=========================================================================== Primary purpose : Deathmatch =========================================================================== Title : AMoDoom Filename : AmoDoom.pk3 Release date : TBD Author : Gianluco Email Address : [redacted] Other Files By Author : 30 Heads.WAD (it sucks though) Misc. Author Info : Just an italian Doomer. Description : A casual-oriented Deathmatch mod. Some stuff is based on inside jokes from my friend group, so if you don't get them, they're explained in the AdoFunFacts.txt Additional Credits to : All credits are given in AdoCredits.txt =========================================================================== * What is included * New levels : 8 (one of which is unfinished) Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : No Demos : No Other : Yes Other files required : skulltag_actors.pk3 * Play Information * Game : Doom 2 Map # : Each map has its own name, they're all listed in a dedicated menu. Single Player : Player starts only Cooperative 2-4 Player : No Deathmatch 2-4 Player : Designed for Other game styles : Only modes that don't require flags/skulls are : supported. Difficulty Settings : Not implemented * Construction * Base : New from scratch Build Time : Around 5 months Editor(s) used : SLADE, Ultimate Doom Builder Known Bugs : There's some light problems and texture : misalignements. Bots get dumb in maps where jumping : is required. Offline Skirmishes crash the game, but you can : just warp to the map and add the bots (if you type 'offmatch' : in the console you can add 10 bots straight up) May Not Run With : Older versions of Zandronum Tested With : Zandronum 3.0 * Copyright / Permissions * This work is licensed under the Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-sa/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. You may not use the material for commercial purposes. If you remix, transform, or build upon the material, you must distribute your contributions under the same license as the original. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors