OpenTTD GameScript API: Data Fields

OpenTTD GameScript API 13.0-beta1

Here is a list of all documented struct and union fields with links to the struct/union documentation for each field:

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- OC_AGE : GSOrder
- OC_INVALID : GSOrder
- OC_LOAD_PERCENTAGE : GSOrder
- OC_MAX_RELIABILITY : GSOrder
- OC_MAX_SPEED : GSOrder
- OC_RELIABILITY : GSOrder
- OC_REMAINING_LIFETIME : GSOrder
- OC_REQUIRES_SERVICE : GSOrder
- OC_UNCONDITIONALLY : GSOrder
- OF_DEPOT_FLAGS : GSOrder
- OF_FULL_LOAD : GSOrder
- OF_FULL_LOAD_ANY : GSOrder
- OF_GOTO_NEAREST_DEPOT : GSOrder
- OF_INVALID : GSOrder
- OF_LOAD_FLAGS : GSOrder
- OF_NO_LOAD : GSOrder
- OF_NO_UNLOAD : GSOrder
- OF_NON_STOP_DESTINATION : GSOrder
- OF_NON_STOP_FLAGS : GSOrder
- OF_NON_STOP_INTERMEDIATE : GSOrder
- OF_NONE : GSOrder
- OF_SERVICE_IF_NEEDED : GSOrder
- OF_STOP_IN_DEPOT : GSOrder
- OF_TRANSFER : GSOrder
- OF_UNLOAD : GSOrder
- OF_UNLOAD_FLAGS : GSOrder
- OnScreenKeyboardWidgets : GSWindow
- OpenCloseAirport() : GSStation
- ORDER_CURRENT : GSOrder
- ORDER_INVALID : GSOrder
- OrderCondition : GSOrder
- OrderPosition : GSOrder
- OrderWidgets : GSWindow