September 20, 1997 ================================================================ Title : Dismember Filename : dismembr.bsp Author : Mike Daugherty (Jerkoff is my DM nick) Email Address : ninbroke@mindspring.com ICQ# (UIN) : 1877461 Homepage : http://www.geocities.com/sunsetstrip/alley/8921 Description : Deathmatch level for Quake Additional Credits to : id Software, for Quake Ben Morris, for Worldcraft Clan members for testing :) ================================================================ ---------------Play Information--------------- Level Name : Dismember Single Player : sure, if you want to admire my work :) Deathmatch 2-8 players : yes, about 6 spawn points Coop : NO. Difficulty Settings : no Comments : This is one of the most BALANCED DM levels that I have ever created. 2 Rls, and 1 of every other weapon, NO POWERUPS and only Green and Yellow armor. NO RED ARMOR. It may sound boring at first, but this level is FUN. Even if you don't have any friends to deathmatch with, just spawn a reaper bot, and you'll be suprised by how FAIR this level is. This level would be PERFECT for a 1on1 tournament *wink* *wink* :) Because I KNOW that people out there are getting bored with the same old dm6 and dm3 levels. ---------------Construction--------------- Base : built from scratch Build Time : 8 hours!!! (about) Entities : 134 Brushes : 452 BSP file size : 420 kb wQbsp-time : 32 seconds Vis-time : 144 seconds (-extra) Light-time : 201 seconds On a Pentium 200 running win95 with 32mgs ram. Editor(s) used : Worldcraft 1.3 Known Bugs : NONE that I know of. If you run this map on a server, please let me know so I can play on it ;) ---------------Legal Stuff--------------- You may distribute this level and include it in any deathmatch, CTF compilation etc., as long as you: 1. Include this text file untouched and give me credit. 2. E-mail me and let me know what you're doing with it. **** Where to get this MAP and my others **** http://www.geocities.com/sunsetstrip/alley/8921/ ftp.cdrom.com/pub/idgames2/levels/ ALSO: Try heading over to "24" (http://www.planetquake.com/24/) and look me up (Mike Daugherty) ----INSTALLATION---- Copy the .bsp into a subdirectory of id1 called maps, (ie c:\quake\id1\maps) Then run quake. Go into the console by pressing the key left of the 1 key (~), and type in "map mapname". The .bsp extension should not be typed in, and neither the inverted commas. --------------------