OpenTTD Source: src/saveload/animated_tile_sl.cpp File Reference

OpenTTD Source 1.11.0-RC1

Functions | Variables
animated_tile_sl.cpp File Reference
`#include "../stdafx.h"`
`#include "../tile_type.h"`
`#include "../core/alloc_func.hpp"`
`#include "../core/smallvec_type.hpp"`
`#include "saveload.h"`
`#include "../safeguards.h"`

Go to the source code of this file.

## Functions
static void | Save_ANIT ()
| Save the ANIT chunk.
static void | Load_ANIT ()
| Load the ANIT chunk; the chunk containing the animated tiles.

## Variables
std::vector< TileIndex > | _animated_tiles
| The table/list with animated tiles.
const ChunkHandler | _animated_tile_chunk_handlers []
| "Definition" imported by the saveload code to be able to load and save the animated tile table. More...

## Detailed Description

Code handling saving and loading of animated tiles

Definition in file animated_tile_sl.cpp.

## Variable Documentation

## ◆ _animated_tile_chunk_handlers

const ChunkHandler _animated_tile_chunk_handlers[]

Initial value:
= {
{ 'ANIT', Save_ANIT, Load_ANIT, nullptr, nullptr, CH_RIFF | CH_LAST},
}

"Definition" imported by the saveload code to be able to load and save the animated tile table.

CH_LAST
@ CH_LAST
Last chunk in this array.
Definition: saveload.h:410
Load_ANIT
static void Load_ANIT()
Load the ANIT chunk; the chunk containing the animated tiles.
Definition: animated_tile_sl.cpp:33
Save_ANIT
static void Save_ANIT()
Save the ANIT chunk.
Definition: animated_tile_sl.cpp:24