=========================================================================== Archive Maintainer : Final Version of my Terminator mod uploaded here on idgames archive :P Update to : Zandronum 3.2 Advanced engine needed : Zandronum Primary purpose : Deathmatch =========================================================================== Title : Terminator: Arena 3.0 Definitive edition Filename : term3.0.wad Release date : 4/18/2024 Author : SkeletronMK666, Kaapeli47 Email Address : [redacted] Other Files By Author : MKMyth.wad Misc. Author Info : Grenade Launcher Submitted: ProjectAngel Updated: Ozymandias81, BadMojo Decorate: ProjectAngel GLDefs: BadMojo Sounds: Raven Software, id Software Sprites: Marty Kirra, 3d Realms, id Software, Midway Entertainment Sprite Edit: Marty Kirra, SkeletronMK666 Some Inspiration: Shadow Warrior Grenade Launcher, Militek MGL from 007: NightFire ----- 3.0 M79 Grenade Launcher "Grenade-launcher M79" (https://skfb.ly/oMzIW) by balaganila is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/). Sprite Editds and digitization: SkeletronMK666 ----- Original Grenade Launcher by Realm667 Termminator hand edit for the launcher: SkeletronMK666 GRENADE LAUNCHER DECORATE TWEAKS: SkeletronMK666 All sounds used (with permission/free use) are from various mods such as Brutal DOOM, Insanity's Requiem, Complex DOOM and previous versions of Project Brutality. Games that I have used sounds from are Black Ops I/II/III, Infinite Warfare, Advanced Warfare, Modern Warfare, and Gears of War (5?). ----- Original SPAS-12 terminator hand sprite replacment: SkeletronMK666 Decorate: Xim, and edited by SkletronMK666, kaapeli47 Sprites: skeletronMK666 - "SPAS 12 shotgun" (https://skfb.ly/6AI9n) by quick_loop is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/). sounds: DICKWAD.wad and Half-Life, Mixed by Kaapeli47 (Thank you) ----- player mug for terminator: SkeletronMK666 ----- Original Super Grenade Launcher by Skulltag DECORATE and Sprite edits by: SkeletronMK666 ----- Original Super Minigun by Skulltag DECORATE and Sprite edits by: SkeletronMK666 SOUNDS USED FOR Super Minigun's firing form Quake III: Team Arena ----- SuperMachineGun sprites form Termintor:skynet and Futureshock edited by SkeletronMK666 sounds for SuperMachineGun: Day of Defeat and Return to Castle Wolfenstein mixed by KAAPELI47 ----- future weapon M82 rifle rendred by: Sketchfab.com user Tuuttipingu digitization and sprite editing by SkeletronMK666 pickup sprite: edited slightly form terminator: Rampage ----------------------------------------- uzi render model provided by: "Uzi" (https://skfb.ly/oqy9x) by Pieter Ferreira is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/). and digitized and edited to by skeletronMK666 Pickup sprite: 3D Realms sound: Valve Corporation, wolvexus ----------------- RPG Sprites digitized by SkeletornMK666 and rendred by ArtEast at Skechfab.com projectile: taken form the zdoom community project then recolored. ----------------- New Plasma Rifle 40W range Credits: 3D model Credits: "Skynet's Plasma Rifle" (https://skfb.ly/6vFO9) by Harri Jokinen is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/). Sprite edits: SkeletronMK666 ----------------------------- Explosion sprites for new Terminator death animation taken from Brutal DOOM SargentMK4 credied for sprites. ----------------------- Robocop sky in map TMAC04 taken form Robocop.PK3- orignates form the T2 arcade game. ----------------------- Game: The Terminator: Rampage Year: 1993 Composed by: Eric Heberling MIDI versions: GM Platform: DOS https://www.karlsitretro.com/game_midi ------------------------------ Game: The Terminator: SkyNET Year: 1996 Composed by: Andy Warr MIDI versions: GM Platform: DOS Additional info: I have no idea what tracks 17 - 22 are. https://www.karlsitretro.com/game_midi -------------------------- Custom Bot sounds take form "Terminator 3: War of the Machines" developed by "Hungarian developer Clever's Games" and Atari and also direct rips form the T2 Arcade game. Playtesters for TMACv 2.3: Iko, Yamanaka, Serlobo, perseus, brikc, SkeletronMK666, Sikreci,EmperorGZT ---------------------------- Light Machine Gun sprites: Taken form the video game "Power Slave", developed by "Lobotomy Software", 3d model bullets by Kingy and sprite creation by Dzierzan and SkeletornMK666 Projectile sprites: Raven Software, Antares031 sound: Sound Effect from Pixabay sound modified by SkeletronMK666 ----------------------------- combat shotgun credits: Sprites: Doom, Blood, JoeyTD, skeletronMK666 Sounds: Quake2 decorate: SkeletronMK666 ------------------------------ buckshot spawning code functions decorate and acs code "Kaapeli47" ---------------- t600 CREDITS I didn't create the 3d model for the T600 T600 player sprite Editing and digitization: SkeletronMK666 minigun 3d model: "M134 handheld (Minigun)" (https://skfb.ly/6REnS) by Alexander_Borisevich is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/). and sound provided by by "https://soundspunos.com/" edited and coded by SkeletronMK666 T600 minigun Spinup sound- "Acclaim Entertainment" Taken from Turok the dinosaur Hunter T1000 Sprites and digitization made by SkeletronMK666 Liquid Metal Sounds ripped form the Terminator 2 Movie Hook Swing Sound Ripped form Hexen "Raven Software" Code for the T1000 and T600 Players and Powerups done in Decorate: SkeletronMK666 ======HUMAN RESISTANCE RIMINGTON SHOTGUN SPRITES MADE BY Sonik.o.fan Decorate by SkeletronMK666 HUMN sprites and player sprites for Human Resistance player class ripped form Marnine doom. Human Winchester: id software, JoeyTD Human LightMachine Gun: Both machineguns wehre made with the Build your own rifle sprite sheet. Assembled By HellCattX "Variable Tectonics Phased Plasma Cannon" bfg weapon sprites taken form Terminator: Rampage, Bethesda is credited New "M79 Grenade Launcher" pickup sprites: SkeletronMK666, Digamies, Bethesda. FN FS2000 Sprites: skeletronMK666, and 3d model provided by: http://ankalar.com ============= Enviormental Smoke sprites taken from brutal doom Sprites folder, "Sargent MK IV" likely created or edited it together form brutal doom. T100QUE: "Soundtrack Terminator 2 Escape from the galleria (T-1000) by Brad Fiedel." New Terminator Mug Sprites Sprited by SkeletronMK ============== 2.8 New Ar18 sprites: https://sketchfab.com/3d-models/colt-armalite-ar-15-model-602-4aabacc0a1ab433fa0c6e1c1d5ac65d1#comments SkeletronMK666, bitwarrior T-800 Skins "T-800-endoskeleton-t2" (https://skfb.ly/oJZuu) by hailfireyt669 is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/). 3D Render Sprite Digitization and sprite editing by SkeletronMK666 Decorate: SkeletronMK666, IDgames Computer desks, sofa, and computer sprites ripped form "Terminator: Rampage" by "Bethesda" - D_TRUSTME midi rendetion of "trust me" From the original T2 score arranged by "Proxy Midi" - thank you! =================== 3.0 New terminator hands, and sprite conversion: "Terminator Arm (T-800 Model)" (https://skfb.ly/oItFS) by DMC_RELAX is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/). SkeletronMK666 Description : This is the Definitive way to play Terminator: Arena. This is a quick Time-To-Kill made for the latest version of zandronum 3.2 Alpha, Beta, and future versions of Zandro. it is compatible with skulltag content. Containing 2 playerclasses, the human resistance and the Terminator, along with 22 deathmatch maps inspired by the terminator series. contains custom bots, full weapon replacers and InstaGib/Buckshot modifiers. Additional Credits to : Mappers: "SkeletronMK666", "TheOneAndOnlyBloo, AKA Bloo" Midis- ------------------------ Game: The Terminator: Future Shock Year: 1995 Composed by: Andy Warr MIDI versions: GM, FM Platform: DOS ----------------------- Additional info: This is a CD version rip. There two types of files, HMI and XMI. XMI are kind of leftovers from diskette version, which contain GM and FM version. CD version is GM only and contains more tracks. https://www.karlsitretro.com/game_midi Playtesting and feedback: Willy, Aura, Ludwig, Arrowhead, Ludi , Zero Senki, Kappeli47, Jaygr,Lil'ruff, Dreamskull, Xenaero, in his sexualtension, BOBBY, TTP,[YT] Bigbad75, Iko, matacrat, lgmaire, Perry3612, ExWiz ,MajaMystic, PALZAARA PEAK999 Cyclobomber, SkeletronMK666, DreamSkull Human Resistance guns where partially tested by "JohnSuitepee" Special Thanks to Kaapeli47 and the Euroboros community! =========================================================================== * What is included * New levels : TMAC01-22 Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : No Demos : No Other : No Other files required : None * Play Information * Game : Doom 2 Map # : TMAC01-22 Single Player : Player starts only Cooperative 2-4 Player : No Deathmatch 2-4 Player : Designed for Other game styles : None Difficulty Settings : Not implemented * Construction * Base : 3d models downloaded and bought from various places, along with sprites form realm 667 and music form various termiantor games. see credits for details. Build Time : serveral years Editor(s) used : Blender, Paint.net, Ultimate DOOM Builder Known Bugs : if you play this in single player maps, the random gun spawns may break the map if it requires you to pick up a gun to progress May Not Run With : more primitive source ports like DSDA Doom and Chocolate DOOM Tested With : Zandronum * Copyright / Permissions * This work is licensed under the Creative Commons Attribution 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material for any purpose, even commercially. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors