Path: news.uh.edu!barrett From: neil@melkfri.demon.co.uk (Neil Brewitt) Newsgroups: comp.sys.amiga.reviews Subject: REVIEW: Sunrize AD516 Hardware and Studio 16 (V3) Software Followup-To: comp.sys.amiga.audio Date: 4 Jul 1994 17:15:30 GMT Organization: The Amiga Online Review Column - ed. Daniel Barrett Lines: 340 Sender: amiga-reviews@math.uh.edu (comp.sys.amiga.reviews moderator) Distribution: world Message-ID: <2v9g3i$i2d@masala.cc.uh.edu> Reply-To: neil@melkfri.demon.co.uk (Neil Brewitt) NNTP-Posting-Host: karazm.math.uh.edu Keywords: hardware, audio, sampling, hard disk recording, commercial Originator: barrett@karazm.math.uh.edu PRODUCT NAME Sunrize AD516 Hardware and Studio 16 (V3) Software. BRIEF DESCRIPTION The Sunrize AD516, coupled with the (supplied) Studio 16 software provides a complete 16 bit, 48kHz direct to disk sampling system which is capable of replaying up to eight tracks (samples) simultaneously. AUTHOR/COMPANY INFORMATION Name: Sunrize Industries Address: 2959 S. Winchester Blvd., Suite 204, Campbell, CA 95008 USA Telephone: (408) 374-4962 FAX: (408) 374-4963 LIST PRICE $1495 (US) dollars (according to the promotional literature). I paid around 1100 GB Pounds as part of a package deal: AD516, Bars and Pipes Pro, and a 1-gigabyte hard drive. SPECIAL HARDWARE AND SOFTWARE REQUIREMENTS HARDWARE 4 Megabytes of RAM required. More is recommended. 68030 Processor or higher. *FAST* hard drive; optimally, less than 10 ms seek time. One free Zorro II/III slot. SOFTWARE AmigaDOS 2.0 or greater. COPY PROTECTION None. Hard disk installable. MACHINE USED FOR TESTING Amiga 3000/25 (Softkicked), 3.5 MB Fast RAM, 2 MB Chip RAM. 1 internal 1.44M floppies. Quantum 105 MB internal hard drive. Seagate 550 MB internal hard drive. Workbench 3.0, Kickstart 3.1 INSTALLATION The software uses the Commodore Installer program and is extremely easy - just choose a destination directory. The hardware (AD516) is also easily installed - remove a blanking plate from the card bay, insert the AD516 into a free Zorro slot, and replace the fascia screw. All that is then required is to plug a suitable inputs and outputs into the AD516's external connectors - 2 Audio IN, 2 Audio OUT, and 1 SMPTE IN - all RCA (Phono) Sockets. REVIEW Not being the kind of person to read the full manual before using stuff, I can genuinely say the AD516 and Studio16 combination was a plug-and-go experience. It took between five and ten minutes to install the whole package, all documented well in the manual. My first foray into direct to disk recording was surprisingly easy - a double click on the Studio16 icon brings up a "Studio16bench" (essentially a blank screen) onto which the various modular parts of the sampling software can be loaded. From this blank screen, there are two pull-down menus: "Applications" containing all the modules for the package, and "Project" with the familiar "About" "Prefs" and "Save Setup" options. There are around 10 modules immediately accessible, with names like "Recorder", "Mixer" and "Meters". Everything starts from here. Each module produces its own window on Studio 16's screen, and are all fully multitasking. The first module I opened was "Recorder", which presented me with a simple front-end with two sliders ("Rate" and "Gain") and four buttons ("Monitor", "Record", "Stop", and "Name"). I switched monitoring on, and started my (test tape) input sound source. With the monitor button depressed, the AD516 acts as a "pseudo" monitor, in that it actually does process the incoming analogue signal to digital (at the specific rate) and then back to analogue again on the output jacks. This is the best way for the monitoring to work, in my opinion, as it gives a true impression of how the end sample will sound. Being too scared to sample quite yet, I opened up the "Samples" module, which presents a list of the sample paths (and samples contained in them). From this module, I found I could set the sample paths via a pull down menu which had appeared to the right of the "Applications" menu. This, again, was extremely intuitively designed. Having set up my path(s), I opened the "Meters" module and was presented with a "traditional" analogue meter, a digital meter, and a scrolling graph of sound level - for the input, output, and channel one. Shocked by this, I discovered that with the use of my right mouse button (another menu had appeared) I could select any of analogue, digital, or "graph" representation for the input channel, the output channel, or any of the eight sample channels. I decided to have just a digital bar graph for input and output channels for the time being. So I recorded my first sample. On pressing the "Record" button in the "Recorder" window, a small status window opens showing the size of the current recording sample, the space left on the device, and the start time of the sample (which said NA). After pressing "Stop", I found the