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OpenTTD Source
12.2
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Industry-type build data. More...
Public Member Functions | |
| void | Save () const override |
| Save the chunk. More... | |
| void | Load () const override |
| Load the chunk. More... | |
Public Member Functions inherited from ChunkHandler | |
| ChunkHandler (uint32 id, ChunkType type) | |
| virtual void | FixPointers () const |
| Fix the pointers. More... | |
| virtual void | LoadCheck (size_t len=0) const |
| Load the chunk for game preview. More... | |
Additional Inherited Members | |
Data Fields inherited from ChunkHandler | |
| uint32 | id |
| Unique ID (4 letters). | |
| ChunkType | type |
| Type of the chunk. More... | |
Industry-type build data.
Definition at line 167 of file industry_sl.cpp.
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inlineoverridevirtual |
Load the chunk.
Must be overridden.
Implements ChunkHandler.
Definition at line 180 of file industry_sl.cpp.
References _industry_builder, _industrytype_builder_desc, _industrytype_builder_sl_compat, IndustryBuildData::builddata, NUM_INDUSTRYTYPES, IndustryTypeBuildData::Reset(), SlCompatTableHeader(), SlErrorCorrupt(), SlIterateArray(), and SlObject().
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inlineoverridevirtual |
Save the chunk.
Must be overridden, unless Chunk type is CH_READONLY.
Reimplemented from ChunkHandler.
Definition at line 170 of file industry_sl.cpp.
References _industrytype_builder_desc, NUM_INDUSTRYTYPES, and SlTableHeader().