07/16/2014 ========================================================================= Title : An Angel Was Heard To Cry Over The City Of Celephais Filename : jam2_skacky.bsp Author : skacky Email Address : skacky2002@yahoo.fr Compact and interconnected elder city with gardens floating in a night sky. FitzQuake and Quakespasm recommended! ========================================================================= * Construction * Editor : TrenchBroom Compilers : Rebb's tools and light.exe from Tyr-Utils v0.15 Build time : 9 days (including several nights) Brushes : 16725 Entities : 1085 Monster count : Easy: 73 Normal: 100 Hard/Nightmare: 115 txqbsp_xt : 30s wvis_xt (-level 4) : 48s light (-gate 10 -soft -extra 4) : 2m06s * Recommended Engines * FitzQuake 0.85 and Quakespasm play the map fine. The map has been made with these two engines in mind. You must increase the limits in Fitz otherwise the map will crash! * Known Bugs * Quake will spew some invalid textures thing in the console; disregard that you won't see them anyway (tb_empty faces somewhere, can't be arsed to find them). Some monsters might get stuck on a monsterjump near the end, but that's rare. End their misery if that's the case. * Special Thanks * Sock for organizing this jam session. Fingers for IKSPQ, Killjoy for KJSP1 and Sidhe for SHESP1. Rebb for his tools and Tyrann for Tyr-Utils. SleepwalkR for TrenchBroom. Scampie, Vondur, Onetruepurple and SpronyvanJohnson for beta testing. * Copyright / Permissions * Blah blah you can use everything in that level, just don't use anything commercially.