- n -
- NeedRailTypeConversion()
: labelmaps_sl.cpp
- NeighbourIsNormal()
: clear_cmd.cpp
- NetworkAddChatMessage()
: network_func.h
, network_chat_gui.cpp
- NetworkAddServer()
: network.cpp
, network_internal.h
- NetworkAdminChat()
: network_admin.h
, network_admin.cpp
- NetworkAdminClientError()
: network_admin.cpp
, network_admin.h
- NetworkAdminClientInfo()
: network_admin.cpp
, network_admin.h
- NetworkAdminClientQuit()
: network_admin.cpp
, network_admin.h
- NetworkAdminClientUpdate()
: network_admin.h
, network_admin.cpp
- NetworkAdminCmdLogging()
: network_admin.cpp
, network_admin.h
- NetworkAdminCompanyInfo()
: network_admin.cpp
, network_admin.h
- NetworkAdminCompanyRemove()
: network_admin.cpp
, network_admin.h
- NetworkAdminCompanyUpdate()
: network_admin.cpp
, network_admin.h
- NetworkAdminConsole()
: network_admin.cpp
, network_admin.h
- NetworkAdminGameScript()
: network_admin.cpp
, network_admin.h
- NetworkAdminUpdate()
: network_admin.cpp
, network_admin.h
- NetworkAfterNewGRFScan()
: network_gamelist.cpp
, network_func.h
- NetworkAutoCleanCompanies()
: network_server.cpp
- NetworkAvailable()
: console_cmds.cpp
- NetworkBackgroundLoop()
: network.cpp
, network_func.h
- NetworkBackgroundUDPLoop()
: network_udp.cpp
, network_udp.h
- NetworkChangeCompanyPassword()
: network.cpp
, network_func.h
- NetworkChatMessageLoop()
: network_chat_gui.cpp
, network_func.h
- NetworkCheckRestartMap()
: network_server.cpp
- NetworkClient_Connected()
: network_client.cpp
, network_client.h
- NetworkClientConnectGame()
: network.cpp
, network_func.h
- NetworkClientJoinGame()
: network.cpp
, network_func.h
- NetworkClientPreferTeamChat()
: network_client.cpp
, network_func.h
- NetworkClientRequestMove()
: network_client.cpp
, network_func.h
- NetworkClientSendChat()
: network_client.cpp
, network_func.h
- NetworkClientSendRcon()
: network_client.cpp
, network_func.h
- NetworkClientSetCompanyPassword()
: network_client.cpp
, network_client.h
- NetworkClientsToSpectators()
: network_client.cpp
, network_func.h
- NetworkClose()
: network.cpp
- NetworkCompanyHasClients()
: network_server.cpp
, network_func.h
- NetworkCompanyIsPassworded()
: network.cpp
, network_func.h
- NetworkContentMirrorConnectionString()
: config.cpp
, config.h
- NetworkContentServerConnectionString()
: config.cpp
, config.h
- NetworkCoordinatorConnectionString()
: config.cpp
, config.h
- NetworkCoreInitialize()
: core.cpp
, core.h
- NetworkCoreShutdown()
: core.cpp
, core.h
- NetworkCountActiveClients()
: network.cpp
- NetworkDisconnect()
: network.cpp
, network_func.h
- NetworkDistributeCommands()
: network_command.cpp
, network_internal.h
- NetworkDrawChatMessage()
: network.h
, network_chat_gui.cpp
- NetworkExecuteLocalCommandQueue()
: network_command.cpp
, network_internal.h
- NetworkFindBroadcastIPs()
: host.cpp
, host.h
- NetworkFindBroadcastIPsInternal()
: host.cpp
- NetworkFreeLocalCommandQueue()
: network_command.cpp
, network_internal.h
- NetworkGameListAddItem()
: network_gamelist.cpp
, network_gamelist.h
- NetworkGameListRemoveExpired()
: network_gamelist.cpp
, network_gamelist.h
- NetworkGameListRemoveItem()
: network_gamelist.cpp
, network_gamelist.h
- NetworkHandleCommandQueue()
: network_server.cpp
- NetworkHandlePauseChange()
: network.cpp
, network_func.h
- NetworkHasJoiningClient()
: network.cpp
- NetworkInitChatMessage()
: network_chat_gui.cpp
, network_func.h
- NetworkIsValidClientName()
: network_client.cpp
, network_func.h
- NetworkMakeClientNameUnique()
: network_internal.h
, network_server.cpp
- NetworkMaxCompaniesReached()
: network_client.cpp
