--------------------------------------------------------------------------- Name of Mod : QuakeActor File Name : actor09.zip Version : 0.9 Date : August 7, 1999 Author : Shaun 'Cyberslash' Wilson E-mail : cslash@yahoo.com Website : http://games.vision.net.au/psychosoft UIN (ICQ #) : 11504482 TYPE OF MOD ----------- DLL : Yes Code Base: 3.20 Sound : No MDL : No Maps : No Graphics : No Source : Yes ABOUT ----- Those of you who have looked through the Quake2 code will notice the m_actor.c file. This contains something that seems very cool - an actor you can use in your levels. Unfortuanately, they never finished it. But I have, and I've improved it a lot as well, so now you can use these guys in your levels. Hooray! Look down below for a list of all the cool things this mod can do... Features: [Features implemented originally] -Actors can move like a train between points specified in the editor, doing actions at a point if you want them to -Actors will do the taunt actions and insult the player if the player shoots them -Actors will attack certain enemies that are specified by the map editor [Features added by me] -Actors now attack any enemy they come across -If an actor has nothing else to do, it will follow the player around -They can have any weapon(chosen in map editor) except the Grenade/Rocket Launcher and BFG -Actors use VWep -Actors will not only get angry at the player but at other actors as well -REALLY COOL FEATURE: If you set "pows" to 1 at the console, the guys locked up on the jail1-jail5 maps will become actors rather than insane guys. Cool, eh? Now they can help you. -More coming in the next release The source code is also available seperately. INSTALLATION ------------ Unzip actor10.zip to a dir beneath Quake2 i.e. c:\quake2\actor Run Quake2 with following command line quake2 +set game