================================================================ INFORMATION - MAP REQUIRES REGISTERED QUAKE V.1.01 OR HIGHER ================================================================ Title : Dark City. Filename : darkcity.bsp Author : Stuart Maine. Email Address : s_maine@hotmail.com Web Site : http://www.mrbunwah.co.uk Description : This level was originally built to be part of an 'Escape from LA' mod, which never happened. As a result it's style is a little different to the usual Quake dungeon / military base levels. The objective is to get out of the LA suburbs in one piece. As well as the enemies in your way there are a couple of non-linear choices and a few puzzles. ------------------------------------------- Additional Credits to : Id Software for Quake. Ben Morris for Worldcraft. Ceri Llewellyn, Peter Kempton, Rob Stewart and Mark Worth for play testing. ================================================================ * Play Information * Level Name : Dark City. Single Player : Yes. (specifically designed for this.) Cooperative 2-4 Player : Yes. Deathmatch 1-12 Players : No. Difficulty Settings : Yes. (Easy, Normal or Hard settings.) * Construction * Base : New level from scratch. Build Time : Around 50 hours. Editor(s) used : WorldCraft version 1.1a including Qbsp, Light and Vis from Id. Platform used : P120 with 32MB RAM running Windows 95 and Quake v1.06 Known Bugs : None know. Please report any you find to me. * Legal Stuff * You may distribute this level and include it in any compilation etc., as long as you include this text file and give me credit. * Other notes * To use this map, you should: - Put the .bsp file in your /quake/id1/maps/ subdirectory. - Load Quake and at the console type: "map darkcity" To set your difficulty level: - Load the map as above. - Pull down the console using the ~ key. - Type "skill 0" (or 1, or 2) for Easy, Normal or Hard. - Type "kill" to restart the map. Don't include the quotation marks.