sample "Untitled_L" could be played from the "Samples" window. I renamed the sample (from the pulldown menu) and then chose "edit" from the same menu, which forced the Editor module to load and open the selected sample. This was the familiar sample editing window with a number of differences - I had the option to do a few different things to all or any part of my sample. So, I "Normalized" it all. This scales the sample so that it is at maximum volume (the loudest part of the sample is represented by +32768). Then I added echo to it, and then I analysed it to examine it's frequency content. Next I opened the "Cuelist". Here I had to pick up the manual. The cuelist looks very similar to the tracks display in Bars and Pipes Professional, and works in a similar way. A sample can be dragged from the "Samples" window and dropped onto a track in the cuelist. It then appears as a "block" in the cuelist, which can be dragged around across any number of tracks, crossfaded with other samples, and truncated and spliced ad infinitum. Along the top of the Cuelist window is a "transport" control; i.e., a Stop, Play, Forward and Backward button which performs just that function - manipulating the "position" line within the tracks. All timing within the cuelist is via one of four methods: SMPTE, SMPTE Plus (SMPTE with fractions of frames), Beats Per Minute, or Hours Minutes and Seconds. Here I encountered my first problem - It's essentially impossible to place a sample at (SMPTE) 00:00:00:00 and have it start playing from its start. The sample will be in sync properly, but won't actually start playing until it's fully synchronized (around 3 seconds). This means you *must* have *all* samples after the 5 second mark, which in turn means a five second delay every time you listen to your masterpiece. The cuelist is a *very* powerful part of the package. With the AD516's SMPTE IN socket, this means writing audio-for-video is an ideal application for the package. Each track may be played solo, turned on or off, and direct recording into the cuelist is possible (punch in/out). Samples may be grouped and edited simultaneously (useful for stereo pairs), and all samples may be faded in or out linearly, logarithmically, or exponentially over any time up to 2000ms. The Cuelist has a *very* large time range, and I (just) had a ten hour time span visible at once, with samples all indicated in their various positions. There is an option in the cuelist whereby the mix of the eight tracks is taken from the "Mixer" module. Within the mixer module, it is possible to record both pan and levels of each track thus allowing completely automated mixing to occur. The remaining modules are utilities like a SMPTE generator, SMPTE monitor, clock, and various "housekeeping" utilities. Studio16 sports a full ARexx interface, and ARexx commands can be associated with a specific timecode as an entry in the cuelist. This could allow multimedia presentations to be played. The performance of the hardware was as everyone had told me - very good quality indeed, with excellent convertors. DOCUMENTATION The printed manual which accompanies the Studio 16 software covers both software and hardware installation. It has a full tutorial section, a comprehensive troubleshooting section, and a large reference section, with a good index. In my opinion, the manual is over-excellent, simply because I didn't need it for a long time and even then I guessed what most things did. The tutorial is excellent, and the whole manual is clearly written and well presented. LIKES The manual is very well planned. There is very little in terms of operation instructions, instead being more of a slightly verbose reference manual with a tutorial section. The interface. It's easy to tell what's happening, and how you can control it. The overall "feel" of the product. Now that I've read the manual, I realise there are several things which I didn't find out by experimentation (marking and naming of ranges within samples being a useful example) that may prove useful. The full Studio 16 interfaces seamlessly with Bars and Pipes Professional. With Studio 16, there are two B+P accessories- an SMPTE tool to lock B+P to the AD516's internal SMPTE code, and an accessory that, when opened, gives the Studio 16 pulldown menu allowing access to all the modules on the B+P screen. A separate configuration file is maintained for Studio 16 operation under Bars and Pipes. DISLIKES AND SUGGESTIONS There are several things I dislike, though none affect the operation of the product directly as a production tool. I'd like to see more effects. The DSP on the AD516 is underused in my opinion. There is only one effect available (with respect to "normalizing" which isn't really an effect), Echo, and I'd like to see a great many more. Compression is the sort of thing which is *easy* to do digitally, so why isn't it there? The echo is good, but why