType(tile)) {
4302 case STATION_WAYPOINT:
4303 case STATION_RAIL: {
4304 DiagDirection direction = AxisToDiagDir(GetRailStationAxis(tile));
4305 if (!AutoslopeCheckForEntranceEdge(tile, z_new, tileh_new, direction)) break;
4306 if (!AutoslopeCheckForEntranceEdge(tile, z_new, tileh_new, ReverseDiagDir(direction))) break;
4307 return CommandCost(EXPENSES_CONSTRUCTION, _price[PR_BUILD_FOUNDATION]);
4308 }
4309
4310 case STATION_AIRPORT:
4311 return CommandCost(EXPENSES_CONSTRUCTION, _price[PR_BUILD_FOUNDATION]);
4312
4313 case STATION_TRUCK:
4314 case STATION_BUS: {
4315 DiagDirection direction = GetRoadStopDir(tile);
4316 if (!AutoslopeCheckForEntranceEdge(tile, z_new, tileh_new, direction)) break;
4317 if (IsDriveThroughStopTile(tile)) {
4318 if (!AutoslopeCheckForEntranceEdge(tile, z_new, tileh_new, ReverseDiagDir(direction))) break;
4319 }
4320 return CommandCost(EXPENSES_CONSTRUCTION, _price[PR_BUILD_FOUNDATION]);
4321 }
4322
4323 default: break;
4324 }
4325 }
4326 }
4327 return Command<CMD_LANDSCAPE_CLEAR>::Do(flags, tile);
4328 }
4329
4335 uint FlowStat::GetShare(StationID st) const
4336 {
4337 uint32 prev = 0;
4338 for (SharesMap::const_iterator it = this->shares.begin(); it != this->shares.end(); ++it) {
4339 if (it->second == st) {
4340 return it->first - prev;
4341 } else {
4342 prev = it->first;
4343 }
4344 }
4345 return 0;
4346 }
4347
4354 StationID FlowStat::GetVia(StationID excluded, StationID excluded2) const
4355 {
4356 if (this->unrestricted == 0) return INVALID_STATION;
4357 assert(!this->shares.empty());
4358 SharesMap::const_iterator it = this->shares.upper_bound(RandomRange(this->unrestricted));
4359 assert(it != this->shares.end() && it->first <= this->unrestricted);
4360 if (it->second != excluded && it->second != excluded2) return it->second;
4361
4362 /* We've hit one of the excluded stations.
4363 * Draw another share, from outside its range. */
4364
4365 uint end = it->first;
4366 uint begin = (it == this->shares.begin() ? 0 : (--it)->first);
4367 uint interval = end - begin;
4368 if (interval >= this->unrestricted) return INVALID_STATION; // Only one station in the map.
4369 uint new_max = this->unrestricted - interval;
4370 uint rand = RandomRange(new_max);
4371 SharesMap::const_iterator it2 = (rand < begin) ? this->shares.upper_bound(rand) :
4372 this->shares.upper_bound(rand + interval);
4373 assert(it2 != this->shares.end() && it2->first <= this->unrestricted);
4374 if (it2->second != excluded && it2->second != excluded2) return it2->second;
4375
4376 /* We've hit the second excluded station.
4377 * Same as before, only a bit more complicated. */
4378
4379 uint end2 = it2->first;
4380 uint begin2 = (it2 == this->shares.begin() ? 0 : (--it2)->first);
4381 uint interval2 = end2 - begin2;
4382 if (interval2 >= new_max) return INVALID_STATION; // Only the two excluded stations in the map.
4383 new_max -= interval2;
4384 if (begin > begin2) {
4385 Swap(begin, begin2);
4386 Swap(end, end2);
4387 Swap(interval, interval2);
4388 }
4389 rand = RandomRange(new_max);
4390 SharesMap::const_iterator it3 = this->shares.upper_bound(this->unrestricted);
4391 if (rand < begin) {
4392 it3 = this->shares.upper_bound(rand);
4393 } else if (rand < begin2 - interval) {
4394 it3 = this->shares.upper_bound(rand + interval);
4395 } else {
4396 it3 = this->shares.upper_bound(rand + interval + interval2);
4397 }
4398 assert(it3 != this->shares.end() && it3->first <= this->unrestricted);
4399 return it3->second;
4400 }
4401
4407 void FlowStat::Invalidate()
4408 {
4409 assert(!this->shares.empty());
4410 SharesMap new_shares;
4411 uint i = 0;
4412 for (SharesMap::iterator it(this->shares.begin()); it != this->shares.end(); ++it) {
4413 new_shares[++i] = it->second;
4414 if (it->first == this->unrestricted) this->unrestricted = i;
4415 }
4416 this->shares.swap(new_shares);
4417 assert(!this->shares.empty() && this->unrestricted <= (--this->shares.end())->first);
4418 }
4419
4426 void FlowStat::ChangeShare(StationID st, int flow)
4427 {
4428 /* We assert only before changing as afterwards the shares can actually
4429 * be empty. In that case the whole flow stat must be deleted then. */
4430 assert(!this->shares.empty());
4431
4432 uint removed_shares = 0;
4433 uint added_shares = 0;
4434 uint last_share = 0;
4435 SharesMap new_shares;
4436 for (SharesMap::iterator it(this->shares.begin()); it != this->shares.end(); ++it) {
4437 if (it->second == st) {
4438 if (flow < 0) {
4439 uint share = it->first - last_share;
4440 if (flow == INT_MIN || (uint)(-flow) >= share) {
4441 removed_shares += share;
4442 if (it->first <= this->unrestricted) this->unrestricted -= share;
4443 if (flow != INT_MIN) flow += share;
4444 last_share = it->first;
4445 continue; // remove the whole share
4446 }
4447 removed_shares += (uint)(-flow);
4448 } else {
4449 added_shares += (uint)(flow);
4450 }
4451 if (it->first <= this->unrestricted) this->unrestricted += flow;
4452
4453 /* If we don't continue above the whole flow has been added or
4454 * removed. */
4455 flow = 0;
4456 }
4457 new_shares[it->first + added_shares - removed_shares] = it->second;
4458 last_share = it->first;
4459 }
4460 if (flow > 0) {
4461 new_shares[last_share + (uint)flow] = st;
4462 if (this->unrestricted < last_share) {
4463 this->ReleaseShare(st);
4464 } else {
4465 this->unrestricted += flow;
4466 }
4467 }
4468 this->shares.swap(new_shares);
4469 }
4470
4476 void FlowStat::RestrictShare(StationID st)
4477 {
4478 assert(!this->shares.empty());
4479 uint flow = 0;
4480 uint last_share = 0;
4481 SharesMap new_shares;
4482 for (SharesMap::iterator it(this->shares.begin()); it != this->shares.end(); ++it) {
4483 if (flow == 0) {
4484 if (it->first > this->unrestricted) return; // Not present or already restricted.
4485 if (it->second == st) {
4486 flow = it->first - last_share;
4487 this->unrestricted -= flow;
4488 } else {
4489 new_shares[it->first] = it->second;
4490 }
4491 } else {
4492 new_shares[it->first - flow] = it->second;
4493 }
4494 last_share = it->first;
4495 }
4496 if (flow == 0) return;
4497 new_shares[last_share + flow] = st;
4498 this->shares.swap(new_shares);
4499 assert(!this->shares.empty());
4500 }
4501
4507 void FlowStat::ReleaseShare(StationID st)
4508 {
4509 assert(!this->shares.empty());
4510 uint flow = 0;
4511 uint next_share = 0;
4512 bool found = false;
4513 for (SharesMap::reverse_iterator it(this->shares.rbegin()); it != this->shares.rend(); ++it) {
4514 if (it->first < this->unrestricted) return; // Note: not <= as the share may hit the limit.
4515 if (found) {
4516 flow = next_share - it->first;
4517 this->unrestricted += flow;
4518 break;
4519 } else {
4520 if (it->first == this->unrestricted) return; // !found -> Limit not hit.
4521 if (it->second == st) found = true;
4522 }
4523 next_share = it->first;
4524 }
4525 if (flow == 0) return;
4526 SharesMap new_shares;
4527 new_shares[flow] = st;
4528 for (SharesMap::iterator it(this->shares.begin()); it != this->shares.end(); ++it) {
4529 if (it->second != st) {
4530 new_shares[flow + it->first] = it->second;
4531 } else {
4532 flow = 0;
4533 }
4534 }
4535 this->shares.swap(new_shares);
4536 assert(!this->shares.empty());
4537 }
4538
4544 void FlowStat::ScaleToMonthly(uint runtime)
4545 {
4546 assert(runtime > 0);
4547 SharesMap new_shares;
4548 uint share = 0;
4549 for (SharesMap::iterator i = this->shares.begin(); i != this->shares.end(); ++i) {
4550 share = std::max(share + 1, i->first * 30 / runtime);
4551 new_shares[share] = i->second;
4552 if (this->unrestricted == i->first) this->unrestricted = share;
4553 }
4554 this->shares.swap(new_shares);
4555 }
4556
4563 void FlowStatMap::AddFlow(StationID origin, StationID via, uint flow)
4564 {
4565 FlowStatMap::iterator origin_it = this->find(origin);
4566 if (origin_it == this->end()) {
4567 this->insert(std::make_pair(origin, FlowStat(via, flow)));
4568 } else {
4569 origin_it->second.ChangeShare(via, flow);
4570 assert(!origin_it->second.GetShares()->empty());
4571 }
4572 }
4573
4582 void FlowStatMap::PassOnFlow(StationID origin, StationID via, uint flow)
4583 {
4584 FlowStatMap::iterator prev_it = this->find(origin);
4585 if (prev_it == this->end()) {
4586 FlowStat fs(via, flow);
4587 fs.AppendShare(INVALID_STATION, flow);
4588 this->insert(std::make_pair(origin, fs));
4589 } else {
4590 prev_it->second.ChangeShare(via, flow);
4591 prev_it->second.ChangeShare(INVALID_STATION, flow);
4592 assert(!prev_it->second.GetShares()->empty());
4593 }
4594 }
4595
4600 void FlowStatMap::FinalizeLocalConsumption(StationID self)
4601 {
4602 for (FlowStatMap::iterator i = this->begin(); i != this->end(); ++i) {
4603 FlowStat &fs = i->second;
4604 uint local = fs.GetShare(INVALID_STATION);
4605 if (local > INT_MAX) { // make sure it fits in an int
4606 fs.ChangeShare(self, -INT_MAX);
4607 fs.ChangeShare(INVALID_STATION, -INT_MAX);
4608 local -= INT_MAX;
4609 }
4610 fs.ChangeShare(self, -(int)local);
4611 fs.ChangeShare(INVALID_STATION, -(int)local);
4612
4613 /* If the local share is used up there must be a share for some
4614 * remote station. */
4615 assert(!fs.GetShares()->empty());
4616 }
4617 }
4618
4625 StationIDStack FlowStatMap::DeleteFlows(StationID via)
4626 {
4627 StationIDStack ret;
4628 for (FlowStatMap::iterator f_it = this->begin(); f_it != this->end();) {
4629 FlowStat &s_flows = f_it->second;
4630 s_flows.ChangeShare(via, INT_MIN);
4631 if (s_flows.GetShares()->empty()) {
4632 ret.Push(f_it->first);
4633 this->erase(f_it++);
4634 } else {
4635 ++f_it;
4636 }
4637 }
4638 return ret;
4639 }
4640
4645 void FlowStatMap::RestrictFlows(StationID via)
4646 {
4647 for (FlowStatMap::iterator it = this->begin(); it != this->end(); ++it) {
4648 it->second.RestrictShare(via);
4649 }
4650 }
4651
4656 void FlowStatMap::ReleaseFlows(StationID via)
4657 {
4658 for (FlowStatMap::iterator it = this->begin(); it != this->end(); ++it) {
4659 it->second.ReleaseShare(via);
4660 }
4661 }
4662
4667 uint FlowStatMap::GetFlow() const
4668 {
4669 uint ret = 0;
4670 for (FlowStatMap::const_iterator i = this->begin(); i != this->end(); ++i) {
4671 ret += (--(i->second.GetShares()->end()))->first;
4672 }
4673 return ret;
4674 }
4675
4681 uint FlowStatMap::GetFlowVia(StationID via) const
4682 {
4683 uint ret = 0;
4684 for (FlowStatMap::const_iterator i = this->begin(); i != this->end(); ++i) {
4685 ret += i->second.GetShare(via);
4686 }
4687 return ret;
4688 }
4689
4695 uint FlowStatMap::GetFlowFrom(StationID from) const
4696 {
4697 FlowStatMap::const_iterator i = this->find(from);
4698 if (i == this->end()) return 0;
4699 return (--(i->second.GetShares()->end()))->first;
4700 }
4701
4708 uint FlowStatMap::GetFlowFromVia(StationID from, StationID via) const
4709 {
4710 FlowStatMap::const_iterator i = this->find(from);
4711 if (i == this->end()) return 0;
4712 return i->second.GetShare(via);
4713 }
4714
4715 extern const TileTypeProcs _tile_type_station_procs = {
4716 DrawTile_Station, // draw_tile_proc
4717 GetSlopePixelZ_Station, // get_slope_z_proc
4718 ClearTile_Station, // clear_tile_proc
4719 nullptr, // add_accepted_cargo_proc
4720 GetTileDesc_Station, // get_tile_desc_proc
4721 GetTileTrackStatus_Station, // get_tile_track_status_proc
4722 ClickTile_Station, // click_tile_proc
4723 AnimateTile_Station, // animate_tile_proc
4724 TileLoop_Station, // tile_loop_proc
4725 ChangeTileOwner_Station, // change_tile_owner_proc
4726 nullptr, // add_produced_cargo_proc
4727 VehicleEnter_Station, // vehicle_enter_tile_proc
4728 GetFoundation_Station, // get_foundation_proc
4729 TerraformTile_Station, // terraform_tile_proc
4730 };
VEH_AIRCRAFT
@ VEH_AIRCRAFT
Aircraft vehicle type.
Definition: vehicle_type.h:27
DrawRailTileSeqInGUI
static void DrawRailTileSeqInGUI(int x, int y, const DrawTileSprites *dts, int32 total_offset, uint32 newgrf_offset, PaletteID default_palette)
Draw tile sprite sequence in GUI with railroad specifics.
Definition: sprite.h:99
VETS_STATION_ID_OFFSET
@ VETS_STATION_ID_OFFSET
Shift the VehicleEnterTileStatus this many bits to the right to get the station ID when VETS_ENTERED_...
Definition: tile_cmd.h:30
AllocateSpecToStation
int AllocateSpecToStation(const StationSpec *statspec, BaseStation *st, bool exec)
Allocate a StationSpec to a Station.
Definition: newgrf_station.cpp:680
RoadVehicle
Buses, trucks and trams belong to this class.
Definition: roadveh.h:107
AAT_STATION_250_TICKS
@ AAT_STATION_250_TICKS
Triggered every 250 ticks (for all tiles at the same time).
Definition: newgrf_animation_type.h:51
TileInfo::z
int z
Height.
Definition: tile_cmd.h:47
TileDesc::airport_class
StringID airport_class
Name of the airport class.
Definition: tile_cmd.h:58
MP_HOUSE
@ MP_HOUSE
A house by a town.
Definition: tile_type.h:51
DeleteNewGRFInspectWindow
void DeleteNewGRFInspectWindow(GrfSpecFeature feature, uint index)
Delete inspect window for a given feature and index.
Definition: newgrf_debug_gui.cpp:730
IsTileFlat
bool IsTileFlat(TileIndex tile, int *h)
Check if a given tile is flat.
Definition: tile_map.cpp:100
BaseStation::facilities
StationFacility facilities
The facilities that this station has.
Definition: base_station_base.h:63
DIAGDIR_SE
@ DIAGDIR_SE
Southeast.
Definition: direction_type.h:80
TileDesc::grf
const char * grf
newGRF used for the tile contents
Definition: tile_cmd.h:61
SplitGroundSpriteForOverlay
bool SplitGroundSpriteForOverlay(const TileInfo *ti, SpriteID *ground, RailTrackOffset *overlay_offset)
Check whether a sprite is a track sprite, which can be replaced by a non-track ground sprite and a ra...
Definition: station_cmd.cpp:2720
RemoveRailWaypoint
static CommandCost RemoveRailWaypoint(TileIndex tile, DoCommandFlag flags)
Remove a rail waypoint.
Definition: station_cmd.cpp:1766
VETSB_CANNOT_ENTER
@ VETSB_CANNOT_ENTER
The vehicle cannot enter the tile.
Definition: tile_cmd.h:37
VehicleCargoList::StoredCount
uint StoredCount() const
Returns sum of cargo on board the vehicle (ie not only reserved).
Definition: cargopacket.h:352
TROPICZONE_DESERT
@ TROPICZONE_DESERT
Tile is desert.
Definition: tile_type.h:78
INVALID_AIRPORTTILE
static const uint INVALID_AIRPORTTILE
id for an invalid airport tile
Definition: airport.h:25
FlowStat::ScaleToMonthly
void ScaleToMonthly(uint runtime)
Scale all shares from link graph's runtime to monthly values.
Definition: station_cmd.cpp:4544
BaseStation::speclist
std::vector< StationSpecList > speclist
List of rail station specs of this station.
Definition: base_station_base.h:65
RoadTypeInfo
Definition: road.h:76
RoadVehicle::state
byte state
Definition: roadveh.h:109
Station::docking_station
TileArea docking_station
Tile area the docking tiles cover.
Definition: station_base.h:470
ROTSG_GROUND
@ ROTSG_GROUND
Required: Main group of ground images.
Definition: road.h:60
InvalidateWindowData
void InvalidateWindowData(WindowClass cls, WindowNumber number, int data, bool gui_scope)
Mark window data of the window of a given class and specific window number as invalid (in need of re-...
Definition: window.cpp:3254
Industry::owner
Owner owner
owner of the industry. Which SHOULD always be (imho) OWNER_NONE
Definition: industry.h:84
FlowStat::Invalidate
void Invalidate()
Reduce all flows to minimum capacity so that they don't get in the way of link usage statistics too m...
Definition: station_cmd.cpp:4407
RailtypeInfo::single_x
SpriteID single_x
single piece of rail in X direction, without ground
Definition: rail.h:134
SmallStack
Minimal stack that uses a pool to avoid pointers.
Definition: smallstack_type.hpp:136
AXIS_Y
@ AXIS_Y
The y axis.
Definition: direction_type.h:127
Station::goods
GoodsEntry goods[NUM_CARGO]
Goods at this station.
Definition: station_base.h:483
TRACK_BIT_NONE
@ TRACK_BIT_NONE
No track.
Definition: track_type.h:39
NUM_INDUSTRYTYPES
static const IndustryType NUM_INDUSTRYTYPES
total number of industry types, new and old; limited to 240 because we need some special ids like INV...
Definition: industry_type.h:26
StationRect
StationRect - used to track station spread out rectangle - cheaper than scanning whole map.
Definition: base_station_base.h:29
StationGfx
byte StationGfx
Copy from station_map.h.
Definition: newgrf_airport.h:20
linkgraph_base.h
RailtypeInfo::max_speed
uint16 max_speed
Maximum speed for vehicles travelling on this rail type.
Definition: rail.h:228
newgrf_station.h
newgrf_house.h
GetAcceptanceAroundStation
static CargoArray GetAcceptanceAroundStation(const Station *st, CargoTypes *always_accepted)
Get the acceptance of cargoes around the station in.
Definition: station_cmd.cpp:570
IsValidAxis
static bool IsValidAxis(Axis d)
Checks if an integer value is a valid Axis.
Definition: direction_func.h:43
FlowStat::unrestricted
uint unrestricted
Limit for unrestricted shares.
Definition: station_base.h:145
Order::IsType
bool IsType(OrderType type) const
Check whether this order is of the given type.
Definition: order_base.h:71
LinkGraph::COMPRESSION_INTERVAL
static const uint COMPRESSION_INTERVAL
Minimum number of days between subsequent compressions of a LG.
Definition: linkgraph.h:454
Pool::PoolItem<&_industry_pool >::Get
static Titem * Get(size_t index)
Returns Titem with given index.
Definition: pool_type.hpp:337
StationSpec::flags
byte flags
Bitmask of flags, bit 0: use different sprite set; bit 1: divide cargo about by station size.
Definition: newgrf_station.h:160
GetDockDirection
static DiagDirection GetDockDirection(TileIndex t)
Get the direction of a dock.
Definition: station_map.h:429
station_kdtree.h
TileOffsByDiagDir
static TileIndexDiff TileOffsByDiagDir(DiagDirection dir)
Convert a DiagDirection to a TileIndexDiff.
Definition: map_func.h:341
Direction
Direction
Defines the 8 directions on the map.
Definition: direction_type.h:24
FindJoiningWaypoint
CommandCost FindJoiningWaypoint(StationID existing_waypoint, StationID waypoint_to_join, bool adjacent, TileArea ta, Waypoint **wp)
Find a nearby waypoint that joins this waypoint.
Definition: station_cmd.cpp:1217
FlowStatMap::GetFlowVia
uint GetFlowVia(StationID via) const
Get the sum of flows via a specific station from this FlowStatMap.
Definition: station_cmd.cpp:4681
Airport::GetHangarNum
uint GetHangarNum(TileIndex tile) const
Get the hangar number of the hangar at a specific tile.
Definition: station_base.h:400
GameSettings::station
StationSettings station
settings related to station management
Definition: settings_type.h:598
AirportSpec::IsWithinMapBounds
bool IsWithinMapBounds(byte table, TileIndex index) const
Check if the airport would be within the map bounds at the given tile.
Definition: newgrf_airport.cpp:138
IsRoadStop
static bool IsRoadStop(TileIndex t)
Is the station at t a road station?
Definition: station_map.h:202
SetWindowDirty
void SetWindowDirty(WindowClass cls, WindowNumber number)
Mark window as dirty (in need of repainting)
Definition: window.cpp:3156
water.h
LinkGraph
A connected component of a link graph.
Definition: linkgraph.h:39
GetTileMaxZ
int GetTileMaxZ(TileIndex t)
Get top height of the tile inside the map.
Definition: tile_map.cpp:141
STATION_RATING_TICKS
static const int STATION_RATING_TICKS
cycle duration for updating station rating
Definition: date_type.h:33
StationSpec::renderdata
std::vector< NewGRFSpriteLayout > renderdata
Number of tile layouts.
Definition: newgrf_station.h:148
GB
static uint GB(const T x, const uint8 s, const uint8 n)
Fetch n bits from x, started at bit s.
Definition: bitmath_func.hpp:32
GetAcceptanceAroundTiles
CargoArray GetAcceptanceAroundTiles(TileIndex center_tile, int w, int h, int rad, CargoTypes *always_accepted)
Get the acceptance of cargoes around the tile in 1/8.
Definition: station_cmd.cpp:548
Station::AfterStationTileSetChange
void AfterStationTileSetChange(bool adding, StationType type)
After adding/removing tiles to station, update some station-related stuff.
Definition: station_cmd.cpp:744
FlowStatMap::GetFlow
uint GetFlow() const
Get the sum of all flows from this FlowStatMap.
Definition: station_cmd.cpp:4667
train.h
VehicleCargoList::Reroute
uint Reroute(uint max_move, VehicleCargoList *dest, StationID avoid, StationID avoid2, const GoodsEntry *ge)
Routes packets with station "avoid" as next hop to a different place.
Definition: cargopacket.cpp:669
RoadStopType
RoadStopType
Types of RoadStops.
Definition: station_type.h:44
AirportTileTableIterator::GetStationGfx
StationGfx GetStationGfx() const
Get the StationGfx for the current tile.
Definition: newgrf_airport.h:56
ROADSTOP_TRUCK
@ ROADSTOP_TRUCK
A standard stop for trucks.
Definition: station_type.h:46
HasTileWaterClass
static bool HasTileWaterClass(TileIndex t)
Checks whether the tile has an waterclass associated.
Definition: water_map.h:106
CmdBuildRailStation
CommandCost CmdBuildRailStation(DoCommandFlag flags, TileIndex tile_org, RailType rt, Axis axis, byte numtracks, byte plat_len, StationClassID spec_class, byte spec_index, StationID station_to_join, bool adjacent)
Build rail station.
Definition: station_cmd.cpp:1260
command_func.h
SmallStack::Push
void Push(const Titem &item)
Pushes a new item onto the stack if there is still space in the underlying pool.
Definition: smallstack_type.hpp:193
NewGRFSpriteLayout::PrepareLayout
uint32 PrepareLayout(uint32 orig_offset, uint32 newgrf_ground_offset, uint32 newgrf_offset, uint constr_stage, bool separate_ground) const
Prepares a sprite layout before resolving action-1-2-3 chains.
Definition: newgrf_commons.cpp:660
YapfNotifyTrackLayoutChange
void YapfNotifyTrackLayoutChange(TileIndex tile, Track track)
Use this function to notify YAPF that track layout (or signal configuration) has change.
Definition: yapf_rail.cpp:644
TileInfo::x
uint x
X position of the tile in unit coordinates.
Definition: tile_cmd.h:43
LinkGraph::Node
Updatable node class.
Definition: linkgraph.h:380
Pool::PoolItem<&_link_graph_pool >::GetIfValid
static Titem * GetIfValid(size_t index)
Returns Titem with given index.
Definition: pool_type.hpp:348
RerouteCargo
void RerouteCargo(Station *st, CargoID c, StationID avoid, StationID avoid2)
Reroute cargo of type c at station st or in any vehicles unloading there.
Definition: station_cmd.cpp:3586
CMD_ERROR
static const CommandCost CMD_ERROR
Define a default return value for a failed command.
Definition: command_func.h:28
UpdateAirplanesOnNewStation
void UpdateAirplanesOnNewStation(const Station *st)
Updates the status of the Aircraft heading or in the station.
Definition: aircraft_cmd.cpp:2143
AutoslopeCheckForEntranceEdge
static bool AutoslopeCheckForEntranceEdge(TileIndex tile, int z_new, Slope tileh_new, DiagDirection entrance)
Autoslope check for tiles with an entrance on an edge.
Definition: autoslope.h:31
SSF_EXTENDED_FOUNDATIONS
@ SSF_EXTENDED_FOUNDATIONS
Extended foundation block instead of simple.
Definition: newgrf_station.h:99
ClosestTownFromTile
Town * ClosestTownFromTile(TileIndex tile, uint threshold)
Return the town closest (in distance or ownership) to a given tile, within a given threshold.
Definition: town_cmd.cpp:3594
SAT_250_TICKS
@ SAT_250_TICKS
Trigger station every 250 ticks.
Definition: newgrf_animation_type.h:33
TO_BUILDINGS
@ TO_BUILDINGS
company buildings - depots, stations, HQ, ...
Definition: transparency.h:27
TileInfo
Tile information, used while rendering the tile.
Definition: tile_cmd.h:42
StationHandleBigTick
static bool StationHandleBigTick(BaseStation *st)
This function is called for each station once every 250 ticks.
Definition: station_cmd.cpp:3373
FlowStat::ReleaseShare
void ReleaseShare(StationID st)
Release ("unrestrict") a flow by moving it to the begin of the map and increasing the amount of unres...
Definition: station_cmd.cpp:4507
GameCreationSettings::landscape
byte landscape
the landscape we're currently in
Definition: settings_type.h:328
TileDesc::railtype
StringID railtype
Type of rail on the tile.
Definition: tile_cmd.h:63
Town::statues
CompanyMask statues
which companies have a statue?
Definition: town.h:66
GetCustomStationRelocation
SpriteID GetCustomStationRelocation(const StationSpec *statspec, BaseStation *st, TileIndex tile, uint32 var10)
Resolve sprites for drawing a station tile.
Definition: newgrf_station.cpp:606
company_base.h
Vehicle::Next
Vehicle * Next() const
Get the next vehicle of this vehicle.
Definition: vehicle_base.h:610
tunnelbridge_map.h
CargoList::Packets
const Tcont * Packets() const
Returns a pointer to the cargo packet list (so you can iterate over it etc).
Definition: cargopacket.h:247
BaseStation::town
Town * town
The town this station is associated with.
Definition: base_station_base.h:61
SetRailStationPlatformReservation
void SetRailStationPlatformReservation(TileIndex start, DiagDirection dir, bool b)
Set the reservation for a complete station platform.
Definition: pbs.cpp:57
LinkGraph::EdgeWrapper::LastRestrictedUpdate
Date LastRestrictedUpdate() const
Get the date of the last update to the edge's restricted capacity.
Definition: linkgraph.h:117
SetCustomStationSpecIndex
static void SetCustomStationSpecIndex(TileIndex t, byte specindex)
Set the custom station spec for this tile.
Definition: station_map.h:481
FACIL_TRUCK_STOP
@ FACIL_TRUCK_STOP
Station with truck stops.
Definition: station_type.h:54
CBM_CARGO_STATION_RATING_CALC
@ CBM_CARGO_STATION_RATING_CALC
custom station rating for this cargo type
Definition: newgrf_callbacks.h:345
TileDesc::owner
Owner owner[4]
Name of the owner(s)
Definition: tile_cmd.h:53
AirportSpec::size_y
byte size_y
size of airport in y direction
Definition: newgrf_airport.h:106
GetFoundationPixelSlope
static Slope GetFoundationPixelSlope(TileIndex tile, int *z)
Get slope of a tile on top of a (possible) foundation If a tile does not have a foundation,...
Definition: landscape.h:66
Axis
Axis
Allow incrementing of DiagDirDiff variables.
Definition: direction_type.h:125
CBID_STATION_AVAILABILITY
@ CBID_STATION_AVAILABILITY
Determine whether a newstation should be made available to build.
Definition: newgrf_callbacks.h:39
Station
Station data structure.
Definition: station_base.h:454
BaseStation::GetByTile
static BaseStation * GetByTile(TileIndex tile)
Get the base station belonging to a specific tile.
Definition: base_station_base.h:154
company_gui.h
Station::RecomputeCatchment
void RecomputeCatchment()
Recompute tiles covered in our catchment area.
Definition: station.cpp:429
AAT_STATION_NEW_CARGO
@ AAT_STATION_NEW_CARGO
Triggered when new cargo arrives at the station (for all tiles at the same time).
Definition: newgrf_animation_type.h:49
LinkGraph::EdgeWrapper::LastUpdate
Date LastUpdate() const
Get the date of the last update to any part of the edge's capacity.
Definition: linkgraph.h:123
PALETTE_MODIFIER_COLOUR
@ PALETTE_MODIFIER_COLOUR
this bit is set when a recolouring process is in action
Definition: sprites.h:1538
elrail_func.h
waypoint_cmd.h
AirportSpec::name
StringID name
name of this airport
Definition: newgrf_airport.h:111
CMSAWater
static bool CMSAWater(TileIndex tile)
Check whether the tile is water.
Definition: station_cmd.cpp:185
SAT_NEW_CARGO
@ SAT_NEW_CARGO
Trigger station on new cargo arrival.
Definition: newgrf_animation_type.h:28
TileDesc::station_class
StringID station_class
Class of station.
Definition: tile_cmd.h:56
DiagDirToAxis
static Axis DiagDirToAxis(DiagDirection d)
Convert a DiagDirection to the axis.
Definition: direction_func.h:214
RemoveRailStation
CommandCost RemoveRailStation(T *st, DoCommandFlag flags, Money removal_cost)
Remove a rail station/waypoint.
Definition: station_cmd.cpp:1711
DifficultySettings::town_council_tolerance
byte town_council_tolerance
minimum required town ratings to be allowed to demolish stuff
Definition: settings_type.h:94
GetIndustryType
IndustryType GetIndustryType(TileIndex tile)
Retrieve the type for this industry.
Definition: industry_cmd.cpp:106
IsCustomStationSpecIndex
static bool IsCustomStationSpecIndex(TileIndex t)
Is there a custom rail station spec on this tile?
Definition: station_map.h:469
BitmapTileIterator
Iterator to iterate over all tiles belonging to a bitmaptilearea.
Definition: bitmap_type.h:107
Vehicle::vehstatus
byte vehstatus
Status.
Definition: vehicle_base.h:332
Town::noise_reached
uint16 noise_reached
level of noise that all the airports are generating
Definition: town.h:64
AAT_BUILT
@ AAT_BUILT
Triggered when the airport is built (for all tiles at the same time).
Definition: newgrf_animation_type.h:47
LinkGraphSchedule::instance
static LinkGraphSchedule instance
Static instance of LinkGraphSchedule.
Definition: linkgraphschedule.h:52
DIAGDIR_END
@ DIAGDIR_END
Used for iterations.
Definition: direction_type.h:83
CompanyInfrastructure::water
uint32 water
Count of company owned track bits for canals.
Definition: company_base.h:35
IsRailStation
static bool IsRailStation(TileIndex t)
Is this station tile a rail station?
Definition: station_map.h:92
Pool::PoolItem::index
Tindex index
Index of this pool item.
Definition: pool_type.hpp:235
DrawRoadCatenary
void DrawRoadCatenary(const TileInfo *ti)
Draws the catenary for the given tile.
Definition: road_cmd.cpp:1431
IsHangar
bool IsHangar(TileIndex t)
Check whether the given tile is a hangar.
Definition: station_cmd.cpp:80
RVSB_IN_ROAD_STOP
@ RVSB_IN_ROAD_STOP
The vehicle is in a road stop.
Definition: roadveh.h:50
CargoSpec::Get
static CargoSpec * Get(size_t index)
Retrieve cargo details for the given cargo ID.
Definition: cargotype.h:118
GetRailStationTrack
static Track GetRailStationTrack(TileIndex t)
Get the rail track of a rail station tile.
Definition: station_map.h:349
CmdOpenCloseAirport
CommandCost CmdOpenCloseAirport(DoCommandFlag flags, StationID station_id)
Open/close an airport to incoming aircraft.
Definition: station_cmd.cpp:2422
LinkGraph::Node::Begin
EdgeIterator Begin()
Get an iterator pointing to the start of the edges array.
Definition: linkgraph.h:403
FindJoiningBaseStation
CommandCost FindJoiningBaseStation(StationID existing_station, StationID station_to_join, bool adjacent, TileArea ta, T **st)
Find a nearby station that joins this station.
Definition: station_cmd.cpp:1158
AxisToTrackBits
static TrackBits AxisToTrackBits(Axis a)
Maps an Axis to the corresponding TrackBits value.
Definition: track_func.h:87
HasPowerOnRail
static bool HasPowerOnRail(RailType enginetype, RailType tiletype)
Checks if an engine of the given RailType got power on a tile with a given RailType.
Definition: rail.h:332
LinkGraph::EdgeIterator
An iterator for non-const edges.
Definition: linkgraph.h:330
CargoArray
Class for storing amounts of cargo.
Definition: cargo_type.h:82
TRACK_X
@ TRACK_X
Track along the x-axis (north-east to south-west)
Definition: track_type.h:21
PalSpriteID::sprite
SpriteID sprite
The 'real' sprite.
Definition: gfx_type.h:23
DT_MANUAL
@ DT_MANUAL
Manual distribution. No link graph calculations are run.
Definition: linkgraph_type.h:25
ClampU
static uint ClampU(const uint a, const uint min, const uint max)
Clamp an unsigned integer between an interval.
Definition: math_func.hpp:148
AirportSpec::noise_level
byte noise_level
noise that this airport generates
Definition: newgrf_airport.h:107
FlowStatMap::PassOnFlow
void PassOnFlow(StationID origin, StationID via, uint amount)
Pass on some flow, remembering it as invalid, for later subtraction from locally consumed flow.
Definition: station_cmd.cpp:4582
RailtypeInfo::single_y
SpriteID single_y
single piece of rail in Y direction, without ground
Definition: rail.h:135
FindFirstBit
uint8 FindFirstBit(uint64 x)
Search the first set bit in a 64 bit variable.
Definition: bitmath_func.cpp:37
GameSettings::difficulty
DifficultySettings difficulty
settings related to the difficulty
Definition: settings_type.h:586
HasBit
static bool HasBit(const T x, const uint8 y)
Checks if a bit in a value is set.
Definition: bitmath_func.hpp:103
TileDesc::tram_speed
uint16 tram_speed
Speed limit of tram (bridges and track)
Definition: tile_cmd.h:68
CheckFlatLandRailStation
static CommandCost CheckFlatLandRailStation(TileArea tile_area, DoCommandFlag flags, Axis axis, StationID *station, RailType rt, std::vector< Train * > &affected_vehicles, StationClassID spec_class, byte spec_index, byte plat_len, byte numtracks)
Checks if a rail station can be built at the given area.
Definition: station_cmd.cpp:876
GetTileZ
int GetTileZ(TileIndex tile)
Get bottom height of the tile.
Definition: tile_map.cpp:121
ship.h
CBID_CARGO_STATION_RATING_CALC
@ CBID_CARGO_STATION_RATING_CALC
Called to calculate part of a station rating.
Definition: newgrf_callbacks.h:200
INVALID_TILE
static constexpr TileIndex INVALID_TILE
The very nice invalid tile marker.
Definition: tile_type.h:108
CompanyInfrastructure::station
uint32 station
Count of company owned station tiles.
Definition: company_base.h:36
NewGRFSpriteLayout::ProcessRegisters
void ProcessRegisters(uint8 resolved_var10, uint32 resolved_sprite, bool separate_ground) const
Evaluates the register modifiers and integrates them into the preprocessed sprite layout.
Definition: newgrf_commons.cpp:731
CmdRemoveRoadStop
CommandCost CmdRemoveRoadStop(DoCommandFlag flags, TileIndex tile, uint8 width, uint8 height, RoadStopType stop_type, bool remove_road)
Remove bus or truck stops.
Definition: station_cmd.cpp:2058
AddNewsItem
void AddNewsItem(StringID string, NewsType type, NewsFlag flags, NewsReferenceType reftype1=NR_NONE, uint32 ref1=UINT32_MAX, NewsReferenceType reftype2=NR_NONE, uint32 ref2=UINT32_MAX, const NewsAllocatedData *data=nullptr)
Add a new newsitem to be shown.
Definition: news_gui.cpp:827
RailtypeInfo
This struct contains all the info that is needed to draw and construct tracks.
Definition: rail.h:124
include
bool include(std::vector< T > &vec, const T &item)
Helper function to append an item to a vector if it is not already contained Consider using std::set,...
Definition: smallvec_type.hpp:27
ClrBit
static T ClrBit(T &x, const uint8 y)
Clears a bit in a variable.
Definition: bitmath_func.hpp:151
IsCompatibleTrainStationTile
static bool IsCompatibleTrainStationTile(TileIndex test_tile, TileIndex station_tile)
Check if a tile is a valid continuation to a railstation tile.
Definition: station_map.h:378
GetRoadStopType
static RoadStopType GetRoadStopType(TileIndex t)
Get the road stop type of this tile.
Definition: station_map.h:56
TileIndex
The index/ID of a Tile.
Definition: tile_type.h:85
VETSB_CONTINUE
@ VETSB_CONTINUE
Bit sets of the above specified bits.
Definition: tile_cmd.h:34
Station::MoveSign
void MoveSign(TileIndex new_xy) override
Move the station main coordinate somewhere else.
Definition: station_cmd.cpp:438
Waypoint
Representation of a waypoint.
Definition: waypoint_base.h:16
CBM_STATION_SLOPE_CHECK
@ CBM_STATION_SLOPE_CHECK
Check slope of new station tiles.
Definition: newgrf_callbacks.h:311
station_land.h
Airport::layout
byte layout
Airport layout number.
Definition: station_base.h:307
IsStandardRoadStopTile
static bool IsStandardRoadStopTile(TileIndex t)
Is tile t a standard (non-drive through) road stop station?
Definition: station_map.h:223
SetStationGfx
static void SetStationGfx(TileIndex t, StationGfx gfx)
Set the station graphics of this tile.
Definition: station_map.h:80
RoadStop::GetByTile
static RoadStop * GetByTile(TileIndex tile, RoadStopType type)
Find a roadstop at given tile.
Definition: roadstop.cpp:266
IsValidDiagDirection
static bool IsValidDiagDirection(DiagDirection d)
Checks if an integer value is a valid DiagDirection.
Definition: direction_func.h:21
SetRoadOwner
static void SetRoadOwner(TileIndex t, RoadTramType rtt, Owner o)
Set the owner of a specific road type.
Definition: road_map.h:251
EUM_INCREASE
@ EUM_INCREASE
Increase capacity.
Definition: linkgraph_type.h:53
IsDriveThroughStopTile
static bool IsDriveThroughStopTile(TileIndex t)
Is tile t a drive through road stop station?
Definition: station_map.h:233
aircraft.h
TILE_SIZE
static const uint TILE_SIZE
Tile size in world coordinates.
Definition: tile_type.h:15
LinkGraph::Node::End
EdgeIterator End()
Get an iterator pointing beyond the end of the edges array.
Definition: linkgraph.h:409
GetTrackBits
static TrackBits GetTrackBits(TileIndex tile)
Gets the track bits of the given tile.
Definition: rail_map.h:136
CargoSpec::Iterate
static IterateWrapper Iterate(size_t from=0)
Returns an iterable ensemble of all valid CargoSpec.
Definition: cargotype.h:174
SpecializedStation< Station, false >::Get
static Station * Get(size_t index)
Gets station with given index.
Definition: base_station_base.h:218
TileInfo::y
uint y
Y position of the tile in unit coordinates.
Definition: tile_cmd.h:44
_settings_client
ClientSettings _settings_client
The current settings for this game.
Definition: settings.cpp:53
HasSignals
static bool HasSignals(TileIndex t)
Checks if a rail tile has signals.
Definition: rail_map.h:72
Town::xy
TileIndex xy
town center tile
Definition: town.h:51
CargoSpec
Specification of a cargo type.
Definition: cargotype.h:57
SpecializedStation< Station, false >::IsValidID
static bool IsValidID(size_t index)
Tests whether given index is a valid index for station of this type.
Definition: base_station_base.h:209
MP_INDUSTRY
@ MP_INDUSTRY
Part of an industry.
Definition: tile_type.h:56
TRANSPORT_WATER
@ TRANSPORT_WATER
Transport over water.
Definition: transport_type.h:29
newgrf_debug.h
town.h
TileY
static uint TileY(TileIndex tile)
Get the Y component of a tile.
Definition: map_func.h:215
CC_LIQUID
@ CC_LIQUID
Liquids (Oil, Water, Rubber)
Definition: cargotype.h:47
OrthogonalTileArea::Add
void Add(TileIndex to_add)
Add a single tile to a tile area; enlarge if needed.
Definition: tilearea.cpp:43
TileDesc::airport_tile_name
StringID airport_tile_name
Name of the airport tile.
Definition: tile_cmd.h:60
Company::infrastructure
CompanyInfrastructure infrastructure
NOSAVE: Counts of company owned infrastructure.
Definition: company_base.h:130
VS_TRAIN_SLOWING
@ VS_TRAIN_SLOWING
Train is slowing down.
Definition: vehicle_base.h:38
RandomRange
static uint32 RandomRange(uint32 limit)
Pick a random number between 0 and limit - 1, inclusive.
Definition: random_func.hpp:81
LinkGraph::Size
NodeID Size() const
Get the current size of the component.
Definition: linkgraph.h:508
WC_STATION_VIEW
@ WC_STATION_VIEW
Station view; Window numbers:
Definition: window_type.h:338
IndustrySpec::station_name
StringID station_name
Default name for nearby station.
Definition: industrytype.h:132
AirportGetNearestTown
Town * AirportGetNearestTown(const AirportSpec *as, const TileIterator &it, uint &mindist)
Finds the town nearest to given airport.
Definition: station_cmd.cpp:2153
DIR_W
@ DIR_W
West.
Definition: direction_type.h:32
RoadStop::Enter
bool Enter(RoadVehicle *rv)
Enter the road stop.
Definition: roadstop.cpp:233
RailtypeInfo::fallback_railtype
byte fallback_railtype
Original railtype number to use when drawing non-newgrf railtypes, or when drawing stations.
Definition: rail.h:198
VEH_ROAD
@ VEH_ROAD
Road vehicle type.
Definition: vehicle_type.h:25
CC_PASSENGERS
@ CC_PASSENGERS
Passengers.
Definition: cargotype.h:41
Vehicle::cur_speed
uint16 cur_speed
current speed
Definition: vehicle_base.h:307
Vehicle
Vehicle data structure.
Definition: vehicle_base.h:224
Industry
Defines the internal data of a functional industry.
Definition: industry.h:66
Vehicle::owner
Owner owner
Which company owns the vehicle?
Definition: vehicle_base.h:288
RestoreTrainReservation
static void RestoreTrainReservation(Train *v)
Restore platform reservation during station building/removing.
Definition: station_cmd.cpp:1238
Owner
Owner
Enum for all companies/owners.
Definition: company_type.h:18
GetStationAround
CommandCost GetStationAround(TileArea ta, StationID closest_station, CompanyID company, T **st)
Look for a station owned by the given company around the given tile area.
Definition: station_cmd.cpp:106
DC_EXEC
@ DC_EXEC
execute the given command
Definition: command_type.h:357
DeallocateSpecFromStation
void DeallocateSpecFromStation(BaseStation *st, byte specindex)
Deallocate a StationSpec from a Station.
Definition: newgrf_station.cpp:722
FlowStatMap::FinalizeLocalConsumption
void FinalizeLocalConsumption(StationID self)
Subtract invalid flows from locally consumed flow.
Definition: station_cmd.cpp:4600
BaseStation::owner
Owner owner
The owner of this station.
Definition: base_station_base.h:62
IsTruckStop
static bool IsTruckStop(TileIndex t)
Is the station at t a truck stop?
Definition: station_map.h:180
MP_ROAD
@ MP_ROAD
A tile with road (or tram tracks)
Definition: tile_type.h:50
AirportSpec
Defines the data structure for an airport.
Definition: newgrf_airport.h:98
WATER_CLASS_INVALID
@ WATER_CLASS_INVALID
Used for industry tiles on land (also for oilrig if newgrf says so).
Definition: water_map.h:51
TileDesc
Tile description for the 'land area information' tool.
Definition: tile_cmd.h:51
FlowStat::GetShare
uint GetShare(StationID st) const
Get flow for a station.
Definition: station_cmd.cpp:4335
CanBuildDepotByTileh
static bool CanBuildDepotByTileh(DiagDirection direction, Slope tileh)
Find out if the slope of the tile is suitable to build a depot of given direction.
Definition: depot_func.h:26
SetDParam
static void SetDParam(uint n, uint64 v)
Set a string parameter v at index n in the global string parameter array.
Definition: strings_func.h:196
TileDesc::airport_name
StringID airport_name
Name of the airport.
Definition: tile_cmd.h:59
CheckIfAuthorityAllowsNewStation
CommandCost CheckIfAuthorityAllowsNewStation(TileIndex tile, DoCommandFlag flags)
Checks whether the local authority allows construction of a new station (rail, road,...
Definition: town_cmd.cpp:3552
GoodsEntry::status
byte status
Status of this cargo, see GoodsEntryStatus.
Definition: station_base.h:223
DoCommandFlag
DoCommandFlag
List of flags for a command.
Definition: command_type.h:355
INVALID_ROADTYPE
@ INVALID_ROADTYPE
flag for invalid roadtype
Definition: road_type.h:27
Foundation
Foundation
Enumeration for Foundations.
Definition: slope_type.h:93
EdgeUpdateMode
EdgeUpdateMode
Special modes for updating links.
Definition: linkgraph_type.h:52
EnsureNoVehicleOnGround
CommandCost EnsureNoVehicleOnGround(TileIndex tile)
Ensure there is no vehicle at the ground at the given position.
Definition: vehicle.cpp:539
RemoveFirstTrack
static Track RemoveFirstTrack(TrackBits *tracks)
Removes first Track from TrackBits and returns it.
Definition: track_func.h:130
LinkGraph::Edge
An updatable edge class.
Definition: linkgraph.h:299
Industry::neutral_station
Station * neutral_station
Associated neutral station.
Definition: industry.h:69
FlatteningFoundation
static Foundation FlatteningFoundation(Slope s)
Returns the foundation needed to flatten a slope.
Definition: slope_func.h:369
TRACK_BIT_UPPER
@ TRACK_BIT_UPPER
Upper track.
Definition: track_type.h:42
GetAirport
const AirportFTAClass * GetAirport(const byte airport_type)
Get the finite state machine of an airport type.
Definition: airport.cpp:207
CommandCost::Succeeded
bool Succeeded() const
Did this command succeed?
Definition: command_type.h:151
GoodsEntry::amount_fract
byte amount_fract
Fractional part of the amount in the cargo list.
Definition: station_base.h:251
TrackToTrackBits
static TrackBits TrackToTrackBits(Track track)
Maps a Track to the corresponding TrackBits value.
Definition: track_func.h:76
pbs.h
TileX
static uint TileX(TileIndex tile)
Get the X component of a tile.
Definition: map_func.h:205
GetRailReservationTrackBits
static TrackBits GetRailReservationTrackBits(TileIndex t)
Returns the reserved track bits of the tile.
Definition: rail_map.h:194
Kdtree::Remove
void Remove(const T &element)
Remove a single element from the tree, if it exists.
Definition: kdtree.hpp:419
BaseStation::TileBelongsToRailStation
virtual bool TileBelongsToRailStation(TileIndex tile) const =0
Check whether a specific tile belongs to this station.
TileIterator::Clone
virtual TileIterator * Clone() const =0
Allocate a new iterator that is a copy of this one.
AAT_TILELOOP
@ AAT_TILELOOP
Triggered in the periodic tile loop.
Definition: newgrf_animation_type.h:48
CountBits
static uint CountBits(T value)
Counts the number of set bits in a variable.
Definition: bitmath_func.hpp:251
BaseStation::string_id
StringID string_id
Default name (town area) of station.
