OpenTTD Source  12.2
object_gui.cpp
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1 /*
2  * This file is part of OpenTTD.
3  * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4  * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5  * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
6  */
7 
10 #include "stdafx.h"
11 #include "command_func.h"
12 #include "hotkeys.h"
13 #include "newgrf.h"
14 #include "newgrf_object.h"
15 #include "newgrf_text.h"
16 #include "object.h"
17 #include "querystring_gui.h"
18 #include "sortlist_type.h"
19 #include "stringfilter_type.h"
20 #include "string_func.h"
21 #include "strings_func.h"
22 #include "viewport_func.h"
23 #include "tilehighlight_func.h"
24 #include "window_gui.h"
25 #include "window_func.h"
26 #include "zoom_func.h"
27 
28 #include "widgets/object_widget.h"
29 
30 #include "table/strings.h"
31 
32 #include "safeguards.h"
33 
36 static uint8 _selected_object_view;
37 
41 };
42 
44 class BuildObjectWindow : public Window {
46 
47  static const uint EDITBOX_MAX_SIZE = 16;
48  static const int OBJECT_MARGIN = 4;
49 
53 
61 
64  {
65  uint pos = 0;
66  for (auto object_class_id : this->object_classes) {
67  if (object_class_id == _selected_object_class) break;
68  pos++;
69  }
70  this->vscroll->ScrollTowards(pos);
71  }
72 
78  {
79  if (_selected_object_index == -1) return false;
80 
82  if ((int)objclass->GetSpecCount() <= _selected_object_index) return false;
83 
84  return objclass->GetSpec(_selected_object_index)->IsAvailable();
85  }
86 
92  {
93  const NWidgetBase *matrix = this->GetWidget<NWidgetBase>(WID_BO_SELECT_MATRIX);
94  return 1 + (matrix->current_x - matrix->smallest_x) / matrix->resize_x;
95  }
96 
97 public:
99  {
100  this->CreateNestedTree();
101 
102  this->vscroll = this->GetScrollbar(WID_BO_SCROLLBAR);
103 
104  this->querystrings[WID_BO_FILTER] = &this->filter_editbox;
105 
106  this->object_classes.SetListing(this->last_sorting);
107  this->object_classes.SetFiltering(this->last_filtering);
108  this->object_classes.SetSortFuncs(this->sorter_funcs);
109  this->object_classes.SetFilterFuncs(this->filter_funcs);
110  this->object_classes.ForceRebuild();
111 
114 
115  this->FinishInitNested(number);
116 
117  NWidgetMatrix *matrix = this->GetWidget<NWidgetMatrix>(WID_BO_SELECT_MATRIX);
119 
120  this->GetWidget<NWidgetMatrix>(WID_BO_OBJECT_MATRIX)->SetCount(4);
121 
123 
124  this->vscroll->SetCount((int)this->object_classes.size());
125 
127 
128  this->InvalidateData();
129  }
130 
132  static bool ObjectClassIDSorter(ObjectClassID const &a, ObjectClassID const &b)
133  {
134  return a < b;
135  }
136 
138  static bool CDECL TagNameFilter(ObjectClassID const *oc, StringFilter &filter)
139  {
140  ObjectClass *objclass = ObjectClass::Get(*oc);
141  char buffer[DRAW_STRING_BUFFER];
142  GetString(buffer, objclass->name, lastof(buffer));
143 
144  filter.ResetState();
145  filter.AddLine(buffer);
146  return filter.GetState();
147  }
148 
151  {
152  if (!this->object_classes.NeedRebuild()) return;
153 
154  this->object_classes.clear();
155 
156  for (uint i = 0; i < ObjectClass::GetClassCount(); i++) {
158  if (objclass->GetUISpecCount() == 0) continue; // Is this needed here?
159  object_classes.push_back((ObjectClassID)i);
160  }
161 
162  this->object_classes.Filter(this->string_filter);
163  this->object_classes.shrink_to_fit();
164  this->object_classes.RebuildDone();
165  this->object_classes.Sort();
166 
167  this->vscroll->SetCount((uint)this->object_classes.size());
168  }
169 
175  {
176  assert(!this->object_classes.empty()); // object GUI should be disabled elsewise
178  /* This happens during the first time the window is open during the game life cycle. */
179  this->SelectOtherClass(this->object_classes[0]);
180  } else {
181  /* Check if the previously selected object class is not available anymore as a
182  * result of starting a new game without the corresponding NewGRF. */
183  bool available = false;
184  for (uint i = 0; ObjectClass::GetClassCount(); ++i) {
186  available = true;
187  break;
188  }
189  }
190 
191  if (available) {
193  } else {
194  this->SelectOtherClass(this->object_classes[0]);
195  }
196  }
197 
198  if (this->CanRestoreSelectedObject()) {
200  } else {
201  this->SelectFirstAvailableObject(true);
202  }
203  assert(ObjectClass::Get(_selected_object_class)->GetUISpecCount() > 0); // object GUI should be disabled elsewise
204  }
205 
206  void SetStringParameters(int widget) const override
207  {
208  switch (widget) {
209  case WID_BO_OBJECT_NAME: {
211  const ObjectSpec *spec = objclass->GetSpec(_selected_object_index);
212  SetDParam(0, spec != nullptr ? spec->name : STR_EMPTY);
213  break;
214  }
215 
216  case WID_BO_OBJECT_SIZE: {
218  const ObjectSpec *spec = objclass->GetSpec(_selected_object_index);
219  int size = spec == nullptr ? 0 : spec->size;
220  SetDParam(0, GB(size, HasBit(_selected_object_view, 0) ? 4 : 0, 4));
221  SetDParam(1, GB(size, HasBit(_selected_object_view, 0) ? 0 : 4, 4));
222  break;
223  }
224 
225  default: break;
226  }
227  }
228 
229  void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
230  {
231  switch (widget) {
232  case WID_BO_CLASS_LIST: {
233  for (auto object_class_id : this->object_classes) {
234  ObjectClass *objclass = ObjectClass::Get(object_class_id);
235  if (objclass->GetUISpecCount() == 0) continue;
236  size->width = std::max(size->width, GetStringBoundingBox(objclass->name).width);
237  }
238  size->width += padding.width;
239  this->line_height = FONT_HEIGHT_NORMAL + WD_MATRIX_TOP + WD_MATRIX_BOTTOM;
240  resize->height = this->line_height;
241  size->height = 5 * this->line_height;
242  break;
243  }
244 
245  case WID_BO_OBJECT_NAME:
246  case WID_BO_OBJECT_SIZE:
247  /* We do not want the window to resize when selecting objects; better clip texts */
248  size->width = 0;
249  break;
250 
251  case WID_BO_OBJECT_MATRIX: {
252  /* Get the right amount of buttons based on the current spec. */
254  const ObjectSpec *spec = objclass->GetSpec(_selected_object_index);
255  if (spec != nullptr) {
256  if (spec->views >= 2) size->width += resize->width;
257  if (spec->views >= 4) size->height += resize->height;
258  }
259  resize->width = 0;
260  resize->height = 0;
261  break;
262  }
263 
264  case WID_BO_OBJECT_SPRITE: {
265  bool two_wide = false; // Whether there will be two widgets next to each other in the matrix or not.
266  int height[2] = {0, 0}; // The height for the different views; in this case views 1/2 and 4.
267 
268  /* Get the height and view information. */
269  for (int i = 0; i < NUM_OBJECTS; i++) {
270  const ObjectSpec *spec = ObjectSpec::Get(i);
271  if (!spec->IsEverAvailable()) continue;
272  two_wide |= spec->views >= 2;
273  height[spec->views / 4] = std::max<int>(ObjectSpec::Get(i)->height, height[spec->views / 4]);
274  }
275 
276  /* Determine the pixel heights. */
277  for (size_t i = 0; i < lengthof(height); i++) {
280  }
281 
282  /* Now determine the size of the minimum widgets. When there are two columns, then
283  * we want these columns to be slightly less wide. When there are two rows, then
284  * determine the size of the widgets based on the maximum size for a single row
285  * of widgets, or just the twice the widget height of the two row ones. */
286  size->height = std::max(height[0], height[1] * 2 + 2);
287  if (two_wide) {
288  size->width = (3 * ScaleGUITrad(TILE_PIXELS) + 2 * OBJECT_MARGIN) * 2 + 2;
289  } else {
290  size->width = 4 * ScaleGUITrad(TILE_PIXELS) + 2 * OBJECT_MARGIN;
291  }
292 
293  /* Get the right size for the single widget based on the current spec. */
295  const ObjectSpec *spec = objclass->GetSpec(_selected_object_index);
296  if (spec != nullptr) {
297  if (spec->views >= 2) size->width = size->width / 2 - 1;
298  if (spec->views >= 4) size->height = size->height / 2 - 1;
299  }
300  break;
301  }
302 
303  case WID_BO_INFO:
304  size->height = this->info_height;
305  break;
306 
308  fill->height = 1;
309  resize->height = 1;
310  break;
311 
312  case WID_BO_SELECT_IMAGE:
313  size->width = ScaleGUITrad(64) + 2;
314  size->height = ScaleGUITrad(58) + 2;
315  break;
316 
317  default: break;
318  }
319  }
320 
321  void DrawWidget(const Rect &r, int widget) const override
322  {
323  switch (GB(widget, 0, 16)) {
324  case WID_BO_CLASS_LIST: {
325  int y = r.top;
326  uint pos = 0;
327  for (auto object_class_id : this->object_classes) {
328  ObjectClass *objclass = ObjectClass::Get(object_class_id);
329  if (objclass->GetUISpecCount() == 0) continue;
330  if (!this->vscroll->IsVisible(pos++)) continue;
331  DrawString(r.left + WD_MATRIX_LEFT, r.right - WD_MATRIX_RIGHT, y + WD_MATRIX_TOP, objclass->name,
332  (object_class_id == _selected_object_class) ? TC_WHITE : TC_BLACK);
333  y += this->line_height;
334  }
335  break;
336  }
337 
338  case WID_BO_OBJECT_SPRITE: {
339  if (_selected_object_index == -1) break;
340 
342  const ObjectSpec *spec = objclass->GetSpec(_selected_object_index);
343  if (spec == nullptr) break;
344 
345  /* Height of the selection matrix.
346  * Depending on the number of views, the matrix has a 1x1, 1x2, 2x1 or 2x2 layout. To make the previews
347  * look nice in all layouts, we use the 4x4 layout (smallest previews) as starting point. For the bigger
348  * previews in the layouts with less views we add space homogeneously on all sides, so the 4x4 preview-rectangle
349  * is centered in the 2x1, 1x2 resp. 1x1 buttons. */
350  uint matrix_height = this->GetWidget<NWidgetMatrix>(WID_BO_OBJECT_MATRIX)->current_y;
351 
352  DrawPixelInfo tmp_dpi;
353  /* Set up a clipping area for the preview. */
354  if (FillDrawPixelInfo(&tmp_dpi, r.left, r.top, r.right - r.left + 1, r.bottom - r.top + 1)) {
355  DrawPixelInfo *old_dpi = _cur_dpi;
356  _cur_dpi = &tmp_dpi;
357  if (spec->grf_prop.grffile == nullptr) {
358  extern const DrawTileSprites _objects[];
359  const DrawTileSprites *dts = &_objects[spec->grf_prop.local_id];
360  DrawOrigTileSeqInGUI((r.right - r.left) / 2 - 1, (r.bottom - r.top + matrix_height / 2) / 2 - OBJECT_MARGIN - ScaleGUITrad(TILE_PIXELS), dts, PAL_NONE);
361  } else {
362  DrawNewObjectTileInGUI((r.right - r.left) / 2 - 1, (r.bottom - r.top + matrix_height / 2) / 2 - OBJECT_MARGIN - ScaleGUITrad(TILE_PIXELS), spec, GB(widget, 16, 16));
363  }
364  _cur_dpi = old_dpi;
365  }
366  break;
367  }
368 
369  case WID_BO_SELECT_IMAGE: {
371  int obj_index = objclass->GetIndexFromUI(GB(widget, 16, 16));
372  if (obj_index < 0) break;
373  const ObjectSpec *spec = objclass->GetSpec(obj_index);
374  if (spec == nullptr) break;
375 
376  if (!spec->IsAvailable()) {
377  GfxFillRect(r.left + 1, r.top + 1, r.right - 1, r.bottom - 1, PC_BLACK, FILLRECT_CHECKER);
378  }
379  DrawPixelInfo tmp_dpi;
380  /* Set up a clipping area for the preview. */
381  if (FillDrawPixelInfo(&tmp_dpi, r.left + 1, r.top, (r.right - 1) - (r.left + 1) + 1, r.bottom - r.top + 1)) {
382  DrawPixelInfo *old_dpi = _cur_dpi;
383  _cur_dpi = &tmp_dpi;
384  if (spec->grf_prop.grffile == nullptr) {
385  extern const DrawTileSprites _objects[];
386  const DrawTileSprites *dts = &_objects[spec->grf_prop.local_id];
387  DrawOrigTileSeqInGUI((r.right - r.left) / 2 - 1, r.bottom - r.top - OBJECT_MARGIN - ScaleGUITrad(TILE_PIXELS), dts, PAL_NONE);
388  } else {
389  DrawNewObjectTileInGUI((r.right - r.left) / 2 - 1, r.bottom - r.top - OBJECT_MARGIN - ScaleGUITrad(TILE_PIXELS), spec,
390  std::min<int>(_selected_object_view, spec->views - 1));
391  }
392  _cur_dpi = old_dpi;
393  }
394  break;
395  }
396 
397  case WID_BO_INFO: {
399  const ObjectSpec *spec = objclass->GetSpec(_selected_object_index);
400  if (spec == nullptr) break;
401 
402  /* Get the extra message for the GUI */
404  uint16 callback_res = GetObjectCallback(CBID_OBJECT_FUND_MORE_TEXT, 0, 0, spec, nullptr, INVALID_TILE, _selected_object_view);
405  if (callback_res != CALLBACK_FAILED && callback_res != 0x400) {
406  if (callback_res > 0x400) {
408  } else {
409  StringID message = GetGRFStringID(spec->grf_prop.grffile->grfid, 0xD000 + callback_res);
410  if (message != STR_NULL && message != STR_UNDEFINED) {
412  /* Use all the available space left from where we stand up to the
413  * end of the window. We ALSO enlarge the window if needed, so we
414  * can 'go' wild with the bottom of the window. */
415  int y = DrawStringMultiLine(r.left, r.right, r.top, UINT16_MAX, message, TC_ORANGE) - r.top;
417  if (y > this->info_height) {
418  BuildObjectWindow *bow = const_cast<BuildObjectWindow *>(this);
419  bow->info_height = y + 2;
420  bow->ReInit();
421  }
422  }
423  }
424  }
425  }
426  }
427  }
428  }
429 
434  void SelectOtherClass(ObjectClassID object_class)
435  {
436  _selected_object_class = object_class;
437  ObjectClass *objclass = ObjectClass::Get(object_class);
438  this->GetWidget<NWidgetMatrix>(WID_BO_SELECT_MATRIX)->SetCount(objclass->GetUISpecCount());
439  }
440 
445  void SelectOtherObject(int object_index)
446  {
447  _selected_object_index = object_index;
448  if (_selected_object_index != -1) {
450  const ObjectSpec *spec = objclass->GetSpec(_selected_object_index);
451  _selected_object_view = std::min<int>(_selected_object_view, spec->views - 1);
452  this->ReInit();
453  } else {
455  }
456 
457  if (_selected_object_index != -1) {
458  SetObjectToPlaceWnd(SPR_CURSOR_TRANSMITTER, PAL_NONE, HT_RECT, this);
459  }
460 
462  }
463 
464  void UpdateSelectSize()
465  {
466  if (_selected_object_index == -1) {
467  SetTileSelectSize(1, 1);
468  } else {
470  const ObjectSpec *spec = objclass->GetSpec(_selected_object_index);
471  int w = GB(spec->size, HasBit(_selected_object_view, 0) ? 4 : 0, 4);
472  int h = GB(spec->size, HasBit(_selected_object_view, 0) ? 0 : 4, 4);
473  SetTileSelectSize(w, h);
474  }
475  }
476 
483  void UpdateButtons(ObjectClassID object_class, int sel_index, uint sel_view)
484  {
485  int view_number, object_number;
486  if (sel_index == -1) {
487  view_number = -1; // If no object selected, also hide the selected view.
488  object_number = -1;
489  } else {
490  view_number = sel_view;
492  object_number = objclass->GetUIFromIndex(sel_index);
493  }
494 
495  this->GetWidget<NWidgetMatrix>(WID_BO_OBJECT_MATRIX)->SetClicked(view_number);
496  this->GetWidget<NWidgetMatrix>(WID_BO_SELECT_MATRIX)->SetClicked(object_number);
497  this->UpdateSelectSize();
498  this->SetDirty();
499  }
500 
501  void OnInvalidateData(int data = 0, bool gui_scope = true) override
502  {
503  if (!gui_scope) return;
504 
506  }
507 
508  void OnResize() override
509  {
510  this->vscroll->SetCapacityFromWidget(this, WID_BO_CLASS_LIST);
511  }
512 
513  void OnClick(Point pt, int widget, int click_count) override
514  {
515  switch (GB(widget, 0, 16)) {
516  case WID_BO_CLASS_LIST: {
517  int num_clicked = this->vscroll->GetPosition() + (pt.y - this->GetWidget<NWidgetBase>(widget)->pos_y) / this->line_height;
518  if (num_clicked >= (int)this->object_classes.size()) break;
519 
520  this->SelectOtherClass(this->object_classes[num_clicked]);
521  this->SelectFirstAvailableObject(false);
522  break;
523  }
524 
525  case WID_BO_SELECT_IMAGE: {
527  int num_clicked = objclass->GetIndexFromUI(GB(widget, 16, 16));
528  if (num_clicked >= 0 && objclass->GetSpec(num_clicked)->IsAvailable()) this->SelectOtherObject(num_clicked);
529  break;
530  }
531 
533  if (_selected_object_index != -1) {
534  _selected_object_view = GB(widget, 16, 16);
535  this->SelectOtherObject(_selected_object_index); // Re-select the object for a different view.
536  }
537  break;
538  }
539  }
540 
541  void OnPlaceObject(Point pt, TileIndex tile) override
542  {
544  DoCommandP(tile, objclass->GetSpec(_selected_object_index)->Index(),
545  _selected_object_view, CMD_BUILD_OBJECT | CMD_MSG(STR_ERROR_CAN_T_BUILD_OBJECT), CcTerraform);
546  }
547 
548  void OnPlaceObjectAbort() override
549  {
551  }
552 
553  EventState OnHotkey(int hotkey) override
554  {
555  switch (hotkey) {
558  SetFocusedWindow(this); // The user has asked to give focus to the text box, so make sure this window is focused.
559  break;
560 
561  default:
562  return ES_NOT_HANDLED;
563  }
564 
565  return ES_HANDLED;
566  }
567 
568  void OnEditboxChanged(int wid) override
569  {
570  string_filter.SetFilterTerm(this->filter_editbox.text.buf);
571  this->object_classes.SetFilterState(!string_filter.IsEmpty());
572  this->object_classes.ForceRebuild();
573  this->InvalidateData();
574  }
575 
581  void SelectFirstAvailableObject(bool change_class)
582  {
584 
585  /* First try to select an object in the selected class. */
586  for (uint i = 0; i < objclass->GetSpecCount(); i++) {
587  const ObjectSpec *spec = objclass->GetSpec(i);
588  if (spec->IsAvailable()) {
589  this->SelectOtherObject(i);
590  return;
591  }
592  }
593  if (change_class) {
594  /* If that fails, select the first available object
595  * from a random class. */
596  for (auto object_class_id : this->object_classes) {
597  ObjectClass *objclass = ObjectClass::Get(object_class_id);
598  for (uint i = 0; i < objclass->GetSpecCount(); i++) {
599  const ObjectSpec *spec = objclass->GetSpec(i);
600  if (spec->IsAvailable()) {
601  this->SelectOtherClass(object_class_id);
602  this->SelectOtherObject(i);
603  return;
604  }
605  }
606  }
607  }
608  /* If all objects are unavailable, select nothing... */
609  if (objclass->GetUISpecCount() == 0) {
610  /* ... but make sure that the class is not empty. */
611  for (auto object_class_id : this->object_classes) {
612  ObjectClass *objclass = ObjectClass::Get(object_class_id);
613  if (objclass->GetUISpecCount() > 0) {
614  this->SelectOtherClass(object_class_id);
615  break;
616  }
617  }
618  }
619  this->SelectOtherObject(-1);
620  }
621 
622  static HotkeyList hotkeys;
623 };
624 
631 {
632  if (_game_mode == GM_MENU) return ES_NOT_HANDLED;
634  if (w == nullptr) return ES_NOT_HANDLED;
635  return w->OnHotkey(hotkey);
636 }
637 
638 static Hotkey buildobject_hotkeys[] = {
639  Hotkey('F', "focus_filter_box", BOHK_FOCUS_FILTER_BOX),
640  HOTKEY_LIST_END
641 };
642 HotkeyList BuildObjectWindow::hotkeys("buildobject", buildobject_hotkeys, BuildObjectGlobalHotkeys);
643 
646 
648  &ObjectClassIDSorter,
649 };
650 
652  &TagNameFilter,
653 };
654 
655 static const NWidgetPart _nested_build_object_widgets[] = {
657  NWidget(WWT_CLOSEBOX, COLOUR_DARK_GREEN),
658  NWidget(WWT_CAPTION, COLOUR_DARK_GREEN), SetDataTip(STR_OBJECT_BUILD_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
659  NWidget(WWT_DEFSIZEBOX, COLOUR_DARK_GREEN),
660  EndContainer(),
661  NWidget(WWT_PANEL, COLOUR_DARK_GREEN),
662  NWidget(NWID_HORIZONTAL), SetPadding(2, 0, 0, 2),
663  NWidget(NWID_VERTICAL), SetPadding(0, 5, 2, 0), SetPIP(0, 2, 0),
665  NWidget(WWT_TEXT, COLOUR_DARK_GREEN), SetFill(0, 1), SetDataTip(STR_LIST_FILTER_TITLE, STR_NULL),
666  NWidget(WWT_EDITBOX, COLOUR_GREY, WID_BO_FILTER), SetFill(1, 0), SetResize(1, 0),
667  SetDataTip(STR_LIST_FILTER_OSKTITLE, STR_LIST_FILTER_TOOLTIP),
668  EndContainer(),
670  NWidget(WWT_MATRIX, COLOUR_GREY, WID_BO_CLASS_LIST), SetFill(1, 0), SetMatrixDataTip(1, 0, STR_OBJECT_BUILD_CLASS_TOOLTIP), SetScrollbar(WID_BO_SCROLLBAR),
672  EndContainer(),
674  NWidget(NWID_MATRIX, COLOUR_DARK_GREEN, WID_BO_OBJECT_MATRIX), SetPIP(0, 2, 0),
675  NWidget(WWT_PANEL, COLOUR_GREY, WID_BO_OBJECT_SPRITE), SetDataTip(0x0, STR_OBJECT_BUILD_PREVIEW_TOOLTIP), EndContainer(),
676  EndContainer(),
677  EndContainer(),
678  NWidget(WWT_TEXT, COLOUR_DARK_GREEN, WID_BO_OBJECT_NAME), SetDataTip(STR_ORANGE_STRING, STR_NULL),
679  NWidget(WWT_TEXT, COLOUR_DARK_GREEN, WID_BO_OBJECT_SIZE), SetDataTip(STR_OBJECT_BUILD_SIZE, STR_NULL),
680  EndContainer(),
681  NWidget(WWT_PANEL, COLOUR_DARK_GREEN), SetScrollbar(WID_BO_SELECT_SCROLL),
683  NWidget(NWID_MATRIX, COLOUR_DARK_GREEN, WID_BO_SELECT_MATRIX), SetFill(0, 1), SetPIP(0, 2, 0),
684  NWidget(WWT_PANEL, COLOUR_DARK_GREEN, WID_BO_SELECT_IMAGE), SetMinimalSize(66, 60), SetDataTip(0x0, STR_OBJECT_BUILD_TOOLTIP),
686  EndContainer(),
687  EndContainer(),
688  NWidget(NWID_VSCROLLBAR, COLOUR_DARK_GREEN, WID_BO_SELECT_SCROLL),
689  EndContainer(),
690  EndContainer(),
691  EndContainer(),
693  NWidget(WWT_EMPTY, INVALID_COLOUR, WID_BO_INFO), SetPadding(0, 5, 0, 1), SetFill(1, 0), SetResize(1, 0),
695  NWidget(WWT_PANEL, COLOUR_DARK_GREEN), SetFill(0, 1), EndContainer(),
696  NWidget(WWT_RESIZEBOX, COLOUR_DARK_GREEN),
697  EndContainer(),
698  EndContainer(),
699  EndContainer(),
700 };
701 
702 static WindowDesc _build_object_desc(
703  WDP_AUTO, "build_object", 0, 0,
706  _nested_build_object_widgets, lengthof(_nested_build_object_widgets),
707  &BuildObjectWindow::hotkeys
708 );
709 
712 {
713  /* Don't show the place object button when there are no objects to place. */
714  if (ObjectClass::GetUIClassCount() > 0) {
715  return AllocateWindowDescFront<BuildObjectWindow>(&_build_object_desc, 0);
716  }
717  return nullptr;
718 }
719 
722 {
724 }
ES_HANDLED
@ ES_HANDLED
The passed event is handled.
Definition: window_type.h:718
OBJECT_CLASS_BEGIN
@ OBJECT_CLASS_BEGIN
The lowest valid value.
Definition: newgrf_object.h:47
_selected_object_index
static int _selected_object_index
Index of the currently selected object if existing, else -1.
Definition: object_gui.cpp:35
WID_BO_FILTER
@ WID_BO_FILTER
The filter text box for the object list.
Definition: object_widget.h:15
BuildObjectWindow::ObjectClassIDSorter
static bool ObjectClassIDSorter(ObjectClassID const &a, ObjectClassID const &b)
Sort object classes by ObjectClassID.
Definition: object_gui.cpp:132
SetTileSelectSize
void SetTileSelectSize(int w, int h)
Highlight w by h tiles at the cursor.
Definition: viewport.cpp:2472
BuildObjectWindow::OnInvalidateData
void OnInvalidateData(int data=0, bool gui_scope=true) override
Some data on this window has become invalid.
Definition: object_gui.cpp:501
CMD_MSG
#define CMD_MSG(x)
Used to combine a StringID with the command.
Definition: command_type.h:372
TileIndex
uint32 TileIndex
The index/ID of a Tile.
Definition: tile_type.h:83
BuildObjectWindow::CanRestoreSelectedObject
bool CanRestoreSelectedObject()
Tests whether the previously selected object can be selected.
Definition: object_gui.cpp:77
WC_BUILD_TOOLBAR
@ WC_BUILD_TOOLBAR
Build toolbar; Window numbers:
Definition: window_type.h:65
BuildObjectWindow::EnsureSelectedObjectClassIsVisible
void EnsureSelectedObjectClassIsVisible()
Scroll WID_BO_CLASS_LIST so that the selected object class is visible.
Definition: object_gui.cpp:63
WD_MATRIX_RIGHT
@ WD_MATRIX_RIGHT
Offset at right of a matrix cell.
Definition: window_gui.h:79
querystring_gui.h
BuildObjectWindow::last_filtering
static Filtering last_filtering
Default filtering of GUIObjectClassList.
Definition: object_gui.cpp:55
SetScrollbar
static NWidgetPart SetScrollbar(int index)
Attach a scrollbar to a widget.
Definition: widget_type.h:1188
NewGRFClass::GetUISpecCount
uint GetUISpecCount() const
Get the number of potentially user-available specs within the class.
Definition: newgrf_class.h:46
HotkeyList
List of hotkeys for a window.
Definition: hotkeys.h:40
GB
static uint GB(const T x, const uint8 s, const uint8 n)
Fetch n bits from x, started at bit s.
Definition: bitmath_func.hpp:32
SetFocusedWindow
void SetFocusedWindow(Window *w)
Set the window that has the focus.
Definition: window.cpp:445
BuildObjectHotkeys
BuildObjectHotkeys
Enum referring to the Hotkeys in the build object window.
Definition: object_gui.cpp:39
DrawOrigTileSeqInGUI
static void DrawOrigTileSeqInGUI(int x, int y, const DrawTileSprites *dts, PaletteID default_palette)
Draw TTD sprite sequence in GUI.
Definition: sprite.h:115
Dimension
Dimensions (a width and height) of a rectangle in 2D.
Definition: geometry_type.hpp:27
BuildObjectWindow::GetMatrixColumnCount
uint GetMatrixColumnCount()
Calculate the number of columns of the WID_BO_SELECT_MATRIX widget.
Definition: object_gui.cpp:91
command_func.h
ObjectSpec
Allow incrementing of ObjectClassID variables.
Definition: newgrf_object.h:58
ObjectSpec::grf_prop
GRFFilePropsBase< 2 > grf_prop
Properties related the the grf file.
Definition: newgrf_object.h:60
SetPadding
static NWidgetPart SetPadding(uint8 top, uint8 right, uint8 bottom, uint8 left)
Widget part function for setting additional space around a widget.
Definition: widget_type.h:1139
GUIList::Sort
bool Sort(Comp compare)
Sort the list.
Definition: sortlist_type.h:247
Window::GetScrollbar
const Scrollbar * GetScrollbar(uint widnum) const
Return the Scrollbar to a widget index.
Definition: window.cpp:320
WDF_CONSTRUCTION
@ WDF_CONSTRUCTION
This window is used for construction; close it whenever changing company.
Definition: window_gui.h:210
StringFilter::IsEmpty
bool IsEmpty() const
Check whether any filter words were entered.
Definition: stringfilter_type.h:59
Window::ReInit
void ReInit(int rx=0, int ry=0)
Re-initialize a window, and optionally change its size.
Definition: window.cpp:1004
BuildObjectWindow::OnClick
void OnClick(Point pt, int widget, int click_count) override
A click with the left mouse button has been made on the window.
Definition: object_gui.cpp:513
StringFilter::SetFilterTerm
void SetFilterTerm(const char *str)
Set the term to filter on.
Definition: stringfilter.cpp:27
WD_MATRIX_TOP
@ WD_MATRIX_TOP
Offset at top of a matrix cell.
Definition: window_gui.h:80
WWT_CAPTION
@ WWT_CAPTION
Window caption (window title between closebox and stickybox)
Definition: widget_type.h:59
Scrollbar::ScrollTowards
void ScrollTowards(int position)
Scroll towards the given position; if the item is visible nothing happens, otherwise it will be shown...
Definition: widget_type.h:775
NewGRFClass::GetSpecCount
uint GetSpecCount() const
Get the number of allocated specs within the class.
Definition: newgrf_class.h:44
NWidgetMatrix
Matrix container with implicitly equal sized (virtual) sub-widgets.
Definition: widget_type.h:532
GUIList< ObjectClassID, StringFilter & >
WWT_DEFSIZEBOX
@ WWT_DEFSIZEBOX
Default window size box (at top-right of a window, between WWT_SHADEBOX and WWT_STICKYBOX)
Definition: widget_type.h:63
Window::CreateNestedTree
void CreateNestedTree(bool fill_nested=true)
Perform the first part of the initialization of a nested widget tree.
Definition: window.cpp:1760
BuildObjectWindow
The window used for building objects.
Definition: object_gui.cpp:44
NWID_HORIZONTAL
@ NWID_HORIZONTAL
Horizontal container.
Definition: widget_type.h:73
ObjectSpec::IsAvailable
bool IsAvailable() const
Check whether the object is available at this time.
Definition: newgrf_object.cpp:78
object_widget.h
WWT_MATRIX
@ WWT_MATRIX
Grid of rows and columns.
Definition: widget_type.h:57
HasBit
static bool HasBit(const T x, const uint8 y)
Checks if a bit in a value is set.
Definition: bitmath_func.hpp:103
Scrollbar::SetCount
void SetCount(int num)
Sets the number of elements in the list.
Definition: widget_type.h:710
FILLRECT_CHECKER
@ FILLRECT_CHECKER
Draw only every second pixel, used for greying-out.
Definition: gfx_type.h:288
DrawNewObjectTileInGUI
void DrawNewObjectTileInGUI(int x, int y, const ObjectSpec *spec, uint8 view)
Draw representation of an object (tile) for GUI purposes.
Definition: newgrf_object.cpp:464
NUM_OBJECTS
static const ObjectType NUM_OBJECTS
Number of supported objects overall.
Definition: object_type.h:25
SetResize
static NWidgetPart SetResize(int16 dx, int16 dy)
Widget part function for setting the resize step.
Definition: widget_type.h:993
zoom_func.h
WID_BO_INFO
@ WID_BO_INFO
Other information about the object (from the NewGRF).
Definition: object_widget.h:22
StartTextRefStackUsage
void StartTextRefStackUsage(const GRFFile *grffile, byte numEntries, const uint32 *values)
Start using the TTDP compatible string code parsing.
Definition: newgrf_text.cpp:821
NWidgetMatrix::SetScrollbar
void SetScrollbar(Scrollbar *sb)
Assign a scrollbar to this matrix.
Definition: widget.cpp:1651
DrawString
int DrawString(int left, int right, int top, const char *str, TextColour colour, StringAlignment align, bool underline, FontSize fontsize)
Draw string, possibly truncated to make it fit in its allocated space.
Definition: gfx.cpp:643
WWT_EMPTY
@ WWT_EMPTY
Empty widget, place holder to reserve space in widget array.
Definition: widget_type.h:46
StringFilter::AddLine
void AddLine(const char *str)
Pass another text line from the current item to the filter.
Definition: stringfilter.cpp:104
WindowNumber
int32 WindowNumber
Number to differentiate different windows of the same class.
Definition: window_type.h:711
StopTextRefStackUsage
void StopTextRefStackUsage()
Stop using the TTDP compatible string code parsing.
Definition: newgrf_text.cpp:838
InitializeObjectGui
void InitializeObjectGui()
Reset all data of the object GUI.
Definition: object_gui.cpp:721
ObjectSpec::IsEverAvailable
bool IsEverAvailable() const
Check whether the object might be available at some point in this game with the current game mode.
Definition: newgrf_object.cpp:59
BuildObjectWindow::SelectOtherClass
void SelectOtherClass(ObjectClassID object_class)
Select the specified object class.
Definition: object_gui.cpp:434
NWID_MATRIX
@ NWID_MATRIX
Matrix container.
Definition: widget_type.h:76
Scrollbar
Scrollbar data structure.
Definition: widget_type.h:629
ObjectSpec::Get
static const ObjectSpec * Get(ObjectType index)
Get the specification associated with a specific ObjectType.
Definition: newgrf_object.cpp:39
Window::OnHotkey
virtual EventState OnHotkey(int hotkey)
A hotkey has been pressed.
Definition: window.cpp:621
ObjectSpec::size
uint8 size
The size of this objects; low nibble for X, high nibble for Y.
Definition: newgrf_object.h:65
ObjectSpec::callback_mask
uint16 callback_mask
Bitmask of requested/allowed callbacks.
Definition: newgrf_object.h:72
SetDParam
static void SetDParam(uint n, uint64 v)
Set a string parameter v at index n in the global string parameter array.
Definition: strings_func.h:196
BuildObjectWindow::filter_funcs
static GUIObjectClassList::FilterFunction *const filter_funcs[]
Filter functions of the GUIObjectClassList.
Definition: object_gui.cpp:57
NWidgetPart
Partial widget specification to allow NWidgets to be written nested.
Definition: widget_type.h:971
SetDataTip
static NWidgetPart SetDataTip(uint32 data, StringID tip)
Widget part function for setting the data and tooltip.
Definition: widget_type.h:1107
QueryString
Data stored about a string that can be modified in the GUI.
Definition: querystring_gui.h:20
WID_BO_SELECT_MATRIX
@ WID_BO_SELECT_MATRIX
Selection preview matrix of objects of a given class.
Definition: object_widget.h:24
BuildObjectWindow::OnPlaceObject
void OnPlaceObject(Point pt, TileIndex tile) override
The user clicked some place on the map when a tile highlight mode has been set.
Definition: object_gui.cpp:541
BuildObjectWindow::OnResize
void OnResize() override
Called after the window got resized.
Definition: object_gui.cpp:508
GetStringBoundingBox
Dimension GetStringBoundingBox(const char *str, FontSize start_fontsize)
Return the string dimension in pixels.
Definition: gfx.cpp:889
GUIList::SetFilterFuncs
void SetFilterFuncs(FilterFunction *const *n_funcs)
Hand the array of filter function pointers to the sort list.
Definition: sortlist_type.h:341
Textbuf::buf
char *const buf
buffer in which text is saved
Definition: textbuf_type.h:32
Window::querystrings
SmallMap< int, QueryString * > querystrings
QueryString associated to WWT_EDITBOX widgets.
Definition: window_gui.h:323
BuildObjectWindow::SetStringParameters
void SetStringParameters(int widget) const override
Initialize string parameters for a widget.
Definition: object_gui.cpp:206
DrawStringMultiLine
int DrawStringMultiLine(int left, int right, int top, int bottom, const char *str, TextColour colour, StringAlignment align, bool underline, FontSize fontsize)
Draw string, possibly over multiple lines.
Definition: gfx.cpp:788
MAX_CHAR_LENGTH
static const int MAX_CHAR_LENGTH
Max. length of UTF-8 encoded unicode character.
Definition: strings_type.h:18
BuildObjectWindow::SelectClassAndObject
void SelectClassAndObject()
Checks if the previously selected current object class and object can be shown as selected to the use...
Definition: object_gui.cpp:174
WindowDesc
High level window description.
Definition: window_gui.h:168
CBM_OBJ_FUND_MORE_TEXT
@ CBM_OBJ_FUND_MORE_TEXT
additional text in fund window
Definition: newgrf_callbacks.h:386
window_gui.h
WID_BO_SCROLLBAR
@ WID_BO_SCROLLBAR
The scrollbar associated with the list.
Definition: object_widget.h:17
BuildObjectWindow::UpdateButtons
void UpdateButtons(ObjectClassID object_class, int sel_index, uint sel_view)
Update buttons to show the selection to the user.
Definition: object_gui.cpp:483
BuildObjectWindow::TagNameFilter
static bool CDECL TagNameFilter(ObjectClassID const *oc, StringFilter &filter)
Filter object classes by class name.
Definition: object_gui.cpp:138
_selected_object_view
static uint8 _selected_object_view
the view of the selected object
Definition: object_gui.cpp:36
WDP_AUTO
@ WDP_AUTO
Find a place automatically.
Definition: window_gui.h:156
Listing
Data structure describing how to show the list (what sort direction and criteria).
Definition: sortlist_type.h:30
GUIList::SetFilterState
void SetFilterState(bool state)
Enable or disable the filter.
Definition: sortlist_type.h:302
DRAW_STRING_BUFFER
static const int DRAW_STRING_BUFFER
Size of the buffer used for drawing strings.
Definition: gfx_func.h:86
Window::resize
ResizeInfo resize
Resize information.
Definition: window_gui.h:317
tilehighlight_func.h
DoCommandP
bool DoCommandP(const CommandContainer *container, bool my_cmd)
Shortcut for the long DoCommandP when having a container with the data.
Definition: command.cpp:541
WID_BO_SELECT_IMAGE
@ WID_BO_SELECT_IMAGE
Preview image in the WID_BO_SELECT_MATRIX.
Definition: object_widget.h:25
WWT_EDITBOX
@ WWT_EDITBOX
a textbox for typing
Definition: widget_type.h:69
Window::height
int height
Height of the window (number of pixels down in y direction)
Definition: window_gui.h:315
ObjectClassID
ObjectClassID
Class IDs for objects.
Definition: newgrf_object.h:46
GUIList< ObjectClassID, StringFilter & >::SortFunction
bool SortFunction(const ObjectClassID &, const ObjectClassID &)
Signature of sort function.
Definition: sortlist_type.h:48
Window::SetDirty
void SetDirty() const
Mark entire window as dirty (in need of re-paint)
Definition: window.cpp:993
BuildObjectWindow::filter_editbox
QueryString filter_editbox
Filter editbox.
Definition: object_gui.cpp:60
GUIList::SetListing
void SetListing(Listing l)
Import sort conditions.
Definition: sortlist_type.h:130
NWidgetBase::smallest_x
uint smallest_x
Smallest horizontal size of the widget in a filled window.
Definition: widget_type.h:183
BuildObjectWindow::info_height
int info_height
The height of the info box.
Definition: object_gui.cpp:51
BuildObjectGlobalHotkeys
static EventState BuildObjectGlobalHotkeys(int hotkey)
Handler for global hotkeys of the BuildObjectWindow.
Definition: object_gui.cpp:630
BOHK_FOCUS_FILTER_BOX
@ BOHK_FOCUS_FILTER_BOX
Focus the edit box for editing the filter string.
Definition: object_gui.cpp:40
ES_NOT_HANDLED
@ ES_NOT_HANDLED
The passed event is not handled.
Definition: window_type.h:719
NWidgetBase
Baseclass for nested widgets.
Definition: widget_type.h:126
SetMatrixDataTip
static NWidgetPart SetMatrixDataTip(uint8 cols, uint8 rows, StringID tip)
Widget part function for setting the data and tooltip of WWT_MATRIX widgets.
Definition: widget_type.h:1125
NewGRFClass
Struct containing information relating to NewGRF classes for stations and airports.
Definition: newgrf_class.h:19
Filtering
Data structure describing what to show in the list (filter criteria).
Definition: sortlist_type.h:35
_selected_object_class
static ObjectClassID _selected_object_class
Currently selected available object class.
Definition: object_gui.cpp:34
safeguards.h
WID_BO_OBJECT_SPRITE
@ WID_BO_OBJECT_SPRITE
A preview sprite of the object.
Definition: object_widget.h:19
sortlist_type.h
GetGRFStringID
StringID GetGRFStringID(uint32 grfid, StringID stringid)
Returns the index for this stringid associated with its grfID.
Definition: newgrf_text.cpp:601
BuildObjectWindow::OBJECT_MARGIN
static const int OBJECT_MARGIN
The margin (in pixels) around an object.
Definition: object_gui.cpp:48
DrawTileSprites
Ground palette sprite of a tile, together with its sprite layout.
Definition: sprite.h:58
newgrf_text.h
BuildObjectWindow::line_height
int line_height
The height of a single line.
Definition: object_gui.cpp:50
Point
Coordinates of a point in 2D.
Definition: geometry_type.hpp:21
BuildObjectWindow::GUIObjectClassList
GUIList< ObjectClassID, StringFilter & > GUIObjectClassList
Type definition for the list to hold available object classes.
Definition: object_gui.cpp:45
Window::SetFocusedWidget
bool SetFocusedWidget(int widget_index)
Set focus within this window to the given widget.
Definition: window.cpp:506
stdafx.h
PC_BLACK
static const uint8 PC_BLACK
Black palette colour.
Definition: gfx_func.h:192
GfxFillRect
void GfxFillRect(int left, int top, int right, int bottom, int colour, FillRectMode mode)
Applies a certain FillRectMode-operation to a rectangle [left, right] x [top, bottom] on the screen.
Definition: gfx.cpp:117
Window::InvalidateData
void InvalidateData(int data=0, bool gui_scope=true)
Mark this window's data as invalid (in need of re-computing)
Definition: window.cpp:3174
viewport_func.h
NWID_VERTICAL
@ NWID_VERTICAL
Vertical container.
Definition: widget_type.h:75
FillDrawPixelInfo
bool FillDrawPixelInfo(DrawPixelInfo *n, int left, int top, int width, int height)
Set up a clipping area for only drawing into a certain area.
Definition: gfx.cpp:1770
BuildObjectWindow::BuildObjectClassesAvailable
void BuildObjectClassesAvailable()
Builds the filter list of available object classes.
Definition: object_gui.cpp:150
newgrf_object.h
ObjectSpec::name
StringID name
The name for this object.
Definition: newgrf_object.h:62
WWT_CLOSEBOX
@ WWT_CLOSEBOX
Close box (at top-left of a window)
Definition: widget_type.h:67
WWT_RESIZEBOX
@ WWT_RESIZEBOX
Resize box (normally at bottom-right of a window)
Definition: widget_type.h:66
GUIList::NeedRebuild
bool NeedRebuild() const
Check if a rebuild is needed.
Definition: sortlist_type.h:362
string_func.h
CALLBACK_FAILED
static const uint CALLBACK_FAILED
Different values for Callback result evaluations.
Definition: newgrf_callbacks.h:404
ShowBuildObjectPicker
Window * ShowBuildObjectPicker()
Show our object picker.
Definition: object_gui.cpp:711
StringID
uint32 StringID
Numeric value that represents a string, independent of the selected language.
Definition: strings_type.h:16
EndContainer
static NWidgetPart EndContainer()
Widget part function for denoting the end of a container (horizontal, vertical, WWT_FRAME,...
Definition: widget_type.h:1092
strings_func.h
NWID_VSCROLLBAR
@ NWID_VSCROLLBAR
Vertical scrollbar.
Definition: widget_type.h:82
BuildObjectWindow::vscroll
Scrollbar * vscroll
The scrollbar.
Definition: object_gui.cpp:52
BuildObjectWindow::OnHotkey
EventState OnHotkey(int hotkey) override
A hotkey has been pressed.
Definition: object_gui.cpp:553
WWT_TEXT
@ WWT_TEXT
Pure simple text.
Definition: widget_type.h:56
BuildObjectWindow::OnPlaceObjectAbort
void OnPlaceObjectAbort() override
The user cancelled a tile highlight mode that has been set.
Definition: object_gui.cpp:548
ObjectSpec::views
uint8 views
The number of views.
Definition: newgrf_object.h:74
FONT_HEIGHT_NORMAL
#define FONT_HEIGHT_NORMAL
Height of characters in the normal (FS_NORMAL) font.
Definition: gfx_func.h:167
ScaleGUITrad
static int ScaleGUITrad(int value)
Scale traditional pixel dimensions to GUI zoom level.
Definition: zoom_func.h:76
NWidget
static NWidgetPart NWidget(WidgetType tp, Colours col, int16 idx=-1)
Widget part function for starting a new 'real' widget.
Definition: widget_type.h:1207
Scrollbar::IsVisible
bool IsVisible(uint16 item) const
Checks whether given current item is visible in the list.
Definition: widget_type.h:681
GUIList< ObjectClassID, StringFilter & >::FilterFunction
bool CDECL FilterFunction(const ObjectClassID *, StringFilter &)
Signature of filter function.
Definition: sortlist_type.h:49
BuildObjectWindow::object_classes
GUIObjectClassList object_classes
Available object classes.
Definition: object_gui.cpp:58
SetMinimalSize
static NWidgetPart SetMinimalSize(int16 x, int16 y)
Widget part function for setting the minimal size.
Definition: widget_type.h:1010
StringFilter::ResetState
void ResetState()
Reset the matching state to process a new item.
Definition: stringfilter.cpp:88
WWT_PANEL
@ WWT_PANEL
Simple depressed panel.
Definition: widget_type.h:48
WID_BO_SELECT_SCROLL
@ WID_BO_SELECT_SCROLL
Scrollbar next to the WID_BO_SELECT_MATRIX.
Definition: object_widget.h:26
newgrf.h
EventState
EventState
State of handling an event.
Definition: window_type.h:717
GetObjectCallback
uint16 GetObjectCallback(CallbackID callback, uint32 param1, uint32 param2, const ObjectSpec *spec, Object *o, TileIndex tile, uint8 view)
Perform a callback for an object.
Definition: newgrf_object.cpp:408
HT_RECT
@ HT_RECT
rectangle (stations, depots, ...)
Definition: tilehighlight_type.h:21
CMD_BUILD_OBJECT
@ CMD_BUILD_OBJECT
build an object
Definition: command_type.h:187
Scrollbar::GetPosition
uint16 GetPosition() const
Gets the position of the first visible element in the list.
Definition: widget_type.h:671
GUIList::SetFiltering
void SetFiltering(Filtering f)
Import filter conditions.
Definition: sortlist_type.h:181
StringFilter::GetState
bool GetState() const
Get the matching state of the current item.
Definition: stringfilter_type.h:69
NewGRFClass::name
StringID name
Name of this class.
Definition: newgrf_class.h:39
GUIList::Filter
bool Filter(FilterFunction *decide, F filter_data)
Filter the list.
Definition: sortlist_type.h:318
Window::FinishInitNested
void FinishInitNested(WindowNumber window_number=0)
Perform the second part of the initialization of a nested widget tree.
Definition: window.cpp:1776
WID_BO_CLASS_LIST
@ WID_BO_CLASS_LIST
The list with classes.
Definition: object_widget.h:16
BuildObjectWindow::SelectFirstAvailableObject
void SelectFirstAvailableObject(bool change_class)
Select the first available object.
Definition: object_gui.cpp:581
WD_MATRIX_BOTTOM
@ WD_MATRIX_BOTTOM
Offset at bottom of a matrix cell.
Definition: window_gui.h:81
window_func.h
GUIList::ForceRebuild
void ForceRebuild()
Force that a rebuild is needed.
Definition: sortlist_type.h:370
BuildObjectWindow::UpdateWidgetSize
void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
Update size and resize step of a widget in the window.
Definition: object_gui.cpp:229
lengthof
#define lengthof(x)
Return the length of an fixed size array.
Definition: stdafx.h:378
stringfilter_type.h
NewGRFClass::Get
static NewGRFClass * Get(Tid cls_id)
Get a particular class.
Definition: newgrf_class_func.h:103
Scrollbar::SetCapacityFromWidget
void SetCapacityFromWidget(Window *w, int widget, int padding=0)
Set capacity of visible elements from the size and resize properties of a widget.
Definition: widget.cpp:2172
WC_BUILD_OBJECT
@ WC_BUILD_OBJECT
Build object; Window numbers:
Definition: window_type.h:368
SetPIP
static NWidgetPart SetPIP(uint8 pre, uint8 inter, uint8 post)
Widget part function for setting a pre/inter/post spaces.
Definition: widget_type.h:1169
TILE_HEIGHT
static const uint TILE_HEIGHT
Height of a height level in world coordinate AND in pixels in #ZOOM_LVL_BASE.
Definition: tile_type.h:16
WID_BO_OBJECT_NAME
@ WID_BO_OBJECT_NAME
The name of the selected object.
Definition: object_widget.h:20
INVALID_TILE
static const TileIndex INVALID_TILE
The very nice invalid tile marker.
Definition: tile_type.h:88
SetObjectToPlaceWnd
void SetObjectToPlaceWnd(CursorID icon, PaletteID pal, HighLightStyle mode, Window *w)
Change the cursor and mouse click/drag handling to a mode for performing special operations like tile...
Definition: viewport.cpp:3360
SetFill
static NWidgetPart SetFill(uint fill_x, uint fill_y)
Widget part function for setting filling.
Definition: widget_type.h:1076
BuildObjectWindow::OnEditboxChanged
void OnEditboxChanged(int wid) override
The text in an editbox has been edited.
Definition: object_gui.cpp:568
BuildObjectWindow::string_filter
StringFilter string_filter
Filter for available objects.
Definition: object_gui.cpp:59
GRFFilePropsBase::local_id
uint16 local_id
id defined by the grf file for this entity
Definition: newgrf_commons.h:319
BuildObjectWindow::EDITBOX_MAX_SIZE
static const uint EDITBOX_MAX_SIZE
The maximum number of characters for the filter edit box.
Definition: object_gui.cpp:47
ErrorUnknownCallbackResult
void ErrorUnknownCallbackResult(uint32 grfid, uint16 cbid, uint16 cb_res)
Record that a NewGRF returned an unknown/invalid callback result.
Definition: newgrf_commons.cpp:516
BuildObjectWindow::DrawWidget
void DrawWidget(const Rect &r, int widget) const override
Draw the contents of a nested widget.
Definition: object_gui.cpp:321
Window
Data structure for an opened window.
Definition: window_gui.h:279
GUIList::RebuildDone
void RebuildDone()
Notify the sortlist that the rebuild is done.
Definition: sortlist_type.h:380
TILE_PIXELS
static const uint TILE_PIXELS
Pixel distance between tile columns/rows in #ZOOM_LVL_BASE.
Definition: tile_type.h:15
BuildObjectWindow::SelectOtherObject
void SelectOtherObject(int object_index)
Select the specified object in _selected_object_class class.
Definition: object_gui.cpp:445
WD_MATRIX_LEFT
@ WD_MATRIX_LEFT
Offset at left of a matrix cell.
Definition: window_gui.h:78
GRFFilePropsBase::grffile
const struct GRFFile * grffile
grf file that introduced this entity
Definition: newgrf_commons.h:320
BuildObjectWindow::last_sorting
static Listing last_sorting
Default sorting of GUIObjectClassList.
Definition: object_gui.cpp:54
WID_BO_OBJECT_SIZE
@ WID_BO_OBJECT_SIZE
The size of the selected object.
Definition: object_widget.h:21
WID_BO_OBJECT_MATRIX
@ WID_BO_OBJECT_MATRIX
The matrix with preview sprites.
Definition: object_widget.h:18
Rect
Specification of a rectangle with absolute coordinates of all edges.
Definition: geometry_type.hpp:47
NWidgetBase::resize_x
uint resize_x
Horizontal resize step (0 means not resizable).
Definition: widget_type.h:178
NWidgetBase::current_x
uint current_x
Current horizontal size (after resizing).
Definition: widget_type.h:186
lastof
#define lastof(x)
Get the last element of an fixed size array.
Definition: stdafx.h:394
ResetObjectToPlace
void ResetObjectToPlace()
Reset the cursor and mouse mode handling back to default (normal cursor, only clicking in windows).
Definition: viewport.cpp:3423
StringFilter
String filter and state.
Definition: stringfilter_type.h:31
object.h
GUIList::SetSortFuncs
void SetSortFuncs(SortFunction *const *n_funcs)
Hand the array of sort function pointers to the sort list.
Definition: sortlist_type.h:270
DrawPixelInfo
Data about how and where to blit pixels.
Definition: gfx_type.h:155
Hotkey
All data for a single hotkey.
Definition: hotkeys.h:22
BuildObjectWindow::sorter_funcs
static GUIObjectClassList::SortFunction *const sorter_funcs[]
Sort functions of the GUIObjectClassList.
Definition: object_gui.cpp:56
hotkeys.h
CBID_OBJECT_FUND_MORE_TEXT
@ CBID_OBJECT_FUND_MORE_TEXT
Called to determine more text in the fund object window.
Definition: newgrf_callbacks.h:269