OpenTTD Source: NetworkGameList Struct Reference

OpenTTD Source 1.11.0-RC1

Data Fields
NetworkGameList Struct Reference

Structure with information shown in the game list (GUI) More...

`#include <network_gamelist.h>`

## Data Fields
NetworkGameInfo | info
| The game information of this server.
NetworkAddress | address
| The connection info of the game server.
bool | online
| False if the server did not respond (default status)
bool | manually
| True if the server was added manually.
uint8 | retries
| Number of retries (to stop requerying)
NetworkGameList * | next
| Next pointer to make a linked game list.

## Detailed Description

Structure with information shown in the game list (GUI)

Definition at line 17 of file network_gamelist.h.

The documentation for this struct was generated from the following file:

- src/network/network_gamelist.h