Definition: base_station_base.h:58
GameSettings::game_creation
GameCreationSettings game_creation
settings used during the creation of a game (map)
Definition: settings_type.h:587
RoadStop::MakeDriveThrough
void MakeDriveThrough()
Join this road stop to another 'base' road stop if possible; fill all necessary data to become an act...
Definition: roadstop.cpp:62
BaseStation::cached_anim_triggers
uint8 cached_anim_triggers
NOSAVE: Combined animation trigger bitmask, used to determine if trigger processing should happen.
Definition: base_station_base.h:71
OrthogonalTileArea::Clear
void Clear()
Clears the 'tile area', i.e.
Definition: tilearea_type.h:40
MAX_CHAR_LENGTH
static const int MAX_CHAR_LENGTH
Max. length of UTF-8 encoded unicode character.
Definition: strings_type.h:18
FlowStatMap::RestrictFlows
void RestrictFlows(StationID via)
Restrict all flows at a station for specific cargo and destination.
Definition: station_cmd.cpp:4645
SpecializedStation< Station, false >::Iterate
static Pool::IterateWrapper< Station > Iterate(size_t from=0)
Returns an iterable ensemble of all valid stations of type T.
Definition: base_station_base.h:269
WID_SV_ROADVEHS
@ WID_SV_ROADVEHS
List of scheduled road vehs button.
Definition: station_widget.h:28
TRACK_BIT_RIGHT
@ TRACK_BIT_RIGHT
Right track.
Definition: track_type.h:45
FlowStatMap::GetFlowFrom
uint GetFlowFrom(StationID from) const
Get the sum of flows from a specific station from this FlowStatMap.
Definition: station_cmd.cpp:4695
LinkGraph::STALE_LINK_DEPOT_TIMEOUT
static const uint STALE_LINK_DEPOT_TIMEOUT
Number of days before deleting links served only by vehicles stopped in depot.
Definition: linkgraph.h:451
Aircraft
Aircraft, helicopters, rotors and their shadows belong to this class.
Definition: aircraft.h:74
TileInfo::tileh
Slope tileh
Slope of the tile.
Definition: tile_cmd.h:45
SpriteID
uint32 SpriteID
The number of a sprite, without mapping bits and colourtables.
Definition: gfx_type.h:17
AxisToRoadBits
static RoadBits AxisToRoadBits(Axis a)
Create the road-part which belongs to the given Axis.
Definition: road_func.h:111
ROAD_X
@ ROAD_X
Full road along the x-axis (south-west + north-east)
Definition: road_type.h:56
SSF_SEPARATE_GROUND
@ SSF_SEPARATE_GROUND
Use different sprite set for ground sprites.
Definition: newgrf_station.h:95
MapSizeX
static uint MapSizeX()
Get the size of the map along the X.
Definition: map_func.h:72
IsTileOnWater
static bool IsTileOnWater(TileIndex t)
Tests if the tile was built on water.
Definition: water_map.h:141
FlowStat
Flow statistics telling how much flow should be sent along a link.
Definition: station_base.h:33
ClearDockingTilesCheckingNeighbours
void ClearDockingTilesCheckingNeighbours(TileIndex tile)
Clear docking tile status from tiles around a removed dock, if the tile has no neighbours which would...
Definition: station_cmd.cpp:2583
GetStringWithArgs
char * GetStringWithArgs(char *buffr, StringID string, StringParameters *args, const char *last, uint case_index, bool game_script)
Get a parsed string with most special stringcodes replaced by the string parameters.
Definition: strings.cpp:222
ChangeTileOwner
void ChangeTileOwner(TileIndex tile, Owner old_owner, Owner new_owner)
Change the owner of a tile.
Definition: landscape.cpp:612
RailtypeInfo::name
StringID name
Name of this rail type.
Definition: rail.h:173
GoodsEntry::cargo
StationCargoList cargo
The cargo packets of cargo waiting in this station.
Definition: station_base.h:252
LinkGraphSchedule::Queue
void Queue(LinkGraph *lg)
Queue a link graph for execution.
Definition: linkgraphschedule.h:67
TileDesc::build_date
Date build_date
Date of construction of tile contents.
Definition: tile_cmd.h:55
StationType
StationType
Station types.
Definition: station_type.h:32
DrawTileSprites::ground
PalSpriteID ground
Palette and sprite for the ground.
Definition: sprite.h:59
GetRailTypeInfo
static const RailtypeInfo * GetRailTypeInfo(RailType railtype)
Returns a pointer to the Railtype information for a given railtype.
Definition: rail.h:304
ValParamRailtype
bool ValParamRailtype(const RailType rail)
Validate functions for rail building.
Definition: rail.cpp:206
SetWindowWidgetDirty
void SetWindowWidgetDirty(WindowClass cls, WindowNumber number, byte widget_index)
Mark a particular widget in a particular window as dirty (in need of repainting)
Definition: window.cpp:3169
AirportTileSpec
Defines the data structure of each individual tile of an airport.
Definition: newgrf_airporttiles.h:66
StationSpec::cls_id
StationClassID cls_id
The class to which this spec belongs.
Definition: newgrf_station.h:126
GetAllRoadBits
static RoadBits GetAllRoadBits(TileIndex tile)
Get all set RoadBits on the given tile.
Definition: road_map.h:141
GetCustomRoadSprite
SpriteID GetCustomRoadSprite(const RoadTypeInfo *rti, TileIndex tile, RoadTypeSpriteGroup rtsg, TileContext context, uint *num_results)
Get the sprite to draw for the given tile.
Definition: newgrf_roadtype.cpp:100
Utf8StringLength
size_t Utf8StringLength(const char *s)
Get the length of an UTF-8 encoded string in number of characters and thus not the number of bytes th...
Definition: string.cpp:435
MakeOilrig
static void MakeOilrig(TileIndex t, StationID sid, WaterClass wc)
Make the given tile an oilrig tile.
Definition: station_map.h:665
newgrf_airporttiles.h
ToTileIndexDiff
static TileIndexDiff ToTileIndexDiff(TileIndexDiffC tidc)
Return the offset between two tiles from a TileIndexDiffC struct.
Definition: map_func.h:230
GameSettings::order
OrderSettings order
settings related to orders
Definition: settings_type.h:594
ROAD_Y
@ ROAD_Y
Full road along the y-axis (north-west + south-east)
Definition: road_type.h:57
GetRoadBits
static RoadBits GetRoadBits(TileIndex t, RoadTramType rtt)
Get the present road bits for a specific road type.
Definition: road_map.h:128
Slope
Slope
Enumeration for the slope-type.
Definition: slope_type.h:48
Vehicle::Orders
IterateWrapper Orders() const
Returns an iterable ensemble of orders of a vehicle.
Definition: vehicle_base.h:1052
GetStationLayout
void GetStationLayout(byte *layout, uint numtracks, uint plat_len, const StationSpec *statspec)
Create the station layout for the given number of tracks and platform length.
Definition: station_cmd.cpp:1122
CheckBuildableTile
CommandCost CheckBuildableTile(TileIndex tile, uint invalid_dirs, int &allowed_z, bool allow_steep, bool check_bridge=true)
Checks if the given tile is buildable, flat and has a certain height.
Definition: station_cmd.cpp:794
StationNameInformation::free_names
uint32 free_names
Current bitset of free names (we can remove names).
Definition: station_cmd.cpp:213
GetPlatformInfo
uint32 GetPlatformInfo(Axis axis, byte tile, int platforms, int length, int x, int y, bool centred)
Evaluate a tile's position within a station, and return the result in a bit-stuffed format.
Definition: newgrf_station.cpp:105
DistanceManhattan
uint DistanceManhattan(TileIndex t0, TileIndex t1)
Gets the Manhattan distance between the two given tiles.
Definition: map.cpp:157
DIAGDIR_SW
@ DIAGDIR_SW
Southwest.
Definition: direction_type.h:81
DrawRailTileSeq
static void DrawRailTileSeq(const struct TileInfo *ti, const DrawTileSprites *dts, TransparencyOption to, int32 total_offset, uint32 newgrf_offset, PaletteID default_palette)
Draw tile sprite sequence on tile with railroad specifics.
Definition: sprite.h:89
GetSlopeMaxZ
static int GetSlopeMaxZ(Slope s)
Returns the height of the highest corner of a slope relative to TileZ (= minimal height)
Definition: slope_func.h:160
RoadStop::next
struct RoadStop * next
Next stop of the given type at this station.
Definition: roadstop_base.h:69
FACIL_BUS_STOP
@ FACIL_BUS_STOP
Station with bus stops.
Definition: station_type.h:55
Airport::rotation
Direction rotation
How this airport is rotated.
Definition: station_base.h:308
GetProductionAroundTiles
CargoArray GetProductionAroundTiles(TileIndex north_tile, int w, int h, int rad)
Get the cargo types being produced around the tile (in a rectangle).
Definition: station_cmd.cpp:509
FlowStatMap::DeleteFlows
StationIDStack DeleteFlows(StationID via)
Delete all flows at a station for specific cargo and destination.
Definition: station_cmd.cpp:4625
CheckForDockingTile
void CheckForDockingTile(TileIndex t)
Mark the supplied tile as a docking tile if it is suitable for docking.
Definition: water_cmd.cpp:183
CargoSpec::Index
CargoID Index() const
Determines index of this cargospec.
Definition: cargotype.h:89
AirportSpec::rotation
const Direction * rotation
the rotation of each tiletable
Definition: newgrf_airport.h:101
landscape_cmd.h
GetAnimationFrame
static byte GetAnimationFrame(TileIndex t)
Get the current animation frame.
Definition: tile_map.h:250
EconomySettings::station_noise_level
bool station_noise_level
build new airports when the town noise level is still within accepted limits
Definition: settings_type.h:530
StationCargoList::Reroute
uint Reroute(uint max_move, StationCargoList *dest, StationID avoid, StationID avoid2, const GoodsEntry *ge)
Routes packets with station "avoid" as next hop to a different place.
Definition: cargopacket.cpp:860
TRANSPORT_RAIL
@ TRANSPORT_RAIL
Transport by train.
Definition: transport_type.h:27
CheckOwnership
CommandCost CheckOwnership(Owner owner, TileIndex tile)
Check whether the current owner owns something.
Definition: company_cmd.cpp:316
Vehicle::dest_tile
TileIndex dest_tile
Heading for this tile.
Definition: vehicle_base.h:252
DirToDiagDir
static DiagDirection DirToDiagDir(Direction dir)
Convert a Direction to a DiagDirection.
Definition: direction_func.h:166
StationSettings::serve_neutral_industries
bool serve_neutral_industries
company stations can serve industries with attached neutral stations
Definition: settings_type.h:559
GetAirportGfx
static StationGfx GetAirportGfx(TileIndex t)
Get the station graphics of this airport tile.
Definition: station_map.h:244
return_cmd_error
#define return_cmd_error(errcode)
Returns from a function with a specific StringID as error.
Definition: command_func.h:38
StationFinder::stations
StationList stations
List of stations nearby.
Definition: station_type.h:102
MapSize
static uint MapSize()
Get the size of the map.
Definition: map_func.h:92
CheckFlatLandAirport
static CommandCost CheckFlatLandAirport(AirportTileTableIterator tile_iter, DoCommandFlag flags)
Checks if an airport can be built at the given location and clear the area.
Definition: station_cmd.cpp:844
LinkGraph::EdgeWrapper::LastUnrestrictedUpdate
Date LastUnrestrictedUpdate() const
Get the date of the last update to the edge's unrestricted capacity.
Definition: linkgraph.h:111
EXPENSES_CONSTRUCTION
@ EXPENSES_CONSTRUCTION
Construction costs.
Definition: economy_type.h:158
BaseStation::sign
TrackedViewportSign sign
NOSAVE: Dimensions of sign.
Definition: base_station_base.h:54
RailType
RailType
Enumeration for all possible railtypes.
Definition: rail_type.h:27
TileAddWrap
TileIndex TileAddWrap(TileIndex tile, int addx, int addy)
This function checks if we add addx/addy to tile, if we do wrap around the edges.
Definition: map.cpp:114
STAT_CLASS_WAYP
@ STAT_CLASS_WAYP
Waypoint class.
Definition: newgrf_station.h:86
IsSteepSlope
static bool IsSteepSlope(Slope s)
Checks if a slope is steep.
Definition: slope_func.h:36
FlowStatMap::ReleaseFlows
void ReleaseFlows(StationID via)
Release all flows at a station for specific cargo and destination.
Definition: station_cmd.cpp:4656
CommandCost
Common return value for all commands.
Definition: command_type.h:24
GetSnowLine
byte GetSnowLine()
Get the current snow line, either variable or static.
Definition: landscape.cpp:656
Industry::location
TileArea location
Location of the industry.
Definition: industry.h:67
GetCustomStationSpecIndex
static uint GetCustomStationSpecIndex(TileIndex t)
Get the custom station spec for this tile.
Definition: station_map.h:493
TRACK_Y
@ TRACK_Y
Track along the y-axis (north-west to south-east)
Definition: track_type.h:22
HasTileWaterGround
static bool HasTileWaterGround(TileIndex t)
Checks whether the tile has water at the ground.
Definition: water_map.h:355
WaterClass
WaterClass
classes of water (for WATER_TILE_CLEAR water tile type).
Definition: water_map.h:47
AirportSpec::Get
static const AirportSpec * Get(byte type)
Retrieve airport spec for the given airport.
Definition: newgrf_airport.cpp:97
SetBitIterator
Iterable ensemble of each set bit in a value.
Definition: bitmath_func.hpp:329
AirportSpec::cls_id
AirportClassID cls_id
the class to which this airport type belongs
Definition: newgrf_airport.h:113
Train::GetVehicleTrackdir
Trackdir GetVehicleTrackdir() const override
Get the tracks of the train vehicle.
Definition: train_cmd.cpp:4200
_date
Date _date
Current date in days (day counter)
Definition: date.cpp:28
SourceID
uint16 SourceID
Contains either industry ID, town ID or company ID (or INVALID_SOURCE)
Definition: cargo_type.h:153
HasStationRail
static bool HasStationRail(TileIndex t)
Has this station tile a rail? In other words, is this station tile a rail station or rail waypoint?
Definition: station_map.h:135
NT_ACCEPTANCE
@ NT_ACCEPTANCE
A type of cargo is (no longer) accepted.
Definition: news_type.h:35
CircularTileSearch
bool CircularTileSearch(TileIndex *tile, uint size, TestTileOnSearchProc proc, void *user_data)
Function performing a search around a center tile and going outward, thus in circle.
Definition: map.cpp:258
RemoveAirport
static CommandCost RemoveAirport(TileIndex tile, DoCommandFlag flags)
Remove an airport.
Definition: station_cmd.cpp:2339
GRFConfig
Information about GRF, used in the game and (part of it) in savegames.
Definition: newgrf_config.h:155
clear_func.h
AxisToTrack
static Track AxisToTrack(Axis a)
Convert an Axis to the corresponding Track AXIS_X -> TRACK_X AXIS_Y -> TRACK_Y Uses the fact that the...
Definition: track_func.h:65
StationMonthlyLoop
void StationMonthlyLoop()
Monthly loop for stations.
Definition: station_cmd.cpp:3809
BaseStation::train_station
TileArea train_station
Tile area the train 'station' part covers.
Definition: base_station_base.h:74
GetAnyRoadBits
RoadBits GetAnyRoadBits(TileIndex tile, RoadTramType rtt, bool straight_tunnel_bridge_entrance)
Returns the RoadBits on an arbitrary tile Special behaviour:
Definition: road_map.cpp:33
STATION_ACCEPTANCE_TICKS
static const int STATION_ACCEPTANCE_TICKS
cycle duration for updating station acceptance
Definition: date_type.h:34
HasExactlyOneBit
static bool HasExactlyOneBit(T value)
Test whether value has exactly 1 bit set.
Definition: bitmath_func.hpp:274
NF_INCOLOUR
@ NF_INCOLOUR
Bit value for coloured news.
Definition: news_type.h:72
Industry::GetByTile
static Industry * GetByTile(TileIndex tile)
Get the industry of the given tile.
Definition: industry.h:144
AirportSpec::num_table
byte num_table
number of elements in the table
Definition: newgrf_airport.h:102
DirtyCompanyInfrastructureWindows
void DirtyCompanyInfrastructureWindows(CompanyID company)
Redraw all windows with company infrastructure counts.
Definition: company_gui.cpp:2774
DIR_E
@ DIR_E
East.
Definition: direction_type.h:28
CalcClosestTownFromTile
Town * CalcClosestTownFromTile(TileIndex tile, uint threshold=UINT_MAX)
Return the town closest to the given tile within threshold.
Definition: town_cmd.cpp:3576
StationSpec::layouts
std::vector< std::vector< std::vector< byte > > > layouts
Custom platform layouts.
Definition: newgrf_station.h:176
Industry::type
IndustryType type
type of industry.
Definition: industry.h:83
roadstop_base.h
TrackBitsToTrackdirBits
static TrackdirBits TrackBitsToTrackdirBits(TrackBits bits)
Converts TrackBits to TrackdirBits while allowing both directions.
Definition: track_func.h:318
BaseStation::rect
StationRect rect
NOSAVE: Station spread out rectangle maintained by StationRect::xxx() functions.
Definition: base_station_base.h:75
TriggerWatchedCargoCallbacks
void TriggerWatchedCargoCallbacks(Station *st)
Run the watched cargo callback for all houses in the catchment area.
Definition: station_cmd.cpp:3347
TileIndexDiff
int32 TileIndexDiff
An offset value between two tiles.
Definition: map_func.h:154
GoodsEntry::HasRating
bool HasRating() const
Does this cargo have a rating at this station?
Definition: station_base.h:270
Vehicle::tile
TileIndex tile
Current tile index.
Definition: vehicle_base.h:245
FindNearIndustryName
static bool FindNearIndustryName(TileIndex tile, void *user_data)
Find a station action 0 property 24 station name, or reduce the free_names if needed.
Definition: station_cmd.cpp:225
autoslope.h
Convert8bitBooleanCallback
bool Convert8bitBooleanCallback(const GRFFile *grffile, uint16 cbid, uint16 cb_res)
Converts a callback result into a boolean.
Definition: newgrf_commons.cpp:569
TileIterator
Base class for tile iterators.
Definition: tilearea_type.h:105
CMSAMine
static bool CMSAMine(TileIndex tile)
Check whether the tile is a mine.
Definition: station_cmd.cpp:158
DistanceFromEdge
uint DistanceFromEdge(TileIndex tile)
Param the minimum distance to an edge.
Definition: map.cpp:217
CanExpandRailStation
CommandCost CanExpandRailStation(const BaseStation *st, TileArea &new_ta, Axis axis)
Check whether we can expand the rail part of the given station.
Definition: station_cmd.cpp:1077
Station::MarkTilesDirty
void MarkTilesDirty(bool cargo_change) const
Marks the tiles of the station as dirty.
Definition: station.cpp:215
TrackdirToExitdir
static DiagDirection TrackdirToExitdir(Trackdir trackdir)
Maps a trackdir to the (4-way) direction the tile is exited when following that trackdir.
Definition: track_func.h:438
Kdtree::Insert
void Insert(const T &element)
Insert a single element in the tree.
Definition: kdtree.hpp:400
TileDesc::roadtype
StringID roadtype
Type of road on the tile.
Definition: tile_cmd.h:65
ROADSTOP_END
@ ROADSTOP_END
End of valid types.
Definition: station_type.h:47
TransportType
TransportType
Available types of transport.
Definition: transport_type.h:19
rail_cmd.h
GoodsEntry::last_speed
byte last_speed
Maximum speed (up to 255) of the last vehicle that tried to load this cargo.
Definition: station_base.h:243
RailtypeInfo::base_sprites
struct RailtypeInfo::@36 base_sprites
Struct containing the main sprites.
GoodsEntry::GES_ACCEPTED_BIGTICK
@ GES_ACCEPTED_BIGTICK
Set when cargo was delivered for final delivery during the current STATION_ACCEPTANCE_TICKS interval.
Definition: station_base.h:208
SB
static T SB(T &x, const uint8 s, const uint8 n, const U d)
Set n bits in x starting at bit s to d.
Definition: bitmath_func.hpp:58
FlowStat::GetShares
const SharesMap * GetShares() const
Get the actual shares as a const pointer so that they can be iterated over.
Definition: station_base.h:89
GoodsEntry::GetVia
StationID GetVia(StationID source) const
Get the best next hop for a cargo packet from station source.
Definition: station_base.h:280
SpecializedStation< Waypoint, true >::IsExpected
static bool IsExpected(const BaseStation *st)
Helper for checking whether the given station is of this type.
Definition: base_station_base.h:199
MakeDriveThroughRoadStop
static void MakeDriveThroughRoadStop(TileIndex t, Owner station, Owner road, Owner tram, StationID sid, RoadStopType rst, RoadType road_rt, RoadType tram_rt, Axis a)
Make the given tile a drivethrough roadstop tile.
Definition: station_map.h:610
IsBuoy
static bool IsBuoy(TileIndex t)
Is tile t a buoy tile?
Definition: station_map.h:306
INVALID_OWNER
@ INVALID_OWNER
An invalid owner.
Definition: company_type.h:29
OrthogonalTileArea::w
uint16 w
The width of the area.
Definition: tilearea_type.h:20
MP_WATER
@ MP_WATER
Water tile.
Definition: tile_type.h:54
Station::truck_station
TileArea truck_station
Tile area the truck 'station' part covers.
Definition: station_base.h:466
UpdateAirportsNoise
void UpdateAirportsNoise()
Recalculate the noise generated by the airports of each town.
Definition: station_cmd.cpp:2186
Industry::produced_cargo
CargoID produced_cargo[INDUSTRY_NUM_OUTPUTS]
16 production cargo slots
Definition: industry.h:70
GoodsEntry::node
NodeID node
ID of node in link graph referring to this goods entry.
Definition: station_base.h:255
station_cmd.h
Vehicle::cargo
VehicleCargoList cargo
The cargo this vehicle is carrying.
Definition: vehicle_base.h:324
FreeTrainReservation
static void FreeTrainReservation(Train *v)
Clear platform reservation during station building/removing.
Definition: station_cmd.cpp:1226
GetStationType
static StationType GetStationType(TileIndex t)
Get the station type of this tile.
Definition: station_map.h:44
CommandCost::Failed
bool Failed() const
Did this command fail?
Definition: command_type.h:160
FindRoadStopSpot
static RoadStop ** FindRoadStopSpot(bool truck_station, Station *st)
Definition: station_cmd.cpp:1782
station_func.h
Vehicle::current_order
Order current_order
The current order (+ status, like: loading)
Definition: vehicle_base.h:333
Airport::GetHangarTile
TileIndex GetHangarTile(uint hangar_num) const
Get the first tile of the given hangar.
Definition: station_base.h:370
WATER_CLASS_CANAL
@ WATER_CLASS_CANAL
Canal.
Definition: water_map.h:49
ShowRejectOrAcceptNews
static void ShowRejectOrAcceptNews(const Station *st, uint num_items, CargoID *cargo, StringID msg)
Items contains the two cargo names that are to be accepted or rejected.
Definition: station_cmd.cpp:492
IncreaseStats
void IncreaseStats(Station *st, CargoID cargo, StationID next_station_id, uint capacity, uint usage, uint32 time, EdgeUpdateMode mode)
Increase capacity for a link stat given by station cargo and next hop.
Definition: station_cmd.cpp:3704
Station::airport
Airport airport
Tile area the airport covers.
Definition: station_base.h:468
AirportTileTableIterator
Iterator to iterate over all tiles belonging to an airport spec.
Definition: newgrf_airport.h:29
OrthogonalTileArea
Represents the covered area of e.g.
Definition: tilearea_type.h:18
Station::AddFacility
void AddFacility(StationFacility new_facility_bit, TileIndex facil_xy)
Called when new facility is built on the station.
Definition: station.cpp:199
MultiMap::MapSize
size_t MapSize() const
Count the number of ranges with equal keys in this MultiMap.
Definition: multimap.hpp:350
EndSpriteCombine
void EndSpriteCombine()
Terminates a block of sprites started by StartSpriteCombine.
Definition: viewport.cpp:773
CMSATree
static bool CMSATree(TileIndex tile)
Check whether the tile is a tree.
Definition: station_cmd.cpp:195
Vehicle::IsFrontEngine
bool IsFrontEngine() const
Check if the vehicle is a front engine.
Definition: vehicle_base.h:913
SRT_NEW_CARGO
@ SRT_NEW_CARGO
Trigger station on new cargo arrival.
Definition: newgrf_station.h:104
HasTileRoadType
static bool HasTileRoadType(TileIndex t, RoadTramType rtt)
Check if a tile has a road or a tram road type.
Definition: road_map.h:211
AirportTileSpec::GetByTile
static const AirportTileSpec * GetByTile(TileIndex tile)
Retrieve airport tile spec for the given airport tile.
Definition: newgrf_airporttiles.cpp:49
_settings_game
GameSettings _settings_game
Game settings of a running game or the scenario editor.
Definition: settings.cpp:54
ANIM_STATUS_NO_ANIMATION
static const uint8 ANIM_STATUS_NO_ANIMATION
There is no animation.
Definition: newgrf_animation_type.h:15
GetTropicZone
static TropicZone GetTropicZone(TileIndex tile)
Get the tropic zone.
Definition: tile_map.h:238
Station::indtype
IndustryType indtype
Industry type to get the name from.
Definition: station_base.h:472
Town::MaxTownNoise
uint16 MaxTownNoise() const
Calculate the max town noise.
Definition: town.h:117
GameSettings::economy
EconomySettings economy
settings to change the economy
Definition: settings_type.h:596
RailBuildCost
static Money RailBuildCost(RailType railtype)
Returns the cost of building the specified railtype.
Definition: rail.h:372
_local_company
CompanyID _local_company
Company controlled by the human player at this client. Can also be COMPANY_SPECTATOR.
Definition: company_cmd.cpp:46
RemoveDock
static CommandCost RemoveDock(TileIndex tile, DoCommandFlag flags)
Remove a dock.
Definition: station_cmd.cpp:2641
TRACK_BIT_X
@ TRACK_BIT_X
X-axis track.
Definition: track_type.h:40
NewGRFSpriteLayout
NewGRF supplied spritelayout.
Definition: newgrf_commons.h:113
HasStationTileRail
static bool HasStationTileRail(TileIndex t)
Has this station tile a rail? In other words, is this station tile a rail station or rail waypoint?
Definition: station_map.h:146
industry.h
safeguards.h
CombineTrackStatus
static TrackStatus CombineTrackStatus(TrackdirBits trackdirbits, TrackdirBits red_signals)
Builds a TrackStatus.
Definition: track_func.h:387
SetDockingTile
static void SetDockingTile(TileIndex t, bool b)
Set the docking tile state of a tile.
Definition: water_map.h:366
StationSpec::name
StringID name
Name of this station.
Definition: newgrf_station.h:127
ROTSG_ROADSTOP
@ ROTSG_ROADSTOP
Required: Drive-in stop surface.
Definition: road.h:68
ClearTile_Station
CommandCost ClearTile_Station(TileIndex tile, DoCommandFlag flags)
Clear a single tile of a station.
Definition: station_cmd.cpp:4254
NewGRFSpriteLayout::NeedsPreprocessing
bool NeedsPreprocessing() const
Tests whether this spritelayout needs preprocessing by PrepareLayout() and ProcessRegisters(),...
Definition: newgrf_commons.h:150
Train
'Train' is either a loco or a wagon.
Definition: train.h:89
VEH_INVALID
@ VEH_INVALID
Non-existing type of vehicle.
Definition: vehicle_type.h:35
IsValidTile
static bool IsValidTile(TileIndex tile)
Checks if a tile is valid.
Definition: tile_map.h:161
Airport::flags
uint64 flags
stores which blocks on the airport are taken. was 16 bit earlier on, then 32
Definition: station_base.h:305
FreeTrainTrackReservation
void FreeTrainTrackReservation(const Train *v)
Free the reserved path in front of a vehicle.
Definition: train_cmd.cpp:2377
GetCanalSprite
SpriteID GetCanalSprite(CanalFeature feature, TileIndex tile)
Lookup the base sprite to use for a canal.
Definition: newgrf_canal.cpp:140
SetStationTileRandomBits
static void SetStationTileRandomBits(TileIndex t, byte random_bits)
Set the random bits for a station tile.
Definition: station_map.h:505
ReverseDiagDir
static DiagDirection ReverseDiagDir(DiagDirection d)
Returns the reverse direction of the given DiagDirection.
Definition: direction_func.h:118
GetTileSlope
Slope GetTileSlope(TileIndex tile, int *h)
Return the slope of a given tile inside the map.
Definition: tile_map.cpp:59
StationNameInformation::indtypes
bool * indtypes
Array of bools telling whether an industry type has been found.
Definition: station_cmd.cpp:214
SPRITE_MODIFIER_CUSTOM_SPRITE
@ SPRITE_MODIFIER_CUSTOM_SPRITE
Set when a sprite originates from an Action 1.
Definition: sprites.h:1535
IsTileOwner
static bool IsTileOwner(TileIndex tile, Owner owner)
Checks if a tile belongs to the given owner.
Definition: tile_map.h:214
HasStationReservation
static bool HasStationReservation(TileIndex t)
Get the reservation state of the rail station.
Definition: station_map.h:393
MakeAirport
static void MakeAirport(TileIndex t, Owner o, StationID sid, byte section, WaterClass wc)
Make the given tile an airport tile.
Definition: station_map.h:626
NUM_AIRPORTS
@ NUM_AIRPORTS
Maximal number of airports in total.
Definition: airport.h:41
BaseStation::name
std::string name
Custom name.
Definition: base_station_base.h:57
STATION_LINKGRAPH_TICKS
static const int STATION_LINKGRAPH_TICKS
cycle duration for cleaning dead links
Definition: date_type.h:35
DrawTileSprites
Ground palette sprite of a tile, together with its sprite layout.
Definition: sprite.h:58
CheckFlatLandRoadStop
static CommandCost CheckFlatLandRoadStop(TileArea tile_area, DoCommandFlag flags, uint invalid_dirs, bool is_drive_through, bool is_truck_stop, Axis axis, StationID *station, RoadType rt)
Checks if a road stop can be built at the given tile.
Definition: station_cmd.cpp:962
FlowStat::RestrictShare
void RestrictShare(StationID st)
Restrict a flow by moving it to the end of the map and decreasing the amount of unrestricted flow.
Definition: station_cmd.cpp:4476
StartSpriteCombine
void StartSpriteCombine()
Starts a block of sprites, which are "combined" into a single bounding box.
Definition: viewport.cpp:763
INVALID_DIAGDIR
@ INVALID_DIAGDIR
Flag for an invalid DiagDirection.
Definition: direction_type.h:84
DrawSprite
void DrawSprite(SpriteID img, PaletteID pal, int x, int y, const SubSprite *sub, ZoomLevel zoom)
Draw a sprite, not in a viewport.
Definition: gfx.cpp:1058
Station::bus_station
TileArea bus_station
Tile area the bus 'station' part covers.
Definition: station_base.h:464
RemoveBuoy
CommandCost RemoveBuoy(TileIndex tile, DoCommandFlag flags)
Remove a buoy.
Definition: waypoint_cmd.cpp:346
AutoslopeEnabled
static bool AutoslopeEnabled()
Tests if autoslope is enabled for _current_company.
Definition: autoslope.h:44
road_internal.h
waypoint_func.h
RTSG_GROUND
@ RTSG_GROUND
Main group of ground images.
Definition: rail.h:49
airporttile_ids.h
GoodsEntry::rating
byte rating
Station rating for this cargo.
Definition: station_base.h:232
Point
Coordinates of a point in 2D.
Definition: geometry_type.hpp:21
TileDesc::station_name
StringID station_name
Type of station within the class.
Definition: tile_cmd.h:57
RoadTypeInfo::name
StringID name
Name of this rail type.
Definition: road.h:101
ValParamRoadType
bool ValParamRoadType(RoadType roadtype)
Validate functions for rail building.
Definition: road.cpp:142
GameSettings::linkgraph
LinkGraphSettings linkgraph
settings for link graph calculations
Definition: settings_type.h:597
DeleteStaleLinks
void DeleteStaleLinks(Station *from)
Check all next hops of cargo packets in this station for existence of a a valid link they may use to ...
Definition: station_cmd.cpp:3610
GetRoadStopDir
static DiagDirection GetRoadStopDir(TileIndex t)
Gets the direction the road stop entrance points towards.
Definition: station_map.h:257
DiagDirection
DiagDirection
Enumeration for diagonal directions.
Definition: direction_type.h:77
MapSizeY
static uint MapSizeY()
Get the size of the map along the Y.
Definition: map_func.h:82
StationCargoList::AvailableCount
uint AvailableCount() const
Returns sum of cargo still available for loading at the sation.
Definition: cargopacket.h:508
GFX_DOCK_BASE_WATER_PART
static const int GFX_DOCK_BASE_WATER_PART
The offset for the water parts.
Definition: station_map.h:35
TRACK_BIT_ALL
@ TRACK_BIT_ALL
All possible tracks.
Definition: track_type.h:53
FACIL_DOCK
@ FACIL_DOCK
Station with a dock.
Definition: station_type.h:57
OffsetGroundSprite
void OffsetGroundSprite(int x, int y)
Called when a foundation has been drawn for the current tile.
Definition: viewport.cpp:595
FlowStat::AppendShare
void AppendShare(StationID st, uint flow, bool restricted=false)
Add some flow to the end of the shares map.
Definition: station_base.h:67
CBM_STATION_AVAIL
@ CBM_STATION_AVAIL
Availability of station in construction window.
Definition: newgrf_callbacks.h:307
SpecializedStation< Station, false >::From
static Station * From(BaseStation *st)
Converts a BaseStation to SpecializedStation with type checking.
Definition: base_station_base.h:247
StationSettings::station_spread
byte station_spread
amount a station may spread
Definition: settings_type.h:563
Station::always_accepted
CargoTypes always_accepted
Bitmask of always accepted cargo types (by houses, HQs, industry tiles when industry doesn't accept c...
Definition: station_base.h:484
ShowStationViewWindow
void ShowStationViewWindow(StationID station)
Opens StationViewWindow for given station.
Definition: station_gui.cpp:2117
date_func.h
IsRailStationTile
static bool IsRailStationTile(TileIndex t)
Is this tile a station tile and a rail station?
Definition: station_map.h:102
CommandCost::AddCost
void AddCost(const Money &cost)
Adds the given cost to the cost of the command.
Definition: command_type.h:63
TruncateCargo
static void TruncateCargo(const CargoSpec *cs, GoodsEntry *ge, uint amount=UINT_MAX)
Truncate the cargo by a specific amount.
Definition: station_cmd.cpp:3406
CBID_STATION_TILE_LAYOUT
@ CBID_STATION_TILE_LAYOUT
Called when building a station to customize the tile layout.
Definition: newgrf_callbacks.h:96
GUISettings::show_track_reservation
bool show_track_reservation
highlight reserved tracks.
Definition: settings_type.h:162
StationSpec::disallowed_platforms
byte disallowed_platforms
Bitmask of number of platforms available for the station.
Definition: newgrf_station.h:133
stdafx.h
CheckAllowRemoveRoad
CommandCost CheckAllowRemoveRoad(TileIndex tile, RoadBits remove, Owner owner, RoadTramType rtt, DoCommandFlag flags, bool town_check)
Is it allowed to remove the given road bits from the given tile?
Definition: road_cmd.cpp:269
DrawRoadOverlays
void DrawRoadOverlays(const TileInfo *ti, PaletteID pal, const RoadTypeInfo *road_rti, const RoadTypeInfo *tram_rti, uint road_offset, uint tram_offset, bool draw_underlay)
Draw road underlay and overlay sprites.
Definition: road_cmd.cpp:1495
TileTypeProcs
Set of callback functions for performing tile operations of a given tile type.
Definition: tile_cmd.h:145
StationFinder::GetStations
const StationList * GetStations()
Run a tile loop to find stations around a tile, on demand.
Definition: station_cmd.cpp:3938
SAT_BUILT
@ SAT_BUILT
Trigger tile when built.
Definition: newgrf_animation_type.h:27
BuildStationPart
static CommandCost BuildStationPart(Station **st, DoCommandFlag flags, bool reuse, TileArea area, StationNaming name_class)
Common part of building various station parts and possibly attaching them to an existing one.
Definition: station_cmd.cpp:692
GoodsEntry::link_graph
LinkGraphID link_graph
Link graph this station belongs to.
Definition: station_base.h:254
DRD_NONE
@ DRD_NONE
None of the directions are disallowed.
Definition: road_type.h:73
Station::truck_stops
RoadStop * truck_stops
All the truck stops.
Definition: station_base.h:465
IndustrySpec
Defines the data structure for constructing industry.
Definition: industrytype.h:107
Station::industry
Industry * industry
NOSAVE: Associated industry for neutral stations. (Rebuilt on load from Industry->st)
Definition: station_base.h:487
OrderBackup::Reset
static void Reset(TileIndex tile=INVALID_TILE, bool from_gui=true)
Reset the OrderBackups from GUI/game logic.
Definition: order_backup.cpp:187
DC_BANKRUPT
@ DC_BANKRUPT
company bankrupts, skip money check, skip vehicle on tile check in some cases
Definition: command_type.h:363
IsValidDockingDirectionForDock
bool IsValidDockingDirectionForDock(TileIndex t, DiagDirection d)
Check if a dock tile can be docked from the given direction.
Definition: station_cmd.cpp:2605
WATER_CLASS_SEA
@ WATER_CLASS_SEA
Sea.
Definition: water_map.h:48
AirportTileIterator
Iterator to iterate over all tiles belonging to an airport.
Definition: station_base.h:535
CmdBuildDock
CommandCost CmdBuildDock(DoCommandFlag flags, TileIndex tile, StationID station_to_join, bool adjacent)
Build a dock/haven.
Definition: station_cmd.cpp:2476
AirportSpec::IsAvailable
bool IsAvailable() const
Check whether this airport is available to build.
Definition: newgrf_airport.cpp:124
RTSG_OVERLAY
@ RTSG_OVERLAY
Images for overlaying track.
Definition: rail.h:48
viewport_func.h
AxisToDiagDir
static DiagDirection AxisToDiagDir(Axis a)
Converts an Axis to a DiagDirection.
Definition: direction_func.h:232
StationList
std::set< Station *, StationCompare > StationList
List of stations.
Definition: station_type.h:95
TileLoop_Water
void TileLoop_Water(TileIndex tile)
Let a water tile floods its diagonal adjoining tiles called from tunnelbridge_cmd,...
Definition: water_cmd.cpp:1216
bridge_map.h
IsTileType
static bool IsTileType(TileIndex tile, TileType type)
Checks if a tile is a given tiletype.
Definition: tile_map.h:150
GetTrainStopLocation
int GetTrainStopLocation(StationID station_id, TileIndex tile, const Train *v, int *station_ahead, int *station_length)
Get the stop location of (the center) of the front vehicle of a train at a platform of a station.
Definition: train_cmd.cpp:261
FACIL_WAYPOINT
@ FACIL_WAYPOINT
Station is a waypoint.
Definition: station_type.h:58
animated_tile_func.h
GetTileOwner
static Owner GetTileOwner(TileIndex tile)
Returns the owner of a tile.
Definition: tile_map.h:178
IsAirport
static bool IsAirport(TileIndex t)
Is this station tile an airport?
Definition: station_map.h:157
AddSortableSpriteToDraw
void AddSortableSpriteToDraw(SpriteID image, PaletteID pal, int x, int y, int w, int h, int dz, int z, bool transparent, int bb_offset_x, int bb_offset_y, int bb_offset_z, const SubSprite *sub)
Draw a (transparent) sprite at given coordinates with a given bounding box.
Definition: viewport.cpp:667
FindJoiningRoadStop
static CommandCost FindJoiningRoadStop(StationID existing_stop, StationID station_to_join, bool adjacent, TileArea ta, Station **st)
Find a nearby station that joins this road stop.
Definition: station_cmd.cpp:1808
yapf_cache.h
GroundSpritePaletteTransform
static PaletteID GroundSpritePaletteTransform(SpriteID image, PaletteID pal, PaletteID default_pal)
Applies PALETTE_MODIFIER_COLOUR to a palette entry of a ground sprite.
Definition: sprite.h:168
Vehicle::direction
Direction direction
facing
Definition: vehicle_base.h:286
FlowStatMap::AddFlow
void AddFlow(StationID origin, StationID via, uint amount)
Add some flow from "origin", going via "via".
Definition: station_cmd.cpp:4563
OrthogonalTileArea::h
uint16 h
The height of the area.
Definition: tilearea_type.h:21
IsTileForestIndustry
bool IsTileForestIndustry(TileIndex tile)
Check whether the tile is a forest.
Definition: industry_cmd.cpp:964
ApplyPixelFoundationToSlope
static uint ApplyPixelFoundationToSlope(Foundation f, Slope *s)
Applies a foundation to a slope.
Definition: landscape.h:129
DistanceMax
uint DistanceMax(TileIndex t0, TileIndex t1)
Gets the biggest distance component (x or y) between the two given tiles.
Definition: map.cpp:189
AirportSpec::size_x
byte size_x
size of airport in x direction
Definition: newgrf_airport.h:105
MP_TREES
@ MP_TREES
Tile got trees.
Definition: tile_type.h:52
TileIndexDiffC
A pair-construct of a TileIndexDiff.
Definition: map_type.h:57
DrawFoundation
void DrawFoundation(TileInfo *ti, Foundation f)
Draw foundation f at tile ti.
Definition: landscape.cpp:474
MAX_LENGTH_STATION_NAME_CHARS
static const uint MAX_LENGTH_STATION_NAME_CHARS
The maximum length of a station name in characters including '\0'.
Definition: station_type.h:88
SSF_CUSTOM_FOUNDATIONS
@ SSF_CUSTOM_FOUNDATIONS
Draw custom foundations.
Definition: newgrf_station.h:98
LinkGraph::LastCompression
Date LastCompression() const
Get date of last compression.
Definition: linkgraph.h:514
ForAllStationsRadius
void ForAllStationsRadius(TileIndex center, uint radius, Func func)
Call a function on all stations whose sign is within a radius of a center tile.
Definition: station_kdtree.h:29
FlowStat::empty_sharesmap
static const SharesMap empty_sharesmap
Static instance of FlowStat::SharesMap.
Definition: station_base.h:37
ConstructionSettings::road_stop_on_competitor_road
bool road_stop_on_competitor_road
allow building of drive-through road stops on roads owned by competitors
Definition: settings_type.h:351
RemoveFromRailBaseStation
CommandCost RemoveFromRailBaseStation(TileArea ta, std::vector< T * > &affected_stations, DoCommandFlag flags, Money removal_cost, bool keep_rail)
Remove a number of tiles from any rail station within the area.
Definition: station_cmd.cpp:1551
string_func.h
IndustrySpec::enabled
bool enabled
entity still available (by default true).newgrf can disable it, though
Definition: industrytype.h:140
AIRPORT_CLOSED_block
static const uint64 AIRPORT_CLOSED_block
Dummy block for indicating a closed airport.
Definition: airport.h:128
IsStationTileBlocked
bool IsStationTileBlocked(TileIndex tile)
Check whether a rail station tile is NOT traversable.
Definition: newgrf_station.cpp:857
GoodsEntry::GES_CURRENT_MONTH
@ GES_CURRENT_MONTH
Set when cargo was delivered for final delivery this month.
Definition: station_base.h:202
CALLBACK_FAILED
static const uint CALLBACK_FAILED
Different values for Callback result evaluations.
Definition: newgrf_callbacks.h:408
ROADSTOP_BUS
@ ROADSTOP_BUS
A standard stop for buses.
Definition: station_type.h:45
StringID
uint32 StringID
Numeric value that represents a string, independent of the selected language.
Definition: strings_type.h:16
IsDockTile
static bool IsDockTile(TileIndex t)
Is tile t a dock tile?
Definition: station_map.h:295
TRACKDIR_BIT_NONE
@ TRACKDIR_BIT_NONE
No track build.
Definition: track_type.h:102
IsBuoyTile
static bool IsBuoyTile(TileIndex t)
Is tile t a buoy tile?
Definition: station_map.h:316
GetDisallowedRoadDirections
static DisallowedRoadDirections GetDisallowedRoadDirections(TileIndex t)
Gets the disallowed directions.
Definition: road_map.h:301
IsRoadStopTile
static bool IsRoadStopTile(TileIndex t)
Is tile t a road stop station?
Definition: station_map.h:213
Ship
All ships have this type.
Definition: ship.h:26
GetCustomRailSprite
SpriteID GetCustomRailSprite(const RailtypeInfo *rti, TileIndex tile, RailTypeSpriteGroup rtsg, TileContext context, uint *num_results)
Get the sprite to draw for the given tile.
Definition: newgrf_railtype.cpp:95
GoodsEntry
Stores station stats for a single cargo.
Definition: station_base.h:167
_current_company
CompanyID _current_company
Company currently doing an action.
Definition: company_cmd.cpp:47
vehicle_func.h
WC_SELECT_STATION
@ WC_SELECT_STATION
Select station (when joining stations); Window numbers:
Definition: window_type.h:235
station_base.h
SourceType
SourceType
Types of cargo source and destination.
Definition: cargo_type.h:147
Clamp
static T Clamp(const T a, const T min, const T max)
Clamp a value between an interval.
Definition: math_func.hpp:77
DeleteStationIfEmpty
static void DeleteStationIfEmpty(BaseStation *st)
This is called right after a station was deleted.
Definition: station_cmd.cpp:729
PALETTE_CRASH
static const PaletteID PALETTE_CRASH
Recolour sprite greying of crashed vehicles.
Definition: sprites.h:1598
Pool::PoolItem<&_station_pool >::Iterate
static Pool::IterateWrapper< Titem > Iterate(size_t from=0)
Returns an iterable ensemble of all valid Titem.
Definition: pool_type.hpp:386
GRFFilePropsBase::spritegroup
const struct SpriteGroup * spritegroup[Tcnt]
pointer to the different sprites of the entity
Definition: newgrf_commons.h:321
strings_func.h
StationSpec
Station specification.
Definition: newgrf_station.h:113
Vehicle::First
Vehicle * First() const
Get the first vehicle of this vehicle chain.
Definition: vehicle_base.h:623
GetWaterClass
static WaterClass GetWaterClass(TileIndex t)
Get the water class at a tile.
Definition: water_map.h:117
CountMapSquareAround
static int CountMapSquareAround(TileIndex tile, CMSAMatcher cmp)
Counts the numbers of tiles matching a specific type in the area around.
Definition: station_cmd.cpp:139
newgrf_roadtype.h
StringParameters
Definition: strings_func.h:60
GoodsEntry::last_age
byte last_age
Age in years (up to 255) of the last vehicle that tried to load this cargo.
Definition: station_base.h:249
TRACK_BIT_LEFT
@ TRACK_BIT_LEFT
Left track.
Definition: track_type.h:44
IsRailWaypoint
static bool IsRailWaypoint(TileIndex t)
Is this station tile a rail waypoint?
Definition: station_map.h:113
LinkGraph::AddNode
NodeID AddNode(const Station *st)
Add a node to the component and create empty edges associated with it.
Definition: linkgraph.cpp:167
LinkGraph::Node::RemoveEdge
void RemoveEdge(NodeID to)
Remove an outgoing edge from this node.
Definition: linkgraph.cpp:236
refresh.h
Pool::PoolItem<&_town_pool >::GetNumItems
static size_t GetNumItems()
Returns number of valid items in the pool.
Definition: pool_type.hpp:367
DeleteAnimatedTile
void DeleteAnimatedTile(TileIndex tile)
Removes the given tile from the animated tile table.
Definition: animated_tile.cpp:26
TileXY
static TileIndex TileXY(uint x, uint y)
Returns the TileIndex of a coordinate.
Definition: map_func.h:163
RoadStop::ClearDriveThrough
void ClearDriveThrough()
Prepare for removal of this stop; update other neighbouring stops if needed.
Definition: roadstop.cpp:130
INVALID_DATE
static const Date INVALID_DATE
Representation of an invalid date.
Definition: date_type.h:111
PerformStationTileSlopeCheck
CommandCost PerformStationTileSlopeCheck(TileIndex north_tile, TileIndex cur_tile, const StationSpec *statspec, Axis axis, byte plat_len, byte numtracks)
Check the slope of a tile of a new station.
Definition: newgrf_station.cpp:652
FACIL_TRAIN
@ FACIL_TRAIN
Station with train station.
Definition: station_type.h:53
TrackedViewportSign::UpdatePosition
void UpdatePosition(int center, int top, StringID str, StringID str_small=STR_NULL)
Update the position of the viewport sign.
Definition: viewport_type.h:56
TryPathReserve
bool TryPathReserve(Train *v, bool mark_as_stuck=false, bool first_tile_okay=false)
Try to reserve a path to a safe position.
Definition: train_cmd.cpp:2842
SpecializedVehicle< RoadVehicle, Type >::From
static RoadVehicle * From(Vehicle *v)
Converts a Vehicle to SpecializedVehicle with type checking.
Definition: vehicle_base.h:1183
GetStationGfx
static StationGfx GetStationGfx(TileIndex t)
Get the station graphics of this tile.
Definition: station_map.h:68
GetRailStationAxis
static Axis GetRailStationAxis(TileIndex t)
Get the rail direction of a rail station.
Definition: station_map.h:337
IsWaterTile
static bool IsWaterTile(TileIndex t)
Is it a water tile with plain water?
Definition: water_map.h:195
GoodsEntry::flows
FlowStatMap flows
Planned flows through this station.
Definition: station_base.h:256
RailTrackOffset
RailTrackOffset
Offsets for sprites within an overlay/underlay set.
Definition: rail.h:67
OrthogonalTileArea::tile
TileIndex tile
The base tile of the area.
Definition: tilearea_type.h:19
PaletteID
uint32 PaletteID
The number of the palette.
Definition: gfx_type.h:18
LinkGraph::MIN_TIMEOUT_DISTANCE
static const uint MIN_TIMEOUT_DISTANCE
Minimum effective distance for timeout calculation.
Definition: linkgraph.h:448
HasRailCatenaryDrawn
static bool HasRailCatenaryDrawn(RailType rt)
Test if we should draw rail catenary.
Definition: elrail_func.h:30
ConstructionSettings::build_on_slopes
bool build_on_slopes
allow building on slopes
Definition: settings_type.h:343
ROTSG_OVERLAY
@ ROTSG_OVERLAY
Optional: Images for overlaying track.
Definition: road.h:59
InvalidateWindowClassesData
void InvalidateWindowClassesData(WindowClass cls, int data, bool gui_scope)
Mark window data of all windows of a given class as invalid (in need of re-computing) Note that by de...
Definition: window.cpp:3271
RTO_X
@ RTO_X
Piece of rail in X direction.
Definition: rail.h:68
AirportSpec::grf_prop
struct GRFFileProps grf_prop
Properties related to the grf file.
Definition: newgrf_airport.h:118
WID_SV_ACCEPT_RATING_LIST
@ WID_SV_ACCEPT_RATING_LIST
List of accepted cargoes / rating of cargoes.
Definition: station_widget.h:22
OrderList
Shared order list linking together the linked list of orders and the list of vehicles sharing this or...
Definition: order_base.h:260
GetIndustryIndex
static IndustryID GetIndustryIndex(TileIndex t)
Get the industry ID of the given tile.
Definition: industry_map.h:63
MarkTileDirtyByTile
void MarkTileDirtyByTile(TileIndex tile, int bridge_level_offset, int tile_height_override)
Mark a tile given by its index dirty for repaint.
Definition: viewport.cpp:1998
Vehicle::NextShared
Vehicle * NextShared() const
Get the next vehicle of the shared vehicle chain.
Definition: vehicle_base.h:692
OWNER_NONE
@ OWNER_NONE
The tile has no ownership.
Definition: company_type.h:25
FOUNDATION_LEVELED
@ FOUNDATION_LEVELED
The tile is leveled up to a flat slope.
Definition: slope_type.h:95
CompanyInfrastructure::rail
uint32 rail[RAILTYPE_END]
Count of company owned track bits for each rail type.
Definition: company_base.h:34
Station::UpdateVirtCoord
void UpdateVirtCoord() override
Update the virtual coords needed to draw the station sign.
Definition: station_cmd.cpp:416
MakeRoadNormal
static void MakeRoadNormal(TileIndex t, RoadBits bits, RoadType road_rt, RoadType tram_rt, TownID town, Owner road, Owner tram)
Make a normal road tile.
Definition: road_map.h:635
TileDiffXY
static TileIndexDiff TileDiffXY(int x, int y)
Calculates an offset for the given coordinate(-offset).
Definition: map_func.h:179
GetRailType
static RailType GetRailType(TileIndex t)
Gets the rail type of the given tile.
Definition: rail_map.h:115
WC_VEHICLE_DEPOT
@ WC_VEHICLE_DEPOT
Depot view; Window numbers:
Definition: window_type.h:344
CargoSpec::classes
uint16 classes
Classes of this cargo type.
Definition: cargotype.h:79
MP_STATION
@ MP_STATION
A tile of a station.
Definition: tile_type.h:53
IndustrySpec::grf_prop
GRFFileProps grf_prop
properties related to the grf file
Definition: industrytype.h:141
NUM_CARGO
@ NUM_CARGO
Maximal number of cargo types in a game.
Definition: cargo_type.h:65
GoodsEntry::GES_ACCEPTANCE
@ GES_ACCEPTANCE
Set when the station accepts the cargo currently for final deliveries.
Definition: station_base.h:174
GetStationIndex
static StationID GetStationIndex(TileIndex t)
Get StationID from a tile.
Definition: station_map.h:28
SpecializedStation< Station, false >::GetByTile
static Station * GetByTile(TileIndex tile)
Get the station belonging to a specific tile.
Definition: base_station_base.h:237
waypoint_base.h
GoodsEntry::time_since_pickup
byte time_since_pickup
Number of rating-intervals (up to 255) since the last vehicle tried to load this cargo.
Definition: station_base.h:230
StationClassID
StationClassID
Definition: newgrf_station.h:83
BaseStation::cached_name
std::string cached_name
NOSAVE: Cache of the resolved name of the station, if not using a custom name.
Definition: base_station_base.h:59
TrackedViewportSign::kdtree_valid
bool kdtree_valid
Are the sign data valid for use with the _viewport_sign_kdtree?
Definition: viewport_type.h:50
ForAllStationsAroundTiles
void ForAllStationsAroundTiles(const TileArea &ta, Func func)
Call a function on all stations that have any part of the requested area within their catchment.
Definition: station_base.h:574
FindVehicleOnPos
void FindVehicleOnPos(TileIndex tile, void *data, VehicleFromPosProc *proc)
Find a vehicle from a specific location.
Definition: vehicle.cpp:498
UpdateCompanyRoadInfrastructure
void UpdateCompanyRoadInfrastructure(RoadType rt, Owner o, int count)
Update road infrastructure counts for a company.
Definition: road_cmd.cpp:197
RTO_Y
@ RTO_Y
Piece of rail in Y direction.
Definition: rail.h:69
Pool::PoolItem<&_station_pool >::CanAllocateItem
static bool CanAllocateItem(size_t n=1)
Helper functions so we can use PoolItem::Function() instead of _poolitem_pool.Function()
Definition: pool_type.hpp:307
FlowStat::GetVia
StationID GetVia() const
Get a station a package can be routed to.
Definition: station_base.h:131
DIAGDIR_BEGIN
@ DIAGDIR_BEGIN
Used for iterations.
Definition: direction_type.h:78
GetRoadTypeInfo
static const RoadTypeInfo * GetRoadTypeInfo(RoadType roadtype)
Returns a pointer to the Roadtype information for a given roadtype.
Definition: road.h:225
CmdRemoveFromRailWaypoint
CommandCost CmdRemoveFromRailWaypoint(DoCommandFlag flags, TileIndex start, TileIndex end, bool keep_rail)
Remove a single tile from a waypoint.
Definition: station_cmd.cpp:1690
MakeRoadStop
static void MakeRoadStop(TileIndex t, Owner o, StationID sid, RoadStopType rst, RoadType road_rt, RoadType tram_rt, DiagDirection d)
Make the given tile a roadstop tile.
Definition: station_map.h:590
NewGRFClass::name
StringID name
Name of this class.
Definition: newgrf_class.h:39
RemoveRoadStop
static CommandCost RemoveRoadStop(TileIndex tile, DoCommandFlag flags)
Remove a bus station/truck stop.
Definition: station_cmd.cpp:1958
RoadType
RoadType
The different roadtypes we support.
Definition: road_type.h:22
Station::catchment_tiles
BitmapTileArea catchment_tiles
NOSAVE: Set of individual tiles covered by catchment area.
Definition: station_base.h:474
LinkGraph::Merge
void Merge(LinkGraph *other)
Merge a link graph with another one.
Definition: linkgraph.cpp:92
CmdRemoveFromRailStation
CommandCost CmdRemoveFromRailStation(DoCommandFlag flags, TileIndex start, TileIndex end, bool keep_rail)
Remove a single tile from a rail station.
Definition: station_cmd.cpp:1657
TileDesc::str
StringID str
Description of the tile.
Definition: tile_cmd.h:52
GetTranslatedAirportTileID
StationGfx GetTranslatedAirportTileID(StationGfx gfx)
Do airporttile gfx ID translation for NewGRFs.
Definition: newgrf_airporttiles.cpp:95
DC_AUTO
@ DC_AUTO
don't allow building on structures
Definition: command_type.h:358
BaseStation::xy
TileIndex xy
Base tile of the station.
Definition: base_station_base.h:53
AddTrackToSignalBuffer
void AddTrackToSignalBuffer(TileIndex tile, Track track, Owner owner)
Add track to signal update buffer.
Definition: signal.cpp:578
GetTileMaxPixelZ
static int GetTileMaxPixelZ(TileIndex tile)
Get top height of the tile.
Definition: tile_map.h:304
BaseStation
Base class for all station-ish types.
Definition: base_station_base.h:52
HasStationInUse
bool HasStationInUse(StationID station, bool include_company, CompanyID company)
Tests whether the company's vehicles have this station in orders.
Definition: station_cmd.cpp:2445
AnimationInfo::triggers
uint16 triggers
The triggers that trigger animation.
Definition: newgrf_animation_type.h:22
RoadBits
RoadBits
Enumeration for the road parts on a tile.
Definition: road_type.h:50
SpecializedVehicle< RoadVehicle, Type >::Iterate
static Pool::IterateWrapper< RoadVehicle > Iterate(size_t from=0)
Returns an iterable ensemble of all valid vehicles of type T.
Definition: vehicle_base.h:1252
BaseStation::delete_ctr
byte delete_ctr
Delete counter. If greater than 0 then it is decremented until it reaches 0; the waypoint is then is ...
Definition: base_station_base.h:55
IndustrySpec::life_type
IndustryLifeType life_type
This is also known as Industry production flag, in newgrf specs.
Definition: industrytype.h:123
AXIS_X
@ AXIS_X
The X axis.
Definition: direction_type.h:126
Order::ShouldStopAtStation
bool ShouldStopAtStation(const Vehicle *v, StationID station) const
Check whether the given vehicle should stop at the given station based on this order and the non-stop...
Definition: order_cmd.cpp:2189
TileArea
OrthogonalTileArea TileArea
Shorthand for the much more common orthogonal tile area.
Definition: tilearea_type.h:102
TriggerStationRandomisation
void TriggerStationRandomisation(Station *st, TileIndex trigger_tile, StationRandomTrigger trigger, CargoID cargo_type)
Trigger station randomisation.
Definition: newgrf_station.cpp:954
StationSettings::distant_join_stations
bool distant_join_stations
allow to join non-adjacent stations
Definition: settings_type.h:561
error
void CDECL error(const char *s,...)
Error handling for fatal non-user errors.
Definition: openttd.cpp:134
Airport::GetNumHangars
uint GetNumHangars() const
Get the number of hangars on this airport.
Definition: station_base.h:407
TrackBits
TrackBits
Bitfield corresponding to Track.
Definition: track_type.h:38
IsDockingTile
static bool IsDockingTile(TileIndex t)
Checks whether the tile is marked as a dockling tile.
Definition: water_map.h:376
CommandHelper
Definition: command_func.h:94
DrawTileSprites::seq
const DrawTileSeqStruct * seq
Array of child sprites. Terminated with a terminator entry.
Definition: sprite.h:60
StationSettings::adjacent_stations
bool adjacent_stations
allow stations to be built directly adjacent to other stations
Definition: settings_type.h:560
CmdBuildRoadStop
CommandCost CmdBuildRoadStop(DoCommandFlag flags, TileIndex tile, uint8 width, uint8 length, RoadStopType stop_type, bool is_drive_through, DiagDirection ddir, RoadType rt, StationID station_to_join, bool adjacent)
Build a bus or truck stop.
Definition: station_cmd.cpp:1827
Debug
#define Debug(name, level, format_string,...)
Ouptut a line of debugging information.
Definition: debug.h:37
AnimationInfo::status
uint8 status
Status; 0: no looping, 1: looping, 0xFF: no animation.
Definition: newgrf_animation_type.h:20
SetBit
static T SetBit(T &x, const uint8 y)
Set a bit in a variable.
Definition: bitmath_func.hpp:121
Town
Town data structure.
Definition: town.h:50
lengthof
#define lengthof(x)
Return the length of an fixed size array.
Definition: stdafx.h:386
TileDesc::rail_speed
uint16 rail_speed
Speed limit of rail (bridges and track)
Definition: tile_cmd.h:64
StationSpec::grf_prop
GRFFilePropsBase< NUM_CARGO+3 > grf_prop
Properties related the the grf file.
Definition: newgrf_station.h:125
ROAD_NONE
@ ROAD_NONE
No road-part is build.
Definition: road_type.h:51
LinkRefresher::Run
static void Run(Vehicle *v, bool allow_merge=true, bool is_full_loading=false)
Refresh all links the given vehicle will visit.
Definition: refresh.cpp:26
NewGRFClass::Get
static NewGRFClass * Get(Tid cls_id)
Get a particular class.
Definition: newgrf_class_func.h:103
CargoPacket
Container for cargo from the same location and time.
Definition: cargopacket.h:43
RoadTypeInfo::max_speed
uint16 max_speed
Maximum speed for vehicles travelling on this road type.
Definition: road.h:140
IsDock
static bool IsDock(TileIndex t)
Is tile t a dock tile?
Definition: station_map.h:285
random_func.hpp
SpecializedStation< Station, false >::GetIfValid
static Station * GetIfValid(size_t index)
Returns station if the index is a valid index for this station type.
Definition: base_station_base.h:227
newgrf_canal.h
TILE_HEIGHT
static const uint TILE_HEIGHT
Height of a height level in world coordinate AND in pixels in #ZOOM_LVL_BASE.
Definition: tile_type.h:18
OverflowSafeInt< int64 >
Airport::type
byte type
Type of this airport,.
Definition: station_base.h:306
IsOilRig
static bool IsOilRig(TileIndex t)
Is tile t part of an oilrig?
Definition: station_map.h:274
NF_SMALL
@ NF_SMALL
Small news item. (Information window with text and viewport)
Definition: news_type.h:78
CargoID
byte CargoID
Cargo slots to indicate a cargo type within a game.
Definition: cargo_type.h:20
Vehicle::IsStoppedInDepot
bool IsStoppedInDepot() const
Check whether the vehicle is in the depot and stopped.
Definition: vehicle_base.h:543
GetCustomStationFoundationRelocation
SpriteID GetCustomStationFoundationRelocation(const StationSpec *statspec, BaseStation *st, TileIndex tile, uint layout, uint edge_info)
Resolve the sprites for custom station foundations.
Definition: newgrf_station.cpp:623
CloseWindowById
void CloseWindowById(WindowClass cls, WindowNumber number, bool force)
Close a window by its class and window number (if it is open).
Definition: window.cpp:1191
IsPlainRailTile
static bool IsPlainRailTile(TileIndex t)
Checks whether the tile is a rail tile or rail tile with signals.
Definition: rail_map.h:60
DrawRailCatenary
void DrawRailCatenary(const TileInfo *ti)
Draws overhead wires and pylons for electric railways.
Definition: elrail.cpp:566
GetAcceptanceMask
static CargoTypes GetAcceptanceMask(const Station *st)
Get a mask of the cargo types that the station accepts.
Definition: station_cmd.cpp:478
RoadBuildCost
static Money RoadBuildCost(RoadType roadtype)
Returns the cost of building the specified roadtype.
Definition: road.h:250
IsShipDestinationTile
bool IsShipDestinationTile(TileIndex tile, StationID station)
Test if a tile is a docking tile for the given station.
Definition: ship_cmd.cpp:620
HasPowerOnRoad
static bool HasPowerOnRoad(RoadType enginetype, RoadType tiletype)
Checks if an engine of the given RoadType got power on a tile with a given RoadType.
Definition: road.h:240
IsNormalRoadTile
static bool IsNormalRoadTile(TileIndex t)
Return whether a tile is a normal road tile.
Definition: road_map.h:74
NEW_AIRPORTTILE_OFFSET
static const uint NEW_AIRPORTTILE_OFFSET
offset of first newgrf airport tile
Definition: airport.h:24
NewGRFSpriteLayout::GetLayout
const DrawTileSeqStruct * GetLayout(PalSpriteID *ground) const
Returns the result spritelayout after preprocessing.
Definition: newgrf_commons.h:163
MakeRailStation
static void MakeRailStation(TileIndex t, Owner o, StationID sid, Axis a, byte section, RailType rt)
Make the given tile a rail station tile.
Definition: station_map.h:557
TRANSPORT_ROAD
@ TRANSPORT_ROAD
Transport by road vehicle.
Definition: transport_type.h:28
VETSB_ENTERED_STATION
@ VETSB_ENTERED_STATION
The vehicle entered a station.
Definition: tile_cmd.h:35
Vehicle::cargo_type
CargoID cargo_type
type of cargo this vehicle is carrying
Definition: vehicle_base.h:320
GoodsEntry::max_waiting_cargo
uint max_waiting_cargo
Max cargo from this station waiting at any station.
Definition: station_base.h:257
OrthogonalTileArea::Expand
OrthogonalTileArea & Expand(int rad)
Expand a tile area by rad tiles in each direction, keeping within map bounds.
