================================================================
Title                   : The AI Redifinement Base
Filename                : ai.bsp
Author                  : MERL1N
Email Address           : phillm@netlink.com.au
Homepage                : http://qcx.telefragged.com/

Description             : A Medium sized base like map, very
			  good for Deathmatch play. You must
			  play this map! Very recommended!!!

================================================================

* Play Information *

Single Player           : Yeah, but dont be a loser an "explore" it :)
Cooperative             : Um, No again.
Deathmatch              : HELL YES!!!

* Construction *

Base                    : Nothing
Editor(s) used          : QuArK V. 3.2
Other Prog(s) used      : QBSP, Tyrlite and RVis+ :)
Known Bugs              : None. (Tell me if u find some :)                     
Build Time              : 6-7 hours.
Texture Wad(s) used     : Scourge of Armagon add on pack by id software

Compile machine         : Pentium II 266 mmx, 32 RAM.
QBSP Time               : 2 mins 07 secs
tyrlite (-extra) Time	: 5 mins 00 secs
RVIS+ (-fast)Time	: 1 mins 13 secs

* Storyline *

The monitor infront of you shows a small AI code developing base has
been invaded, with no traces of life left. You set the co-ordinates
of your class 22d lightship so that you will be ported down into the
base to see what has become of it.
You land in the base to find it bare of programmers, yet buzzing with
life from other space marines such as yourself. They all seem to be
attacking each other, trying to claim the base as their own...
THEIR OWN?!?
You arm your gun and charge towards the QUAD, ready to claim the base
and all of the valuable items on it as yours...

* Other Info *

If you are into QuakeC visit:
http://qcx.telefragged.com/

* Copyright / Permissions *

If you want to do anything with this map i.e. use it as a base, sell 
it etc. mail me first; phillm@netlink.com.au

QUOTES TO LEAVE YOU WITH:

		- We are the music makers, and we are the dreamers
		  of the dreams.
				Willy Wonka

		- We are like shop windows in which we are continually
		  arranging, concealing or illuminating the supposed 
		  qualities other ascribe to us - in order to deceive 
		  ourselves.
				Friedrich Nietzsche
	
		- Society traditionally finds scapegoats on which to
		  blame it's problems. Well, here I am.
				Marilyn Manson
			
		- It's too bad stupidity doesn't hurt.
				Anton LaVey

Live long and question everything!!!