, network_func.h
- NetworkPopulateCompanyStats()
: network_func.h
, network_server.cpp
- NetworkPrintClients()
: network_func.h
, network_server.cpp
- NetworkQueryServer()
: network.cpp
, network_internal.h
- NetworkReceive()
: network.cpp
- NetworkReInitChatBoxSize()
: network_chat_gui.cpp
- NetworkSendCommand()
: command_func.h
, network_command.cpp
- NetworkServer_Tick()
: network_server.cpp
, network_server.h
- NetworkServerChangeClientName()
: network_func.h
, network_server.cpp
- NetworkServerDailyLoop()
: network_func.h
, network_server.cpp
- NetworkServerDoMove()
: network_func.h
, network_server.cpp
- NetworkServerKickClient()
: network_server.cpp
, network_func.h
- NetworkServerKickOrBanIP()
: network_func.h
, network_server.cpp
- NetworkServerMonthlyLoop()
: network_func.h
, network_server.cpp
- NetworkServerNewCompany()
: network_server.cpp
, network_func.h
- NetworkServerSendAdminRcon()
: network_admin.cpp
, network_admin.h
- NetworkServerSendChat()
: network_server.cpp
, network_func.h
- NetworkServerSendConfigUpdate()
: network_func.h
, network_server.cpp
- NetworkServerSendExternalChat()
: network_server.cpp
, network_func.h
- NetworkServerSendRcon()
: network_func.h
, network_server.cpp
- NetworkServerSetCompanyPassword()
: network_server.cpp
, network_server.h
- NetworkServerShowStatusToConsole()
: network_func.h
, network_server.cpp
- NetworkServerUpdateCompanyPassworded()
: network_server.h
, network_server.cpp
- NetworkServerUpdateGameInfo()
: network_func.h
, network_server.cpp
- NetworkServerYearlyLoop()
: network_server.cpp
, network_func.h
- NetworkShutDown()
: network.cpp
, network.h
- NetworkStartUp()
: network.h
, network.cpp
- NetworkStunConnectionString()
: config.cpp
, config.h
- NetworkSyncCommandQueue()
: network_internal.h
, network_command.cpp
- NetworkUDPBroadCast()
: network_udp.cpp
- NetworkUDPClose()
: network_udp.cpp
, network_udp.h
- NetworkUDPInitialize()
: network_udp.cpp
, network_udp.h
- NetworkUDPSearchGame()
: network_udp.cpp
, network_udp.h
- NetworkUDPServerListen()
: network_udp.cpp
, network_udp.h
- NetworkUndrawChatMessage()
: network_func.h
, network_chat_gui.cpp
- NetworkUpdateClientInfo()
: network_func.h
, network_server.cpp
- NetworkUpdateClientName()
: network_client.cpp
, network_func.h
- NetworkUpdateServerGameType()
: network.cpp
, network_func.h
- NetworkValidateClientName()
: network_client.cpp
, network_func.h
- NetworkValidateOurClientName()
: network_client.cpp
, network_func.h
- NetworkValidateServerName()
: network_func.h
, network.cpp
- NewGRFConfirmationCallback()
: newgrf_gui.cpp
- NewGRFDisplay()
: newgrf_gui.cpp
- NewVehicleAvailable()
: engine.cpp
- NextTrackdir()
: track_func.h
- NormaliseDualHeads()
: train_cmd.cpp
- NormaliseSubtypes()
: train_cmd.cpp
- NormaliseTrainHead()
: train_cmd.cpp
- NormalizeConnectionString()
: network_internal.h
, network.cpp
- NormalizeTrainVehInDepot()
: train_cmd.cpp
- NPFDistanceTrack()
: npf.cpp
- NPFFindSafeTile()
: npf.cpp
- NPFGetFlag()
: npf.cpp
- NPFHash()
: npf.cpp
- NPFMarkTile()
: npf.cpp
- NPFRoadVehicleChooseTrack()
: npf_func.h
, npf.cpp
- NPFRoadVehicleFindNearestDepot()
: npf_func.h
, npf.cpp
- NPFSaveTargetData()
: npf.cpp
- NPFSetFlag()
: npf.cpp
- NPFShipCheckReverse()
: npf_func.h
, npf.cpp
- NPFShipChooseTrack()
: npf.cpp
, npf_func.h
- NPFTrainCheckReverse()
: npf_func.h
, npf.cpp
- NPFTrainChooseTrack()
: npf.cpp
, npf_func.h
- NPFTrainFindNearestDepot()
: npf_func.h
, npf.cpp
- NPFTrainFindNearestSafeTile()
: npf_func.h
, npf.cpp
- NWidget()
: widget_type.h
- NWidgetFunction()
: widget_type.h