FragFest Initialized text file 21 May 1999 *************************************************************** This game requires the ZDOOM source port to work! Get it from http://zdoom.notgod.com *************************************************************** Table of contents: 1. ANNOUNCEMENT 2. GAME INFORMATION 3. PLAY INFORMATION 4. INSTALLATION 5. TROUBLESHOOTING 6. WHERE TO GET THIS WAD 7. PARALLEL TEAM IS / CREDITS 8. COPYRIGHT / PERMISSIONS 9. RERELEASE INFORMATION -------------- -------------- -------------- Parallel Team proudly presents: *------------------------------------------* <<< F R A G F E S T I N I T I A L I Z E D >>> *------------------------------------------* "11 levels of pure Deathmatch mayhem for DOOM II!" -------------- -------------- -------------- ******************************************************************* * 1. ANNOUNCEMENT * The guys from Parallel Team are back! We bring you 11 levels of pure DOOM II Deathmatch action with some insanely good looking, and playing, levels for your fragging pleasure. Its been a long while since we last released anything, but now, the long wait is finally over... FragFest Initialized is here! We would like to thank you for downloading FragFest Initialized and we hope that you'll have a lot of great fragging moments ahead of you. Be sure to check the Parallel Team website (www.doomworld.com/parallel) for the very latest information related to FragFest Initialized and don't forget to send us your thoughts and feelings about this WAD. ******************************************************************* * 2. GAME INFORMATION * Title : FragFest Initialized Filename : ffi_Z.zip -- ffi_Z.wad, ffi_Z.txt, ffi_Z.bex, ffi_Z.bat Authors : Parallel Team E-Mail Address : parallel@doomworld.com Website : http://www.doomworld.com/parallel Editors used : Deth 4.xx, Wintex 4.3, Psp 4.14, Endoomer, Warm 1.6, Dshrink, RMB 3.0 Description : Futuristic military base style Deathmatch maps Misc. Info of authors : We're currently working on Parallel Dimension II: The Extinction, the sequel to The Parallel Dimension. PD2 will be a 32 level Megawad with a great storyline and some astounding levels! For further information about PD2 check out our website. Known Bugs : Demos may get out of sync if the ZDoom version is older than 1.17c Nothing else that we know about but if you find any tell us! ******************************************************************* * 3. PLAY INFORMATION * Game : DOOM II Levels # : Map01 - Map11 Single Player : No, just for looking Cooperative 2-4 Player : No Deathmatch 2-8 Player : Yes! Difficulty Settings : No, and not really needed New Sounds : No New Graphics : Yes New Music : Yes Monsters : No Base : 11 levels from scratch Build Time : Too long to remember... Will NOT work with : DoomLegacy, Boom, DOSDoom, Doom2.exe Demos Replaced : three of 'em: DEMO 1: Parallel Complex -- TIME: 13:45 PennyWise (50), nitro (41), Zorro (22), Molotus (23), Farao Thutmosis (42) DEMO 2: Killing Grounds -- TIME: 6:22 PennyWise (12), nitro (20), Zorro (8), Molotus (0), Farao Thutmosis (9) DEMO 3: Hector's Cellar -- TIME: 15:01 PennyWise (102), nitro (70), Zorro (47), Molotus (47), Farao Thutmosis (50) Recorded via LAN with five P133s. (You must have ZDoom 1.17c for these to work!) ******************************************************************* * 4. INSTALLATION * So you want to play this thing, eh? Simple, just unzip all the files into your DOOM II directory. The following files will be then placed into your DOOM II directory: ffi_Z.wad, ffi.txt_Z, ffi_Z.bex and ffi_Z.bat After then, just click on the ffi_Z.bat icon, and off you go! ******************************************************************* * 5. TROUBLESHOOTING * Because this is only a single WAD, everything should work just fine, but if for some strange reason you can't get FFi to work properly here's a few things that might help: A. Be sure that all of the FragFest's files are in the DOOM II directory. B. Don't try to run this WAD with Doom2.exe or Doom.exe, use ZDoom instead or any other port that supports the ZDoom features. C. Check that you have the latest version of ZDoom in your DOOM II directory. If FragFest still doesn't work, just contact us (parallel@doomworld.com) and remember to say that you're playing FragFest Initialized and it's being played with ZDoom. If you're using any other source port try to run FFi with ZDoom. ******************************************************************* * 6. WHERE TO GET THIS WAD * FragFest Initialized (ffi_Z.zip) along with all the other Parallel Team products can be found from our website or ftp.cdrom.com FTP: ftp://ftp.cdrom.com (And all of its mirrors) WWW: http://www.doomworld.com/parallel At the same time, why don't you get all the other stuff that Parallel Team has to offer, from our website of course! ******************************************************************* * 7. PARALLEL TEAM IS / CREDITS * Joose Zanasi -- Pennywise (joosez@hotmail.com) Level desing/mapper, new textures, intermission, graphics, Co-Webmaster, beta tester Antti Hameranta -- nitro (ahamera@hotmail.com) Level design, titlepic, credit, level objects etc. Webmaster, this text file, beta tester Thanks to: Markku Lempinen -- BuckaZoid (buckazoid1@hotmail.com) for his "endless" support and good ideas. Special thanks to: All the people who were patient enough to wait for this WADs release or were in any way involved in the making of this WAD, you know who you are! And of course we thank all the people who made the utilities that we use. ******************************************************************* * 8. COPYRIGHT / PERMISSIONS * Authors MAY NOT use these levels as a base to build additional levels. So, use these levels only for playing them! FragFest Initialized is a copyrighted work. Don't take stuff out of our levels, and don't take our levels out of FragFest Initialized. You MAY distribute this WAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. FragFest Initialized and associated files are © Copyright 1999 Parallel Team ******************************************************************* * 8. RERELEASE INFORMATION * This is a simple re-release of FFI_Z that fixes three different things: - You can now no longer rocket jump over the mountains, making yourself highly inaccessible. - Unused sectors and linedefs have been removed. - The orientation of one deathmatch start on MAP07 to prevent people from running into deep nukage immediately after they spawn. ========= END OF TEXT FILE =========