=========================================================================== Archive Maintainer : - Update to : - Advanced engine needed : DOOM95 Primary purpose : Single+Coop play / Deathmatch =========================================================================== Title : The D.Y.E. Chronicles, MOROS Filename : moros.wad Release date : 07/01/06 Author : T.L. "Korruptor" Wilson, Jr. Email Address : korruptor@sbcglobal.net Other Files By Author : - Misc. Author Info : - Description : A five map custom wad of reoccurring theme, made up of a collection of my very first Doom2 levels. Each map offer’s a varying challenge depending upon the skill level of choice. Aside from the theme, an added sense of realism is implanted into MOROS. Ranging from chairs and tables that make up Officer Cafeteria’s and Lounges to a Communications Station. STORY SO FAR… During the events of Hell on Earth, a small research facility, MOROS, was captured by the hell spawn in one vast swipe. What was not known at the time was that MOROS was in fact the hell spawns primary fortification. Using MOROS’ technology to their advantage, they began transporting their own armies across the globe to various UAC facilities. Thus, enhancing their strongpoint and securing many offensive positions against Earth’s forces without them even knowing. While Earth’s forces battled their way through the infested Star port, you and your comrades were holding your own against the incoming hordes of hell spawn at MOROS. Even after relentless wave after wave, you stood strong, while another of your buddies fell, until you were the last one left… Well, it looks like everyone is dead, except for you. Silence echoes throughout the facility. Clutching your pistol, you tightly grasp the trigger not knowing what awaits you around the next corner. But you know what you must do. The hell spawns numbers are growing rapidly. It’s all on your shoulders… You make your way to the Recreation Center. Upon entering, you smell the faint odor of rotten flesh and the moans of the undead staff. It’s now or never. You’re Earth’s last unknown hope. Additional Credits to : ID Software With that said, I hope you enjoy! =========================================================================== * What is included * New levels : Five Sounds : No Music : Yes Graphics : Yes, a few custom created including the Credits, Interpic, and Title. Along with a few altered from Doom2 and imported from The Ultimate Doom. Dehacked/BEX Patch : No Demos : Yes, requires Win95 Doom2 v1.9. Other : No Other files required : No * Play Information * Game : DOOM2 (preferably Win95 Doom2, as MOROS doesn't work very well with Vanilla Doom2.) Map # : Map01 - Map05 Single Player : Yes Cooperative 2-4 Player : Yes Deathmatch 2-4 Player : Yes Other game styles : No Difficulty Settings : Yes MOROS (should) run fine with any of the DOOM source ports as well. * Construction * Base : New from scratch Build Time : Eight months Editor(s) used : Doom Builder 1.6.8, Photoshop CS 2, WinTex 5.0 Known Bugs : - May Not Run With : Vanilla Doom2 Tested With : Doomsday 1.8.6, Legacy v1.40a, Skulltag 0.96.0.0, Win95 Doom2 v1.9, ZDoom 2.1.0 * Copyright / Permissions * Authors MAY use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors