OpenTTD GameScript API: Data Fields

OpenTTD GameScript API 1.11.1

Here is a list of all documented struct and union fields with links to the struct/union documentation for each field:

### - p -

- Pause() : GSGame
- PerformanceHistoryGraphWidgets : GSWindow
- PerformanceRatingDetailsWidgets : GSWindow
- PerformTownAction() : GSTown
- PlaneType : GSAirport
- PlantTree() : GSTile
- PlantTreeRectangle() : GSTile
- Print() : GSController
- ProductionCanIncrease() : GSIndustryType
- ProspectIndustry() : GSIndustryType
- PT_BIG_PLANE : GSAirport
- PT_HELICOPTER : GSAirport
- PT_INVALID : GSAirport
- PT_SMALL_PLANE : GSAirport