=========================================================================== Advanced engine needed : Designed to run in DOS, many additional features are involved in ports such as Eternity Engine, ZDoom-family, Odamex, ZDaemon, etc. Primary purpose : Single play =========================================================================== Title : ShovelDM Filename : SHOVELDM.WAD Release date : August 20, 2023 Author : The Shovelware Society Email Address : [redacted] Other Files By Author : PANDORA.wad Misc. Author Info : The Shovelware Society defend the sacred art of creating 1990s-style maps. Description : Shovelware deathmatch levels are a nice novelty, but now you've got a bunch of "ye olde 1996" quality maps that are nostalgic, fun, and tested by the Shovelware Society. They're also vanilla-compatible and sometimes push the boundaries of visplane magic. In certain source ports, there are maps with lightning effects if you're into that. MAP01 - Wicked Garden - xdude_gamer MAP02 - Legacy of Kings - DRON12261 MAP03 - Deatchmatch Platforming - aRottenKomquat MAP04 - Showdown - Walter confetti MAP05 - Bullet Race - DRON12261 MAP06 - Techbase Reclaimed - xdude_gamer MAP07 - Dead Complex - ignatiOS MAP08 - Base - SilverMiner MAP09 - Beneath the Cold Bricks - DRON12261 MAP10 - Dirt - shibainumaster MAP11 - Cornucopia - Gibbon Additional Credits to : xdude_gamer - project leader TITLEPIC, INTERPIC, CREDIT, MAPINFOs, extra graphics and help with .wad compiling - DRON12261 Thunder sound - Eternity Engine resources MAP09 uses textures from Plutonia 1&2 MIDI: MAP01 - Two In One (xdude_gamer, 2023) MAP02 - Buh-Bye Heavy Lullaby [On Impulse Album] (DAR, a.k.a Davester2296) MAP03 - Baphomet (xdude_gamer, 2021) MAP04 - CCCool (Lee Jackson, 1995) MAP05 - Start Your Engines! [On Impulse Album] (DAR, a.k.a Davester2296) MAP06 - Like The Wind [The Most Mysterious Song on the Internet] (originally made around 1983, arranged by xdude_gamer, 2021) MAP07 - Doomcity (originally made in 1995, arranged by Doomkid, 2023) MAP08 - EDITSCRN (John Davison, 1996) MAP09 - Adversary Within (Jimmy) MAP10 - Skull Fragments (xdude_gamer, 2021) MAP11 - Interstellar Cosmonaut (xdude_gamer, 2023) =========================================================================== * What is included * New levels : 11 Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : No Other : No Other files required : None * Play Information * Game : Doom 2 Map # : 01-11 Single Player : No Cooperative 2-4 Player : No Deathmatch 2-4 Player : Designed for Other game styles : None Difficulty Settings : Not implemented * Construction * Base : New from scratch Build Time : Three weeks Editor(s) used : UDB, Doom Builder 2, TuxGuitar, SLADE 3, Asperite Known Bugs : There's a couple slime trails on MAP08. Visual bug of water sea during shooting on MAP09 in ZDaemon. May Not Run With : N/A Tested With : DOOM2.EXE on DOSBox, Chocolate Doom, Rude Doom, Crispy Doom, prBoom+, DSDA-Doom, Woof!, Nugget Doom, Doom Retro, GZDoom, Zdaemon, Odamex, Zandronum, ZDoom 2.8.1, Skulltag, GZDoom and Eternity Engine. * Copyright / Permissions * This work is licensed under the Creative Commons Attribution 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material for any purpose, even commercially. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors