This wad is a WolfenDOOM scenario for DOOM II; in other words, a Wolf3D TC. Although created on a Macintosh, it is fully compatible with PC DOOM, and the included patch file works with DeHackEd 3.0. This wad also replaces the original upload called hunt.zip which resides in the /themes/wolf3d directory. ============================================================ Title: Treasure Hunt Filename: HUNT.WAD Author: Laz Rojas Email Address: filmman@pacificnet.net Misc. Author Info: web site at http://www.pacificnet.net/~filmman Description: 10-level WolfenDOOM adventure, featuring new graphics and ambient sounds. Created on a Macintosh. Additional Credits to: The guys at id, for creating both Doom and Wolfenstein. ============================================================ *Play Information* Game: Doom II Level #: MAP03-MAP15 Single Player: Yes Cooperative 2-4 Player: No Deathmatch 2-4 Player: No Difficulty Settings: No New Sounds: Yes New Graphics: Yes New Music: No Demos Replaced: None *Construction* Base: New levels from scratch Build Time: Probably too much Editor(s) Used: Demon, HellMaker, Deimos, MacBSP Known Bugs: None *The Story* For months, the Nazis have been amassing a large collection of stolen treasure and religious artifacts and stashing them away at top secret installations all across Europe. Your mission is to infiltrate one of these heavily defended fortresses and take back some of this ill-gotten booty. But beware -- getting out with the goods might be a great deal harder than getting in! *Copyright/Permissions* Authors may not use this level as a base to build additional levels. You may distribute this WAD as long as this read me is included. *Where to get this WAD* FTP Sites: ftp.cdrom.com BBS Numbers: Other: http://www.pacificnet.net/~filmman ============================================================