=========================================================================== Archive Maintainer : Update to : Advanced engine needed : vanilla Primary purpose : Single Play + Coop =========================================================================== Title : Fastest Shovels #5 Filename : shovel-5.wad Release date : Author : The Shovelware Society Email Address : [redacted] Other Files By Author : A lot. Misc. Author Info : Shovelware enthusiasts and modders. Description : Another session from the Shovelware Society discord gang made of literally 3 guys this time, dropping out 9 maps this time! This month's session is a special one, based upon map gimmicks from all time favorites maps from the community! Enjoy, if you can! Additional Credits to : Shovelware Society for participating in this challenge. Walter Confalonieri \ Confetti for leading this project. Sandy Petersen, Christopher Buteau and Dean Johnson for creating endless masterpieces of Doom mapping. Thanks guys, without you Luis Gerardo Reyes Vega for Santa Rosa 8 Assault (sprites) Raven Software for Heretic (sphere sprite) 3D Realms for Duke Nukem 3D (texture modified) Shovelarer99/Taufan99 for not understanding correctly that he needed to use the initials of his nickname, but i'm good with it this time. =========================================================================== * What is included * New levels : 9 Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : No Other : shovel-5.deh (external deh file) Other files required : None * Play Information * Game : Doom 2 Map # : MAP01 - MAP09 Single Player : Yes Cooperative 2-4 Player : Yes, few maps Deathmatch 2-4 Player : Yes, few maps Other game styles : No Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : 11 days in total Editor(s) used : Doom Builder X, WinDEU, Slade3 Ultimate Doom Builder, Doom Builder, DoomWord, eevee font generator Known Bugs : none i'm aware of May Not Run With... : Super Mario Galaxy Tested Whit : chocorenderlimits, doom2 exe on DosBox, Crispy Doom 5.10.1 * Copyright / Permissions * This work is licensed under the Creative Commons Attribution-NonCommercial 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by-nc/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. You may not use the material for commercial purposes. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors ----------------------------------------------------------------------------- MAPLIST ----------------------------------------------------------------------------- Title: Winners Slot: MAP01 Author: Walter Gimmicks: thigh catwalk over abyss, Rooms connected by teleports, Matrioska room, Liquids meshing with toxic liquid from pipes above the wall, randomly textured caverns Build time: 1 hour and half New music: "Dark Halls" by Bobby Prince Description:What i'm doing with my life. Title: Chasm o' Fun Slot: MAP02 Author: United VirusX Gimmicks: - Starting room with a SSG and lots of health (Nirvana) - Very narrow catwalks over a abyss (The Chasm) - Fill the map with Barrels! (Barrels of Fun) - Map areas joined only by teleports, expect key locked doors (Nirvana) Build time: 2 and a half hours New music: "Suspense" by Bobby Prince Description: All hail the mighty FIREBLU Texture Title: The Mighty Doomguy Circus Show! Slot: MAP03 Author: Shovelwarer99/Taufan99 Build time: About 3 hours, not including other tidbits Coop/DM spawns: No (if I added those, this would be the worst friendship breaker since UNO and Mario Party) Gimmicks: An entire sector of nukage waterfall, SSG starting room with health bonuses and medikits, platforms in the middle of the abyss, a shootable switch from very far away to progress within the map, an arm-shaped room and a hanging corpse on the sky, a room full of barrels, a very barebones (even worse than bad) recreation of a preexisting DOOM map, liquid textures meshed up and falling from a pipe New music: bongosadventure.mid by @gamingcooler from Doomworld (https://www.doomworld.com/forum/topic/134454-funny-mid-music-i-just-made/) (for the level) and ROTT_003.mid aka. MMMenu by @leejacksonaudio for Rise of the Triad (for the intermission) [total track size 18.7 kb] Built with: Doom Builder X Comments: After having slain so many demons all this time, Doomguy somehow feels drowsy and decides to take a nap. Without him noticing, it turns out the demons have brought him somewhere deep in Hell. Looks like they planned to take him to their own circus show, where he has to survive the most twisted of their challenges! Can he survive the reverse circus show by his own experience along the way? Dedicated to the one beloved Carl Sanford "Sandy" Joslyn Petersen Title: Ballistics Pageant Author: Shovelwarer99/Taufan99 Slot: MAP04 Build time: About 45 minutes (30 minutes to build the map basics, at least 7 minutes to 100% complete test the map, the rest to add other tidbits) Coop/DM spawns: Yes (coop only, just this time I'll let any multiplayer folks suffer on my shovel "map") Gimmicks: A series of very narrow platforms as a catwalk, arch-viles (and only arch-viles!) pestering you, a "secret" platform that requires an arch-vile jump to reach New music: That one MUS atrocity from a 1998 jokewad THISSUXX.wad [total track size 584 bytes (!)] Built with: Doom Builder X Comments: You thought you'd seen everything. You thought you'd mastered every, any, and all single bad shovelware maps. But I decided not to give you (or anyone who plays crap like this, in that regard) any rest. So here ya go, o fellow brave souls. Tighten your Freudian anal retention, and toughen yourselves to 100% this map, especially on UV. (PS. Those sectors spelling "back"? They're telling which narrow sector can be used to go back, should you fall down. Handy, huh?) Title: Hells Balls Slot: MAP05 Author: Walter Build time: 2 hours including the change to the legal time. Gimmick: Start filled with health and a SSG, outdoor with teleporting monsters, barrels everywhere (oh, well, just one room), sort of maze with muddy waters ceiling New Music: Hells Bells by AC\DC New textures: Yes Description: I'm pretty afraid to see 3:11 AM now i'll go to sleep night Title: Good Times Ahead Slot: MAP06 Author: United VirusX Gimmicks: - Liquid Falls Building (The Chasm) - Very narrow catwalks over a abyss (The Chasm) - Platforming stairs structure (The Chasm) - Large natural outdoor with many teleporting monsters in (Habitat) Build time: 3 and a half hours New music: "Sinister" by Bobby Prince Description: Cacos on narrow Catwalks are just absolutely great, don't cha agree!? Title: The Shrine Slot: MAP07 Author: Gibbon Gimmicks: - A Puzzle Map - No Weapons (Tyson Only) - Can be incredibly quick and easy or incredibly hard depending on how you solve it Build time: 1 hour (using OG Doom Builder) New music: Epona's Song (Ocarina of Time - Remix) Description: Probably will piss you off :) Title: Narrow Escape Slot: MAP08 Author: United VirusX Gimmicks: - Starting room with a SSG and lots of health (Nirvana) - Matrioska" room inside a room, from the littlest to the largest (Nirvana) - Pillar Lifts over toxic liquids (Nirvana) - Randomly textured caverns (The Quarry) (not sure about this one what you guys think?) Build time: 3 hours New music: "Blood Jungle" by Jonathan El-Bizri Description: these cavern are cramped and overrun with some pissed off demons. Title: You dressing Prada, i'm speedmapping to map Nirvana Slot: MAP09 Author: Walter Build time: A pair of hours and half Gimmick: Liquid melting with the toxic liquid falling from tubes, thigh hallway, barrels everywhere, lift pillars over toxic liquids Extra gimmick: Medium strength monster beatable only via pistol (Hell Keep), Trap Teleport (Unholy Chatedral) New music: "Liar of the Bitchmaker" by Bucket, from Midi the way ID Did Description: This map it's overall nice. Message BGM: "Braachsel" by decino, from Midi the way ID Did