=========================================================================== Archive Maintainer : Reupload with proper e-mail Update to : DOOM 2 Deathmatch Levels Advanced engine needed : maybe for MAPINFO Files Primary purpose : Deathmatch =========================================================================== Title : Gary Filename : GARY.WAD Release date : 23/12/2023 Author : Colonel_MickeyDs Email Address : [redacted] Description : A Deathmatch Map made for DOOM 2. Takes Place in the dilapidated streets of Gary, IN. Features buildings such as a factory, office, church, houses, and more. ONLY TESTED IN SKULLTAG AND GZDOOM! I'm not sure if other source ports of DOSBOX will work. Additional Credits to : Bitmidi.com: for the Banks of Wabash midi file. ID Software: For making DOOM 2. DOOM Builder Team: for making the map editor that I used for this project. SLADE Team: for making the WAD editor that I used for this project. =========================================================================== * What is included * New levels : 1 Sounds : No Music : Yes Graphics : No Dehacked/BEX Patch : No Demos : No Other : No Other files required : None * Play Information * Game : Doom 2 Map # : MAP01 Single Player : Player starts only Cooperative 2-4 Player : Player starts only Deathmatch 2-4 Player : Designed for Other game styles : None Difficulty Settings : Not implemented * Construction * Base : New from scratch Build Time : 1-2 Days Editor(s) used : DOOM Builder, SLADE May Not Run With : non ZDOOM Derivatives Tested With : Skulltag, GZDOOM * Copyright / Permissions * This work is licensed under the Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-sa/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. You may not use the material for commercial purposes. If you remix, transform, or build upon the material, you must distribute your contributions under the same license as the original. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors