MAIN2.WAD (MAIN2D2.WAD --Doom 2 Version) is just a slightly revised version of my first Doom level. Mainly, it was revised to fix small textures errors (not much) and expand a far wall outside of the house. That's it. The below description is what Main.wad was originally. Revised Agust 16, 2015. E-mail: gbabin_6371@yahoo.com _____________________________________________________ MAIN.WAD is a "DOOM" clone for episode one/mission one [Ultimate DOOM]. The primary function for this wad is to use it as a base for future reference in JERRY.WAD. The environment is based on the house I've lived most of my life.... As you begin your quest (your goal is simply "to get out!!"), you would be in front the computer. I've duplicated the environment as you would be first sitting where I first created this wad on the computer in my room. So this is your trip: "to get out of this hell house!!!" Guy M. Babin [E-mail: gbabin@hotmail.com] December 16, 1996. ----------- Cooperative mode available. No deathmatch, unfortunately. No secrets.... Occasionally, you would see HOM (Hall of Mirrors) effects but would not (should not) interfere with the game's functions... ----------- 1st wad produced by using the map editor, WADAUTHOR, from Williston Consulting. ________________________________________________________