=========================================================================== Archive Maintainer : Goes into /levels/doom2/d-f/ Advanced engine needed : None, use either vanilla or ports with strong vanilla compatibility (Chocolate Doom or PrBoom+ with -complevel 2 recommended) Primary purpose : Single play =========================================================================== Title : That Damn Cake Filename : damncake.wad + damncake.deh (.deh only needed for vanilla and ports without DEHACKED lump support) Release date : December 13, 2011 Author : Janizdreg Email Address : janizdreg@gmail.com Other Files By Author : Imp Atak and a bunch of ancient crap Misc. Author Info : Vanilla editing nut Description : Doom has turned 18, but an evil armada of balloons is trying to cut the maturing success story short and have possessed Doomguy himself. Now it's up to you to light the holy purifying birthday candles of salvation and take out the balloon witches before we lose our hero to the dark side permanently. Additional Credits to : - Espi for inspiration and the classic cake WAD - Cyb for the original lighter sprites - Mor'ladim for lighter hand GFX - Ray "Shitbag" for the balloon SFX and GFX - AgentSpork's girlie for the titlescreen cake - Eriance & Raven Software for the flame SFX - EarthQuake for testing and feedback =========================================================================== * What is included * New levels : 1 Sounds : Yes Music : Yes ("Haunted Musicbox", not sure who made it) Graphics : Yes Dehacked/BEX Patch : Yes Demos : No Other : No * Play Information * Game : DOOM2 Map # : MAP01 Single Player : Designed for Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Difficulty Settings : Yes * Construction * Base : Espi's 10cake.wad Build Time : Doomsday + a few hours of tweaking Editor(s) used : Doom Builder 2, Paint.NET, SLADE, WhackEd2 Known Bugs : The ouch face often produces rendering errors. :( May Not Run With : ZDoom and derivatives Tested With : Chocolate Doom 1.6.0, PrBoom+ 2.5.1.2 * Copyright / Permissions * Authors MAY use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. If you reuse content from this WAD, remember to credit the original authors accordingly. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors