DM2-ish - Januari 1999 ================================================================ Title : DM2-ish Filename : dm2ish.txt (this readme file) dm2ish.bsp (the level itself) Author : Aardappel (Wouter van Oortmerssen) Email Address : wvo96r@ecs.soton.ac.uk Web Page : http://www.ecs.soton.ac.uk/~wvo96r/quake/ Description : DM map for 2-4 players ideally, imitation of DM2 ================================================================ * Play Information * Single Player : well there are no monsters :) Cooperative : eh? Deathmatch : about 9 respawns Difficulty Settings : no New Sounds : no New Graphics : non-quake textures from here and there New Music : no Demos Supplied : no * Construction * Base : new level from scratch Editor(s) used : Qoole Known Bugs : none Build Time : 2 minutes Texture Wad used : textures from all over the place Compile machine : pentium pro 200mhz, 128Mb Ram QBSP256 Time : <1 minute Arghlite (-extra) Time : <1 minute RVIS (-level 4) Time : <1 minute Summary of the level ==================== Another map in my "ish" series of blatant immitations of id maps, hopefully the last :) This one is quite faithful to dm2 connectivity as you'll find, and as such the same tactics for dominating the map apply. All the same items are there as well. Size & architecture wise its refreshingly different though. It plays great, the only complaint you could have is that it feels cramped, but that was my aim, its a very small map meant for duels. Sorry, none of the traps made it in the transition, no buttons to push either, and all but 1 teleport have been optimized away. ============================================================================== * Copyright / Permissions * You now the drill: don't tamper with the archive or anything in it. Cheers. Distribution in any way is ok. Hey, you could even ask me :) Wouter van Oortmerssen (aka Aardappel)