December 18 1997. =================== Title - Avatar Filename - Avatar.bsp Author - Ben Watson E-Mail - APACHE5325@threekings.clara.net (until Jan-15-98) Description - My second Quake level attempt, hopefully better than my first! No difficulty settings, but it shouldn`t be too easy. For best results use the video mode 512x384 if possible. Additional Credits - Big thanks to id software, all the creators of the wads I have used in the level, deadmeat@telefragged.com for his endless help, the creator of Bsp and anyone I haven`t mentioned. Play Information. ================= Single Player - Yes Cooperative - No Deathmatch - No (Does anyone think it could be?) Difficulty settings - No Can`t get the hang of this bit yet. New sounds - No New Graphics - No New music - No Construction. ============= Base - From scratch Editor Used - BSP 0.86b Known Bugs - Three "Walkmonsters" in wall type message,but it doesn`t affect it really. Build time - Just over a month. Texture Wad - Quake 101, Dwood1, Wizard, Artworks. Compile Machine - Pentium 200MMX 96 Meg RAM QBSP Time - 128 seconds. Light Time - 60 seconds. Vis (full) time - 60 seconds. Entities - 390 Monsters - There is 94, Quake counts 99. How to install ============== Unzip Avatar.bsp into your QUAKE\ID1\MAPS directory. Start Quake and pull down the console and type in MAP AVATAR to play. Copyright ========= This level must be freely distributed. You cannot use it as a base for another map.