Perfect Hook 1.43! ----------------- BY: Enrico Del Fante (TbEnr) E-Mail: md1195@mclink.it ------------------------------------------------------ BASED ON: HOOK 2.2 & 3.0b by: Perecli Manole AKA Bort Usage ----- impulse 98 to throw, hook, and pull impulse 97 to let go I recommend binding your keys like this. In your autoexec.cfg add these lines: // grappling hook alias +hook "impulse 98" alias -hook "impulse 97" bind [Your desired key] +hook now with impulse commands you can also set the chain length: impulse 100 = max length 400 impulse 101 = max length 500 impulse 102 = max length 600 ............................ ............................ impulse 109 = max length 1300 impulse 110 = min length 10 impulse 111 = min length 20 ........................... ........................... impulse 119 = min length 100 impulse 99 = display current settings you can add in yor autoexec.cfg the impulse commands corresponding at the length you prefer, but you can change them during the game too. Description ----------- Perfect Hook is a rotating iron shaft with claws, thrown by a chain and used for grasping, drawing and holding. Can be used for getting out of tight spots, getting to unreachable places and even grabbing your enemy, inflicting great pain. Perfect Hook does not use any ammunition. When you press the binded key you'll pulled down to the hooked object until you release the key. Form now the chain length is locked until you repress the binded key. E-Mail me if u have any ideas or bug reports....TNX! (sorry for my terrible english :) ) History ------- 1.43 ---- bug fixed: probs with teleport.... 1.42 ---- bug fixed: now the hook remain hooked when u and the target came out of water 1.41 ---- added: physics: when u hook a player u can trail him and go for a walk. :) but also the hooked player can do it! changed: the code was optimized. 1.31 ---- changed: damage frequency added: display chain max/min length 1.3 --- bug fixed: pull up system changed: hook controll 1.2 --- bug fixed: damage bug and hook movement bug changed: decreased damage power 1.1 --- bug fixed: now you can perform all impulse command...(what a stupid mistake!) 1.0 --- first release