
<demo name="example1" width="640" height="480" bpp="32" fullscreen="0">
	<create></create>

	<loadplugin file="../fx/fxmain.dll"></loadplugin>
	<loadplugin file="../fx/fx_ut.dll"></loadplugin>
	<loadplugin file="../fx/fx_rawhed.dll"></loadplugin>
	<loadplugin file="../fx/fx_example.dll"></loadplugin>

	<add type="clear" name="clear"></add>
	<clear color="0xff000000"></clear>

	<add type="splash" name="water"></add>
	<water speed="0.1" num="1"></water>

	<add type="dogtail" name="dog"></add>
	<dog speed="0.29" num="3" filename="asm1.tga">
	<gl restore="0">
		<render	active="1"
			flat="0"
			wire="0"
			envmap="1"
			linewidth="1"
			color="10.3,10.3,10.3,10.3"></render>
		<depth	active="0"
			test="1"
			write="1">
		</depth>
		<cull	active="1"
			cull="1"
			mode="0">
			</cull>
		<alpha	active="0"
			blend="1"
			blendsrc="1"
			blenddst="2"
			mask="0"
			maskvalue="0.5">
		</alpha>
		<proj	active="1"
			fov="35"
			near="0.2"
			far="600">
		</proj>
		<fog	active="0"
			on="1"
			mode="0"
			density="0.0"
			zstart="10.0"
			zend="110.0"
			color="0xff000000">
		</fog>
		</gl>
	</dog>

	<add type="cubeeffect" name="cube"></add>

	<add type="wtf" name="wtf"></add>
	<add type="rigid" name="rigid"></add>

	<add type="particlebox" name="part"></add>
	<part		number="100"
			speed="1"
			dim="50,50,50"
			spawndim="30,30,30"
			dirmin="0,0,0"
			dirmax="0,0,0"
			tra="0,0,0"
			rot="45,45,45"
			sca="1,1,3"
			trainc="0,0,0"
			rotinc="0.3,0.1,0.2"
			scainc="0,0.0,0"
			pdir="0,0,0.0"
			prot="0,0.0,0.0"
			color="0xffffffff"
			camera="0"
			src="1"
			dst="1">
		</part>

	<add type="tunnelfx" name="tunnel"></add>

	<add type="videoplay" name="vid"></add>
	<vid filename="stupido.avi"></vid>

	<add type="horizrasters" name="hr1"></add>
	<hr1 num="64" grad="0" rangestart="0" rangeend="64" speed="1" 
		color1="0xffffffff" color2="0x0000000">
	<gl restore="0">
		<render	active="1"
			flat="0"
			wire="0"
			envmap="1"
			linewidth="1"
			color="10.3,10.3,10.3,10.3"></render>
		<depth	active="0"
			test="0"
			write="0">
		</depth>
		<cull	active="0"
			cull="0"
			mode="0">
			</cull>
		<alpha	active="0"
			blend="1"
			blendsrc="0"
			blenddst="3"
			mask="0"
			maskvalue="0.5">
		</alpha>
		<proj	active="0"
			fov="35"
			near="0.2"
			far="600">
		</proj>
		<fog	active="0"
			on="1"
			mode="0"
			density="0.0"
			zstart="10.0"
			zend="110.0"
			color="0xff000000">
		</fog>
	</gl>
	</hr1>

	<draworder effect="clear" effect="vid" effect="hr1"></draworder>

<event key="q">
<water><splash></splash></water>
</event>

	<load></load>

	<run></run>

</demo>