=========================================================================== Primary purpose : No levels included =========================================================================== Title : Extra MIDIs for Ultimate MIDI Pack Filename : ultimidi_fix.wad, e1m4b_fix.wad, and e1m8b_fix.wad Release date : 2024-07-12 Author : Pringao friki chalado Email Address : pringao_friki_chalado@proton.me Misc. Author Info : Is my alias not descriptive enough? Description : Just in case, this compilation of extra MIDIs is neither official nor endorsed by any contributor to Ultimate MIDI Pack. This is simply a small project of mine to fill some gaps in the original which have been heavily annoying me for years. ultimidi_fix.wad replaces the MIDIs from Ultimate MIDI Pack which are remixes of songs from Doom (D_E1M5 and D_E3M9) with original compositions. It also replaces the title screen theme (D_INTRO), which references several songs from Doom, with the shorter and fully original variant (D_INTROA). e1m4b_fix.wad and e1m8b_fix.wad contain original compositions for the maps e1m4b.wad and e1m8b.wad by John Romero, as well as DeHackEd and WILVxx lumps so that their proper names will show up in the automap and intermission screen. e1m4b_fix.deh and e1m8b_fix.deh are included just for compatibility with the original Boom source port, which lacks support for embedded DeHackEd lumps. Additional Credits to : Bloo, for composing the MIDIs. continuum.mid, for the original project and the title screen theme. All contributors of the original project, obviously. =========================================================================== * What is included * New levels : None Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : No Other : No Other files required : ultimidi_fix.wad is meant to be loaded up after ultimidi.wad. e1m4b_fix.wad and e1m8b_fix.wad are meant to be loaded up after e1m4b.wad and e1m8b.wad, respectively. * Construction * Base : New from scratch, but borrowing a MIDI from ultimidi.wad. Build Time : Roughly two weeks for commissioning the MIDIs and compiling them. May Not Run With : Vanilla, since I did not test if the brand-new MIDIs can be converted successfully to MUS. Tested With : Woof!, using both Microsoft GS Wavetable SW Synth and FluidSynth with the soundfont gm.sf2 by remus. * Copyright / Permissions * This work is licensed under the Creative Commons Attribution 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material for any purpose, even commercially. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors Web sites: https://doomshack.org/