***********************************************************
*		   	Collector Quake			  *
***********************************************************


Filename  : ColQ.zip
Version   : 1.0
Date      : 25th December 1999
Author    : Phill "MERL1N" Morey
Email     : phillm@netlink.com.au
ICQ UIN	  : 50622391
Web	  : http://qcx.telefragged.com
Build Time: 3 hrs or so :P
Credits   : Myself :P, 
	    Coffee from the AI Cafe
	    www.planetquake.com/minion
	    Frika-c for the FrikBot
	    frika-c@mdqnet.net
	    id Software, for Quake :)
	    www.idsoftware.com

*****************
*  Type of Mod  *
*****************

QuakeC	: Yup.
Sound   : No, not needed.
MDL	: No, not needed.
Grafix  : No, again, not needed.

*************************************
*  Description of the Modification  *
*************************************

Collector Quake!
Roam around Quake, fragging your friends while collecting runes. Runes
replace medkits, and you drop what you have when you die. Game
ends when somebody collects 20 runes + 5 for each person playing.
Includes FrikBots for single player.
Grouse DM Fun!!!

For full details visit http://qcx.cjb.net/
You can even make patches for this!!!

***************************
*  Known bugs in V 1.0    *
***************************

NONE! Please tel me if you find one, ever if it's so little it's 
not worth worrying about :P
phillm@netlink.com.au

*****************************
*  How to use Modification  *
*****************************

Unzip the contents of the ColQ.zip into:
C:\Quake\collect
Then run the Collector_Quake.bat file

IMPORTANT! Read the "How to work out the rune limit" section
so you will know how many runes you must collect.

Type impulse 50 for help.

***********************
*  Other Information  *
***********************

IMPULSES
--------
Impulse  50 - Help
Impulse 100 - Add a FrikBot
Impulse 101 - Add a FrikBot to an enemy team
Impulse 102 - Remove a FrikBot
Impulse 103 - FrikBot Cam cycle.

WORKING OUT THE RUNE LIMIT
--------------------------
the rune limit is how many runes you have to collect 
to win the game.

it is automatically the number of player in the game,
times 5, + 20 that you would collect in the level.
the value of the fraglimit adds onto the base limit.

eg: 3 players in a game, with a fraglimit of 35.

3 players * 5	= 15
+ 20 base	= 20
fraglimit	= 35
		  --
rune limit	  70

easy enough.


Interseted in QuakeC?
visit:

http://qcx.telefragged.com
the QuakeC Extreme!

For full details visit http://qcx.telefragged.com
You can even make patches for this!!!

********************************
*  Copywright and Premissions  *
********************************

This code is (C) Phill Morey 1999.
Only exceptions are the look_for_others code which
is (C) Coffee, www.planetquake.com/minion
and the FrikBot, (C) Frika-c, frika-c@mdqnet.net

If you wish to use this code as a base, contact me.
If you wish to sell this code for money, contact me.
phillm@netlink.com.au

************************************
*  Where to get this Modification  *
************************************

Since your looking at this, you should already know, but ifyou don't, visit

http://qcx.telefragged.com    or

http://www.fileplanet.com

and details will be available there.
Or of course mail me :P