Date : Dec 21 1997 ================================================================ Title : Crystals/The Crystal Mines Filename : crystal.bsp/crys*.pcx Author : CaSaN0va Email Address : casan0va@iname.com Description : A Neat Crystal Texture for use with Quake Imported from Q2, I edited the color to make new Crystals Additional Credits to : ID for Quake, and David Jewsbury for Stoneless, ID for Quake and Quake 2 JASC for PaintShop Pro 4.14 ================================================================ * Play Information * Single Player : Yes Cooperative : No Deathmatch : No Difficulty Settings : No New Sounds : No New Graphics : Yes New Music : No CD Track : 11 Demos Replaced : None * Construction * Base : New level from scratch Editor(s) used : Stoneless 1.01, PaintShop Pro 4.14 Known Bugs : None so far Build Time : 20 Min Texture Wad used : Compile machine : P133 w/ 32MB Ram QBSP Time : 04 secs Light -extra time : 03 secs VIS (-level 4) Time : 01 secs Brushes : 48 Entities : 17 Models : 0 * Other Info * The Crystal Texture is from QUAKE 2, I take no credit for the original texture, I changed the palette, to make Red, and Yellow crystals, the red being Power Crystals, which could use trigger_hurt to make them hurt the player if he/she touches them, and the yellow could be light crystals in the roof, or whatever you want them to be, you may use this texture set at your disgression, so long as I get due credit for the idea, not the texture * Copyright / Permissions * Authors MAY use this level as a base to build additional levels. This BSP may be distributed ONLY over the Internet and/or BBS systems. You are NOT authorized to put this BSP on any CD or distribute it in any way without my permission.