Definition: tilearea.cpp:123
StationCargoList::Append
void Append(CargoPacket *cp, StationID next)
Appends the given cargo packet to the range of packets with the same next station.
Definition: cargopacket.cpp:690
WC_TOWN_VIEW
@ WC_TOWN_VIEW
Town view; Window numbers:
Definition: window_type.h:326
GetRoadOwner
static Owner GetRoadOwner(TileIndex t, RoadTramType rtt)
Get the owner of a specific road type.
Definition: road_map.h:234
TileDesc::owner_type
StringID owner_type[4]
Type of each owner.
Definition: tile_cmd.h:54
ReverseTrackdir
static Trackdir ReverseTrackdir(Trackdir trackdir)
Maps a trackdir to the reverse trackdir.
Definition: track_func.h:246
Station::bus_stops
RoadStop * bus_stops
All the road stops.
Definition: station_base.h:463
RVS_IN_DT_ROAD_STOP
@ RVS_IN_DT_ROAD_STOP
The vehicle is in a drive-through road stop.
Definition: roadveh.h:47
ROAD_STOP_TRACKBIT_FACTOR
static const uint ROAD_STOP_TRACKBIT_FACTOR
Multiplier for how many regular track bits a bay stop counts.
Definition: economy_type.h:228
SetTileOwner
static void SetTileOwner(TileIndex tile, Owner owner)
Sets the owner of a tile.
Definition: tile_map.h:198
LinkGraphSchedule::Unqueue
void Unqueue(LinkGraph *lg)
Remove a link graph from the execution queue.
Definition: linkgraphschedule.h:77
PalSpriteID::pal
PaletteID pal
The palette (use PAL_NONE) if not needed)
Definition: gfx_type.h:24
BaseStation::IsInUse
bool IsInUse() const
Check whether the base station currently is in use; in use means that it is not scheduled for deletio...
Definition: base_station_base.h:165
TRACK_BIT_Y
@ TRACK_BIT_Y
Y-axis track.
Definition: track_type.h:41
TileInfo::tile
TileIndex tile
Tile index.
Definition: tile_cmd.h:46
IsReversingRoadTrackdir
static bool IsReversingRoadTrackdir(Trackdir dir)
Checks whether the trackdir means that we are reversing.
Definition: track_func.h:672
GameSettings::construction
ConstructionSettings construction
construction of things in-game
Definition: settings_type.h:588
FlowStat::shares
SharesMap shares
Shares of flow to be sent via specified station (or consumed locally).
Definition: station_base.h:144
ErrorUnknownCallbackResult
void ErrorUnknownCallbackResult(uint32 grfid, uint16 cbid, uint16 cb_res)
Record that a NewGRF returned an unknown/invalid callback result.
Definition: newgrf_commons.cpp:516
Trackdir
Trackdir
Enumeration for tracks and directions.
Definition: track_type.h:70
GetIndustrySpec
const IndustrySpec * GetIndustrySpec(IndustryType thistype)
Accessor for array _industry_specs.
Definition: industry_cmd.cpp:123
AirportSpec::nof_depots
byte nof_depots
the number of hangar tiles in this airport
Definition: newgrf_airport.h:104
WID_SV_CLOSE_AIRPORT
@ WID_SV_CLOSE_AIRPORT
'Close airport' button.
Definition: station_widget.h:26
StationSpec::callback_mask
byte callback_mask
Bitmask of station callbacks that have to be called.
Definition: newgrf_station.h:158
OrderSettings::selectgoods
bool selectgoods
only send the goods to station if a train has been there
Definition: settings_type.h:480
VEH_TRAIN
@ VEH_TRAIN
Train vehicle type.
Definition: vehicle_type.h:24
IndustrySpec::name
StringID name
Displayed name of the industry.
Definition: industrytype.h:127
Pool::PoolItem<&_link_graph_pool >::IsValidID
static bool IsValidID(size_t index)
Tests whether given index can be used to get valid (non-nullptr) Titem.
Definition: pool_type.hpp:326
StationSpec::disallowed_lengths
byte disallowed_lengths
Bitmask of platform lengths available for the station.
Definition: newgrf_station.h:138
RailtypeInfo::strings
struct RailtypeInfo::@39 strings
Strings associated with the rail type.
RoadStop
A Stop for a Road Vehicle.
Definition: roadstop_base.h:22
BaseVehicle::type
VehicleType type
Type of vehicle.
Definition: vehicle_type.h:52
GetAirportNoiseLevelForDistance
uint8 GetAirportNoiseLevelForDistance(const AirportSpec *as, uint distance)
Get a possible noise reduction factor based on distance from town center.
Definition: station_cmd.cpp:2124
BaseStation::UpdateVirtCoord
virtual void UpdateVirtCoord()=0
Update the coordinated of the sign (as shown in the viewport).
GRFFilePropsBase::grffile
const struct GRFFile * grffile
grf file that introduced this entity
Definition: newgrf_commons.h:320
FACIL_AIRPORT
@ FACIL_AIRPORT
Station with an airport.
Definition: station_type.h:56
TileDesc::tramtype
StringID tramtype
Type of tram on the tile.
Definition: tile_cmd.h:67
IsWater
static bool IsWater(TileIndex t)
Is it a plain water tile?
Definition: water_map.h:152
CBM_STATION_SPRITE_LAYOUT
@ CBM_STATION_SPRITE_LAYOUT
Use callback to select a sprite layout to use.
Definition: newgrf_callbacks.h:308
AirportTileSpec::name
StringID name
Tile Subname string, land information on this tile will give you "AirportName (TileSubname)".
Definition: newgrf_airporttiles.h:68
WatchedCargoCallback
void WatchedCargoCallback(TileIndex tile, CargoTypes trigger_cargoes)
Run watched cargo accepted callback for a house.
Definition: newgrf_house.cpp:651
CanRemoveRoadWithStop
static bool CanRemoveRoadWithStop(TileIndex tile, DoCommandFlag flags)
Check if a drive-through road stop tile can be cleared.
Definition: station_cmd.cpp:4227
Swap
static void Swap(T &a, T &b)
Type safe swap operation.
Definition: math_func.hpp:241
Airport::psa
PersistentStorage * psa
Persistent storage for NewGRF airports.
Definition: station_base.h:310
SLOPE_FLAT
@ SLOPE_FLAT
a flat tile
Definition: slope_type.h:49
Track
Track
These are used to specify a single track.
Definition: track_type.h:19
Airport::GetSpec
const AirportSpec * GetSpec() const
Get the AirportSpec that from the airport type of this airport.
Definition: station_base.h:317
MakeDock
static void MakeDock(TileIndex t, Owner o, StationID sid, DiagDirection d, WaterClass wc)
Make the given tile a dock tile.
Definition: station_map.h:653
order_backup.h
AirportSpec::table
const AirportTileTable *const * table
list of the tiles composing the airport
Definition: newgrf_airport.h:100
CT_INVALID
@ CT_INVALID
Invalid cargo type.
Definition: cargo_type.h:69
_tick_counter
uint64 _tick_counter
Ever incrementing tick counter for setting off various events.
Definition: date.cpp:30
IsCargoInClass
static bool IsCargoInClass(CargoID c, CargoClass cc)
Does cargo c have cargo class cc?
Definition: cargotype.h:200
SetAnimationFrame
static void SetAnimationFrame(TileIndex t, byte frame)
Set a new animation frame.
Definition: tile_map.h:262
AirportTileSpec::Get
static const AirportTileSpec * Get(StationGfx gfx)
Retrieve airport tile spec for the given airport tile.
Definition: newgrf_airporttiles.cpp:36
ShowDepotWindow
void ShowDepotWindow(TileIndex tile, VehicleType type)
Opens a depot window.
Definition: depot_gui.cpp:1149
DIAGDIR_NE
@ DIAGDIR_NE
Northeast, upper right on your monitor.
Definition: direction_type.h:79
VEH_SHIP
@ VEH_SHIP
Ship vehicle type.
Definition: vehicle_type.h:26
WID_SV_SHIPS
@ WID_SV_SHIPS
List of scheduled ships button.
Definition: station_widget.h:29
RemapCoords2
static Point RemapCoords2(int x, int y)
Map 3D world or tile coordinate to equivalent 2D coordinate as used in the viewports and smallmap.
Definition: landscape.h:98
Station::GetTileArea
void GetTileArea(TileArea *ta, StationType type) const override
Get the tile area for a given station type.
Definition: station_cmd.cpp:385
Company
Definition: company_base.h:117
CMSAMatcher
bool(* CMSAMatcher)(TileIndex tile)
Function to check whether the given tile matches some criterion.
Definition: station_cmd.cpp:131
AirportFTAClass::AIRPLANES
@ AIRPLANES
Can planes land on this airport type?
Definition: airport.h:147
SpecializedVehicle::Last
T * Last()
Get the last vehicle in the chain.
Definition: vehicle_base.h:1086
CC_MAIL
@ CC_MAIL
Mail.
Definition: cargotype.h:42
Town::exclusivity
CompanyID exclusivity
which company has exclusivity
Definition: town.h:71
AirportTileSpec::grf_prop
GRFFileProps grf_prop
properties related the the grf file
Definition: newgrf_airporttiles.h:72
UpdateAllStationVirtCoords
void UpdateAllStationVirtCoords()
Update the virtual coords needed to draw the station sign for all stations.
Definition: station_cmd.cpp:450
OWNER_WATER
@ OWNER_WATER
The tile/execution is done by "water".
Definition: company_type.h:26
NR_STATION
@ NR_STATION
Reference station. Scroll to station when clicking on the news. Delete news when station is deleted.
Definition: news_type.h:54
Town::exclusive_counter
uint8 exclusive_counter
months till the exclusivity expires
Definition: town.h:72
BaseStation::build_date
Date build_date
Date of construction.
Definition: base_station_base.h:67
lastof
#define lastof(x)
Get the last element of an fixed size array.
Definition: stdafx.h:402
WC_STATION_LIST
@ WC_STATION_LIST
Station list; Window numbers:
Definition: window_type.h:295
Order::next
Order * next
Pointer to next order. If nullptr, end of list.
Definition: order_base.h:59
ShowWaypointWindow
void ShowWaypointWindow(const Waypoint *wp)
Show the window for the given waypoint.
Definition: waypoint_gui.cpp:183
Order
Definition: order_base.h:36
CBID_STATION_SPRITE_LAYOUT
@ CBID_STATION_SPRITE_LAYOUT
Choose a sprite layout to draw, instead of the standard 0-7 range.
Definition: newgrf_callbacks.h:42
WID_SV_TRAINS
@ WID_SV_TRAINS
List of scheduled trains button.
Definition: station_widget.h:27
GetClosestDeletedStation
static Station * GetClosestDeletedStation(TileIndex tile)
Find the closest deleted station of the current company.
Definition: station_cmd.cpp:362
newgrf_cargo.h
FindJoiningStation
static CommandCost FindJoiningStation(StationID existing_station, StationID station_to_join, bool adjacent, TileArea ta, Station **st)
Find a nearby station that joins this station.
Definition: station_cmd.cpp:1203
GoodsEntry::GES_RATING
@ GES_RATING
This indicates whether a cargo has a rating at the station.
Definition: station_base.h:184
GoodsEntry::HasVehicleEverTriedLoading
bool HasVehicleEverTriedLoading() const
Reports whether a vehicle has ever tried to load the cargo at this station.
Definition: station_base.h:264
StationCargoList::Truncate
uint Truncate(uint max_move=UINT_MAX, StationCargoAmountMap *cargo_per_source=nullptr)
Truncates where each destination loses roughly the same percentage of its cargo.
Definition: cargopacket.cpp:769
Station::ship_station
TileArea ship_station
Tile area the ship 'station' part covers.
Definition: station_base.h:469
RailtypeInfo::GetRailtypeSpriteOffset
uint GetRailtypeSpriteOffset() const
Offset between the current railtype and normal rail.
Definition: rail.h:292
FlowStat::ChangeShare
void ChangeShare(StationID st, int flow)
Change share for specified station.
Definition: station_cmd.cpp:4426
VehicleEnterTileStatus
VehicleEnterTileStatus
The returned bits of VehicleEnterTile.
Definition: tile_cmd.h:20
GetGRFConfig
GRFConfig * GetGRFConfig(uint32 grfid, uint32 mask)
Retrieve a NewGRF from the current config by its grfid.
Definition: newgrf_config.cpp:771
FLYING
@ FLYING
Vehicle is flying in the air.
Definition: airport.h:75
CmdRenameStation
CommandCost CmdRenameStation(DoCommandFlag flags, StationID station_id, const std::string &text)
Rename a station.
Definition: station_cmd.cpp:3897
OWNER_TOWN
@ OWNER_TOWN
A town owns the tile, or a town is expanding.
Definition: company_type.h:24
FindDockLandPart
static TileIndex FindDockLandPart(TileIndex t)
Find the part of a dock that is land-based.
Definition: station_cmd.cpp:2618
newgrf_railtype.h
ConstructionSettings::road_stop_on_town_road
bool road_stop_on_town_road
allow building of drive-through road stops on town owned roads
Definition: settings_type.h:350
FlowStatMap::GetFlowFromVia
uint GetFlowFromVia(StationID from, StationID via) const
Get the flow from a specific station via a specific other station.
Definition: station_cmd.cpp:4708
Vehicle::GetOrderStationLocation
virtual TileIndex GetOrderStationLocation(StationID station)
Determine the location for the station where the vehicle goes to next.
Definition: vehicle_base.h:769
DrawGroundSprite
void DrawGroundSprite(SpriteID image, PaletteID pal, const SubSprite *sub, int extra_offs_x, int extra_offs_y)
Draws a ground sprite for the current tile.
Definition: viewport.cpp:583
AT_OILRIG
@ AT_OILRIG
Oilrig airport.
Definition: airport.h:38
StationNameInformation
Information to handle station action 0 property 24 correctly.
Definition: station_cmd.cpp:212
RVSB_ROAD_STOP_TRACKDIR_MASK
@ RVSB_ROAD_STOP_TRACKDIR_MASK
Only bits 0 and 3 are used to encode the trackdir for road stops.
Definition: roadveh.h:58
ClientSettings::gui
GUISettings gui
settings related to the GUI
Definition: settings_type.h:604
station_widget.h
debug.h
GetTrainForReservation
Train * GetTrainForReservation(TileIndex tile, Track track)
Find the train which has reserved a specific path.
Definition: pbs.cpp:330
CmdBuildAirport
CommandCost CmdBuildAirport(DoCommandFlag flags, TileIndex tile, byte airport_type, byte layout, StationID station_to_join, bool allow_adjacent)
Place an Airport.
Definition: station_cmd.cpp:2211
Vehicle::refit_cap
uint16 refit_cap
Capacity left over from before last refit.
Definition: vehicle_base.h:323
MayHaveRoad
static bool MayHaveRoad(TileIndex t)
Test whether a tile can have road/tram types.
Definition: road_map.h:33
GetInclinedSlopeDirection
static DiagDirection GetInclinedSlopeDirection(Slope s)
Returns the direction of an inclined slope.
Definition: slope_func.h:239
Vehicle::date_of_last_service
Date date_of_last_service
Last date the vehicle had a service at a depot.
Definition: vehicle_base.h:275
GRFConfig::GetName
const char * GetName() const
Get the name of this grf.
Definition: newgrf_config.cpp:105
GoodsEntry::GES_LAST_MONTH
@ GES_LAST_MONTH
Set when cargo was delivered for final delivery last month.
Definition: station_base.h:196
UpdateStationAcceptance
void UpdateStationAcceptance(Station *st, bool show_msg)
Update the acceptance for a station.
Definition: station_cmd.cpp:588
AirportTileSpec::animation
AnimationInfo animation
Information about the animation.
Definition: newgrf_airporttiles.h:67
news_func.h
RoadTypeInfo::strings
struct RoadTypeInfo::@42 strings
Strings associated with the rail type.
IsBridgeAbove
static bool IsBridgeAbove(TileIndex t)
checks if a bridge is set above the ground of this tile
Definition: bridge_map.h:45
AddAnimatedTile
void AddAnimatedTile(TileIndex tile)
Add the given tile to the animated tile table (if it does not exist on that table yet).
Definition: animated_tile.cpp:41
roadveh.h
INVALID_RAILTYPE
@ INVALID_RAILTYPE
Flag for invalid railtype.
Definition: rail_type.h:34
AllocaM
#define AllocaM(T, num_elements)
alloca() has to be called in the parent function, so define AllocaM() as a macro
Definition: alloc_func.hpp:132
TileDesc::road_speed
uint16 road_speed
Speed limit of road (bridges and track)
Definition: tile_cmd.h:66
INDUSTRYLIFE_EXTRACTIVE
@ INDUSTRYLIFE_EXTRACTIVE
Like mines.
Definition: industrytype.h:30