10/17/96 ================================================================ Title : Tattoo's First Quake Level Filename : tattoo1.bsp Author : John Schultz Email Address : tattoo@cbcast.com Description : A small to medium deathmatch level only. Has 4 good sized rooms, and a hallway. Plenty of room to run around in. I put 20 deathmatch starts in it just so you didn't come out at the same spot all the time. Probably a good level for 6 to 8 players. Not sure though. I used the reaper bot for testing and had ten in it. I liked it but you might not. You decide and if ya feel like it email me with any comments or complaints. Hope ya'll like it. Have Fun!!! Additional Credits to : Yahn Bernier for making the BSP editor that I use, QuakeLab for all the design info and ID Software for making such a cool game that allows us to make such intricate levels as we can now... Check out the BSP homepage at: http://ourworld.compuserve.com/homepages/bernier E-mail: bernier@atlanta.com Check out the QuakeLAb homepage at: http://206.12.10.240:80/stevefu/QuakeLab/ ================================================================ * Play Information * Single Player : Yes, only to test it Cooperative : No Deathmatch : Yes Difficulty Settings : No New Sounds : No New Graphics : No New Music : No Demos Replaced : None * Construction * Quake Version : 1.06 Base : New level from scratch Editor(s) used : BSP Alpha 44a Known Bugs : None Build Time : Too many to count Texture Wad used : Quake101.wad Compile machine : P166 w/ 32MB RAM QBSP Time : Don't remember Light Time : " VIS (-level 4) Time : " Brushes : " Entities : " Models : " * Other Info * * Where to find it * I am uploading it to CDROM.COM How knows where it'll go from there. * Copyright / Permissions * Authors may NOT use this level as a base to build additional levels. This BSP may be distributed however you like and wherever you like as long as this text file with credits to me are included. I'd love see it on a CD someday.