Date: 9th of March, 1998 ----------------------------------------------------------------------- Title: Electric Fish Deathmatch 3 Filename: efdm3.bsp Author: Mr Fribbles Email: fribbles@geocities.com URL: http://members.tripod.com/~Fribbles/Fishmain.htm (Electric Fish homepage) Descrition: Medium sized dm map, with a unique and distinctive texture set. Not yet another dm2 or dm4-ish map (phew!). It's meant to be a Roman bath house type of thing.. I did the best I could with the textures available to me. In any case, the end result is appealing, if not particularly accurate :] It runs quite well, the r_speeds rarely get over 300, generally about 250-300.. runs well on my P120. Should run well on any P100 or higher. If you have a P90 or less, what are you doing trying to play quake? It's time to upgrade :-} ----------------------------------------------------------------------- * Play information * Requirements: quake 1.01 or higher Single player: bah.. only for exploration Cooperative: *yawn* Deathmatch: Designed for 2-8 players. Difficulty settings: not implemented New sounds: no New Graphics: no Demos Replaced: no ----------------------------------------------------------------------- * Construction * Base: new map from scratch Editor: stoneless (v 1.01) Other utils: winpak (v 1.0), mipdip (v1.55) Textures wads used: quake101.wad, armagon.wad, markswad.wad, cztex1.wad Bugs: none that I'm aware of Build time: About 2 weeks Compilse Machine: P120 48mb Compile Time: Err, I forgot to take note of it. About 5-6 mins total, for qbsp, light -extra And Level 4 vis. ----------------------------------------------------------------------- * How to use this map * Surely you've worked that out by now :c) ----------------------------------------------------------------------- * Copyight / Permissions * Authors may NOT use this level as a base to build additional levels. You are not allowed to commercially exploit this level, i.e. put it on a CD or any other electronic format that is sold for money without my explicit permission. You MAY distribute this BSP through any electronic network, provided you include this file and leave the archive intact. -----------------------------------------------------------------------