can't I echo backwards as well as forwards? I'd like *some* realtime effects. A simple routine could turn the AD516 into a realtime digital delay. For a small amount of effort, a lot of return. The sample scaling (in the Editing module) is linear - why? I'd like to specify an "envelope" to which the sample can be scaled. The Studio 16 Installer installs a default configuration file which is for a standard 640*256 screen. No mention is made in the manual that it is possible to run Studio 16 on an overscan screen. Luckily, the author of part of the manual contacted me via email and explained that if I delete the default configuration file, Studio 16 duplicates your Workbench screen size. Such a small omission in the manual, but since the cuelist is *horizontal*, an extra 64 pixels is *very* useful. I'd like to see a "Maximum Performance" mode, whereby the screen is blanked and multitasking is stopped, allowing the whole computer to concentrate on producing a full "master" mix. I heard that the upgrade from Studio 16 version 2.1 to version 3.0 cost existing owners 200 GB pounds. I think that this is an unreasonable price for an (albeit large) upgrade after such an initially high purchase price for the package. I'd like to see an official developer's kit. I think it would be nice to see a "hard/sunrize" directory on Aminet containing various utilities for manipulating samples within and without the Studio 16 environment. I personally would like such a kit so I can write a compressor. I would very much like to see Sunrize offering technical support via the Internet. COMPARISON TO OTHER SIMILAR PRODUCTS On the Amiga platform, there are two other cards such as this: the Toccata and Wavetools. Both are much cheaper than the AD516 but offer no facilities such as the cuelist. The Wavetools has an RTX Real time effects module which is available as an upgrade. To be honest, I have neither auditioned nor used either of these cards because the distribution of such exclusive products in the UK is quite poor. Wherever I inquired, I was told that the AD516 was the best, and having read lengthy reviews on all three boards, I came to the conclusion that the functionality of any software without a cuelist feature is quite poor. The Wavetools package has a niche with its realtime effects, but I'd hope that Sunrize would challenge that. Other platforms were not considerations, since I already own an Amiga and to purchase a PC would cost at least, if not more than, the AD516. My supplier (who is a audio/video producer by profession who supplies amiga peripherals as a sideline) told me that he had had clients who had bought PC's and later discovered they needed more memory, bigger hard drives, and generally more money. BUGS I have found one small bug, whereby two grouped tracks are "strangely" ungrouped if you edit one of them on its own. I've also been told that there's an impending free upgrade to V3.01 which is nearly ready for release which is basically a bug fix. I have had problems with the speed of my hard drive(s). All the documentation regarding the Sunrize package states that a hard drive with a 14ms seek time is sufficient for recording / playing 5 tracks, and that one with a 10ms seek time will play 8 tracks. My supplier supplied me with a 12ms hard drive. :) As it is, I have managed to play (not reliably) 7 tracks simultaneously, so a 10ms drive should easily play 8 tracks. I will be receiving a 9ms drive in a few days, so I may update this review after this. I certainly have not been misinformed by Sunrize. VENDOR SUPPORT The package I bought included a half day training session and unlimited telephone support from the supplier (NOT Sunrize), neither of which I have had to use yet. WARRANTY Original purchaser - one year from purchase. CONCLUSIONS The AD516 and Studio 16 is a very powerful direct to disk recording system. Its interface is so easy to use it's beyond belief, and it does as much as is needed for basic radio edits, multitrack recording, and video soundtrack production. That aside, the hardware is of top quality and simply isn't utilised to it's potential in my opinion. More effects and more versatility with them coupled with a developer's kit would make this a card to buy an Amiga for (like the Video Toaster). I'm excited by the potential of the hardware, but daunted by the potential upgrade cost. This results in a degree of caution in recommending this card to others. It is truly unique and without compare on the Amiga platform, but would I buy an Amiga for it? Probably not - yet. COPYRIGHT NOTICE This review is Freely Distributable. **** neil@melkfri.demon.co.uk **** --- Daniel Barrett, Moderator, comp.sys.amiga.reviews Send reviews to: amiga-reviews-submissions@math.uh.edu Request information: amiga-reviews-requests@math.uh.edu Moderator mail: amiga-reviews@math.uh.edu Anonymous ftp site: math.uh.edu, in /pub/Amiga/comp.sys.amiga.reviews